]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Initialize .cnt in round_handler_Init to fix a round countdown bug
authorterencehill <piuntn@gmail.com>
Sat, 9 Mar 2013 15:10:27 +0000 (16:10 +0100)
committerterencehill <piuntn@gmail.com>
Sat, 9 Mar 2013 15:10:27 +0000 (16:10 +0100)
qcsrc/server/round_handler.qc

index 758b3c1e87510683fac9b0af6c8dc16dc1cd5175..15c0c49248ad73d6f12e7b48866567705cc1e978 100644 (file)
@@ -66,6 +66,7 @@ void round_handler_Init(float the_delay, float the_count, float the_round_timeli
 {
        round_handler.delay = (the_delay > 0) ? the_delay : 0;
        round_handler.count = fabs(floor(the_count));
+       round_handler.cnt = round_handler.count + 1;
        round_handler.round_timelimit = max(10, the_round_timelimit);
 }
 
@@ -85,7 +86,6 @@ void round_handler_Spawn(float() canRoundStart_func, float() canRoundEnd_func, v
        round_handler.roundStart = roundStart_func;
        round_handler.wait = FALSE;
        round_handler_Init(5, 5, 180);
-       round_handler.cnt = round_handler.count + 1;
        // if round_handler spawns at time 1 gamestarttime isn't initialized yet
        //round_handler.nextthink = max(time, game_starttime + 1);
        round_handler.nextthink = time;