]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
make the weaponswitchdelay 0.15 instead. Shotgun secondary animtime HAS to be 1.0
authorFruitieX <fruitiex@gmail.com>
Sun, 26 Dec 2010 20:49:23 +0000 (22:49 +0200)
committerFruitieX <fruitiex@gmail.com>
Sun, 26 Dec 2010 20:49:23 +0000 (22:49 +0200)
balanceXonotic.cfg

index 6cde18ccfdd3e1cd8f9d0f8bc3c0b31bdab9bfc3..138273238bf98a88f19e86855b40f50aede06941 100644 (file)
@@ -145,7 +145,7 @@ set g_balance_fuel_limit 999
 
 // {{{ misc
 set g_balance_selfdamagepercent 0.65
-set g_balance_weaponswitchdelay 0.2
+set g_balance_weaponswitchdelay 0.15
 set g_weaponspeedfactor 1 "weapon projectile speed multiplier"
 set g_weaponratefactor 1 "weapon fire rate multiplier"
 set g_weapondamagefactor 1 "weapon damage multiplier"
@@ -260,7 +260,7 @@ set g_balance_shotgun_secondary_melee_time 0.1
 set g_balance_shotgun_secondary_damage 110
 set g_balance_shotgun_secondary_force 150
 set g_balance_shotgun_secondary_refire 1.1
-set g_balance_shotgun_secondary_animtime 0.8
+set g_balance_shotgun_secondary_animtime 1
 // }}}
 // {{{ uzi
 set g_balance_uzi_mode 1                               // Activates varible spread for sustained & burst mode secondary