]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Check the weapon load, not player ammo
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Fri, 21 Jan 2011 14:45:13 +0000 (16:45 +0200)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Fri, 21 Jan 2011 14:45:13 +0000 (16:45 +0200)
qcsrc/server/w_shotgun.qc
qcsrc/server/w_sniperrifle.qc

index a44c5badaddf787cadbee5b1cb8ea6a78bd9de19..83087c323491a9b3a77fff862692a7147100a4da 100644 (file)
@@ -40,7 +40,7 @@ void W_Shotgun_Reload()
 
        float t;
 
-       if(!W_ReloadCheck(self.ammo_shells, autocvar_g_balance_shotgun_primary_ammo, 0))
+       if(!W_ReloadCheck(self.shotgun_load, autocvar_g_balance_shotgun_primary_ammo, 0))
                return;
 
        sound (self, CHAN_WEAPON2, "weapons/campingrifle_reload.wav", VOL_BASE, ATTN_NORM);
index f62aeabf64faa33e1ee590e8994cddd18ee3c511..56018ac2a9910cd4cc21686cd936ccd8ec61e4ae 100644 (file)
@@ -44,7 +44,7 @@ void W_SniperRifle_Reload()
 
        float t;
 
-       if(!W_ReloadCheck(self.ammo_nails, autocvar_g_balance_sniperrifle_primary_ammo, autocvar_g_balance_sniperrifle_secondary_ammo))
+       if(!W_ReloadCheck(self.sniperrifle_load, autocvar_g_balance_sniperrifle_primary_ammo, autocvar_g_balance_sniperrifle_secondary_ammo))
                return;
 
        sound (self, CHAN_WEAPON2, "weapons/campingrifle_reload.wav", VOL_BASE, ATTN_NORM);