]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Add option to disable freecam (observer) in Clan Arena (enabled by default in XPM)
authorz411 <z411@omaera.org>
Wed, 30 Nov 2022 15:41:11 +0000 (15:41 +0000)
committerterencehill <piuntn@gmail.com>
Wed, 30 Nov 2022 15:41:11 +0000 (15:41 +0000)
gamemodes-server.cfg
qcsrc/client/hud/panel/infomessages.qc
qcsrc/client/main.qc
qcsrc/client/main.qh
qcsrc/common/gamemodes/gamemode/clanarena/sv_clanarena.qc
qcsrc/common/gamemodes/gamemode/clanarena/sv_clanarena.qh
qcsrc/server/client.qc
qcsrc/server/world.qh
ruleset-XPM.cfg

index 4afd6310fc34bfb6cdabd4fccf7b4efed56a6062..a822fc9a64e51d41392ebc849860a732a503b0ec 100644 (file)
@@ -222,7 +222,7 @@ set g_assault 0 "Assault: attack the enemy base as fast as you can, then defend
 set g_ca 0 "Clan Arena: Played in rounds, once you're dead you're out! The team with survivors wins the round"
 set g_ca_point_limit -1 "Clan Arena point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)"
 set g_ca_point_leadlimit -1 "Clan Arena point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)"
-set g_ca_spectate_enemies 0 "allow eliminated players to spectate enemy players during Clan Arena games"
+set g_ca_spectate_enemies 0 "allow eliminated players to spectate enemy players during Clan Arena games. -1 blocks freeroam camera. Changes to this cvar take effect from the next round"
 set g_ca_warmup 10 "time players get to run around before the round starts"
 set g_ca_damage2score 100  "every this amount of damage done give players 1 point"
 set g_ca_round_timelimit 180 "round time limit in seconds"
index 9db3bf72e2c3b017c7f40c07047c647af4bb8455..e054bd94f05c3c091b02fbc435d22ea652051629 100644 (file)
@@ -109,8 +109,10 @@ void HUD_InfoMessages()
                                        case 1:
                                                if(spectatee_status == -1)
                                                        s = sprintf(_("^1Use ^3%s^1 or ^3%s^1 to change the speed"), getcommandkey(_("next weapon"), "weapnext"), getcommandkey(_("previous weapon"), "weapprev"));
-                                               else
+                                               else if(!observe_blocked)
                                                        s = sprintf(_("^1Press ^3%s^1 to observe, ^3%s^1 to change camera mode"), getcommandkey(_("secondary fire"), "+fire2"), getcommandkey(_("drop weapon"), "dropweapon"));
+                                               else
+                                                       s = sprintf(_("^1Press ^3%s^1 to change camera mode"), getcommandkey(_("drop weapon"), "dropweapon"));
                                                break;
                                        case 2:
                                                s = sprintf(_("^1Press ^3%s^1 for gamemode info"), getcommandkey(_("server info"), "+show_info"));
index 69214ee8a9877e9a1a74d92f217f6e9bb74bf261..9c610aabca53484a66ec502772e79dc483336010 100644 (file)
@@ -657,6 +657,7 @@ NET_HANDLE(ENT_CLIENT_CLIENTDATA, bool isnew)
                newspectatee_status = 0;
 
        spectatorbutton_zoom = (f & BIT(2));
+       observe_blocked = (f & BIT(3));
 
        if(f & BIT(4))
        {
index 1f1c29002dfcc3df1b4224c8566e350a007a8c60..00dd149638de748bb50cf927b89ec9e20a2c5f92 100644 (file)
@@ -97,6 +97,7 @@ vector view_origin, view_forward, view_right, view_up;
 
 bool button_zoom;
 bool spectatorbutton_zoom;
+bool observe_blocked;
 bool button_attack2;
 
 float current_viewzoom;
index d64ce3604a293b4221d21ab5c1de21da31a32bac..7a16141fc8ebbe89409b947cdfd9b979da571233 100644 (file)
@@ -1,7 +1,6 @@
 #include "sv_clanarena.qh"
 
 float autocvar_g_ca_damage2score = 100;
-bool autocvar_g_ca_spectate_enemies;
 bool autocvar_g_ca_prevent_stalemate;
 
 float autocvar_g_ca_start_health = 200;
@@ -275,6 +274,11 @@ MUTATOR_HOOKFUNCTION(ca, PutClientInServer)
 
 MUTATOR_HOOKFUNCTION(ca, reset_map_players)
 {
+       g_ca_spectate_enemies = autocvar_g_ca_spectate_enemies;
+       observe_blocked_if_eliminated = (g_ca_spectate_enemies == -1);
+       // we can avoid sending observe_blocked_if_eliminated to all clients here (with ClientData_Touch)
+       // since it will get sent whenever the client spectates someone anyway
+
        FOREACH_CLIENT(true, {
                CS(it).killcount = 0;
                if (INGAME(it) || IS_BOT_CLIENT(it))
@@ -367,7 +371,10 @@ MUTATOR_HOOKFUNCTION(ca, MakePlayerObserver)
                INGAME_STATUS_CLEAR(player);
        }
        if (INGAME(player))
+       {
                player.frags = FRAGS_PLAYER_OUT_OF_GAME;
+               player.would_spectate = observe_blocked_if_eliminated; // if blocked from observing force to spectate now
+       }
        if (!warmup_stage)
                eliminatedPlayers.SendFlags |= 1;
        if (!INGAME(player))
@@ -508,7 +515,7 @@ MUTATOR_HOOKFUNCTION(ca, SpectateSet)
        entity client = M_ARGV(0, entity);
        entity targ = M_ARGV(1, entity);
 
-       if (!autocvar_g_ca_spectate_enemies && INGAME(client))
+       if (g_ca_spectate_enemies != 1 && INGAME(client))
        if (DIFF_TEAM(targ, client))
                return true;
 }
@@ -517,7 +524,7 @@ MUTATOR_HOOKFUNCTION(ca, SpectateNext)
 {
        entity client = M_ARGV(0, entity);
 
-       if (!autocvar_g_ca_spectate_enemies && INGAME(client)
+       if (g_ca_spectate_enemies != 1 && INGAME(client)
                && Team_GetNumberOfAlivePlayers(Entity_GetTeam(client)))
        {
                entity targ = M_ARGV(1, entity);
@@ -532,7 +539,7 @@ MUTATOR_HOOKFUNCTION(ca, SpectatePrev)
        entity targ = M_ARGV(1, entity);
        entity first = M_ARGV(2, entity);
 
-       if (!autocvar_g_ca_spectate_enemies && INGAME(client)
+       if (g_ca_spectate_enemies != 1 && INGAME(client)
                && Team_GetNumberOfAlivePlayers(Entity_GetTeam(client)))
        {
                do { targ = targ.chain; }
index da93badef1a1e306865df500b8498207c8ccbe64..3a9931e431c6bda42a895c42603c92242cf7a573 100644 (file)
@@ -3,8 +3,10 @@
 #include <common/mutators/base.qh>
 #include <server/elimination.qh>
 #include <server/round_handler.qh>
+#include <server/world.qh>
 #include <server/command/sv_cmd.qh>
 
+int autocvar_g_ca_spectate_enemies;
 int autocvar_g_ca_point_limit;
 int autocvar_g_ca_point_leadlimit;
 float autocvar_g_ca_round_timelimit;
@@ -16,6 +18,7 @@ string autocvar_g_ca_weaponarena = "most";
 
 int ca_teams;
 bool allowed_to_spawn;
+bool g_ca_spectate_enemies; // updated on map reset
 
 const int ST_CA_ROUNDS = 1;
 
@@ -44,6 +47,8 @@ REGISTER_MUTATOR(ca, false)
         });
 
                allowed_to_spawn = true;
+               g_ca_spectate_enemies = autocvar_g_ca_spectate_enemies;
+               observe_blocked_if_eliminated = (g_ca_spectate_enemies == -1);
                round_handler_Spawn(CA_CheckTeams, CA_CheckWinner, CA_RoundStart);
                round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit);
                EliminatedPlayers_Init(ca_isEliminated);
index eb2ba1dcf7234831965879998894cedc3b0d13d6..58fda9a016cdc2b42cd0c5ef8622f9c28d699cae 100644 (file)
@@ -138,6 +138,8 @@ bool ClientData_Send(entity this, entity to, int sf)
        if (CS(e).race_completed)       sf |= BIT(0); // forced scoreboard
        if (CS(to).spectatee_status)    sf |= BIT(1); // spectator ent number follows
        if (CS(e).zoomstate)            sf |= BIT(2); // zoomed
+       if (observe_blocked_if_eliminated && INGAME(to))
+                                       sf |= BIT(3); // observing blocked
        if (autocvar_sv_showspectators == 1 || (autocvar_sv_showspectators && IS_SPEC(to)))
                                        sf |= BIT(4); // show spectators
 
@@ -2253,10 +2255,12 @@ void ObserverOrSpectatorThink(entity this)
                                }
                                CS(this).impulse = 0;
                        } else if(PHYS_INPUT_BUTTON_ATCK2(this)) {
-                               this.would_spectate = false;
-                               this.flags &= ~FL_JUMPRELEASED;
-                               TRANSMUTE(Observer, this);
-                               PutClientInServer(this);
+                               if(!observe_blocked_if_eliminated || !INGAME(this)) {
+                                       this.would_spectate = false;
+                                       this.flags &= ~FL_JUMPRELEASED;
+                                       TRANSMUTE(Observer, this);
+                                       PutClientInServer(this);
+                               }
                        } else if(!SpectateUpdate(this) && !SpectateNext(this)) {
                                PutObserverInServer(this, false, true);
                                this.would_spectate = true;
index 48c0e38d4966bc0232567f2b1f3b3ed6bf766775..57b240d2abe0985a703ec0f8d12cf6d8c3b5219b 100644 (file)
@@ -164,3 +164,5 @@ void droptofloor(entity this);
 
 IntrusiveList g_moveables;
 STATIC_INIT(g_moveables) { g_moveables = IL_NEW(); }
+
+bool observe_blocked_if_eliminated = false; // forbids eliminated players from observing
index 0a89a01de5b125c024b66edc1cefaf09a83da091..2629ceb7ade8fd12679934964a5a36b681852035 100644 (file)
@@ -27,3 +27,4 @@ g_vehicles 0
 sv_showspectators 0
 sv_taunt 0
 sv_maxidle_playertospectator 0
+g_ca_spectate_enemies -1 // block freeroam camera in CA matches