]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Cleanup obituary code a bit too
authorSamual Lenks <samual@xonotic.org>
Sat, 23 Feb 2013 23:11:27 +0000 (18:11 -0500)
committerSamual Lenks <samual@xonotic.org>
Sat, 23 Feb 2013 23:11:27 +0000 (18:11 -0500)
qcsrc/server/g_damage.qc

index 765953e6e96d717c4715ce090b4611d5262316ad..066fdcf1046c81e7b50b58cbc5b42a6bc973e6c7 100644 (file)
@@ -371,8 +371,6 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
        if not(targ.classname == STR_PLAYER) { backtrace("Obituary called on non-player?!\n"); return; }
 
        // Declarations
-       string s1 = "", s2 = "";
-       float f1 = 0, f2 = 0, f3 = 0;
        float notif_firstblood = FALSE;
 
        //dprint(sprintf("Obituary(): Deathtype = %s (%d), Attacker = %s, Inflictor = %s, Target = %s...\n", Deathtype_Name(deathtype), deathtype, attacker.netname, inflictor.netname, targ.netname));
@@ -386,8 +384,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
                {
                        if(deathtype == DEATH_TEAMCHANGE || deathtype == DEATH_AUTOTEAMCHANGE)
                        {
-                               s1 = targ.netname;
-                               f1 = targ.team;
+                               Obituary_SpecialDeath(targ, FALSE, deathtype, targ.netname, "", targ.team, 0, 0);
                        }
                        else
                        {
@@ -395,25 +392,19 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
                                {
                                        case DEATH_MIRRORDAMAGE:
                                        {
-                                               s1 = targ.netname;
-                                               f1 = targ.killcount;
+                                               Obituary_SpecialDeath(targ, FALSE, deathtype, targ.netname, "", targ.killcount, 0, 0);
                                                break;
                                        }
                                        
                                        default:
                                        {
-                                               s1 = targ.netname;
-                                               f1 = targ.killcount;
-                                               s2 = "";
-                                               f2 = f3 = 0;
+                                               Obituary_SpecialDeath(targ, FALSE, deathtype, targ.netname, "", targ.killcount, 0, 0);
                                                break;
                                        }
                                }
                                LogDeath("suicide", deathtype, targ, targ);
                                GiveFrags(attacker, targ, -1, deathtype);
                        }
-                       
-                       Obituary_SpecialDeath(targ, FALSE, deathtype, s1, s2, f1, f2, 0);
                }
                else if not(Obituary_WeaponDeath(targ, FALSE, deathtype, targ.netname, "", targ.killcount, 0))
                {
@@ -426,9 +417,6 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
        // ======
        else if(attacker.classname == "player")
        {
-               s1 = attacker.netname;
-               s2 = targ.netname;
-               
                if(!IsDifferentTeam(attacker, targ))
                {
                        LogDeath("tk", deathtype, attacker, targ);
@@ -436,9 +424,9 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
 
                        attacker.killcount = 0;
                        
-                       Send_Notification(NOTIF_ONE, attacker, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAG, s2);
-                       Send_Notification(NOTIF_ONE, targ, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAGGED, s1);
-                       Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_NUM_4(targ.team, INFO_DEATH_TEAMKILL_), s2, s1, targ.killcount);
+                       Send_Notification(NOTIF_ONE, attacker, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAG, targ.netname);
+                       Send_Notification(NOTIF_ONE, targ, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAGGED, attacker.netname);
+                       Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_NUM_4(targ.team, INFO_DEATH_TEAMKILL_), targ.netname, attacker.netname, targ.killcount);
 
                        // In this case, the death message will ALWAYS be "foo was betrayed by bar"
                        // No need for specific death/weapon messages...
@@ -536,20 +524,18 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
 
                        case DEATH_CUSTOM:
                        {
-                               s1 = targ.netname;
-                               s2 = deathmessage;
-                               f1 = targ.killcount;
-                               if(strstrofs(s2, "%", 0) < 0) { s2 = strcat("%s ", s2); }
-                               f2 = f3 = 0;
+                               Obituary_SpecialDeath(targ, FALSE, deathtype,
+                                       targ.netname,
+                                       ((strstrofs(deathmessage, "%", 0) < 0) ? strcat("%s ", deathmessage) : deathmessage),
+                                       targ.killcount,
+                                       0,
+                                       0);
                                break;
                        }
                        
                        default:
                        {
-                               s1 = targ.netname;
-                               f1 = targ.killcount;
-                               s2 = "";
-                               f2 = f3 = 0;
+                               Obituary_SpecialDeath(targ, FALSE, deathtype, targ.netname, "", targ.killcount, 0, 0);
                                break;
                        }
                }
@@ -562,8 +548,6 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
                        AnnounceTo(targ, "botlike");
                        PlayerStats_Event(attacker, PLAYERSTATS_ACHIEVEMENT_BOTLIKE, 1);
                }
-
-               Obituary_SpecialDeath(targ, FALSE, deathtype, s1, s2, f1, f2, f3);
        }
 
        // Set final information for the death