]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Merge branch 'master' into terencehill/welcome_dialog_translatable
authorterencehill <piuntn@gmail.com>
Thu, 31 Mar 2022 16:32:53 +0000 (18:32 +0200)
committerterencehill <piuntn@gmail.com>
Thu, 31 Mar 2022 16:32:53 +0000 (18:32 +0200)
# Conflicts:
# qcsrc/client/main.qc
# qcsrc/server/client.qc

1  2 
qcsrc/client/main.qc
qcsrc/server/client.qc
qcsrc/server/world.qc

index 0741acc21a8e38faf61d9d5831b8b343fbe261bf,75fb7169e1017755cef2531825d0f9f68c5d5cca..c7f4d576c73d7b61a8bec8da38e8ff4f30c31223
@@@ -1286,82 -1314,43 +1314,101 @@@ NET_HANDLE(TE_CSQC_WEAPONCOMPLAIN, boo
        }
  }
  
- NET_HANDLE(TE_CSQC_SERVERINFO, bool isNew)
 +string translate_modifications(string s)
 +{
 +      return build_mutator_list(s);
 +}
 +
 +string translate_weaponarena(string s)
 +{
 +      if (s == "") return s;
 +      if (s == "All Weapons Arena") return _("All Weapons Arena");
 +      if (s == "Dev All Weapons Arena") return s; // development option, do not translate
 +      if (s == "Most Weapons Arena") return _("Most Weapons Arena");
 +      if (s == "All Available Weapons Arena") return _("All Available Weapons Arena");
 +      if (s == "Dev All Available Weapons Arena") return s; // development option, do not translate
 +      if (s == "Most Available Weapons Arena") return _("Most Available Weapons Arena");
 +      if (s == "No Weapons Arena") return _("No Weapons Arena");
 +
 +      int n = tokenizebyseparator(s, " & ");
 +      string wpn_list = "";
 +      for (int i = 0; i < n; i++)
 +      {
 +              Weapon wep = Weapon_from_name(argv(i));
 +              if (wep == WEP_Null)
 +                      LOG_INFO("^3Warning: ^7server sent an invalid weapon name\n");
 +              wpn_list = cons_mid(wpn_list, " & ", wep.m_name);
 +      }
 +      return sprintf(_("%s Arena"), wpn_list);
 +}
 +
 +string GetVersionMessage(string hostversion, bool version_mismatch, bool version_check)
 +{
 +      string xonotic_hostversion = strcat("Xonotic ", hostversion);
 +      if (version_mismatch)
 +      {
 +              if(!version_check)
 +                      return strcat(sprintf(_("This is %s"), xonotic_hostversion), "\n^3",
 +                              _("Your client version is outdated."), "\n\n\n",
 +                              _("### YOU WON'T BE ABLE TO PLAY ON THIS SERVER ###"), "\n\n\n",
 +                              _("Please update!"));
 +              else
 +                      return strcat(sprintf(_("This is %s"), xonotic_hostversion), "\n^3",
 +                              _("This server is using an outdated Xonotic version."), "\n\n\n",
 +                              _("### THIS SERVER IS INCOMPATIBLE AND THUS YOU CANNOT JOIN ###"));
 +      }
 +      return sprintf(_("Welcome to %s"), xonotic_hostversion);
 +}
 +
+ bool net_handle_ServerWelcome()
  {
+       bool campaign = ReadByte();
+       if (campaign)
+       {
+               string campaign_title = ReadString();
+               int campaign_level = ReadByte();
+               string campaign_msg = ReadString();
+               string welcomedialog_args;
+               welcomedialog_args = strcat("HOSTNAME \"", campaign_title, "\"");
+               string key = getcommandkey(_("jump"), "+jump");
+               string msg = strcat(
+                       CCR("^F1"), sprintf(_("Level %d:"), campaign_level),
+                       sprintf(CCR(" ^BG%s\n^3\n"), campaign_msg),
+                       sprintf(CCR(_("^BGPress ^F2%s^BG to enter the game")), key));
+               msg = MakeConsoleSafe(strreplace("\n", "\\n", msg));
+               welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\"");
+               localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
+               return true;
+       }
        bool force_centerprint = ReadByte();
        string hostname = ReadString();
 -      string ver = ReadString();
 -      string modifications = ReadString();
 +
 +      string hostversion = ReadString();
 +      bool version_mismatch = ReadByte();
 +      bool version_check = ReadByte();
 +      string ver = GetVersionMessage(hostversion, version_mismatch, version_check);
 +
 +      string modifications = translate_modifications(ReadString());
 +      string weaponarena_list = translate_weaponarena(ReadString());
        string cache_mutatormsg = ReadString();
 -      string mutator_msg = ReadString();
        string motd = ReadString();
  
        string msg = "";
        msg = strcat(msg, ver);
-       msg = strcat(msg, "^8\n\n", _("match type is "), " ^1", MapInfo_Type_ToText(gametype), "^8\n");
+       msg = strcat(msg, "^8\n\n", strcat(_("Gametype:"), " ^1", MapInfo_Type_ToText(gametype)), "^8\n");
 +
 +      modifications = cons_mid(modifications, ", ", weaponarena_list);
        if(modifications != "")
-               msg = strcat(msg, "^8\n", _("active modifications:"), " ^3", modifications, "^8\n");
+               msg = strcat(msg, "^8\n", _("Active modifications:"), " ^3", modifications, "^8\n");
 +
        if (cache_mutatormsg != "")
-               msg = strcat(msg, "\n\n^8", _("special gameplay tips:"), " ^7", cache_mutatormsg);
+               msg = strcat(msg, "\n\n^8", _("Special gameplay tips:"), " ^7", cache_mutatormsg);
 +      string mutator_msg = "";
 +      MUTATOR_CALLHOOK(BuildGameplayTipsString, mutator_msg);
 +      mutator_msg = M_ARGV(0, string);
        msg = strcat(msg, mutator_msg); // trust that the mutator will do proper formatting
 +
        if (motd != "")
                msg = strcat(msg, "\n\n^8", _("MOTD:"), " ^7", motd);
  
index c27ba948cf9e466637d73075f894b06766cd3266,a5f508851b00876304e486f92f9fcb9634d6f438..6422f0dd56a9abdfe25407b59323579be1502218
@@@ -1021,12 -1021,38 +1021,25 @@@ void ClientPreConnect(entity this
  void SendWelcomemessage(entity this, bool force_centerprint)
  {
        msg_entity = this;
-       WriteHeader(MSG_ONE, TE_CSQC_SERVERINFO);
-       WriteByte(MSG_ONE, force_centerprint);
-       WriteString(MSG_ONE, autocvar_hostname);
-       WriteString(MSG_ONE, autocvar_g_xonoticversion);
-       WriteByte(MSG_ONE, CS(this).version_mismatch);
-       WriteByte(MSG_ONE, (CS(this).version < autocvar_gameversion));
+       WriteHeader(MSG_ONE, TE_CSQC_SERVERWELCOME);
+       SendWelcomemessage_msg_type(this, force_centerprint, MSG_ONE);
+ }
+ void SendWelcomemessage_msg_type(entity this, bool force_centerprint, int msg_type)
+ {
+       WriteByte(msg_type, boolean(autocvar_g_campaign));
+       if (boolean(autocvar_g_campaign))
+       {
+               WriteString(msg_type, Campaign_GetTitle());
+               WriteByte(msg_type, Campaign_GetLevelNum());
+               WriteString(msg_type, Campaign_GetMessage());
+               return;
+       }
+       WriteByte(msg_type, force_centerprint);
+       WriteString(msg_type, autocvar_hostname);
 -      WriteString(msg_type, GetClientVersionMessage(this));
++      WriteString(msg_type, autocvar_g_xonoticversion);
++      WriteByte(msg_type, CS(this).version_mismatch);
++      WriteByte(msg_type, (CS(this).version < autocvar_gameversion));
  
        MUTATOR_CALLHOOK(BuildMutatorsPrettyString, "");
        string modifications = M_ARGV(0, string);
        if(g_weapon_stay && !g_cts)
                modifications = strcat(modifications, ", Weapons stay");
        if(autocvar_g_jetpack)
 -              modifications = strcat(modifications, ", Jet pack");
 +              modifications = strcat(modifications, ", Jetpack");
        modifications = substring(modifications, 2, strlen(modifications) - 2);
  
-       WriteString(MSG_ONE, modifications);
+       WriteString(msg_type, modifications);
  
-       WriteString(MSG_ONE, g_weaponarena_list);
++      WriteString(msg_type, g_weaponarena_list);
 +
        if(cache_lastmutatormsg != autocvar_g_mutatormsg)
        {
                strcpy(cache_lastmutatormsg, autocvar_g_mutatormsg);
                strcpy(cache_mutatormsg, cache_lastmutatormsg);
        }
  
-       WriteString(MSG_ONE, cache_mutatormsg);
+       WriteString(msg_type, cache_mutatormsg);
  
-       WriteString(MSG_ONE, strreplace("\\n", "\n", autocvar_sv_motd));
- }
- void SendWelcomemessage_onConnection_think(entity this)
- {
-       SendWelcomemessage(this, false);
- }
 -      string mutator_msg = "";
 -      MUTATOR_CALLHOOK(BuildGameplayTipsString, mutator_msg);
 -      mutator_msg = M_ARGV(0, string);
--
- void SendWelcomemessage_onConnection(entity this)
- {
-       // give the client time to sent its version
-       defer(this, 0.5, SendWelcomemessage_onConnection_think);
 -      WriteString(msg_type, mutator_msg); // trust that the mutator will do proper formatting
+       WriteString(msg_type, strreplace("\\n", "\n", autocvar_sv_motd));
  }
  
  /**
Simple merge