]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Merge branch 'master' into divVerent/csqcmodel
authorRudolf Polzer <divverent@xonotic.org>
Sun, 4 Dec 2011 14:56:56 +0000 (15:56 +0100)
committerRudolf Polzer <divverent@xonotic.org>
Sun, 4 Dec 2011 14:56:56 +0000 (15:56 +0100)
Conflicts:
qcsrc/common/constants.qh

1  2 
defaultXonotic.cfg
qcsrc/common/constants.qh
qcsrc/server/autocvars.qh
qcsrc/server/cl_client.qc
qcsrc/server/defs.qh
qcsrc/server/g_world.qc
qcsrc/server/miscfunctions.qc
qcsrc/server/progs.src

Simple merge
index 38cf75946ca530ef27ea63ea091faf14469919fa,7e5e99edbf9a5a2c64476c7e526c305a70284c6f..55834f1a6d36bd5f84f20475a908f737c8a6a0a4
@@@ -576,28 -575,8 +576,34 @@@ float HUD_MENU_ENABLE            = 0
  #define SERVERFLAG_TEAMPLAY 2
  #define SERVERFLAG_PLAYERSTATS 4
  
 +var vector autocvar_sv_player_maxs = '16 16 45';
 +var vector autocvar_sv_player_mins = '-16 -16 -24';
 +var vector autocvar_sv_player_viewoffset = '0 0 20';
 +var vector autocvar_sv_player_crouch_maxs = '16 16 25';
 +var vector autocvar_sv_player_crouch_mins = '-16 -16 -24';
 +var vector autocvar_sv_player_crouch_viewoffset = '0 0 20';
 +noref var vector autocvar_sv_player_headsize = '24 24 12';
 +
 +#define PL_VIEW_OFS autocvar_sv_player_viewoffset
 +#define PL_MIN autocvar_sv_player_mins
 +#define PL_MAX autocvar_sv_player_maxs
 +#define PL_CROUCH_VIEW_OFS autocvar_sv_player_crouch_viewoffset
 +#define PL_CROUCH_MIN autocvar_sv_player_crouch_mins
 +#define PL_CROUCH_MAX autocvar_sv_player_crouch_maxs
 +#define PL_HEAD autocvar_sv_player_headsize
 +
 +// helpers
 +#define PL_VIEW_OFS_z autocvar_sv_player_viewoffset_z
 +#define PL_MIN_z autocvar_sv_player_mins_z
 +#define PL_MAX_z autocvar_sv_player_maxs_z
 +#define PL_CROUCH_VIEW_OFS_z autocvar_sv_player_crouch_viewoffset_z
 +#define PL_CROUCH_MIN_z autocvar_sv_player_mins_z
 +#define PL_HEAD_x autocvar_sv_player_headsize_x
 +#define PL_HEAD_y autocvar_sv_player_headsize_y
 +#define PL_HEAD_z autocvar_sv_player_headsize_z
++
+ // spawnpoint prios
+ #define SPAWN_PRIO_NEAR_TEAMMATE_FOUND    200
+ #define SPAWN_PRIO_NEAR_TEAMMATE_SAMETEAM 100
+ #define SPAWN_PRIO_RACE_PREVIOUS_SPAWN     50
+ #define SPAWN_PRIO_GOOD_DISTANCE           10
Simple merge
Simple merge
Simple merge
Simple merge
Simple merge
Simple merge