set sv_damageeffect_tick 0.05 "how often the damage effect is updated (particles per second), low values might cause lag"
set sv_damageeffect_lifetime 0.1 "how much a damage effect lasts, multiplied by damage amount"
set sv_damageeffect_tick 0.05 "how often the damage effect is updated (particles per second), low values might cause lag"
set sv_damageeffect_lifetime 0.1 "how much a damage effect lasts, multiplied by damage amount"
set cl_damageeffect 1 "enable weapon damage effects on players"
set cl_damageeffect_gib_probability 0.15 "probability of effect showing on gibs each tick (used to reduce the effect on gibs)"
set cl_damageeffect 1 "enable weapon damage effects on players"
set cl_damageeffect_gib_probability 0.15 "probability of effect showing on gibs each tick (used to reduce the effect on gibs)"