]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Fix monster count tripling each round
authorMario <mario.mario@y7mail.com>
Mon, 5 Aug 2013 08:37:17 +0000 (18:37 +1000)
committerMario <mario.mario@y7mail.com>
Mon, 5 Aug 2013 08:37:17 +0000 (18:37 +1000)
qcsrc/server/mutators/gamemode_invasion.qc

index 4212f63c79d4f7972bf78cbb5f12ae1c0bd2d869..4feee161c7a293d8e439cdd0cfd005d880b8e33b 100644 (file)
@@ -142,7 +142,7 @@ void Invasion_RoundStart()
        numkilled = 0;
                
        if(roundcnt > 1)
-               maxspawned = rint(autocvar_g_invasion_monster_count * roundcnt / 0.7);
+               maxspawned = rint(autocvar_g_invasion_monster_count * (roundcnt * 0.5));
        else
                maxspawned = autocvar_g_invasion_monster_count;