]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Fix target_items
authorMario <mario@smbclan.net>
Wed, 13 Jul 2016 11:06:04 +0000 (21:06 +1000)
committerMario <mario@smbclan.net>
Wed, 13 Jul 2016 11:06:04 +0000 (21:06 +1000)
qcsrc/common/t_items.qc

index 2ab3d61919682c5613e952e2453b3bd964a5f911..e722c96c6d562c2323312a9c0d7a3bdc98fadb32 100644 (file)
@@ -1449,7 +1449,7 @@ void target_items_use(entity this, entity actor, entity trigger)
 
 spawnfunc(target_items)
 {
-       float n, i;
+       int n, j;
        string s;
 
        this.use = target_items_use;
@@ -1467,20 +1467,20 @@ spawnfunc(target_items)
        }
        else
        {
-               for(i = 0; i < n; ++i)
+               for(j = 0; j < n; ++j)
                {
-                       if     (argv(i) == "unlimited_ammo")         this.items |= IT_UNLIMITED_AMMO;
-                       else if(argv(i) == "unlimited_weapon_ammo")  this.items |= IT_UNLIMITED_WEAPON_AMMO;
-                       else if(argv(i) == "unlimited_superweapons") this.items |= IT_UNLIMITED_SUPERWEAPONS;
-                       else if(argv(i) == "strength")               this.items |= ITEM_Strength.m_itemid;
-                       else if(argv(i) == "invincible")             this.items |= ITEM_Shield.m_itemid;
-                       else if(argv(i) == "superweapons")           this.items |= IT_SUPERWEAPON;
-                       else if(argv(i) == "jetpack")                this.items |= ITEM_Jetpack.m_itemid;
-                       else if(argv(i) == "fuel_regen")             this.items |= ITEM_JetpackRegen.m_itemid;
+                       if     (argv(j) == "unlimited_ammo")         this.items |= IT_UNLIMITED_AMMO;
+                       else if(argv(j) == "unlimited_weapon_ammo")  this.items |= IT_UNLIMITED_WEAPON_AMMO;
+                       else if(argv(j) == "unlimited_superweapons") this.items |= IT_UNLIMITED_SUPERWEAPONS;
+                       else if(argv(j) == "strength")               this.items |= ITEM_Strength.m_itemid;
+                       else if(argv(j) == "invincible")             this.items |= ITEM_Shield.m_itemid;
+                       else if(argv(j) == "superweapons")           this.items |= IT_SUPERWEAPON;
+                       else if(argv(j) == "jetpack")                this.items |= ITEM_Jetpack.m_itemid;
+                       else if(argv(j) == "fuel_regen")             this.items |= ITEM_JetpackRegen.m_itemid;
                        else
                        {
                                FOREACH(Weapons, it != WEP_Null, {
-                                       s = W_UndeprecateName(argv(i));
+                                       s = W_UndeprecateName(argv(j));
                                        if(s == it.netname)
                                        {
                                                this.weapons |= (it.m_wepset);
@@ -1541,9 +1541,9 @@ spawnfunc(target_items)
        //print(this.netname, "\n");
 
        n = tokenize_console(this.netname);
-       for(i = 0; i < n; ++i)
+       for(j = 0; j < n; ++j)
        {
-               FOREACH(Weapons, it != WEP_Null && argv(i) == it.netname, {
+               FOREACH(Weapons, it != WEP_Null && W_UndeprecateName(argv(j)) == it.netname, {
             it.wr_init(it);
             break;
                });
@@ -1766,7 +1766,7 @@ float GiveItems(entity e, float beginarg, float endarg)
                                got += GiveValue(e, ammo_fuel, op, val);
                                break;
                        default:
-                               FOREACH(Weapons, it != WEP_Null && cmd == it.netname, {
+                               FOREACH(Weapons, it != WEP_Null && W_UndeprecateName(cmd) == it.netname, {
                     got += GiveWeapon(e, it.m_id, op, val);
                     break;
                                });