-set g_balance_uzi_spread_min 0 // 0.02
-set g_balance_uzi_spread_max 0 // 0.05
-set g_balance_uzi_spread_add 0 // 0.012
+set g_balance_uzi_spread_min 0.02
+set g_balance_uzi_spread_max 0.05
+set g_balance_uzi_spread_add 0.012
set g_balance_uzi_burst 3 // # of bullets in a burst (if set to 2 or more)
set g_balance_uzi_burst_animtime 0.3
set g_balance_uzi_burst_refire 0.06 // refire between burst bullets
set g_balance_uzi_burst_refire2 0.45 // refire after burst
set g_balance_uzi_burst 3 // # of bullets in a burst (if set to 2 or more)
set g_balance_uzi_burst_animtime 0.3
set g_balance_uzi_burst_refire 0.06 // refire between burst bullets
set g_balance_uzi_burst_refire2 0.45 // refire after burst
set g_balance_uzi_burst_damage 25
set g_balance_uzi_burst_force 20
set g_balance_uzi_burst_ammo 3
set g_balance_uzi_burst_damage 25
set g_balance_uzi_burst_force 20
set g_balance_uzi_burst_ammo 3
set g_balance_uzi_first_damage 14
set g_balance_uzi_first_headshotaddeddamage 0
set g_balance_uzi_first_force 5
set g_balance_uzi_first_damage 14
set g_balance_uzi_first_headshotaddeddamage 0
set g_balance_uzi_first_force 5