]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Set self.jumppadcount for bots too, just like regular players. Otherwise there is...
authormand1nga <mand1nga@xonotic.org>
Wed, 8 Dec 2010 20:57:29 +0000 (17:57 -0300)
committermand1nga <mand1nga@xonotic.org>
Wed, 8 Dec 2010 20:57:29 +0000 (17:57 -0300)
qcsrc/server/t_jumppads.qc

index 36048e860129a1d79030939b3d8c2238828a8062..1e72b765a0a0b548de052f9d31accdfc8e906b0c 100644 (file)
@@ -127,9 +127,9 @@ vector trigger_push_calculatevelocity(vector org, entity tgt, float ht)
 
 void trigger_push_touch()
 {
-       if (self.active == ACTIVE_NOT) 
-               return;         
-               
+       if (self.active == ACTIVE_NOT)
+               return;
+
        // FIXME: add a .float for whether an entity should be tossed by jumppads
        if (!other.iscreature)
        if (other.classname != "corpse")
@@ -171,7 +171,7 @@ void trigger_push_touch()
                }
                local float ct;
                ct = clienttype(other);
-               if( ct == CLIENTTYPE_REAL)
+               if( ct == CLIENTTYPE_REAL || ct == CLIENTTYPE_BOT)
                {
                        local float i;
                        local float found;
@@ -185,11 +185,14 @@ void trigger_push_touch()
                                other.jumppadcount = other.jumppadcount + 1;
                        }
 
-                       if(self.message)
-                               centerprint(other, self.message);
+                       if(ct == CLIENTTYPE_REAL)
+                       {
+                               if(self.message)
+                                       centerprint(other, self.message);
+                       }
+                       else
+                               other.lastteleporttime = time;
                }
-               else if(ct == CLIENTTYPE_BOT)
-                       other.lastteleporttime = time;
                else
                        other.jumppadcount = TRUE;
 
@@ -289,8 +292,8 @@ void spawnfunc_trigger_push()
        SetMovedir ();
 
        EXACTTRIGGER_INIT;
-       
-       self.active = ACTIVE_ACTIVE;    
+
+       self.active = ACTIVE_ACTIVE;
        self.use = trigger_push_use;
        self.touch = trigger_push_touch;