Add structured event log items about chat messages
authormorosophos <morosophos@teichisma.info>
Thu, 3 Jan 2019 16:48:40 +0000 (18:48 +0200)
committermorosophos <morosophos@teichisma.info>
Thu, 3 Jan 2019 16:48:40 +0000 (18:48 +0200)
qcsrc/server/client.qc

index 0164444..dc01cb4 100644 (file)
@@ -2929,6 +2929,8 @@ int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodc
        MUTATOR_CALLHOOK(ChatMessage, source, ret);
        ret = M_ARGV(1, int);
 
+       string event_log_msg = "";
+
        if(sourcemsgstr != "" && ret != 0)
        {
                if(ret < 0) // faked message, because the player is muted
@@ -2955,6 +2957,9 @@ int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodc
                        FOREACH_CLIENT(IS_REAL_CLIENT(it) && it != source && CS(it).active_minigame == CS(source).active_minigame && !MUTATOR_CALLHOOK(ChatMessageTo, it, source), {
                                sprint(it, msgstr);
                        });
+                       // IDK if the following works:
+                       // event_log_msg = sprintf(":chat_team_minigame:%d:%d:%s", source, CS(source).active_minigame, msgin);
+
                }
                else if(teamsay > 0) // team message, only sent to team mates
                {
@@ -2967,6 +2972,7 @@ int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodc
                                if(cmsgstr != "")
                                        centerprint(it, cmsgstr);
                        });
+                       event_log_msg = sprintf(":chat_team:%d:%d:%s", source.playerid, source.team, strreplace("\n", " ", msgin));
                }
                else if(teamsay < 0) // spectator message, only sent to spectators
                {
@@ -2975,6 +2981,7 @@ int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodc
                        FOREACH_CLIENT(!(IS_PLAYER(it) || it.caplayer) && IS_REAL_CLIENT(it) && it != source && !MUTATOR_CALLHOOK(ChatMessageTo, it, source), {
                                sprint(it, msgstr);
                        });
+                       event_log_msg = sprintf(":chat_spec:%d:%s", source.playerid, strreplace("\n", " ", msgin));
                }
                else
                {
@@ -2986,9 +2993,14 @@ int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodc
                        FOREACH_CLIENT(IS_REAL_CLIENT(it) && it != source && !MUTATOR_CALLHOOK(ChatMessageTo, it, source), {
                                sprint(it, msgstr);
                        });
+                       event_log_msg = sprintf(":chat:%d:%s", source.playerid, strreplace("\n", " ", msgin));
                }
        }
 
+       if (autocvar_sv_eventlog && (event_log_msg != "")) {
+               GameLogEcho(event_log_msg);
+       }
+
        return ret;
 }