]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Merge remote branch 'origin/fruitiex/rzde_loadscreen'
authorRudolf Polzer <divverent@alientrap.org>
Sun, 12 Dec 2010 13:37:52 +0000 (14:37 +0100)
committerRudolf Polzer <divverent@alientrap.org>
Sun, 12 Dec 2010 13:37:52 +0000 (14:37 +0100)
16 files changed:
defaultXonotic.cfg
gfx/hud/default/weaponminelayer.tga
gfx/hud/luminos/weaponminelayer.tga
gfx/hud/old/weaponminelayer.tga
gfx/winner.tga
models/sprites/make-sprites.sh
models/sprites/wpn-minelayer_frame0.tga [new file with mode: 0644]
qcsrc/client/waypointsprites.qc
qcsrc/common/items.qc
qcsrc/server/autocvars.qh
qcsrc/server/bot/havocbot/role_onslaught.qc
qcsrc/server/cl_client.qc
qcsrc/server/clientcommands.qc
qcsrc/server/miscfunctions.qc
qcsrc/server/t_items.qc
qcsrc/server/w_seeker.qc

index f591fe31f9684d86facd08f53bc8ce49a8afc195..3585d26fe2357365d369c8a1fec39378cd963c20 100644 (file)
@@ -1538,7 +1538,8 @@ sv_gameplayfix_q2airaccelerate 1
 sv_gameplayfix_stepmultipletimes 1
 
 // delay for "kill" to prevent abuse
-set g_balance_kill_delay 5
+set g_balance_kill_delay 2
+set g_balance_kill_antispam 5
 
 // this feature is currently buggy in the engine (it appears to PREVENT any dropping in lots of maps, leading to weirdly aligned entities, and in some cases even CAUSES them to drop through solid, like in facing worlds nex)
 sv_gameplayfix_droptofloorstartsolid 0
index 3fbccf9dee9f9d50f81982e9386e2f4dd17fa74e..4e31286157bb35c26cff8eb725df1f82117246fb 100644 (file)
Binary files a/gfx/hud/default/weaponminelayer.tga and b/gfx/hud/default/weaponminelayer.tga differ
index 3fbccf9dee9f9d50f81982e9386e2f4dd17fa74e..4e31286157bb35c26cff8eb725df1f82117246fb 100644 (file)
Binary files a/gfx/hud/luminos/weaponminelayer.tga and b/gfx/hud/luminos/weaponminelayer.tga differ
index 444247ffd7ea788493b0b82f6c24bb6eec0f707d..0c82a484158e5b02637e5e25e643bfba32056f37 100644 (file)
Binary files a/gfx/hud/old/weaponminelayer.tga and b/gfx/hud/old/weaponminelayer.tga differ
index 70bb566cdf82e63e4e37fd3b46c346ff517a3731..c713a85714322ce5b3953e0592baa28f2fbc3dc3 100644 (file)
Binary files a/gfx/winner.tga and b/gfx/winner.tga differ
index 50131ee91c12fbeeb6c374b9e606114a28e9b3f2..87f24a6d0b49fed6eb041a421f8b080d1e99002e 100644 (file)
@@ -189,6 +189,7 @@ sprite wpn-hookgun        "Hook"          008000 000000 0.0 # dark green
 sprite wpn-fireball       "Fireball"      ff8000 000000 0.0 # orange
 sprite wpn-hlac           "HLAC"          00ff00 000000 0.0 # green
 sprite wpn-campingrifle   "Rifle"         80ff00 000000 0.0 # orange
+sprite wpn-minelayer      "Mine Layer"    ccff00 000000 0.0 # yellowish orange
 
 sprite dom-neut           "Control point" 00ffff 000000 0.0
 sprite dom-red            "Control point" ff0000 000000 0.0
diff --git a/models/sprites/wpn-minelayer_frame0.tga b/models/sprites/wpn-minelayer_frame0.tga
new file mode 100644 (file)
index 0000000..b2d2905
Binary files /dev/null and b/models/sprites/wpn-minelayer_frame0.tga differ
index fad229f6a914ca905ae2f0a02da164ad7c9d24f7..2cd50789f14157b307380372329a1157a5e29c4d 100644 (file)
@@ -425,6 +425,7 @@ void WaypointSprite_Load()
        waypointsprite_distancefadealpha = autocvar_g_waypointsprite_distancefadealpha;
        waypointsprite_distancefadescale = autocvar_g_waypointsprite_distancefadescale;
        waypointsprite_distancefadedistance = waypointsprite_fadedistance * autocvar_g_waypointsprite_distancefadedistancemultiplier;
+       waypointsprite_alpha = autocvar_g_waypointsprite_alpha;
 
        if(!waypointsprite_initialized)
        {
index 37ffb25e7c3cff3b49e3581dc69a179048483212..5387c05aae1cac4d2d26d1aae4172536be840326 100644 (file)
@@ -1,5 +1,5 @@
 // WEAPON PLUGIN SYSTEM
-entity weapon_info[24];
+entity weapon_info[WEP_MAXCOUNT];
 entity dummy_weapon_info;
 
 void register_weapon(float id, float(float) func, float ammotype, float i, float weapontype, float pickupbasevalue, string modelname, string shortname, string wname)
@@ -43,7 +43,7 @@ void register_weapons_done()
 
        float i;
        weaponorder_byid = "";
-       for(i = 24; i >= 1; --i)
+       for(i = WEP_MAXCOUNT; i >= 1; --i)
                if(weapon_info[i-1])
                        weaponorder_byid = strcat(weaponorder_byid, " ", ftos(i));
        weaponorder_byid = strzone(substring(weaponorder_byid, 1, strlen(weaponorder_byid) - 1));
index eb344da93c67c64d8d66277ec7726593ff512647..a93398b6089c73b648c1e2375609ad738b19b978 100644 (file)
@@ -382,6 +382,7 @@ float autocvar_g_balance_keyhunt_score_destroyed_ownfactor;
 float autocvar_g_balance_keyhunt_score_push;
 float autocvar_g_balance_keyhunt_throwvelocity;
 float autocvar_g_balance_kill_delay;
+float autocvar_g_balance_kill_antispam;
 float autocvar_g_balance_laser_primary_animtime;
 float autocvar_g_balance_laser_primary_damage;
 float autocvar_g_balance_laser_primary_delay;
@@ -1028,6 +1029,8 @@ float autocvar_g_weapon_throwable;
 string autocvar_g_xonoticversion;
 float autocvar_gamecfg;
 float autocvar_gameversion;
+float autocvar_gameversion_min;
+float autocvar_gameversion_max;
 string autocvar_hostname;
 float autocvar_lastlevel;
 float autocvar_leadlimit;
index af6eeb686d07537a54d956131e4385c17af66b52..bc84340287ff8938e5e3b60d80d9073f41443095 100644 (file)
@@ -35,7 +35,7 @@ void havocbot_goalrating_ons_offenseitems(float ratingscale, vector org, float s
                needarmor = TRUE;
 
        // Needs weapons?
-       for(i = WEP_FIRST; i < WEP_LAST ; ++i)
+       for(i = WEP_FIRST; i <= WEP_LAST ; ++i)
        {
                // Find weapon
                if(power2of(i-1) & self.weapons)
index 5ff519bd70695e15627a7680d7342b2ef9f441d7..d1720a4d4cfc4728c58995d35c044ca07c002adb 100644 (file)
@@ -1222,6 +1222,7 @@ Called when a client types 'kill' in the console
 =============
 */
 
+.float clientkill_nexttime;
 void ClientKill_Now_TeamChange()
 {
        if(self.killindicator_teamchange == -1)
@@ -1229,6 +1230,14 @@ void ClientKill_Now_TeamChange()
                self.team = -1;
                JoinBestTeam( self, FALSE, FALSE );
        }
+       else if(self.killindicator_teamchange == -2)
+       {
+               if(g_ca)
+                       self.caplayer = 0;
+               if(blockSpectators)
+                       sprint(self, strcat("^7You have to become a player within the next ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds, otherwise you will be kicked, because spectators aren't allowed at this time!\n"));
+               PutObserverInServer();
+       }
        else
                SV_ChangeTeam(self.killindicator_teamchange - 1);
 }
@@ -1275,6 +1284,8 @@ void KillIndicator_Think()
                        {
                                if(self.owner.killindicator_teamchange == -1)
                                        centerprint(self.owner, strcat("Changing team in ", ftos(self.cnt), " seconds"));
+                               else if(self.owner.killindicator_teamchange == -2)
+                                       centerprint(self.owner, strcat("Spectating in ", ftos(self.cnt), " seconds"));
                                else
                                        centerprint(self.owner, strcat("Changing to ", ColoredTeamName(self.owner.killindicator_teamchange), " in ", ftos(self.cnt), " seconds"));
                        }
@@ -1286,7 +1297,7 @@ void KillIndicator_Think()
        }
 }
 
-void ClientKill_TeamChange (float targetteam) // 0 = don't change, -1 = auto
+void ClientKill_TeamChange (float targetteam) // 0 = don't change, -1 = auto, -2 = spec
 {
        float killtime;
        entity e;
@@ -1299,6 +1310,12 @@ void ClientKill_TeamChange (float targetteam) // 0 = don't change, -1 = auto
 
        if(!self.killindicator)
        {
+               if(self.modelindex && self.deadflag == DEAD_NO)
+               {
+                       killtime = max(killtime, self.clientkill_nexttime - time);
+                       self.clientkill_nexttime = time + killtime + autocvar_g_balance_kill_antispam;
+               }
+
                if(killtime <= 0 || !self.modelindex || self.deadflag != DEAD_NO)
                {
                        ClientKill_Now();
@@ -1334,10 +1351,14 @@ void ClientKill_TeamChange (float targetteam) // 0 = don't change, -1 = auto
        }
        if(self.killindicator)
        {
-               if(targetteam)
-                       self.killindicator.colormod = TeamColor(targetteam);
-               else
+               if(targetteam == 0) // just die
                        self.killindicator.colormod = '0 0 0';
+               else if(targetteam == -1) // auto
+                       self.killindicator.colormod = '0 1 0';
+               else if(targetteam == -2) // spectate
+                       self.killindicator.colormod = '0.5 0.5 0.5';
+               else
+                       self.killindicator.colormod = TeamColor(targetteam);
        }
 }
 
index 92e4b8ac18ac0a0c4c264fd311fc5297a7ac987f..adaf36f16415dc860c2b746dfc5d42074e98a856 100644 (file)
@@ -164,11 +164,10 @@ void SV_ParseClientCommand(string s) {
                } else {
                        self.version = stof(argv(1));
                }
-               if(self.version != autocvar_gameversion)
+               if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
                {
-                       self.classname = "observer";
                        self.version_mismatch = 1;
-                       PutClientInServer();
+                       ClientKill_TeamChange(-2); // observe
                } else if(autocvar_g_campaign || autocvar_g_balance_teams || autocvar_g_balance_teams_force) {
                        //JoinBestTeam(self, FALSE, TRUE);
                } else if(teams_matter && !autocvar_sv_spectate && !(self.team_forced > 0)) {
@@ -211,17 +210,7 @@ void SV_ParseClientCommand(string s) {
                        }
                }
                if(self.classname == "player" && autocvar_sv_spectate == 1) {
-                       if(self.flagcarried)
-                               DropFlag(self.flagcarried, world, world);
-                       if(self.ballcarried && g_nexball)
-                               DropBall(self.ballcarried, self.origin, self.velocity);
-                       WaypointSprite_PlayerDead();
-                       self.classname = "observer";
-                       if(g_ca)
-                               self.caplayer = 0;
-                       if(blockSpectators)
-                               sprint(self, strcat("^7You have to become a player within the next ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds, otherwise you will be kicked, because spectators aren't allowed at this time!\n"));
-                       PutClientInServer();
+                       ClientKill_TeamChange(-2); // observe
                }
        } else if(cmd == "join") {
                if not(self.flags & FL_CLIENT)
@@ -256,15 +245,15 @@ void SV_ParseClientCommand(string s) {
                } else if(lockteams) {
                        sprint( self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
                } else if( argv(1) == "red" ) {
-                       DoTeamChange(COLOR_TEAM1);
+                       ClientKill_TeamChange(COLOR_TEAM1);
                } else if( argv(1) == "blue" ) {
-                       DoTeamChange(COLOR_TEAM2);
+                       ClientKill_TeamChange(COLOR_TEAM2);
                } else if( argv(1) == "yellow" ) {
-                       DoTeamChange(COLOR_TEAM3);
+                       ClientKill_TeamChange(COLOR_TEAM3);
                } else if( argv(1) == "pink" ) {
-                       DoTeamChange(COLOR_TEAM4);
+                       ClientKill_TeamChange(COLOR_TEAM4);
                } else if( argv(1) == "auto" ) {
-                       DoTeamChange(-1);
+                       ClientKill_TeamChange(-1);
                } else {
                        sprint( self, strcat( "selectteam none/red/blue/yellow/pink/auto - \"", argv(1), "\" not recognised\n" ) );
                }
index 8e052e8377a0688a3b143abaf181375b6090274b..11c97cc110e0975c33a25b70a6743316f6082a85 100644 (file)
@@ -981,16 +981,23 @@ void readplayerstartcvars()
        if (g_weaponarena)
        {
                start_weapons = g_weaponarena;
-               if (g_weaponarena & (WEPBIT_GRENADE_LAUNCHER | WEPBIT_MINE_LAYER | WEPBIT_HAGAR | WEPBIT_ROCKET_LAUNCHER))
-                       start_ammo_rockets = 999;
-               if (g_weaponarena & WEPBIT_SHOTGUN)
-                       start_ammo_shells = 999;
-               if (g_weaponarena & (WEPBIT_ELECTRO | WEPBIT_CRYLINK | WEPBIT_NEX | WEPBIT_MINSTANEX | WEPBIT_HLAC | WEPBIT_HOOK))
-                       start_ammo_cells = 999;
-               if (g_weaponarena & (WEPBIT_UZI | WEPBIT_CAMPINGRIFLE))
-                       start_ammo_nails = 999;
-               if (g_weaponarena & WEPBIT_HOOK)
-                       start_ammo_fuel = 999;
+               for (j = WEP_FIRST; j <= WEP_LAST; ++j)
+               {
+                       e = get_weaponinfo(j);
+                       if(start_weapons & e.weapons)
+                       {
+                               if(e.items & IT_ROCKETS)
+                                       start_ammo_rockets = 999;
+                               if(e.items & IT_SHELLS)
+                                       start_ammo_shells = 999;
+                               if(e.items & IT_CELLS)
+                                       start_ammo_cells = 999;
+                               if(e.items & IT_NAILS)
+                                       start_ammo_nails = 999;
+                               if(e.items & IT_FUEL)
+                                       start_ammo_fuel = 999;
+                       }
+               }
                start_items |= IT_UNLIMITED_AMMO;
        }
        else if (g_minstagib)
index 5a86bee8391a617e719bc3d3e419b2eed2780b9a..143b3be4879d79cc2993a685f275e0a1cc2e0bee 100644 (file)
@@ -590,7 +590,7 @@ float weapon_pickupevalfunc(entity player, entity item)
        // If custom weapon priorities for bots is enabled rate most wanted weapons higher
        if( bot_custom_weapon && c )
        {
-               for(i = WEP_FIRST; i < WEP_LAST ; ++i)
+               for(i = WEP_FIRST; i <= WEP_LAST ; ++i)
                {
                        // Find weapon
                        if( (get_weaponinfo(i)).weapons & item.weapons  != item.weapons )
@@ -630,7 +630,7 @@ float commodity_pickupevalfunc(entity player, entity item)
        c = 0;
 
        // Detect needed ammo
-       for(i = WEP_FIRST; i < WEP_LAST ; ++i)
+       for(i = WEP_FIRST; i <= WEP_LAST ; ++i)
        {
                wi = get_weaponinfo(i);
 
index 4ab7f4f22e34dc0a215bb8c54cc5bf4967a6c4ed..eb64dddd802875bbbdcc2b98d76025e55a0b02d7 100644 (file)
@@ -158,7 +158,7 @@ void Seeker_Fire_Missile(vector f_diff)
 {
        local entity missile;
 
-       if not(self.owner.items & IT_UNLIMITED_WEAPON_AMMO)
+       if not(self.items & IT_UNLIMITED_WEAPON_AMMO)
                self.ammo_rockets = self.ammo_rockets - autocvar_g_balance_seeker_missile_ammo;
 
        makevectors(self.v_angle);