]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Fix auxiliary crosshairs not appearing when re-entering the vehicle
authorMario <mario@smbclan.net>
Fri, 29 Jul 2016 10:57:08 +0000 (20:57 +1000)
committerMario <mario@smbclan.net>
Fri, 29 Jul 2016 10:57:08 +0000 (20:57 +1000)
qcsrc/common/vehicles/cl_vehicles.qc

index f7e7ca025e734506e8a13ae3176238b3cf56bdb1..aeb7de83b7a60b77b22e9fdcfc2b67fbc44c2ab2 100644 (file)
@@ -63,6 +63,7 @@ NET_HANDLE(ENT_CLIENT_AUXILIARYXHAIR, bool isnew)
                axh.axh_image           = vCROSS_HINT;
                axh.alpha                       = 1;
                AuxiliaryXhair[axh_id] = axh;
+               IL_PUSH(g_drawables_2d, axh);
        }
 
        if(sf & 2)
@@ -81,7 +82,6 @@ NET_HANDLE(ENT_CLIENT_AUXILIARYXHAIR, bool isnew)
 
        axh.cnt                         = time;
        axh.draw2d                      = AuxiliaryXhair_Draw2D;
-       if (isnew) IL_PUSH(g_drawables_2d, axh);
        return true;
 }
 
@@ -126,6 +126,7 @@ NET_HANDLE(TE_CSQC_VEHICLESETUP, bool isnew)
                axh.axh_image    = vCROSS_HINT;
                axh.alpha        = 1;
                AuxiliaryXhair[i] = axh;
+               IL_PUSH(g_drawables_2d, axh);
        }
 
        if(hud_id == HUD_BUMBLEBEE_GUN)