float Item_GiveTo(entity item, entity player);
METHOD(Pickup, giveTo, bool(Pickup this, entity item, entity player));
bool ITEM_HANDLE(Pickup, Pickup this, entity item, entity player);
float Item_GiveTo(entity item, entity player);
METHOD(Pickup, giveTo, bool(Pickup this, entity item, entity player));
bool ITEM_HANDLE(Pickup, Pickup this, entity item, entity player);