]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Lots of tweaks to the balance which were stashed away on my server - This should...
authorSamual <samual@xonotic.org>
Tue, 22 Mar 2011 00:15:00 +0000 (20:15 -0400)
committerSamual <samual@xonotic.org>
Tue, 22 Mar 2011 00:15:00 +0000 (20:15 -0400)
balanceXonotic.cfg

index b99e9d6524f07dd5b7de9e92f002340a64b10311..8373077227ef3e3d145aec4af7b235866fdfe645 100644 (file)
@@ -271,7 +271,7 @@ set g_balance_shotgun_reload_time 2
 // {{{ uzi
 set g_balance_uzi_mode 1                               // Activates varible spread for sustained & burst mode secondary
 set g_balance_uzi_spread_min 0.02
-set g_balance_uzi_spread_max 0.1
+set g_balance_uzi_spread_max 0.06
 set g_balance_uzi_spread_add 0.012
 
 set g_balance_uzi_burst 3                              // # of bullets in a burst (if set to 2 or more)
@@ -299,7 +299,7 @@ set g_balance_uzi_sustained_ammo 1
 set g_balance_uzi_speed 18000
 set g_balance_uzi_bulletconstant 115 // 13.1qu
 
-set g_balance_uzi_reload_ammo 40 //default: 30
+set g_balance_uzi_reload_ammo 60 //default: 30
 set g_balance_uzi_reload_time 2
 // }}}
 // {{{ mortar
@@ -358,7 +358,7 @@ set g_balance_minelayer_refire 1.5
 set g_balance_minelayer_animtime 0.4
 set g_balance_minelayer_ammo 4
 set g_balance_minelayer_health 15
-set g_balance_minelayer_limit 4 // 0 disables the limit
+set g_balance_minelayer_limit 3 // 0 disables the limit
 set g_balance_minelayer_protection 1 // don't explode if the mine would hurt the owner or a team mate
 set g_balance_minelayer_damageforcescale 0
 set g_balance_minelayer_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
@@ -388,8 +388,8 @@ set g_balance_electro_primary_range 0
 set g_balance_electro_primary_falloff_mindist 255 // 0.3 * radius
 set g_balance_electro_primary_falloff_maxdist 850
 set g_balance_electro_primary_falloff_halflifedist 425
-set g_balance_electro_secondary_damage 45
-set g_balance_electro_secondary_edgedamage 22.5
+set g_balance_electro_secondary_damage 40
+set g_balance_electro_secondary_edgedamage 20
 set g_balance_electro_secondary_force 200
 set g_balance_electro_secondary_radius 150
 set g_balance_electro_secondary_speed 900
@@ -408,9 +408,9 @@ set g_balance_electro_secondary_bouncefactor 0.5
 set g_balance_electro_secondary_bouncestop 0.075
 set g_balance_electro_combo_damage 40
 set g_balance_electro_combo_edgedamage 20
-set g_balance_electro_combo_force 200
-set g_balance_electro_combo_radius 250
-set g_balance_electro_combo_comboradius 0
+set g_balance_electro_combo_force 120
+set g_balance_electro_combo_radius 175
+set g_balance_electro_combo_comboradius 250
 set g_balance_electro_combo_speed 2000
 set g_balance_electro_reload_ammo 0 //default: 20
 set g_balance_electro_reload_time 2
@@ -445,9 +445,9 @@ set g_balance_crylink_primary_other_fadetime 5
 
 set g_balance_crylink_secondary 1
 set g_balance_crylink_secondary_damage 5
-set g_balance_crylink_secondary_edgedamage 5
+set g_balance_crylink_secondary_edgedamage 0
 set g_balance_crylink_secondary_force -40
-set g_balance_crylink_secondary_radius 50
+set g_balance_crylink_secondary_radius 70
 set g_balance_crylink_secondary_speed 2000
 set g_balance_crylink_secondary_spread 0.02
 set g_balance_crylink_secondary_shots 3
@@ -455,7 +455,7 @@ set g_balance_crylink_secondary_bounces 1
 set g_balance_crylink_secondary_refire 0.2
 set g_balance_crylink_secondary_animtime 0.2
 set g_balance_crylink_secondary_ammo 2
-set g_balance_crylink_secondary_bouncedamagefactor 0.25
+set g_balance_crylink_secondary_bouncedamagefactor 0.5
 set g_balance_crylink_secondary_joindelay 0
 set g_balance_crylink_secondary_joinspread 0
 set g_balance_crylink_secondary_jointime 0
@@ -526,7 +526,7 @@ set g_balance_minstanex_laser_ammo 0
 set g_balance_minstanex_reload_ammo 0 //default: 50
 set g_balance_minstanex_reload_time 2
 // }}}
-// {{{ hagar
+// {{{ hagar // TO BE REMOVED
 set g_balance_hagar_primary_damage 30
 set g_balance_hagar_primary_edgedamage 15
 set g_balance_hagar_primary_force 50
@@ -563,7 +563,7 @@ set g_balance_rocketlauncher_refire 1.1
 set g_balance_rocketlauncher_animtime 0.3
 set g_balance_rocketlauncher_ammo 4
 set g_balance_rocketlauncher_health 0 // 30 // 5 hitpoints above maximum laser value -- this way lasers can't blow it up, but grenadelauncher still can most the time.
-set g_balance_rocketlauncher_damageforcescale 1
+set g_balance_rocketlauncher_damageforcescale 1 // low damage force scale so that it can still be affected by other hits, but not so much that it does a 90 degree turn
 set g_balance_rocketlauncher_detonatedelay 0.05 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
 set g_balance_rocketlauncher_guiderate 110 // max degrees per second
 set g_balance_rocketlauncher_guideratedelay 0.01 // immediate
@@ -605,17 +605,17 @@ set g_balance_hook_secondary_animtime 0.3 // good shoot anim
 set g_balance_hook_secondary_power 3 // effect behaves like a square function
 set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
 // }}}
-// {{{ hlac
+// {{{ hlac // TO BE REMOVED
 set g_balance_hlac_primary_spread_min 0.01
 set g_balance_hlac_primary_spread_max 0.25
 set g_balance_hlac_primary_spread_add 0.0045
 set g_balance_hlac_primary_spread_crouchmod 0.25
 
 set g_balance_hlac_primary_damage 18
-set g_balance_hlac_primary_edgedamage 10
-set g_balance_hlac_primary_force 100
+set g_balance_hlac_primary_edgedamage 9
+set g_balance_hlac_primary_force 90
 set g_balance_hlac_primary_radius 70
-set g_balance_hlac_primary_speed 12000
+set g_balance_hlac_primary_speed 9000
 set g_balance_hlac_primary_lifetime 5
 
 set g_balance_hlac_primary_refire 0.15
@@ -626,9 +626,9 @@ set g_balance_hlac_secondary 1
 set g_balance_hlac_secondary_spread 0.15
 set g_balance_hlac_secondary_spread_crouchmod 0.5
 
-set g_balance_hlac_secondary_damage 16
-set g_balance_hlac_secondary_edgedamage 10
-set g_balance_hlac_secondary_force 100
+set g_balance_hlac_secondary_damage 15
+set g_balance_hlac_secondary_edgedamage 7.5
+set g_balance_hlac_secondary_force 90
 set g_balance_hlac_secondary_radius 70
 set g_balance_hlac_secondary_speed 9000
 set g_balance_hlac_secondary_lifetime 5
@@ -644,14 +644,14 @@ set g_balance_hlac_reload_time 2
 // {{{ sniperrifle
 set g_balance_sniperrifle_bursttime 0
 set g_balance_sniperrifle_primary_tracer 1
-set g_balance_sniperrifle_primary_damage 50
+set g_balance_sniperrifle_primary_damage 60
 set g_balance_sniperrifle_primary_headshotaddeddamage 50
 set g_balance_sniperrifle_primary_spread 0
 set g_balance_sniperrifle_primary_force 100
 set g_balance_sniperrifle_primary_speed 40000
 set g_balance_sniperrifle_primary_lifetime 5
-set g_balance_sniperrifle_primary_refire 1.25
-set g_balance_sniperrifle_primary_animtime 0.5
+set g_balance_sniperrifle_primary_refire 1.5
+set g_balance_sniperrifle_primary_animtime 0.7
 set g_balance_sniperrifle_primary_ammo 10
 set g_balance_sniperrifle_primary_bulletconstant 110 // 62.2qu
 set g_balance_sniperrifle_primary_burstcost 0
@@ -685,26 +685,26 @@ set g_balance_tuba_edgedamage 0
 set g_balance_tuba_radius 200
 set g_balance_tuba_force 40
 // }}}
-// {{{ fireball
-set g_balance_fireball_primary_ammo 40
-set g_balance_fireball_primary_animtime 0.15
+// {{{ fireball // this is a superweapon -- lets make it behave as one. 
+set g_balance_fireball_primary_ammo 20
+set g_balance_fireball_primary_animtime 0.2
 set g_balance_fireball_primary_bfgdamage 100
 set g_balance_fireball_primary_bfgforce 0
 set g_balance_fireball_primary_bfgradius 1000
 set g_balance_fireball_primary_damage 200
-set g_balance_fireball_primary_damageforcescale 4
-set g_balance_fireball_primary_edgedamage 0
-set g_balance_fireball_primary_force 700
-set g_balance_fireball_primary_health 50
+set g_balance_fireball_primary_damageforcescale 0
+set g_balance_fireball_primary_edgedamage 50
+set g_balance_fireball_primary_force 600
+set g_balance_fireball_primary_health 0
 set g_balance_fireball_primary_laserburntime 0.5
 set g_balance_fireball_primary_laserdamage 80
 set g_balance_fireball_primary_laseredgedamage 20
 set g_balance_fireball_primary_laserradius 256
 set g_balance_fireball_primary_lifetime 15
 set g_balance_fireball_primary_radius 200
-set g_balance_fireball_primary_refire 5
+set g_balance_fireball_primary_refire 2
 set g_balance_fireball_primary_refire2 0
-set g_balance_fireball_primary_speed 650
+set g_balance_fireball_primary_speed 1200
 set g_balance_fireball_primary_spread 0
 set g_balance_fireball_secondary_ammo 5
 set g_balance_fireball_secondary_animtime 0.3
@@ -717,19 +717,19 @@ set g_balance_fireball_secondary_laserdamage 50
 set g_balance_fireball_secondary_laseredgedamage 20
 set g_balance_fireball_secondary_laserradius 110
 set g_balance_fireball_secondary_lifetime 7
-set g_balance_fireball_secondary_refire 2
+set g_balance_fireball_secondary_refire 1.5
 set g_balance_fireball_secondary_speed 900
 set g_balance_fireball_secondary_speed_up 100
 set g_balance_fireball_secondary_speed_z 0
 set g_balance_fireball_secondary_spread 0
-set g_balance_fireball_reload_ammo 0 //default: 60
+set g_balance_fireball_reload_ammo 0 //default: 100
 set g_balance_fireball_reload_time 2
 // }}}
 // {{{ seeker
 set g_balance_seeker_tag_ammo 1
 set g_balance_seeker_tag_animtime 0.2
-set g_balance_seeker_tag_damageforcescale 4
-set g_balance_seeker_tag_health 5
+set g_balance_seeker_tag_damageforcescale 0
+set g_balance_seeker_tag_health 0
 set g_balance_seeker_tag_lifetime 15
 set g_balance_seeker_tag_refire 0.75 // LOG: 0.7 -> 0.75
 set g_balance_seeker_tag_speed 5000
@@ -745,7 +745,7 @@ set g_balance_seeker_missile_decel 6000
 set g_balance_seeker_missile_delay 0.25
 set g_balance_seeker_missile_edgedamage 8
 set g_balance_seeker_missile_force 50 // LOG: 100 -> 150
-set g_balance_seeker_missile_health 5
+set g_balance_seeker_missile_health 1
 set g_balance_seeker_missile_lifetime 15
 set g_balance_seeker_missile_proxy 0
 set g_balance_seeker_missile_proxy_delay 0.2