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12 years agoMake the sliders in view settings into checkboxes (looks cleaner, and there's no...
Samual [Mon, 16 Jan 2012 19:05:25 +0000 (14:05 -0500)]
Make the sliders in view settings into checkboxes (looks cleaner, and there's no need for so much complexity for a normal person) - also, fix an issue with the hud settings button.

12 years agoDon't start drawing grid lines from the border
terencehill [Mon, 16 Jan 2012 18:54:28 +0000 (19:54 +0100)]
Don't start drawing grid lines from the border

12 years agoUse four columns instead of six in the multiplayer dialog -- now the buttons actually...
Samual [Mon, 16 Jan 2012 18:34:27 +0000 (13:34 -0500)]
Use four columns instead of six in the multiplayer dialog -- now the buttons actually MAKE SENSE there.

12 years agoMerge remote branch 'origin/master' into samual/menu_updates
Samual [Mon, 16 Jan 2012 17:31:30 +0000 (12:31 -0500)]
Merge remote branch 'origin/master' into samual/menu_updates

12 years agoalso notify emergency teleport location
Rudolf Polzer [Mon, 16 Jan 2012 15:56:34 +0000 (16:56 +0100)]
also notify emergency teleport location

12 years agolog when info_autoscreenshot was used
Rudolf Polzer [Mon, 16 Jan 2012 14:48:38 +0000 (15:48 +0100)]
log when info_autoscreenshot was used

12 years agoproperly factor in the previous error
Rudolf Polzer [Mon, 16 Jan 2012 14:17:00 +0000 (15:17 +0100)]
properly factor in the previous error

12 years agocl_predictionerrorcompensation #woxblox#
Rudolf Polzer [Mon, 16 Jan 2012 14:10:34 +0000 (15:10 +0100)]
cl_predictionerrorcompensation #woxblox#

This feature is one of the first nice things we get from csqcplayers. It is an
improved prediction algorithm that tries to reduce shivering/jittering when the
client handles a prediction error, e.g. when standing on lifts or flying in
vents.

Try it out!

12 years agoinvert the sense in which prediction error is stored; document the cvar
Rudolf Polzer [Mon, 16 Jan 2012 14:09:43 +0000 (15:09 +0100)]
invert the sense in which prediction error is stored; document the cvar

12 years agoimprove prediction error compensation
Rudolf Polzer [Mon, 16 Jan 2012 14:05:44 +0000 (15:05 +0100)]
improve prediction error compensation

12 years agoattempt prediction error compensation (off by default, broken)
Rudolf Polzer [Mon, 16 Jan 2012 13:04:35 +0000 (14:04 +0100)]
attempt prediction error compensation (off by default, broken)

12 years agodefault expire timer: 20
Rudolf Polzer [Mon, 16 Jan 2012 12:27:47 +0000 (13:27 +0100)]
default expire timer: 20

12 years agofixes
Rudolf Polzer [Mon, 16 Jan 2012 12:00:12 +0000 (13:00 +0100)]
fixes

12 years agoallow throwing superweapons
Rudolf Polzer [Mon, 16 Jan 2012 11:53:24 +0000 (12:53 +0100)]
allow throwing superweapons

12 years agoin minstagib, DO allow throwing superweapons
Rudolf Polzer [Mon, 16 Jan 2012 11:04:21 +0000 (12:04 +0100)]
in minstagib, DO allow throwing superweapons

12 years agofix warning
Rudolf Polzer [Mon, 16 Jan 2012 10:25:34 +0000 (11:25 +0100)]
fix warning

12 years agoMerge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Mon, 16 Jan 2012 09:47:32 +0000 (10:47 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir

12 years agoadd an entity info_autoscreenshot to define autoscreenshot camera location
Rudolf Polzer [Mon, 16 Jan 2012 09:47:03 +0000 (10:47 +0100)]
add an entity info_autoscreenshot to define autoscreenshot camera location

12 years agoBetter gametype listing methods
Samual [Mon, 16 Jan 2012 05:38:46 +0000 (00:38 -0500)]
Better gametype listing methods

12 years agoUpdate the gametype_icon images for all of the themes -- now just gotta clean up...
Samual [Mon, 16 Jan 2012 02:26:19 +0000 (21:26 -0500)]
Update the gametype_icon images for all of the themes -- now just gotta clean up the code a bit

12 years agoMerge remote branch 'origin/master' into samual/menu_updates
Samual [Mon, 16 Jan 2012 00:57:14 +0000 (19:57 -0500)]
Merge remote branch 'origin/master' into samual/menu_updates

12 years agoFix mutator hook system for client commands (now sandbox works, CuBeOwL)
Samual [Sun, 15 Jan 2012 23:08:42 +0000 (18:08 -0500)]
Fix mutator hook system for client commands (now sandbox works, CuBeOwL)

12 years agoAdd confirmation dialog to go to the hud editor when there is no map currently running
Samual [Sun, 15 Jan 2012 21:42:20 +0000 (16:42 -0500)]
Add confirmation dialog to go to the hud editor when there is no map currently running

12 years agoAlways display cursor at full alpha and fade it out even opening the HUDExit dialog...
terencehill [Sun, 15 Jan 2012 19:57:35 +0000 (20:57 +0100)]
Always display cursor at full alpha and fade it out even opening the HUDExit dialog and the game menu too

12 years agoStuff and things
Samual [Sun, 15 Jan 2012 18:21:34 +0000 (13:21 -0500)]
Stuff and things

12 years agoBlock any input when a menu dialog is fading. Keyboard/mouse actions while a dialog...
terencehill [Sun, 15 Jan 2012 17:41:56 +0000 (18:41 +0100)]
Block any input when a menu dialog is fading. Keyboard/mouse actions while a dialog of a specific panel is opening and the panel gets automatically moved and resized may cause weird/buggy stuff

12 years agofixing MY bug in there ;)
Rudolf Polzer [Sun, 15 Jan 2012 17:38:50 +0000 (18:38 +0100)]
fixing MY bug in there ;)

12 years agoadd a gamecommand "nextframe" to help automate map screenshots
Rudolf Polzer [Sun, 15 Jan 2012 17:10:06 +0000 (18:10 +0100)]
add a gamecommand "nextframe" to help automate map screenshots

12 years agoRemove the unused constant HUD_MENU_ENABLE
terencehill [Sun, 15 Jan 2012 17:13:56 +0000 (18:13 +0100)]
Remove the unused constant HUD_MENU_ENABLE

12 years agoClear modifier keys state entering hud setup mode e.g. in the case CTRL was pressed...
terencehill [Sun, 15 Jan 2012 17:07:38 +0000 (18:07 +0100)]
Clear modifier keys state entering hud setup mode e.g. in the case CTRL was pressed when quitting the previous hud setup session (it happens always quitting with the shortcut CTRL+Backspace). Otherwise you could execute many shortcuts without pressing the modifier key

12 years agoRe-write weapon settings dialog
Samual [Sun, 15 Jan 2012 16:54:55 +0000 (11:54 -0500)]
Re-write weapon settings dialog

12 years agoIf the size in input to drawpic_aspect is 0 do not draw the image
terencehill [Sun, 15 Jan 2012 14:48:45 +0000 (15:48 +0100)]
If the size in input to drawpic_aspect is 0 do not draw the image

12 years agoRemove debug print, fix bug, and "finish" view settings dialog more :P
Samual [Sun, 15 Jan 2012 09:26:44 +0000 (04:26 -0500)]
Remove debug print, fix bug, and "finish" view settings dialog more :P

12 years agoLots of work on view settings dialog, plus re-work effects tab a bit more to match...
Samual [Sun, 15 Jan 2012 07:54:38 +0000 (02:54 -0500)]
Lots of work on view settings dialog, plus re-work effects tab a bit more to match more correctly its dependencies and add "LOD" to offsetmapping.. Finally, add "v_psycho" easter egg to video tab with developer enabled ^_^

12 years agoUpdates to view settings dialog
Samual [Sat, 14 Jan 2012 23:04:47 +0000 (18:04 -0500)]
Updates to view settings dialog

12 years agoWhoops forgot the file itself :P
Samual [Sat, 14 Jan 2012 22:55:47 +0000 (17:55 -0500)]
Whoops forgot the file itself :P

12 years agoCreate the "view settings" dialog
Samual [Sat, 14 Jan 2012 22:55:22 +0000 (17:55 -0500)]
Create the "view settings" dialog

12 years agoGet rid of the old waypoint dialog
Samual [Sat, 14 Jan 2012 22:12:55 +0000 (17:12 -0500)]
Get rid of the old waypoint dialog

12 years agoDisable check collisions for hud configure -- it's clunky, and most people think...
Samual [Sat, 14 Jan 2012 21:56:05 +0000 (16:56 -0500)]
Disable check collisions for hud configure -- it's clunky, and most people think it's better without it.

12 years agoMove v_flipped to video tab in settings, plus add todo comments for future ideas...
Samual [Sat, 14 Jan 2012 21:53:58 +0000 (16:53 -0500)]
Move v_flipped to video tab in settings, plus add todo comments for future ideas for playersetup

12 years agoMerge remote branch 'origin/master' into samual/menu_updates
Samual [Sat, 14 Jan 2012 20:43:11 +0000 (15:43 -0500)]
Merge remote branch 'origin/master' into samual/menu_updates

12 years agoWhy is FruitieX an idiot? -- PROPERLY add r_drawviewmodel to be saved in config.cfg
Samual [Sat, 14 Jan 2012 19:42:34 +0000 (14:42 -0500)]
Why is FruitieX an idiot? -- PROPERLY add r_drawviewmodel to be saved in config.cfg

12 years agoDon't keep the skeletal object around, but only check if the model index has changed
Mircea Kitsune [Sat, 14 Jan 2012 15:00:49 +0000 (17:00 +0200)]
Don't keep the skeletal object around, but only check if the model index has changed

12 years agoClean my last commits
Mircea Kitsune [Sat, 14 Jan 2012 14:41:08 +0000 (16:41 +0200)]
Clean my last commits

12 years agoFix animation breakage, and use a separate value similar to self.skeletonindex. I...
Mircea Kitsune [Sat, 14 Jan 2012 14:34:10 +0000 (16:34 +0200)]
Fix animation breakage, and use a separate value similar to self.skeletonindex. I still don't get why the normal skeletonindex can't return the total number of bones however, given it's already used

12 years agoAttempt to cache the skeleton for each model, as requested by divVerent. This will...
Mircea Kitsune [Sat, 14 Jan 2012 14:29:10 +0000 (16:29 +0200)]
Attempt to cache the skeleton for each model, as requested by divVerent. This will have many uses in the code too. Currently, it uses a new function to set / update the skeleton, which also returns the total number of bones

12 years agorocket guiding: handle the case of thisdir == -goaldir without returning the zero...
Rudolf Polzer [Sat, 14 Jan 2012 14:02:15 +0000 (15:02 +0100)]
rocket guiding: handle the case of thisdir == -goaldir without returning the zero vector

12 years agoUse a safer formula to skip empty bones
Mircea Kitsune [Sat, 14 Jan 2012 12:17:14 +0000 (14:17 +0200)]
Use a safer formula to skip empty bones

12 years agoRemove a check which is now useless
Mircea Kitsune [Sat, 14 Jan 2012 12:14:16 +0000 (14:14 +0200)]
Remove a check which is now useless

12 years agoSimplify the bone detection code for damage effects
Mircea Kitsune [Sat, 14 Jan 2012 12:09:24 +0000 (14:09 +0200)]
Simplify the bone detection code for damage effects

12 years agoClear a code comment
Mircea Kitsune [Sat, 14 Jan 2012 11:57:31 +0000 (13:57 +0200)]
Clear a code comment

12 years agoRemove an unneeded execution
Mircea Kitsune [Sat, 14 Jan 2012 11:53:08 +0000 (13:53 +0200)]
Remove an unneeded execution

12 years agoSeparate total tags into a different definition, so it can be used anywhere
Mircea Kitsune [Sat, 14 Jan 2012 11:46:11 +0000 (13:46 +0200)]
Separate total tags into a different definition, so it can be used anywhere

12 years agoUse a different way to get the total number of bones. Fixes the console spam issue...
Mircea Kitsune [Sat, 14 Jan 2012 11:32:15 +0000 (13:32 +0200)]
Use a different way to get the total number of bones. Fixes the console spam issue when developer mode is enabled

12 years agoShorten definition with the normally the same result
Mircea Kitsune [Sat, 14 Jan 2012 10:46:21 +0000 (12:46 +0200)]
Shorten definition with the normally the same result

12 years agocl_damageeffect_* should be seta, now that it's in the menu
Mircea Kitsune [Sat, 14 Jan 2012 10:40:12 +0000 (12:40 +0200)]
cl_damageeffect_* should be seta, now that it's in the menu

12 years agoAllow FOR_EACH_TAG to start from tag 0 instead of 1
Mircea Kitsune [Sat, 14 Jan 2012 10:39:34 +0000 (12:39 +0200)]
Allow FOR_EACH_TAG to start from tag 0 instead of 1

12 years agoMerge branch 'mirceakitsune/damage_effects' of git://de.git.xonotic.org/xonotic/xonot...
Mircea Kitsune [Sat, 14 Jan 2012 10:24:26 +0000 (12:24 +0200)]
Merge branch 'mirceakitsune/damage_effects' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir into mirceakitsune/damage_effects

12 years agoMerge branch 'master' into mirceakitsune/damage_effects
Mircea Kitsune [Sat, 14 Jan 2012 10:22:29 +0000 (12:22 +0200)]
Merge branch 'master' into mirceakitsune/damage_effects

12 years agofix http://dev.xonotic.org/issues/949
Jakob MG [Sat, 14 Jan 2012 09:15:33 +0000 (10:15 +0100)]
fix http://dev.xonotic.org/issues/949

12 years agofix http://dev.xonotic.org/issues/972
Jakob MG [Sat, 14 Jan 2012 09:02:31 +0000 (10:02 +0100)]
fix http://dev.xonotic.org/issues/972

12 years agoRe-write audio tab, plus work a little more on the motionblur slider (still
Samual [Sat, 14 Jan 2012 06:36:44 +0000 (01:36 -0500)]
Re-write audio tab, plus work a little more on the motionblur slider (still
has a bug)

12 years agoRe-write effects tab, plus finish re-writing video tab
Samual [Sat, 14 Jan 2012 02:49:40 +0000 (21:49 -0500)]
Re-write effects tab, plus finish re-writing video tab

12 years agoNo crosshair dot by default
Samual [Sat, 14 Jan 2012 01:02:53 +0000 (20:02 -0500)]
No crosshair dot by default

12 years agoMerge remote branch 'origin/master' into samual/menu_updates
Samual [Fri, 13 Jan 2012 23:18:18 +0000 (18:18 -0500)]
Merge remote branch 'origin/master' into samual/menu_updates

12 years agoMerge branch 'divVerent/timed-superweapons'
Rudolf Polzer [Fri, 13 Jan 2012 21:49:15 +0000 (22:49 +0100)]
Merge branch 'divVerent/timed-superweapons'

12 years agofix teamradar color of weapon sprites
Rudolf Polzer [Fri, 13 Jan 2012 21:48:26 +0000 (22:48 +0100)]
fix teamradar color of weapon sprites

12 years agofix message
Samual [Fri, 13 Jan 2012 19:17:19 +0000 (14:17 -0500)]
fix message

12 years agoBegin re-write of player setup tab
Samual [Fri, 13 Jan 2012 18:47:38 +0000 (13:47 -0500)]
Begin re-write of player setup tab

12 years agofix cvar check warnings
Rudolf Polzer [Fri, 13 Jan 2012 17:52:34 +0000 (18:52 +0100)]
fix cvar check warnings

12 years agofix some things about superweapon pickups
Rudolf Polzer [Fri, 13 Jan 2012 17:27:13 +0000 (18:27 +0100)]
fix some things about superweapon pickups

12 years agostop using IT_SUPERWEAPON in weapon ammo flags
Rudolf Polzer [Fri, 13 Jan 2012 17:14:22 +0000 (18:14 +0100)]
stop using IT_SUPERWEAPON in weapon ammo flags

12 years agoWorking on audio tab now
Samual [Fri, 13 Jan 2012 08:17:11 +0000 (03:17 -0500)]
Working on audio tab now

12 years agoUpdate effects-*.cfg files and effects tab more
Samual [Fri, 13 Jan 2012 08:08:27 +0000 (03:08 -0500)]
Update effects-*.cfg files and effects tab more

12 years agoLots and lots of fixes for the effects tab, and move antialiasing and anisotropy...
Samual [Fri, 13 Jan 2012 07:29:06 +0000 (02:29 -0500)]
Lots and lots of fixes for the effects tab, and move antialiasing and anisotropy to the video tab.

12 years agoLots of work on margin/spacing of items in the settings/multiplayer windows, plus...
Samual [Fri, 13 Jan 2012 06:13:58 +0000 (01:13 -0500)]
Lots of work on margin/spacing of items in the settings/multiplayer windows, plus fix the input tab buttons and such

12 years agoRe-write firstrun "welcome" dialog, plus a fix for my singleplayer menu
Samual [Fri, 13 Jan 2012 05:01:59 +0000 (00:01 -0500)]
Re-write firstrun "welcome" dialog, plus a fix for my singleplayer menu

12 years agoUse "null" instead of a whole other model for it -- it's the same thing, but "null...
Samual [Thu, 12 Jan 2012 20:26:45 +0000 (15:26 -0500)]
Use "null" instead of a whole other model for it -- it's the same thing, but "null" already exists, and doesn't need duplicated.

12 years agoFixes for the menu (though this will be changed soon enough anyway in my branch)
Samual [Thu, 12 Jan 2012 20:02:59 +0000 (15:02 -0500)]
Fixes for the menu (though this will be changed soon enough anyway in my branch)

12 years agowhoops, forgot to add it to compile
Samual [Thu, 12 Jan 2012 19:43:24 +0000 (14:43 -0500)]
whoops, forgot to add it to compile

12 years agoRemove stupid whitespace
Samual [Thu, 12 Jan 2012 19:27:00 +0000 (14:27 -0500)]
Remove stupid whitespace

12 years agoUse a .qh file for this
Samual [Thu, 12 Jan 2012 19:18:53 +0000 (14:18 -0500)]
Use a .qh file for this

12 years agoCleanup in client/damage.qc
Samual [Thu, 12 Jan 2012 19:16:55 +0000 (14:16 -0500)]
Cleanup in client/damage.qc

12 years agoMerge remote branch 'origin/master' into mirceakitsune/damage_effects
Samual [Thu, 12 Jan 2012 19:00:00 +0000 (14:00 -0500)]
Merge remote branch 'origin/master' into mirceakitsune/damage_effects

Conflicts:
qcsrc/common/util.qh

12 years agoMerge remote branch 'origin/master' into samual/menu_updates
Samual [Thu, 12 Jan 2012 18:43:35 +0000 (13:43 -0500)]
Merge remote branch 'origin/master' into samual/menu_updates

12 years agoAdd the other gametype icons :D
Samual [Thu, 12 Jan 2012 18:38:19 +0000 (13:38 -0500)]
Add the other gametype icons :D

12 years agonow with icon
Rudolf Polzer [Thu, 12 Jan 2012 17:36:06 +0000 (18:36 +0100)]
now with icon

12 years agosimplify some hacks
Rudolf Polzer [Thu, 12 Jan 2012 17:28:41 +0000 (18:28 +0100)]
simplify some hacks

12 years agoif throwing away superweapon, it's over
Rudolf Polzer [Thu, 12 Jan 2012 17:23:39 +0000 (18:23 +0100)]
if throwing away superweapon, it's over

12 years agomake it compile and work
Rudolf Polzer [Thu, 12 Jan 2012 17:19:58 +0000 (18:19 +0100)]
make it compile and work

12 years agofix warnings
Rudolf Polzer [Thu, 12 Jan 2012 14:19:20 +0000 (15:19 +0100)]
fix warnings

12 years agostuff
Rudolf Polzer [Thu, 12 Jan 2012 14:18:27 +0000 (15:18 +0100)]
stuff

12 years agostuff
Rudolf Polzer [Thu, 12 Jan 2012 14:17:54 +0000 (15:17 +0100)]
stuff

12 years agosome more fixes
Rudolf Polzer [Thu, 12 Jan 2012 13:56:33 +0000 (14:56 +0100)]
some more fixes

12 years agoalso make minstanex a superweapon
Rudolf Polzer [Thu, 12 Jan 2012 13:53:53 +0000 (14:53 +0100)]
also make minstanex a superweapon

12 years agofireball is now a superweapon (expires)
Rudolf Polzer [Thu, 12 Jan 2012 13:51:13 +0000 (14:51 +0100)]
fireball is now a superweapon (expires)

12 years agosend superweapons_finished as a stat
Rudolf Polzer [Thu, 12 Jan 2012 13:50:52 +0000 (14:50 +0100)]
send superweapons_finished as a stat

12 years agouse a timer for superweapons
Rudolf Polzer [Thu, 12 Jan 2012 13:47:33 +0000 (14:47 +0100)]
use a timer for superweapons

12 years agopreparations for timed superweapons (are safe, as we have no superweapons at the...
Rudolf Polzer [Thu, 12 Jan 2012 13:19:10 +0000 (14:19 +0100)]
preparations for timed superweapons (are safe, as we have no superweapons at the moment)

12 years agofixes some bit tests with superweapons
Rudolf Polzer [Thu, 12 Jan 2012 13:13:39 +0000 (14:13 +0100)]
fixes some bit tests with superweapons