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2020-12-03 MarioMove cloaked mutator cvars to the mutators configuration
2020-12-01 MarioApply colormaps to gibs and apply a red tint by default...
2020-12-01 MarioAdd a setup function for target_checkpoint entities...
2020-11-30 Rudolf PolzerTransifex autosync
2020-11-28 Rudolf PolzerTransifex autosync
2020-11-25 Rudolf PolzerTransifex autosync
2020-11-24 Rudolf PolzerTransifex autosync
2020-11-23 Rudolf PolzerTransifex autosync
2020-11-22 Rudolf PolzerTransifex autosync
2020-11-22 MarioMerge branch 'terencehill/crosshair_hittest_settings_fi...
2020-11-21 terencehillFix messy crosshair_hittest settings in the menu:
2020-11-19 Rudolf PolzerTransifex autosync
2020-11-18 terencehillThrow casings if chase_active is on and r_drawviewmodel...
2020-11-17 Rudolf PolzerTransifex autosync
2020-11-16 terencehillDon't spawn casings from the 1st person weapon model...
2020-11-16 Rudolf PolzerTransifex autosync
2020-11-16 MarioAdd g_balance_electro_secondary_limit setting to allow...
2020-11-15 Rudolf PolzerTransifex autosync
2020-11-14 terencehillRearrange checkboxes in the server filter row to be...
2020-11-14 terencehillAdvanced menu tooltips: display cvar value next to...
2020-11-14 terencehillGet rid of an useless global
2020-11-14 Rudolf PolzerTransifex autosync
2020-11-13 MarioNullify the think function on map entities, works aroun...
2020-11-13 Rudolf PolzerTransifex autosync
2020-11-12 Rudolf PolzerTransifex autosync
2020-11-11 MarioAdd a rough frontal view mode to the chase camera
2020-11-11 Rudolf PolzerTransifex autosync
2020-11-10 Rudolf PolzerTransifex autosync
2020-11-09 Rudolf PolzerTransifex autosync
2020-11-08 Rudolf PolzerTransifex autosync
2020-11-07 MarioDon't apply view bobbing while observing
2020-11-07 Rudolf PolzerTransifex autosync
2020-11-06 MarioMerge branch 'Mario/arc_bolt_bounce' into 'master'
2020-11-06 MarioMerge branch 'Mario/rocket_wall_fix' into 'master'
2020-11-06 MarioPerform an initial trace to the position of the gun...
2020-11-06 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-11-06 MarioFix minor whitespace mismatch
2020-11-06 MarioMerge branch 'terencehill/ft_autorevive_progress' into...
2020-11-06 MarioMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-11-06 MarioMerge branch 'Mario/filter_highping' into 'master'
2020-11-06 MarioAdd a checkbox to filter high latency servers (enabled...
2020-11-06 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-11-06 MarioPerform a full projectile update when passing through...
2020-11-05 Rudolf PolzerTransifex autosync
2020-11-04 Rudolf PolzerTransifex autosync
2020-11-03 Rudolf PolzerTransifex autosync
2020-11-02 MarioDon't disable rendering completely if the player is...
2020-11-01 MarioMake automatic revival message white, as it is just...
2020-11-01 MarioMinor cleanup to vehicle code: make hover tags common...
2020-11-01 MarioDon't apply view bobbing while inside a vehicle (curren...
2020-11-01 MarioFix compilation unit test
2020-11-01 MarioDon't play teleportation sounds on dead players
2020-11-01 MarioRemove medic buff team healing functionality, fixes...
2020-11-01 terencehillFix distance check
2020-11-01 MarioMelee only mutator does not require items in the map
2020-11-01 MarioAdd a gametype flag to signify that the mode forces...
2020-11-01 terencehillShownames: calculate distance only when really needed...
2020-11-01 MarioCalculate a rough shot origin to show Arc smoke effects...
2020-11-01 MarioDon't attempt to play "welcome" announcement, as it...
2020-11-01 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-10-30 Rudolf PolzerTransifex autosync
2020-10-29 Rudolf PolzerTransifex autosync
2020-10-28 terencehillRemove an extra new line prepended to LOG_INFO messages
2020-10-28 terencehillAttempt to prevent sound spam when a dead player gets...
2020-10-26 MarioPurge autocvars.qh from the codebase, cvars are defined...
2020-10-26 MarioPurge autocvars.qh from the client-side codebase, cvars...
2020-10-26 Rudolf PolzerTransifex autosync
2020-10-25 Rudolf PolzerTransifex autosync
2020-10-19 MarioClean up keepaway code a bit, replace references to...
2020-10-19 MarioMerge branch 'Mario/model_stair_smoothing' into 'master'
2020-10-19 MarioMerge branch 'master' into Mario/model_stair_smoothing
2020-10-19 MarioClean up nexball gametype definition
2020-10-19 MarioMinor cleanup to player score sorting functions
2020-10-19 Rudolf PolzerTransifex autosync
2020-10-19 MarioAdd a mutator hook to allow mutators to force drawing...
2020-10-19 MarioIf item touching or spawning is already handled, don...
2020-10-18 MarioFix inventory system networking so that it stores the...
2020-10-18 MarioRemove an empty legacy include file
2020-10-18 MarioPort some minor cleanups from the guide branch
2020-10-18 MarioMinor cleanup to nades mutator
2020-10-18 MarioFix plasma turrets using a server-side particle effect...
2020-10-18 Rudolf PolzerTransifex autosync
2020-10-18 MarioMerge branch 'TimePath/classnames' into 'master'
2020-10-18 TimePathTidy up classnames
2020-10-18 MarioMerge branch 'bones_was_here/csprogs' into 'master'
2020-10-16 MarioResolve a rabbit hole of header dependencies
2020-10-16 MarioSort most common includes alphabetically
2020-10-16 MarioApply a standard alphabetical sort order to the server...
2020-10-16 MarioApply a standard alphabetical sort order to the client...
2020-10-16 MarioMerge branch 'Juhu/unnecessary-main-includes' into...
2020-10-16 Juhuremove unnecessary main.qh includes (also one server...
2020-10-16 MarioRemove an unnecessary main.qh include from the strafehu...
2020-10-14 MarioAdd a function to remove the buff icon model above...
2020-10-14 MarioMerge branch 'amade/cleanup_includes' into 'master'
2020-10-14 Amadeusz SławińskiCleanup common includes
2020-10-14 MarioMerge branch 'Juhu/strafehud' into 'master'
2020-10-14 MarioMerge branch 'master' into Juhu/strafehud
2020-10-14 MarioAdd some notes about the now unused projectile effects
2020-10-13 MarioRestore original value of sv_dodging_maxspeed to allow...
2020-10-12 MarioMerge branch 'master' into Mario/arc_bolt_bounce
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