]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/map_erbium/teleporter-old-school.ase
Rename map_evolution folders to map_erbium
[xonotic/xonotic-maps.pk3dir.git] / models / map_erbium / teleporter-old-school.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "teleporter-old-school.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 26\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/caulk"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/caulk"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "textures/common/caulk"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/exx/trim-01"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        0.991628        0.940490\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/exx/trim-01"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "textures/exx/trim-01"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "noshader"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "noshader"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "noshader"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/exx/trim-horz01"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        0.923084        0.820211\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/exx/trim-horz01"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "textures/exx/trim-horz01"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "textures/phillipk2x/trims-pk02_trim04a"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       0.951959        0.964488        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "textures/phillipk2x/trims-pk02_trim04a"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "textures/phillipk2x/trims-pk02_trim04a"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "textures/exx/base-metal04"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        0.909008        0.832166\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "textures/exx/base-metal04"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "textures/exx/base-metal04"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "textures/phillipk2x/base-pk02_generic01b"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       0.973499        1.000000        0.983364\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "textures/phillipk2x/base-pk02_generic01b"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "textures/phillipk2x/base-pk02_generic01b"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119         *MATERIAL       7       {\r
120                 *MATERIAL_NAME  "textures/exx/panel-metal04"\r
121                 *MATERIAL_CLASS "Standard"\r
122                 *MATERIAL_DIFFUSE       1.000000        0.950295        0.874952\r
123                 *MATERIAL_SHADING Phong\r
124                 *MAP_DIFFUSE    {\r
125                         *MAP_NAME       "textures/exx/panel-metal04"\r
126                         *MAP_CLASS      "Bitmap"\r
127                         *MAP_SUBNO      1\r
128                         *MAP_AMOUNT     1.0\r
129                         *MAP_TYPE       Screen\r
130                         *BITMAP "textures/exx/panel-metal04"\r
131                         *BITMAP_FILTER  Pyramidal\r
132                 }\r
133         }\r
134         *MATERIAL       8       {\r
135                 *MATERIAL_NAME  "textures/exx/trim-steptop01"\r
136                 *MATERIAL_CLASS "Standard"\r
137                 *MATERIAL_DIFFUSE       1.000000        0.869401        0.752494\r
138                 *MATERIAL_SHADING Phong\r
139                 *MAP_DIFFUSE    {\r
140                         *MAP_NAME       "textures/exx/trim-steptop01"\r
141                         *MAP_CLASS      "Bitmap"\r
142                         *MAP_SUBNO      1\r
143                         *MAP_AMOUNT     1.0\r
144                         *MAP_TYPE       Screen\r
145                         *BITMAP "textures/exx/trim-steptop01"\r
146                         *BITMAP_FILTER  Pyramidal\r
147                 }\r
148         }\r
149         *MATERIAL       9       {\r
150                 *MATERIAL_NAME  "textures/phillipk2x/walls-pk02_wall02a"\r
151                 *MATERIAL_CLASS "Standard"\r
152                 *MATERIAL_DIFFUSE       0.999744        1.000000        0.996205\r
153                 *MATERIAL_SHADING Phong\r
154                 *MAP_DIFFUSE    {\r
155                         *MAP_NAME       "textures/phillipk2x/walls-pk02_wall02a"\r
156                         *MAP_CLASS      "Bitmap"\r
157                         *MAP_SUBNO      1\r
158                         *MAP_AMOUNT     1.0\r
159                         *MAP_TYPE       Screen\r
160                         *BITMAP "textures/phillipk2x/walls-pk02_wall02a"\r
161                         *BITMAP_FILTER  Pyramidal\r
162                 }\r
163         }\r
164         *MATERIAL       10      {\r
165                 *MATERIAL_NAME  "textures/exx/trim-psimple04"\r
166                 *MATERIAL_CLASS "Standard"\r
167                 *MATERIAL_DIFFUSE       1.000000        0.972553        0.905254\r
168                 *MATERIAL_SHADING Phong\r
169                 *MAP_DIFFUSE    {\r
170                         *MAP_NAME       "textures/exx/trim-psimple04"\r
171                         *MAP_CLASS      "Bitmap"\r
172                         *MAP_SUBNO      1\r
173                         *MAP_AMOUNT     1.0\r
174                         *MAP_TYPE       Screen\r
175                         *BITMAP "textures/exx/trim-psimple04"\r
176                         *BITMAP_FILTER  Pyramidal\r
177                 }\r
178         }\r
179         *MATERIAL       11      {\r
180                 *MATERIAL_NAME  "textures/phillipk2x/panels-pk02_panels01b"\r
181                 *MATERIAL_CLASS "Standard"\r
182                 *MATERIAL_DIFFUSE       0.944067        1.000000        0.984291\r
183                 *MATERIAL_SHADING Phong\r
184                 *MAP_DIFFUSE    {\r
185                         *MAP_NAME       "textures/phillipk2x/panels-pk02_panels01b"\r
186                         *MAP_CLASS      "Bitmap"\r
187                         *MAP_SUBNO      1\r
188                         *MAP_AMOUNT     1.0\r
189                         *MAP_TYPE       Screen\r
190                         *BITMAP "textures/phillipk2x/panels-pk02_panels01b"\r
191                         *BITMAP_FILTER  Pyramidal\r
192                 }\r
193         }\r
194         *MATERIAL       12      {\r
195                 *MATERIAL_NAME  "textures/exx/panel-q201d"\r
196                 *MATERIAL_CLASS "Standard"\r
197                 *MATERIAL_DIFFUSE       1.000000        0.899584        0.823185\r
198                 *MATERIAL_SHADING Phong\r
199                 *MAP_DIFFUSE    {\r
200                         *MAP_NAME       "textures/exx/panel-q201d"\r
201                         *MAP_CLASS      "Bitmap"\r
202                         *MAP_SUBNO      1\r
203                         *MAP_AMOUNT     1.0\r
204                         *MAP_TYPE       Screen\r
205                         *BITMAP "textures/exx/panel-q201d"\r
206                         *BITMAP_FILTER  Pyramidal\r
207                 }\r
208         }\r
209         *MATERIAL       13      {\r
210                 *MATERIAL_NAME  "textures/phillipk2x/lights-pk02_light01a-surfacelight"\r
211                 *MATERIAL_CLASS "Standard"\r
212                 *MATERIAL_DIFFUSE       1.000000        0.941306        0.630295\r
213                 *MATERIAL_SHADING Phong\r
214                 *MAP_DIFFUSE    {\r
215                         *MAP_NAME       "textures/phillipk2x/lights-pk02_light01a-surfacelight"\r
216                         *MAP_CLASS      "Bitmap"\r
217                         *MAP_SUBNO      1\r
218                         *MAP_AMOUNT     1.0\r
219                         *MAP_TYPE       Screen\r
220                         *BITMAP "textures/phillipk2x/lights-pk02_light01a-surfacelight"\r
221                         *BITMAP_FILTER  Pyramidal\r
222                 }\r
223         }\r
224         *MATERIAL       14      {\r
225                 *MATERIAL_NAME  "textures/exx/floor-wrn01"\r
226                 *MATERIAL_CLASS "Standard"\r
227                 *MATERIAL_DIFFUSE       1.000000        0.715898        0.463505\r
228                 *MATERIAL_SHADING Phong\r
229                 *MAP_DIFFUSE    {\r
230                         *MAP_NAME       "textures/exx/floor-wrn01"\r
231                         *MAP_CLASS      "Bitmap"\r
232                         *MAP_SUBNO      1\r
233                         *MAP_AMOUNT     1.0\r
234                         *MAP_TYPE       Screen\r
235                         *BITMAP "textures/exx/floor-wrn01"\r
236                         *BITMAP_FILTER  Pyramidal\r
237                 }\r
238         }\r
239         *MATERIAL       15      {\r
240                 *MATERIAL_NAME  "textures/exx/base-metal03"\r
241                 *MATERIAL_CLASS "Standard"\r
242                 *MATERIAL_DIFFUSE       1.000000        0.883476        0.833214\r
243                 *MATERIAL_SHADING Phong\r
244                 *MAP_DIFFUSE    {\r
245                         *MAP_NAME       "textures/exx/base-metal03"\r
246                         *MAP_CLASS      "Bitmap"\r
247                         *MAP_SUBNO      1\r
248                         *MAP_AMOUNT     1.0\r
249                         *MAP_TYPE       Screen\r
250                         *BITMAP "textures/exx/base-metal03"\r
251                         *BITMAP_FILTER  Pyramidal\r
252                 }\r
253         }\r
254         *MATERIAL       16      {\r
255                 *MATERIAL_NAME  "textures/exx/trim-simple03"\r
256                 *MATERIAL_CLASS "Standard"\r
257                 *MATERIAL_DIFFUSE       1.000000        0.983092        0.937229\r
258                 *MATERIAL_SHADING Phong\r
259                 *MAP_DIFFUSE    {\r
260                         *MAP_NAME       "textures/exx/trim-simple03"\r
261                         *MAP_CLASS      "Bitmap"\r
262                         *MAP_SUBNO      1\r
263                         *MAP_AMOUNT     1.0\r
264                         *MAP_TYPE       Screen\r
265                         *BITMAP "textures/exx/trim-simple03"\r
266                         *BITMAP_FILTER  Pyramidal\r
267                 }\r
268         }\r
269         *MATERIAL       17      {\r
270                 *MATERIAL_NAME  "textures/phillipk2x/panels-pk02_plates01a"\r
271                 *MATERIAL_CLASS "Standard"\r
272                 *MATERIAL_DIFFUSE       0.954736        1.000000        0.988649\r
273                 *MATERIAL_SHADING Phong\r
274                 *MAP_DIFFUSE    {\r
275                         *MAP_NAME       "textures/phillipk2x/panels-pk02_plates01a"\r
276                         *MAP_CLASS      "Bitmap"\r
277                         *MAP_SUBNO      1\r
278                         *MAP_AMOUNT     1.0\r
279                         *MAP_TYPE       Screen\r
280                         *BITMAP "textures/phillipk2x/panels-pk02_plates01a"\r
281                         *BITMAP_FILTER  Pyramidal\r
282                 }\r
283         }\r
284         *MATERIAL       18      {\r
285                 *MATERIAL_NAME  "textures/exx/floor-wrn01-red"\r
286                 *MATERIAL_CLASS "Standard"\r
287                 *MATERIAL_DIFFUSE       1.000000        0.584217        0.463234\r
288                 *MATERIAL_SHADING Phong\r
289                 *MAP_DIFFUSE    {\r
290                         *MAP_NAME       "textures/exx/floor-wrn01-red"\r
291                         *MAP_CLASS      "Bitmap"\r
292                         *MAP_SUBNO      1\r
293                         *MAP_AMOUNT     1.0\r
294                         *MAP_TYPE       Screen\r
295                         *BITMAP "textures/exx/floor-wrn01-red"\r
296                         *BITMAP_FILTER  Pyramidal\r
297                 }\r
298         }\r
299         *MATERIAL       19      {\r
300                 *MATERIAL_NAME  "textures/exx/floor-wrn01"\r
301                 *MATERIAL_CLASS "Standard"\r
302                 *MATERIAL_DIFFUSE       1.000000        0.715898        0.463505\r
303                 *MATERIAL_SHADING Phong\r
304                 *MAP_DIFFUSE    {\r
305                         *MAP_NAME       "textures/exx/floor-wrn01"\r
306                         *MAP_CLASS      "Bitmap"\r
307                         *MAP_SUBNO      1\r
308                         *MAP_AMOUNT     1.0\r
309                         *MAP_TYPE       Screen\r
310                         *BITMAP "textures/exx/floor-wrn01"\r
311                         *BITMAP_FILTER  Pyramidal\r
312                 }\r
313         }\r
314         *MATERIAL       20      {\r
315                 *MATERIAL_NAME  "textures/exx/floor-tile03"\r
316                 *MATERIAL_CLASS "Standard"\r
317                 *MATERIAL_DIFFUSE       1.000000        0.841012        0.687874\r
318                 *MATERIAL_SHADING Phong\r
319                 *MAP_DIFFUSE    {\r
320                         *MAP_NAME       "textures/exx/floor-tile03"\r
321                         *MAP_CLASS      "Bitmap"\r
322                         *MAP_SUBNO      1\r
323                         *MAP_AMOUNT     1.0\r
324                         *MAP_TYPE       Screen\r
325                         *BITMAP "textures/exx/floor-tile03"\r
326                         *BITMAP_FILTER  Pyramidal\r
327                 }\r
328         }\r
329         *MATERIAL       21      {\r
330                 *MATERIAL_NAME  "textures/exx/panel-q201d"\r
331                 *MATERIAL_CLASS "Standard"\r
332                 *MATERIAL_DIFFUSE       1.000000        0.899584        0.823185\r
333                 *MATERIAL_SHADING Phong\r
334                 *MAP_DIFFUSE    {\r
335                         *MAP_NAME       "textures/exx/panel-q201d"\r
336                         *MAP_CLASS      "Bitmap"\r
337                         *MAP_SUBNO      1\r
338                         *MAP_AMOUNT     1.0\r
339                         *MAP_TYPE       Screen\r
340                         *BITMAP "textures/exx/panel-q201d"\r
341                         *BITMAP_FILTER  Pyramidal\r
342                 }\r
343         }\r
344         *MATERIAL       22      {\r
345                 *MATERIAL_NAME  "textures/exx/wall-metalb01"\r
346                 *MATERIAL_CLASS "Standard"\r
347                 *MATERIAL_DIFFUSE       1.000000        0.959720        0.880199\r
348                 *MATERIAL_SHADING Phong\r
349                 *MAP_DIFFUSE    {\r
350                         *MAP_NAME       "textures/exx/wall-metalb01"\r
351                         *MAP_CLASS      "Bitmap"\r
352                         *MAP_SUBNO      1\r
353                         *MAP_AMOUNT     1.0\r
354                         *MAP_TYPE       Screen\r
355                         *BITMAP "textures/exx/wall-metalb01"\r
356                         *BITMAP_FILTER  Pyramidal\r
357                 }\r
358         }\r
359         *MATERIAL       23      {\r
360                 *MATERIAL_NAME  "textures/exx/wall-metalb01"\r
361                 *MATERIAL_CLASS "Standard"\r
362                 *MATERIAL_DIFFUSE       1.000000        0.959720        0.880199\r
363                 *MATERIAL_SHADING Phong\r
364                 *MAP_DIFFUSE    {\r
365                         *MAP_NAME       "textures/exx/wall-metalb01"\r
366                         *MAP_CLASS      "Bitmap"\r
367                         *MAP_SUBNO      1\r
368                         *MAP_AMOUNT     1.0\r
369                         *MAP_TYPE       Screen\r
370                         *BITMAP "textures/exx/wall-metalb01"\r
371                         *BITMAP_FILTER  Pyramidal\r
372                 }\r
373         }\r
374         *MATERIAL       24      {\r
375                 *MATERIAL_NAME  "textures/exx/floor-wrn01-red"\r
376                 *MATERIAL_CLASS "Standard"\r
377                 *MATERIAL_DIFFUSE       1.000000        0.584217        0.463234\r
378                 *MATERIAL_SHADING Phong\r
379                 *MAP_DIFFUSE    {\r
380                         *MAP_NAME       "textures/exx/floor-wrn01-red"\r
381                         *MAP_CLASS      "Bitmap"\r
382                         *MAP_SUBNO      1\r
383                         *MAP_AMOUNT     1.0\r
384                         *MAP_TYPE       Screen\r
385                         *BITMAP "textures/exx/floor-wrn01-red"\r
386                         *BITMAP_FILTER  Pyramidal\r
387                 }\r
388         }\r
389         *MATERIAL       25      {\r
390                 *MATERIAL_NAME  "textures/exx/floor-tile03"\r
391                 *MATERIAL_CLASS "Standard"\r
392                 *MATERIAL_DIFFUSE       1.000000        0.841012        0.687874\r
393                 *MATERIAL_SHADING Phong\r
394                 *MAP_DIFFUSE    {\r
395                         *MAP_NAME       "textures/exx/floor-tile03"\r
396                         *MAP_CLASS      "Bitmap"\r
397                         *MAP_SUBNO      1\r
398                         *MAP_AMOUNT     1.0\r
399                         *MAP_TYPE       Screen\r
400                         *BITMAP "textures/exx/floor-tile03"\r
401                         *BITMAP_FILTER  Pyramidal\r
402                 }\r
403         }\r
404 }\r
405 *GEOMOBJECT     {\r
406         *NODE_NAME      "mat9model0surf28"\r
407         *NODE_TM        {\r
408                 *NODE_NAME      "mat9model0surf28"\r
409                 *INHERIT_POS    0       0       0\r
410                 *INHERIT_ROT    0       0       0\r
411                 *INHERIT_SCL    0       0       0\r
412                 *TM_ROW0        1.0     0       0\r
413                 *TM_ROW1        0       1.0     0\r
414                 *TM_ROW2        0       0       1.0\r
415                 *TM_ROW3        0       0       0\r
416                 *TM_POS 0.000000        0.000000        0.000000\r
417         }\r
418         *MESH   {\r
419                 *TIMEVALUE      0\r
420                 *MESH_NUMVERTEX 4\r
421                 *MESH_NUMFACES  2\r
422                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
423                 *MESH_VERTEX_LIST       {\r
424                         *MESH_VERTEX    0       12.000000       64.000000       128.000000\r
425                         *MESH_VERTEX    1       12.000000       64.000000       32.000000\r
426                         *MESH_VERTEX    2       20.000000       64.000000       128.000000\r
427                         *MESH_VERTEX    3       20.000000       64.000000       32.000000\r
428                 }\r
429                 *MESH_NORMALS   {\r
430                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
431                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
432                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
433                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
434                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
435                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
436                 }\r
437                 *MESH_FACE_LIST {\r
438                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
439                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
440                 }\r
441                 *MESH_NUMTVERTEX        4\r
442                 *MESH_TVERTLIST {\r
443                         *MESH_TVERT     0       0.441406        0.941182        1.000000\r
444                         *MESH_TVERT     1       0.441406        0.235300        1.000000\r
445                         *MESH_TVERT     2       0.503906        0.941182        1.000000\r
446                         *MESH_TVERT     3       0.503906        0.235300        1.000000\r
447                 }\r
448                 *MESH_NUMTVFACES        2\r
449                 *MESH_TFACELIST {\r
450                         *MESH_TFACE     0       0       2       1\r
451                         *MESH_TFACE     1       2       3       1\r
452                 }\r
453         }\r
454         *PROP_MOTIONBLUR        0\r
455         *PROP_CASTSHADOW        1\r
456         *PROP_RECVSHADOW        1\r
457         *MATERIAL_REF   9\r
458 }\r
459 *GEOMOBJECT     {\r
460         *NODE_NAME      "mat9model0surf29"\r
461         *NODE_TM        {\r
462                 *NODE_NAME      "mat9model0surf29"\r
463                 *INHERIT_POS    0       0       0\r
464                 *INHERIT_ROT    0       0       0\r
465                 *INHERIT_SCL    0       0       0\r
466                 *TM_ROW0        1.0     0       0\r
467                 *TM_ROW1        0       1.0     0\r
468                 *TM_ROW2        0       0       1.0\r
469                 *TM_ROW3        0       0       0\r
470                 *TM_POS 0.000000        0.000000        0.000000\r
471         }\r
472         *MESH   {\r
473                 *TIMEVALUE      0\r
474                 *MESH_NUMVERTEX 4\r
475                 *MESH_NUMFACES  2\r
476                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
477                 *MESH_VERTEX_LIST       {\r
478                         *MESH_VERTEX    0       20.000000       -64.000000      128.000000\r
479                         *MESH_VERTEX    1       12.000000       -64.000000      32.000000\r
480                         *MESH_VERTEX    2       12.000000       -64.000000      128.000000\r
481                         *MESH_VERTEX    3       20.000000       -64.000000      32.000000\r
482                 }\r
483                 *MESH_NORMALS   {\r
484                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
485                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
486                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
487                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
488                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
489                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
490                 }\r
491                 *MESH_FACE_LIST {\r
492                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
493                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
494                 }\r
495                 *MESH_NUMTVERTEX        4\r
496                 *MESH_TVERTLIST {\r
497                         *MESH_TVERT     0       0.500000        0.941176        1.000000\r
498                         *MESH_TVERT     1       0.437500        0.235294        1.000000\r
499                         *MESH_TVERT     2       0.437500        0.941176        1.000000\r
500                         *MESH_TVERT     3       0.500000        0.235294        1.000000\r
501                 }\r
502                 *MESH_NUMTVFACES        2\r
503                 *MESH_TFACELIST {\r
504                         *MESH_TFACE     0       0       2       1\r
505                         *MESH_TFACE     1       3       0       1\r
506                 }\r
507         }\r
508         *PROP_MOTIONBLUR        0\r
509         *PROP_CASTSHADOW        1\r
510         *PROP_RECVSHADOW        1\r
511         *MATERIAL_REF   9\r
512 }\r
513 *GEOMOBJECT     {\r
514         *NODE_NAME      "mat9model0surf30"\r
515         *NODE_TM        {\r
516                 *NODE_NAME      "mat9model0surf30"\r
517                 *INHERIT_POS    0       0       0\r
518                 *INHERIT_ROT    0       0       0\r
519                 *INHERIT_SCL    0       0       0\r
520                 *TM_ROW0        1.0     0       0\r
521                 *TM_ROW1        0       1.0     0\r
522                 *TM_ROW2        0       0       1.0\r
523                 *TM_ROW3        0       0       0\r
524                 *TM_POS 0.000000        0.000000        0.000000\r
525         }\r
526         *MESH   {\r
527                 *TIMEVALUE      0\r
528                 *MESH_NUMVERTEX 4\r
529                 *MESH_NUMFACES  2\r
530                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
531                 *MESH_VERTEX_LIST       {\r
532                         *MESH_VERTEX    0       -12.000000      64.000000       128.000000\r
533                         *MESH_VERTEX    1       -20.000000      64.000000       32.000000\r
534                         *MESH_VERTEX    2       -12.000000      64.000000       32.000000\r
535                         *MESH_VERTEX    3       -20.000000      64.000000       128.000000\r
536                 }\r
537                 *MESH_NORMALS   {\r
538                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
539                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
540                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
541                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
542                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
543                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
544                 }\r
545                 *MESH_FACE_LIST {\r
546                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
547                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
548                 }\r
549                 *MESH_NUMTVERTEX        4\r
550                 *MESH_TVERTLIST {\r
551                         *MESH_TVERT     0       0.500000        0.941182        1.000000\r
552                         *MESH_TVERT     1       0.437500        0.235300        1.000000\r
553                         *MESH_TVERT     2       0.500000        0.235300        1.000000\r
554                         *MESH_TVERT     3       0.437500        0.941182        1.000000\r
555                 }\r
556                 *MESH_NUMTVFACES        2\r
557                 *MESH_TFACELIST {\r
558                         *MESH_TFACE     0       0       2       1\r
559                         *MESH_TFACE     1       3       0       1\r
560                 }\r
561         }\r
562         *PROP_MOTIONBLUR        0\r
563         *PROP_CASTSHADOW        1\r
564         *PROP_RECVSHADOW        1\r
565         *MATERIAL_REF   9\r
566 }\r
567 *GEOMOBJECT     {\r
568         *NODE_NAME      "mat9model0surf31"\r
569         *NODE_TM        {\r
570                 *NODE_NAME      "mat9model0surf31"\r
571                 *INHERIT_POS    0       0       0\r
572                 *INHERIT_ROT    0       0       0\r
573                 *INHERIT_SCL    0       0       0\r
574                 *TM_ROW0        1.0     0       0\r
575                 *TM_ROW1        0       1.0     0\r
576                 *TM_ROW2        0       0       1.0\r
577                 *TM_ROW3        0       0       0\r
578                 *TM_POS 0.000000        0.000000        0.000000\r
579         }\r
580         *MESH   {\r
581                 *TIMEVALUE      0\r
582                 *MESH_NUMVERTEX 4\r
583                 *MESH_NUMFACES  2\r
584                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
585                 *MESH_VERTEX_LIST       {\r
586                         *MESH_VERTEX    0       -12.000000      -64.000000      32.000000\r
587                         *MESH_VERTEX    1       -20.000000      -64.000000      32.000000\r
588                         *MESH_VERTEX    2       -12.000000      -64.000000      128.000000\r
589                         *MESH_VERTEX    3       -20.000000      -64.000000      128.000000\r
590                 }\r
591                 *MESH_NORMALS   {\r
592                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
593                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
594                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
595                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
596                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
597                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
598                 }\r
599                 *MESH_FACE_LIST {\r
600                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
601                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
602                 }\r
603                 *MESH_NUMTVERTEX        4\r
604                 *MESH_TVERTLIST {\r
605                         *MESH_TVERT     0       0.437500        0.235294        1.000000\r
606                         *MESH_TVERT     1       0.500000        0.235294        1.000000\r
607                         *MESH_TVERT     2       0.437500        0.941176        1.000000\r
608                         *MESH_TVERT     3       0.500000        0.941176        1.000000\r
609                 }\r
610                 *MESH_NUMTVFACES        2\r
611                 *MESH_TFACELIST {\r
612                         *MESH_TFACE     0       0       2       1\r
613                         *MESH_TFACE     1       2       3       1\r
614                 }\r
615         }\r
616         *PROP_MOTIONBLUR        0\r
617         *PROP_CASTSHADOW        1\r
618         *PROP_RECVSHADOW        1\r
619         *MATERIAL_REF   9\r
620 }\r
621 *GEOMOBJECT     {\r
622         *NODE_NAME      "mat4model0surf32"\r
623         *NODE_TM        {\r
624                 *NODE_NAME      "mat4model0surf32"\r
625                 *INHERIT_POS    0       0       0\r
626                 *INHERIT_ROT    0       0       0\r
627                 *INHERIT_SCL    0       0       0\r
628                 *TM_ROW0        1.0     0       0\r
629                 *TM_ROW1        0       1.0     0\r
630                 *TM_ROW2        0       0       1.0\r
631                 *TM_ROW3        0       0       0\r
632                 *TM_POS 0.000000        0.000000        0.000000\r
633         }\r
634         *MESH   {\r
635                 *TIMEVALUE      0\r
636                 *MESH_NUMVERTEX 12\r
637                 *MESH_NUMFACES  10\r
638                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
639                 *MESH_VERTEX_LIST       {\r
640                         *MESH_VERTEX    0       20.000000       64.000000       128.000000\r
641                         *MESH_VERTEX    1       20.000000       48.000000       128.000000\r
642                         *MESH_VERTEX    2       28.000000       64.000000       128.000000\r
643                         *MESH_VERTEX    3       28.000000       48.000000       128.000000\r
644                         *MESH_VERTEX    4       12.000000       48.000000       128.000000\r
645                         *MESH_VERTEX    5       12.000000       64.000000       128.000000\r
646                         *MESH_VERTEX    6       -12.000000      48.000000       128.000000\r
647                         *MESH_VERTEX    7       -12.000000      64.000000       128.000000\r
648                         *MESH_VERTEX    8       -20.000000      48.000000       128.000000\r
649                         *MESH_VERTEX    9       -20.000000      64.000000       128.000000\r
650                         *MESH_VERTEX    10      -28.000000      48.000000       128.000000\r
651                         *MESH_VERTEX    11      -28.000000      64.000000       128.000000\r
652                 }\r
653                 *MESH_NORMALS   {\r
654                         *MESH_FACENORMAL        0       0.369076        0.000000        0.929399\r
655                         *MESH_FACENORMAL        1       0.252725        0.000000        0.967538\r
656                         *MESH_FACENORMAL        2       0.260617        0.141490        0.955018\r
657                         *MESH_FACENORMAL        3       0.399893        -0.146371       0.904799\r
658                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
659                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
660                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
661                         *MESH_FACENORMAL        7       -0.146515       -0.023157       0.988937\r
662                         *MESH_FACENORMAL        8       -0.268721       -0.023058       0.962942\r
663                         *MESH_FACENORMAL        9       -0.411187       0.000000        0.911551\r
664                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
665                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
666                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
667                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
668                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
669                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
670                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
671                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
672                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
673                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
674                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
675                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
676                 }\r
677                 *MESH_FACE_LIST {\r
678                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
679                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
680                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
681                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
682                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
683                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
684                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
685                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
686                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
687                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
688                 }\r
689                 *MESH_NUMTVERTEX        12\r
690                 *MESH_TVERTLIST {\r
691                         *MESH_TVERT     0       0.428571        0.000000        1.000000\r
692                         *MESH_TVERT     1       0.428571        1.000000        1.000000\r
693                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
694                         *MESH_TVERT     3       0.500000        1.000000        1.000000\r
695                         *MESH_TVERT     4       0.357143        1.000000        1.000000\r
696                         *MESH_TVERT     5       0.357143        0.000000        1.000000\r
697                         *MESH_TVERT     6       0.142857        1.000000        1.000000\r
698                         *MESH_TVERT     7       0.142857        0.000000        1.000000\r
699                         *MESH_TVERT     8       0.071429        1.000000        1.000000\r
700                         *MESH_TVERT     9       0.071429        0.000000        1.000000\r
701                         *MESH_TVERT     10      -0.000000       1.000000        1.000000\r
702                         *MESH_TVERT     11      -0.000000       0.000000        1.000000\r
703                 }\r
704                 *MESH_NUMTVFACES        10\r
705                 *MESH_TFACELIST {\r
706                         *MESH_TFACE     0       0       1       4\r
707                         *MESH_TFACE     1       0       2       1\r
708                         *MESH_TFACE     2       0       4       5\r
709                         *MESH_TFACE     3       1       2       3\r
710                         *MESH_TFACE     4       4       6       5\r
711                         *MESH_TFACE     5       5       6       7\r
712                         *MESH_TFACE     6       6       8       7\r
713                         *MESH_TFACE     7       7       8       9\r
714                         *MESH_TFACE     8       8       10      9\r
715                         *MESH_TFACE     9       9       10      11\r
716                 }\r
717         }\r
718         *PROP_MOTIONBLUR        0\r
719         *PROP_CASTSHADOW        1\r
720         *PROP_RECVSHADOW        1\r
721         *MATERIAL_REF   4\r
722 }\r
723 *GEOMOBJECT     {\r
724         *NODE_NAME      "mat4model0surf33"\r
725         *NODE_TM        {\r
726                 *NODE_NAME      "mat4model0surf33"\r
727                 *INHERIT_POS    0       0       0\r
728                 *INHERIT_ROT    0       0       0\r
729                 *INHERIT_SCL    0       0       0\r
730                 *TM_ROW0        1.0     0       0\r
731                 *TM_ROW1        0       1.0     0\r
732                 *TM_ROW2        0       0       1.0\r
733                 *TM_ROW3        0       0       0\r
734                 *TM_POS 0.000000        0.000000        0.000000\r
735         }\r
736         *MESH   {\r
737                 *TIMEVALUE      0\r
738                 *MESH_NUMVERTEX 8\r
739                 *MESH_NUMFACES  6\r
740                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
741                 *MESH_VERTEX_LIST       {\r
742                         *MESH_VERTEX    0       20.000000       64.000000       128.000000\r
743                         *MESH_VERTEX    1       12.000000       48.000000       128.000000\r
744                         *MESH_VERTEX    2       12.000000       64.000000       128.000000\r
745                         *MESH_VERTEX    3       20.000000       48.000000       128.000000\r
746                         *MESH_VERTEX    4       -12.000000      48.000000       128.000000\r
747                         *MESH_VERTEX    5       -12.000000      64.000000       128.000000\r
748                         *MESH_VERTEX    6       -20.000000      48.000000       128.000000\r
749                         *MESH_VERTEX    7       -20.000000      64.000000       128.000000\r
750                 }\r
751                 *MESH_NORMALS   {\r
752                         *MESH_FACENORMAL        0       0.369076        0.000000        0.929399\r
753                         *MESH_FACENORMAL        1       0.260617        0.141490        0.955018\r
754                         *MESH_FACENORMAL        2       0.252725        0.000000        0.967538\r
755                         *MESH_FACENORMAL        3       0.268721        0.023058        0.962942\r
756                         *MESH_FACENORMAL        4       0.399893        -0.146371       0.904799\r
757                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
758                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
759                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
760                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
761                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
762                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
763                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
764                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
765                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
766                 }\r
767                 *MESH_FACE_LIST {\r
768                         *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
769                         *MESH_FACE      1       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
770                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
771                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
772                         *MESH_FACE      4       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
773                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
774                 }\r
775                 *MESH_NUMTVERTEX        8\r
776                 *MESH_TVERTLIST {\r
777                         *MESH_TVERT     0       0.428571        1.000000        1.000000\r
778                         *MESH_TVERT     1       0.357143        0.000000        1.000000\r
779                         *MESH_TVERT     2       0.357143        1.000000        1.000000\r
780                         *MESH_TVERT     3       0.428571        0.000000        1.000000\r
781                         *MESH_TVERT     4       0.142857        0.000000        1.000000\r
782                         *MESH_TVERT     5       0.142857        1.000000        1.000000\r
783                         *MESH_TVERT     6       0.071429        0.000000        1.000000\r
784                         *MESH_TVERT     7       0.071429        1.000000        1.000000\r
785                 }\r
786                 *MESH_NUMTVFACES        6\r
787                 *MESH_TFACELIST {\r
788                         *MESH_TFACE     0       1       2       4\r
789                         *MESH_TFACE     1       2       5       4\r
790                         *MESH_TFACE     2       0       2       1\r
791                         *MESH_TFACE     3       4       5       6\r
792                         *MESH_TFACE     4       0       1       3\r
793                         *MESH_TFACE     5       5       7       6\r
794                 }\r
795         }\r
796         *PROP_MOTIONBLUR        0\r
797         *PROP_CASTSHADOW        1\r
798         *PROP_RECVSHADOW        1\r
799         *MATERIAL_REF   4\r
800 }\r
801 *GEOMOBJECT     {\r
802         *NODE_NAME      "mat4model0surf34"\r
803         *NODE_TM        {\r
804                 *NODE_NAME      "mat4model0surf34"\r
805                 *INHERIT_POS    0       0       0\r
806                 *INHERIT_ROT    0       0       0\r
807                 *INHERIT_SCL    0       0       0\r
808                 *TM_ROW0        1.0     0       0\r
809                 *TM_ROW1        0       1.0     0\r
810                 *TM_ROW2        0       0       1.0\r
811                 *TM_ROW3        0       0       0\r
812                 *TM_POS 0.000000        0.000000        0.000000\r
813         }\r
814         *MESH   {\r
815                 *TIMEVALUE      0\r
816                 *MESH_NUMVERTEX 8\r
817                 *MESH_NUMFACES  6\r
818                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
819                 *MESH_VERTEX_LIST       {\r
820                         *MESH_VERTEX    0       12.000000       64.000000       32.000000\r
821                         *MESH_VERTEX    1       12.000000       48.000000       32.000000\r
822                         *MESH_VERTEX    2       20.000000       64.000000       32.000000\r
823                         *MESH_VERTEX    3       20.000000       48.000000       32.000000\r
824                         *MESH_VERTEX    4       -12.000000      48.000000       32.000000\r
825                         *MESH_VERTEX    5       -12.000000      64.000000       32.000000\r
826                         *MESH_VERTEX    6       -20.000000      48.000000       32.000000\r
827                         *MESH_VERTEX    7       -20.000000      64.000000       32.000000\r
828                 }\r
829                 *MESH_NORMALS   {\r
830                         *MESH_FACENORMAL        0       0.369076        0.000000        0.929399\r
831                         *MESH_FACENORMAL        1       0.252725        0.000000        0.967538\r
832                         *MESH_FACENORMAL        2       0.260617        0.141490        0.955018\r
833                         *MESH_FACENORMAL        3       0.399893        -0.146371       0.904799\r
834                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
835                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
836                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
837                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
838                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
839                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
840                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
841                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
842                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
843                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
844                 }\r
845                 *MESH_FACE_LIST {\r
846                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
847                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
848                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
849                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
850                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
851                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
852                 }\r
853                 *MESH_NUMTVERTEX        8\r
854                 *MESH_TVERTLIST {\r
855                         *MESH_TVERT     0       0.357143        1.000000        1.000000\r
856                         *MESH_TVERT     1       0.357143        0.000000        1.000000\r
857                         *MESH_TVERT     2       0.428571        1.000000        1.000000\r
858                         *MESH_TVERT     3       0.428571        0.000000        1.000000\r
859                         *MESH_TVERT     4       0.142857        0.000000        1.000000\r
860                         *MESH_TVERT     5       0.142857        1.000000        1.000000\r
861                         *MESH_TVERT     6       0.071429        0.000000        1.000000\r
862                         *MESH_TVERT     7       0.071429        1.000000        1.000000\r
863                 }\r
864                 *MESH_NUMTVFACES        6\r
865                 *MESH_TFACELIST {\r
866                         *MESH_TFACE     0       0       1       4\r
867                         *MESH_TFACE     1       0       2       1\r
868                         *MESH_TFACE     2       0       4       5\r
869                         *MESH_TFACE     3       1       2       3\r
870                         *MESH_TFACE     4       4       6       5\r
871                         *MESH_TFACE     5       5       6       7\r
872                 }\r
873         }\r
874         *PROP_MOTIONBLUR        0\r
875         *PROP_CASTSHADOW        1\r
876         *PROP_RECVSHADOW        1\r
877         *MATERIAL_REF   4\r
878 }\r
879 *GEOMOBJECT     {\r
880         *NODE_NAME      "mat4model0surf35"\r
881         *NODE_TM        {\r
882                 *NODE_NAME      "mat4model0surf35"\r
883                 *INHERIT_POS    0       0       0\r
884                 *INHERIT_ROT    0       0       0\r
885                 *INHERIT_SCL    0       0       0\r
886                 *TM_ROW0        1.0     0       0\r
887                 *TM_ROW1        0       1.0     0\r
888                 *TM_ROW2        0       0       1.0\r
889                 *TM_ROW3        0       0       0\r
890                 *TM_POS 0.000000        0.000000        0.000000\r
891         }\r
892         *MESH   {\r
893                 *TIMEVALUE      0\r
894                 *MESH_NUMVERTEX 4\r
895                 *MESH_NUMFACES  2\r
896                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
897                 *MESH_VERTEX_LIST       {\r
898                         *MESH_VERTEX    0       12.000000       24.000000       176.000000\r
899                         *MESH_VERTEX    1       12.000000       16.000000       160.000000\r
900                         *MESH_VERTEX    2       12.000000       40.000000       160.000000\r
901                         *MESH_VERTEX    3       12.000000       32.000000       144.000000\r
902                 }\r
903                 *MESH_NORMALS   {\r
904                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
905                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
906                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
907                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
908                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
909                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
910                 }\r
911                 *MESH_FACE_LIST {\r
912                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
913                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
914                 }\r
915                 *MESH_NUMTVERTEX        4\r
916                 *MESH_TVERTLIST {\r
917                         *MESH_TVERT     0       0.000031        1.000010        1.000000\r
918                         *MESH_TVERT     1       0.025031        0.000010        1.000000\r
919                         *MESH_TVERT     2       0.100031        1.000010        1.000000\r
920                         *MESH_TVERT     3       0.125031        0.000010        1.000000\r
921                 }\r
922                 *MESH_NUMTVFACES        2\r
923                 *MESH_TFACELIST {\r
924                         *MESH_TFACE     0       0       2       1\r
925                         *MESH_TFACE     1       2       3       1\r
926                 }\r
927         }\r
928         *PROP_MOTIONBLUR        0\r
929         *PROP_CASTSHADOW        1\r
930         *PROP_RECVSHADOW        1\r
931         *MATERIAL_REF   4\r
932 }\r
933 *GEOMOBJECT     {\r
934         *NODE_NAME      "mat4model0surf36"\r
935         *NODE_TM        {\r
936                 *NODE_NAME      "mat4model0surf36"\r
937                 *INHERIT_POS    0       0       0\r
938                 *INHERIT_ROT    0       0       0\r
939                 *INHERIT_SCL    0       0       0\r
940                 *TM_ROW0        1.0     0       0\r
941                 *TM_ROW1        0       1.0     0\r
942                 *TM_ROW2        0       0       1.0\r
943                 *TM_ROW3        0       0       0\r
944                 *TM_POS 0.000000        0.000000        0.000000\r
945         }\r
946         *MESH   {\r
947                 *TIMEVALUE      0\r
948                 *MESH_NUMVERTEX 4\r
949                 *MESH_NUMFACES  2\r
950                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
951                 *MESH_VERTEX_LIST       {\r
952                         *MESH_VERTEX    0       12.000000       -24.000000      176.000000\r
953                         *MESH_VERTEX    1       12.000000       -40.000000      160.000000\r
954                         *MESH_VERTEX    2       12.000000       -16.000000      160.000000\r
955                         *MESH_VERTEX    3       12.000000       -32.000000      144.000000\r
956                 }\r
957                 *MESH_NORMALS   {\r
958                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
959                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
960                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
961                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
962                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
963                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
964                 }\r
965                 *MESH_FACE_LIST {\r
966                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
967                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
968                 }\r
969                 *MESH_NUMTVERTEX        4\r
970                 *MESH_TVERTLIST {\r
971                         *MESH_TVERT     0       0.000006        1.000003        1.000000\r
972                         *MESH_TVERT     1       0.100006        1.000003        1.000000\r
973                         *MESH_TVERT     2       0.025006        0.000003        1.000000\r
974                         *MESH_TVERT     3       0.125006        0.000003        1.000000\r
975                 }\r
976                 *MESH_NUMTVFACES        2\r
977                 *MESH_TFACELIST {\r
978                         *MESH_TFACE     0       0       2       1\r
979                         *MESH_TFACE     1       2       3       1\r
980                 }\r
981         }\r
982         *PROP_MOTIONBLUR        0\r
983         *PROP_CASTSHADOW        1\r
984         *PROP_RECVSHADOW        1\r
985         *MATERIAL_REF   4\r
986 }\r
987 *GEOMOBJECT     {\r
988         *NODE_NAME      "mat4model0surf37"\r
989         *NODE_TM        {\r
990                 *NODE_NAME      "mat4model0surf37"\r
991                 *INHERIT_POS    0       0       0\r
992                 *INHERIT_ROT    0       0       0\r
993                 *INHERIT_SCL    0       0       0\r
994                 *TM_ROW0        1.0     0       0\r
995                 *TM_ROW1        0       1.0     0\r
996                 *TM_ROW2        0       0       1.0\r
997                 *TM_ROW3        0       0       0\r
998                 *TM_POS 0.000000        0.000000        0.000000\r
999         }\r
1000         *MESH   {\r
1001                 *TIMEVALUE      0\r
1002                 *MESH_NUMVERTEX 8\r
1003                 *MESH_NUMFACES  6\r
1004                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1005                 *MESH_VERTEX_LIST       {\r
1006                         *MESH_VERTEX    0       20.000000       -64.000000      128.000000\r
1007                         *MESH_VERTEX    1       12.000000       -64.000000      128.000000\r
1008                         *MESH_VERTEX    2       20.000000       -48.000000      128.000000\r
1009                         *MESH_VERTEX    3       12.000000       -48.000000      128.000000\r
1010                         *MESH_VERTEX    4       -12.000000      -64.000000      128.000000\r
1011                         *MESH_VERTEX    5       -12.000000      -48.000000      128.000000\r
1012                         *MESH_VERTEX    6       -20.000000      -64.000000      128.000000\r
1013                         *MESH_VERTEX    7       -20.000000      -48.000000      128.000000\r
1014                 }\r
1015                 *MESH_NORMALS   {\r
1016                         *MESH_FACENORMAL        0       0.504623        -0.141193       0.851716\r
1017                         *MESH_FACENORMAL        1       0.411187        0.000000        0.911551\r
1018                         *MESH_FACENORMAL        2       0.399893        -0.146371       0.904799\r
1019                         *MESH_FACENORMAL        3       0.268721        0.023058        0.962942\r
1020                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
1021                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
1022                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1023                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1024                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1025                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1026                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
1027                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
1028                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
1029                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
1030                 }\r
1031                 *MESH_FACE_LIST {\r
1032                         *MESH_FACE      0       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1033                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1034                         *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1035                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1036                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1037                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1038                 }\r
1039                 *MESH_NUMTVERTEX        8\r
1040                 *MESH_TVERTLIST {\r
1041                         *MESH_TVERT     0       0.428571        1.000000        1.000000\r
1042                         *MESH_TVERT     1       0.357143        1.000000        1.000000\r
1043                         *MESH_TVERT     2       0.428571        0.000000        1.000000\r
1044                         *MESH_TVERT     3       0.357143        0.000000        1.000000\r
1045                         *MESH_TVERT     4       0.142857        1.000000        1.000000\r
1046                         *MESH_TVERT     5       0.142857        0.000000        1.000000\r
1047                         *MESH_TVERT     6       0.071429        1.000000        1.000000\r
1048                         *MESH_TVERT     7       0.071429        0.000000        1.000000\r
1049                 }\r
1050                 *MESH_NUMTVFACES        6\r
1051                 *MESH_TFACELIST {\r
1052                         *MESH_TFACE     0       1       3       4\r
1053                         *MESH_TFACE     1       3       5       4\r
1054                         *MESH_TFACE     2       1       2       3\r
1055                         *MESH_TFACE     3       4       5       6\r
1056                         *MESH_TFACE     4       0       2       1\r
1057                         *MESH_TFACE     5       5       7       6\r
1058                 }\r
1059         }\r
1060         *PROP_MOTIONBLUR        0\r
1061         *PROP_CASTSHADOW        1\r
1062         *PROP_RECVSHADOW        1\r
1063         *MATERIAL_REF   4\r
1064 }\r
1065 *GEOMOBJECT     {\r
1066         *NODE_NAME      "mat4model0surf38"\r
1067         *NODE_TM        {\r
1068                 *NODE_NAME      "mat4model0surf38"\r
1069                 *INHERIT_POS    0       0       0\r
1070                 *INHERIT_ROT    0       0       0\r
1071                 *INHERIT_SCL    0       0       0\r
1072                 *TM_ROW0        1.0     0       0\r
1073                 *TM_ROW1        0       1.0     0\r
1074                 *TM_ROW2        0       0       1.0\r
1075                 *TM_ROW3        0       0       0\r
1076                 *TM_POS 0.000000        0.000000        0.000000\r
1077         }\r
1078         *MESH   {\r
1079                 *TIMEVALUE      0\r
1080                 *MESH_NUMVERTEX 8\r
1081                 *MESH_NUMFACES  6\r
1082                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1083                 *MESH_VERTEX_LIST       {\r
1084                         *MESH_VERTEX    0       12.000000       -48.000000      32.000000\r
1085                         *MESH_VERTEX    1       12.000000       -64.000000      32.000000\r
1086                         *MESH_VERTEX    2       20.000000       -48.000000      32.000000\r
1087                         *MESH_VERTEX    3       20.000000       -64.000000      32.000000\r
1088                         *MESH_VERTEX    4       -12.000000      -64.000000      32.000000\r
1089                         *MESH_VERTEX    5       -12.000000      -48.000000      32.000000\r
1090                         *MESH_VERTEX    6       -20.000000      -64.000000      32.000000\r
1091                         *MESH_VERTEX    7       -20.000000      -48.000000      32.000000\r
1092                 }\r
1093                 *MESH_NORMALS   {\r
1094                         *MESH_FACENORMAL        0       0.369076        0.000000        0.929399\r
1095                         *MESH_FACENORMAL        1       0.252725        0.000000        0.967538\r
1096                         *MESH_FACENORMAL        2       0.260617        0.141490        0.955018\r
1097                         *MESH_FACENORMAL        3       0.399893        -0.146371       0.904799\r
1098                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
1099                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
1100                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1101                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1102                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1103                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1104                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
1105                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
1106                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
1107                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
1108                 }\r
1109                 *MESH_FACE_LIST {\r
1110                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1111                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1112                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1113                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1114                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1115                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1116                 }\r
1117                 *MESH_NUMTVERTEX        8\r
1118                 *MESH_TVERTLIST {\r
1119                         *MESH_TVERT     0       0.357143        0.000000        1.000000\r
1120                         *MESH_TVERT     1       0.357143        1.000000        1.000000\r
1121                         *MESH_TVERT     2       0.428571        0.000000        1.000000\r
1122                         *MESH_TVERT     3       0.428571        1.000000        1.000000\r
1123                         *MESH_TVERT     4       0.142857        1.000000        1.000000\r
1124                         *MESH_TVERT     5       0.142857        0.000000        1.000000\r
1125                         *MESH_TVERT     6       0.071429        1.000000        1.000000\r
1126                         *MESH_TVERT     7       0.071429        0.000000        1.000000\r
1127                 }\r
1128                 *MESH_NUMTVFACES        6\r
1129                 *MESH_TFACELIST {\r
1130                         *MESH_TFACE     0       0       1       4\r
1131                         *MESH_TFACE     1       0       2       1\r
1132                         *MESH_TFACE     2       0       4       5\r
1133                         *MESH_TFACE     3       1       2       3\r
1134                         *MESH_TFACE     4       4       6       5\r
1135                         *MESH_TFACE     5       5       6       7\r
1136                 }\r
1137         }\r
1138         *PROP_MOTIONBLUR        0\r
1139         *PROP_CASTSHADOW        1\r
1140         *PROP_RECVSHADOW        1\r
1141         *MATERIAL_REF   4\r
1142 }\r
1143 *GEOMOBJECT     {\r
1144         *NODE_NAME      "mat4model0surf39"\r
1145         *NODE_TM        {\r
1146                 *NODE_NAME      "mat4model0surf39"\r
1147                 *INHERIT_POS    0       0       0\r
1148                 *INHERIT_ROT    0       0       0\r
1149                 *INHERIT_SCL    0       0       0\r
1150                 *TM_ROW0        1.0     0       0\r
1151                 *TM_ROW1        0       1.0     0\r
1152                 *TM_ROW2        0       0       1.0\r
1153                 *TM_ROW3        0       0       0\r
1154                 *TM_POS 0.000000        0.000000        0.000000\r
1155         }\r
1156         *MESH   {\r
1157                 *TIMEVALUE      0\r
1158                 *MESH_NUMVERTEX 3\r
1159                 *MESH_NUMFACES  1\r
1160                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1161                 *MESH_VERTEX_LIST       {\r
1162                         *MESH_VERTEX    0       -20.000000      48.000000       32.000000\r
1163                         *MESH_VERTEX    1       -20.000000      32.000000       16.000000\r
1164                         *MESH_VERTEX    2       -20.000000      48.000000       16.000000\r
1165                 }\r
1166                 *MESH_NORMALS   {\r
1167                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
1168                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1169                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1170                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1171                 }\r
1172                 *MESH_FACE_LIST {\r
1173                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1174                 }\r
1175                 *MESH_NUMTVERTEX        3\r
1176                 *MESH_TVERTLIST {\r
1177                         *MESH_TVERT     0       0.555556        0.000000        1.000000\r
1178                         *MESH_TVERT     1       0.777778        1.000000        1.000000\r
1179                         *MESH_TVERT     2       0.777778        0.000000        1.000000\r
1180                 }\r
1181                 *MESH_NUMTVFACES        1\r
1182                 *MESH_TFACELIST {\r
1183                         *MESH_TFACE     0       0       2       1\r
1184                 }\r
1185         }\r
1186         *PROP_MOTIONBLUR        0\r
1187         *PROP_CASTSHADOW        1\r
1188         *PROP_RECVSHADOW        1\r
1189         *MATERIAL_REF   4\r
1190 }\r
1191 *GEOMOBJECT     {\r
1192         *NODE_NAME      "mat4model0surf40"\r
1193         *NODE_TM        {\r
1194                 *NODE_NAME      "mat4model0surf40"\r
1195                 *INHERIT_POS    0       0       0\r
1196                 *INHERIT_ROT    0       0       0\r
1197                 *INHERIT_SCL    0       0       0\r
1198                 *TM_ROW0        1.0     0       0\r
1199                 *TM_ROW1        0       1.0     0\r
1200                 *TM_ROW2        0       0       1.0\r
1201                 *TM_ROW3        0       0       0\r
1202                 *TM_POS 0.000000        0.000000        0.000000\r
1203         }\r
1204         *MESH   {\r
1205                 *TIMEVALUE      0\r
1206                 *MESH_NUMVERTEX 3\r
1207                 *MESH_NUMFACES  1\r
1208                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1209                 *MESH_VERTEX_LIST       {\r
1210                         *MESH_VERTEX    0       -20.000000      -48.000000      16.000000\r
1211                         *MESH_VERTEX    1       -20.000000      -32.000000      16.000000\r
1212                         *MESH_VERTEX    2       -20.000000      -48.000000      32.000000\r
1213                 }\r
1214                 *MESH_NORMALS   {\r
1215                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
1216                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1217                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1218                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1219                 }\r
1220                 *MESH_FACE_LIST {\r
1221                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1222                 }\r
1223                 *MESH_NUMTVERTEX        3\r
1224                 *MESH_TVERTLIST {\r
1225                         *MESH_TVERT     0       0.777778        0.000000        1.000000\r
1226                         *MESH_TVERT     1       0.777778        1.000000        1.000000\r
1227                         *MESH_TVERT     2       0.555556        0.000000        1.000000\r
1228                 }\r
1229                 *MESH_NUMTVFACES        1\r
1230                 *MESH_TFACELIST {\r
1231                         *MESH_TFACE     0       0       2       1\r
1232                 }\r
1233         }\r
1234         *PROP_MOTIONBLUR        0\r
1235         *PROP_CASTSHADOW        1\r
1236         *PROP_RECVSHADOW        1\r
1237         *MATERIAL_REF   4\r
1238 }\r
1239 *GEOMOBJECT     {\r
1240         *NODE_NAME      "mat17model0surf41"\r
1241         *NODE_TM        {\r
1242                 *NODE_NAME      "mat17model0surf41"\r
1243                 *INHERIT_POS    0       0       0\r
1244                 *INHERIT_ROT    0       0       0\r
1245                 *INHERIT_SCL    0       0       0\r
1246                 *TM_ROW0        1.0     0       0\r
1247                 *TM_ROW1        0       1.0     0\r
1248                 *TM_ROW2        0       0       1.0\r
1249                 *TM_ROW3        0       0       0\r
1250                 *TM_POS 0.000000        0.000000        0.000000\r
1251         }\r
1252         *MESH   {\r
1253                 *TIMEVALUE      0\r
1254                 *MESH_NUMVERTEX 4\r
1255                 *MESH_NUMFACES  2\r
1256                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1257                 *MESH_VERTEX_LIST       {\r
1258                         *MESH_VERTEX    0       12.000000       28.000000       144.000000\r
1259                         *MESH_VERTEX    1       -12.000000      -28.000000      144.000000\r
1260                         *MESH_VERTEX    2       12.000000       -28.000000      144.000000\r
1261                         *MESH_VERTEX    3       -12.000000      28.000000       144.000000\r
1262                 }\r
1263                 *MESH_NORMALS   {\r
1264                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
1265                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
1266                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1267                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1268                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1269                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1270                 }\r
1271                 *MESH_FACE_LIST {\r
1272                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1273                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1274                 }\r
1275                 *MESH_NUMTVERTEX        4\r
1276                 *MESH_TVERTLIST {\r
1277                         *MESH_TVERT     0       0.250000        0.500044        1.000000\r
1278                         *MESH_TVERT     1       -0.000000       1.000044        1.000000\r
1279                         *MESH_TVERT     2       0.250000        1.000044        1.000000\r
1280                         *MESH_TVERT     3       -0.000000       0.500044        1.000000\r
1281                 }\r
1282                 *MESH_NUMTVFACES        2\r
1283                 *MESH_TFACELIST {\r
1284                         *MESH_TFACE     0       0       2       1\r
1285                         *MESH_TFACE     1       3       0       1\r
1286                 }\r
1287         }\r
1288         *PROP_MOTIONBLUR        0\r
1289         *PROP_CASTSHADOW        1\r
1290         *PROP_RECVSHADOW        1\r
1291         *MATERIAL_REF   17\r
1292 }\r
1293 *GEOMOBJECT     {\r
1294         *NODE_NAME      "mat11model0surf42"\r
1295         *NODE_TM        {\r
1296                 *NODE_NAME      "mat11model0surf42"\r
1297                 *INHERIT_POS    0       0       0\r
1298                 *INHERIT_ROT    0       0       0\r
1299                 *INHERIT_SCL    0       0       0\r
1300                 *TM_ROW0        1.0     0       0\r
1301                 *TM_ROW1        0       1.0     0\r
1302                 *TM_ROW2        0       0       1.0\r
1303                 *TM_ROW3        0       0       0\r
1304                 *TM_POS 0.000000        0.000000        0.000000\r
1305         }\r
1306         *MESH   {\r
1307                 *TIMEVALUE      0\r
1308                 *MESH_NUMVERTEX 11\r
1309                 *MESH_NUMFACES  9\r
1310                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1311                 *MESH_VERTEX_LIST       {\r
1312                         *MESH_VERTEX    0       28.000000       48.000000       16.000000\r
1313                         *MESH_VERTEX    1       20.000000       48.000000       32.000000\r
1314                         *MESH_VERTEX    2       28.000000       48.000000       32.000000\r
1315                         *MESH_VERTEX    3       12.000000       48.000000       32.000000\r
1316                         *MESH_VERTEX    4       20.000000       48.000000       16.000000\r
1317                         *MESH_VERTEX    5       -12.000000      48.000000       32.000000\r
1318                         *MESH_VERTEX    6       12.000000       48.000000       16.000000\r
1319                         *MESH_VERTEX    7       -20.000000      48.000000       32.000000\r
1320                         *MESH_VERTEX    8       -12.000000      48.000000       16.000000\r
1321                         *MESH_VERTEX    9       -28.000000      48.000000       32.000000\r
1322                         *MESH_VERTEX    10      -28.000000      48.000000       16.000000\r
1323                 }\r
1324                 *MESH_NORMALS   {\r
1325                         *MESH_FACENORMAL        0       0.260617        -0.141490       0.955018\r
1326                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
1327                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
1328                         *MESH_FACENORMAL        3       0.268721        0.023058        0.962942\r
1329                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
1330                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
1331                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1332                         *MESH_FACENORMAL        7       -0.146515       -0.023157       0.988937\r
1333                         *MESH_FACENORMAL        8       -0.268721       -0.023058       0.962942\r
1334                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1335                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1336                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1337                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1338                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1339                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1340                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1341                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1342                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
1343                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
1344                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
1345                 }\r
1346                 *MESH_FACE_LIST {\r
1347                         *MESH_FACE      0       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1348                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1349                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1350                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1351                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1352                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1353                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1354                         *MESH_FACE      7       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1355                         *MESH_FACE      8       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1356                 }\r
1357                 *MESH_NUMTVERTEX        11\r
1358                 *MESH_TVERTLIST {\r
1359                         *MESH_TVERT     0       1.062500        0.125000        1.000000\r
1360                         *MESH_TVERT     1       1.000000        0.250000        1.000000\r
1361                         *MESH_TVERT     2       1.062500        0.250000        1.000000\r
1362                         *MESH_TVERT     3       0.937500        0.250000        1.000000\r
1363                         *MESH_TVERT     4       1.000000        0.125000        1.000000\r
1364                         *MESH_TVERT     5       0.750000        0.250000        1.000000\r
1365                         *MESH_TVERT     6       0.937500        0.125000        1.000000\r
1366                         *MESH_TVERT     7       0.687500        0.250000        1.000000\r
1367                         *MESH_TVERT     8       0.750000        0.125000        1.000000\r
1368                         *MESH_TVERT     9       0.625000        0.250000        1.000000\r
1369                         *MESH_TVERT     10      0.625000        0.125000        1.000000\r
1370                 }\r
1371                 *MESH_NUMTVFACES        9\r
1372                 *MESH_TFACELIST {\r
1373                         *MESH_TFACE     0       0       3       4\r
1374                         *MESH_TFACE     1       0       1       3\r
1375                         *MESH_TFACE     2       3       5       4\r
1376                         *MESH_TFACE     3       4       5       6\r
1377                         *MESH_TFACE     4       0       2       1\r
1378                         *MESH_TFACE     5       5       7       6\r
1379                         *MESH_TFACE     6       6       7       8\r
1380                         *MESH_TFACE     7       7       9       8\r
1381                         *MESH_TFACE     8       8       9       10\r
1382                 }\r
1383         }\r
1384         *PROP_MOTIONBLUR        0\r
1385         *PROP_CASTSHADOW        1\r
1386         *PROP_RECVSHADOW        1\r
1387         *MATERIAL_REF   11\r
1388 }\r
1389 *GEOMOBJECT     {\r
1390         *NODE_NAME      "mat11model0surf43"\r
1391         *NODE_TM        {\r
1392                 *NODE_NAME      "mat11model0surf43"\r
1393                 *INHERIT_POS    0       0       0\r
1394                 *INHERIT_ROT    0       0       0\r
1395                 *INHERIT_SCL    0       0       0\r
1396                 *TM_ROW0        1.0     0       0\r
1397                 *TM_ROW1        0       1.0     0\r
1398                 *TM_ROW2        0       0       1.0\r
1399                 *TM_ROW3        0       0       0\r
1400                 *TM_POS 0.000000        0.000000        0.000000\r
1401         }\r
1402         *MESH   {\r
1403                 *TIMEVALUE      0\r
1404                 *MESH_NUMVERTEX 30\r
1405                 *MESH_NUMFACES  26\r
1406                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1407                 *MESH_VERTEX_LIST       {\r
1408                         *MESH_VERTEX    0       20.000000       32.000000       16.000000\r
1409                         *MESH_VERTEX    1       28.000000       48.000000       16.000000\r
1410                         *MESH_VERTEX    2       28.000000       32.000000       16.000000\r
1411                         *MESH_VERTEX    3       20.000000       48.000000       16.000000\r
1412                         *MESH_VERTEX    4       12.000000       32.000000       16.000000\r
1413                         *MESH_VERTEX    5       12.000000       48.000000       16.000000\r
1414                         *MESH_VERTEX    6       -12.000000      32.000000       16.000000\r
1415                         *MESH_VERTEX    7       -12.000000      48.000000       16.000000\r
1416                         *MESH_VERTEX    8       -20.000000      32.000000       16.000000\r
1417                         *MESH_VERTEX    9       -28.000000      48.000000       16.000000\r
1418                         *MESH_VERTEX    10      -28.000000      32.000000       16.000000\r
1419                         *MESH_VERTEX    11      12.000000       24.000000       16.000000\r
1420                         *MESH_VERTEX    12      -12.000000      32.000000       16.000000\r
1421                         *MESH_VERTEX    13      12.000000       32.000000       16.000000\r
1422                         *MESH_VERTEX    14      12.000000       16.000000       16.000000\r
1423                         *MESH_VERTEX    15      -12.000000      24.000000       16.000000\r
1424                         *MESH_VERTEX    16      12.000000       -16.000000      16.000000\r
1425                         *MESH_VERTEX    17      -12.000000      -24.000000      16.000000\r
1426                         *MESH_VERTEX    18      12.000000       -24.000000      16.000000\r
1427                         *MESH_VERTEX    19      -12.000000      -32.000000      16.000000\r
1428                         *MESH_VERTEX    20      12.000000       -32.000000      16.000000\r
1429                         *MESH_VERTEX    21      20.000000       -48.000000      16.000000\r
1430                         *MESH_VERTEX    22      12.000000       -48.000000      16.000000\r
1431                         *MESH_VERTEX    23      -20.000000      -32.000000      16.000000\r
1432                         *MESH_VERTEX    24      28.000000       -48.000000      16.000000\r
1433                         *MESH_VERTEX    25      20.000000       -32.000000      16.000000\r
1434                         *MESH_VERTEX    26      -12.000000      -48.000000      16.000000\r
1435                         *MESH_VERTEX    27      -28.000000      -32.000000      16.000000\r
1436                         *MESH_VERTEX    28      28.000000       -32.000000      16.000000\r
1437                         *MESH_VERTEX    29      -28.000000      -48.000000      16.000000\r
1438                 }\r
1439                 *MESH_NORMALS   {\r
1440                         *MESH_FACENORMAL        0       0.260617        -0.141490       0.955018\r
1441                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
1442                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
1443                         *MESH_FACENORMAL        3       0.268721        0.023058        0.962942\r
1444                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
1445                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
1446                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1447                         *MESH_FACENORMAL        7       -0.146515       -0.023157       0.988937\r
1448                         *MESH_FACENORMAL        8       -0.268721       -0.023058       0.962942\r
1449                         *MESH_FACENORMAL        9       -0.399893       0.146371        0.904799\r
1450                         *MESH_FACENORMAL        10      -0.141996       0.141996        0.979630\r
1451                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
1452                         *MESH_FACENORMAL        12      0.000000        0.000000        -1.000000\r
1453                         *MESH_FACENORMAL        13      0.000000        0.000000        -1.000000\r
1454                         *MESH_FACENORMAL        14      0.000000        0.000000        -1.000000\r
1455                         *MESH_FACENORMAL        15      0.000000        0.000000        -1.000000\r
1456                         *MESH_FACENORMAL        16      0.000000        0.000000        -1.000000\r
1457                         *MESH_FACENORMAL        17      0.000000        0.000000        -1.000000\r
1458                         *MESH_FACENORMAL        18      0.000000        0.000000        -1.000000\r
1459                         *MESH_FACENORMAL        19      0.000000        0.000000        -1.000000\r
1460                         *MESH_FACENORMAL        20      0.000000        0.000000        -1.000000\r
1461                         *MESH_FACENORMAL        21      0.000000        0.000000        -1.000000\r
1462                         *MESH_FACENORMAL        22      0.000000        0.000000        -1.000000\r
1463                         *MESH_FACENORMAL        23      0.000000        0.000000        -1.000000\r
1464                         *MESH_FACENORMAL        24      0.000000        0.000000        -1.000000\r
1465                         *MESH_FACENORMAL        25      0.000000        0.000000        -1.000000\r
1466                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1467                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1468                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1469                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1470                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
1471                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
1472                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
1473                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
1474                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
1475                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
1476                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
1477                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
1478                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
1479                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
1480                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
1481                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
1482                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
1483                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        1.000000\r
1484                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        1.000000\r
1485                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        1.000000\r
1486                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        1.000000\r
1487                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        1.000000\r
1488                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        1.000000\r
1489                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        1.000000\r
1490                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        1.000000\r
1491                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        1.000000\r
1492                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        1.000000\r
1493                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        1.000000\r
1494                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        1.000000\r
1495                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        1.000000\r
1496                 }\r
1497                 *MESH_FACE_LIST {\r
1498                         *MESH_FACE      0       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1499                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1500                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1501                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1502                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1503                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1504                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1505                         *MESH_FACE      7       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1506                         *MESH_FACE      8       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1507                         *MESH_FACE      9       A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1508                         *MESH_FACE      10      A:      11      B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1509                         *MESH_FACE      11      A:      12      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1510                         *MESH_FACE      12      A:      14      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1511                         *MESH_FACE      13      A:      15      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1512                         *MESH_FACE      14      A:      16      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1513                         *MESH_FACE      15      A:      17      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1514                         *MESH_FACE      16      A:      18      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1515                         *MESH_FACE      17      A:      19      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1516                         *MESH_FACE      18      A:      20      B:      21      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1517                         *MESH_FACE      19      A:      20      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1518                         *MESH_FACE      20      A:      19      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1519                         *MESH_FACE      21      A:      19      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1520                         *MESH_FACE      22      A:      22      B:      23      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1521                         *MESH_FACE      23      A:      23      B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1522                         *MESH_FACE      24      A:      24      B:      28      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1523                         *MESH_FACE      25      A:      26      B:      27      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1524                 }\r
1525                 *MESH_NUMTVERTEX        30\r
1526                 *MESH_TVERTLIST {\r
1527                         *MESH_TVERT     0       0.500000        0.250000        1.000000\r
1528                         *MESH_TVERT     1       0.437500        0.125000        1.000000\r
1529                         *MESH_TVERT     2       0.437500        0.250000        1.000000\r
1530                         *MESH_TVERT     3       0.500000        0.125000        1.000000\r
1531                         *MESH_TVERT     4       0.562500        0.250000        1.000000\r
1532                         *MESH_TVERT     5       0.562500        0.125000        1.000000\r
1533                         *MESH_TVERT     6       0.750000        0.250000        1.000000\r
1534                         *MESH_TVERT     7       0.750000        0.125000        1.000000\r
1535                         *MESH_TVERT     8       0.812500        0.250000        1.000000\r
1536                         *MESH_TVERT     9       0.875000        0.125000        1.000000\r
1537                         *MESH_TVERT     10      0.875000        0.250000        1.000000\r
1538                         *MESH_TVERT     11      0.562500        0.687500        1.000000\r
1539                         *MESH_TVERT     12      0.750000        0.750000        1.000000\r
1540                         *MESH_TVERT     13      0.562500        0.750000        1.000000\r
1541                         *MESH_TVERT     14      0.562500        0.625000        1.000000\r
1542                         *MESH_TVERT     15      0.750000        0.687500        1.000000\r
1543                         *MESH_TVERT     16      0.562500        0.375000        1.000000\r
1544                         *MESH_TVERT     17      0.750000        0.312500        1.000000\r
1545                         *MESH_TVERT     18      0.562500        0.312500        1.000000\r
1546                         *MESH_TVERT     19      0.750000        0.250000        1.000000\r
1547                         *MESH_TVERT     20      0.562500        0.250000        1.000000\r
1548                         *MESH_TVERT     21      0.500000        0.125000        1.000000\r
1549                         *MESH_TVERT     22      0.562500        0.125000        1.000000\r
1550                         *MESH_TVERT     23      0.812500        0.250000        1.000000\r
1551                         *MESH_TVERT     24      0.437500        0.125000        1.000000\r
1552                         *MESH_TVERT     25      0.500000        0.250000        1.000000\r
1553                         *MESH_TVERT     26      0.750000        0.125000        1.000000\r
1554                         *MESH_TVERT     27      0.875000        0.250000        1.000000\r
1555                         *MESH_TVERT     28      0.437500        0.250000        1.000000\r
1556                         *MESH_TVERT     29      0.875000        0.125000        1.000000\r
1557                 }\r
1558                 *MESH_NUMTVFACES        26\r
1559                 *MESH_TFACELIST {\r
1560                         *MESH_TFACE     0       0       3       4\r
1561                         *MESH_TFACE     1       0       1       3\r
1562                         *MESH_TFACE     2       3       5       4\r
1563                         *MESH_TFACE     3       4       5       6\r
1564                         *MESH_TFACE     4       0       2       1\r
1565                         *MESH_TFACE     5       5       7       6\r
1566                         *MESH_TFACE     6       6       7       8\r
1567                         *MESH_TFACE     7       7       9       8\r
1568                         *MESH_TFACE     8       8       9       10\r
1569                         *MESH_TFACE     9       11      13      12\r
1570                         *MESH_TFACE     10      11      12      14\r
1571                         *MESH_TFACE     11      12      15      14\r
1572                         *MESH_TFACE     12      14      15      16\r
1573                         *MESH_TFACE     13      15      17      16\r
1574                         *MESH_TFACE     14      16      17      18\r
1575                         *MESH_TFACE     15      17      19      18\r
1576                         *MESH_TFACE     16      18      19      20\r
1577                         *MESH_TFACE     17      19      21      20\r
1578                         *MESH_TFACE     18      20      21      24\r
1579                         *MESH_TFACE     19      20      24      25\r
1580                         *MESH_TFACE     20      19      22      21\r
1581                         *MESH_TFACE     21      19      23      22\r
1582                         *MESH_TFACE     22      22      23      26\r
1583                         *MESH_TFACE     23      23      27      26\r
1584                         *MESH_TFACE     24      24      28      25\r
1585                         *MESH_TFACE     25      26      27      29\r
1586                 }\r
1587         }\r
1588         *PROP_MOTIONBLUR        0\r
1589         *PROP_CASTSHADOW        1\r
1590         *PROP_RECVSHADOW        1\r
1591         *MATERIAL_REF   11\r
1592 }\r
1593 *GEOMOBJECT     {\r
1594         *NODE_NAME      "mat11model0surf44"\r
1595         *NODE_TM        {\r
1596                 *NODE_NAME      "mat11model0surf44"\r
1597                 *INHERIT_POS    0       0       0\r
1598                 *INHERIT_ROT    0       0       0\r
1599                 *INHERIT_SCL    0       0       0\r
1600                 *TM_ROW0        1.0     0       0\r
1601                 *TM_ROW1        0       1.0     0\r
1602                 *TM_ROW2        0       0       1.0\r
1603                 *TM_ROW3        0       0       0\r
1604                 *TM_POS 0.000000        0.000000        0.000000\r
1605         }\r
1606         *MESH   {\r
1607                 *TIMEVALUE      0\r
1608                 *MESH_NUMVERTEX 11\r
1609                 *MESH_NUMFACES  9\r
1610                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1611                 *MESH_VERTEX_LIST       {\r
1612                         *MESH_VERTEX    0       20.000000       -48.000000      32.000000\r
1613                         *MESH_VERTEX    1       28.000000       -48.000000      16.000000\r
1614                         *MESH_VERTEX    2       28.000000       -48.000000      32.000000\r
1615                         *MESH_VERTEX    3       20.000000       -48.000000      16.000000\r
1616                         *MESH_VERTEX    4       12.000000       -48.000000      32.000000\r
1617                         *MESH_VERTEX    5       -12.000000      -48.000000      32.000000\r
1618                         *MESH_VERTEX    6       12.000000       -48.000000      16.000000\r
1619                         *MESH_VERTEX    7       -12.000000      -48.000000      16.000000\r
1620                         *MESH_VERTEX    8       -20.000000      -48.000000      32.000000\r
1621                         *MESH_VERTEX    9       -28.000000      -48.000000      16.000000\r
1622                         *MESH_VERTEX    10      -28.000000      -48.000000      32.000000\r
1623                 }\r
1624                 *MESH_NORMALS   {\r
1625                         *MESH_FACENORMAL        0       0.260617        -0.141490       0.955018\r
1626                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
1627                         *MESH_FACENORMAL        2       0.259579        -0.259579       0.930182\r
1628                         *MESH_FACENORMAL        3       0.268721        0.023058        0.962942\r
1629                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
1630                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
1631                         *MESH_FACENORMAL        6       0.141490        0.260617        0.955018\r
1632                         *MESH_FACENORMAL        7       -0.146515       -0.023157       0.988937\r
1633                         *MESH_FACENORMAL        8       -0.268721       -0.023058       0.962942\r
1634                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1635                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1636                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1637                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1638                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
1639                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
1640                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
1641                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
1642                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
1643                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
1644                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
1645                 }\r
1646                 *MESH_FACE_LIST {\r
1647                         *MESH_FACE      0       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1648                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1649                         *MESH_FACE      2       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1650                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1651                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1652                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1653                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1654                         *MESH_FACE      7       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1655                         *MESH_FACE      8       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1656                 }\r
1657                 *MESH_NUMTVERTEX        11\r
1658                 *MESH_TVERTLIST {\r
1659                         *MESH_TVERT     0       1.000000        0.250000        1.000000\r
1660                         *MESH_TVERT     1       1.062500        0.125000        1.000000\r
1661                         *MESH_TVERT     2       1.062500        0.250000        1.000000\r
1662                         *MESH_TVERT     3       1.000000        0.125000        1.000000\r
1663                         *MESH_TVERT     4       0.937500        0.250000        1.000000\r
1664                         *MESH_TVERT     5       0.750000        0.250000        1.000000\r
1665                         *MESH_TVERT     6       0.937500        0.125000        1.000000\r
1666                         *MESH_TVERT     7       0.750000        0.125000        1.000000\r
1667                         *MESH_TVERT     8       0.687500        0.250000        1.000000\r
1668                         *MESH_TVERT     9       0.625000        0.125000        1.000000\r
1669                         *MESH_TVERT     10      0.625000        0.250000        1.000000\r
1670                 }\r
1671                 *MESH_NUMTVFACES        9\r
1672                 *MESH_TFACELIST {\r
1673                         *MESH_TFACE     0       0       3       4\r
1674                         *MESH_TFACE     1       0       1       3\r
1675                         *MESH_TFACE     2       3       6       4\r
1676                         *MESH_TFACE     3       4       6       5\r
1677                         *MESH_TFACE     4       0       2       1\r
1678                         *MESH_TFACE     5       5       6       7\r
1679                         *MESH_TFACE     6       5       7       8\r
1680                         *MESH_TFACE     7       7       9       8\r
1681                         *MESH_TFACE     8       8       9       10\r
1682                 }\r
1683         }\r
1684         *PROP_MOTIONBLUR        0\r
1685         *PROP_CASTSHADOW        1\r
1686         *PROP_RECVSHADOW        1\r
1687         *MATERIAL_REF   11\r
1688 }\r
1689 *GEOMOBJECT     {\r
1690         *NODE_NAME      "mat11model0surf45"\r
1691         *NODE_TM        {\r
1692                 *NODE_NAME      "mat11model0surf45"\r
1693                 *INHERIT_POS    0       0       0\r
1694                 *INHERIT_ROT    0       0       0\r
1695                 *INHERIT_SCL    0       0       0\r
1696                 *TM_ROW0        1.0     0       0\r
1697                 *TM_ROW1        0       1.0     0\r
1698                 *TM_ROW2        0       0       1.0\r
1699                 *TM_ROW3        0       0       0\r
1700                 *TM_POS 0.000000        0.000000        0.000000\r
1701         }\r
1702         *MESH   {\r
1703                 *TIMEVALUE      0\r
1704                 *MESH_NUMVERTEX 9\r
1705                 *MESH_NUMFACES  7\r
1706                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1707                 *MESH_VERTEX_LIST       {\r
1708                         *MESH_VERTEX    0       12.000000       48.000000       16.000000\r
1709                         *MESH_VERTEX    1       12.000000       48.000000       32.000000\r
1710                         *MESH_VERTEX    2       12.000000       32.000000       16.000000\r
1711                         *MESH_VERTEX    3       12.000000       48.000000       40.000000\r
1712                         *MESH_VERTEX    4       12.000000       24.000000       16.000000\r
1713                         *MESH_VERTEX    5       12.000000       48.000000       48.000000\r
1714                         *MESH_VERTEX    6       12.000000       16.000000       16.000000\r
1715                         *MESH_VERTEX    7       12.000000       32.000000       48.000000\r
1716                         *MESH_VERTEX    8       12.000000       16.000000       32.000000\r
1717                 }\r
1718                 *MESH_NORMALS   {\r
1719                         *MESH_FACENORMAL        0       0.260617        -0.141490       0.955018\r
1720                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
1721                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
1722                         *MESH_FACENORMAL        3       0.268721        0.023058        0.962942\r
1723                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
1724                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
1725                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1726                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1727                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1728                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1729                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1730                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1731                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1732                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1733                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
1734                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
1735                 }\r
1736                 *MESH_FACE_LIST {\r
1737                         *MESH_FACE      0       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1738                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1739                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1740                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1741                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1742                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1743                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1744                 }\r
1745                 *MESH_NUMTVERTEX        9\r
1746                 *MESH_TVERTLIST {\r
1747                         *MESH_TVERT     0       0.750000        0.125000        1.000000\r
1748                         *MESH_TVERT     1       0.750000        0.250000        1.000000\r
1749                         *MESH_TVERT     2       0.625000        0.125000        1.000000\r
1750                         *MESH_TVERT     3       0.750000        0.312500        1.000000\r
1751                         *MESH_TVERT     4       0.562500        0.125000        1.000000\r
1752                         *MESH_TVERT     5       0.750000        0.375000        1.000000\r
1753                         *MESH_TVERT     6       0.500000        0.125000        1.000000\r
1754                         *MESH_TVERT     7       0.625000        0.375000        1.000000\r
1755                         *MESH_TVERT     8       0.500000        0.250000        1.000000\r
1756                 }\r
1757                 *MESH_NUMTVFACES        7\r
1758                 *MESH_TFACELIST {\r
1759                         *MESH_TFACE     0       2       4       3\r
1760                         *MESH_TFACE     1       1       2       3\r
1761                         *MESH_TFACE     2       3       4       5\r
1762                         *MESH_TFACE     3       4       6       5\r
1763                         *MESH_TFACE     4       0       2       1\r
1764                         *MESH_TFACE     5       5       6       7\r
1765                         *MESH_TFACE     6       6       8       7\r
1766                 }\r
1767         }\r
1768         *PROP_MOTIONBLUR        0\r
1769         *PROP_CASTSHADOW        1\r
1770         *PROP_RECVSHADOW        1\r
1771         *MATERIAL_REF   11\r
1772 }\r
1773 *GEOMOBJECT     {\r
1774         *NODE_NAME      "mat11model0surf46"\r
1775         *NODE_TM        {\r
1776                 *NODE_NAME      "mat11model0surf46"\r
1777                 *INHERIT_POS    0       0       0\r
1778                 *INHERIT_ROT    0       0       0\r
1779                 *INHERIT_SCL    0       0       0\r
1780                 *TM_ROW0        1.0     0       0\r
1781                 *TM_ROW1        0       1.0     0\r
1782                 *TM_ROW2        0       0       1.0\r
1783                 *TM_ROW3        0       0       0\r
1784                 *TM_POS 0.000000        0.000000        0.000000\r
1785         }\r
1786         *MESH   {\r
1787                 *TIMEVALUE      0\r
1788                 *MESH_NUMVERTEX 9\r
1789                 *MESH_NUMFACES  7\r
1790                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1791                 *MESH_VERTEX_LIST       {\r
1792                         *MESH_VERTEX    0       12.000000       -48.000000      48.000000\r
1793                         *MESH_VERTEX    1       12.000000       -16.000000      32.000000\r
1794                         *MESH_VERTEX    2       12.000000       -32.000000      48.000000\r
1795                         *MESH_VERTEX    3       12.000000       -16.000000      16.000000\r
1796                         *MESH_VERTEX    4       12.000000       -48.000000      40.000000\r
1797                         *MESH_VERTEX    5       12.000000       -24.000000      16.000000\r
1798                         *MESH_VERTEX    6       12.000000       -48.000000      32.000000\r
1799                         *MESH_VERTEX    7       12.000000       -32.000000      16.000000\r
1800                         *MESH_VERTEX    8       12.000000       -48.000000      16.000000\r
1801                 }\r
1802                 *MESH_NORMALS   {\r
1803                         *MESH_FACENORMAL        0       0.260617        -0.141490       0.955018\r
1804                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
1805                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
1806                         *MESH_FACENORMAL        3       0.268721        0.023058        0.962942\r
1807                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
1808                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
1809                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1810                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1811                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1812                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1813                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1814                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1815                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1816                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1817                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
1818                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
1819                 }\r
1820                 *MESH_FACE_LIST {\r
1821                         *MESH_FACE      0       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1822                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1823                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1824                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1825                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1826                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1827                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1828                 }\r
1829                 *MESH_NUMTVERTEX        9\r
1830                 *MESH_TVERTLIST {\r
1831                         *MESH_TVERT     0       0.750000        0.375000        1.000000\r
1832                         *MESH_TVERT     1       0.500000        0.250000        1.000000\r
1833                         *MESH_TVERT     2       0.625000        0.375000        1.000000\r
1834                         *MESH_TVERT     3       0.500000        0.125000        1.000000\r
1835                         *MESH_TVERT     4       0.750000        0.312500        1.000000\r
1836                         *MESH_TVERT     5       0.562500        0.125000        1.000000\r
1837                         *MESH_TVERT     6       0.750000        0.250000        1.000000\r
1838                         *MESH_TVERT     7       0.625000        0.125000        1.000000\r
1839                         *MESH_TVERT     8       0.750000        0.125000        1.000000\r
1840                 }\r
1841                 *MESH_NUMTVFACES        7\r
1842                 *MESH_TFACELIST {\r
1843                         *MESH_TFACE     0       0       3       4\r
1844                         *MESH_TFACE     1       0       1       3\r
1845                         *MESH_TFACE     2       3       5       4\r
1846                         *MESH_TFACE     3       4       5       6\r
1847                         *MESH_TFACE     4       0       2       1\r
1848                         *MESH_TFACE     5       5       7       6\r
1849                         *MESH_TFACE     6       6       7       8\r
1850                 }\r
1851         }\r
1852         *PROP_MOTIONBLUR        0\r
1853         *PROP_CASTSHADOW        1\r
1854         *PROP_RECVSHADOW        1\r
1855         *MATERIAL_REF   11\r
1856 }\r
1857 *GEOMOBJECT     {\r
1858         *NODE_NAME      "mat13model0surf47"\r
1859         *NODE_TM        {\r
1860                 *NODE_NAME      "mat13model0surf47"\r
1861                 *INHERIT_POS    0       0       0\r
1862                 *INHERIT_ROT    0       0       0\r
1863                 *INHERIT_SCL    0       0       0\r
1864                 *TM_ROW0        1.0     0       0\r
1865                 *TM_ROW1        0       1.0     0\r
1866                 *TM_ROW2        0       0       1.0\r
1867                 *TM_ROW3        0       0       0\r
1868                 *TM_POS 0.000000        0.000000        0.000000\r
1869         }\r
1870         *MESH   {\r
1871                 *TIMEVALUE      0\r
1872                 *MESH_NUMVERTEX 4\r
1873                 *MESH_NUMFACES  2\r
1874                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1875                 *MESH_VERTEX_LIST       {\r
1876                         *MESH_VERTEX    0       12.000000       40.000000       40.000000\r
1877                         *MESH_VERTEX    1       -12.000000      24.000000       24.000000\r
1878                         *MESH_VERTEX    2       -12.000000      40.000000       40.000000\r
1879                         *MESH_VERTEX    3       12.000000       24.000000       24.000000\r
1880                 }\r
1881                 *MESH_NORMALS   {\r
1882                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
1883                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
1884                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
1885                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
1886                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
1887                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
1888                 }\r
1889                 *MESH_FACE_LIST {\r
1890                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1891                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1892                 }\r
1893                 *MESH_NUMTVERTEX        4\r
1894                 *MESH_TVERTLIST {\r
1895                         *MESH_TVERT     0       -0.000002       0.999990        1.000000\r
1896                         *MESH_TVERT     1       0.999998        -0.000010       1.000000\r
1897                         *MESH_TVERT     2       -0.000002       -0.000010       1.000000\r
1898                         *MESH_TVERT     3       0.999998        0.999990        1.000000\r
1899                 }\r
1900                 *MESH_NUMTVFACES        2\r
1901                 *MESH_TFACELIST {\r
1902                         *MESH_TFACE     0       0       2       1\r
1903                         *MESH_TFACE     1       3       0       1\r
1904                 }\r
1905         }\r
1906         *PROP_MOTIONBLUR        0\r
1907         *PROP_CASTSHADOW        1\r
1908         *PROP_RECVSHADOW        1\r
1909         *MATERIAL_REF   13\r
1910 }\r
1911 *GEOMOBJECT     {\r
1912         *NODE_NAME      "mat13model0surf48"\r
1913         *NODE_TM        {\r
1914                 *NODE_NAME      "mat13model0surf48"\r
1915                 *INHERIT_POS    0       0       0\r
1916                 *INHERIT_ROT    0       0       0\r
1917                 *INHERIT_SCL    0       0       0\r
1918                 *TM_ROW0        1.0     0       0\r
1919                 *TM_ROW1        0       1.0     0\r
1920                 *TM_ROW2        0       0       1.0\r
1921                 *TM_ROW3        0       0       0\r
1922                 *TM_POS 0.000000        0.000000        0.000000\r
1923         }\r
1924         *MESH   {\r
1925                 *TIMEVALUE      0\r
1926                 *MESH_NUMVERTEX 4\r
1927                 *MESH_NUMFACES  2\r
1928                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1929                 *MESH_VERTEX_LIST       {\r
1930                         *MESH_VERTEX    0       12.000000       -24.000000      24.000000\r
1931                         *MESH_VERTEX    1       -12.000000      -40.000000      40.000000\r
1932                         *MESH_VERTEX    2       -12.000000      -24.000000      24.000000\r
1933                         *MESH_VERTEX    3       12.000000       -40.000000      40.000000\r
1934                 }\r
1935                 *MESH_NORMALS   {\r
1936                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
1937                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
1938                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
1939                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
1940                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
1941                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
1942                 }\r
1943                 *MESH_FACE_LIST {\r
1944                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1945                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1946                 }\r
1947                 *MESH_NUMTVERTEX        4\r
1948                 *MESH_TVERTLIST {\r
1949                         *MESH_TVERT     0       0.999985        0.000008        1.000000\r
1950                         *MESH_TVERT     1       -0.000015       1.000008        1.000000\r
1951                         *MESH_TVERT     2       0.999985        1.000008        1.000000\r
1952                         *MESH_TVERT     3       -0.000015       0.000008        1.000000\r
1953                 }\r
1954                 *MESH_NUMTVFACES        2\r
1955                 *MESH_TFACELIST {\r
1956                         *MESH_TFACE     0       0       2       1\r
1957                         *MESH_TFACE     1       3       0       1\r
1958                 }\r
1959         }\r
1960         *PROP_MOTIONBLUR        0\r
1961         *PROP_CASTSHADOW        1\r
1962         *PROP_RECVSHADOW        1\r
1963         *MATERIAL_REF   13\r
1964 }\r
1965 *GEOMOBJECT     {\r
1966         *NODE_NAME      "mat6model0surf49"\r
1967         *NODE_TM        {\r
1968                 *NODE_NAME      "mat6model0surf49"\r
1969                 *INHERIT_POS    0       0       0\r
1970                 *INHERIT_ROT    0       0       0\r
1971                 *INHERIT_SCL    0       0       0\r
1972                 *TM_ROW0        1.0     0       0\r
1973                 *TM_ROW1        0       1.0     0\r
1974                 *TM_ROW2        0       0       1.0\r
1975                 *TM_ROW3        0       0       0\r
1976                 *TM_POS 0.000000        0.000000        0.000000\r
1977         }\r
1978         *MESH   {\r
1979                 *TIMEVALUE      0\r
1980                 *MESH_NUMVERTEX 13\r
1981                 *MESH_NUMFACES  9\r
1982                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1983                 *MESH_VERTEX_LIST       {\r
1984                         *MESH_VERTEX    0       12.000000       48.000000       40.000000\r
1985                         *MESH_VERTEX    1       20.000000       48.000000       48.000000\r
1986                         *MESH_VERTEX    2       12.000000       48.000000       48.000000\r
1987                         *MESH_VERTEX    3       20.000000       48.000000       32.000000\r
1988                         *MESH_VERTEX    4       12.000000       48.000000       32.000000\r
1989                         *MESH_VERTEX    5       20.000000       48.000000       16.000000\r
1990                         *MESH_VERTEX    6       -12.000000      48.000000       40.000000\r
1991                         *MESH_VERTEX    7       12.000000       48.000000       32.000000\r
1992                         *MESH_VERTEX    8       12.000000       48.000000       40.000000\r
1993                         *MESH_VERTEX    9       12.000000       48.000000       16.000000\r
1994                         *MESH_VERTEX    10      -12.000000      48.000000       32.000000\r
1995                         *MESH_VERTEX    11      12.000000       48.000000       16.000000\r
1996                         *MESH_VERTEX    12      -12.000000      48.000000       16.000000\r
1997                 }\r
1998                 *MESH_NORMALS   {\r
1999                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
2000                         *MESH_FACENORMAL        1       0.260617        -0.141490       0.955018\r
2001                         *MESH_FACENORMAL        2       0.252725        0.000000        0.967538\r
2002                         *MESH_FACENORMAL        3       0.411187        0.000000        0.911551\r
2003                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
2004                         *MESH_FACENORMAL        5       0.132460        0.000000        0.991188\r
2005                         *MESH_FACENORMAL        6       -0.117758       -0.117758       0.986036\r
2006                         *MESH_FACENORMAL        7       -0.260617       0.141490        0.955018\r
2007                         *MESH_FACENORMAL        8       -0.260617       0.141490        0.955018\r
2008                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2009                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2010                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2011                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2012                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
2013                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
2014                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
2015                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
2016                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
2017                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
2018                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
2019                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
2020                         *MESH_VERTEXNORMAL      12      0.000000        1.000000        0.000000\r
2021                 }\r
2022                 *MESH_FACE_LIST {\r
2023                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2024                         *MESH_FACE      1       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2025                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2026                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2027                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2028                         *MESH_FACE      5       A:      4       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2029                         *MESH_FACE      6       A:      6       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2030                         *MESH_FACE      7       A:      7       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2031                         *MESH_FACE      8       A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2032                 }\r
2033                 *MESH_NUMTVERTEX        13\r
2034                 *MESH_TVERTLIST {\r
2035                         *MESH_TVERT     0       0.875000        0.437500        1.000000\r
2036                         *MESH_TVERT     1       0.812500        0.500000        1.000000\r
2037                         *MESH_TVERT     2       0.875000        0.500000        1.000000\r
2038                         *MESH_TVERT     3       0.812500        0.375000        1.000000\r
2039                         *MESH_TVERT     4       0.875000        0.375000        1.000000\r
2040                         *MESH_TVERT     5       0.812500        0.250000        1.000000\r
2041                         *MESH_TVERT     6       1.000000        0.437500        1.000000\r
2042                         *MESH_TVERT     7       0.812500        0.375000        1.000000\r
2043                         *MESH_TVERT     8       0.812500        0.437500        1.000000\r
2044                         *MESH_TVERT     9       0.875000        0.250000        1.000000\r
2045                         *MESH_TVERT     10      1.000000        0.375000        1.000000\r
2046                         *MESH_TVERT     11      0.812500        0.250000        1.000000\r
2047                         *MESH_TVERT     12      1.000000        0.250000        1.000000\r
2048                 }\r
2049                 *MESH_NUMTVFACES        9\r
2050                 *MESH_TFACELIST {\r
2051                         *MESH_TFACE     0       0       1       3\r
2052                         *MESH_TFACE     1       0       3       4\r
2053                         *MESH_TFACE     2       0       2       1\r
2054                         *MESH_TFACE     3       3       5       4\r
2055                         *MESH_TFACE     4       6       8       7\r
2056                         *MESH_TFACE     5       4       5       9\r
2057                         *MESH_TFACE     6       6       7       10\r
2058                         *MESH_TFACE     7       7       11      10\r
2059                         *MESH_TFACE     8       10      11      12\r
2060                 }\r
2061         }\r
2062         *PROP_MOTIONBLUR        0\r
2063         *PROP_CASTSHADOW        1\r
2064         *PROP_RECVSHADOW        1\r
2065         *MATERIAL_REF   6\r
2066 }\r
2067 *GEOMOBJECT     {\r
2068         *NODE_NAME      "mat6model0surf50"\r
2069         *NODE_TM        {\r
2070                 *NODE_NAME      "mat6model0surf50"\r
2071                 *INHERIT_POS    0       0       0\r
2072                 *INHERIT_ROT    0       0       0\r
2073                 *INHERIT_SCL    0       0       0\r
2074                 *TM_ROW0        1.0     0       0\r
2075                 *TM_ROW1        0       1.0     0\r
2076                 *TM_ROW2        0       0       1.0\r
2077                 *TM_ROW3        0       0       0\r
2078                 *TM_POS 0.000000        0.000000        0.000000\r
2079         }\r
2080         *MESH   {\r
2081                 *TIMEVALUE      0\r
2082                 *MESH_NUMVERTEX 13\r
2083                 *MESH_NUMFACES  9\r
2084                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2085                 *MESH_VERTEX_LIST       {\r
2086                         *MESH_VERTEX    0       12.000000       32.000000       16.000000\r
2087                         *MESH_VERTEX    1       20.000000       32.000000       16.000000\r
2088                         *MESH_VERTEX    2       20.000000       48.000000       16.000000\r
2089                         *MESH_VERTEX    3       12.000000       48.000000       16.000000\r
2090                         *MESH_VERTEX    4       12.000000       24.000000       16.000000\r
2091                         *MESH_VERTEX    5       20.000000       16.000000       16.000000\r
2092                         *MESH_VERTEX    6       12.000000       16.000000       16.000000\r
2093                         *MESH_VERTEX    7       -12.000000      48.000000       16.000000\r
2094                         *MESH_VERTEX    8       12.000000       32.000000       16.000000\r
2095                         *MESH_VERTEX    9       12.000000       48.000000       16.000000\r
2096                         *MESH_VERTEX    10      -12.000000      32.000000       16.000000\r
2097                         *MESH_VERTEX    11      12.000000       24.000000       16.000000\r
2098                         *MESH_VERTEX    12      -12.000000      24.000000       16.000000\r
2099                 }\r
2100                 *MESH_NORMALS   {\r
2101                         *MESH_FACENORMAL        0       0.369076        0.000000        0.929399\r
2102                         *MESH_FACENORMAL        1       0.252725        0.000000        0.967538\r
2103                         *MESH_FACENORMAL        2       0.504623        0.141193        0.851716\r
2104                         *MESH_FACENORMAL        3       0.141996        -0.141996       0.979630\r
2105                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
2106                         *MESH_FACENORMAL        5       -0.146515       -0.023157       0.988937\r
2107                         *MESH_FACENORMAL        6       -0.117758       0.117758        0.986036\r
2108                         *MESH_FACENORMAL        7       -0.259579       0.259579        0.930182\r
2109                         *MESH_FACENORMAL        8       -0.260617       0.141490        0.955018\r
2110                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2111                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2112                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2113                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2114                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2115                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2116                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2117                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2118                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
2119                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
2120                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
2121                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
2122                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
2123                 }\r
2124                 *MESH_FACE_LIST {\r
2125                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2126                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2127                         *MESH_FACE      2       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2128                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2129                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2130                         *MESH_FACE      5       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2131                         *MESH_FACE      6       A:      7       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2132                         *MESH_FACE      7       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2133                         *MESH_FACE      8       A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2134                 }\r
2135                 *MESH_NUMTVERTEX        13\r
2136                 *MESH_TVERTLIST {\r
2137                         *MESH_TVERT     0       0.125000        0.125000        1.000000\r
2138                         *MESH_TVERT     1       0.187500        0.125000        1.000000\r
2139                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
2140                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
2141                         *MESH_TVERT     4       0.125000        0.187500        1.000000\r
2142                         *MESH_TVERT     5       0.187500        0.250000        1.000000\r
2143                         *MESH_TVERT     6       0.125000        0.250000        1.000000\r
2144                         *MESH_TVERT     7       0.000000        0.000000        1.000000\r
2145                         *MESH_TVERT     8       0.187500        0.125000        1.000000\r
2146                         *MESH_TVERT     9       0.187500        0.000000        1.000000\r
2147                         *MESH_TVERT     10      0.000000        0.125000        1.000000\r
2148                         *MESH_TVERT     11      0.187500        0.187500        1.000000\r
2149                         *MESH_TVERT     12      0.000000        0.187500        1.000000\r
2150                 }\r
2151                 *MESH_NUMTVFACES        9\r
2152                 *MESH_TFACELIST {\r
2153                         *MESH_TFACE     0       0       1       4\r
2154                         *MESH_TFACE     1       0       2       1\r
2155                         *MESH_TFACE     2       1       5       4\r
2156                         *MESH_TFACE     3       0       3       2\r
2157                         *MESH_TFACE     4       4       5       6\r
2158                         *MESH_TFACE     5       7       9       8\r
2159                         *MESH_TFACE     6       7       8       10\r
2160                         *MESH_TFACE     7       8       11      10\r
2161                         *MESH_TFACE     8       10      11      12\r
2162                 }\r
2163         }\r
2164         *PROP_MOTIONBLUR        0\r
2165         *PROP_CASTSHADOW        1\r
2166         *PROP_RECVSHADOW        1\r
2167         *MATERIAL_REF   6\r
2168 }\r
2169 *GEOMOBJECT     {\r
2170         *NODE_NAME      "mat6model0surf51"\r
2171         *NODE_TM        {\r
2172                 *NODE_NAME      "mat6model0surf51"\r
2173                 *INHERIT_POS    0       0       0\r
2174                 *INHERIT_ROT    0       0       0\r
2175                 *INHERIT_SCL    0       0       0\r
2176                 *TM_ROW0        1.0     0       0\r
2177                 *TM_ROW1        0       1.0     0\r
2178                 *TM_ROW2        0       0       1.0\r
2179                 *TM_ROW3        0       0       0\r
2180                 *TM_POS 0.000000        0.000000        0.000000\r
2181         }\r
2182         *MESH   {\r
2183                 *TIMEVALUE      0\r
2184                 *MESH_NUMVERTEX 13\r
2185                 *MESH_NUMFACES  9\r
2186                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2187                 *MESH_VERTEX_LIST       {\r
2188                         *MESH_VERTEX    0       12.000000       -24.000000      16.000000\r
2189                         *MESH_VERTEX    1       20.000000       -16.000000      16.000000\r
2190                         *MESH_VERTEX    2       12.000000       -16.000000      16.000000\r
2191                         *MESH_VERTEX    3       20.000000       -32.000000      16.000000\r
2192                         *MESH_VERTEX    4       12.000000       -32.000000      16.000000\r
2193                         *MESH_VERTEX    5       20.000000       -48.000000      16.000000\r
2194                         *MESH_VERTEX    6       12.000000       -48.000000      16.000000\r
2195                         *MESH_VERTEX    7       -12.000000      -24.000000      16.000000\r
2196                         *MESH_VERTEX    8       12.000000       -32.000000      16.000000\r
2197                         *MESH_VERTEX    9       12.000000       -24.000000      16.000000\r
2198                         *MESH_VERTEX    10      -12.000000      -32.000000      16.000000\r
2199                         *MESH_VERTEX    11      -12.000000      -48.000000      16.000000\r
2200                         *MESH_VERTEX    12      12.000000       -48.000000      16.000000\r
2201                 }\r
2202                 *MESH_NORMALS   {\r
2203                         *MESH_FACENORMAL        0       0.260617        -0.141490       0.955018\r
2204                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
2205                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
2206                         *MESH_FACENORMAL        3       0.252725        0.000000        0.967538\r
2207                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
2208                         *MESH_FACENORMAL        5       -0.146515       -0.023157       0.988937\r
2209                         *MESH_FACENORMAL        6       -0.117758       0.117758        0.986036\r
2210                         *MESH_FACENORMAL        7       -0.117758       0.117758        0.986036\r
2211                         *MESH_FACENORMAL        8       -0.260617       0.141490        0.955018\r
2212                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2213                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2214                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2215                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2216                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2217                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2218                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2219                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2220                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
2221                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
2222                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
2223                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
2224                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
2225                 }\r
2226                 *MESH_FACE_LIST {\r
2227                         *MESH_FACE      0       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2228                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2229                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2230                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2231                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2232                         *MESH_FACE      5       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2233                         *MESH_FACE      6       A:      7       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2234                         *MESH_FACE      7       A:      8       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2235                         *MESH_FACE      8       A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2236                 }\r
2237                 *MESH_NUMTVERTEX        13\r
2238                 *MESH_TVERTLIST {\r
2239                         *MESH_TVERT     0       0.125000        0.187500        1.000000\r
2240                         *MESH_TVERT     1       0.187500        0.250000        1.000000\r
2241                         *MESH_TVERT     2       0.125000        0.250000        1.000000\r
2242                         *MESH_TVERT     3       0.187500        0.125000        1.000000\r
2243                         *MESH_TVERT     4       0.125000        0.125000        1.000000\r
2244                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
2245                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
2246                         *MESH_TVERT     7       0.187500        0.187500        1.000000\r
2247                         *MESH_TVERT     8       0.000000        0.125000        1.000000\r
2248                         *MESH_TVERT     9       0.000000        0.187500        1.000000\r
2249                         *MESH_TVERT     10      0.187500        0.125000        1.000000\r
2250                         *MESH_TVERT     11      0.187500        0.000000        1.000000\r
2251                         *MESH_TVERT     12      0.000000        0.000000        1.000000\r
2252                 }\r
2253                 *MESH_NUMTVFACES        9\r
2254                 *MESH_TFACELIST {\r
2255                         *MESH_TFACE     0       0       3       4\r
2256                         *MESH_TFACE     1       0       1       3\r
2257                         *MESH_TFACE     2       3       5       4\r
2258                         *MESH_TFACE     3       0       2       1\r
2259                         *MESH_TFACE     4       4       5       6\r
2260                         *MESH_TFACE     5       7       9       8\r
2261                         *MESH_TFACE     6       7       8       10\r
2262                         *MESH_TFACE     7       8       12      10\r
2263                         *MESH_TFACE     8       10      12      11\r
2264                 }\r
2265         }\r
2266         *PROP_MOTIONBLUR        0\r
2267         *PROP_CASTSHADOW        1\r
2268         *PROP_RECVSHADOW        1\r
2269         *MATERIAL_REF   6\r
2270 }\r
2271 *GEOMOBJECT     {\r
2272         *NODE_NAME      "mat6model0surf52"\r
2273         *NODE_TM        {\r
2274                 *NODE_NAME      "mat6model0surf52"\r
2275                 *INHERIT_POS    0       0       0\r
2276                 *INHERIT_ROT    0       0       0\r
2277                 *INHERIT_SCL    0       0       0\r
2278                 *TM_ROW0        1.0     0       0\r
2279                 *TM_ROW1        0       1.0     0\r
2280                 *TM_ROW2        0       0       1.0\r
2281                 *TM_ROW3        0       0       0\r
2282                 *TM_POS 0.000000        0.000000        0.000000\r
2283         }\r
2284         *MESH   {\r
2285                 *TIMEVALUE      0\r
2286                 *MESH_NUMVERTEX 13\r
2287                 *MESH_NUMFACES  9\r
2288                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2289                 *MESH_VERTEX_LIST       {\r
2290                         *MESH_VERTEX    0       20.000000       -48.000000      48.000000\r
2291                         *MESH_VERTEX    1       12.000000       -48.000000      40.000000\r
2292                         *MESH_VERTEX    2       12.000000       -48.000000      48.000000\r
2293                         *MESH_VERTEX    3       12.000000       -48.000000      32.000000\r
2294                         *MESH_VERTEX    4       12.000000       -48.000000      32.000000\r
2295                         *MESH_VERTEX    5       -12.000000      -48.000000      32.000000\r
2296                         *MESH_VERTEX    6       12.000000       -48.000000      40.000000\r
2297                         *MESH_VERTEX    7       20.000000       -48.000000      32.000000\r
2298                         *MESH_VERTEX    8       12.000000       -48.000000      16.000000\r
2299                         *MESH_VERTEX    9       20.000000       -48.000000      16.000000\r
2300                         *MESH_VERTEX    10      -12.000000      -48.000000      40.000000\r
2301                         *MESH_VERTEX    11      12.000000       -48.000000      16.000000\r
2302                         *MESH_VERTEX    12      -12.000000      -48.000000      16.000000\r
2303                 }\r
2304                 *MESH_NORMALS   {\r
2305                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
2306                         *MESH_FACENORMAL        1       0.252725        0.000000        0.967538\r
2307                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
2308                         *MESH_FACENORMAL        3       0.141996        -0.141996       0.979630\r
2309                         *MESH_FACENORMAL        4       0.146515        -0.023157       0.988937\r
2310                         *MESH_FACENORMAL        5       -0.146515       -0.023157       0.988937\r
2311                         *MESH_FACENORMAL        6       0.023932        0.023932        0.999427\r
2312                         *MESH_FACENORMAL        7       0.260617        0.141490        0.955018\r
2313                         *MESH_FACENORMAL        8       -0.023157       0.146515        0.988937\r
2314                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2315                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2316                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2317                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2318                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
2319                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
2320                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
2321                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
2322                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
2323                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
2324                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
2325                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
2326                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
2327                 }\r
2328                 *MESH_FACE_LIST {\r
2329                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2330                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2331                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2332                         *MESH_FACE      3       A:      0       B:      3       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2333                         *MESH_FACE      4       A:      3       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2334                         *MESH_FACE      5       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2335                         *MESH_FACE      6       A:      5       B:      6       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2336                         *MESH_FACE      7       A:      4       B:      5       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2337                         *MESH_FACE      8       A:      4       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2338                 }\r
2339                 *MESH_NUMTVERTEX        13\r
2340                 *MESH_TVERTLIST {\r
2341                         *MESH_TVERT     0       0.812500        0.500000        1.000000\r
2342                         *MESH_TVERT     1       0.875000        0.437500        1.000000\r
2343                         *MESH_TVERT     2       0.875000        0.500000        1.000000\r
2344                         *MESH_TVERT     3       0.875000        0.375000        1.000000\r
2345                         *MESH_TVERT     4       1.000000        0.375000        1.000000\r
2346                         *MESH_TVERT     5       0.812500        0.375000        1.000000\r
2347                         *MESH_TVERT     6       1.000000        0.437500        1.000000\r
2348                         *MESH_TVERT     7       0.812500        0.375000        1.000000\r
2349                         *MESH_TVERT     8       0.875000        0.250000        1.000000\r
2350                         *MESH_TVERT     9       0.812500        0.250000        1.000000\r
2351                         *MESH_TVERT     10      0.812500        0.437500        1.000000\r
2352                         *MESH_TVERT     11      1.000000        0.250000        1.000000\r
2353                         *MESH_TVERT     12      0.812500        0.250000        1.000000\r
2354                 }\r
2355                 *MESH_NUMTVFACES        9\r
2356                 *MESH_TFACELIST {\r
2357                         *MESH_TFACE     0       0       1       3\r
2358                         *MESH_TFACE     1       0       2       1\r
2359                         *MESH_TFACE     2       4       6       5\r
2360                         *MESH_TFACE     3       0       3       7\r
2361                         *MESH_TFACE     4       3       8       7\r
2362                         *MESH_TFACE     5       7       8       9\r
2363                         *MESH_TFACE     6       5       6       10\r
2364                         *MESH_TFACE     7       4       5       12\r
2365                         *MESH_TFACE     8       4       12      11\r
2366                 }\r
2367         }\r
2368         *PROP_MOTIONBLUR        0\r
2369         *PROP_CASTSHADOW        1\r
2370         *PROP_RECVSHADOW        1\r
2371         *MATERIAL_REF   6\r
2372 }\r
2373 *GEOMOBJECT     {\r
2374         *NODE_NAME      "mat6model0surf53"\r
2375         *NODE_TM        {\r
2376                 *NODE_NAME      "mat6model0surf53"\r
2377                 *INHERIT_POS    0       0       0\r
2378                 *INHERIT_ROT    0       0       0\r
2379                 *INHERIT_SCL    0       0       0\r
2380                 *TM_ROW0        1.0     0       0\r
2381                 *TM_ROW1        0       1.0     0\r
2382                 *TM_ROW2        0       0       1.0\r
2383                 *TM_ROW3        0       0       0\r
2384                 *TM_POS 0.000000        0.000000        0.000000\r
2385         }\r
2386         *MESH   {\r
2387                 *TIMEVALUE      0\r
2388                 *MESH_NUMVERTEX 9\r
2389                 *MESH_NUMFACES  8\r
2390                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2391                 *MESH_VERTEX_LIST       {\r
2392                         *MESH_VERTEX    0       0.000000        40.000000       0.000000\r
2393                         *MESH_VERTEX    1       28.000000       32.000000       0.000000\r
2394                         *MESH_VERTEX    2       28.000000       64.000000       0.000000\r
2395                         *MESH_VERTEX    3       20.000000       32.000000       0.000000\r
2396                         *MESH_VERTEX    4       -28.000000      64.000000       0.000000\r
2397                         *MESH_VERTEX    5       -28.000000      32.000000       0.000000\r
2398                         *MESH_VERTEX    6       -20.000000      32.000000       0.000000\r
2399                         *MESH_VERTEX    7       12.000000       32.000000       0.000000\r
2400                         *MESH_VERTEX    8       -12.000000      32.000000       0.000000\r
2401                 }\r
2402                 *MESH_NORMALS   {\r
2403                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
2404                         *MESH_FACENORMAL        1       0.116158        0.000000        0.993231\r
2405                         *MESH_FACENORMAL        2       0.260617        0.141490        0.955018\r
2406                         *MESH_FACENORMAL        3       0.399893        -0.146371       0.904799\r
2407                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
2408                         *MESH_FACENORMAL        5       0.141996        -0.141996       0.979630\r
2409                         *MESH_FACENORMAL        6       0.000000        0.116158        0.993231\r
2410                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
2411                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2412                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2413                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2414                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2415                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2416                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2417                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2418                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2419                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
2420                 }\r
2421                 *MESH_FACE_LIST {\r
2422                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2423                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2424                         *MESH_FACE      2       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2425                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2426                         *MESH_FACE      4       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2427                         *MESH_FACE      5       A:      0       B:      3       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2428                         *MESH_FACE      6       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2429                         *MESH_FACE      7       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2430                 }\r
2431                 *MESH_NUMTVERTEX        9\r
2432                 *MESH_TVERTLIST {\r
2433                         *MESH_TVERT     0       0.093750        0.187500        1.000000\r
2434                         *MESH_TVERT     1       -0.125000       0.250000        1.000000\r
2435                         *MESH_TVERT     2       -0.125000       0.000000        1.000000\r
2436                         *MESH_TVERT     3       -0.062500       0.250000        1.000000\r
2437                         *MESH_TVERT     4       0.312500        0.000000        1.000000\r
2438                         *MESH_TVERT     5       0.312500        0.250000        1.000000\r
2439                         *MESH_TVERT     6       0.250000        0.250000        1.000000\r
2440                         *MESH_TVERT     7       0.000000        0.250000        1.000000\r
2441                         *MESH_TVERT     8       0.187500        0.250000        1.000000\r
2442                 }\r
2443                 *MESH_NUMTVFACES        8\r
2444                 *MESH_TFACELIST {\r
2445                         *MESH_TFACE     0       0       2       1\r
2446                         *MESH_TFACE     1       0       4       2\r
2447                         *MESH_TFACE     2       0       5       4\r
2448                         *MESH_TFACE     3       0       1       3\r
2449                         *MESH_TFACE     4       0       6       5\r
2450                         *MESH_TFACE     5       0       3       7\r
2451                         *MESH_TFACE     6       0       7       8\r
2452                         *MESH_TFACE     7       0       8       6\r
2453                 }\r
2454         }\r
2455         *PROP_MOTIONBLUR        0\r
2456         *PROP_CASTSHADOW        1\r
2457         *PROP_RECVSHADOW        1\r
2458         *MATERIAL_REF   6\r
2459 }\r
2460 *GEOMOBJECT     {\r
2461         *NODE_NAME      "mat6model0surf54"\r
2462         *NODE_TM        {\r
2463                 *NODE_NAME      "mat6model0surf54"\r
2464                 *INHERIT_POS    0       0       0\r
2465                 *INHERIT_ROT    0       0       0\r
2466                 *INHERIT_SCL    0       0       0\r
2467                 *TM_ROW0        1.0     0       0\r
2468                 *TM_ROW1        0       1.0     0\r
2469                 *TM_ROW2        0       0       1.0\r
2470                 *TM_ROW3        0       0       0\r
2471                 *TM_POS 0.000000        0.000000        0.000000\r
2472         }\r
2473         *MESH   {\r
2474                 *TIMEVALUE      0\r
2475                 *MESH_NUMVERTEX 9\r
2476                 *MESH_NUMFACES  8\r
2477                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2478                 *MESH_VERTEX_LIST       {\r
2479                         *MESH_VERTEX    0       0.000000        -40.000000      0.000000\r
2480                         *MESH_VERTEX    1       20.000000       -32.000000      0.000000\r
2481                         *MESH_VERTEX    2       12.000000       -32.000000      0.000000\r
2482                         *MESH_VERTEX    3       28.000000       -32.000000      0.000000\r
2483                         *MESH_VERTEX    4       28.000000       -64.000000      0.000000\r
2484                         *MESH_VERTEX    5       -12.000000      -32.000000      0.000000\r
2485                         *MESH_VERTEX    6       -20.000000      -32.000000      0.000000\r
2486                         *MESH_VERTEX    7       -28.000000      -32.000000      0.000000\r
2487                         *MESH_VERTEX    8       -28.000000      -64.000000      0.000000\r
2488                 }\r
2489                 *MESH_NORMALS   {\r
2490                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
2491                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
2492                         *MESH_FACENORMAL        2       0.141996        0.141996        0.979630\r
2493                         *MESH_FACENORMAL        3       0.260617        -0.141490       0.955018\r
2494                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
2495                         *MESH_FACENORMAL        5       0.000000        -0.116158       0.993231\r
2496                         *MESH_FACENORMAL        6       0.000000        0.116158        0.993231\r
2497                         *MESH_FACENORMAL        7       0.117758        0.117758        0.986036\r
2498                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2499                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2500                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2501                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2502                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2503                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2504                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2505                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2506                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
2507                 }\r
2508                 *MESH_FACE_LIST {\r
2509                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2510                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2511                         *MESH_FACE      2       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2512                         *MESH_FACE      3       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2513                         *MESH_FACE      4       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2514                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2515                         *MESH_FACE      6       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2516                         *MESH_FACE      7       A:      0       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2517                 }\r
2518                 *MESH_NUMTVERTEX        9\r
2519                 *MESH_TVERTLIST {\r
2520                         *MESH_TVERT     0       0.093750        0.187500        1.000000\r
2521                         *MESH_TVERT     1       -0.062500       0.250000        1.000000\r
2522                         *MESH_TVERT     2       0.000000        0.250000        1.000000\r
2523                         *MESH_TVERT     3       -0.125000       0.250000        1.000000\r
2524                         *MESH_TVERT     4       -0.125000       0.000000        1.000000\r
2525                         *MESH_TVERT     5       0.187500        0.250000        1.000000\r
2526                         *MESH_TVERT     6       0.250000        0.250000        1.000000\r
2527                         *MESH_TVERT     7       0.312500        0.250000        1.000000\r
2528                         *MESH_TVERT     8       0.312500        0.000000        1.000000\r
2529                 }\r
2530                 *MESH_NUMTVFACES        8\r
2531                 *MESH_TFACELIST {\r
2532                         *MESH_TFACE     0       0       2       1\r
2533                         *MESH_TFACE     1       0       1       3\r
2534                         *MESH_TFACE     2       0       5       2\r
2535                         *MESH_TFACE     3       0       3       4\r
2536                         *MESH_TFACE     4       0       6       5\r
2537                         *MESH_TFACE     5       0       7       6\r
2538                         *MESH_TFACE     6       0       8       7\r
2539                         *MESH_TFACE     7       0       4       8\r
2540                 }\r
2541         }\r
2542         *PROP_MOTIONBLUR        0\r
2543         *PROP_CASTSHADOW        1\r
2544         *PROP_RECVSHADOW        1\r
2545         *MATERIAL_REF   6\r
2546 }\r
2547 *GEOMOBJECT     {\r
2548         *NODE_NAME      "mat6model0surf55"\r
2549         *NODE_TM        {\r
2550                 *NODE_NAME      "mat6model0surf55"\r
2551                 *INHERIT_POS    0       0       0\r
2552                 *INHERIT_ROT    0       0       0\r
2553                 *INHERIT_SCL    0       0       0\r
2554                 *TM_ROW0        1.0     0       0\r
2555                 *TM_ROW1        0       1.0     0\r
2556                 *TM_ROW2        0       0       1.0\r
2557                 *TM_ROW3        0       0       0\r
2558                 *TM_POS 0.000000        0.000000        0.000000\r
2559         }\r
2560         *MESH   {\r
2561                 *TIMEVALUE      0\r
2562                 *MESH_NUMVERTEX 4\r
2563                 *MESH_NUMFACES  2\r
2564                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2565                 *MESH_VERTEX_LIST       {\r
2566                         *MESH_VERTEX    0       12.000000       40.000000       40.000000\r
2567                         *MESH_VERTEX    1       -12.000000      40.000000       40.000000\r
2568                         *MESH_VERTEX    2       12.000000       48.000000       40.000000\r
2569                         *MESH_VERTEX    3       -12.000000      48.000000       40.000000\r
2570                 }\r
2571                 *MESH_NORMALS   {\r
2572                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
2573                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
2574                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2575                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2576                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2577                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2578                 }\r
2579                 *MESH_FACE_LIST {\r
2580                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2581                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2582                 }\r
2583                 *MESH_NUMTVERTEX        4\r
2584                 *MESH_TVERTLIST {\r
2585                         *MESH_TVERT     0       0.187500        0.937500        1.000000\r
2586                         *MESH_TVERT     1       0.000000        0.937500        1.000000\r
2587                         *MESH_TVERT     2       0.187500        1.000000        1.000000\r
2588                         *MESH_TVERT     3       0.000000        1.000000        1.000000\r
2589                 }\r
2590                 *MESH_NUMTVFACES        2\r
2591                 *MESH_TFACELIST {\r
2592                         *MESH_TFACE     0       0       2       1\r
2593                         *MESH_TFACE     1       2       3       1\r
2594                 }\r
2595         }\r
2596         *PROP_MOTIONBLUR        0\r
2597         *PROP_CASTSHADOW        1\r
2598         *PROP_RECVSHADOW        1\r
2599         *MATERIAL_REF   6\r
2600 }\r
2601 *GEOMOBJECT     {\r
2602         *NODE_NAME      "mat6model0surf56"\r
2603         *NODE_TM        {\r
2604                 *NODE_NAME      "mat6model0surf56"\r
2605                 *INHERIT_POS    0       0       0\r
2606                 *INHERIT_ROT    0       0       0\r
2607                 *INHERIT_SCL    0       0       0\r
2608                 *TM_ROW0        1.0     0       0\r
2609                 *TM_ROW1        0       1.0     0\r
2610                 *TM_ROW2        0       0       1.0\r
2611                 *TM_ROW3        0       0       0\r
2612                 *TM_POS 0.000000        0.000000        0.000000\r
2613         }\r
2614         *MESH   {\r
2615                 *TIMEVALUE      0\r
2616                 *MESH_NUMVERTEX 7\r
2617                 *MESH_NUMFACES  5\r
2618                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2619                 *MESH_VERTEX_LIST       {\r
2620                         *MESH_VERTEX    0       -12.000000      40.000000       40.000000\r
2621                         *MESH_VERTEX    1       -12.000000      48.000000       32.000000\r
2622                         *MESH_VERTEX    2       -12.000000      48.000000       40.000000\r
2623                         *MESH_VERTEX    3       -12.000000      48.000000       16.000000\r
2624                         *MESH_VERTEX    4       -12.000000      24.000000       24.000000\r
2625                         *MESH_VERTEX    5       -12.000000      32.000000       16.000000\r
2626                         *MESH_VERTEX    6       -12.000000      24.000000       16.000000\r
2627                 }\r
2628                 *MESH_NORMALS   {\r
2629                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
2630                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
2631                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
2632                         *MESH_FACENORMAL        3       0.411187        0.000000        0.911551\r
2633                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
2634                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2635                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2636                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2637                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2638                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2639                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2640                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2641                 }\r
2642                 *MESH_FACE_LIST {\r
2643                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2644                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2645                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2646                         *MESH_FACE      3       A:      4       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2647                         *MESH_FACE      4       A:      6       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2648                 }\r
2649                 *MESH_NUMTVERTEX        7\r
2650                 *MESH_TVERTLIST {\r
2651                         *MESH_TVERT     0       0.062500        0.437500        1.000000\r
2652                         *MESH_TVERT     1       0.000000        0.375000        1.000000\r
2653                         *MESH_TVERT     2       0.000000        0.437500        1.000000\r
2654                         *MESH_TVERT     3       0.000000        0.250000        1.000000\r
2655                         *MESH_TVERT     4       0.187500        0.312500        1.000000\r
2656                         *MESH_TVERT     5       0.125000        0.250000        1.000000\r
2657                         *MESH_TVERT     6       0.187500        0.250000        1.000000\r
2658                 }\r
2659                 *MESH_NUMTVFACES        5\r
2660                 *MESH_TFACELIST {\r
2661                         *MESH_TFACE     0       0       2       1\r
2662                         *MESH_TFACE     1       0       1       3\r
2663                         *MESH_TFACE     2       4       0       3\r
2664                         *MESH_TFACE     3       4       3       5\r
2665                         *MESH_TFACE     4       6       4       5\r
2666                 }\r
2667         }\r
2668         *PROP_MOTIONBLUR        0\r
2669         *PROP_CASTSHADOW        1\r
2670         *PROP_RECVSHADOW        1\r
2671         *MATERIAL_REF   6\r
2672 }\r
2673 *GEOMOBJECT     {\r
2674         *NODE_NAME      "mat6model0surf57"\r
2675         *NODE_TM        {\r
2676                 *NODE_NAME      "mat6model0surf57"\r
2677                 *INHERIT_POS    0       0       0\r
2678                 *INHERIT_ROT    0       0       0\r
2679                 *INHERIT_SCL    0       0       0\r
2680                 *TM_ROW0        1.0     0       0\r
2681                 *TM_ROW1        0       1.0     0\r
2682                 *TM_ROW2        0       0       1.0\r
2683                 *TM_ROW3        0       0       0\r
2684                 *TM_POS 0.000000        0.000000        0.000000\r
2685         }\r
2686         *MESH   {\r
2687                 *TIMEVALUE      0\r
2688                 *MESH_NUMVERTEX 3\r
2689                 *MESH_NUMFACES  1\r
2690                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2691                 *MESH_VERTEX_LIST       {\r
2692                         *MESH_VERTEX    0       -12.000000      48.000000       128.000000\r
2693                         *MESH_VERTEX    1       -12.000000      32.000000       144.000000\r
2694                         *MESH_VERTEX    2       -12.000000      48.000000       144.000000\r
2695                 }\r
2696                 *MESH_NORMALS   {\r
2697                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
2698                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2699                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2700                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2701                 }\r
2702                 *MESH_FACE_LIST {\r
2703                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2704                 }\r
2705                 *MESH_NUMTVERTEX        3\r
2706                 *MESH_TVERTLIST {\r
2707                         *MESH_TVERT     0       0.125000        0.500000        1.000000\r
2708                         *MESH_TVERT     1       0.250000        0.375000        1.000000\r
2709                         *MESH_TVERT     2       0.125000        0.375000        1.000000\r
2710                 }\r
2711                 *MESH_NUMTVFACES        1\r
2712                 *MESH_TFACELIST {\r
2713                         *MESH_TFACE     0       0       2       1\r
2714                 }\r
2715         }\r
2716         *PROP_MOTIONBLUR        0\r
2717         *PROP_CASTSHADOW        1\r
2718         *PROP_RECVSHADOW        1\r
2719         *MATERIAL_REF   6\r
2720 }\r
2721 *GEOMOBJECT     {\r
2722         *NODE_NAME      "mat6model0surf58"\r
2723         *NODE_TM        {\r
2724                 *NODE_NAME      "mat6model0surf58"\r
2725                 *INHERIT_POS    0       0       0\r
2726                 *INHERIT_ROT    0       0       0\r
2727                 *INHERIT_SCL    0       0       0\r
2728                 *TM_ROW0        1.0     0       0\r
2729                 *TM_ROW1        0       1.0     0\r
2730                 *TM_ROW2        0       0       1.0\r
2731                 *TM_ROW3        0       0       0\r
2732                 *TM_POS 0.000000        0.000000        0.000000\r
2733         }\r
2734         *MESH   {\r
2735                 *TIMEVALUE      0\r
2736                 *MESH_NUMVERTEX 4\r
2737                 *MESH_NUMFACES  2\r
2738                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2739                 *MESH_VERTEX_LIST       {\r
2740                         *MESH_VERTEX    0       12.000000       24.000000       16.000000\r
2741                         *MESH_VERTEX    1       -12.000000      24.000000       16.000000\r
2742                         *MESH_VERTEX    2       12.000000       24.000000       24.000000\r
2743                         *MESH_VERTEX    3       -12.000000      24.000000       24.000000\r
2744                 }\r
2745                 *MESH_NORMALS   {\r
2746                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
2747                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
2748                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2749                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2750                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2751                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2752                 }\r
2753                 *MESH_FACE_LIST {\r
2754                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2755                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2756                 }\r
2757                 *MESH_NUMTVERTEX        4\r
2758                 *MESH_TVERTLIST {\r
2759                         *MESH_TVERT     0       0.187500        0.250000        1.000000\r
2760                         *MESH_TVERT     1       0.000000        0.250000        1.000000\r
2761                         *MESH_TVERT     2       0.187500        0.312500        1.000000\r
2762                         *MESH_TVERT     3       0.000000        0.312500        1.000000\r
2763                 }\r
2764                 *MESH_NUMTVFACES        2\r
2765                 *MESH_TFACELIST {\r
2766                         *MESH_TFACE     0       0       2       1\r
2767                         *MESH_TFACE     1       2       3       1\r
2768                 }\r
2769         }\r
2770         *PROP_MOTIONBLUR        0\r
2771         *PROP_CASTSHADOW        1\r
2772         *PROP_RECVSHADOW        1\r
2773         *MATERIAL_REF   6\r
2774 }\r
2775 *GEOMOBJECT     {\r
2776         *NODE_NAME      "mat6model0surf59"\r
2777         *NODE_TM        {\r
2778                 *NODE_NAME      "mat6model0surf59"\r
2779                 *INHERIT_POS    0       0       0\r
2780                 *INHERIT_ROT    0       0       0\r
2781                 *INHERIT_SCL    0       0       0\r
2782                 *TM_ROW0        1.0     0       0\r
2783                 *TM_ROW1        0       1.0     0\r
2784                 *TM_ROW2        0       0       1.0\r
2785                 *TM_ROW3        0       0       0\r
2786                 *TM_POS 0.000000        0.000000        0.000000\r
2787         }\r
2788         *MESH   {\r
2789                 *TIMEVALUE      0\r
2790                 *MESH_NUMVERTEX 4\r
2791                 *MESH_NUMFACES  2\r
2792                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2793                 *MESH_VERTEX_LIST       {\r
2794                         *MESH_VERTEX    0       -12.000000      -24.000000      24.000000\r
2795                         *MESH_VERTEX    1       -12.000000      -24.000000      16.000000\r
2796                         *MESH_VERTEX    2       12.000000       -24.000000      24.000000\r
2797                         *MESH_VERTEX    3       12.000000       -24.000000      16.000000\r
2798                 }\r
2799                 *MESH_NORMALS   {\r
2800                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
2801                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
2802                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2803                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2804                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2805                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2806                 }\r
2807                 *MESH_FACE_LIST {\r
2808                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2809                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2810                 }\r
2811                 *MESH_NUMTVERTEX        4\r
2812                 *MESH_TVERTLIST {\r
2813                         *MESH_TVERT     0       0.187500        0.312500        1.000000\r
2814                         *MESH_TVERT     1       0.187500        0.250000        1.000000\r
2815                         *MESH_TVERT     2       0.000000        0.312500        1.000000\r
2816                         *MESH_TVERT     3       0.000000        0.250000        1.000000\r
2817                 }\r
2818                 *MESH_NUMTVFACES        2\r
2819                 *MESH_TFACELIST {\r
2820                         *MESH_TFACE     0       0       2       1\r
2821                         *MESH_TFACE     1       2       3       1\r
2822                 }\r
2823         }\r
2824         *PROP_MOTIONBLUR        0\r
2825         *PROP_CASTSHADOW        1\r
2826         *PROP_RECVSHADOW        1\r
2827         *MATERIAL_REF   6\r
2828 }\r
2829 *GEOMOBJECT     {\r
2830         *NODE_NAME      "mat6model0surf60"\r
2831         *NODE_TM        {\r
2832                 *NODE_NAME      "mat6model0surf60"\r
2833                 *INHERIT_POS    0       0       0\r
2834                 *INHERIT_ROT    0       0       0\r
2835                 *INHERIT_SCL    0       0       0\r
2836                 *TM_ROW0        1.0     0       0\r
2837                 *TM_ROW1        0       1.0     0\r
2838                 *TM_ROW2        0       0       1.0\r
2839                 *TM_ROW3        0       0       0\r
2840                 *TM_POS 0.000000        0.000000        0.000000\r
2841         }\r
2842         *MESH   {\r
2843                 *TIMEVALUE      0\r
2844                 *MESH_NUMVERTEX 3\r
2845                 *MESH_NUMFACES  1\r
2846                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2847                 *MESH_VERTEX_LIST       {\r
2848                         *MESH_VERTEX    0       -12.000000      -32.000000      144.000000\r
2849                         *MESH_VERTEX    1       -12.000000      -48.000000      128.000000\r
2850                         *MESH_VERTEX    2       -12.000000      -48.000000      144.000000\r
2851                 }\r
2852                 *MESH_NORMALS   {\r
2853                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
2854                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2855                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2856                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2857                 }\r
2858                 *MESH_FACE_LIST {\r
2859                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2860                 }\r
2861                 *MESH_NUMTVERTEX        3\r
2862                 *MESH_TVERTLIST {\r
2863                         *MESH_TVERT     0       0.250000        0.375000        1.000000\r
2864                         *MESH_TVERT     1       0.125000        0.500000        1.000000\r
2865                         *MESH_TVERT     2       0.125000        0.375000        1.000000\r
2866                 }\r
2867                 *MESH_NUMTVFACES        1\r
2868                 *MESH_TFACELIST {\r
2869                         *MESH_TFACE     0       0       2       1\r
2870                 }\r
2871         }\r
2872         *PROP_MOTIONBLUR        0\r
2873         *PROP_CASTSHADOW        1\r
2874         *PROP_RECVSHADOW        1\r
2875         *MATERIAL_REF   6\r
2876 }\r
2877 *GEOMOBJECT     {\r
2878         *NODE_NAME      "mat6model0surf61"\r
2879         *NODE_TM        {\r
2880                 *NODE_NAME      "mat6model0surf61"\r
2881                 *INHERIT_POS    0       0       0\r
2882                 *INHERIT_ROT    0       0       0\r
2883                 *INHERIT_SCL    0       0       0\r
2884                 *TM_ROW0        1.0     0       0\r
2885                 *TM_ROW1        0       1.0     0\r
2886                 *TM_ROW2        0       0       1.0\r
2887                 *TM_ROW3        0       0       0\r
2888                 *TM_POS 0.000000        0.000000        0.000000\r
2889         }\r
2890         *MESH   {\r
2891                 *TIMEVALUE      0\r
2892                 *MESH_NUMVERTEX 4\r
2893                 *MESH_NUMFACES  2\r
2894                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2895                 *MESH_VERTEX_LIST       {\r
2896                         *MESH_VERTEX    0       12.000000       -48.000000      40.000000\r
2897                         *MESH_VERTEX    1       -12.000000      -48.000000      40.000000\r
2898                         *MESH_VERTEX    2       12.000000       -40.000000      40.000000\r
2899                         *MESH_VERTEX    3       -12.000000      -40.000000      40.000000\r
2900                 }\r
2901                 *MESH_NORMALS   {\r
2902                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
2903                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
2904                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2905                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2906                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2907                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2908                 }\r
2909                 *MESH_FACE_LIST {\r
2910                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2911                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2912                 }\r
2913                 *MESH_NUMTVERTEX        4\r
2914                 *MESH_TVERTLIST {\r
2915                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
2916                         *MESH_TVERT     1       0.187500        1.000000        1.000000\r
2917                         *MESH_TVERT     2       0.000000        0.937500        1.000000\r
2918                         *MESH_TVERT     3       0.187500        0.937500        1.000000\r
2919                 }\r
2920                 *MESH_NUMTVFACES        2\r
2921                 *MESH_TFACELIST {\r
2922                         *MESH_TFACE     0       0       2       1\r
2923                         *MESH_TFACE     1       2       3       1\r
2924                 }\r
2925         }\r
2926         *PROP_MOTIONBLUR        0\r
2927         *PROP_CASTSHADOW        1\r
2928         *PROP_RECVSHADOW        1\r
2929         *MATERIAL_REF   6\r
2930 }\r
2931 *GEOMOBJECT     {\r
2932         *NODE_NAME      "mat6model0surf62"\r
2933         *NODE_TM        {\r
2934                 *NODE_NAME      "mat6model0surf62"\r
2935                 *INHERIT_POS    0       0       0\r
2936                 *INHERIT_ROT    0       0       0\r
2937                 *INHERIT_SCL    0       0       0\r
2938                 *TM_ROW0        1.0     0       0\r
2939                 *TM_ROW1        0       1.0     0\r
2940                 *TM_ROW2        0       0       1.0\r
2941                 *TM_ROW3        0       0       0\r
2942                 *TM_POS 0.000000        0.000000        0.000000\r
2943         }\r
2944         *MESH   {\r
2945                 *TIMEVALUE      0\r
2946                 *MESH_NUMVERTEX 7\r
2947                 *MESH_NUMFACES  5\r
2948                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2949                 *MESH_VERTEX_LIST       {\r
2950                         *MESH_VERTEX    0       -12.000000      -48.000000      40.000000\r
2951                         *MESH_VERTEX    1       -12.000000      -24.000000      24.000000\r
2952                         *MESH_VERTEX    2       -12.000000      -40.000000      40.000000\r
2953                         *MESH_VERTEX    3       -12.000000      -24.000000      16.000000\r
2954                         *MESH_VERTEX    4       -12.000000      -48.000000      32.000000\r
2955                         *MESH_VERTEX    5       -12.000000      -32.000000      16.000000\r
2956                         *MESH_VERTEX    6       -12.000000      -48.000000      16.000000\r
2957                 }\r
2958                 *MESH_NORMALS   {\r
2959                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
2960                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
2961                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
2962                         *MESH_FACENORMAL        3       0.260617        -0.141490       0.955018\r
2963                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
2964                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2965                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2966                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2967                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2968                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2969                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2970                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2971                 }\r
2972                 *MESH_FACE_LIST {\r
2973                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2974                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2975                         *MESH_FACE      2       A:      4       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2976                         *MESH_FACE      3       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2977                         *MESH_FACE      4       A:      6       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2978                 }\r
2979                 *MESH_NUMTVERTEX        7\r
2980                 *MESH_TVERTLIST {\r
2981                         *MESH_TVERT     0       1.000000        0.437500        1.000000\r
2982                         *MESH_TVERT     1       0.812500        0.312500        1.000000\r
2983                         *MESH_TVERT     2       0.937500        0.437500        1.000000\r
2984                         *MESH_TVERT     3       0.812500        0.250000        1.000000\r
2985                         *MESH_TVERT     4       1.000000        0.375000        1.000000\r
2986                         *MESH_TVERT     5       0.875000        0.250000        1.000000\r
2987                         *MESH_TVERT     6       1.000000        0.250000        1.000000\r
2988                 }\r
2989                 *MESH_NUMTVFACES        5\r
2990                 *MESH_TFACELIST {\r
2991                         *MESH_TFACE     0       0       2       1\r
2992                         *MESH_TFACE     1       0       1       3\r
2993                         *MESH_TFACE     2       4       3       5\r
2994                         *MESH_TFACE     3       4       0       3\r
2995                         *MESH_TFACE     4       6       4       5\r
2996                 }\r
2997         }\r
2998         *PROP_MOTIONBLUR        0\r
2999         *PROP_CASTSHADOW        1\r
3000         *PROP_RECVSHADOW        1\r
3001         *MATERIAL_REF   6\r
3002 }\r
3003 *GEOMOBJECT     {\r
3004         *NODE_NAME      "mat23model0surf63"\r
3005         *NODE_TM        {\r
3006                 *NODE_NAME      "mat23model0surf63"\r
3007                 *INHERIT_POS    0       0       0\r
3008                 *INHERIT_ROT    0       0       0\r
3009                 *INHERIT_SCL    0       0       0\r
3010                 *TM_ROW0        1.0     0       0\r
3011                 *TM_ROW1        0       1.0     0\r
3012                 *TM_ROW2        0       0       1.0\r
3013                 *TM_ROW3        0       0       0\r
3014                 *TM_POS 0.000000        0.000000        0.000000\r
3015         }\r
3016         *MESH   {\r
3017                 *TIMEVALUE      0\r
3018                 *MESH_NUMVERTEX 6\r
3019                 *MESH_NUMFACES  4\r
3020                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3021                 *MESH_VERTEX_LIST       {\r
3022                         *MESH_VERTEX    0       6.000000        -64.000000      90.000000\r
3023                         *MESH_VERTEX    1       4.500000        -80.000000      94.500000\r
3024                         *MESH_VERTEX    2       4.500000        -64.000000      94.500000\r
3025                         *MESH_VERTEX    3       6.000000        -80.000000      90.000000\r
3026                         *MESH_VERTEX    4       4.500000        -80.000000      85.500000\r
3027                         *MESH_VERTEX    5       4.500000        -64.000000      85.500000\r
3028                 }\r
3029                 *MESH_NORMALS   {\r
3030                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
3031                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
3032                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
3033                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
3034                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3035                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
3036                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
3037                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3038                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
3039                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
3040                 }\r
3041                 *MESH_FACE_LIST {\r
3042                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3043                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3044                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3045                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3046                 }\r
3047                 *MESH_NUMTVERTEX        6\r
3048                 *MESH_TVERTLIST {\r
3049                         *MESH_TVERT     0       0.281250        0.000000        1.000000\r
3050                         *MESH_TVERT     1       0.328125        0.125000        1.000000\r
3051                         *MESH_TVERT     2       0.328125        0.000000        1.000000\r
3052                         *MESH_TVERT     3       0.281250        0.125000        1.000000\r
3053                         *MESH_TVERT     4       0.234375        0.125000        1.000000\r
3054                         *MESH_TVERT     5       0.234375        0.000000        1.000000\r
3055                 }\r
3056                 *MESH_NUMTVFACES        4\r
3057                 *MESH_TFACELIST {\r
3058                         *MESH_TFACE     0       0       2       1\r
3059                         *MESH_TFACE     1       0       1       3\r
3060                         *MESH_TFACE     2       4       0       3\r
3061                         *MESH_TFACE     3       4       5       0\r
3062                 }\r
3063         }\r
3064         *PROP_MOTIONBLUR        0\r
3065         *PROP_CASTSHADOW        1\r
3066         *PROP_RECVSHADOW        1\r
3067         *MATERIAL_REF   23\r
3068 }\r
3069 *GEOMOBJECT     {\r
3070         *NODE_NAME      "mat23model0surf64"\r
3071         *NODE_TM        {\r
3072                 *NODE_NAME      "mat23model0surf64"\r
3073                 *INHERIT_POS    0       0       0\r
3074                 *INHERIT_ROT    0       0       0\r
3075                 *INHERIT_SCL    0       0       0\r
3076                 *TM_ROW0        1.0     0       0\r
3077                 *TM_ROW1        0       1.0     0\r
3078                 *TM_ROW2        0       0       1.0\r
3079                 *TM_ROW3        0       0       0\r
3080                 *TM_POS 0.000000        0.000000        0.000000\r
3081         }\r
3082         *MESH   {\r
3083                 *TIMEVALUE      0\r
3084                 *MESH_NUMVERTEX 8\r
3085                 *MESH_NUMFACES  4\r
3086                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3087                 *MESH_VERTEX_LIST       {\r
3088                         *MESH_VERTEX    0       4.500000        -80.000000      94.500000\r
3089                         *MESH_VERTEX    1       0.000000        -64.000000      96.000000\r
3090                         *MESH_VERTEX    2       4.500000        -64.000000      94.500000\r
3091                         *MESH_VERTEX    3       0.000000        -80.000000      96.000000\r
3092                         *MESH_VERTEX    4       0.000000        -64.000000      96.000000\r
3093                         *MESH_VERTEX    5       0.000000        -80.000000      96.000000\r
3094                         *MESH_VERTEX    6       -4.500000       -80.000000      94.500000\r
3095                         *MESH_VERTEX    7       -4.500000       -64.000000      94.500000\r
3096                 }\r
3097                 *MESH_NORMALS   {\r
3098                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
3099                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
3100                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
3101                         *MESH_FACENORMAL        3       0.117758        -0.117758       0.986036\r
3102                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
3103                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3104                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
3105                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3106                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
3107                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
3108                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        0.707107\r
3109                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        0.707107\r
3110                 }\r
3111                 *MESH_FACE_LIST {\r
3112                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3113                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3114                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3115                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3116                 }\r
3117                 *MESH_NUMTVERTEX        8\r
3118                 *MESH_TVERTLIST {\r
3119                         *MESH_TVERT     0       0.328125        0.125000        1.000000\r
3120                         *MESH_TVERT     1       0.375000        0.000000        1.000000\r
3121                         *MESH_TVERT     2       0.328125        0.000000        1.000000\r
3122                         *MESH_TVERT     3       0.375000        0.125000        1.000000\r
3123                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
3124                         *MESH_TVERT     5       0.000000        0.125000        1.000000\r
3125                         *MESH_TVERT     6       0.046875        0.125000        1.000000\r
3126                         *MESH_TVERT     7       0.046875        0.000000        1.000000\r
3127                 }\r
3128                 *MESH_NUMTVFACES        4\r
3129                 *MESH_TFACELIST {\r
3130                         *MESH_TFACE     0       0       2       1\r
3131                         *MESH_TFACE     1       0       1       3\r
3132                         *MESH_TFACE     2       4       6       5\r
3133                         *MESH_TFACE     3       4       7       6\r
3134                 }\r
3135         }\r
3136         *PROP_MOTIONBLUR        0\r
3137         *PROP_CASTSHADOW        1\r
3138         *PROP_RECVSHADOW        1\r
3139         *MATERIAL_REF   23\r
3140 }\r
3141 *GEOMOBJECT     {\r
3142         *NODE_NAME      "mat23model0surf65"\r
3143         *NODE_TM        {\r
3144                 *NODE_NAME      "mat23model0surf65"\r
3145                 *INHERIT_POS    0       0       0\r
3146                 *INHERIT_ROT    0       0       0\r
3147                 *INHERIT_SCL    0       0       0\r
3148                 *TM_ROW0        1.0     0       0\r
3149                 *TM_ROW1        0       1.0     0\r
3150                 *TM_ROW2        0       0       1.0\r
3151                 *TM_ROW3        0       0       0\r
3152                 *TM_POS 0.000000        0.000000        0.000000\r
3153         }\r
3154         *MESH   {\r
3155                 *TIMEVALUE      0\r
3156                 *MESH_NUMVERTEX 6\r
3157                 *MESH_NUMFACES  4\r
3158                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3159                 *MESH_VERTEX_LIST       {\r
3160                         *MESH_VERTEX    0       0.000000        -64.000000      84.000000\r
3161                         *MESH_VERTEX    1       0.000000        -80.000000      84.000000\r
3162                         *MESH_VERTEX    2       4.500000        -80.000000      85.500000\r
3163                         *MESH_VERTEX    3       4.500000        -64.000000      85.500000\r
3164                         *MESH_VERTEX    4       -4.500000       -80.000000      85.500000\r
3165                         *MESH_VERTEX    5       -4.500000       -64.000000      85.500000\r
3166                 }\r
3167                 *MESH_NORMALS   {\r
3168                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
3169                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
3170                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
3171                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
3172                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3173                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3174                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
3175                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
3176                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
3177                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
3178                 }\r
3179                 *MESH_FACE_LIST {\r
3180                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3181                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3182                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3183                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3184                 }\r
3185                 *MESH_NUMTVERTEX        6\r
3186                 *MESH_TVERTLIST {\r
3187                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
3188                         *MESH_TVERT     1       0.187500        0.125000        1.000000\r
3189                         *MESH_TVERT     2       0.234375        0.125000        1.000000\r
3190                         *MESH_TVERT     3       0.234375        0.000000        1.000000\r
3191                         *MESH_TVERT     4       0.140625        0.125000        1.000000\r
3192                         *MESH_TVERT     5       0.140625        0.000000        1.000000\r
3193                 }\r
3194                 *MESH_NUMTVFACES        4\r
3195                 *MESH_TFACELIST {\r
3196                         *MESH_TFACE     0       0       2       1\r
3197                         *MESH_TFACE     1       0       3       2\r
3198                         *MESH_TFACE     2       4       0       1\r
3199                         *MESH_TFACE     3       4       5       0\r
3200                 }\r
3201         }\r
3202         *PROP_MOTIONBLUR        0\r
3203         *PROP_CASTSHADOW        1\r
3204         *PROP_RECVSHADOW        1\r
3205         *MATERIAL_REF   23\r
3206 }\r
3207 *GEOMOBJECT     {\r
3208         *NODE_NAME      "mat23model0surf66"\r
3209         *NODE_TM        {\r
3210                 *NODE_NAME      "mat23model0surf66"\r
3211                 *INHERIT_POS    0       0       0\r
3212                 *INHERIT_ROT    0       0       0\r
3213                 *INHERIT_SCL    0       0       0\r
3214                 *TM_ROW0        1.0     0       0\r
3215                 *TM_ROW1        0       1.0     0\r
3216                 *TM_ROW2        0       0       1.0\r
3217                 *TM_ROW3        0       0       0\r
3218                 *TM_POS 0.000000        0.000000        0.000000\r
3219         }\r
3220         *MESH   {\r
3221                 *TIMEVALUE      0\r
3222                 *MESH_NUMVERTEX 6\r
3223                 *MESH_NUMFACES  4\r
3224                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3225                 *MESH_VERTEX_LIST       {\r
3226                         *MESH_VERTEX    0       -4.500000       -80.000000      94.500000\r
3227                         *MESH_VERTEX    1       -6.000000       -64.000000      90.000000\r
3228                         *MESH_VERTEX    2       -4.500000       -64.000000      94.500000\r
3229                         *MESH_VERTEX    3       -6.000000       -80.000000      90.000000\r
3230                         *MESH_VERTEX    4       -4.500000       -80.000000      85.500000\r
3231                         *MESH_VERTEX    5       -4.500000       -64.000000      85.500000\r
3232                 }\r
3233                 *MESH_NORMALS   {\r
3234                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
3235                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
3236                         *MESH_FACENORMAL        2       0.504623        -0.141193       0.851716\r
3237                         *MESH_FACENORMAL        3       0.504623        0.141193        0.851716\r
3238                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
3239                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3240                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
3241                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3242                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
3243                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
3244                 }\r
3245                 *MESH_FACE_LIST {\r
3246                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3247                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3248                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3249                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3250                 }\r
3251                 *MESH_NUMTVERTEX        6\r
3252                 *MESH_TVERTLIST {\r
3253                         *MESH_TVERT     0       0.046875        0.125000        1.000000\r
3254                         *MESH_TVERT     1       0.093750        0.000000        1.000000\r
3255                         *MESH_TVERT     2       0.046875        0.000000        1.000000\r
3256                         *MESH_TVERT     3       0.093750        0.125000        1.000000\r
3257                         *MESH_TVERT     4       0.140625        0.125000        1.000000\r
3258                         *MESH_TVERT     5       0.140625        0.000000        1.000000\r
3259                 }\r
3260                 *MESH_NUMTVFACES        4\r
3261                 *MESH_TFACELIST {\r
3262                         *MESH_TFACE     0       0       2       1\r
3263                         *MESH_TFACE     1       0       1       3\r
3264                         *MESH_TFACE     2       1       4       3\r
3265                         *MESH_TFACE     3       1       5       4\r
3266                 }\r
3267         }\r
3268         *PROP_MOTIONBLUR        0\r
3269         *PROP_CASTSHADOW        1\r
3270         *PROP_RECVSHADOW        1\r
3271         *MATERIAL_REF   23\r
3272 }\r
3273 *GEOMOBJECT     {\r
3274         *NODE_NAME      "mat3model0surf67"\r
3275         *NODE_TM        {\r
3276                 *NODE_NAME      "mat3model0surf67"\r
3277                 *INHERIT_POS    0       0       0\r
3278                 *INHERIT_ROT    0       0       0\r
3279                 *INHERIT_SCL    0       0       0\r
3280                 *TM_ROW0        1.0     0       0\r
3281                 *TM_ROW1        0       1.0     0\r
3282                 *TM_ROW2        0       0       1.0\r
3283                 *TM_ROW3        0       0       0\r
3284                 *TM_POS 0.000000        0.000000        0.000000\r
3285         }\r
3286         *MESH   {\r
3287                 *TIMEVALUE      0\r
3288                 *MESH_NUMVERTEX 12\r
3289                 *MESH_NUMFACES  10\r
3290                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3291                 *MESH_VERTEX_LIST       {\r
3292                         *MESH_VERTEX    0       28.000000       48.000000       32.000000\r
3293                         *MESH_VERTEX    1       20.000000       64.000000       32.000000\r
3294                         *MESH_VERTEX    2       28.000000       64.000000       32.000000\r
3295                         *MESH_VERTEX    3       20.000000       48.000000       32.000000\r
3296                         *MESH_VERTEX    4       12.000000       64.000000       32.000000\r
3297                         *MESH_VERTEX    5       12.000000       48.000000       32.000000\r
3298                         *MESH_VERTEX    6       -12.000000      64.000000       32.000000\r
3299                         *MESH_VERTEX    7       -12.000000      48.000000       32.000000\r
3300                         *MESH_VERTEX    8       -20.000000      64.000000       32.000000\r
3301                         *MESH_VERTEX    9       -20.000000      48.000000       32.000000\r
3302                         *MESH_VERTEX    10      -28.000000      64.000000       32.000000\r
3303                         *MESH_VERTEX    11      -28.000000      48.000000       32.000000\r
3304                 }\r
3305                 *MESH_NORMALS   {\r
3306                         *MESH_FACENORMAL        0       0.504623        -0.141193       0.851716\r
3307                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
3308                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
3309                         *MESH_FACENORMAL        3       0.252725        0.000000        0.967538\r
3310                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
3311                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
3312                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
3313                         *MESH_FACENORMAL        7       -0.268721       -0.023058       0.962942\r
3314                         *MESH_FACENORMAL        8       -0.146515       -0.023157       0.988937\r
3315                         *MESH_FACENORMAL        9       -0.411187       0.000000        0.911551\r
3316                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3317                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3318                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3319                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3320                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
3321                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
3322                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
3323                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
3324                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
3325                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
3326                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
3327                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
3328                 }\r
3329                 *MESH_FACE_LIST {\r
3330                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3331                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3332                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3333                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3334                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3335                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3336                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3337                         *MESH_FACE      7       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3338                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3339                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3340                 }\r
3341                 *MESH_NUMTVERTEX        12\r
3342                 *MESH_TVERTLIST {\r
3343                         *MESH_TVERT     0       0.345932        4.000000        1.000000\r
3344                         *MESH_TVERT     1       0.220932        3.000000        1.000000\r
3345                         *MESH_TVERT     2       0.220932        4.000000        1.000000\r
3346                         *MESH_TVERT     3       0.345932        3.000000        1.000000\r
3347                         *MESH_TVERT     4       0.220932        2.000000        1.000000\r
3348                         *MESH_TVERT     5       0.345932        2.000000        1.000000\r
3349                         *MESH_TVERT     6       0.220932        -1.000000       1.000000\r
3350                         *MESH_TVERT     7       0.345932        -1.000000       1.000000\r
3351                         *MESH_TVERT     8       0.220932        -2.000000       1.000000\r
3352                         *MESH_TVERT     9       0.345932        -2.000000       1.000000\r
3353                         *MESH_TVERT     10      0.220932        -3.000000       1.000000\r
3354                         *MESH_TVERT     11      0.345932        -3.000000       1.000000\r
3355                 }\r
3356                 *MESH_NUMTVFACES        10\r
3357                 *MESH_TFACELIST {\r
3358                         *MESH_TFACE     0       1       4       3\r
3359                         *MESH_TFACE     1       0       1       3\r
3360                         *MESH_TFACE     2       3       4       5\r
3361                         *MESH_TFACE     3       0       2       1\r
3362                         *MESH_TFACE     4       4       6       5\r
3363                         *MESH_TFACE     5       5       6       7\r
3364                         *MESH_TFACE     6       6       8       7\r
3365                         *MESH_TFACE     7       8       10      9\r
3366                         *MESH_TFACE     8       7       8       9\r
3367                         *MESH_TFACE     9       9       10      11\r
3368                 }\r
3369         }\r
3370         *PROP_MOTIONBLUR        0\r
3371         *PROP_CASTSHADOW        1\r
3372         *PROP_RECVSHADOW        1\r
3373         *MATERIAL_REF   3\r
3374 }\r
3375 *GEOMOBJECT     {\r
3376         *NODE_NAME      "mat3model0surf68"\r
3377         *NODE_TM        {\r
3378                 *NODE_NAME      "mat3model0surf68"\r
3379                 *INHERIT_POS    0       0       0\r
3380                 *INHERIT_ROT    0       0       0\r
3381                 *INHERIT_SCL    0       0       0\r
3382                 *TM_ROW0        1.0     0       0\r
3383                 *TM_ROW1        0       1.0     0\r
3384                 *TM_ROW2        0       0       1.0\r
3385                 *TM_ROW3        0       0       0\r
3386                 *TM_POS 0.000000        0.000000        0.000000\r
3387         }\r
3388         *MESH   {\r
3389                 *TIMEVALUE      0\r
3390                 *MESH_NUMVERTEX 10\r
3391                 *MESH_NUMFACES  8\r
3392                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3393                 *MESH_VERTEX_LIST       {\r
3394                         *MESH_VERTEX    0       28.000000       32.000000       16.000000\r
3395                         *MESH_VERTEX    1       20.000000       48.000000       32.000000\r
3396                         *MESH_VERTEX    2       28.000000       48.000000       32.000000\r
3397                         *MESH_VERTEX    3       20.000000       32.000000       16.000000\r
3398                         *MESH_VERTEX    4       12.000000       48.000000       32.000000\r
3399                         *MESH_VERTEX    5       12.000000       32.000000       16.000000\r
3400                         *MESH_VERTEX    6       -12.000000      48.000000       32.000000\r
3401                         *MESH_VERTEX    7       -12.000000      32.000000       16.000000\r
3402                         *MESH_VERTEX    8       -20.000000      48.000000       32.000000\r
3403                         *MESH_VERTEX    9       -20.000000      32.000000       16.000000\r
3404                 }\r
3405                 *MESH_NORMALS   {\r
3406                         *MESH_FACENORMAL        0       0.504623        -0.141193       0.851716\r
3407                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
3408                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
3409                         *MESH_FACENORMAL        3       0.252725        0.000000        0.967538\r
3410                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
3411                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
3412                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
3413                         *MESH_FACENORMAL        7       -0.146515       -0.023157       0.988937\r
3414                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
3415                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
3416                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
3417                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
3418                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
3419                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
3420                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       0.707107\r
3421                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
3422                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       0.707107\r
3423                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       0.707107\r
3424                 }\r
3425                 *MESH_FACE_LIST {\r
3426                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3427                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3428                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3429                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3430                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3431                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3432                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3433                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3434                 }\r
3435                 *MESH_NUMTVERTEX        10\r
3436                 *MESH_TVERTLIST {\r
3437                         *MESH_TVERT     0       0.181541        4.000000        1.000000\r
3438                         *MESH_TVERT     1       0.004768        3.000000        1.000000\r
3439                         *MESH_TVERT     2       0.004768        4.000000        1.000000\r
3440                         *MESH_TVERT     3       0.181541        3.000000        1.000000\r
3441                         *MESH_TVERT     4       0.004768        2.000000        1.000000\r
3442                         *MESH_TVERT     5       0.181541        2.000000        1.000000\r
3443                         *MESH_TVERT     6       0.004768        -1.000000       1.000000\r
3444                         *MESH_TVERT     7       0.181541        -1.000000       1.000000\r
3445                         *MESH_TVERT     8       0.004768        -2.000000       1.000000\r
3446                         *MESH_TVERT     9       0.181541        -2.000000       1.000000\r
3447                 }\r
3448                 *MESH_NUMTVFACES        8\r
3449                 *MESH_TFACELIST {\r
3450                         *MESH_TFACE     0       1       4       3\r
3451                         *MESH_TFACE     1       0       1       3\r
3452                         *MESH_TFACE     2       3       4       5\r
3453                         *MESH_TFACE     3       0       2       1\r
3454                         *MESH_TFACE     4       4       6       5\r
3455                         *MESH_TFACE     5       5       6       7\r
3456                         *MESH_TFACE     6       6       8       7\r
3457                         *MESH_TFACE     7       7       8       9\r
3458                 }\r
3459         }\r
3460         *PROP_MOTIONBLUR        0\r
3461         *PROP_CASTSHADOW        1\r
3462         *PROP_RECVSHADOW        1\r
3463         *MATERIAL_REF   3\r
3464 }\r
3465 *GEOMOBJECT     {\r
3466         *NODE_NAME      "mat3model0surf69"\r
3467         *NODE_TM        {\r
3468                 *NODE_NAME      "mat3model0surf69"\r
3469                 *INHERIT_POS    0       0       0\r
3470                 *INHERIT_ROT    0       0       0\r
3471                 *INHERIT_SCL    0       0       0\r
3472                 *TM_ROW0        1.0     0       0\r
3473                 *TM_ROW1        0       1.0     0\r
3474                 *TM_ROW2        0       0       1.0\r
3475                 *TM_ROW3        0       0       0\r
3476                 *TM_POS 0.000000        0.000000        0.000000\r
3477         }\r
3478         *MESH   {\r
3479                 *TIMEVALUE      0\r
3480                 *MESH_NUMVERTEX 12\r
3481                 *MESH_NUMFACES  10\r
3482                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3483                 *MESH_VERTEX_LIST       {\r
3484                         *MESH_VERTEX    0       28.000000       32.000000       0.000000\r
3485                         *MESH_VERTEX    1       20.000000       32.000000       16.000000\r
3486                         *MESH_VERTEX    2       28.000000       32.000000       16.000000\r
3487                         *MESH_VERTEX    3       20.000000       32.000000       0.000000\r
3488                         *MESH_VERTEX    4       12.000000       32.000000       16.000000\r
3489                         *MESH_VERTEX    5       12.000000       32.000000       0.000000\r
3490                         *MESH_VERTEX    6       -12.000000      32.000000       16.000000\r
3491                         *MESH_VERTEX    7       -12.000000      32.000000       0.000000\r
3492                         *MESH_VERTEX    8       -20.000000      32.000000       16.000000\r
3493                         *MESH_VERTEX    9       -20.000000      32.000000       0.000000\r
3494                         *MESH_VERTEX    10      -28.000000      32.000000       16.000000\r
3495                         *MESH_VERTEX    11      -28.000000      32.000000       0.000000\r
3496                 }\r
3497                 *MESH_NORMALS   {\r
3498                         *MESH_FACENORMAL        0       0.504623        -0.141193       0.851716\r
3499                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
3500                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
3501                         *MESH_FACENORMAL        3       0.252725        0.000000        0.967538\r
3502                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
3503                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
3504                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
3505                         *MESH_FACENORMAL        7       -0.146515       -0.023157       0.988937\r
3506                         *MESH_FACENORMAL        8       -0.268721       -0.023058       0.962942\r
3507                         *MESH_FACENORMAL        9       -0.411187       0.000000        0.911551\r
3508                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3509                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3510                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3511                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
3512                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
3513                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
3514                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
3515                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
3516                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
3517                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
3518                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
3519                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
3520                 }\r
3521                 *MESH_FACE_LIST {\r
3522                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3523                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3524                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3525                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3526                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3527                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3528                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3529                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3530                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3531                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3532                 }\r
3533                 *MESH_NUMTVERTEX        12\r
3534                 *MESH_TVERTLIST {\r
3535                         *MESH_TVERT     0       0.470940        4.000000        1.000000\r
3536                         *MESH_TVERT     1       0.345940        3.000000        1.000000\r
3537                         *MESH_TVERT     2       0.345940        4.000000        1.000000\r
3538                         *MESH_TVERT     3       0.470940        3.000000        1.000000\r
3539                         *MESH_TVERT     4       0.345940        2.000000        1.000000\r
3540                         *MESH_TVERT     5       0.470940        2.000000        1.000000\r
3541                         *MESH_TVERT     6       0.345940        -1.000000       1.000000\r
3542                         *MESH_TVERT     7       0.470940        -1.000000       1.000000\r
3543                         *MESH_TVERT     8       0.345940        -2.000000       1.000000\r
3544                         *MESH_TVERT     9       0.470940        -2.000000       1.000000\r
3545                         *MESH_TVERT     10      0.345940        -3.000000       1.000000\r
3546                         *MESH_TVERT     11      0.470940        -3.000000       1.000000\r
3547                 }\r
3548                 *MESH_NUMTVFACES        10\r
3549                 *MESH_TFACELIST {\r
3550                         *MESH_TFACE     0       1       4       3\r
3551                         *MESH_TFACE     1       0       1       3\r
3552                         *MESH_TFACE     2       3       4       5\r
3553                         *MESH_TFACE     3       0       2       1\r
3554                         *MESH_TFACE     4       4       6       5\r
3555                         *MESH_TFACE     5       5       6       7\r
3556                         *MESH_TFACE     6       6       8       7\r
3557                         *MESH_TFACE     7       7       8       9\r
3558                         *MESH_TFACE     8       8       10      9\r
3559                         *MESH_TFACE     9       9       10      11\r
3560                 }\r
3561         }\r
3562         *PROP_MOTIONBLUR        0\r
3563         *PROP_CASTSHADOW        1\r
3564         *PROP_RECVSHADOW        1\r
3565         *MATERIAL_REF   3\r
3566 }\r
3567 *GEOMOBJECT     {\r
3568         *NODE_NAME      "mat3model0surf70"\r
3569         *NODE_TM        {\r
3570                 *NODE_NAME      "mat3model0surf70"\r
3571                 *INHERIT_POS    0       0       0\r
3572                 *INHERIT_ROT    0       0       0\r
3573                 *INHERIT_SCL    0       0       0\r
3574                 *TM_ROW0        1.0     0       0\r
3575                 *TM_ROW1        0       1.0     0\r
3576                 *TM_ROW2        0       0       1.0\r
3577                 *TM_ROW3        0       0       0\r
3578                 *TM_POS 0.000000        0.000000        0.000000\r
3579         }\r
3580         *MESH   {\r
3581                 *TIMEVALUE      0\r
3582                 *MESH_NUMVERTEX 12\r
3583                 *MESH_NUMFACES  10\r
3584                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3585                 *MESH_VERTEX_LIST       {\r
3586                         *MESH_VERTEX    0       20.000000       -32.000000      16.000000\r
3587                         *MESH_VERTEX    1       20.000000       -32.000000      0.000000\r
3588                         *MESH_VERTEX    2       28.000000       -32.000000      16.000000\r
3589                         *MESH_VERTEX    3       28.000000       -32.000000      0.000000\r
3590                         *MESH_VERTEX    4       12.000000       -32.000000      0.000000\r
3591                         *MESH_VERTEX    5       12.000000       -32.000000      16.000000\r
3592                         *MESH_VERTEX    6       -12.000000      -32.000000      0.000000\r
3593                         *MESH_VERTEX    7       -12.000000      -32.000000      16.000000\r
3594                         *MESH_VERTEX    8       -20.000000      -32.000000      0.000000\r
3595                         *MESH_VERTEX    9       -20.000000      -32.000000      16.000000\r
3596                         *MESH_VERTEX    10      -28.000000      -32.000000      0.000000\r
3597                         *MESH_VERTEX    11      -28.000000      -32.000000      16.000000\r
3598                 }\r
3599                 *MESH_NORMALS   {\r
3600                         *MESH_FACENORMAL        0       0.369076        0.000000        0.929399\r
3601                         *MESH_FACENORMAL        1       0.252725        0.000000        0.967538\r
3602                         *MESH_FACENORMAL        2       0.260617        0.141490        0.955018\r
3603                         *MESH_FACENORMAL        3       0.399893        -0.146371       0.904799\r
3604                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
3605                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
3606                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
3607                         *MESH_FACENORMAL        7       -0.146515       -0.023157       0.988937\r
3608                         *MESH_FACENORMAL        8       -0.268721       -0.023058       0.962942\r
3609                         *MESH_FACENORMAL        9       -0.411187       0.000000        0.911551\r
3610                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3611                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3612                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3613                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
3614                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
3615                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
3616                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
3617                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
3618                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
3619                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
3620                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
3621                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
3622                 }\r
3623                 *MESH_FACE_LIST {\r
3624                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3625                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3626                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3627                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3628                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3629                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3630                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3631                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3632                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3633                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3634                 }\r
3635                 *MESH_NUMTVERTEX        12\r
3636                 *MESH_TVERTLIST {\r
3637                         *MESH_TVERT     0       0.345940        -2.000000       1.000000\r
3638                         *MESH_TVERT     1       0.470940        -2.000000       1.000000\r
3639                         *MESH_TVERT     2       0.345940        -3.000000       1.000000\r
3640                         *MESH_TVERT     3       0.470940        -3.000000       1.000000\r
3641                         *MESH_TVERT     4       0.470940        -1.000000       1.000000\r
3642                         *MESH_TVERT     5       0.345940        -1.000000       1.000000\r
3643                         *MESH_TVERT     6       0.470940        2.000000        1.000000\r
3644                         *MESH_TVERT     7       0.345940        2.000000        1.000000\r
3645                         *MESH_TVERT     8       0.470940        3.000000        1.000000\r
3646                         *MESH_TVERT     9       0.345940        3.000000        1.000000\r
3647                         *MESH_TVERT     10      0.470940        4.000000        1.000000\r
3648                         *MESH_TVERT     11      0.345940        4.000000        1.000000\r
3649                 }\r
3650                 *MESH_NUMTVFACES        10\r
3651                 *MESH_TFACELIST {\r
3652                         *MESH_TFACE     0       0       1       4\r
3653                         *MESH_TFACE     1       0       2       1\r
3654                         *MESH_TFACE     2       0       4       5\r
3655                         *MESH_TFACE     3       1       2       3\r
3656                         *MESH_TFACE     4       4       6       5\r
3657                         *MESH_TFACE     5       5       6       7\r
3658                         *MESH_TFACE     6       6       8       7\r
3659                         *MESH_TFACE     7       7       8       9\r
3660                         *MESH_TFACE     8       8       10      9\r
3661                         *MESH_TFACE     9       9       10      11\r
3662                 }\r
3663         }\r
3664         *PROP_MOTIONBLUR        0\r
3665         *PROP_CASTSHADOW        1\r
3666         *PROP_RECVSHADOW        1\r
3667         *MATERIAL_REF   3\r
3668 }\r
3669 *GEOMOBJECT     {\r
3670         *NODE_NAME      "mat3model0surf71"\r
3671         *NODE_TM        {\r
3672                 *NODE_NAME      "mat3model0surf71"\r
3673                 *INHERIT_POS    0       0       0\r
3674                 *INHERIT_ROT    0       0       0\r
3675                 *INHERIT_SCL    0       0       0\r
3676                 *TM_ROW0        1.0     0       0\r
3677                 *TM_ROW1        0       1.0     0\r
3678                 *TM_ROW2        0       0       1.0\r
3679                 *TM_ROW3        0       0       0\r
3680                 *TM_POS 0.000000        0.000000        0.000000\r
3681         }\r
3682         *MESH   {\r
3683                 *TIMEVALUE      0\r
3684                 *MESH_NUMVERTEX 10\r
3685                 *MESH_NUMFACES  8\r
3686                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3687                 *MESH_VERTEX_LIST       {\r
3688                         *MESH_VERTEX    0       28.000000       -48.000000      32.000000\r
3689                         *MESH_VERTEX    1       20.000000       -32.000000      16.000000\r
3690                         *MESH_VERTEX    2       28.000000       -32.000000      16.000000\r
3691                         *MESH_VERTEX    3       20.000000       -48.000000      32.000000\r
3692                         *MESH_VERTEX    4       12.000000       -32.000000      16.000000\r
3693                         *MESH_VERTEX    5       12.000000       -48.000000      32.000000\r
3694                         *MESH_VERTEX    6       -12.000000      -32.000000      16.000000\r
3695                         *MESH_VERTEX    7       -12.000000      -48.000000      32.000000\r
3696                         *MESH_VERTEX    8       -20.000000      -32.000000      16.000000\r
3697                         *MESH_VERTEX    9       -20.000000      -48.000000      32.000000\r
3698                 }\r
3699                 *MESH_NORMALS   {\r
3700                         *MESH_FACENORMAL        0       0.504623        -0.141193       0.851716\r
3701                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
3702                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
3703                         *MESH_FACENORMAL        3       0.252725        0.000000        0.967538\r
3704                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
3705                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
3706                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
3707                         *MESH_FACENORMAL        7       -0.146515       -0.023157       0.988937\r
3708                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
3709                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
3710                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
3711                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
3712                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
3713                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        0.707107\r
3714                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        0.707107\r
3715                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        0.707107\r
3716                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        0.707107\r
3717                         *MESH_VERTEXNORMAL      9       0.000000        0.707107        0.707107\r
3718                 }\r
3719                 *MESH_FACE_LIST {\r
3720                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3721                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3722                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3723                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3724                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3725                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3726                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3727                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3728                 }\r
3729                 *MESH_NUMTVERTEX        10\r
3730                 *MESH_TVERTLIST {\r
3731                         *MESH_TVERT     0       0.053230        -2.000000       1.000000\r
3732                         *MESH_TVERT     1       0.230003        -1.000000       1.000000\r
3733                         *MESH_TVERT     2       0.230003        -2.000000       1.000000\r
3734                         *MESH_TVERT     3       0.053230        -1.000000       1.000000\r
3735                         *MESH_TVERT     4       0.230003        0.000000        1.000000\r
3736                         *MESH_TVERT     5       0.053230        0.000000        1.000000\r
3737                         *MESH_TVERT     6       0.230003        3.000000        1.000000\r
3738                         *MESH_TVERT     7       0.053230        3.000000        1.000000\r
3739                         *MESH_TVERT     8       0.230003        4.000000        1.000000\r
3740                         *MESH_TVERT     9       0.053230        4.000000        1.000000\r
3741                 }\r
3742                 *MESH_NUMTVFACES        8\r
3743                 *MESH_TFACELIST {\r
3744                         *MESH_TFACE     0       1       4       3\r
3745                         *MESH_TFACE     1       0       1       3\r
3746                         *MESH_TFACE     2       3       4       5\r
3747                         *MESH_TFACE     3       0       2       1\r
3748                         *MESH_TFACE     4       4       6       5\r
3749                         *MESH_TFACE     5       5       6       7\r
3750                         *MESH_TFACE     6       6       8       7\r
3751                         *MESH_TFACE     7       7       8       9\r
3752                 }\r
3753         }\r
3754         *PROP_MOTIONBLUR        0\r
3755         *PROP_CASTSHADOW        1\r
3756         *PROP_RECVSHADOW        1\r
3757         *MATERIAL_REF   3\r
3758 }\r
3759 *GEOMOBJECT     {\r
3760         *NODE_NAME      "mat3model0surf72"\r
3761         *NODE_TM        {\r
3762                 *NODE_NAME      "mat3model0surf72"\r
3763                 *INHERIT_POS    0       0       0\r
3764                 *INHERIT_ROT    0       0       0\r
3765                 *INHERIT_SCL    0       0       0\r
3766                 *TM_ROW0        1.0     0       0\r
3767                 *TM_ROW1        0       1.0     0\r
3768                 *TM_ROW2        0       0       1.0\r
3769                 *TM_ROW3        0       0       0\r
3770                 *TM_POS 0.000000        0.000000        0.000000\r
3771         }\r
3772         *MESH   {\r
3773                 *TIMEVALUE      0\r
3774                 *MESH_NUMVERTEX 12\r
3775                 *MESH_NUMFACES  10\r
3776                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3777                 *MESH_VERTEX_LIST       {\r
3778                         *MESH_VERTEX    0       28.000000       -64.000000      32.000000\r
3779                         *MESH_VERTEX    1       20.000000       -48.000000      32.000000\r
3780                         *MESH_VERTEX    2       28.000000       -48.000000      32.000000\r
3781                         *MESH_VERTEX    3       20.000000       -64.000000      32.000000\r
3782                         *MESH_VERTEX    4       12.000000       -48.000000      32.000000\r
3783                         *MESH_VERTEX    5       12.000000       -64.000000      32.000000\r
3784                         *MESH_VERTEX    6       -12.000000      -48.000000      32.000000\r
3785                         *MESH_VERTEX    7       -12.000000      -64.000000      32.000000\r
3786                         *MESH_VERTEX    8       -20.000000      -48.000000      32.000000\r
3787                         *MESH_VERTEX    9       -20.000000      -64.000000      32.000000\r
3788                         *MESH_VERTEX    10      -28.000000      -48.000000      32.000000\r
3789                         *MESH_VERTEX    11      -28.000000      -64.000000      32.000000\r
3790                 }\r
3791                 *MESH_NORMALS   {\r
3792                         *MESH_FACENORMAL        0       0.504623        -0.141193       0.851716\r
3793                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
3794                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
3795                         *MESH_FACENORMAL        3       0.252725        0.000000        0.967538\r
3796                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
3797                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
3798                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
3799                         *MESH_FACENORMAL        7       -0.268721       -0.023058       0.962942\r
3800                         *MESH_FACENORMAL        8       -0.146515       -0.023157       0.988937\r
3801                         *MESH_FACENORMAL        9       -0.411187       0.000000        0.911551\r
3802                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3803                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3804                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3805                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3806                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
3807                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
3808                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
3809                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
3810                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
3811                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
3812                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
3813                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
3814                 }\r
3815                 *MESH_FACE_LIST {\r
3816                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3817                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3818                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3819                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3820                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3821                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3822                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3823                         *MESH_FACE      7       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3824                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3825                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3826                 }\r
3827                 *MESH_NUMTVERTEX        12\r
3828                 *MESH_TVERTLIST {\r
3829                         *MESH_TVERT     0       0.220932        4.000000        1.000000\r
3830                         *MESH_TVERT     1       0.095932        3.000000        1.000000\r
3831                         *MESH_TVERT     2       0.095932        4.000000        1.000000\r
3832                         *MESH_TVERT     3       0.220932        3.000000        1.000000\r
3833                         *MESH_TVERT     4       0.095932        2.000000        1.000000\r
3834                         *MESH_TVERT     5       0.220932        2.000000        1.000000\r
3835                         *MESH_TVERT     6       0.095932        -1.000000       1.000000\r
3836                         *MESH_TVERT     7       0.220932        -1.000000       1.000000\r
3837                         *MESH_TVERT     8       0.095932        -2.000000       1.000000\r
3838                         *MESH_TVERT     9       0.220932        -2.000000       1.000000\r
3839                         *MESH_TVERT     10      0.095932        -3.000000       1.000000\r
3840                         *MESH_TVERT     11      0.220932        -3.000000       1.000000\r
3841                 }\r
3842                 *MESH_NUMTVFACES        10\r
3843                 *MESH_TFACELIST {\r
3844                         *MESH_TFACE     0       1       4       3\r
3845                         *MESH_TFACE     1       0       1       3\r
3846                         *MESH_TFACE     2       3       4       5\r
3847                         *MESH_TFACE     3       0       2       1\r
3848                         *MESH_TFACE     4       4       6       5\r
3849                         *MESH_TFACE     5       5       6       7\r
3850                         *MESH_TFACE     6       6       8       7\r
3851                         *MESH_TFACE     7       8       10      9\r
3852                         *MESH_TFACE     8       7       8       9\r
3853                         *MESH_TFACE     9       9       10      11\r
3854                 }\r
3855         }\r
3856         *PROP_MOTIONBLUR        0\r
3857         *PROP_CASTSHADOW        1\r
3858         *PROP_RECVSHADOW        1\r
3859         *MATERIAL_REF   3\r
3860 }\r
3861 *GEOMOBJECT     {\r
3862         *NODE_NAME      "mat3model0surf73"\r
3863         *NODE_TM        {\r
3864                 *NODE_NAME      "mat3model0surf73"\r
3865                 *INHERIT_POS    0       0       0\r
3866                 *INHERIT_ROT    0       0       0\r
3867                 *INHERIT_SCL    0       0       0\r
3868                 *TM_ROW0        1.0     0       0\r
3869                 *TM_ROW1        0       1.0     0\r
3870                 *TM_ROW2        0       0       1.0\r
3871                 *TM_ROW3        0       0       0\r
3872                 *TM_POS 0.000000        0.000000        0.000000\r
3873         }\r
3874         *MESH   {\r
3875                 *TIMEVALUE      0\r
3876                 *MESH_NUMVERTEX 7\r
3877                 *MESH_NUMFACES  5\r
3878                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3879                 *MESH_VERTEX_LIST       {\r
3880                         *MESH_VERTEX    0       20.000000       48.000000       128.000000\r
3881                         *MESH_VERTEX    1       12.000000       48.000000       48.000000\r
3882                         *MESH_VERTEX    2       12.000000       48.000000       128.000000\r
3883                         *MESH_VERTEX    3       12.000000       48.000000       40.000000\r
3884                         *MESH_VERTEX    4       20.000000       48.000000       48.000000\r
3885                         *MESH_VERTEX    5       12.000000       48.000000       32.000000\r
3886                         *MESH_VERTEX    6       20.000000       48.000000       32.000000\r
3887                 }\r
3888                 *MESH_NORMALS   {\r
3889                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
3890                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
3891                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
3892                         *MESH_FACENORMAL        3       0.260617        -0.141490       0.955018\r
3893                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
3894                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3895                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3896                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3897                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
3898                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
3899                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
3900                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
3901                 }\r
3902                 *MESH_FACE_LIST {\r
3903                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3904                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3905                         *MESH_FACE      2       A:      4       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3906                         *MESH_FACE      3       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3907                         *MESH_FACE      4       A:      6       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3908                 }\r
3909                 *MESH_NUMTVERTEX        7\r
3910                 *MESH_TVERTLIST {\r
3911                         *MESH_TVERT     0       0.470940        1.000000        1.000000\r
3912                         *MESH_TVERT     1       1.095940        0.000000        1.000000\r
3913                         *MESH_TVERT     2       0.470940        0.000000        1.000000\r
3914                         *MESH_TVERT     3       1.158440        0.000000        1.000000\r
3915                         *MESH_TVERT     4       1.095940        1.000000        1.000000\r
3916                         *MESH_TVERT     5       1.220940        0.000000        1.000000\r
3917                         *MESH_TVERT     6       1.220940        1.000000        1.000000\r
3918                 }\r
3919                 *MESH_NUMTVFACES        5\r
3920                 *MESH_TFACELIST {\r
3921                         *MESH_TFACE     0       0       2       1\r
3922                         *MESH_TFACE     1       0       1       3\r
3923                         *MESH_TFACE     2       4       3       5\r
3924                         *MESH_TFACE     3       4       0       3\r
3925                         *MESH_TFACE     4       6       4       5\r
3926                 }\r
3927         }\r
3928         *PROP_MOTIONBLUR        0\r
3929         *PROP_CASTSHADOW        1\r
3930         *PROP_RECVSHADOW        1\r
3931         *MATERIAL_REF   3\r
3932 }\r
3933 *GEOMOBJECT     {\r
3934         *NODE_NAME      "mat3model0surf74"\r
3935         *NODE_TM        {\r
3936                 *NODE_NAME      "mat3model0surf74"\r
3937                 *INHERIT_POS    0       0       0\r
3938                 *INHERIT_ROT    0       0       0\r
3939                 *INHERIT_SCL    0       0       0\r
3940                 *TM_ROW0        1.0     0       0\r
3941                 *TM_ROW1        0       1.0     0\r
3942                 *TM_ROW2        0       0       1.0\r
3943                 *TM_ROW3        0       0       0\r
3944                 *TM_POS 0.000000        0.000000        0.000000\r
3945         }\r
3946         *MESH   {\r
3947                 *TIMEVALUE      0\r
3948                 *MESH_NUMVERTEX 6\r
3949                 *MESH_NUMFACES  4\r
3950                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3951                 *MESH_VERTEX_LIST       {\r
3952                         *MESH_VERTEX    0       12.000000       48.000000       128.000000\r
3953                         *MESH_VERTEX    1       12.000000       32.000000       144.000000\r
3954                         *MESH_VERTEX    2       20.000000       48.000000       128.000000\r
3955                         *MESH_VERTEX    3       20.000000       32.000000       144.000000\r
3956                         *MESH_VERTEX    4       12.000000       16.000000       160.000000\r
3957                         *MESH_VERTEX    5       20.000000       16.000000       160.000000\r
3958                 }\r
3959                 *MESH_NORMALS   {\r
3960                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
3961                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
3962                         *MESH_FACENORMAL        2       0.504623        -0.141193       0.851716\r
3963                         *MESH_FACENORMAL        3       0.411187        0.000000        0.911551\r
3964                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
3965                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       -0.707107\r
3966                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
3967                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
3968                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
3969                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
3970                 }\r
3971                 *MESH_FACE_LIST {\r
3972                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3973                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3974                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3975                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3976                 }\r
3977                 *MESH_NUMTVERTEX        6\r
3978                 *MESH_TVERTLIST {\r
3979                         *MESH_TVERT     0       1.053230        0.000000        1.000000\r
3980                         *MESH_TVERT     1       0.876450        0.000000        1.000000\r
3981                         *MESH_TVERT     2       1.053230        1.000000        1.000000\r
3982                         *MESH_TVERT     3       0.876450        1.000000        1.000000\r
3983                         *MESH_TVERT     4       0.699677        0.000000        1.000000\r
3984                         *MESH_TVERT     5       0.699677        1.000000        1.000000\r
3985                 }\r
3986                 *MESH_NUMTVFACES        4\r
3987                 *MESH_TFACELIST {\r
3988                         *MESH_TFACE     0       0       2       1\r
3989                         *MESH_TFACE     1       2       3       1\r
3990                         *MESH_TFACE     2       1       3       4\r
3991                         *MESH_TFACE     3       3       5       4\r
3992                 }\r
3993         }\r
3994         *PROP_MOTIONBLUR        0\r
3995         *PROP_CASTSHADOW        1\r
3996         *PROP_RECVSHADOW        1\r
3997         *MATERIAL_REF   3\r
3998 }\r
3999 *GEOMOBJECT     {\r
4000         *NODE_NAME      "mat3model0surf75"\r
4001         *NODE_TM        {\r
4002                 *NODE_NAME      "mat3model0surf75"\r
4003                 *INHERIT_POS    0       0       0\r
4004                 *INHERIT_ROT    0       0       0\r
4005                 *INHERIT_SCL    0       0       0\r
4006                 *TM_ROW0        1.0     0       0\r
4007                 *TM_ROW1        0       1.0     0\r
4008                 *TM_ROW2        0       0       1.0\r
4009                 *TM_ROW3        0       0       0\r
4010                 *TM_POS 0.000000        0.000000        0.000000\r
4011         }\r
4012         *MESH   {\r
4013                 *TIMEVALUE      0\r
4014                 *MESH_NUMVERTEX 4\r
4015                 *MESH_NUMFACES  2\r
4016                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4017                 *MESH_VERTEX_LIST       {\r
4018                         *MESH_VERTEX    0       20.000000       32.000000       48.000000\r
4019                         *MESH_VERTEX    1       12.000000       32.000000       48.000000\r
4020                         *MESH_VERTEX    2       20.000000       48.000000       48.000000\r
4021                         *MESH_VERTEX    3       12.000000       48.000000       48.000000\r
4022                 }\r
4023                 *MESH_NORMALS   {\r
4024                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4025                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4026                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4027                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4028                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4029                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4030                 }\r
4031                 *MESH_FACE_LIST {\r
4032                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4033                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4034                 }\r
4035                 *MESH_NUMTVERTEX        4\r
4036                 *MESH_TVERTLIST {\r
4037                         *MESH_TVERT     0       0.470932        1.000000        1.000000\r
4038                         *MESH_TVERT     1       0.470932        0.000000        1.000000\r
4039                         *MESH_TVERT     2       0.345932        1.000000        1.000000\r
4040                         *MESH_TVERT     3       0.345932        0.000000        1.000000\r
4041                 }\r
4042                 *MESH_NUMTVFACES        2\r
4043                 *MESH_TFACELIST {\r
4044                         *MESH_TFACE     0       0       2       1\r
4045                         *MESH_TFACE     1       2       3       1\r
4046                 }\r
4047         }\r
4048         *PROP_MOTIONBLUR        0\r
4049         *PROP_CASTSHADOW        1\r
4050         *PROP_RECVSHADOW        1\r
4051         *MATERIAL_REF   3\r
4052 }\r
4053 *GEOMOBJECT     {\r
4054         *NODE_NAME      "mat3model0surf76"\r
4055         *NODE_TM        {\r
4056                 *NODE_NAME      "mat3model0surf76"\r
4057                 *INHERIT_POS    0       0       0\r
4058                 *INHERIT_ROT    0       0       0\r
4059                 *INHERIT_SCL    0       0       0\r
4060                 *TM_ROW0        1.0     0       0\r
4061                 *TM_ROW1        0       1.0     0\r
4062                 *TM_ROW2        0       0       1.0\r
4063                 *TM_ROW3        0       0       0\r
4064                 *TM_POS 0.000000        0.000000        0.000000\r
4065         }\r
4066         *MESH   {\r
4067                 *TIMEVALUE      0\r
4068                 *MESH_NUMVERTEX 4\r
4069                 *MESH_NUMFACES  2\r
4070                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4071                 *MESH_VERTEX_LIST       {\r
4072                         *MESH_VERTEX    0       20.000000       24.000000       176.000000\r
4073                         *MESH_VERTEX    1       12.000000       24.000000       176.000000\r
4074                         *MESH_VERTEX    2       20.000000       40.000000       160.000000\r
4075                         *MESH_VERTEX    3       12.000000       40.000000       160.000000\r
4076                 }\r
4077                 *MESH_NORMALS   {\r
4078                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4079                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4080                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
4081                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
4082                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
4083                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
4084                 }\r
4085                 *MESH_FACE_LIST {\r
4086                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4087                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4088                 }\r
4089                 *MESH_NUMTVERTEX        4\r
4090                 *MESH_TVERTLIST {\r
4091                         *MESH_TVERT     0       0.655479        0.000000        1.000000\r
4092                         *MESH_TVERT     1       0.655479        1.000000        1.000000\r
4093                         *MESH_TVERT     2       0.832260        0.000000        1.000000\r
4094                         *MESH_TVERT     3       0.832260        1.000000        1.000000\r
4095                 }\r
4096                 *MESH_NUMTVFACES        2\r
4097                 *MESH_TFACELIST {\r
4098                         *MESH_TFACE     0       0       2       1\r
4099                         *MESH_TFACE     1       2       3       1\r
4100                 }\r
4101         }\r
4102         *PROP_MOTIONBLUR        0\r
4103         *PROP_CASTSHADOW        1\r
4104         *PROP_RECVSHADOW        1\r
4105         *MATERIAL_REF   3\r
4106 }\r
4107 *GEOMOBJECT     {\r
4108         *NODE_NAME      "mat3model0surf77"\r
4109         *NODE_TM        {\r
4110                 *NODE_NAME      "mat3model0surf77"\r
4111                 *INHERIT_POS    0       0       0\r
4112                 *INHERIT_ROT    0       0       0\r
4113                 *INHERIT_SCL    0       0       0\r
4114                 *TM_ROW0        1.0     0       0\r
4115                 *TM_ROW1        0       1.0     0\r
4116                 *TM_ROW2        0       0       1.0\r
4117                 *TM_ROW3        0       0       0\r
4118                 *TM_POS 0.000000        0.000000        0.000000\r
4119         }\r
4120         *MESH   {\r
4121                 *TIMEVALUE      0\r
4122                 *MESH_NUMVERTEX 10\r
4123                 *MESH_NUMFACES  8\r
4124                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4125                 *MESH_VERTEX_LIST       {\r
4126                         *MESH_VERTEX    0       20.000000       32.000000       16.000000\r
4127                         *MESH_VERTEX    1       12.000000       24.000000       16.000000\r
4128                         *MESH_VERTEX    2       12.000000       32.000000       16.000000\r
4129                         *MESH_VERTEX    3       20.000000       16.000000       16.000000\r
4130                         *MESH_VERTEX    4       20.000000       -16.000000      16.000000\r
4131                         *MESH_VERTEX    5       12.000000       16.000000       16.000000\r
4132                         *MESH_VERTEX    6       12.000000       -16.000000      16.000000\r
4133                         *MESH_VERTEX    7       20.000000       -32.000000      16.000000\r
4134                         *MESH_VERTEX    8       12.000000       -24.000000      16.000000\r
4135                         *MESH_VERTEX    9       12.000000       -32.000000      16.000000\r
4136                 }\r
4137                 *MESH_NORMALS   {\r
4138                         *MESH_FACENORMAL        0       0.545627        0.000000        0.838028\r
4139                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4140                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
4141                         *MESH_FACENORMAL        3       0.252725        0.000000        0.967538\r
4142                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
4143                         *MESH_FACENORMAL        5       0.117758        -0.117758       0.986036\r
4144                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
4145                         *MESH_FACENORMAL        7       -0.146515       -0.023157       0.988937\r
4146                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4147                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4148                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4149                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4150                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
4151                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
4152                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
4153                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
4154                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
4155                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
4156                 }\r
4157                 *MESH_FACE_LIST {\r
4158                         *MESH_FACE      0       A:      1       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4159                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4160                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4161                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4162                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4163                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4164                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4165                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4166                 }\r
4167                 *MESH_NUMTVERTEX        10\r
4168                 *MESH_TVERTLIST {\r
4169                         *MESH_TVERT     0       0.470932        1.000000        1.000000\r
4170                         *MESH_TVERT     1       0.533432        0.000000        1.000000\r
4171                         *MESH_TVERT     2       0.470932        0.000000        1.000000\r
4172                         *MESH_TVERT     3       0.595932        1.000000        1.000000\r
4173                         *MESH_TVERT     4       0.845932        1.000000        1.000000\r
4174                         *MESH_TVERT     5       0.595932        0.000000        1.000000\r
4175                         *MESH_TVERT     6       0.845932        0.000000        1.000000\r
4176                         *MESH_TVERT     7       0.970932        1.000000        1.000000\r
4177                         *MESH_TVERT     8       0.908432        0.000000        1.000000\r
4178                         *MESH_TVERT     9       0.970932        0.000000        1.000000\r
4179                 }\r
4180                 *MESH_NUMTVFACES        8\r
4181                 *MESH_TFACELIST {\r
4182                         *MESH_TFACE     0       1       5       3\r
4183                         *MESH_TFACE     1       0       1       3\r
4184                         *MESH_TFACE     2       3       5       4\r
4185                         *MESH_TFACE     3       0       2       1\r
4186                         *MESH_TFACE     4       4       5       6\r
4187                         *MESH_TFACE     5       4       6       7\r
4188                         *MESH_TFACE     6       6       8       7\r
4189                         *MESH_TFACE     7       7       8       9\r
4190                 }\r
4191         }\r
4192         *PROP_MOTIONBLUR        0\r
4193         *PROP_CASTSHADOW        1\r
4194         *PROP_RECVSHADOW        1\r
4195         *MATERIAL_REF   3\r
4196 }\r
4197 *GEOMOBJECT     {\r
4198         *NODE_NAME      "mat3model0surf78"\r
4199         *NODE_TM        {\r
4200                 *NODE_NAME      "mat3model0surf78"\r
4201                 *INHERIT_POS    0       0       0\r
4202                 *INHERIT_ROT    0       0       0\r
4203                 *INHERIT_SCL    0       0       0\r
4204                 *TM_ROW0        1.0     0       0\r
4205                 *TM_ROW1        0       1.0     0\r
4206                 *TM_ROW2        0       0       1.0\r
4207                 *TM_ROW3        0       0       0\r
4208                 *TM_POS 0.000000        0.000000        0.000000\r
4209         }\r
4210         *MESH   {\r
4211                 *TIMEVALUE      0\r
4212                 *MESH_NUMVERTEX 4\r
4213                 *MESH_NUMFACES  2\r
4214                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4215                 *MESH_VERTEX_LIST       {\r
4216                         *MESH_VERTEX    0       20.000000       16.000000       32.000000\r
4217                         *MESH_VERTEX    1       12.000000       16.000000       32.000000\r
4218                         *MESH_VERTEX    2       20.000000       32.000000       48.000000\r
4219                         *MESH_VERTEX    3       12.000000       32.000000       48.000000\r
4220                 }\r
4221                 *MESH_NORMALS   {\r
4222                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4223                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4224                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
4225                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
4226                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
4227                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
4228                 }\r
4229                 *MESH_FACE_LIST {\r
4230                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4231                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4232                 }\r
4233                 *MESH_NUMTVERTEX        4\r
4234                 *MESH_TVERTLIST {\r
4235                         *MESH_TVERT     0       0.181541        1.000000        1.000000\r
4236                         *MESH_TVERT     1       0.181541        0.000000        1.000000\r
4237                         *MESH_TVERT     2       0.004768        1.000000        1.000000\r
4238                         *MESH_TVERT     3       0.004768        0.000000        1.000000\r
4239                 }\r
4240                 *MESH_NUMTVFACES        2\r
4241                 *MESH_TFACELIST {\r
4242                         *MESH_TFACE     0       0       2       1\r
4243                         *MESH_TFACE     1       2       3       1\r
4244                 }\r
4245         }\r
4246         *PROP_MOTIONBLUR        0\r
4247         *PROP_CASTSHADOW        1\r
4248         *PROP_RECVSHADOW        1\r
4249         *MATERIAL_REF   3\r
4250 }\r
4251 *GEOMOBJECT     {\r
4252         *NODE_NAME      "mat3model0surf79"\r
4253         *NODE_TM        {\r
4254                 *NODE_NAME      "mat3model0surf79"\r
4255                 *INHERIT_POS    0       0       0\r
4256                 *INHERIT_ROT    0       0       0\r
4257                 *INHERIT_SCL    0       0       0\r
4258                 *TM_ROW0        1.0     0       0\r
4259                 *TM_ROW1        0       1.0     0\r
4260                 *TM_ROW2        0       0       1.0\r
4261                 *TM_ROW3        0       0       0\r
4262                 *TM_POS 0.000000        0.000000        0.000000\r
4263         }\r
4264         *MESH   {\r
4265                 *TIMEVALUE      0\r
4266                 *MESH_NUMVERTEX 4\r
4267                 *MESH_NUMFACES  2\r
4268                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4269                 *MESH_VERTEX_LIST       {\r
4270                         *MESH_VERTEX    0       20.000000       16.000000       16.000000\r
4271                         *MESH_VERTEX    1       12.000000       16.000000       16.000000\r
4272                         *MESH_VERTEX    2       20.000000       16.000000       32.000000\r
4273                         *MESH_VERTEX    3       12.000000       16.000000       32.000000\r
4274                 }\r
4275                 *MESH_NORMALS   {\r
4276                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4277                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4278                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4279                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4280                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
4281                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
4282                 }\r
4283                 *MESH_FACE_LIST {\r
4284                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4285                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4286                 }\r
4287                 *MESH_NUMTVERTEX        4\r
4288                 *MESH_TVERTLIST {\r
4289                         *MESH_TVERT     0       0.345940        1.000000        1.000000\r
4290                         *MESH_TVERT     1       0.345940        0.000000        1.000000\r
4291                         *MESH_TVERT     2       0.220940        1.000000        1.000000\r
4292                         *MESH_TVERT     3       0.220940        0.000000        1.000000\r
4293                 }\r
4294                 *MESH_NUMTVFACES        2\r
4295                 *MESH_TFACELIST {\r
4296                         *MESH_TFACE     0       0       2       1\r
4297                         *MESH_TFACE     1       2       3       1\r
4298                 }\r
4299         }\r
4300         *PROP_MOTIONBLUR        0\r
4301         *PROP_CASTSHADOW        1\r
4302         *PROP_RECVSHADOW        1\r
4303         *MATERIAL_REF   3\r
4304 }\r
4305 *GEOMOBJECT     {\r
4306         *NODE_NAME      "mat3model0surf80"\r
4307         *NODE_TM        {\r
4308                 *NODE_NAME      "mat3model0surf80"\r
4309                 *INHERIT_POS    0       0       0\r
4310                 *INHERIT_ROT    0       0       0\r
4311                 *INHERIT_SCL    0       0       0\r
4312                 *TM_ROW0        1.0     0       0\r
4313                 *TM_ROW1        0       1.0     0\r
4314                 *TM_ROW2        0       0       1.0\r
4315                 *TM_ROW3        0       0       0\r
4316                 *TM_POS 0.000000        0.000000        0.000000\r
4317         }\r
4318         *MESH   {\r
4319                 *TIMEVALUE      0\r
4320                 *MESH_NUMVERTEX 4\r
4321                 *MESH_NUMFACES  2\r
4322                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4323                 *MESH_VERTEX_LIST       {\r
4324                         *MESH_VERTEX    0       20.000000       16.000000       160.000000\r
4325                         *MESH_VERTEX    1       12.000000       -16.000000      160.000000\r
4326                         *MESH_VERTEX    2       20.000000       -16.000000      160.000000\r
4327                         *MESH_VERTEX    3       12.000000       16.000000       160.000000\r
4328                 }\r
4329                 *MESH_NORMALS   {\r
4330                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4331                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4332                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4333                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4334                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4335                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4336                 }\r
4337                 *MESH_FACE_LIST {\r
4338                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4339                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4340                 }\r
4341                 *MESH_NUMTVERTEX        4\r
4342                 *MESH_TVERTLIST {\r
4343                         *MESH_TVERT     0       0.345940        0.999999        1.000000\r
4344                         *MESH_TVERT     1       0.095940        0.000000        1.000000\r
4345                         *MESH_TVERT     2       0.095940        0.999999        1.000000\r
4346                         *MESH_TVERT     3       0.345940        0.000000        1.000000\r
4347                 }\r
4348                 *MESH_NUMTVFACES        2\r
4349                 *MESH_TFACELIST {\r
4350                         *MESH_TFACE     0       0       2       1\r
4351                         *MESH_TFACE     1       3       0       1\r
4352                 }\r
4353         }\r
4354         *PROP_MOTIONBLUR        0\r
4355         *PROP_CASTSHADOW        1\r
4356         *PROP_RECVSHADOW        1\r
4357         *MATERIAL_REF   3\r
4358 }\r
4359 *GEOMOBJECT     {\r
4360         *NODE_NAME      "mat3model0surf81"\r
4361         *NODE_TM        {\r
4362                 *NODE_NAME      "mat3model0surf81"\r
4363                 *INHERIT_POS    0       0       0\r
4364                 *INHERIT_ROT    0       0       0\r
4365                 *INHERIT_SCL    0       0       0\r
4366                 *TM_ROW0        1.0     0       0\r
4367                 *TM_ROW1        0       1.0     0\r
4368                 *TM_ROW2        0       0       1.0\r
4369                 *TM_ROW3        0       0       0\r
4370                 *TM_POS 0.000000        0.000000        0.000000\r
4371         }\r
4372         *MESH   {\r
4373                 *TIMEVALUE      0\r
4374                 *MESH_NUMVERTEX 4\r
4375                 *MESH_NUMFACES  2\r
4376                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4377                 *MESH_VERTEX_LIST       {\r
4378                         *MESH_VERTEX    0       12.000000       -16.000000      32.000000\r
4379                         *MESH_VERTEX    1       12.000000       -16.000000      16.000000\r
4380                         *MESH_VERTEX    2       20.000000       -16.000000      32.000000\r
4381                         *MESH_VERTEX    3       20.000000       -16.000000      16.000000\r
4382                 }\r
4383                 *MESH_NORMALS   {\r
4384                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4385                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4386                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4387                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4388                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4389                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4390                 }\r
4391                 *MESH_FACE_LIST {\r
4392                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4393                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4394                 }\r
4395                 *MESH_NUMTVERTEX        4\r
4396                 *MESH_TVERTLIST {\r
4397                         *MESH_TVERT     0       0.220940        1.000000        1.000000\r
4398                         *MESH_TVERT     1       0.345940        1.000000        1.000000\r
4399                         *MESH_TVERT     2       0.220940        0.000000        1.000000\r
4400                         *MESH_TVERT     3       0.345940        0.000000        1.000000\r
4401                 }\r
4402                 *MESH_NUMTVFACES        2\r
4403                 *MESH_TFACELIST {\r
4404                         *MESH_TFACE     0       0       2       1\r
4405                         *MESH_TFACE     1       2       3       1\r
4406                 }\r
4407         }\r
4408         *PROP_MOTIONBLUR        0\r
4409         *PROP_CASTSHADOW        1\r
4410         *PROP_RECVSHADOW        1\r
4411         *MATERIAL_REF   3\r
4412 }\r
4413 *GEOMOBJECT     {\r
4414         *NODE_NAME      "mat3model0surf82"\r
4415         *NODE_TM        {\r
4416                 *NODE_NAME      "mat3model0surf82"\r
4417                 *INHERIT_POS    0       0       0\r
4418                 *INHERIT_ROT    0       0       0\r
4419                 *INHERIT_SCL    0       0       0\r
4420                 *TM_ROW0        1.0     0       0\r
4421                 *TM_ROW1        0       1.0     0\r
4422                 *TM_ROW2        0       0       1.0\r
4423                 *TM_ROW3        0       0       0\r
4424                 *TM_POS 0.000000        0.000000        0.000000\r
4425         }\r
4426         *MESH   {\r
4427                 *TIMEVALUE      0\r
4428                 *MESH_NUMVERTEX 4\r
4429                 *MESH_NUMFACES  2\r
4430                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4431                 *MESH_VERTEX_LIST       {\r
4432                         *MESH_VERTEX    0       20.000000       -24.000000      176.000000\r
4433                         *MESH_VERTEX    1       12.000000       -24.000000      176.000000\r
4434                         *MESH_VERTEX    2       20.000000       24.000000       176.000000\r
4435                         *MESH_VERTEX    3       12.000000       24.000000       176.000000\r
4436                 }\r
4437                 *MESH_NORMALS   {\r
4438                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4439                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4440                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4441                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4442                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4443                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4444                 }\r
4445                 *MESH_FACE_LIST {\r
4446                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4447                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4448                 }\r
4449                 *MESH_NUMTVERTEX        4\r
4450                 *MESH_TVERTLIST {\r
4451                         *MESH_TVERT     0       0.908432        1.000001        1.000000\r
4452                         *MESH_TVERT     1       0.908432        0.000001        1.000000\r
4453                         *MESH_TVERT     2       0.533432        1.000001        1.000000\r
4454                         *MESH_TVERT     3       0.533432        0.000001        1.000000\r
4455                 }\r
4456                 *MESH_NUMTVFACES        2\r
4457                 *MESH_TFACELIST {\r
4458                         *MESH_TFACE     0       0       2       1\r
4459                         *MESH_TFACE     1       2       3       1\r
4460                 }\r
4461         }\r
4462         *PROP_MOTIONBLUR        0\r
4463         *PROP_CASTSHADOW        1\r
4464         *PROP_RECVSHADOW        1\r
4465         *MATERIAL_REF   3\r
4466 }\r
4467 *GEOMOBJECT     {\r
4468         *NODE_NAME      "mat3model0surf83"\r
4469         *NODE_TM        {\r
4470                 *NODE_NAME      "mat3model0surf83"\r
4471                 *INHERIT_POS    0       0       0\r
4472                 *INHERIT_ROT    0       0       0\r
4473                 *INHERIT_SCL    0       0       0\r
4474                 *TM_ROW0        1.0     0       0\r
4475                 *TM_ROW1        0       1.0     0\r
4476                 *TM_ROW2        0       0       1.0\r
4477                 *TM_ROW3        0       0       0\r
4478                 *TM_POS 0.000000        0.000000        0.000000\r
4479         }\r
4480         *MESH   {\r
4481                 *TIMEVALUE      0\r
4482                 *MESH_NUMVERTEX 6\r
4483                 *MESH_NUMFACES  4\r
4484                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4485                 *MESH_VERTEX_LIST       {\r
4486                         *MESH_VERTEX    0       20.000000       -16.000000      160.000000\r
4487                         *MESH_VERTEX    1       12.000000       -32.000000      144.000000\r
4488                         *MESH_VERTEX    2       20.000000       -32.000000      144.000000\r
4489                         *MESH_VERTEX    3       12.000000       -16.000000      160.000000\r
4490                         *MESH_VERTEX    4       12.000000       -48.000000      128.000000\r
4491                         *MESH_VERTEX    5       20.000000       -48.000000      128.000000\r
4492                 }\r
4493                 *MESH_NORMALS   {\r
4494                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4495                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4496                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
4497                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
4498                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
4499                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
4500                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
4501                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
4502                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
4503                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
4504                 }\r
4505                 *MESH_FACE_LIST {\r
4506                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4507                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4508                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4509                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4510                 }\r
4511                 *MESH_NUMTVERTEX        6\r
4512                 *MESH_TVERTLIST {\r
4513                         *MESH_TVERT     0       0.651215        0.000000        1.000000\r
4514                         *MESH_TVERT     1       0.827988        1.000000        1.000000\r
4515                         *MESH_TVERT     2       0.827988        0.000000        1.000000\r
4516                         *MESH_TVERT     3       0.651215        1.000000        1.000000\r
4517                         *MESH_TVERT     4       1.004768        1.000000        1.000000\r
4518                         *MESH_TVERT     5       1.004768        0.000000        1.000000\r
4519                 }\r
4520                 *MESH_NUMTVFACES        4\r
4521                 *MESH_TFACELIST {\r
4522                         *MESH_TFACE     0       0       2       1\r
4523                         *MESH_TFACE     1       3       0       1\r
4524                         *MESH_TFACE     2       1       2       4\r
4525                         *MESH_TFACE     3       2       5       4\r
4526                 }\r
4527         }\r
4528         *PROP_MOTIONBLUR        0\r
4529         *PROP_CASTSHADOW        1\r
4530         *PROP_RECVSHADOW        1\r
4531         *MATERIAL_REF   3\r
4532 }\r
4533 *GEOMOBJECT     {\r
4534         *NODE_NAME      "mat3model0surf84"\r
4535         *NODE_TM        {\r
4536                 *NODE_NAME      "mat3model0surf84"\r
4537                 *INHERIT_POS    0       0       0\r
4538                 *INHERIT_ROT    0       0       0\r
4539                 *INHERIT_SCL    0       0       0\r
4540                 *TM_ROW0        1.0     0       0\r
4541                 *TM_ROW1        0       1.0     0\r
4542                 *TM_ROW2        0       0       1.0\r
4543                 *TM_ROW3        0       0       0\r
4544                 *TM_POS 0.000000        0.000000        0.000000\r
4545         }\r
4546         *MESH   {\r
4547                 *TIMEVALUE      0\r
4548                 *MESH_NUMVERTEX 4\r
4549                 *MESH_NUMFACES  2\r
4550                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4551                 *MESH_VERTEX_LIST       {\r
4552                         *MESH_VERTEX    0       20.000000       -16.000000      32.000000\r
4553                         *MESH_VERTEX    1       12.000000       -32.000000      48.000000\r
4554                         *MESH_VERTEX    2       12.000000       -16.000000      32.000000\r
4555                         *MESH_VERTEX    3       20.000000       -32.000000      48.000000\r
4556                 }\r
4557                 *MESH_NORMALS   {\r
4558                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4559                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4560                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
4561                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
4562                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
4563                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
4564                 }\r
4565                 *MESH_FACE_LIST {\r
4566                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4567                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4568                 }\r
4569                 *MESH_NUMTVERTEX        4\r
4570                 *MESH_TVERTLIST {\r
4571                         *MESH_TVERT     0       0.230003        0.000000        1.000000\r
4572                         *MESH_TVERT     1       0.053230        1.000000        1.000000\r
4573                         *MESH_TVERT     2       0.230003        1.000000        1.000000\r
4574                         *MESH_TVERT     3       0.053230        0.000000        1.000000\r
4575                 }\r
4576                 *MESH_NUMTVFACES        2\r
4577                 *MESH_TFACELIST {\r
4578                         *MESH_TFACE     0       0       2       1\r
4579                         *MESH_TFACE     1       3       0       1\r
4580                 }\r
4581         }\r
4582         *PROP_MOTIONBLUR        0\r
4583         *PROP_CASTSHADOW        1\r
4584         *PROP_RECVSHADOW        1\r
4585         *MATERIAL_REF   3\r
4586 }\r
4587 *GEOMOBJECT     {\r
4588         *NODE_NAME      "mat3model0surf85"\r
4589         *NODE_TM        {\r
4590                 *NODE_NAME      "mat3model0surf85"\r
4591                 *INHERIT_POS    0       0       0\r
4592                 *INHERIT_ROT    0       0       0\r
4593                 *INHERIT_SCL    0       0       0\r
4594                 *TM_ROW0        1.0     0       0\r
4595                 *TM_ROW1        0       1.0     0\r
4596                 *TM_ROW2        0       0       1.0\r
4597                 *TM_ROW3        0       0       0\r
4598                 *TM_POS 0.000000        0.000000        0.000000\r
4599         }\r
4600         *MESH   {\r
4601                 *TIMEVALUE      0\r
4602                 *MESH_NUMVERTEX 4\r
4603                 *MESH_NUMFACES  2\r
4604                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4605                 *MESH_VERTEX_LIST       {\r
4606                         *MESH_VERTEX    0       20.000000       -40.000000      160.000000\r
4607                         *MESH_VERTEX    1       12.000000       -40.000000      160.000000\r
4608                         *MESH_VERTEX    2       20.000000       -24.000000      176.000000\r
4609                         *MESH_VERTEX    3       12.000000       -24.000000      176.000000\r
4610                 }\r
4611                 *MESH_NORMALS   {\r
4612                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4613                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4614                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
4615                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
4616                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
4617                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
4618                 }\r
4619                 *MESH_FACE_LIST {\r
4620                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4621                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4622                 }\r
4623                 *MESH_NUMTVERTEX        4\r
4624                 *MESH_TVERTLIST {\r
4625                         *MESH_TVERT     0       0.783798        1.000000        1.000000\r
4626                         *MESH_TVERT     1       0.783798        0.000000        1.000000\r
4627                         *MESH_TVERT     2       0.607018        1.000000        1.000000\r
4628                         *MESH_TVERT     3       0.607018        0.000000        1.000000\r
4629                 }\r
4630                 *MESH_NUMTVFACES        2\r
4631                 *MESH_TFACELIST {\r
4632                         *MESH_TFACE     0       0       2       1\r
4633                         *MESH_TFACE     1       2       3       1\r
4634                 }\r
4635         }\r
4636         *PROP_MOTIONBLUR        0\r
4637         *PROP_CASTSHADOW        1\r
4638         *PROP_RECVSHADOW        1\r
4639         *MATERIAL_REF   3\r
4640 }\r
4641 *GEOMOBJECT     {\r
4642         *NODE_NAME      "mat3model0surf86"\r
4643         *NODE_TM        {\r
4644                 *NODE_NAME      "mat3model0surf86"\r
4645                 *INHERIT_POS    0       0       0\r
4646                 *INHERIT_ROT    0       0       0\r
4647                 *INHERIT_SCL    0       0       0\r
4648                 *TM_ROW0        1.0     0       0\r
4649                 *TM_ROW1        0       1.0     0\r
4650                 *TM_ROW2        0       0       1.0\r
4651                 *TM_ROW3        0       0       0\r
4652                 *TM_POS 0.000000        0.000000        0.000000\r
4653         }\r
4654         *MESH   {\r
4655                 *TIMEVALUE      0\r
4656                 *MESH_NUMVERTEX 4\r
4657                 *MESH_NUMFACES  2\r
4658                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4659                 *MESH_VERTEX_LIST       {\r
4660                         *MESH_VERTEX    0       20.000000       -48.000000      48.000000\r
4661                         *MESH_VERTEX    1       12.000000       -48.000000      48.000000\r
4662                         *MESH_VERTEX    2       20.000000       -32.000000      48.000000\r
4663                         *MESH_VERTEX    3       12.000000       -32.000000      48.000000\r
4664                 }\r
4665                 *MESH_NORMALS   {\r
4666                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4667                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4668                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4669                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4670                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4671                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4672                 }\r
4673                 *MESH_FACE_LIST {\r
4674                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4675                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4676                 }\r
4677                 *MESH_NUMTVERTEX        4\r
4678                 *MESH_TVERTLIST {\r
4679                         *MESH_TVERT     0       0.095932        1.000000        1.000000\r
4680                         *MESH_TVERT     1       0.095932        0.000000        1.000000\r
4681                         *MESH_TVERT     2       -0.029068       1.000000        1.000000\r
4682                         *MESH_TVERT     3       -0.029068       0.000000        1.000000\r
4683                 }\r
4684                 *MESH_NUMTVFACES        2\r
4685                 *MESH_TFACELIST {\r
4686                         *MESH_TFACE     0       0       2       1\r
4687                         *MESH_TFACE     1       2       3       1\r
4688                 }\r
4689         }\r
4690         *PROP_MOTIONBLUR        0\r
4691         *PROP_CASTSHADOW        1\r
4692         *PROP_RECVSHADOW        1\r
4693         *MATERIAL_REF   3\r
4694 }\r
4695 *GEOMOBJECT     {\r
4696         *NODE_NAME      "mat3model0surf87"\r
4697         *NODE_TM        {\r
4698                 *NODE_NAME      "mat3model0surf87"\r
4699                 *INHERIT_POS    0       0       0\r
4700                 *INHERIT_ROT    0       0       0\r
4701                 *INHERIT_SCL    0       0       0\r
4702                 *TM_ROW0        1.0     0       0\r
4703                 *TM_ROW1        0       1.0     0\r
4704                 *TM_ROW2        0       0       1.0\r
4705                 *TM_ROW3        0       0       0\r
4706                 *TM_POS 0.000000        0.000000        0.000000\r
4707         }\r
4708         *MESH   {\r
4709                 *TIMEVALUE      0\r
4710                 *MESH_NUMVERTEX 7\r
4711                 *MESH_NUMFACES  5\r
4712                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4713                 *MESH_VERTEX_LIST       {\r
4714                         *MESH_VERTEX    0       12.000000       -48.000000      48.000000\r
4715                         *MESH_VERTEX    1       20.000000       -48.000000      48.000000\r
4716                         *MESH_VERTEX    2       20.000000       -48.000000      128.000000\r
4717                         *MESH_VERTEX    3       12.000000       -48.000000      128.000000\r
4718                         *MESH_VERTEX    4       12.000000       -48.000000      40.000000\r
4719                         *MESH_VERTEX    5       20.000000       -48.000000      32.000000\r
4720                         *MESH_VERTEX    6       12.000000       -48.000000      32.000000\r
4721                 }\r
4722                 *MESH_NORMALS   {\r
4723                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4724                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
4725                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
4726                         *MESH_FACENORMAL        3       0.504623        0.141193        0.851716\r
4727                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
4728                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4729                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4730                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4731                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4732                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
4733                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
4734                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
4735                 }\r
4736                 *MESH_FACE_LIST {\r
4737                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4738                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4739                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4740                         *MESH_FACE      3       A:      4       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4741                         *MESH_FACE      4       A:      6       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4742                 }\r
4743                 *MESH_NUMTVERTEX        7\r
4744                 *MESH_TVERTLIST {\r
4745                         *MESH_TVERT     0       1.095940        1.000000        1.000000\r
4746                         *MESH_TVERT     1       1.095940        0.000000        1.000000\r
4747                         *MESH_TVERT     2       0.470940        0.000000        1.000000\r
4748                         *MESH_TVERT     3       0.470940        1.000000        1.000000\r
4749                         *MESH_TVERT     4       1.158440        1.000000        1.000000\r
4750                         *MESH_TVERT     5       1.220940        0.000000        1.000000\r
4751                         *MESH_TVERT     6       1.220940        1.000000        1.000000\r
4752                 }\r
4753                 *MESH_NUMTVFACES        5\r
4754                 *MESH_TFACELIST {\r
4755                         *MESH_TFACE     0       0       2       1\r
4756                         *MESH_TFACE     1       0       3       2\r
4757                         *MESH_TFACE     2       4       0       1\r
4758                         *MESH_TFACE     3       4       1       5\r
4759                         *MESH_TFACE     4       6       4       5\r
4760                 }\r
4761         }\r
4762         *PROP_MOTIONBLUR        0\r
4763         *PROP_CASTSHADOW        1\r
4764         *PROP_RECVSHADOW        1\r
4765         *MATERIAL_REF   3\r
4766 }\r
4767 *GEOMOBJECT     {\r
4768         *NODE_NAME      "mat3model0surf88"\r
4769         *NODE_TM        {\r
4770                 *NODE_NAME      "mat3model0surf88"\r
4771                 *INHERIT_POS    0       0       0\r
4772                 *INHERIT_ROT    0       0       0\r
4773                 *INHERIT_SCL    0       0       0\r
4774                 *TM_ROW0        1.0     0       0\r
4775                 *TM_ROW1        0       1.0     0\r
4776                 *TM_ROW2        0       0       1.0\r
4777                 *TM_ROW3        0       0       0\r
4778                 *TM_POS 0.000000        0.000000        0.000000\r
4779         }\r
4780         *MESH   {\r
4781                 *TIMEVALUE      0\r
4782                 *MESH_NUMVERTEX 5\r
4783                 *MESH_NUMFACES  3\r
4784                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4785                 *MESH_VERTEX_LIST       {\r
4786                         *MESH_VERTEX    0       -12.000000      48.000000       40.000000\r
4787                         *MESH_VERTEX    1       -20.000000      48.000000       128.000000\r
4788                         *MESH_VERTEX    2       -12.000000      48.000000       128.000000\r
4789                         *MESH_VERTEX    3       -20.000000      48.000000       32.000000\r
4790                         *MESH_VERTEX    4       -12.000000      48.000000       32.000000\r
4791                 }\r
4792                 *MESH_NORMALS   {\r
4793                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4794                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4795                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
4796                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4797                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4798                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
4799                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
4800                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4801                 }\r
4802                 *MESH_FACE_LIST {\r
4803                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4804                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4805                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4806                 }\r
4807                 *MESH_NUMTVERTEX        5\r
4808                 *MESH_TVERTLIST {\r
4809                         *MESH_TVERT     0       1.158440        1.000000        1.000000\r
4810                         *MESH_TVERT     1       0.470940        0.000000        1.000000\r
4811                         *MESH_TVERT     2       0.470940        1.000000        1.000000\r
4812                         *MESH_TVERT     3       1.220940        0.000000        1.000000\r
4813                         *MESH_TVERT     4       1.220940        1.000000        1.000000\r
4814                 }\r
4815                 *MESH_NUMTVFACES        3\r
4816                 *MESH_TFACELIST {\r
4817                         *MESH_TFACE     0       0       2       1\r
4818                         *MESH_TFACE     1       0       1       3\r
4819                         *MESH_TFACE     2       4       0       3\r
4820                 }\r
4821         }\r
4822         *PROP_MOTIONBLUR        0\r
4823         *PROP_CASTSHADOW        1\r
4824         *PROP_RECVSHADOW        1\r
4825         *MATERIAL_REF   3\r
4826 }\r
4827 *GEOMOBJECT     {\r
4828         *NODE_NAME      "mat3model0surf89"\r
4829         *NODE_TM        {\r
4830                 *NODE_NAME      "mat3model0surf89"\r
4831                 *INHERIT_POS    0       0       0\r
4832                 *INHERIT_ROT    0       0       0\r
4833                 *INHERIT_SCL    0       0       0\r
4834                 *TM_ROW0        1.0     0       0\r
4835                 *TM_ROW1        0       1.0     0\r
4836                 *TM_ROW2        0       0       1.0\r
4837                 *TM_ROW3        0       0       0\r
4838                 *TM_POS 0.000000        0.000000        0.000000\r
4839         }\r
4840         *MESH   {\r
4841                 *TIMEVALUE      0\r
4842                 *MESH_NUMVERTEX 6\r
4843                 *MESH_NUMFACES  4\r
4844                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4845                 *MESH_VERTEX_LIST       {\r
4846                         *MESH_VERTEX    0       -12.000000      48.000000       128.000000\r
4847                         *MESH_VERTEX    1       -20.000000      32.000000       144.000000\r
4848                         *MESH_VERTEX    2       -12.000000      32.000000       144.000000\r
4849                         *MESH_VERTEX    3       -20.000000      48.000000       128.000000\r
4850                         *MESH_VERTEX    4       -20.000000      16.000000       160.000000\r
4851                         *MESH_VERTEX    5       -12.000000      16.000000       160.000000\r
4852                 }\r
4853                 *MESH_NORMALS   {\r
4854                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4855                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4856                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
4857                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
4858                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
4859                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       -0.707107\r
4860                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
4861                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
4862                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
4863                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
4864                 }\r
4865                 *MESH_FACE_LIST {\r
4866                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4867                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4868                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4869                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4870                 }\r
4871                 *MESH_NUMTVERTEX        6\r
4872                 *MESH_TVERTLIST {\r
4873                         *MESH_TVERT     0       1.053230        1.000000        1.000000\r
4874                         *MESH_TVERT     1       0.876450        0.000000        1.000000\r
4875                         *MESH_TVERT     2       0.876450        1.000000        1.000000\r
4876                         *MESH_TVERT     3       1.053230        0.000000        1.000000\r
4877                         *MESH_TVERT     4       0.699677        0.000000        1.000000\r
4878                         *MESH_TVERT     5       0.699677        1.000000        1.000000\r
4879                 }\r
4880                 *MESH_NUMTVFACES        4\r
4881                 *MESH_TFACELIST {\r
4882                         *MESH_TFACE     0       0       2       1\r
4883                         *MESH_TFACE     1       3       0       1\r
4884                         *MESH_TFACE     2       1       2       4\r
4885                         *MESH_TFACE     3       2       5       4\r
4886                 }\r
4887         }\r
4888         *PROP_MOTIONBLUR        0\r
4889         *PROP_CASTSHADOW        1\r
4890         *PROP_RECVSHADOW        1\r
4891         *MATERIAL_REF   3\r
4892 }\r
4893 *GEOMOBJECT     {\r
4894         *NODE_NAME      "mat3model0surf90"\r
4895         *NODE_TM        {\r
4896                 *NODE_NAME      "mat3model0surf90"\r
4897                 *INHERIT_POS    0       0       0\r
4898                 *INHERIT_ROT    0       0       0\r
4899                 *INHERIT_SCL    0       0       0\r
4900                 *TM_ROW0        1.0     0       0\r
4901                 *TM_ROW1        0       1.0     0\r
4902                 *TM_ROW2        0       0       1.0\r
4903                 *TM_ROW3        0       0       0\r
4904                 *TM_POS 0.000000        0.000000        0.000000\r
4905         }\r
4906         *MESH   {\r
4907                 *TIMEVALUE      0\r
4908                 *MESH_NUMVERTEX 4\r
4909                 *MESH_NUMFACES  2\r
4910                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4911                 *MESH_VERTEX_LIST       {\r
4912                         *MESH_VERTEX    0       -12.000000      40.000000       160.000000\r
4913                         *MESH_VERTEX    1       -20.000000      24.000000       176.000000\r
4914                         *MESH_VERTEX    2       -20.000000      40.000000       160.000000\r
4915                         *MESH_VERTEX    3       -12.000000      24.000000       176.000000\r
4916                 }\r
4917                 *MESH_NORMALS   {\r
4918                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4919                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4920                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
4921                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
4922                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
4923                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
4924                 }\r
4925                 *MESH_FACE_LIST {\r
4926                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4927                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4928                 }\r
4929                 *MESH_NUMTVERTEX        4\r
4930                 *MESH_TVERTLIST {\r
4931                         *MESH_TVERT     0       0.832260        0.000000        1.000000\r
4932                         *MESH_TVERT     1       0.655479        1.000000        1.000000\r
4933                         *MESH_TVERT     2       0.832260        1.000000        1.000000\r
4934                         *MESH_TVERT     3       0.655479        0.000000        1.000000\r
4935                 }\r
4936                 *MESH_NUMTVFACES        2\r
4937                 *MESH_TFACELIST {\r
4938                         *MESH_TFACE     0       0       2       1\r
4939                         *MESH_TFACE     1       3       0       1\r
4940                 }\r
4941         }\r
4942         *PROP_MOTIONBLUR        0\r
4943         *PROP_CASTSHADOW        1\r
4944         *PROP_RECVSHADOW        1\r
4945         *MATERIAL_REF   3\r
4946 }\r
4947 *GEOMOBJECT     {\r
4948         *NODE_NAME      "mat3model0surf91"\r
4949         *NODE_TM        {\r
4950                 *NODE_NAME      "mat3model0surf91"\r
4951                 *INHERIT_POS    0       0       0\r
4952                 *INHERIT_ROT    0       0       0\r
4953                 *INHERIT_SCL    0       0       0\r
4954                 *TM_ROW0        1.0     0       0\r
4955                 *TM_ROW1        0       1.0     0\r
4956                 *TM_ROW2        0       0       1.0\r
4957                 *TM_ROW3        0       0       0\r
4958                 *TM_POS 0.000000        0.000000        0.000000\r
4959         }\r
4960         *MESH   {\r
4961                 *TIMEVALUE      0\r
4962                 *MESH_NUMVERTEX 6\r
4963                 *MESH_NUMFACES  4\r
4964                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4965                 *MESH_VERTEX_LIST       {\r
4966                         *MESH_VERTEX    0       -12.000000      24.000000       16.000000\r
4967                         *MESH_VERTEX    1       -20.000000      32.000000       16.000000\r
4968                         *MESH_VERTEX    2       -12.000000      32.000000       16.000000\r
4969                         *MESH_VERTEX    3       -12.000000      -24.000000      16.000000\r
4970                         *MESH_VERTEX    4       -20.000000      -32.000000      16.000000\r
4971                         *MESH_VERTEX    5       -12.000000      -32.000000      16.000000\r
4972                 }\r
4973                 *MESH_NORMALS   {\r
4974                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
4975                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
4976                         *MESH_FACENORMAL        2       0.504623        -0.141193       0.851716\r
4977                         *MESH_FACENORMAL        3       0.411187        0.000000        0.911551\r
4978                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4979                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4980                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4981                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4982                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
4983                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
4984                 }\r
4985                 *MESH_FACE_LIST {\r
4986                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4987                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4988                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4989                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4990                 }\r
4991                 *MESH_NUMTVERTEX        6\r
4992                 *MESH_TVERTLIST {\r
4993                         *MESH_TVERT     0       0.533432        1.000000        1.000000\r
4994                         *MESH_TVERT     1       0.470932        0.000000        1.000000\r
4995                         *MESH_TVERT     2       0.470932        1.000000        1.000000\r
4996                         *MESH_TVERT     3       0.908432        1.000000        1.000000\r
4997                         *MESH_TVERT     4       0.970932        0.000000        1.000000\r
4998                         *MESH_TVERT     5       0.970932        1.000000        1.000000\r
4999                 }\r
5000                 *MESH_NUMTVFACES        4\r
5001                 *MESH_TFACELIST {\r
5002                         *MESH_TFACE     0       0       2       1\r
5003                         *MESH_TFACE     1       3       0       1\r
5004                         *MESH_TFACE     2       3       1       4\r
5005                         *MESH_TFACE     3       5       3       4\r
5006                 }\r
5007         }\r
5008         *PROP_MOTIONBLUR        0\r
5009         *PROP_CASTSHADOW        1\r
5010         *PROP_RECVSHADOW        1\r
5011         *MATERIAL_REF   3\r
5012 }\r
5013 *GEOMOBJECT     {\r
5014         *NODE_NAME      "mat3model0surf92"\r
5015         *NODE_TM        {\r
5016                 *NODE_NAME      "mat3model0surf92"\r
5017                 *INHERIT_POS    0       0       0\r
5018                 *INHERIT_ROT    0       0       0\r
5019                 *INHERIT_SCL    0       0       0\r
5020                 *TM_ROW0        1.0     0       0\r
5021                 *TM_ROW1        0       1.0     0\r
5022                 *TM_ROW2        0       0       1.0\r
5023                 *TM_ROW3        0       0       0\r
5024                 *TM_POS 0.000000        0.000000        0.000000\r
5025         }\r
5026         *MESH   {\r
5027                 *TIMEVALUE      0\r
5028                 *MESH_NUMVERTEX 4\r
5029                 *MESH_NUMFACES  2\r
5030                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5031                 *MESH_VERTEX_LIST       {\r
5032                         *MESH_VERTEX    0       -20.000000      16.000000       160.000000\r
5033                         *MESH_VERTEX    1       -20.000000      -16.000000      160.000000\r
5034                         *MESH_VERTEX    2       -12.000000      16.000000       160.000000\r
5035                         *MESH_VERTEX    3       -12.000000      -16.000000      160.000000\r
5036                 }\r
5037                 *MESH_NORMALS   {\r
5038                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5039                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5040                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5041                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
5042                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
5043                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
5044                 }\r
5045                 *MESH_FACE_LIST {\r
5046                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5047                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5048                 }\r
5049                 *MESH_NUMTVERTEX        4\r
5050                 *MESH_TVERTLIST {\r
5051                         *MESH_TVERT     0       0.345940        0.000000        1.000000\r
5052                         *MESH_TVERT     1       0.095940        0.000000        1.000000\r
5053                         *MESH_TVERT     2       0.345940        1.000000        1.000000\r
5054                         *MESH_TVERT     3       0.095940        1.000000        1.000000\r
5055                 }\r
5056                 *MESH_NUMTVFACES        2\r
5057                 *MESH_TFACELIST {\r
5058                         *MESH_TFACE     0       0       2       1\r
5059                         *MESH_TFACE     1       2       3       1\r
5060                 }\r
5061         }\r
5062         *PROP_MOTIONBLUR        0\r
5063         *PROP_CASTSHADOW        1\r
5064         *PROP_RECVSHADOW        1\r
5065         *MATERIAL_REF   3\r
5066 }\r
5067 *GEOMOBJECT     {\r
5068         *NODE_NAME      "mat3model0surf93"\r
5069         *NODE_TM        {\r
5070                 *NODE_NAME      "mat3model0surf93"\r
5071                 *INHERIT_POS    0       0       0\r
5072                 *INHERIT_ROT    0       0       0\r
5073                 *INHERIT_SCL    0       0       0\r
5074                 *TM_ROW0        1.0     0       0\r
5075                 *TM_ROW1        0       1.0     0\r
5076                 *TM_ROW2        0       0       1.0\r
5077                 *TM_ROW3        0       0       0\r
5078                 *TM_POS 0.000000        0.000000        0.000000\r
5079         }\r
5080         *MESH   {\r
5081                 *TIMEVALUE      0\r
5082                 *MESH_NUMVERTEX 4\r
5083                 *MESH_NUMFACES  2\r
5084                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5085                 *MESH_VERTEX_LIST       {\r
5086                         *MESH_VERTEX    0       -12.000000      -24.000000      176.000000\r
5087                         *MESH_VERTEX    1       -20.000000      -24.000000      176.000000\r
5088                         *MESH_VERTEX    2       -12.000000      24.000000       176.000000\r
5089                         *MESH_VERTEX    3       -20.000000      24.000000       176.000000\r
5090                 }\r
5091                 *MESH_NORMALS   {\r
5092                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5093                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5094                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
5095                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
5096                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5097                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
5098                 }\r
5099                 *MESH_FACE_LIST {\r
5100                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5101                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5102                 }\r
5103                 *MESH_NUMTVERTEX        4\r
5104                 *MESH_TVERTLIST {\r
5105                         *MESH_TVERT     0       0.908432        1.000002        1.000000\r
5106                         *MESH_TVERT     1       0.908432        0.000002        1.000000\r
5107                         *MESH_TVERT     2       0.533432        1.000002        1.000000\r
5108                         *MESH_TVERT     3       0.533432        0.000002        1.000000\r
5109                 }\r
5110                 *MESH_NUMTVFACES        2\r
5111                 *MESH_TFACELIST {\r
5112                         *MESH_TFACE     0       0       2       1\r
5113                         *MESH_TFACE     1       2       3       1\r
5114                 }\r
5115         }\r
5116         *PROP_MOTIONBLUR        0\r
5117         *PROP_CASTSHADOW        1\r
5118         *PROP_RECVSHADOW        1\r
5119         *MATERIAL_REF   3\r
5120 }\r
5121 *GEOMOBJECT     {\r
5122         *NODE_NAME      "mat3model0surf94"\r
5123         *NODE_TM        {\r
5124                 *NODE_NAME      "mat3model0surf94"\r
5125                 *INHERIT_POS    0       0       0\r
5126                 *INHERIT_ROT    0       0       0\r
5127                 *INHERIT_SCL    0       0       0\r
5128                 *TM_ROW0        1.0     0       0\r
5129                 *TM_ROW1        0       1.0     0\r
5130                 *TM_ROW2        0       0       1.0\r
5131                 *TM_ROW3        0       0       0\r
5132                 *TM_POS 0.000000        0.000000        0.000000\r
5133         }\r
5134         *MESH   {\r
5135                 *TIMEVALUE      0\r
5136                 *MESH_NUMVERTEX 6\r
5137                 *MESH_NUMFACES  4\r
5138                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5139                 *MESH_VERTEX_LIST       {\r
5140                         *MESH_VERTEX    0       -12.000000      -16.000000      160.000000\r
5141                         *MESH_VERTEX    1       -20.000000      -32.000000      144.000000\r
5142                         *MESH_VERTEX    2       -12.000000      -32.000000      144.000000\r
5143                         *MESH_VERTEX    3       -20.000000      -16.000000      160.000000\r
5144                         *MESH_VERTEX    4       -20.000000      -48.000000      128.000000\r
5145                         *MESH_VERTEX    5       -12.000000      -48.000000      128.000000\r
5146                 }\r
5147                 *MESH_NORMALS   {\r
5148                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5149                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5150                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
5151                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
5152                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
5153                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
5154                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
5155                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
5156                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
5157                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
5158                 }\r
5159                 *MESH_FACE_LIST {\r
5160                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5161                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5162                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5163                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5164                 }\r
5165                 *MESH_NUMTVERTEX        6\r
5166                 *MESH_TVERTLIST {\r
5167                         *MESH_TVERT     0       0.651215        0.000000        1.000000\r
5168                         *MESH_TVERT     1       0.827988        1.000000        1.000000\r
5169                         *MESH_TVERT     2       0.827988        0.000000        1.000000\r
5170                         *MESH_TVERT     3       0.651215        1.000000        1.000000\r
5171                         *MESH_TVERT     4       1.004768        1.000000        1.000000\r
5172                         *MESH_TVERT     5       1.004768        0.000000        1.000000\r
5173                 }\r
5174                 *MESH_NUMTVFACES        4\r
5175                 *MESH_TFACELIST {\r
5176                         *MESH_TFACE     0       0       2       1\r
5177                         *MESH_TFACE     1       3       0       1\r
5178                         *MESH_TFACE     2       1       2       4\r
5179                         *MESH_TFACE     3       2       5       4\r
5180                 }\r
5181         }\r
5182         *PROP_MOTIONBLUR        0\r
5183         *PROP_CASTSHADOW        1\r
5184         *PROP_RECVSHADOW        1\r
5185         *MATERIAL_REF   3\r
5186 }\r
5187 *GEOMOBJECT     {\r
5188         *NODE_NAME      "mat3model0surf95"\r
5189         *NODE_TM        {\r
5190                 *NODE_NAME      "mat3model0surf95"\r
5191                 *INHERIT_POS    0       0       0\r
5192                 *INHERIT_ROT    0       0       0\r
5193                 *INHERIT_SCL    0       0       0\r
5194                 *TM_ROW0        1.0     0       0\r
5195                 *TM_ROW1        0       1.0     0\r
5196                 *TM_ROW2        0       0       1.0\r
5197                 *TM_ROW3        0       0       0\r
5198                 *TM_POS 0.000000        0.000000        0.000000\r
5199         }\r
5200         *MESH   {\r
5201                 *TIMEVALUE      0\r
5202                 *MESH_NUMVERTEX 4\r
5203                 *MESH_NUMFACES  2\r
5204                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5205                 *MESH_VERTEX_LIST       {\r
5206                         *MESH_VERTEX    0       -12.000000      -40.000000      160.000000\r
5207                         *MESH_VERTEX    1       -20.000000      -40.000000      160.000000\r
5208                         *MESH_VERTEX    2       -12.000000      -24.000000      176.000000\r
5209                         *MESH_VERTEX    3       -20.000000      -24.000000      176.000000\r
5210                 }\r
5211                 *MESH_NORMALS   {\r
5212                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5213                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5214                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
5215                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
5216                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
5217                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
5218                 }\r
5219                 *MESH_FACE_LIST {\r
5220                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5221                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5222                 }\r
5223                 *MESH_NUMTVERTEX        4\r
5224                 *MESH_TVERTLIST {\r
5225                         *MESH_TVERT     0       0.783798        1.000000        1.000000\r
5226                         *MESH_TVERT     1       0.783798        0.000000        1.000000\r
5227                         *MESH_TVERT     2       0.607018        1.000000        1.000000\r
5228                         *MESH_TVERT     3       0.607018        0.000000        1.000000\r
5229                 }\r
5230                 *MESH_NUMTVFACES        2\r
5231                 *MESH_TFACELIST {\r
5232                         *MESH_TFACE     0       0       2       1\r
5233                         *MESH_TFACE     1       2       3       1\r
5234                 }\r
5235         }\r
5236         *PROP_MOTIONBLUR        0\r
5237         *PROP_CASTSHADOW        1\r
5238         *PROP_RECVSHADOW        1\r
5239         *MATERIAL_REF   3\r
5240 }\r
5241 *GEOMOBJECT     {\r
5242         *NODE_NAME      "mat3model0surf96"\r
5243         *NODE_TM        {\r
5244                 *NODE_NAME      "mat3model0surf96"\r
5245                 *INHERIT_POS    0       0       0\r
5246                 *INHERIT_ROT    0       0       0\r
5247                 *INHERIT_SCL    0       0       0\r
5248                 *TM_ROW0        1.0     0       0\r
5249                 *TM_ROW1        0       1.0     0\r
5250                 *TM_ROW2        0       0       1.0\r
5251                 *TM_ROW3        0       0       0\r
5252                 *TM_POS 0.000000        0.000000        0.000000\r
5253         }\r
5254         *MESH   {\r
5255                 *TIMEVALUE      0\r
5256                 *MESH_NUMVERTEX 5\r
5257                 *MESH_NUMFACES  3\r
5258                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5259                 *MESH_VERTEX_LIST       {\r
5260                         *MESH_VERTEX    0       -20.000000      -48.000000      128.000000\r
5261                         *MESH_VERTEX    1       -12.000000      -48.000000      40.000000\r
5262                         *MESH_VERTEX    2       -12.000000      -48.000000      128.000000\r
5263                         *MESH_VERTEX    3       -12.000000      -48.000000      32.000000\r
5264                         *MESH_VERTEX    4       -20.000000      -48.000000      32.000000\r
5265                 }\r
5266                 *MESH_NORMALS   {\r
5267                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5268                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5269                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
5270                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5271                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5272                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5273                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5274                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
5275                 }\r
5276                 *MESH_FACE_LIST {\r
5277                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5278                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5279                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5280                 }\r
5281                 *MESH_NUMTVERTEX        5\r
5282                 *MESH_TVERTLIST {\r
5283                         *MESH_TVERT     0       0.470940        1.000000        1.000000\r
5284                         *MESH_TVERT     1       1.158440        0.000000        1.000000\r
5285                         *MESH_TVERT     2       0.470940        0.000000        1.000000\r
5286                         *MESH_TVERT     3       1.220940        0.000000        1.000000\r
5287                         *MESH_TVERT     4       1.220940        1.000000        1.000000\r
5288                 }\r
5289                 *MESH_NUMTVFACES        3\r
5290                 *MESH_TFACELIST {\r
5291                         *MESH_TFACE     0       0       2       1\r
5292                         *MESH_TFACE     1       0       1       3\r
5293                         *MESH_TFACE     2       4       0       3\r
5294                 }\r
5295         }\r
5296         *PROP_MOTIONBLUR        0\r
5297         *PROP_CASTSHADOW        1\r
5298         *PROP_RECVSHADOW        1\r
5299         *MATERIAL_REF   3\r
5300 }\r
5301 *GEOMOBJECT     {\r
5302         *NODE_NAME      "mat8model0surf97"\r
5303         *NODE_TM        {\r
5304                 *NODE_NAME      "mat8model0surf97"\r
5305                 *INHERIT_POS    0       0       0\r
5306                 *INHERIT_ROT    0       0       0\r
5307                 *INHERIT_SCL    0       0       0\r
5308                 *TM_ROW0        1.0     0       0\r
5309                 *TM_ROW1        0       1.0     0\r
5310                 *TM_ROW2        0       0       1.0\r
5311                 *TM_ROW3        0       0       0\r
5312                 *TM_POS 0.000000        0.000000        0.000000\r
5313         }\r
5314         *MESH   {\r
5315                 *TIMEVALUE      0\r
5316                 *MESH_NUMVERTEX 5\r
5317                 *MESH_NUMFACES  3\r
5318                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5319                 *MESH_VERTEX_LIST       {\r
5320                         *MESH_VERTEX    0       20.000000       64.000000       128.000000\r
5321                         *MESH_VERTEX    1       20.000000       48.000000       48.000000\r
5322                         *MESH_VERTEX    2       20.000000       48.000000       128.000000\r
5323                         *MESH_VERTEX    3       20.000000       48.000000       32.000000\r
5324                         *MESH_VERTEX    4       20.000000       64.000000       32.000000\r
5325                 }\r
5326                 *MESH_NORMALS   {\r
5327                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5328                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5329                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
5330                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5331                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5332                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5333                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5334                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5335                 }\r
5336                 *MESH_FACE_LIST {\r
5337                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5338                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5339                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5340                 }\r
5341                 *MESH_NUMTVERTEX        5\r
5342                 *MESH_TVERTLIST {\r
5343                         *MESH_TVERT     0       0.333313        0.000000        1.000000\r
5344                         *MESH_TVERT     1       -0.083344       1.000000        1.000000\r
5345                         *MESH_TVERT     2       0.333313        1.000000        1.000000\r
5346                         *MESH_TVERT     3       -0.166687       1.000000        1.000000\r
5347                         *MESH_TVERT     4       -0.166687       0.000000        1.000000\r
5348                 }\r
5349                 *MESH_NUMTVFACES        3\r
5350                 *MESH_TFACELIST {\r
5351                         *MESH_TFACE     0       0       2       1\r
5352                         *MESH_TFACE     1       0       1       3\r
5353                         *MESH_TFACE     2       4       0       3\r
5354                 }\r
5355         }\r
5356         *PROP_MOTIONBLUR        0\r
5357         *PROP_CASTSHADOW        1\r
5358         *PROP_RECVSHADOW        1\r
5359         *MATERIAL_REF   8\r
5360 }\r
5361 *GEOMOBJECT     {\r
5362         *NODE_NAME      "mat8model0surf98"\r
5363         *NODE_TM        {\r
5364                 *NODE_NAME      "mat8model0surf98"\r
5365                 *INHERIT_POS    0       0       0\r
5366                 *INHERIT_ROT    0       0       0\r
5367                 *INHERIT_SCL    0       0       0\r
5368                 *TM_ROW0        1.0     0       0\r
5369                 *TM_ROW1        0       1.0     0\r
5370                 *TM_ROW2        0       0       1.0\r
5371                 *TM_ROW3        0       0       0\r
5372                 *TM_POS 0.000000        0.000000        0.000000\r
5373         }\r
5374         *MESH   {\r
5375                 *TIMEVALUE      0\r
5376                 *MESH_NUMVERTEX 5\r
5377                 *MESH_NUMFACES  3\r
5378                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5379                 *MESH_VERTEX_LIST       {\r
5380                         *MESH_VERTEX    0       20.000000       -48.000000      48.000000\r
5381                         *MESH_VERTEX    1       20.000000       -64.000000      128.000000\r
5382                         *MESH_VERTEX    2       20.000000       -48.000000      128.000000\r
5383                         *MESH_VERTEX    3       20.000000       -64.000000      32.000000\r
5384                         *MESH_VERTEX    4       20.000000       -48.000000      32.000000\r
5385                 }\r
5386                 *MESH_NORMALS   {\r
5387                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5388                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5389                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
5390                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5391                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5392                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5393                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5394                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5395                 }\r
5396                 *MESH_FACE_LIST {\r
5397                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5398                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5399                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5400                 }\r
5401                 *MESH_NUMTVERTEX        5\r
5402                 *MESH_TVERTLIST {\r
5403                         *MESH_TVERT     0       0.416667        1.000000        1.000000\r
5404                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
5405                         *MESH_TVERT     2       0.000000        1.000000        1.000000\r
5406                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
5407                         *MESH_TVERT     4       0.500000        1.000000        1.000000\r
5408                 }\r
5409                 *MESH_NUMTVFACES        3\r
5410                 *MESH_TFACELIST {\r
5411                         *MESH_TFACE     0       0       2       1\r
5412                         *MESH_TFACE     1       0       1       3\r
5413                         *MESH_TFACE     2       4       0       3\r
5414                 }\r
5415         }\r
5416         *PROP_MOTIONBLUR        0\r
5417         *PROP_CASTSHADOW        1\r
5418         *PROP_RECVSHADOW        1\r
5419         *MATERIAL_REF   8\r
5420 }\r
5421 *GEOMOBJECT     {\r
5422         *NODE_NAME      "mat8model0surf99"\r
5423         *NODE_TM        {\r
5424                 *NODE_NAME      "mat8model0surf99"\r
5425                 *INHERIT_POS    0       0       0\r
5426                 *INHERIT_ROT    0       0       0\r
5427                 *INHERIT_SCL    0       0       0\r
5428                 *TM_ROW0        1.0     0       0\r
5429                 *TM_ROW1        0       1.0     0\r
5430                 *TM_ROW2        0       0       1.0\r
5431                 *TM_ROW3        0       0       0\r
5432                 *TM_POS 0.000000        0.000000        0.000000\r
5433         }\r
5434         *MESH   {\r
5435                 *TIMEVALUE      0\r
5436                 *MESH_NUMVERTEX 4\r
5437                 *MESH_NUMFACES  2\r
5438                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5439                 *MESH_VERTEX_LIST       {\r
5440                         *MESH_VERTEX    0       -20.000000      64.000000       128.000000\r
5441                         *MESH_VERTEX    1       -20.000000      48.000000       32.000000\r
5442                         *MESH_VERTEX    2       -20.000000      64.000000       32.000000\r
5443                         *MESH_VERTEX    3       -20.000000      48.000000       128.000000\r
5444                 }\r
5445                 *MESH_NORMALS   {\r
5446                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5447                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5448                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5449                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5450                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5451                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5452                 }\r
5453                 *MESH_FACE_LIST {\r
5454                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5455                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5456                 }\r
5457                 *MESH_NUMTVERTEX        4\r
5458                 *MESH_TVERTLIST {\r
5459                         *MESH_TVERT     0       0.333313        1.000000        1.000000\r
5460                         *MESH_TVERT     1       -0.166687       0.000000        1.000000\r
5461                         *MESH_TVERT     2       -0.166687       1.000000        1.000000\r
5462                         *MESH_TVERT     3       0.333313        0.000000        1.000000\r
5463                 }\r
5464                 *MESH_NUMTVFACES        2\r
5465                 *MESH_TFACELIST {\r
5466                         *MESH_TFACE     0       0       2       1\r
5467                         *MESH_TFACE     1       3       0       1\r
5468                 }\r
5469         }\r
5470         *PROP_MOTIONBLUR        0\r
5471         *PROP_CASTSHADOW        1\r
5472         *PROP_RECVSHADOW        1\r
5473         *MATERIAL_REF   8\r
5474 }\r
5475 *GEOMOBJECT     {\r
5476         *NODE_NAME      "mat8model0surf100"\r
5477         *NODE_TM        {\r
5478                 *NODE_NAME      "mat8model0surf100"\r
5479                 *INHERIT_POS    0       0       0\r
5480                 *INHERIT_ROT    0       0       0\r
5481                 *INHERIT_SCL    0       0       0\r
5482                 *TM_ROW0        1.0     0       0\r
5483                 *TM_ROW1        0       1.0     0\r
5484                 *TM_ROW2        0       0       1.0\r
5485                 *TM_ROW3        0       0       0\r
5486                 *TM_POS 0.000000        0.000000        0.000000\r
5487         }\r
5488         *MESH   {\r
5489                 *TIMEVALUE      0\r
5490                 *MESH_NUMVERTEX 4\r
5491                 *MESH_NUMFACES  2\r
5492                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5493                 *MESH_VERTEX_LIST       {\r
5494                         *MESH_VERTEX    0       -20.000000      -64.000000      128.000000\r
5495                         *MESH_VERTEX    1       -20.000000      -64.000000      32.000000\r
5496                         *MESH_VERTEX    2       -20.000000      -48.000000      128.000000\r
5497                         *MESH_VERTEX    3       -20.000000      -48.000000      32.000000\r
5498                 }\r
5499                 *MESH_NORMALS   {\r
5500                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5501                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5502                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5503                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5504                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5505                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5506                 }\r
5507                 *MESH_FACE_LIST {\r
5508                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5509                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5510                 }\r
5511                 *MESH_NUMTVERTEX        4\r
5512                 *MESH_TVERTLIST {\r
5513                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
5514                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
5515                         *MESH_TVERT     2       0.000000        0.000000        1.000000\r
5516                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
5517                 }\r
5518                 *MESH_NUMTVFACES        2\r
5519                 *MESH_TFACELIST {\r
5520                         *MESH_TFACE     0       0       2       1\r
5521                         *MESH_TFACE     1       2       3       1\r
5522                 }\r
5523         }\r
5524         *PROP_MOTIONBLUR        0\r
5525         *PROP_CASTSHADOW        1\r
5526         *PROP_RECVSHADOW        1\r
5527         *MATERIAL_REF   8\r
5528 }\r
5529 *GEOMOBJECT     {\r
5530         *NODE_NAME      "mat16model0surf101"\r
5531         *NODE_TM        {\r
5532                 *NODE_NAME      "mat16model0surf101"\r
5533                 *INHERIT_POS    0       0       0\r
5534                 *INHERIT_ROT    0       0       0\r
5535                 *INHERIT_SCL    0       0       0\r
5536                 *TM_ROW0        1.0     0       0\r
5537                 *TM_ROW1        0       1.0     0\r
5538                 *TM_ROW2        0       0       1.0\r
5539                 *TM_ROW3        0       0       0\r
5540                 *TM_POS 0.000000        0.000000        0.000000\r
5541         }\r
5542         *MESH   {\r
5543                 *TIMEVALUE      0\r
5544                 *MESH_NUMVERTEX 6\r
5545                 *MESH_NUMFACES  4\r
5546                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5547                 *MESH_VERTEX_LIST       {\r
5548                         *MESH_VERTEX    0       20.000000       32.000000       0.000000\r
5549                         *MESH_VERTEX    1       20.000000       16.000000       16.000000\r
5550                         *MESH_VERTEX    2       20.000000       32.000000       16.000000\r
5551                         *MESH_VERTEX    3       20.000000       -32.000000      0.000000\r
5552                         *MESH_VERTEX    4       20.000000       -16.000000      16.000000\r
5553                         *MESH_VERTEX    5       20.000000       -32.000000      16.000000\r
5554                 }\r
5555                 *MESH_NORMALS   {\r
5556                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5557                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5558                         *MESH_FACENORMAL        2       0.504623        -0.141193       0.851716\r
5559                         *MESH_FACENORMAL        3       0.411187        0.000000        0.911551\r
5560                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5561                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5562                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5563                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5564                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5565                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
5566                 }\r
5567                 *MESH_FACE_LIST {\r
5568                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5569                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5570                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5571                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5572                 }\r
5573                 *MESH_NUMTVERTEX        6\r
5574                 *MESH_TVERTLIST {\r
5575                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
5576                         *MESH_TVERT     1       0.250000        1.000000        1.000000\r
5577                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
5578                         *MESH_TVERT     3       -0.500000       0.000000        1.000000\r
5579                         *MESH_TVERT     4       -0.250000       1.000000        1.000000\r
5580                         *MESH_TVERT     5       -0.500000       1.000000        1.000000\r
5581                 }\r
5582                 *MESH_NUMTVFACES        4\r
5583                 *MESH_TFACELIST {\r
5584                         *MESH_TFACE     0       0       2       1\r
5585                         *MESH_TFACE     1       3       0       1\r
5586                         *MESH_TFACE     2       3       1       4\r
5587                         *MESH_TFACE     3       5       3       4\r
5588                 }\r
5589         }\r
5590         *PROP_MOTIONBLUR        0\r
5591         *PROP_CASTSHADOW        1\r
5592         *PROP_RECVSHADOW        1\r
5593         *MATERIAL_REF   16\r
5594 }\r
5595 *GEOMOBJECT     {\r
5596         *NODE_NAME      "mat16model0surf102"\r
5597         *NODE_TM        {\r
5598                 *NODE_NAME      "mat16model0surf102"\r
5599                 *INHERIT_POS    0       0       0\r
5600                 *INHERIT_ROT    0       0       0\r
5601                 *INHERIT_SCL    0       0       0\r
5602                 *TM_ROW0        1.0     0       0\r
5603                 *TM_ROW1        0       1.0     0\r
5604                 *TM_ROW2        0       0       1.0\r
5605                 *TM_ROW3        0       0       0\r
5606                 *TM_POS 0.000000        0.000000        0.000000\r
5607         }\r
5608         *MESH   {\r
5609                 *TIMEVALUE      0\r
5610                 *MESH_NUMVERTEX 4\r
5611                 *MESH_NUMFACES  2\r
5612                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5613                 *MESH_VERTEX_LIST       {\r
5614                         *MESH_VERTEX    0       -20.000000      32.000000       16.000000\r
5615                         *MESH_VERTEX    1       -20.000000      -32.000000      0.000000\r
5616                         *MESH_VERTEX    2       -20.000000      32.000000       0.000000\r
5617                         *MESH_VERTEX    3       -20.000000      -32.000000      16.000000\r
5618                 }\r
5619                 *MESH_NORMALS   {\r
5620                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5621                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5622                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5623                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5624                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5625                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5626                 }\r
5627                 *MESH_FACE_LIST {\r
5628                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5629                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5630                 }\r
5631                 *MESH_NUMTVERTEX        4\r
5632                 *MESH_TVERTLIST {\r
5633                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
5634                         *MESH_TVERT     1       0.500000        0.000000        1.000000\r
5635                         *MESH_TVERT     2       -0.500000       0.000000        1.000000\r
5636                         *MESH_TVERT     3       0.500000        1.000000        1.000000\r
5637                 }\r
5638                 *MESH_NUMTVFACES        2\r
5639                 *MESH_TFACELIST {\r
5640                         *MESH_TFACE     0       0       2       1\r
5641                         *MESH_TFACE     1       3       0       1\r
5642                 }\r
5643         }\r
5644         *PROP_MOTIONBLUR        0\r
5645         *PROP_CASTSHADOW        1\r
5646         *PROP_RECVSHADOW        1\r
5647         *MATERIAL_REF   16\r
5648 }\r
5649 *GEOMOBJECT     {\r
5650         *NODE_NAME      "mat10model0surf103"\r
5651         *NODE_TM        {\r
5652                 *NODE_NAME      "mat10model0surf103"\r
5653                 *INHERIT_POS    0       0       0\r
5654                 *INHERIT_ROT    0       0       0\r
5655                 *INHERIT_SCL    0       0       0\r
5656                 *TM_ROW0        1.0     0       0\r
5657                 *TM_ROW1        0       1.0     0\r
5658                 *TM_ROW2        0       0       1.0\r
5659                 *TM_ROW3        0       0       0\r
5660                 *TM_POS 0.000000        0.000000        0.000000\r
5661         }\r
5662         *MESH   {\r
5663                 *TIMEVALUE      0\r
5664                 *MESH_NUMVERTEX 8\r
5665                 *MESH_NUMFACES  4\r
5666                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5667                 *MESH_VERTEX_LIST       {\r
5668                         *MESH_VERTEX    0       28.000000       64.000000       128.000000\r
5669                         *MESH_VERTEX    1       28.000000       48.000000       128.000000\r
5670                         *MESH_VERTEX    2       28.000000       64.000000       160.000000\r
5671                         *MESH_VERTEX    3       28.000000       48.000000       144.000000\r
5672                         *MESH_VERTEX    4       28.000000       48.000000       144.000000\r
5673                         *MESH_VERTEX    5       28.000000       32.000000       144.000000\r
5674                         *MESH_VERTEX    6       28.000000       64.000000       160.000000\r
5675                         *MESH_VERTEX    7       28.000000       32.000000       160.000000\r
5676                 }\r
5677                 *MESH_NORMALS   {\r
5678                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5679                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5680                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
5681                         *MESH_FACENORMAL        3       0.146515        0.023157        0.988937\r
5682                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5683                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5684                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5685                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5686                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5687                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
5688                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
5689                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
5690                 }\r
5691                 *MESH_FACE_LIST {\r
5692                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5693                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5694                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5695                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5696                 }\r
5697                 *MESH_NUMTVERTEX        8\r
5698                 *MESH_TVERTLIST {\r
5699                         *MESH_TVERT     0       35.000000       56.000000       1.000000\r
5700                         *MESH_TVERT     1       36.000000       56.000000       1.000000\r
5701                         *MESH_TVERT     2       35.000000       55.500000       1.000000\r
5702                         *MESH_TVERT     3       36.000000       55.750000       1.000000\r
5703                         *MESH_TVERT     4       -34.000000      -53.750000      1.000000\r
5704                         *MESH_TVERT     5       -34.000000      -54.000000      1.000000\r
5705                         *MESH_TVERT     6       -35.000000      -53.500000      1.000000\r
5706                         *MESH_TVERT     7       -35.000000      -54.000000      1.000000\r
5707                 }\r
5708                 *MESH_NUMTVFACES        4\r
5709                 *MESH_TFACELIST {\r
5710                         *MESH_TFACE     0       0       2       1\r
5711                         *MESH_TFACE     1       2       3       1\r
5712                         *MESH_TFACE     2       4       6       5\r
5713                         *MESH_TFACE     3       6       7       5\r
5714                 }\r
5715         }\r
5716         *PROP_MOTIONBLUR        0\r
5717         *PROP_CASTSHADOW        1\r
5718         *PROP_RECVSHADOW        1\r
5719         *MATERIAL_REF   10\r
5720 }\r
5721 *GEOMOBJECT     {\r
5722         *NODE_NAME      "mat10model0surf104"\r
5723         *NODE_TM        {\r
5724                 *NODE_NAME      "mat10model0surf104"\r
5725                 *INHERIT_POS    0       0       0\r
5726                 *INHERIT_ROT    0       0       0\r
5727                 *INHERIT_SCL    0       0       0\r
5728                 *TM_ROW0        1.0     0       0\r
5729                 *TM_ROW1        0       1.0     0\r
5730                 *TM_ROW2        0       0       1.0\r
5731                 *TM_ROW3        0       0       0\r
5732                 *TM_POS 0.000000        0.000000        0.000000\r
5733         }\r
5734         *MESH   {\r
5735                 *TIMEVALUE      0\r
5736                 *MESH_NUMVERTEX 8\r
5737                 *MESH_NUMFACES  4\r
5738                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5739                 *MESH_VERTEX_LIST       {\r
5740                         *MESH_VERTEX    0       28.000000       -32.000000      144.000000\r
5741                         *MESH_VERTEX    1       28.000000       -64.000000      160.000000\r
5742                         *MESH_VERTEX    2       28.000000       -32.000000      160.000000\r
5743                         *MESH_VERTEX    3       28.000000       -48.000000      144.000000\r
5744                         *MESH_VERTEX    4       28.000000       -48.000000      144.000000\r
5745                         *MESH_VERTEX    5       28.000000       -64.000000      128.000000\r
5746                         *MESH_VERTEX    6       28.000000       -64.000000      160.000000\r
5747                         *MESH_VERTEX    7       28.000000       -48.000000      128.000000\r
5748                 }\r
5749                 *MESH_NORMALS   {\r
5750                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5751                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5752                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
5753                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
5754                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5755                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5756                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5757                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5758                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5759                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
5760                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
5761                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
5762                 }\r
5763                 *MESH_FACE_LIST {\r
5764                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5765                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5766                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5767                         *MESH_FACE      3       A:      7       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5768                 }\r
5769                 *MESH_NUMTVERTEX        8\r
5770                 *MESH_TVERTLIST {\r
5771                         *MESH_TVERT     0       -38.000000      -55.000000      1.000000\r
5772                         *MESH_TVERT     1       -39.000000      -55.500000      1.000000\r
5773                         *MESH_TVERT     2       -39.000000      -55.000000      1.000000\r
5774                         *MESH_TVERT     3       -38.000000      -55.250000      1.000000\r
5775                         *MESH_TVERT     4       38.000000       55.750000       1.000000\r
5776                         *MESH_TVERT     5       39.000000       56.000000       1.000000\r
5777                         *MESH_TVERT     6       39.000000       55.500000       1.000000\r
5778                         *MESH_TVERT     7       38.000000       56.000000       1.000000\r
5779                 }\r
5780                 *MESH_NUMTVFACES        4\r
5781                 *MESH_TFACELIST {\r
5782                         *MESH_TFACE     0       0       2       1\r
5783                         *MESH_TFACE     1       3       0       1\r
5784                         *MESH_TFACE     2       4       6       5\r
5785                         *MESH_TFACE     3       7       4       5\r
5786                 }\r
5787         }\r
5788         *PROP_MOTIONBLUR        0\r
5789         *PROP_CASTSHADOW        1\r
5790         *PROP_RECVSHADOW        1\r
5791         *MATERIAL_REF   10\r
5792 }\r
5793 *GEOMOBJECT     {\r
5794         *NODE_NAME      "mat10model0surf105"\r
5795         *NODE_TM        {\r
5796                 *NODE_NAME      "mat10model0surf105"\r
5797                 *INHERIT_POS    0       0       0\r
5798                 *INHERIT_ROT    0       0       0\r
5799                 *INHERIT_SCL    0       0       0\r
5800                 *TM_ROW0        1.0     0       0\r
5801                 *TM_ROW1        0       1.0     0\r
5802                 *TM_ROW2        0       0       1.0\r
5803                 *TM_ROW3        0       0       0\r
5804                 *TM_POS 0.000000        0.000000        0.000000\r
5805         }\r
5806         *MESH   {\r
5807                 *TIMEVALUE      0\r
5808                 *MESH_NUMVERTEX 9\r
5809                 *MESH_NUMFACES  8\r
5810                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5811                 *MESH_VERTEX_LIST       {\r
5812                         *MESH_VERTEX    0       0.000000        32.000000       148.000000\r
5813                         *MESH_VERTEX    1       28.000000       32.000000       160.000000\r
5814                         *MESH_VERTEX    2       28.000000       32.000000       144.000000\r
5815                         *MESH_VERTEX    3       20.000000       32.000000       144.000000\r
5816                         *MESH_VERTEX    4       -28.000000      32.000000       160.000000\r
5817                         *MESH_VERTEX    5       -28.000000      32.000000       144.000000\r
5818                         *MESH_VERTEX    6       -20.000000      32.000000       144.000000\r
5819                         *MESH_VERTEX    7       12.000000       32.000000       144.000000\r
5820                         *MESH_VERTEX    8       -12.000000      32.000000       144.000000\r
5821                 }\r
5822                 *MESH_NORMALS   {\r
5823                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5824                         *MESH_FACENORMAL        1       0.369076        0.000000        0.929399\r
5825                         *MESH_FACENORMAL        2       0.260617        0.141490        0.955018\r
5826                         *MESH_FACENORMAL        3       0.141996        -0.141996       0.979630\r
5827                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
5828                         *MESH_FACENORMAL        5       0.141996        -0.141996       0.979630\r
5829                         *MESH_FACENORMAL        6       0.000000        0.116158        0.993231\r
5830                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5831                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5832                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5833                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5834                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5835                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5836                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5837                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
5838                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
5839                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
5840                 }\r
5841                 *MESH_FACE_LIST {\r
5842                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5843                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5844                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5845                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5846                         *MESH_FACE      4       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5847                         *MESH_FACE      5       A:      0       B:      7       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5848                         *MESH_FACE      6       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5849                         *MESH_FACE      7       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5850                 }\r
5851                 *MESH_NUMTVERTEX        9\r
5852                 *MESH_TVERTLIST {\r
5853                         *MESH_TVERT     0       0.750000        0.750000        1.000000\r
5854                         *MESH_TVERT     1       0.000000        1.187500        1.000000\r
5855                         *MESH_TVERT     2       1.000000        1.187500        1.000000\r
5856                         *MESH_TVERT     3       1.000000        1.062500        1.000000\r
5857                         *MESH_TVERT     4       0.000000        0.312500        1.000000\r
5858                         *MESH_TVERT     5       1.000000        0.312500        1.000000\r
5859                         *MESH_TVERT     6       1.000000        0.437500        1.000000\r
5860                         *MESH_TVERT     7       1.000000        0.937500        1.000000\r
5861                         *MESH_TVERT     8       1.000000        0.562500        1.000000\r
5862                 }\r
5863                 *MESH_NUMTVFACES        8\r
5864                 *MESH_TFACELIST {\r
5865                         *MESH_TFACE     0       0       2       1\r
5866                         *MESH_TFACE     1       0       1       4\r
5867                         *MESH_TFACE     2       0       4       5\r
5868                         *MESH_TFACE     3       0       3       2\r
5869                         *MESH_TFACE     4       0       5       6\r
5870                         *MESH_TFACE     5       0       7       3\r
5871                         *MESH_TFACE     6       0       8       7\r
5872                         *MESH_TFACE     7       0       6       8\r
5873                 }\r
5874         }\r
5875         *PROP_MOTIONBLUR        0\r
5876         *PROP_CASTSHADOW        1\r
5877         *PROP_RECVSHADOW        1\r
5878         *MATERIAL_REF   10\r
5879 }\r
5880 *GEOMOBJECT     {\r
5881         *NODE_NAME      "mat10model0surf106"\r
5882         *NODE_TM        {\r
5883                 *NODE_NAME      "mat10model0surf106"\r
5884                 *INHERIT_POS    0       0       0\r
5885                 *INHERIT_ROT    0       0       0\r
5886                 *INHERIT_SCL    0       0       0\r
5887                 *TM_ROW0        1.0     0       0\r
5888                 *TM_ROW1        0       1.0     0\r
5889                 *TM_ROW2        0       0       1.0\r
5890                 *TM_ROW3        0       0       0\r
5891                 *TM_POS 0.000000        0.000000        0.000000\r
5892         }\r
5893         *MESH   {\r
5894                 *TIMEVALUE      0\r
5895                 *MESH_NUMVERTEX 9\r
5896                 *MESH_NUMFACES  8\r
5897                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5898                 *MESH_VERTEX_LIST       {\r
5899                         *MESH_VERTEX    0       0.000000        -32.000000      148.000000\r
5900                         *MESH_VERTEX    1       12.000000       -32.000000      144.000000\r
5901                         *MESH_VERTEX    2       20.000000       -32.000000      144.000000\r
5902                         *MESH_VERTEX    3       28.000000       -32.000000      144.000000\r
5903                         *MESH_VERTEX    4       28.000000       -32.000000      160.000000\r
5904                         *MESH_VERTEX    5       -12.000000      -32.000000      144.000000\r
5905                         *MESH_VERTEX    6       -20.000000      -32.000000      144.000000\r
5906                         *MESH_VERTEX    7       -28.000000      -32.000000      160.000000\r
5907                         *MESH_VERTEX    8       -28.000000      -32.000000      144.000000\r
5908                 }\r
5909                 *MESH_NORMALS   {\r
5910                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5911                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
5912                         *MESH_FACENORMAL        2       0.399893        0.146371        0.904799\r
5913                         *MESH_FACENORMAL        3       0.260617        -0.141490       0.955018\r
5914                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
5915                         *MESH_FACENORMAL        5       0.116158        0.000000        0.993231\r
5916                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
5917                         *MESH_FACENORMAL        7       0.000000        0.116158        0.993231\r
5918                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5919                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5920                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5921                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5922                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
5923                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
5924                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
5925                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
5926                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
5927                 }\r
5928                 *MESH_FACE_LIST {\r
5929                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5930                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5931                         *MESH_FACE      2       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5932                         *MESH_FACE      3       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5933                         *MESH_FACE      4       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5934                         *MESH_FACE      5       A:      0       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5935                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5936                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5937                 }\r
5938                 *MESH_NUMTVERTEX        9\r
5939                 *MESH_TVERTLIST {\r
5940                         *MESH_TVERT     0       0.750000        0.250000        1.000000\r
5941                         *MESH_TVERT     1       1.000000        0.062500        1.000000\r
5942                         *MESH_TVERT     2       1.000000        -0.062500       1.000000\r
5943                         *MESH_TVERT     3       1.000000        -0.187500       1.000000\r
5944                         *MESH_TVERT     4       0.000000        -0.187500       1.000000\r
5945                         *MESH_TVERT     5       1.000000        0.437500        1.000000\r
5946                         *MESH_TVERT     6       1.000000        0.562500        1.000000\r
5947                         *MESH_TVERT     7       0.000000        0.687500        1.000000\r
5948                         *MESH_TVERT     8       1.000000        0.687500        1.000000\r
5949                 }\r
5950                 *MESH_NUMTVFACES        8\r
5951                 *MESH_TFACELIST {\r
5952                         *MESH_TFACE     0       0       2       1\r
5953                         *MESH_TFACE     1       0       3       2\r
5954                         *MESH_TFACE     2       0       1       5\r
5955                         *MESH_TFACE     3       0       4       3\r
5956                         *MESH_TFACE     4       0       5       6\r
5957                         *MESH_TFACE     5       0       7       4\r
5958                         *MESH_TFACE     6       0       6       8\r
5959                         *MESH_TFACE     7       0       8       7\r
5960                 }\r
5961         }\r
5962         *PROP_MOTIONBLUR        0\r
5963         *PROP_CASTSHADOW        1\r
5964         *PROP_RECVSHADOW        1\r
5965         *MATERIAL_REF   10\r
5966 }\r
5967 *GEOMOBJECT     {\r
5968         *NODE_NAME      "mat10model0surf107"\r
5969         *NODE_TM        {\r
5970                 *NODE_NAME      "mat10model0surf107"\r
5971                 *INHERIT_POS    0       0       0\r
5972                 *INHERIT_ROT    0       0       0\r
5973                 *INHERIT_SCL    0       0       0\r
5974                 *TM_ROW0        1.0     0       0\r
5975                 *TM_ROW1        0       1.0     0\r
5976                 *TM_ROW2        0       0       1.0\r
5977                 *TM_ROW3        0       0       0\r
5978                 *TM_POS 0.000000        0.000000        0.000000\r
5979         }\r
5980         *MESH   {\r
5981                 *TIMEVALUE      0\r
5982                 *MESH_NUMVERTEX 8\r
5983                 *MESH_NUMFACES  4\r
5984                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5985                 *MESH_VERTEX_LIST       {\r
5986                         *MESH_VERTEX    0       -28.000000      64.000000       160.000000\r
5987                         *MESH_VERTEX    1       -28.000000      48.000000       128.000000\r
5988                         *MESH_VERTEX    2       -28.000000      64.000000       128.000000\r
5989                         *MESH_VERTEX    3       -28.000000      48.000000       144.000000\r
5990                         *MESH_VERTEX    4       -28.000000      64.000000       160.000000\r
5991                         *MESH_VERTEX    5       -28.000000      32.000000       144.000000\r
5992                         *MESH_VERTEX    6       -28.000000      48.000000       144.000000\r
5993                         *MESH_VERTEX    7       -28.000000      32.000000       160.000000\r
5994                 }\r
5995                 *MESH_NORMALS   {\r
5996                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
5997                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
5998                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
5999                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
6000                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6001                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6002                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6003                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6004                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6005                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6006                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
6007                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
6008                 }\r
6009                 *MESH_FACE_LIST {\r
6010                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6011                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6012                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6013                         *MESH_FACE      3       A:      7       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6014                 }\r
6015                 *MESH_NUMTVERTEX        8\r
6016                 *MESH_TVERTLIST {\r
6017                         *MESH_TVERT     0       69.000000       255.500000      1.000000\r
6018                         *MESH_TVERT     1       68.000000       256.000000      1.000000\r
6019                         *MESH_TVERT     2       69.000000       256.000000      1.000000\r
6020                         *MESH_TVERT     3       68.000000       255.750000      1.000000\r
6021                         *MESH_TVERT     4       -69.000000      -254.500000     1.000000\r
6022                         *MESH_TVERT     5       -68.000000      -254.000000     1.000000\r
6023                         *MESH_TVERT     6       -68.000000      -254.250000     1.000000\r
6024                         *MESH_TVERT     7       -69.000000      -254.000000     1.000000\r
6025                 }\r
6026                 *MESH_NUMTVFACES        4\r
6027                 *MESH_TFACELIST {\r
6028                         *MESH_TFACE     0       0       2       1\r
6029                         *MESH_TFACE     1       3       0       1\r
6030                         *MESH_TFACE     2       4       6       5\r
6031                         *MESH_TFACE     3       7       4       5\r
6032                 }\r
6033         }\r
6034         *PROP_MOTIONBLUR        0\r
6035         *PROP_CASTSHADOW        1\r
6036         *PROP_RECVSHADOW        1\r
6037         *MATERIAL_REF   10\r
6038 }\r
6039 *GEOMOBJECT     {\r
6040         *NODE_NAME      "mat10model0surf108"\r
6041         *NODE_TM        {\r
6042                 *NODE_NAME      "mat10model0surf108"\r
6043                 *INHERIT_POS    0       0       0\r
6044                 *INHERIT_ROT    0       0       0\r
6045                 *INHERIT_SCL    0       0       0\r
6046                 *TM_ROW0        1.0     0       0\r
6047                 *TM_ROW1        0       1.0     0\r
6048                 *TM_ROW2        0       0       1.0\r
6049                 *TM_ROW3        0       0       0\r
6050                 *TM_POS 0.000000        0.000000        0.000000\r
6051         }\r
6052         *MESH   {\r
6053                 *TIMEVALUE      0\r
6054                 *MESH_NUMVERTEX 8\r
6055                 *MESH_NUMFACES  4\r
6056                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6057                 *MESH_VERTEX_LIST       {\r
6058                         *MESH_VERTEX    0       -28.000000      48.000000       32.000000\r
6059                         *MESH_VERTEX    1       -28.000000      48.000000       16.000000\r
6060                         *MESH_VERTEX    2       -28.000000      64.000000       32.000000\r
6061                         *MESH_VERTEX    3       -28.000000      64.000000       0.000000\r
6062                         *MESH_VERTEX    4       -28.000000      48.000000       16.000000\r
6063                         *MESH_VERTEX    5       -28.000000      32.000000       0.000000\r
6064                         *MESH_VERTEX    6       -28.000000      64.000000       0.000000\r
6065                         *MESH_VERTEX    7       -28.000000      32.000000       16.000000\r
6066                 }\r
6067                 *MESH_NORMALS   {\r
6068                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
6069                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
6070                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
6071                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
6072                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6073                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6074                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6075                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6076                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6077                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6078                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
6079                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
6080                 }\r
6081                 *MESH_FACE_LIST {\r
6082                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6083                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6084                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6085                         *MESH_FACE      3       A:      7       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6086                 }\r
6087                 *MESH_NUMTVERTEX        8\r
6088                 *MESH_TVERTLIST {\r
6089                         *MESH_TVERT     0       64.000000       256.500000      1.000000\r
6090                         *MESH_TVERT     1       64.000000       256.750000      1.000000\r
6091                         *MESH_TVERT     2       65.000000       256.500000      1.000000\r
6092                         *MESH_TVERT     3       65.000000       257.000000      1.000000\r
6093                         *MESH_TVERT     4       -64.000000      -255.250000     1.000000\r
6094                         *MESH_TVERT     5       -63.000000      -255.000000     1.000000\r
6095                         *MESH_TVERT     6       -63.000000      -255.500000     1.000000\r
6096                         *MESH_TVERT     7       -64.000000      -255.000000     1.000000\r
6097                 }\r
6098                 *MESH_NUMTVFACES        4\r
6099                 *MESH_TFACELIST {\r
6100                         *MESH_TFACE     0       0       2       1\r
6101                         *MESH_TFACE     1       2       3       1\r
6102                         *MESH_TFACE     2       4       6       5\r
6103                         *MESH_TFACE     3       7       4       5\r
6104                 }\r
6105         }\r
6106         *PROP_MOTIONBLUR        0\r
6107         *PROP_CASTSHADOW        1\r
6108         *PROP_RECVSHADOW        1\r
6109         *MATERIAL_REF   10\r
6110 }\r
6111 *GEOMOBJECT     {\r
6112         *NODE_NAME      "mat10model0surf109"\r
6113         *NODE_TM        {\r
6114                 *NODE_NAME      "mat10model0surf109"\r
6115                 *INHERIT_POS    0       0       0\r
6116                 *INHERIT_ROT    0       0       0\r
6117                 *INHERIT_SCL    0       0       0\r
6118                 *TM_ROW0        1.0     0       0\r
6119                 *TM_ROW1        0       1.0     0\r
6120                 *TM_ROW2        0       0       1.0\r
6121                 *TM_ROW3        0       0       0\r
6122                 *TM_POS 0.000000        0.000000        0.000000\r
6123         }\r
6124         *MESH   {\r
6125                 *TIMEVALUE      0\r
6126                 *MESH_NUMVERTEX 8\r
6127                 *MESH_NUMFACES  4\r
6128                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6129                 *MESH_VERTEX_LIST       {\r
6130                         *MESH_VERTEX    0       -28.000000      -32.000000      144.000000\r
6131                         *MESH_VERTEX    1       -28.000000      -64.000000      160.000000\r
6132                         *MESH_VERTEX    2       -28.000000      -48.000000      144.000000\r
6133                         *MESH_VERTEX    3       -28.000000      -32.000000      160.000000\r
6134                         *MESH_VERTEX    4       -28.000000      -64.000000      160.000000\r
6135                         *MESH_VERTEX    5       -28.000000      -64.000000      128.000000\r
6136                         *MESH_VERTEX    6       -28.000000      -48.000000      144.000000\r
6137                         *MESH_VERTEX    7       -28.000000      -48.000000      128.000000\r
6138                 }\r
6139                 *MESH_NORMALS   {\r
6140                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
6141                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
6142                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
6143                         *MESH_FACENORMAL        3       0.146515        0.023157        0.988937\r
6144                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6145                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6146                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6147                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6148                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6149                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6150                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
6151                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
6152                 }\r
6153                 *MESH_FACE_LIST {\r
6154                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6155                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6156                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6157                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6158                 }\r
6159                 *MESH_NUMTVERTEX        8\r
6160                 *MESH_TVERTLIST {\r
6161                         *MESH_TVERT     0       -64.000000      -254.000000     1.000000\r
6162                         *MESH_TVERT     1       -65.000000      -253.500000     1.000000\r
6163                         *MESH_TVERT     2       -64.000000      -253.750000     1.000000\r
6164                         *MESH_TVERT     3       -65.000000      -254.000000     1.000000\r
6165                         *MESH_TVERT     4       65.000000       254.500000      1.000000\r
6166                         *MESH_TVERT     5       65.000000       255.000000      1.000000\r
6167                         *MESH_TVERT     6       66.000000       254.750000      1.000000\r
6168                         *MESH_TVERT     7       66.000000       255.000000      1.000000\r
6169                 }\r
6170                 *MESH_NUMTVFACES        4\r
6171                 *MESH_TFACELIST {\r
6172                         *MESH_TFACE     0       0       2       1\r
6173                         *MESH_TFACE     1       3       0       1\r
6174                         *MESH_TFACE     2       4       6       5\r
6175                         *MESH_TFACE     3       6       7       5\r
6176                 }\r
6177         }\r
6178         *PROP_MOTIONBLUR        0\r
6179         *PROP_CASTSHADOW        1\r
6180         *PROP_RECVSHADOW        1\r
6181         *MATERIAL_REF   10\r
6182 }\r
6183 *GEOMOBJECT     {\r
6184         *NODE_NAME      "mat10model0surf110"\r
6185         *NODE_TM        {\r
6186                 *NODE_NAME      "mat10model0surf110"\r
6187                 *INHERIT_POS    0       0       0\r
6188                 *INHERIT_ROT    0       0       0\r
6189                 *INHERIT_SCL    0       0       0\r
6190                 *TM_ROW0        1.0     0       0\r
6191                 *TM_ROW1        0       1.0     0\r
6192                 *TM_ROW2        0       0       1.0\r
6193                 *TM_ROW3        0       0       0\r
6194                 *TM_POS 0.000000        0.000000        0.000000\r
6195         }\r
6196         *MESH   {\r
6197                 *TIMEVALUE      0\r
6198                 *MESH_NUMVERTEX 8\r
6199                 *MESH_NUMFACES  4\r
6200                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6201                 *MESH_VERTEX_LIST       {\r
6202                         *MESH_VERTEX    0       -28.000000      -64.000000      32.000000\r
6203                         *MESH_VERTEX    1       -28.000000      -64.000000      0.000000\r
6204                         *MESH_VERTEX    2       -28.000000      -48.000000      32.000000\r
6205                         *MESH_VERTEX    3       -28.000000      -48.000000      16.000000\r
6206                         *MESH_VERTEX    4       -28.000000      -48.000000      16.000000\r
6207                         *MESH_VERTEX    5       -28.000000      -64.000000      0.000000\r
6208                         *MESH_VERTEX    6       -28.000000      -32.000000      16.000000\r
6209                         *MESH_VERTEX    7       -28.000000      -32.000000      0.000000\r
6210                 }\r
6211                 *MESH_NORMALS   {\r
6212                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
6213                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
6214                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
6215                         *MESH_FACENORMAL        3       0.146515        0.023157        0.988937\r
6216                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6217                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6218                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6219                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6220                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6221                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6222                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
6223                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
6224                 }\r
6225                 *MESH_FACE_LIST {\r
6226                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6227                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6228                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6229                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6230                 }\r
6231                 *MESH_NUMTVERTEX        8\r
6232                 *MESH_TVERTLIST {\r
6233                         *MESH_TVERT     0       60.000000       0.500000        1.000000\r
6234                         *MESH_TVERT     1       60.000000       1.000000        1.000000\r
6235                         *MESH_TVERT     2       61.000000       0.500000        1.000000\r
6236                         *MESH_TVERT     3       61.000000       0.750000        1.000000\r
6237                         *MESH_TVERT     4       -61.000000      0.750000        1.000000\r
6238                         *MESH_TVERT     5       -60.000000      1.000000        1.000000\r
6239                         *MESH_TVERT     6       -61.000000      0.500000        1.000000\r
6240                         *MESH_TVERT     7       -60.000000      0.500000        1.000000\r
6241                 }\r
6242                 *MESH_NUMTVFACES        4\r
6243                 *MESH_TFACELIST {\r
6244                         *MESH_TFACE     0       0       2       1\r
6245                         *MESH_TFACE     1       2       3       1\r
6246                         *MESH_TFACE     2       4       6       5\r
6247                         *MESH_TFACE     3       6       7       5\r
6248                 }\r
6249         }\r
6250         *PROP_MOTIONBLUR        0\r
6251         *PROP_CASTSHADOW        1\r
6252         *PROP_RECVSHADOW        1\r
6253         *MATERIAL_REF   10\r
6254 }\r
6255 *GEOMOBJECT     {\r
6256         *NODE_NAME      "mat1model0surf111"\r
6257         *NODE_TM        {\r
6258                 *NODE_NAME      "mat1model0surf111"\r
6259                 *INHERIT_POS    0       0       0\r
6260                 *INHERIT_ROT    0       0       0\r
6261                 *INHERIT_SCL    0       0       0\r
6262                 *TM_ROW0        1.0     0       0\r
6263                 *TM_ROW1        0       1.0     0\r
6264                 *TM_ROW2        0       0       1.0\r
6265                 *TM_ROW3        0       0       0\r
6266                 *TM_POS 0.000000        0.000000        0.000000\r
6267         }\r
6268         *MESH   {\r
6269                 *TIMEVALUE      0\r
6270                 *MESH_NUMVERTEX 12\r
6271                 *MESH_NUMFACES  6\r
6272                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6273                 *MESH_VERTEX_LIST       {\r
6274                         *MESH_VERTEX    0       20.000000       40.000000       160.000000\r
6275                         *MESH_VERTEX    1       20.000000       16.000000       160.000000\r
6276                         *MESH_VERTEX    2       20.000000       24.000000       176.000000\r
6277                         *MESH_VERTEX    3       20.000000       32.000000       144.000000\r
6278                         *MESH_VERTEX    4       20.000000       16.000000       160.000000\r
6279                         *MESH_VERTEX    5       20.000000       -24.000000      176.000000\r
6280                         *MESH_VERTEX    6       20.000000       24.000000       176.000000\r
6281                         *MESH_VERTEX    7       20.000000       -16.000000      160.000000\r
6282                         *MESH_VERTEX    8       20.000000       -16.000000      160.000000\r
6283                         *MESH_VERTEX    9       20.000000       -40.000000      160.000000\r
6284                         *MESH_VERTEX    10      20.000000       -24.000000      176.000000\r
6285                         *MESH_VERTEX    11      20.000000       -32.000000      144.000000\r
6286                 }\r
6287                 *MESH_NORMALS   {\r
6288                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
6289                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
6290                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
6291                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
6292                         *MESH_FACENORMAL        4       -0.268721       -0.023058       0.962942\r
6293                         *MESH_FACENORMAL        5       -0.300144       0.126353        0.945489\r
6294                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6295                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6296                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6297                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6298                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
6299                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
6300                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
6301                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
6302                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
6303                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
6304                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
6305                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
6306                 }\r
6307                 *MESH_FACE_LIST {\r
6308                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6309                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6310                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6311                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6312                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6313                         *MESH_FACE      5       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6314                 }\r
6315                 *MESH_NUMTVERTEX        12\r
6316                 *MESH_TVERTLIST {\r
6317                         *MESH_TVERT     0       -0.000013       -255.080017     1.000000\r
6318                         *MESH_TVERT     1       0.999987        -255.320007     1.000000\r
6319                         *MESH_TVERT     2       -0.000013       -255.400024     1.000000\r
6320                         *MESH_TVERT     3       0.999987        -255.000000     1.000000\r
6321                         *MESH_TVERT     4       1.000000        256.916733      1.000000\r
6322                         *MESH_TVERT     5       0.000000        256.500061      1.000000\r
6323                         *MESH_TVERT     6       0.000000        257.000061      1.000000\r
6324                         *MESH_TVERT     7       1.000000        256.583389      1.000000\r
6325                         *MESH_TVERT     8       0.999994        256.919968      1.000000\r
6326                         *MESH_TVERT     9       -0.000006       256.679977      1.000000\r
6327                         *MESH_TVERT     10      -0.000006       256.999969      1.000000\r
6328                         *MESH_TVERT     11      0.999994        256.599976      1.000000\r
6329                 }\r
6330                 *MESH_NUMTVFACES        6\r
6331                 *MESH_TFACELIST {\r
6332                         *MESH_TFACE     0       0       2       1\r
6333                         *MESH_TFACE     1       0       1       3\r
6334                         *MESH_TFACE     2       4       6       5\r
6335                         *MESH_TFACE     3       4       5       7\r
6336                         *MESH_TFACE     4       8       10      9\r
6337                         *MESH_TFACE     5       8       9       11\r
6338                 }\r
6339         }\r
6340         *PROP_MOTIONBLUR        0\r
6341         *PROP_CASTSHADOW        1\r
6342         *PROP_RECVSHADOW        1\r
6343         *MATERIAL_REF   1\r
6344 }\r
6345 *GEOMOBJECT     {\r
6346         *NODE_NAME      "mat1model0surf112"\r
6347         *NODE_TM        {\r
6348                 *NODE_NAME      "mat1model0surf112"\r
6349                 *INHERIT_POS    0       0       0\r
6350                 *INHERIT_ROT    0       0       0\r
6351                 *INHERIT_SCL    0       0       0\r
6352                 *TM_ROW0        1.0     0       0\r
6353                 *TM_ROW1        0       1.0     0\r
6354                 *TM_ROW2        0       0       1.0\r
6355                 *TM_ROW3        0       0       0\r
6356                 *TM_POS 0.000000        0.000000        0.000000\r
6357         }\r
6358         *MESH   {\r
6359                 *TIMEVALUE      0\r
6360                 *MESH_NUMVERTEX 3\r
6361                 *MESH_NUMFACES  1\r
6362                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6363                 *MESH_VERTEX_LIST       {\r
6364                         *MESH_VERTEX    0       12.000000       32.000000       144.000000\r
6365                         *MESH_VERTEX    1       12.000000       48.000000       128.000000\r
6366                         *MESH_VERTEX    2       12.000000       48.000000       144.000000\r
6367                 }\r
6368                 *MESH_NORMALS   {\r
6369                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
6370                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6371                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6372                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6373                 }\r
6374                 *MESH_FACE_LIST {\r
6375                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6376                 }\r
6377                 *MESH_NUMTVERTEX        3\r
6378                 *MESH_TVERTLIST {\r
6379                         *MESH_TVERT     0       0.999987        0.599976        1.000000\r
6380                         *MESH_TVERT     1       0.999987        0.279976        1.000000\r
6381                         *MESH_TVERT     2       0.333320        0.439976        1.000000\r
6382                 }\r
6383                 *MESH_NUMTVFACES        1\r
6384                 *MESH_TFACELIST {\r
6385                         *MESH_TFACE     0       0       2       1\r
6386                 }\r
6387         }\r
6388         *PROP_MOTIONBLUR        0\r
6389         *PROP_CASTSHADOW        1\r
6390         *PROP_RECVSHADOW        1\r
6391         *MATERIAL_REF   1\r
6392 }\r
6393 *GEOMOBJECT     {\r
6394         *NODE_NAME      "mat1model0surf113"\r
6395         *NODE_TM        {\r
6396                 *NODE_NAME      "mat1model0surf113"\r
6397                 *INHERIT_POS    0       0       0\r
6398                 *INHERIT_ROT    0       0       0\r
6399                 *INHERIT_SCL    0       0       0\r
6400                 *TM_ROW0        1.0     0       0\r
6401                 *TM_ROW1        0       1.0     0\r
6402                 *TM_ROW2        0       0       1.0\r
6403                 *TM_ROW3        0       0       0\r
6404                 *TM_POS 0.000000        0.000000        0.000000\r
6405         }\r
6406         *MESH   {\r
6407                 *TIMEVALUE      0\r
6408                 *MESH_NUMVERTEX 3\r
6409                 *MESH_NUMFACES  1\r
6410                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6411                 *MESH_VERTEX_LIST       {\r
6412                         *MESH_VERTEX    0       12.000000       -48.000000      128.000000\r
6413                         *MESH_VERTEX    1       12.000000       -32.000000      144.000000\r
6414                         *MESH_VERTEX    2       12.000000       -48.000000      144.000000\r
6415                 }\r
6416                 *MESH_NORMALS   {\r
6417                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
6418                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6419                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6420                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6421                 }\r
6422                 *MESH_FACE_LIST {\r
6423                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6424                 }\r
6425                 *MESH_NUMTVERTEX        3\r
6426                 *MESH_TVERTLIST {\r
6427                         *MESH_TVERT     0       0.999994        0.319946        1.000000\r
6428                         *MESH_TVERT     1       0.999994        -0.000061       1.000000\r
6429                         *MESH_TVERT     2       0.333327        0.159943        1.000000\r
6430                 }\r
6431                 *MESH_NUMTVFACES        1\r
6432                 *MESH_TFACELIST {\r
6433                         *MESH_TFACE     0       0       2       1\r
6434                 }\r
6435         }\r
6436         *PROP_MOTIONBLUR        0\r
6437         *PROP_CASTSHADOW        1\r
6438         *PROP_RECVSHADOW        1\r
6439         *MATERIAL_REF   1\r
6440 }\r
6441 *GEOMOBJECT     {\r
6442         *NODE_NAME      "mat1model0surf114"\r
6443         *NODE_TM        {\r
6444                 *NODE_NAME      "mat1model0surf114"\r
6445                 *INHERIT_POS    0       0       0\r
6446                 *INHERIT_ROT    0       0       0\r
6447                 *INHERIT_SCL    0       0       0\r
6448                 *TM_ROW0        1.0     0       0\r
6449                 *TM_ROW1        0       1.0     0\r
6450                 *TM_ROW2        0       0       1.0\r
6451                 *TM_ROW3        0       0       0\r
6452                 *TM_POS 0.000000        0.000000        0.000000\r
6453         }\r
6454         *MESH   {\r
6455                 *TIMEVALUE      0\r
6456                 *MESH_NUMVERTEX 16\r
6457                 *MESH_NUMFACES  8\r
6458                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6459                 *MESH_VERTEX_LIST       {\r
6460                         *MESH_VERTEX    0       -20.000000      32.000000       144.000000\r
6461                         *MESH_VERTEX    1       -20.000000      48.000000       128.000000\r
6462                         *MESH_VERTEX    2       -20.000000      48.000000       144.000000\r
6463                         *MESH_VERTEX    3       -20.000000      40.000000       160.000000\r
6464                         *MESH_VERTEX    4       -20.000000      16.000000       160.000000\r
6465                         *MESH_VERTEX    5       -20.000000      24.000000       176.000000\r
6466                         *MESH_VERTEX    6       -20.000000      24.000000       176.000000\r
6467                         *MESH_VERTEX    7       -20.000000      -24.000000      176.000000\r
6468                         *MESH_VERTEX    8       -20.000000      16.000000       160.000000\r
6469                         *MESH_VERTEX    9       -20.000000      -16.000000      160.000000\r
6470                         *MESH_VERTEX    10      -20.000000      -24.000000      176.000000\r
6471                         *MESH_VERTEX    11      -20.000000      -40.000000      160.000000\r
6472                         *MESH_VERTEX    12      -20.000000      -16.000000      160.000000\r
6473                         *MESH_VERTEX    13      -20.000000      -32.000000      144.000000\r
6474                         *MESH_VERTEX    14      -20.000000      -48.000000      128.000000\r
6475                         *MESH_VERTEX    15      -20.000000      -48.000000      144.000000\r
6476                 }\r
6477                 *MESH_NORMALS   {\r
6478                         *MESH_FACENORMAL        0       0.260617        -0.141490       0.955018\r
6479                         *MESH_FACENORMAL        1       0.411187        0.000000        0.911551\r
6480                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6481                         *MESH_FACENORMAL        3       -0.146515       -0.023157       0.988937\r
6482                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
6483                         *MESH_FACENORMAL        5       -0.260617       0.141490        0.955018\r
6484                         *MESH_FACENORMAL        6       -0.399893       0.146371        0.904799\r
6485                         *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
6486                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6487                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6488                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6489                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6490                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6491                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6492                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
6493                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
6494                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
6495                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
6496                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
6497                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
6498                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
6499                         *MESH_VERTEXNORMAL      13      -1.000000       0.000000        0.000000\r
6500                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
6501                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
6502                 }\r
6503                 *MESH_FACE_LIST {\r
6504                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6505                         *MESH_FACE      1       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6506                         *MESH_FACE      2       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6507                         *MESH_FACE      3       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6508                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6509                         *MESH_FACE      5       A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6510                         *MESH_FACE      6       A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6511                         *MESH_FACE      7       A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6512                 }\r
6513                 *MESH_NUMTVERTEX        16\r
6514                 *MESH_TVERTLIST {\r
6515                         *MESH_TVERT     0       0.999987        256.599976      1.000000\r
6516                         *MESH_TVERT     1       0.999987        256.279968      1.000000\r
6517                         *MESH_TVERT     2       0.333320        256.439972      1.000000\r
6518                         *MESH_TVERT     3       -0.000013       256.679977      1.000000\r
6519                         *MESH_TVERT     4       0.999987        256.919983      1.000000\r
6520                         *MESH_TVERT     5       -0.000013       256.999969      1.000000\r
6521                         *MESH_TVERT     6       0.000000        -180.166962     1.000000\r
6522                         *MESH_TVERT     7       0.000000        -179.666962     1.000000\r
6523                         *MESH_TVERT     8       1.000000        -180.083618     1.000000\r
6524                         *MESH_TVERT     9       1.000000        -179.750305     1.000000\r
6525                         *MESH_TVERT     10      -0.000006       -255.400085     1.000000\r
6526                         *MESH_TVERT     11      -0.000006       -255.080078     1.000000\r
6527                         *MESH_TVERT     12      0.999994        -255.320068     1.000000\r
6528                         *MESH_TVERT     13      0.999994        -255.000061     1.000000\r
6529                         *MESH_TVERT     14      0.999994        -254.680054     1.000000\r
6530                         *MESH_TVERT     15      0.333327        -254.840057     1.000000\r
6531                 }\r
6532                 *MESH_NUMTVFACES        8\r
6533                 *MESH_TFACELIST {\r
6534                         *MESH_TFACE     0       0       4       3\r
6535                         *MESH_TFACE     1       3       4       5\r
6536                         *MESH_TFACE     2       6       8       7\r
6537                         *MESH_TFACE     3       7       8       9\r
6538                         *MESH_TFACE     4       0       2       1\r
6539                         *MESH_TFACE     5       10      12      11\r
6540                         *MESH_TFACE     6       11      12      13\r
6541                         *MESH_TFACE     7       13      14      15\r
6542                 }\r
6543         }\r
6544         *PROP_MOTIONBLUR        0\r
6545         *PROP_CASTSHADOW        1\r
6546         *PROP_RECVSHADOW        1\r
6547         *MATERIAL_REF   1\r
6548 }\r
6549 *GEOMOBJECT     {\r
6550         *NODE_NAME      "mat12model0surf115"\r
6551         *NODE_TM        {\r
6552                 *NODE_NAME      "mat12model0surf115"\r
6553                 *INHERIT_POS    0       0       0\r
6554                 *INHERIT_ROT    0       0       0\r
6555                 *INHERIT_SCL    0       0       0\r
6556                 *TM_ROW0        1.0     0       0\r
6557                 *TM_ROW1        0       1.0     0\r
6558                 *TM_ROW2        0       0       1.0\r
6559                 *TM_ROW3        0       0       0\r
6560                 *TM_POS 0.000000        0.000000        0.000000\r
6561         }\r
6562         *MESH   {\r
6563                 *TIMEVALUE      0\r
6564                 *MESH_NUMVERTEX 9\r
6565                 *MESH_NUMFACES  8\r
6566                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6567                 *MESH_VERTEX_LIST       {\r
6568                         *MESH_VERTEX    0       40.000000       -80.000000      72.000000\r
6569                         *MESH_VERTEX    1       38.000000       -80.000000      66.000000\r
6570                         *MESH_VERTEX    2       38.000000       -87.500000      63.500000\r
6571                         *MESH_VERTEX    3       40.000000       -92.000000      68.000000\r
6572                         *MESH_VERTEX    4       40.000000       -96.000000      56.000000\r
6573                         *MESH_VERTEX    5       38.000000       -96.500000      72.500000\r
6574                         *MESH_VERTEX    6       38.000000       -102.000000     56.000000\r
6575                         *MESH_VERTEX    7       38.000000       -90.000000      56.000000\r
6576                         *MESH_VERTEX    8       38.000000       -80.000000      78.000000\r
6577                 }\r
6578                 *MESH_NORMALS   {\r
6579                         *MESH_FACENORMAL        0       0.141996        -0.141996       0.979630\r
6580                         *MESH_FACENORMAL        1       0.296188        0.000000        0.955130\r
6581                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
6582                         *MESH_FACENORMAL        3       0.411187        0.000000        0.911551\r
6583                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
6584                         *MESH_FACENORMAL        5       0.141490        0.260617        0.955018\r
6585                         *MESH_FACENORMAL        6       0.116158        0.000000        0.993231\r
6586                         *MESH_FACENORMAL        7       0.268721        0.023058        0.962942\r
6587                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6588                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
6589                         *MESH_VERTEXNORMAL      2       0.816497        0.408248        -0.408248\r
6590                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6591                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
6592                         *MESH_VERTEXNORMAL      5       0.816497        -0.408248       0.408248\r
6593                         *MESH_VERTEXNORMAL      6       0.707107        -0.707107       0.000000\r
6594                         *MESH_VERTEXNORMAL      7       0.707107        0.707107        0.000000\r
6595                         *MESH_VERTEXNORMAL      8       0.707107        0.000000        0.707107\r
6596                 }\r
6597                 *MESH_FACE_LIST {\r
6598                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6599                         *MESH_FACE      1       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6600                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6601                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6602                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6603                         *MESH_FACE      5       A:      0       B:      8       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6604                         *MESH_FACE      6       A:      2       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6605                         *MESH_FACE      7       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6606                 }\r
6607                 *MESH_NUMTVERTEX        9\r
6608                 *MESH_TVERTLIST {\r
6609                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
6610                         *MESH_TVERT     1       0.875000        0.000000        1.000000\r
6611                         *MESH_TVERT     2       0.875000        0.500000        1.000000\r
6612                         *MESH_TVERT     3       0.750000        0.500000        1.000000\r
6613                         *MESH_TVERT     4       0.750000        1.000000        1.000000\r
6614                         *MESH_TVERT     5       0.625000        0.500000        1.000000\r
6615                         *MESH_TVERT     6       0.625000        1.000000        1.000000\r
6616                         *MESH_TVERT     7       0.875000        1.000000        1.000000\r
6617                         *MESH_TVERT     8       0.625000        0.000000        1.000000\r
6618                 }\r
6619                 *MESH_NUMTVFACES        8\r
6620                 *MESH_TFACELIST {\r
6621                         *MESH_TFACE     0       0       3       2\r
6622                         *MESH_TFACE     1       0       5       3\r
6623                         *MESH_TFACE     2       2       3       4\r
6624                         *MESH_TFACE     3       3       5       4\r
6625                         *MESH_TFACE     4       0       2       1\r
6626                         *MESH_TFACE     5       0       8       5\r
6627                         *MESH_TFACE     6       2       4       7\r
6628                         *MESH_TFACE     7       4       5       6\r
6629                 }\r
6630         }\r
6631         *PROP_MOTIONBLUR        0\r
6632         *PROP_CASTSHADOW        1\r
6633         *PROP_RECVSHADOW        1\r
6634         *MATERIAL_REF   12\r
6635 }\r
6636 *GEOMOBJECT     {\r
6637         *NODE_NAME      "mat12model0surf116"\r
6638         *NODE_TM        {\r
6639                 *NODE_NAME      "mat12model0surf116"\r
6640                 *INHERIT_POS    0       0       0\r
6641                 *INHERIT_ROT    0       0       0\r
6642                 *INHERIT_SCL    0       0       0\r
6643                 *TM_ROW0        1.0     0       0\r
6644                 *TM_ROW1        0       1.0     0\r
6645                 *TM_ROW2        0       0       1.0\r
6646                 *TM_ROW3        0       0       0\r
6647                 *TM_POS 0.000000        0.000000        0.000000\r
6648         }\r
6649         *MESH   {\r
6650                 *TIMEVALUE      0\r
6651                 *MESH_NUMVERTEX 6\r
6652                 *MESH_NUMFACES  4\r
6653                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6654                 *MESH_VERTEX_LIST       {\r
6655                         *MESH_VERTEX    0       40.000000       28.000000       72.000000\r
6656                         *MESH_VERTEX    1       38.000000       28.000000       78.000000\r
6657                         *MESH_VERTEX    2       32.500000       44.500000       78.000000\r
6658                         *MESH_VERTEX    3       34.000000       46.000000       72.000000\r
6659                         *MESH_VERTEX    4       32.500000       44.500000       66.000000\r
6660                         *MESH_VERTEX    5       38.000000       28.000000       66.000000\r
6661                 }\r
6662                 *MESH_NORMALS   {\r
6663                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
6664                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
6665                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
6666                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
6667                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6668                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
6669                         *MESH_VERTEXNORMAL      2       0.408248        0.408248        0.816497\r
6670                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
6671                         *MESH_VERTEXNORMAL      4       0.408248        0.408248        -0.816497\r
6672                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
6673                 }\r
6674                 *MESH_FACE_LIST {\r
6675                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6676                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6677                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6678                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6679                 }\r
6680                 *MESH_NUMTVERTEX        6\r
6681                 *MESH_TVERTLIST {\r
6682                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
6683                         *MESH_TVERT     1       0.625000        0.000000        1.000000\r
6684                         *MESH_TVERT     2       0.625000        0.500000        1.000000\r
6685                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
6686                         *MESH_TVERT     4       0.375000        0.500000        1.000000\r
6687                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
6688                 }\r
6689                 *MESH_NUMTVFACES        4\r
6690                 *MESH_TFACELIST {\r
6691                         *MESH_TFACE     0       0       2       1\r
6692                         *MESH_TFACE     1       0       3       2\r
6693                         *MESH_TFACE     2       4       3       0\r
6694                         *MESH_TFACE     3       4       0       5\r
6695                 }\r
6696         }\r
6697         *PROP_MOTIONBLUR        0\r
6698         *PROP_CASTSHADOW        1\r
6699         *PROP_RECVSHADOW        1\r
6700         *MATERIAL_REF   12\r
6701 }\r
6702 *GEOMOBJECT     {\r
6703         *NODE_NAME      "mat12model0surf117"\r
6704         *NODE_TM        {\r
6705                 *NODE_NAME      "mat12model0surf117"\r
6706                 *INHERIT_POS    0       0       0\r
6707                 *INHERIT_ROT    0       0       0\r
6708                 *INHERIT_SCL    0       0       0\r
6709                 *TM_ROW0        1.0     0       0\r
6710                 *TM_ROW1        0       1.0     0\r
6711                 *TM_ROW2        0       0       1.0\r
6712                 *TM_ROW3        0       0       0\r
6713                 *TM_POS 0.000000        0.000000        0.000000\r
6714         }\r
6715         *MESH   {\r
6716                 *TIMEVALUE      0\r
6717                 *MESH_NUMVERTEX 6\r
6718                 *MESH_NUMFACES  4\r
6719                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6720                 *MESH_VERTEX_LIST       {\r
6721                         *MESH_VERTEX    0       32.500000       -90.000000      13.500000\r
6722                         *MESH_VERTEX    1       40.000000       -96.000000      30.000000\r
6723                         *MESH_VERTEX    2       38.000000       -90.000000      30.000000\r
6724                         *MESH_VERTEX    3       34.000000       -96.000000      12.000000\r
6725                         *MESH_VERTEX    4       32.500000       -102.000000     13.500000\r
6726                         *MESH_VERTEX    5       38.000000       -102.000000     30.000000\r
6727                 }\r
6728                 *MESH_NORMALS   {\r
6729                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
6730                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
6731                         *MESH_FACENORMAL        2       0.504623        -0.141193       0.851716\r
6732                         *MESH_FACENORMAL        3       0.504623        0.141193        0.851716\r
6733                         *MESH_VERTEXNORMAL      0       0.408248        0.816497        -0.408248\r
6734                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6735                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
6736                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
6737                         *MESH_VERTEXNORMAL      4       0.408248        -0.816497       -0.408248\r
6738                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
6739                 }\r
6740                 *MESH_FACE_LIST {\r
6741                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6742                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6743                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6744                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6745                 }\r
6746                 *MESH_NUMTVERTEX        6\r
6747                 *MESH_TVERTLIST {\r
6748                         *MESH_TVERT     0       0.375000        0.500000        1.000000\r
6749                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
6750                         *MESH_TVERT     2       0.375000        1.000000        1.000000\r
6751                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
6752                         *MESH_TVERT     4       0.625000        0.500000        1.000000\r
6753                         *MESH_TVERT     5       0.625000        1.000000        1.000000\r
6754                 }\r
6755                 *MESH_NUMTVFACES        4\r
6756                 *MESH_TFACELIST {\r
6757                         *MESH_TFACE     0       0       2       1\r
6758                         *MESH_TFACE     1       0       1       3\r
6759                         *MESH_TFACE     2       1       4       3\r
6760                         *MESH_TFACE     3       1       5       4\r
6761                 }\r
6762         }\r
6763         *PROP_MOTIONBLUR        0\r
6764         *PROP_CASTSHADOW        1\r
6765         *PROP_RECVSHADOW        1\r
6766         *MATERIAL_REF   12\r
6767 }\r
6768 *GEOMOBJECT     {\r
6769         *NODE_NAME      "mat12model0surf118"\r
6770         *NODE_TM        {\r
6771                 *NODE_NAME      "mat12model0surf118"\r
6772                 *INHERIT_POS    0       0       0\r
6773                 *INHERIT_ROT    0       0       0\r
6774                 *INHERIT_SCL    0       0       0\r
6775                 *TM_ROW0        1.0     0       0\r
6776                 *TM_ROW1        0       1.0     0\r
6777                 *TM_ROW2        0       0       1.0\r
6778                 *TM_ROW3        0       0       0\r
6779                 *TM_POS 0.000000        0.000000        0.000000\r
6780         }\r
6781         *MESH   {\r
6782                 *TIMEVALUE      0\r
6783                 *MESH_NUMVERTEX 16\r
6784                 *MESH_NUMFACES  12\r
6785                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6786                 *MESH_VERTEX_LIST       {\r
6787                         *MESH_VERTEX    0       32.500000       44.500000       78.000000\r
6788                         *MESH_VERTEX    1       38.000000       28.000000       78.000000\r
6789                         *MESH_VERTEX    2       32.000000       28.000000       80.000000\r
6790                         *MESH_VERTEX    3       28.000000       40.000000       80.000000\r
6791                         *MESH_VERTEX    4       23.500000       35.500000       78.000000\r
6792                         *MESH_VERTEX    5       16.000000       44.000000       80.000000\r
6793                         *MESH_VERTEX    6       16.000000       38.000000       78.000000\r
6794                         *MESH_VERTEX    7       8.500000        38.000000       80.500000\r
6795                         *MESH_VERTEX    8       16.000000       44.000000       80.000000\r
6796                         *MESH_VERTEX    9       26.000000       28.000000       78.000000\r
6797                         *MESH_VERTEX    10      16.000000       50.000000       78.000000\r
6798                         *MESH_VERTEX    11      16.000000       44.000000       80.000000\r
6799                         *MESH_VERTEX    12      8.500000        50.000000       80.500000\r
6800                         *MESH_VERTEX    13      16.000000       50.000000       78.000000\r
6801                         *MESH_VERTEX    14      10.000000       44.000000       82.000000\r
6802                         *MESH_VERTEX    15      10.000000       44.000000       82.000000\r
6803                 }\r
6804                 *MESH_NORMALS   {\r
6805                         *MESH_FACENORMAL        0       0.141996        -0.141996       0.979630\r
6806                         *MESH_FACENORMAL        1       0.296188        0.000000        0.955130\r
6807                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
6808                         *MESH_FACENORMAL        3       0.411187        0.000000        0.911551\r
6809                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
6810                         *MESH_FACENORMAL        5       0.268721        0.023058        0.962942\r
6811                         *MESH_FACENORMAL        6       0.023157        0.146515        0.988937\r
6812                         *MESH_FACENORMAL        7       -0.023157       -0.146515       0.988937\r
6813                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
6814                         *MESH_FACENORMAL        9       0.000000        0.116158        0.993231\r
6815                         *MESH_FACENORMAL        10      -0.399893       0.146371        0.904799\r
6816                         *MESH_FACENORMAL        11      -0.408248       0.408248        0.816497\r
6817                         *MESH_VERTEXNORMAL      0       0.408248        0.408248        0.816497\r
6818                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
6819                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6820                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6821                         *MESH_VERTEXNORMAL      4       -0.408248       -0.408248       0.816497\r
6822                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
6823                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       0.707107\r
6824                         *MESH_VERTEXNORMAL      7       0.408248        -0.816497       0.408248\r
6825                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
6826                         *MESH_VERTEXNORMAL      9       -0.707107       0.000000        0.707107\r
6827                         *MESH_VERTEXNORMAL      10      0.000000        0.707107        0.707107\r
6828                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
6829                         *MESH_VERTEXNORMAL      12      0.408248        0.816497        0.408248\r
6830                         *MESH_VERTEXNORMAL      13      0.000000        0.707107        0.707107\r
6831                         *MESH_VERTEXNORMAL      14      0.707107        0.000000        0.707107\r
6832                         *MESH_VERTEXNORMAL      15      0.707107        0.000000        0.707107\r
6833                 }\r
6834                 *MESH_FACE_LIST {\r
6835                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6836                         *MESH_FACE      1       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6837                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6838                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6839                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6840                         *MESH_FACE      5       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6841                         *MESH_FACE      6       A:      0       B:      10      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6842                         *MESH_FACE      7       A:      2       B:      4       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6843                         *MESH_FACE      8       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6844                         *MESH_FACE      9       A:      7       B:      8       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6845                         *MESH_FACE      10      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6846                         *MESH_FACE      11      A:      11      B:      12      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6847                 }\r
6848                 *MESH_NUMTVERTEX        16\r
6849                 *MESH_TVERTLIST {\r
6850                         *MESH_TVERT     0       0.625000        0.500000        1.000000\r
6851                         *MESH_TVERT     1       0.625000        0.000000        1.000000\r
6852                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
6853                         *MESH_TVERT     3       0.750000        0.500000        1.000000\r
6854                         *MESH_TVERT     4       0.875000        0.500000        1.000000\r
6855                         *MESH_TVERT     5       0.750000        1.000000        1.000000\r
6856                         *MESH_TVERT     6       0.875000        1.000000        1.000000\r
6857                         *MESH_TVERT     7       0.875000        0.500000        1.000000\r
6858                         *MESH_TVERT     8       1.000000        1.000000        1.000000\r
6859                         *MESH_TVERT     9       0.875000        0.000000        1.000000\r
6860                         *MESH_TVERT     10      0.625000        1.000000        1.000000\r
6861                         *MESH_TVERT     11      0.000000        1.000000        1.000000\r
6862                         *MESH_TVERT     12      0.125000        0.500000        1.000000\r
6863                         *MESH_TVERT     13      0.125000        1.000000        1.000000\r
6864                         *MESH_TVERT     14      1.000000        0.500000        1.000000\r
6865                         *MESH_TVERT     15      0.000000        0.500000        1.000000\r
6866                 }\r
6867                 *MESH_NUMTVFACES        12\r
6868                 *MESH_TFACELIST {\r
6869                         *MESH_TFACE     0       0       3       2\r
6870                         *MESH_TFACE     1       0       5       3\r
6871                         *MESH_TFACE     2       2       3       4\r
6872                         *MESH_TFACE     3       3       5       4\r
6873                         *MESH_TFACE     4       0       2       1\r
6874                         *MESH_TFACE     5       4       5       6\r
6875                         *MESH_TFACE     6       0       10      5\r
6876                         *MESH_TFACE     7       2       4       9\r
6877                         *MESH_TFACE     8       6       8       7\r
6878                         *MESH_TFACE     9       7       8       14\r
6879                         *MESH_TFACE     10      11      13      12\r
6880                         *MESH_TFACE     11      11      12      15\r
6881                 }\r
6882         }\r
6883         *PROP_MOTIONBLUR        0\r
6884         *PROP_CASTSHADOW        1\r
6885         *PROP_RECVSHADOW        1\r
6886         *MATERIAL_REF   12\r
6887 }\r
6888 *GEOMOBJECT     {\r
6889         *NODE_NAME      "mat12model0surf119"\r
6890         *NODE_TM        {\r
6891                 *NODE_NAME      "mat12model0surf119"\r
6892                 *INHERIT_POS    0       0       0\r
6893                 *INHERIT_ROT    0       0       0\r
6894                 *INHERIT_SCL    0       0       0\r
6895                 *TM_ROW0        1.0     0       0\r
6896                 *TM_ROW1        0       1.0     0\r
6897                 *TM_ROW2        0       0       1.0\r
6898                 *TM_ROW3        0       0       0\r
6899                 *TM_POS 0.000000        0.000000        0.000000\r
6900         }\r
6901         *MESH   {\r
6902                 *TIMEVALUE      0\r
6903                 *MESH_NUMVERTEX 14\r
6904                 *MESH_NUMFACES  12\r
6905                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6906                 *MESH_VERTEX_LIST       {\r
6907                         *MESH_VERTEX    0       32.000000       28.000000       64.000000\r
6908                         *MESH_VERTEX    1       38.000000       28.000000       66.000000\r
6909                         *MESH_VERTEX    2       32.500000       44.500000       66.000000\r
6910                         *MESH_VERTEX    3       28.000000       40.000000       64.000000\r
6911                         *MESH_VERTEX    4       23.500000       35.500000       66.000000\r
6912                         *MESH_VERTEX    5       26.000000       28.000000       66.000000\r
6913                         *MESH_VERTEX    6       16.000000       44.000000       64.000000\r
6914                         *MESH_VERTEX    7       16.000000       38.000000       66.000000\r
6915                         *MESH_VERTEX    8       16.000000       44.000000       64.000000\r
6916                         *MESH_VERTEX    9       -0.500000       38.000000       71.500000\r
6917                         *MESH_VERTEX    10      16.000000       38.000000       66.000000\r
6918                         *MESH_VERTEX    11      16.000000       50.000000       66.000000\r
6919                         *MESH_VERTEX    12      -0.500000       50.000000       71.500000\r
6920                         *MESH_VERTEX    13      -2.000000       44.000000       70.000000\r
6921                 }\r
6922                 *MESH_NORMALS   {\r
6923                         *MESH_FACENORMAL        0       0.141996        -0.141996       0.979630\r
6924                         *MESH_FACENORMAL        1       0.260617        -0.141490       0.955018\r
6925                         *MESH_FACENORMAL        2       0.252725        0.000000        0.967538\r
6926                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
6927                         *MESH_FACENORMAL        4       0.141490        -0.260617       0.955018\r
6928                         *MESH_FACENORMAL        5       0.259579        -0.259579       0.930182\r
6929                         *MESH_FACENORMAL        6       0.117758        -0.117758       0.986036\r
6930                         *MESH_FACENORMAL        7       -0.146515       0.023157        0.988937\r
6931                         *MESH_FACENORMAL        8       -0.141490       0.260617        0.955018\r
6932                         *MESH_FACENORMAL        9       -0.256151       0.124515        0.958584\r
6933                         *MESH_FACENORMAL        10      -0.412446       -0.023860       0.910670\r
6934                         *MESH_FACENORMAL        11      -0.268721       -0.023058       0.962942\r
6935                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6936                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
6937                         *MESH_VERTEXNORMAL      2       0.408248        0.408248        -0.816497\r
6938                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6939                         *MESH_VERTEXNORMAL      4       -0.408248       -0.408248       -0.816497\r
6940                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
6941                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
6942                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       -0.707107\r
6943                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
6944                         *MESH_VERTEXNORMAL      9       -0.408248       -0.816497       -0.408248\r
6945                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       -0.707107\r
6946                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        -0.707107\r
6947                         *MESH_VERTEXNORMAL      12      -0.408248       0.816497        -0.408248\r
6948                         *MESH_VERTEXNORMAL      13      -0.707107       0.000000        -0.707107\r
6949                 }\r
6950                 *MESH_FACE_LIST {\r
6951                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6952                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6953                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6954                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6955                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6956                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6957                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6958                         *MESH_FACE      7       A:      2       B:      6       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6959                         *MESH_FACE      8       A:      8       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6960                         *MESH_FACE      9       A:      8       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6961                         *MESH_FACE      10      A:      8       B:      9       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6962                         *MESH_FACE      11      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6963                 }\r
6964                 *MESH_NUMTVERTEX        14\r
6965                 *MESH_TVERTLIST {\r
6966                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
6967                         *MESH_TVERT     1       0.375000        0.000000        1.000000\r
6968                         *MESH_TVERT     2       0.375000        0.500000        1.000000\r
6969                         *MESH_TVERT     3       0.250000        0.500000        1.000000\r
6970                         *MESH_TVERT     4       0.125000        0.500000        1.000000\r
6971                         *MESH_TVERT     5       0.125000        0.000000        1.000000\r
6972                         *MESH_TVERT     6       0.250000        1.000000        1.000000\r
6973                         *MESH_TVERT     7       0.125000        1.000000        1.000000\r
6974                         *MESH_TVERT     8       0.500000        1.000000        1.000000\r
6975                         *MESH_TVERT     9       0.625000        0.500000        1.000000\r
6976                         *MESH_TVERT     10      0.625000        1.000000        1.000000\r
6977                         *MESH_TVERT     11      0.375000        1.000000        1.000000\r
6978                         *MESH_TVERT     12      0.375000        0.500000        1.000000\r
6979                         *MESH_TVERT     13      0.500000        0.500000        1.000000\r
6980                 }\r
6981                 *MESH_NUMTVFACES        12\r
6982                 *MESH_TFACELIST {\r
6983                         *MESH_TFACE     0       0       3       2\r
6984                         *MESH_TFACE     1       0       4       3\r
6985                         *MESH_TFACE     2       0       2       1\r
6986                         *MESH_TFACE     3       0       5       4\r
6987                         *MESH_TFACE     4       2       3       6\r
6988                         *MESH_TFACE     5       3       4       6\r
6989                         *MESH_TFACE     6       4       7       6\r
6990                         *MESH_TFACE     7       2       6       11\r
6991                         *MESH_TFACE     8       8       12      11\r
6992                         *MESH_TFACE     9       8       13      12\r
6993                         *MESH_TFACE     10      8       9       13\r
6994                         *MESH_TFACE     11      8       10      9\r
6995                 }\r
6996         }\r
6997         *PROP_MOTIONBLUR        0\r
6998         *PROP_CASTSHADOW        1\r
6999         *PROP_RECVSHADOW        1\r
7000         *MATERIAL_REF   12\r
7001 }\r
7002 *GEOMOBJECT     {\r
7003         *NODE_NAME      "mat12model0surf120"\r
7004         *NODE_TM        {\r
7005                 *NODE_NAME      "mat12model0surf120"\r
7006                 *INHERIT_POS    0       0       0\r
7007                 *INHERIT_ROT    0       0       0\r
7008                 *INHERIT_SCL    0       0       0\r
7009                 *TM_ROW0        1.0     0       0\r
7010                 *TM_ROW1        0       1.0     0\r
7011                 *TM_ROW2        0       0       1.0\r
7012                 *TM_ROW3        0       0       0\r
7013                 *TM_POS 0.000000        0.000000        0.000000\r
7014         }\r
7015         *MESH   {\r
7016                 *TIMEVALUE      0\r
7017                 *MESH_NUMVERTEX 8\r
7018                 *MESH_NUMFACES  4\r
7019                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7020                 *MESH_VERTEX_LIST       {\r
7021                         *MESH_VERTEX    0       38.000000       -87.500000      63.500000\r
7022                         *MESH_VERTEX    1       38.000000       -80.000000      66.000000\r
7023                         *MESH_VERTEX    2       32.000000       -80.000000      64.000000\r
7024                         *MESH_VERTEX    3       32.000000       -86.000000      62.000000\r
7025                         *MESH_VERTEX    4       32.000000       -80.000000      64.000000\r
7026                         *MESH_VERTEX    5       26.000000       -87.500000      63.500000\r
7027                         *MESH_VERTEX    6       32.000000       -86.000000      62.000000\r
7028                         *MESH_VERTEX    7       26.000000       -80.000000      66.000000\r
7029                 }\r
7030                 *MESH_NORMALS   {\r
7031                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
7032                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
7033                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
7034                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
7035                         *MESH_VERTEXNORMAL      0       0.816497        0.408248        -0.408248\r
7036                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
7037                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
7038                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
7039                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
7040                         *MESH_VERTEXNORMAL      5       -0.816497       0.408248        -0.408248\r
7041                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        -0.707107\r
7042                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
7043                 }\r
7044                 *MESH_FACE_LIST {\r
7045                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7046                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7047                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7048                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7049                 }\r
7050                 *MESH_NUMTVERTEX        8\r
7051                 *MESH_TVERTLIST {\r
7052                         *MESH_TVERT     0       0.875000        0.500000        1.000000\r
7053                         *MESH_TVERT     1       0.875000        0.000000        1.000000\r
7054                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
7055                         *MESH_TVERT     3       1.000000        0.500000        1.000000\r
7056                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
7057                         *MESH_TVERT     5       0.125000        0.500000        1.000000\r
7058                         *MESH_TVERT     6       0.000000        0.500000        1.000000\r
7059                         *MESH_TVERT     7       0.125000        0.000000        1.000000\r
7060                 }\r
7061                 *MESH_NUMTVFACES        4\r
7062                 *MESH_TFACELIST {\r
7063                         *MESH_TFACE     0       0       2       1\r
7064                         *MESH_TFACE     1       0       3       2\r
7065                         *MESH_TFACE     2       4       6       5\r
7066                         *MESH_TFACE     3       4       5       7\r
7067                 }\r
7068         }\r
7069         *PROP_MOTIONBLUR        0\r
7070         *PROP_CASTSHADOW        1\r
7071         *PROP_RECVSHADOW        1\r
7072         *MATERIAL_REF   12\r
7073 }\r
7074 *GEOMOBJECT     {\r
7075         *NODE_NAME      "mat12model0surf121"\r
7076         *NODE_TM        {\r
7077                 *NODE_NAME      "mat12model0surf121"\r
7078                 *INHERIT_POS    0       0       0\r
7079                 *INHERIT_ROT    0       0       0\r
7080                 *INHERIT_SCL    0       0       0\r
7081                 *TM_ROW0        1.0     0       0\r
7082                 *TM_ROW1        0       1.0     0\r
7083                 *TM_ROW2        0       0       1.0\r
7084                 *TM_ROW3        0       0       0\r
7085                 *TM_POS 0.000000        0.000000        0.000000\r
7086         }\r
7087         *MESH   {\r
7088                 *TIMEVALUE      0\r
7089                 *MESH_NUMVERTEX 8\r
7090                 *MESH_NUMFACES  4\r
7091                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7092                 *MESH_VERTEX_LIST       {\r
7093                         *MESH_VERTEX    0       38.000000       -87.500000      63.500000\r
7094                         *MESH_VERTEX    1       32.000000       -86.000000      62.000000\r
7095                         *MESH_VERTEX    2       32.000000       -88.000000      56.000000\r
7096                         *MESH_VERTEX    3       38.000000       -90.000000      56.000000\r
7097                         *MESH_VERTEX    4       32.000000       -88.000000      56.000000\r
7098                         *MESH_VERTEX    5       32.000000       -86.000000      62.000000\r
7099                         *MESH_VERTEX    6       26.000000       -87.500000      63.500000\r
7100                         *MESH_VERTEX    7       26.000000       -90.000000      56.000000\r
7101                 }\r
7102                 *MESH_NORMALS   {\r
7103                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
7104                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
7105                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
7106                         *MESH_FACENORMAL        3       0.117758        -0.117758       0.986036\r
7107                         *MESH_VERTEXNORMAL      0       0.816497        0.408248        -0.408248\r
7108                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
7109                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7110                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
7111                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
7112                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
7113                         *MESH_VERTEXNORMAL      6       -0.816497       0.408248        -0.408248\r
7114                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
7115                 }\r
7116                 *MESH_FACE_LIST {\r
7117                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7118                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7119                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7120                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7121                 }\r
7122                 *MESH_NUMTVERTEX        8\r
7123                 *MESH_TVERTLIST {\r
7124                         *MESH_TVERT     0       0.875000        0.500000        1.000000\r
7125                         *MESH_TVERT     1       1.000000        0.500000        1.000000\r
7126                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
7127                         *MESH_TVERT     3       0.875000        1.000000        1.000000\r
7128                         *MESH_TVERT     4       0.000000        1.000000        1.000000\r
7129                         *MESH_TVERT     5       0.000000        0.500000        1.000000\r
7130                         *MESH_TVERT     6       0.125000        0.500000        1.000000\r
7131                         *MESH_TVERT     7       0.125000        1.000000        1.000000\r
7132                 }\r
7133                 *MESH_NUMTVFACES        4\r
7134                 *MESH_TFACELIST {\r
7135                         *MESH_TFACE     0       0       2       1\r
7136                         *MESH_TFACE     1       0       3       2\r
7137                         *MESH_TFACE     2       4       6       5\r
7138                         *MESH_TFACE     3       4       7       6\r
7139                 }\r
7140         }\r
7141         *PROP_MOTIONBLUR        0\r
7142         *PROP_CASTSHADOW        1\r
7143         *PROP_RECVSHADOW        1\r
7144         *MATERIAL_REF   12\r
7145 }\r
7146 *GEOMOBJECT     {\r
7147         *NODE_NAME      "mat12model0surf122"\r
7148         *NODE_TM        {\r
7149                 *NODE_NAME      "mat12model0surf122"\r
7150                 *INHERIT_POS    0       0       0\r
7151                 *INHERIT_ROT    0       0       0\r
7152                 *INHERIT_SCL    0       0       0\r
7153                 *TM_ROW0        1.0     0       0\r
7154                 *TM_ROW1        0       1.0     0\r
7155                 *TM_ROW2        0       0       1.0\r
7156                 *TM_ROW3        0       0       0\r
7157                 *TM_POS 0.000000        0.000000        0.000000\r
7158         }\r
7159         *MESH   {\r
7160                 *TIMEVALUE      0\r
7161                 *MESH_NUMVERTEX 18\r
7162                 *MESH_NUMFACES  16\r
7163                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7164                 *MESH_VERTEX_LIST       {\r
7165                         *MESH_VERTEX    0       32.000000       -88.000000      30.000000\r
7166                         *MESH_VERTEX    1       32.500000       -90.000000      13.500000\r
7167                         *MESH_VERTEX    2       38.000000       -90.000000      30.000000\r
7168                         *MESH_VERTEX    3       28.000000       -88.000000      18.000000\r
7169                         *MESH_VERTEX    4       23.500000       -90.000000      22.500000\r
7170                         *MESH_VERTEX    5       16.000000       -88.000000      14.000000\r
7171                         *MESH_VERTEX    6       16.000000       -90.000000      8.000000\r
7172                         *MESH_VERTEX    7       16.000000       -88.000000      14.000000\r
7173                         *MESH_VERTEX    8       -0.500000       -90.000000      13.500000\r
7174                         *MESH_VERTEX    9       16.000000       -90.000000      8.000000\r
7175                         *MESH_VERTEX    10      0.000000        -88.000000      30.000000\r
7176                         *MESH_VERTEX    11      -6.000000       -90.000000      30.000000\r
7177                         *MESH_VERTEX    12      26.000000       -90.000000      30.000000\r
7178                         *MESH_VERTEX    13      16.000000       -90.000000      20.000000\r
7179                         *MESH_VERTEX    14      8.500000        -90.000000      22.500000\r
7180                         *MESH_VERTEX    15      16.000000       -90.000000      20.000000\r
7181                         *MESH_VERTEX    16      4.000000        -88.000000      18.000000\r
7182                         *MESH_VERTEX    17      6.000000        -90.000000      30.000000\r
7183                 }\r
7184                 *MESH_NORMALS   {\r
7185                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
7186                         *MESH_FACENORMAL        1       0.545627        0.000000        0.838028\r
7187                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
7188                         *MESH_FACENORMAL        3       0.411187        0.000000        0.911551\r
7189                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
7190                         *MESH_FACENORMAL        5       0.412446        0.023860        0.910670\r
7191                         *MESH_FACENORMAL        6       0.116158        0.000000        0.993231\r
7192                         *MESH_FACENORMAL        7       0.017970        0.163516        0.986377\r
7193                         *MESH_FACENORMAL        8       -0.146515       -0.023157       0.988937\r
7194                         *MESH_FACENORMAL        9       0.000000        0.343724        0.939071\r
7195                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
7196                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
7197                         *MESH_FACENORMAL        12      -0.343724       0.000000        0.939071\r
7198                         *MESH_FACENORMAL        13      -0.342455       0.342455        0.874900\r
7199                         *MESH_FACENORMAL        14      -0.259579       0.259579        0.930182\r
7200                         *MESH_FACENORMAL        15      -0.343724       0.000000        0.939071\r
7201                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7202                         *MESH_VERTEXNORMAL      1       0.408248        0.816497        -0.408248\r
7203                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
7204                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7205                         *MESH_VERTEXNORMAL      4       -0.408248       0.816497        0.408248\r
7206                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
7207                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        -0.707107\r
7208                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
7209                         *MESH_VERTEXNORMAL      8       -0.408248       0.816497        -0.408248\r
7210                         *MESH_VERTEXNORMAL      9       0.000000        0.707107        -0.707107\r
7211                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
7212                         *MESH_VERTEXNORMAL      11      -0.707107       0.707107        0.000000\r
7213                         *MESH_VERTEXNORMAL      12      -0.707107       0.707107        0.000000\r
7214                         *MESH_VERTEXNORMAL      13      0.000000        0.707107        0.707107\r
7215                         *MESH_VERTEXNORMAL      14      0.408248        0.816497        0.408248\r
7216                         *MESH_VERTEXNORMAL      15      0.000000        0.707107        0.707107\r
7217                         *MESH_VERTEXNORMAL      16      0.000000        1.000000        0.000000\r
7218                         *MESH_VERTEXNORMAL      17      0.707107        0.707107        0.000000\r
7219                 }\r
7220                 *MESH_FACE_LIST {\r
7221                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7222                         *MESH_FACE      1       A:      1       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7223                         *MESH_FACE      2       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7224                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7225                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7226                         *MESH_FACE      5       A:      1       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7227                         *MESH_FACE      6       A:      0       B:      4       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7228                         *MESH_FACE      7       A:      4       B:      5       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7229                         *MESH_FACE      8       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7230                         *MESH_FACE      9       A:      7       B:      8       C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7231                         *MESH_FACE      10      A:      7       B:      16      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7232                         *MESH_FACE      11      A:      7       B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7233                         *MESH_FACE      12      A:      10      B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7234                         *MESH_FACE      13      A:      8       B:      10      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7235                         *MESH_FACE      14      A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7236                         *MESH_FACE      15      A:      10      B:      17      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7237                 }\r
7238                 *MESH_NUMTVERTEX        18\r
7239                 *MESH_TVERTLIST {\r
7240                         *MESH_TVERT     0       0.250000        1.000000        1.000000\r
7241                         *MESH_TVERT     1       0.375000        0.500000        1.000000\r
7242                         *MESH_TVERT     2       0.375000        1.000000        1.000000\r
7243                         *MESH_TVERT     3       0.250000        0.500000        1.000000\r
7244                         *MESH_TVERT     4       0.125000        0.500000        1.000000\r
7245                         *MESH_TVERT     5       0.250000        0.000000        1.000000\r
7246                         *MESH_TVERT     6       0.375000        0.000000        1.000000\r
7247                         *MESH_TVERT     7       0.250000        1.000000        1.000000\r
7248                         *MESH_TVERT     8       0.375000        0.500000        1.000000\r
7249                         *MESH_TVERT     9       0.375000        1.000000        1.000000\r
7250                         *MESH_TVERT     10      0.250000        0.000000        1.000000\r
7251                         *MESH_TVERT     11      0.375000        0.000000        1.000000\r
7252                         *MESH_TVERT     12      0.125000        1.000000        1.000000\r
7253                         *MESH_TVERT     13      0.125000        0.000000        1.000000\r
7254                         *MESH_TVERT     14      0.125000        0.500000        1.000000\r
7255                         *MESH_TVERT     15      0.125000        1.000000        1.000000\r
7256                         *MESH_TVERT     16      0.250000        0.500000        1.000000\r
7257                         *MESH_TVERT     17      0.125000        0.000000        1.000000\r
7258                 }\r
7259                 *MESH_NUMTVFACES        16\r
7260                 *MESH_TFACELIST {\r
7261                         *MESH_TFACE     0       0       1       3\r
7262                         *MESH_TFACE     1       1       5       3\r
7263                         *MESH_TFACE     2       0       3       4\r
7264                         *MESH_TFACE     3       3       5       4\r
7265                         *MESH_TFACE     4       0       2       1\r
7266                         *MESH_TFACE     5       1       6       5\r
7267                         *MESH_TFACE     6       0       4       12\r
7268                         *MESH_TFACE     7       4       5       13\r
7269                         *MESH_TFACE     8       7       9       8\r
7270                         *MESH_TFACE     9       7       8       16\r
7271                         *MESH_TFACE     10      7       16      14\r
7272                         *MESH_TFACE     11      7       14      15\r
7273                         *MESH_TFACE     12      10      14      16\r
7274                         *MESH_TFACE     13      8       10      16\r
7275                         *MESH_TFACE     14      8       11      10\r
7276                         *MESH_TFACE     15      10      17      14\r
7277                 }\r
7278         }\r
7279         *PROP_MOTIONBLUR        0\r
7280         *PROP_CASTSHADOW        1\r
7281         *PROP_RECVSHADOW        1\r
7282         *MATERIAL_REF   12\r
7283 }\r
7284 *GEOMOBJECT     {\r
7285         *NODE_NAME      "mat12model0surf123"\r
7286         *NODE_TM        {\r
7287                 *NODE_NAME      "mat12model0surf123"\r
7288                 *INHERIT_POS    0       0       0\r
7289                 *INHERIT_ROT    0       0       0\r
7290                 *INHERIT_SCL    0       0       0\r
7291                 *TM_ROW0        1.0     0       0\r
7292                 *TM_ROW1        0       1.0     0\r
7293                 *TM_ROW2        0       0       1.0\r
7294                 *TM_ROW3        0       0       0\r
7295                 *TM_POS 0.000000        0.000000        0.000000\r
7296         }\r
7297         *MESH   {\r
7298                 *TIMEVALUE      0\r
7299                 *MESH_NUMVERTEX 6\r
7300                 *MESH_NUMFACES  4\r
7301                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7302                 *MESH_VERTEX_LIST       {\r
7303                         *MESH_VERTEX    0       32.000000       -80.000000      80.000000\r
7304                         *MESH_VERTEX    1       38.000000       -80.000000      78.000000\r
7305                         *MESH_VERTEX    2       38.000000       -96.500000      72.500000\r
7306                         *MESH_VERTEX    3       32.000000       -98.000000      74.000000\r
7307                         *MESH_VERTEX    4       26.000000       -96.500000      72.500000\r
7308                         *MESH_VERTEX    5       26.000000       -80.000000      78.000000\r
7309                 }\r
7310                 *MESH_NORMALS   {\r
7311                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
7312                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
7313                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
7314                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
7315                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7316                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
7317                         *MESH_VERTEXNORMAL      2       0.816497        -0.408248       0.408248\r
7318                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
7319                         *MESH_VERTEXNORMAL      4       -0.816497       -0.408248       0.408248\r
7320                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
7321                 }\r
7322                 *MESH_FACE_LIST {\r
7323                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7324                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7325                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7326                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7327                 }\r
7328                 *MESH_NUMTVERTEX        6\r
7329                 *MESH_TVERTLIST {\r
7330                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
7331                         *MESH_TVERT     1       0.625000        0.000000        1.000000\r
7332                         *MESH_TVERT     2       0.625000        0.500000        1.000000\r
7333                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
7334                         *MESH_TVERT     4       0.375000        0.500000        1.000000\r
7335                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
7336                 }\r
7337                 *MESH_NUMTVFACES        4\r
7338                 *MESH_TFACELIST {\r
7339                         *MESH_TFACE     0       0       2       1\r
7340                         *MESH_TFACE     1       0       3       2\r
7341                         *MESH_TFACE     2       4       3       0\r
7342                         *MESH_TFACE     3       4       0       5\r
7343                 }\r
7344         }\r
7345         *PROP_MOTIONBLUR        0\r
7346         *PROP_CASTSHADOW        1\r
7347         *PROP_RECVSHADOW        1\r
7348         *MATERIAL_REF   12\r
7349 }\r
7350 *GEOMOBJECT     {\r
7351         *NODE_NAME      "mat12model0surf124"\r
7352         *NODE_TM        {\r
7353                 *NODE_NAME      "mat12model0surf124"\r
7354                 *INHERIT_POS    0       0       0\r
7355                 *INHERIT_ROT    0       0       0\r
7356                 *INHERIT_SCL    0       0       0\r
7357                 *TM_ROW0        1.0     0       0\r
7358                 *TM_ROW1        0       1.0     0\r
7359                 *TM_ROW2        0       0       1.0\r
7360                 *TM_ROW3        0       0       0\r
7361                 *TM_POS 0.000000        0.000000        0.000000\r
7362         }\r
7363         *MESH   {\r
7364                 *TIMEVALUE      0\r
7365                 *MESH_NUMVERTEX 6\r
7366                 *MESH_NUMFACES  4\r
7367                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7368                 *MESH_VERTEX_LIST       {\r
7369                         *MESH_VERTEX    0       32.000000       -104.000000     56.000000\r
7370                         *MESH_VERTEX    1       38.000000       -96.500000      72.500000\r
7371                         *MESH_VERTEX    2       38.000000       -102.000000     56.000000\r
7372                         *MESH_VERTEX    3       32.000000       -98.000000      74.000000\r
7373                         *MESH_VERTEX    4       26.000000       -96.500000      72.500000\r
7374                         *MESH_VERTEX    5       26.000000       -102.000000     56.000000\r
7375                 }\r
7376                 *MESH_NORMALS   {\r
7377                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
7378                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
7379                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
7380                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
7381                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
7382                         *MESH_VERTEXNORMAL      1       0.816497        -0.408248       0.408248\r
7383                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
7384                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
7385                         *MESH_VERTEXNORMAL      4       -0.816497       -0.408248       0.408248\r
7386                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
7387                 }\r
7388                 *MESH_FACE_LIST {\r
7389                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7390                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7391                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7392                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7393                 }\r
7394                 *MESH_NUMTVERTEX        6\r
7395                 *MESH_TVERTLIST {\r
7396                         *MESH_TVERT     0       0.500000        1.000000        1.000000\r
7397                         *MESH_TVERT     1       0.625000        0.500000        1.000000\r
7398                         *MESH_TVERT     2       0.625000        1.000000        1.000000\r
7399                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
7400                         *MESH_TVERT     4       0.375000        0.500000        1.000000\r
7401                         *MESH_TVERT     5       0.375000        1.000000        1.000000\r
7402                 }\r
7403                 *MESH_NUMTVFACES        4\r
7404                 *MESH_TFACELIST {\r
7405                         *MESH_TFACE     0       0       2       1\r
7406                         *MESH_TFACE     1       0       1       3\r
7407                         *MESH_TFACE     2       4       0       3\r
7408                         *MESH_TFACE     3       4       5       0\r
7409                 }\r
7410         }\r
7411         *PROP_MOTIONBLUR        0\r
7412         *PROP_CASTSHADOW        1\r
7413         *PROP_RECVSHADOW        1\r
7414         *MATERIAL_REF   12\r
7415 }\r
7416 *GEOMOBJECT     {\r
7417         *NODE_NAME      "mat12model0surf125"\r
7418         *NODE_TM        {\r
7419                 *NODE_NAME      "mat12model0surf125"\r
7420                 *INHERIT_POS    0       0       0\r
7421                 *INHERIT_ROT    0       0       0\r
7422                 *INHERIT_SCL    0       0       0\r
7423                 *TM_ROW0        1.0     0       0\r
7424                 *TM_ROW1        0       1.0     0\r
7425                 *TM_ROW2        0       0       1.0\r
7426                 *TM_ROW3        0       0       0\r
7427                 *TM_POS 0.000000        0.000000        0.000000\r
7428         }\r
7429         *MESH   {\r
7430                 *TIMEVALUE      0\r
7431                 *MESH_NUMVERTEX 18\r
7432                 *MESH_NUMFACES  16\r
7433                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7434                 *MESH_VERTEX_LIST       {\r
7435                         *MESH_VERTEX    0       32.500000       -102.000000     13.500000\r
7436                         *MESH_VERTEX    1       32.000000       -104.000000     30.000000\r
7437                         *MESH_VERTEX    2       38.000000       -102.000000     30.000000\r
7438                         *MESH_VERTEX    3       28.000000       -104.000000     18.000000\r
7439                         *MESH_VERTEX    4       23.500000       -102.000000     22.500000\r
7440                         *MESH_VERTEX    5       16.000000       -104.000000     14.000000\r
7441                         *MESH_VERTEX    6       16.000000       -102.000000     20.000000\r
7442                         *MESH_VERTEX    7       16.000000       -102.000000     8.000000\r
7443                         *MESH_VERTEX    8       16.000000       -104.000000     14.000000\r
7444                         *MESH_VERTEX    9       8.500000        -102.000000     22.500000\r
7445                         *MESH_VERTEX    10      16.000000       -102.000000     20.000000\r
7446                         *MESH_VERTEX    11      4.000000        -104.000000     18.000000\r
7447                         *MESH_VERTEX    12      0.000000        -104.000000     30.000000\r
7448                         *MESH_VERTEX    13      -0.500000       -102.000000     13.500000\r
7449                         *MESH_VERTEX    14      16.000000       -102.000000     8.000000\r
7450                         *MESH_VERTEX    15      -6.000000       -102.000000     30.000000\r
7451                         *MESH_VERTEX    16      26.000000       -102.000000     30.000000\r
7452                         *MESH_VERTEX    17      6.000000        -102.000000     30.000000\r
7453                 }\r
7454                 *MESH_NORMALS   {\r
7455                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
7456                         *MESH_FACENORMAL        1       0.504623        -0.141193       0.851716\r
7457                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
7458                         *MESH_FACENORMAL        3       0.296188        0.000000        0.955130\r
7459                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
7460                         *MESH_FACENORMAL        5       0.268721        0.023058        0.962942\r
7461                         *MESH_FACENORMAL        6       0.851835        0.000000        0.523811\r
7462                         *MESH_FACENORMAL        7       0.141996        0.141996        0.979630\r
7463                         *MESH_FACENORMAL        8       -0.268721       -0.023058       0.962942\r
7464                         *MESH_FACENORMAL        9       -0.300144       0.126353        0.945489\r
7465                         *MESH_FACENORMAL        10      -0.296188       0.000000        0.955130\r
7466                         *MESH_FACENORMAL        11      -0.397474       0.267977        0.877612\r
7467                         *MESH_FACENORMAL        12      -0.399893       0.146371        0.904799\r
7468                         *MESH_FACENORMAL        13      -0.256151       0.124515        0.958584\r
7469                         *MESH_FACENORMAL        14      -0.707107       0.000000        0.707107\r
7470                         *MESH_FACENORMAL        15      -0.408248       -0.408248       0.816497\r
7471                         *MESH_VERTEXNORMAL      0       0.408248        -0.816497       -0.408248\r
7472                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
7473                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
7474                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
7475                         *MESH_VERTEXNORMAL      4       -0.408248       -0.816497       0.408248\r
7476                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7477                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       0.707107\r
7478                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       -0.707107\r
7479                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
7480                         *MESH_VERTEXNORMAL      9       0.408248        -0.816497       0.408248\r
7481                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       0.707107\r
7482                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
7483                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
7484                         *MESH_VERTEXNORMAL      13      -0.408248       -0.816497       -0.408248\r
7485                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       -0.707107\r
7486                         *MESH_VERTEXNORMAL      15      -0.707107       -0.707107       0.000000\r
7487                         *MESH_VERTEXNORMAL      16      -0.707107       -0.707107       0.000000\r
7488                         *MESH_VERTEXNORMAL      17      0.707107        -0.707107       0.000000\r
7489                 }\r
7490                 *MESH_FACE_LIST {\r
7491                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7492                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7493                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7494                         *MESH_FACE      3       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7495                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7496                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7497                         *MESH_FACE      6       A:      1       B:      16      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7498                         *MESH_FACE      7       A:      0       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7499                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7500                         *MESH_FACE      9       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7501                         *MESH_FACE      10      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7502                         *MESH_FACE      11      A:      8       B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7503                         *MESH_FACE      12      A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7504                         *MESH_FACE      13      A:      8       B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7505                         *MESH_FACE      14      A:      12      B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7506                         *MESH_FACE      15      A:      9       B:      17      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7507                 }\r
7508                 *MESH_NUMTVERTEX        18\r
7509                 *MESH_TVERTLIST {\r
7510                         *MESH_TVERT     0       0.625000        0.500000        1.000000\r
7511                         *MESH_TVERT     1       0.750000        1.000000        1.000000\r
7512                         *MESH_TVERT     2       0.625000        1.000000        1.000000\r
7513                         *MESH_TVERT     3       0.750000        0.500000        1.000000\r
7514                         *MESH_TVERT     4       0.875000        0.500000        1.000000\r
7515                         *MESH_TVERT     5       0.750000        0.000000        1.000000\r
7516                         *MESH_TVERT     6       0.875000        0.000000        1.000000\r
7517                         *MESH_TVERT     7       0.625000        0.000000        1.000000\r
7518                         *MESH_TVERT     8       0.750000        1.000000        1.000000\r
7519                         *MESH_TVERT     9       0.875000        0.500000        1.000000\r
7520                         *MESH_TVERT     10      0.875000        1.000000        1.000000\r
7521                         *MESH_TVERT     11      0.750000        0.500000        1.000000\r
7522                         *MESH_TVERT     12      0.750000        0.000000        1.000000\r
7523                         *MESH_TVERT     13      0.625000        0.500000        1.000000\r
7524                         *MESH_TVERT     14      0.625000        1.000000        1.000000\r
7525                         *MESH_TVERT     15      0.625000        0.000000        1.000000\r
7526                         *MESH_TVERT     16      0.875000        1.000000        1.000000\r
7527                         *MESH_TVERT     17      0.875000        0.000000        1.000000\r
7528                 }\r
7529                 *MESH_NUMTVFACES        16\r
7530                 *MESH_TFACELIST {\r
7531                         *MESH_TFACE     0       0       1       3\r
7532                         *MESH_TFACE     1       1       4       3\r
7533                         *MESH_TFACE     2       3       4       5\r
7534                         *MESH_TFACE     3       0       3       5\r
7535                         *MESH_TFACE     4       0       2       1\r
7536                         *MESH_TFACE     5       4       6       5\r
7537                         *MESH_TFACE     6       1       16      4\r
7538                         *MESH_TFACE     7       0       5       7\r
7539                         *MESH_TFACE     8       8       10      9\r
7540                         *MESH_TFACE     9       8       9       11\r
7541                         *MESH_TFACE     10      9       12      11\r
7542                         *MESH_TFACE     11      8       11      13\r
7543                         *MESH_TFACE     12      11      12      13\r
7544                         *MESH_TFACE     13      8       13      14\r
7545                         *MESH_TFACE     14      12      15      13\r
7546                         *MESH_TFACE     15      9       17      12\r
7547                 }\r
7548         }\r
7549         *PROP_MOTIONBLUR        0\r
7550         *PROP_CASTSHADOW        1\r
7551         *PROP_RECVSHADOW        1\r
7552         *MATERIAL_REF   12\r
7553 }\r
7554 *GEOMOBJECT     {\r
7555         *NODE_NAME      "mat12model0surf126"\r
7556         *NODE_TM        {\r
7557                 *NODE_NAME      "mat12model0surf126"\r
7558                 *INHERIT_POS    0       0       0\r
7559                 *INHERIT_ROT    0       0       0\r
7560                 *INHERIT_SCL    0       0       0\r
7561                 *TM_ROW0        1.0     0       0\r
7562                 *TM_ROW1        0       1.0     0\r
7563                 *TM_ROW2        0       0       1.0\r
7564                 *TM_ROW3        0       0       0\r
7565                 *TM_POS 0.000000        0.000000        0.000000\r
7566         }\r
7567         *MESH   {\r
7568                 *TIMEVALUE      0\r
7569                 *MESH_NUMVERTEX 9\r
7570                 *MESH_NUMFACES  8\r
7571                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7572                 *MESH_VERTEX_LIST       {\r
7573                         *MESH_VERTEX    0       26.000000       -87.500000      63.500000\r
7574                         *MESH_VERTEX    1       26.000000       -80.000000      66.000000\r
7575                         *MESH_VERTEX    2       24.000000       -80.000000      72.000000\r
7576                         *MESH_VERTEX    3       24.000000       -92.000000      68.000000\r
7577                         *MESH_VERTEX    4       24.000000       -96.000000      56.000000\r
7578                         *MESH_VERTEX    5       26.000000       -96.500000      72.500000\r
7579                         *MESH_VERTEX    6       26.000000       -102.000000     56.000000\r
7580                         *MESH_VERTEX    7       26.000000       -90.000000      56.000000\r
7581                         *MESH_VERTEX    8       26.000000       -80.000000      78.000000\r
7582                 }\r
7583                 *MESH_NORMALS   {\r
7584                         *MESH_FACENORMAL        0       0.141996        -0.141996       0.979630\r
7585                         *MESH_FACENORMAL        1       0.260617        -0.141490       0.955018\r
7586                         *MESH_FACENORMAL        2       0.296188        0.000000        0.955130\r
7587                         *MESH_FACENORMAL        3       0.411187        0.000000        0.911551\r
7588                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
7589                         *MESH_FACENORMAL        5       0.116158        0.000000        0.993231\r
7590                         *MESH_FACENORMAL        6       0.141490        0.260617        0.955018\r
7591                         *MESH_FACENORMAL        7       0.268721        0.023058        0.962942\r
7592                         *MESH_VERTEXNORMAL      0       -0.816497       0.408248        -0.408248\r
7593                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        -0.707107\r
7594                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7595                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7596                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
7597                         *MESH_VERTEXNORMAL      5       -0.816497       -0.408248       0.408248\r
7598                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
7599                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
7600                         *MESH_VERTEXNORMAL      8       -0.707107       0.000000        0.707107\r
7601                 }\r
7602                 *MESH_FACE_LIST {\r
7603                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7604                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7605                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7606                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7607                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7608                         *MESH_FACE      5       A:      0       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7609                         *MESH_FACE      6       A:      2       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7610                         *MESH_FACE      7       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7611                 }\r
7612                 *MESH_NUMTVERTEX        9\r
7613                 *MESH_TVERTLIST {\r
7614                         *MESH_TVERT     0       0.125000        0.500000        1.000000\r
7615                         *MESH_TVERT     1       0.125000        0.000000        1.000000\r
7616                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
7617                         *MESH_TVERT     3       0.250000        0.500000        1.000000\r
7618                         *MESH_TVERT     4       0.250000        1.000000        1.000000\r
7619                         *MESH_TVERT     5       0.375000        0.500000        1.000000\r
7620                         *MESH_TVERT     6       0.375000        1.000000        1.000000\r
7621                         *MESH_TVERT     7       0.125000        1.000000        1.000000\r
7622                         *MESH_TVERT     8       0.375000        0.000000        1.000000\r
7623                 }\r
7624                 *MESH_NUMTVFACES        8\r
7625                 *MESH_TFACELIST {\r
7626                         *MESH_TFACE     0       0       3       2\r
7627                         *MESH_TFACE     1       0       4       3\r
7628                         *MESH_TFACE     2       2       3       5\r
7629                         *MESH_TFACE     3       3       4       5\r
7630                         *MESH_TFACE     4       0       2       1\r
7631                         *MESH_TFACE     5       0       7       4\r
7632                         *MESH_TFACE     6       2       5       8\r
7633                         *MESH_TFACE     7       4       6       5\r
7634                 }\r
7635         }\r
7636         *PROP_MOTIONBLUR        0\r
7637         *PROP_CASTSHADOW        1\r
7638         *PROP_RECVSHADOW        1\r
7639         *MATERIAL_REF   12\r
7640 }\r
7641 *GEOMOBJECT     {\r
7642         *NODE_NAME      "mat12model0surf127"\r
7643         *NODE_TM        {\r
7644                 *NODE_NAME      "mat12model0surf127"\r
7645                 *INHERIT_POS    0       0       0\r
7646                 *INHERIT_ROT    0       0       0\r
7647                 *INHERIT_SCL    0       0       0\r
7648                 *TM_ROW0        1.0     0       0\r
7649                 *TM_ROW1        0       1.0     0\r
7650                 *TM_ROW2        0       0       1.0\r
7651                 *TM_ROW3        0       0       0\r
7652                 *TM_POS 0.000000        0.000000        0.000000\r
7653         }\r
7654         *MESH   {\r
7655                 *TIMEVALUE      0\r
7656                 *MESH_NUMVERTEX 8\r
7657                 *MESH_NUMFACES  4\r
7658                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7659                 *MESH_VERTEX_LIST       {\r
7660                         *MESH_VERTEX    0       23.500000       35.500000       78.000000\r
7661                         *MESH_VERTEX    1       26.000000       28.000000       78.000000\r
7662                         *MESH_VERTEX    2       24.000000       28.000000       72.000000\r
7663                         *MESH_VERTEX    3       22.000000       34.000000       72.000000\r
7664                         *MESH_VERTEX    4       24.000000       28.000000       72.000000\r
7665                         *MESH_VERTEX    5       23.500000       35.500000       66.000000\r
7666                         *MESH_VERTEX    6       22.000000       34.000000       72.000000\r
7667                         *MESH_VERTEX    7       26.000000       28.000000       66.000000\r
7668                 }\r
7669                 *MESH_NORMALS   {\r
7670                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
7671                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
7672                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
7673                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
7674                         *MESH_VERTEXNORMAL      0       -0.408248       -0.408248       0.816497\r
7675                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
7676                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7677                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
7678                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
7679                         *MESH_VERTEXNORMAL      5       -0.408248       -0.408248       -0.816497\r
7680                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
7681                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
7682                 }\r
7683                 *MESH_FACE_LIST {\r
7684                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7685                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7686                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7687                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7688                 }\r
7689                 *MESH_NUMTVERTEX        8\r
7690                 *MESH_TVERTLIST {\r
7691                         *MESH_TVERT     0       0.875000        0.500000        1.000000\r
7692                         *MESH_TVERT     1       0.875000        0.000000        1.000000\r
7693                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
7694                         *MESH_TVERT     3       1.000000        0.500000        1.000000\r
7695                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
7696                         *MESH_TVERT     5       0.125000        0.500000        1.000000\r
7697                         *MESH_TVERT     6       0.000000        0.500000        1.000000\r
7698                         *MESH_TVERT     7       0.125000        0.000000        1.000000\r
7699                 }\r
7700                 *MESH_NUMTVFACES        4\r
7701                 *MESH_TFACELIST {\r
7702                         *MESH_TFACE     0       0       2       1\r
7703                         *MESH_TFACE     1       0       3       2\r
7704                         *MESH_TFACE     2       4       6       5\r
7705                         *MESH_TFACE     3       4       5       7\r
7706                 }\r
7707         }\r
7708         *PROP_MOTIONBLUR        0\r
7709         *PROP_CASTSHADOW        1\r
7710         *PROP_RECVSHADOW        1\r
7711         *MATERIAL_REF   12\r
7712 }\r
7713 *GEOMOBJECT     {\r
7714         *NODE_NAME      "mat12model0surf128"\r
7715         *NODE_TM        {\r
7716                 *NODE_NAME      "mat12model0surf128"\r
7717                 *INHERIT_POS    0       0       0\r
7718                 *INHERIT_ROT    0       0       0\r
7719                 *INHERIT_SCL    0       0       0\r
7720                 *TM_ROW0        1.0     0       0\r
7721                 *TM_ROW1        0       1.0     0\r
7722                 *TM_ROW2        0       0       1.0\r
7723                 *TM_ROW3        0       0       0\r
7724                 *TM_POS 0.000000        0.000000        0.000000\r
7725         }\r
7726         *MESH   {\r
7727                 *TIMEVALUE      0\r
7728                 *MESH_NUMVERTEX 8\r
7729                 *MESH_NUMFACES  4\r
7730                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7731                 *MESH_VERTEX_LIST       {\r
7732                         *MESH_VERTEX    0       24.000000       -96.000000      30.000000\r
7733                         *MESH_VERTEX    1       23.500000       -90.000000      22.500000\r
7734                         *MESH_VERTEX    2       26.000000       -90.000000      30.000000\r
7735                         *MESH_VERTEX    3       22.000000       -96.000000      24.000000\r
7736                         *MESH_VERTEX    4       23.500000       -102.000000     22.500000\r
7737                         *MESH_VERTEX    5       22.000000       -96.000000      24.000000\r
7738                         *MESH_VERTEX    6       24.000000       -96.000000      30.000000\r
7739                         *MESH_VERTEX    7       26.000000       -102.000000     30.000000\r
7740                 }\r
7741                 *MESH_NORMALS   {\r
7742                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
7743                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
7744                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
7745                         *MESH_FACENORMAL        3       0.117758        -0.117758       0.986036\r
7746                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7747                         *MESH_VERTEXNORMAL      1       -0.408248       0.816497        0.408248\r
7748                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
7749                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
7750                         *MESH_VERTEXNORMAL      4       -0.408248       -0.816497       0.408248\r
7751                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
7752                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
7753                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
7754                 }\r
7755                 *MESH_FACE_LIST {\r
7756                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7757                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7758                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7759                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7760                 }\r
7761                 *MESH_NUMTVERTEX        8\r
7762                 *MESH_TVERTLIST {\r
7763                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
7764                         *MESH_TVERT     1       0.125000        0.500000        1.000000\r
7765                         *MESH_TVERT     2       0.125000        1.000000        1.000000\r
7766                         *MESH_TVERT     3       0.000000        0.500000        1.000000\r
7767                         *MESH_TVERT     4       0.875000        0.500000        1.000000\r
7768                         *MESH_TVERT     5       1.000000        0.500000        1.000000\r
7769                         *MESH_TVERT     6       1.000000        1.000000        1.000000\r
7770                         *MESH_TVERT     7       0.875000        1.000000        1.000000\r
7771                 }\r
7772                 *MESH_NUMTVFACES        4\r
7773                 *MESH_TFACELIST {\r
7774                         *MESH_TFACE     0       0       2       1\r
7775                         *MESH_TFACE     1       0       1       3\r
7776                         *MESH_TFACE     2       4       6       5\r
7777                         *MESH_TFACE     3       4       7       6\r
7778                 }\r
7779         }\r
7780         *PROP_MOTIONBLUR        0\r
7781         *PROP_CASTSHADOW        1\r
7782         *PROP_RECVSHADOW        1\r
7783         *MATERIAL_REF   12\r
7784 }\r
7785 *GEOMOBJECT     {\r
7786         *NODE_NAME      "mat12model0surf129"\r
7787         *NODE_TM        {\r
7788                 *NODE_NAME      "mat12model0surf129"\r
7789                 *INHERIT_POS    0       0       0\r
7790                 *INHERIT_ROT    0       0       0\r
7791                 *INHERIT_SCL    0       0       0\r
7792                 *TM_ROW0        1.0     0       0\r
7793                 *TM_ROW1        0       1.0     0\r
7794                 *TM_ROW2        0       0       1.0\r
7795                 *TM_ROW3        0       0       0\r
7796                 *TM_POS 0.000000        0.000000        0.000000\r
7797         }\r
7798         *MESH   {\r
7799                 *TIMEVALUE      0\r
7800                 *MESH_NUMVERTEX 14\r
7801                 *MESH_NUMFACES  12\r
7802                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7803                 *MESH_VERTEX_LIST       {\r
7804                         *MESH_VERTEX    0       16.000000       52.000000       72.000000\r
7805                         *MESH_VERTEX    1       32.500000       44.500000       78.000000\r
7806                         *MESH_VERTEX    2       16.000000       50.000000       78.000000\r
7807                         *MESH_VERTEX    3       34.000000       46.000000       72.000000\r
7808                         *MESH_VERTEX    4       32.500000       44.500000       66.000000\r
7809                         *MESH_VERTEX    5       8.500000        50.000000       80.500000\r
7810                         *MESH_VERTEX    6       16.000000       52.000000       72.000000\r
7811                         *MESH_VERTEX    7       16.000000       50.000000       78.000000\r
7812                         *MESH_VERTEX    8       16.000000       50.000000       66.000000\r
7813                         *MESH_VERTEX    9       4.000000        52.000000       76.000000\r
7814                         *MESH_VERTEX    10      -0.500000       50.000000       71.500000\r
7815                         *MESH_VERTEX    11      0.000000        52.000000       88.000000\r
7816                         *MESH_VERTEX    12      -6.000000       50.000000       88.000000\r
7817                         *MESH_VERTEX    13      6.000000        50.000000       88.000000\r
7818                 }\r
7819                 *MESH_NORMALS   {\r
7820                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
7821                         *MESH_FACENORMAL        1       0.260617        -0.141490       0.955018\r
7822                         *MESH_FACENORMAL        2       0.252725        0.000000        0.967538\r
7823                         *MESH_FACENORMAL        3       0.117758        0.117758        0.986036\r
7824                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
7825                         *MESH_FACENORMAL        5       0.000000        -0.132460       0.991188\r
7826                         *MESH_FACENORMAL        6       -0.259579       -0.259579       0.930182\r
7827                         *MESH_FACENORMAL        7       -0.121110       0.000000        0.992639\r
7828                         *MESH_FACENORMAL        8       -0.162221       0.162221        0.973329\r
7829                         *MESH_FACENORMAL        9       -0.411187       0.000000        0.911551\r
7830                         *MESH_FACENORMAL        10      -0.260617       0.141490        0.955018\r
7831                         *MESH_FACENORMAL        11      -0.274354       0.316797        0.907948\r
7832                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7833                         *MESH_VERTEXNORMAL      1       0.408248        0.408248        0.816497\r
7834                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
7835                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
7836                         *MESH_VERTEXNORMAL      4       0.408248        0.408248        -0.816497\r
7837                         *MESH_VERTEXNORMAL      5       0.408248        0.816497        0.408248\r
7838                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
7839                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        0.707107\r
7840                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        -0.707107\r
7841                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
7842                         *MESH_VERTEXNORMAL      10      -0.408248       0.816497        -0.408248\r
7843                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
7844                         *MESH_VERTEXNORMAL      12      -0.707107       0.707107        0.000000\r
7845                         *MESH_VERTEXNORMAL      13      0.707107        0.707107        0.000000\r
7846                 }\r
7847                 *MESH_FACE_LIST {\r
7848                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7849                         *MESH_FACE      1       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7850                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7851                         *MESH_FACE      3       A:      0       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7852                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7853                         *MESH_FACE      5       A:      5       B:      6       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7854                         *MESH_FACE      6       A:      6       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7855                         *MESH_FACE      7       A:      6       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7856                         *MESH_FACE      8       A:      5       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7857                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7858                         *MESH_FACE      10      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7859                         *MESH_FACE      11      A:      5       B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7860                 }\r
7861                 *MESH_NUMTVERTEX        14\r
7862                 *MESH_TVERTLIST {\r
7863                         *MESH_TVERT     0       0.500000        1.000000        1.000000\r
7864                         *MESH_TVERT     1       0.625000        0.500000        1.000000\r
7865                         *MESH_TVERT     2       0.625000        1.000000        1.000000\r
7866                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
7867                         *MESH_TVERT     4       0.375000        0.500000        1.000000\r
7868                         *MESH_TVERT     5       0.125000        0.500000        1.000000\r
7869                         *MESH_TVERT     6       0.250000        1.000000        1.000000\r
7870                         *MESH_TVERT     7       0.125000        1.000000        1.000000\r
7871                         *MESH_TVERT     8       0.375000        1.000000        1.000000\r
7872                         *MESH_TVERT     9       0.250000        0.500000        1.000000\r
7873                         *MESH_TVERT     10      0.375000        0.500000        1.000000\r
7874                         *MESH_TVERT     11      0.250000        0.000000        1.000000\r
7875                         *MESH_TVERT     12      0.375000        0.000000        1.000000\r
7876                         *MESH_TVERT     13      0.125000        0.000000        1.000000\r
7877                 }\r
7878                 *MESH_NUMTVFACES        12\r
7879                 *MESH_TFACELIST {\r
7880                         *MESH_TFACE     0       0       1       3\r
7881                         *MESH_TFACE     1       0       3       4\r
7882                         *MESH_TFACE     2       0       2       1\r
7883                         *MESH_TFACE     3       0       4       8\r
7884                         *MESH_TFACE     4       5       7       6\r
7885                         *MESH_TFACE     5       5       6       9\r
7886                         *MESH_TFACE     6       6       10      9\r
7887                         *MESH_TFACE     7       6       8       10\r
7888                         *MESH_TFACE     8       5       9       11\r
7889                         *MESH_TFACE     9       9       10      11\r
7890                         *MESH_TFACE     10      10      12      11\r
7891                         *MESH_TFACE     11      5       11      13\r
7892                 }\r
7893         }\r
7894         *PROP_MOTIONBLUR        0\r
7895         *PROP_CASTSHADOW        1\r
7896         *PROP_RECVSHADOW        1\r
7897         *MATERIAL_REF   12\r
7898 }\r
7899 *GEOMOBJECT     {\r
7900         *NODE_NAME      "mat12model0surf130"\r
7901         *NODE_TM        {\r
7902                 *NODE_NAME      "mat12model0surf130"\r
7903                 *INHERIT_POS    0       0       0\r
7904                 *INHERIT_ROT    0       0       0\r
7905                 *INHERIT_SCL    0       0       0\r
7906                 *TM_ROW0        1.0     0       0\r
7907                 *TM_ROW1        0       1.0     0\r
7908                 *TM_ROW2        0       0       1.0\r
7909                 *TM_ROW3        0       0       0\r
7910                 *TM_POS 0.000000        0.000000        0.000000\r
7911         }\r
7912         *MESH   {\r
7913                 *TIMEVALUE      0\r
7914                 *MESH_NUMVERTEX 16\r
7915                 *MESH_NUMFACES  12\r
7916                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7917                 *MESH_VERTEX_LIST       {\r
7918                         *MESH_VERTEX    0       23.500000       35.500000       78.000000\r
7919                         *MESH_VERTEX    1       16.000000       36.000000       72.000000\r
7920                         *MESH_VERTEX    2       16.000000       38.000000       78.000000\r
7921                         *MESH_VERTEX    3       22.000000       34.000000       72.000000\r
7922                         *MESH_VERTEX    4       16.000000       36.000000       72.000000\r
7923                         *MESH_VERTEX    5       22.000000       34.000000       72.000000\r
7924                         *MESH_VERTEX    6       23.500000       35.500000       66.000000\r
7925                         *MESH_VERTEX    7       16.000000       36.000000       72.000000\r
7926                         *MESH_VERTEX    8       8.500000        38.000000       80.500000\r
7927                         *MESH_VERTEX    9       4.000000        36.000000       76.000000\r
7928                         *MESH_VERTEX    10      -0.500000       38.000000       71.500000\r
7929                         *MESH_VERTEX    11      16.000000       38.000000       66.000000\r
7930                         *MESH_VERTEX    12      -6.000000       38.000000       88.000000\r
7931                         *MESH_VERTEX    13      0.000000        36.000000       88.000000\r
7932                         *MESH_VERTEX    14      16.000000       38.000000       66.000000\r
7933                         *MESH_VERTEX    15      6.000000        38.000000       88.000000\r
7934                 }\r
7935                 *MESH_NORMALS   {\r
7936                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
7937                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
7938                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
7939                         *MESH_FACENORMAL        3       0.000000        0.116158        0.993231\r
7940                         *MESH_FACENORMAL        4       -0.146515       -0.023157       0.988937\r
7941                         *MESH_FACENORMAL        5       -0.260617       -0.141490       0.955018\r
7942                         *MESH_FACENORMAL        6       -0.260617       0.141490        0.955018\r
7943                         *MESH_FACENORMAL        7       -0.412446       -0.023860       0.910670\r
7944                         *MESH_FACENORMAL        8       0.117758        -0.117758       0.986036\r
7945                         *MESH_FACENORMAL        9       -0.694816       0.337749        0.634946\r
7946                         *MESH_FACENORMAL        10      -0.369076       0.000000        0.929399\r
7947                         *MESH_FACENORMAL        11      -0.504623       -0.141193       0.851716\r
7948                         *MESH_VERTEXNORMAL      0       -0.408248       -0.408248       0.816497\r
7949                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
7950                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
7951                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
7952                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7953                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
7954                         *MESH_VERTEXNORMAL      6       -0.408248       -0.408248       -0.816497\r
7955                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
7956                         *MESH_VERTEXNORMAL      8       0.408248        -0.816497       0.408248\r
7957                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
7958                         *MESH_VERTEXNORMAL      10      -0.408248       -0.816497       -0.408248\r
7959                         *MESH_VERTEXNORMAL      11      0.000000        -0.707107       -0.707107\r
7960                         *MESH_VERTEXNORMAL      12      -0.707107       -0.707107       0.000000\r
7961                         *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
7962                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       -0.707107\r
7963                         *MESH_VERTEXNORMAL      15      0.707107        -0.707107       0.000000\r
7964                 }\r
7965                 *MESH_FACE_LIST {\r
7966                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7967                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7968                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7969                         *MESH_FACE      3       A:      2       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7970                         *MESH_FACE      4       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7971                         *MESH_FACE      5       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7972                         *MESH_FACE      6       A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7973                         *MESH_FACE      7       A:      8       B:      13      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7974                         *MESH_FACE      8       A:      4       B:      14      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7975                         *MESH_FACE      9       A:      8       B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7976                         *MESH_FACE      10      A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7977                         *MESH_FACE      11      A:      9       B:      13      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7978                 }\r
7979                 *MESH_NUMTVERTEX        16\r
7980                 *MESH_TVERTLIST {\r
7981                         *MESH_TVERT     0       0.875000        0.500000        1.000000\r
7982                         *MESH_TVERT     1       1.000000        1.000000        1.000000\r
7983                         *MESH_TVERT     2       0.875000        1.000000        1.000000\r
7984                         *MESH_TVERT     3       1.000000        0.500000        1.000000\r
7985                         *MESH_TVERT     4       0.000000        1.000000        1.000000\r
7986                         *MESH_TVERT     5       0.000000        0.500000        1.000000\r
7987                         *MESH_TVERT     6       0.125000        0.500000        1.000000\r
7988                         *MESH_TVERT     7       0.750000        1.000000        1.000000\r
7989                         *MESH_TVERT     8       0.875000        0.500000        1.000000\r
7990                         *MESH_TVERT     9       0.750000        0.500000        1.000000\r
7991                         *MESH_TVERT     10      0.625000        0.500000        1.000000\r
7992                         *MESH_TVERT     11      0.625000        1.000000        1.000000\r
7993                         *MESH_TVERT     12      0.625000        0.000000        1.000000\r
7994                         *MESH_TVERT     13      0.750000        0.000000        1.000000\r
7995                         *MESH_TVERT     14      0.125000        1.000000        1.000000\r
7996                         *MESH_TVERT     15      0.875000        0.000000        1.000000\r
7997                 }\r
7998                 *MESH_NUMTVFACES        12\r
7999                 *MESH_TFACELIST {\r
8000                         *MESH_TFACE     0       0       2       1\r
8001                         *MESH_TFACE     1       0       1       3\r
8002                         *MESH_TFACE     2       4       6       5\r
8003                         *MESH_TFACE     3       2       8       7\r
8004                         *MESH_TFACE     4       7       8       9\r
8005                         *MESH_TFACE     5       7       9       10\r
8006                         *MESH_TFACE     6       7       10      11\r
8007                         *MESH_TFACE     7       8       13      9\r
8008                         *MESH_TFACE     8       4       14      6\r
8009                         *MESH_TFACE     9       8       15      13\r
8010                         *MESH_TFACE     10      10      13      12\r
8011                         *MESH_TFACE     11      9       13      10\r
8012                 }\r
8013         }\r
8014         *PROP_MOTIONBLUR        0\r
8015         *PROP_CASTSHADOW        1\r
8016         *PROP_RECVSHADOW        1\r
8017         *MATERIAL_REF   12\r
8018 }\r
8019 *GEOMOBJECT     {\r
8020         *NODE_NAME      "mat12model0surf131"\r
8021         *NODE_TM        {\r
8022                 *NODE_NAME      "mat12model0surf131"\r
8023                 *INHERIT_POS    0       0       0\r
8024                 *INHERIT_ROT    0       0       0\r
8025                 *INHERIT_SCL    0       0       0\r
8026                 *TM_ROW0        1.0     0       0\r
8027                 *TM_ROW1        0       1.0     0\r
8028                 *TM_ROW2        0       0       1.0\r
8029                 *TM_ROW3        0       0       0\r
8030                 *TM_POS 0.000000        0.000000        0.000000\r
8031         }\r
8032         *MESH   {\r
8033                 *TIMEVALUE      0\r
8034                 *MESH_NUMVERTEX 16\r
8035                 *MESH_NUMFACES  8\r
8036                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8037                 *MESH_VERTEX_LIST       {\r
8038                         *MESH_VERTEX    0       16.000000       -96.000000      22.000000\r
8039                         *MESH_VERTEX    1       23.500000       -90.000000      22.500000\r
8040                         *MESH_VERTEX    2       22.000000       -96.000000      24.000000\r
8041                         *MESH_VERTEX    3       16.000000       -90.000000      20.000000\r
8042                         *MESH_VERTEX    4       23.500000       -102.000000     22.500000\r
8043                         *MESH_VERTEX    5       16.000000       -96.000000      22.000000\r
8044                         *MESH_VERTEX    6       22.000000       -96.000000      24.000000\r
8045                         *MESH_VERTEX    7       16.000000       -102.000000     20.000000\r
8046                         *MESH_VERTEX    8       16.000000       -96.000000      22.000000\r
8047                         *MESH_VERTEX    9       8.500000        -90.000000      22.500000\r
8048                         *MESH_VERTEX    10      16.000000       -90.000000      20.000000\r
8049                         *MESH_VERTEX    11      8.500000        -102.000000     22.500000\r
8050                         *MESH_VERTEX    12      10.000000       -96.000000      24.000000\r
8051                         *MESH_VERTEX    13      16.000000       -96.000000      22.000000\r
8052                         *MESH_VERTEX    14      16.000000       -102.000000     20.000000\r
8053                         *MESH_VERTEX    15      10.000000       -96.000000      24.000000\r
8054                 }\r
8055                 *MESH_NORMALS   {\r
8056                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
8057                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
8058                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
8059                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
8060                         *MESH_FACENORMAL        4       -0.268721       -0.023058       0.962942\r
8061                         *MESH_FACENORMAL        5       -0.474031       -0.074922       0.877315\r
8062                         *MESH_FACENORMAL        6       -0.399893       0.146371        0.904799\r
8063                         *MESH_FACENORMAL        7       -0.399893       0.146371        0.904799\r
8064                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
8065                         *MESH_VERTEXNORMAL      1       -0.408248       0.816497        0.408248\r
8066                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
8067                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
8068                         *MESH_VERTEXNORMAL      4       -0.408248       -0.816497       0.408248\r
8069                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
8070                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        0.707107\r
8071                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
8072                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
8073                         *MESH_VERTEXNORMAL      9       0.408248        0.816497        0.408248\r
8074                         *MESH_VERTEXNORMAL      10      0.000000        0.707107        0.707107\r
8075                         *MESH_VERTEXNORMAL      11      0.408248        -0.816497       0.408248\r
8076                         *MESH_VERTEXNORMAL      12      0.707107        0.000000        0.707107\r
8077                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
8078                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       0.707107\r
8079                         *MESH_VERTEXNORMAL      15      0.707107        0.000000        0.707107\r
8080                 }\r
8081                 *MESH_FACE_LIST {\r
8082                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8083                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8084                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8085                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8086                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8087                         *MESH_FACE      5       A:      8       B:      9       C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8088                         *MESH_FACE      6       A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8089                         *MESH_FACE      7       A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8090                 }\r
8091                 *MESH_NUMTVERTEX        16\r
8092                 *MESH_TVERTLIST {\r
8093                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8094                         *MESH_TVERT     1       0.125000        0.500000        1.000000\r
8095                         *MESH_TVERT     2       0.000000        0.500000        1.000000\r
8096                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
8097                         *MESH_TVERT     4       0.875000        0.500000        1.000000\r
8098                         *MESH_TVERT     5       1.000000        0.000000        1.000000\r
8099                         *MESH_TVERT     6       1.000000        0.500000        1.000000\r
8100                         *MESH_TVERT     7       0.875000        0.000000        1.000000\r
8101                         *MESH_TVERT     8       0.000000        1.000000        1.000000\r
8102                         *MESH_TVERT     9       0.125000        0.500000        1.000000\r
8103                         *MESH_TVERT     10      0.125000        1.000000        1.000000\r
8104                         *MESH_TVERT     11      0.875000        0.500000        1.000000\r
8105                         *MESH_TVERT     12      1.000000        0.500000        1.000000\r
8106                         *MESH_TVERT     13      1.000000        1.000000        1.000000\r
8107                         *MESH_TVERT     14      0.875000        1.000000        1.000000\r
8108                         *MESH_TVERT     15      0.000000        0.500000        1.000000\r
8109                 }\r
8110                 *MESH_NUMTVFACES        8\r
8111                 *MESH_TFACELIST {\r
8112                         *MESH_TFACE     0       0       2       1\r
8113                         *MESH_TFACE     1       0       1       3\r
8114                         *MESH_TFACE     2       4       6       5\r
8115                         *MESH_TFACE     3       4       5       7\r
8116                         *MESH_TFACE     4       8       10      9\r
8117                         *MESH_TFACE     5       8       9       15\r
8118                         *MESH_TFACE     6       11      13      12\r
8119                         *MESH_TFACE     7       11      14      13\r
8120                 }\r
8121         }\r
8122         *PROP_MOTIONBLUR        0\r
8123         *PROP_CASTSHADOW        1\r
8124         *PROP_RECVSHADOW        1\r
8125         *MATERIAL_REF   12\r
8126 }\r
8127 *GEOMOBJECT     {\r
8128         *NODE_NAME      "mat12model0surf132"\r
8129         *NODE_TM        {\r
8130                 *NODE_NAME      "mat12model0surf132"\r
8131                 *INHERIT_POS    0       0       0\r
8132                 *INHERIT_ROT    0       0       0\r
8133                 *INHERIT_SCL    0       0       0\r
8134                 *TM_ROW0        1.0     0       0\r
8135                 *TM_ROW1        0       1.0     0\r
8136                 *TM_ROW2        0       0       1.0\r
8137                 *TM_ROW3        0       0       0\r
8138                 *TM_POS 0.000000        0.000000        0.000000\r
8139         }\r
8140         *MESH   {\r
8141                 *TIMEVALUE      0\r
8142                 *MESH_NUMVERTEX 12\r
8143                 *MESH_NUMFACES  8\r
8144                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8145                 *MESH_VERTEX_LIST       {\r
8146                         *MESH_VERTEX    0       32.500000       -90.000000      13.500000\r
8147                         *MESH_VERTEX    1       16.000000       -96.000000      6.000000\r
8148                         *MESH_VERTEX    2       34.000000       -96.000000      12.000000\r
8149                         *MESH_VERTEX    3       16.000000       -90.000000      8.000000\r
8150                         *MESH_VERTEX    4       32.500000       -102.000000     13.500000\r
8151                         *MESH_VERTEX    5       16.000000       -102.000000     8.000000\r
8152                         *MESH_VERTEX    6       -0.500000       -90.000000      13.500000\r
8153                         *MESH_VERTEX    7       16.000000       -96.000000      6.000000\r
8154                         *MESH_VERTEX    8       16.000000       -90.000000      8.000000\r
8155                         *MESH_VERTEX    9       -0.500000       -102.000000     13.500000\r
8156                         *MESH_VERTEX    10      16.000000       -102.000000     8.000000\r
8157                         *MESH_VERTEX    11      -2.000000       -96.000000      12.000000\r
8158                 }\r
8159                 *MESH_NORMALS   {\r
8160                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
8161                         *MESH_FACENORMAL        1       0.369076        0.000000        0.929399\r
8162                         *MESH_FACENORMAL        2       0.399893        -0.146371       0.904799\r
8163                         *MESH_FACENORMAL        3       0.504623        0.141193        0.851716\r
8164                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
8165                         *MESH_FACENORMAL        5       -0.146515       0.023157        0.988937\r
8166                         *MESH_FACENORMAL        6       -0.296188       0.000000        0.955130\r
8167                         *MESH_FACENORMAL        7       -0.260617       -0.141490       0.955018\r
8168                         *MESH_VERTEXNORMAL      0       0.408248        0.816497        -0.408248\r
8169                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
8170                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
8171                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
8172                         *MESH_VERTEXNORMAL      4       0.408248        -0.816497       -0.408248\r
8173                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
8174                         *MESH_VERTEXNORMAL      6       -0.408248       0.816497        -0.408248\r
8175                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
8176                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        -0.707107\r
8177                         *MESH_VERTEXNORMAL      9       -0.408248       -0.816497       -0.408248\r
8178                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       -0.707107\r
8179                         *MESH_VERTEXNORMAL      11      -0.707107       0.000000        -0.707107\r
8180                 }\r
8181                 *MESH_FACE_LIST {\r
8182                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8183                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8184                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8185                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8186                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8187                         *MESH_FACE      5       A:      6       B:      7       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8188                         *MESH_FACE      6       A:      7       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8189                         *MESH_FACE      7       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8190                 }\r
8191                 *MESH_NUMTVERTEX        12\r
8192                 *MESH_TVERTLIST {\r
8193                         *MESH_TVERT     0       0.375000        0.500000        1.000000\r
8194                         *MESH_TVERT     1       0.500000        0.000000        1.000000\r
8195                         *MESH_TVERT     2       0.500000        0.500000        1.000000\r
8196                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
8197                         *MESH_TVERT     4       0.625000        0.500000        1.000000\r
8198                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
8199                         *MESH_TVERT     6       0.375000        0.500000        1.000000\r
8200                         *MESH_TVERT     7       0.500000        1.000000        1.000000\r
8201                         *MESH_TVERT     8       0.375000        1.000000        1.000000\r
8202                         *MESH_TVERT     9       0.625000        0.500000        1.000000\r
8203                         *MESH_TVERT     10      0.625000        1.000000        1.000000\r
8204                         *MESH_TVERT     11      0.500000        0.500000        1.000000\r
8205                 }\r
8206                 *MESH_NUMTVFACES        8\r
8207                 *MESH_TFACELIST {\r
8208                         *MESH_TFACE     0       0       2       1\r
8209                         *MESH_TFACE     1       1       2       4\r
8210                         *MESH_TFACE     2       0       1       3\r
8211                         *MESH_TFACE     3       1       4       5\r
8212                         *MESH_TFACE     4       6       8       7\r
8213                         *MESH_TFACE     5       6       7       11\r
8214                         *MESH_TFACE     6       7       9       11\r
8215                         *MESH_TFACE     7       7       10      9\r
8216                 }\r
8217         }\r
8218         *PROP_MOTIONBLUR        0\r
8219         *PROP_CASTSHADOW        1\r
8220         *PROP_RECVSHADOW        1\r
8221         *MATERIAL_REF   12\r
8222 }\r
8223 *GEOMOBJECT     {\r
8224         *NODE_NAME      "mat12model0surf133"\r
8225         *NODE_TM        {\r
8226                 *NODE_NAME      "mat12model0surf133"\r
8227                 *INHERIT_POS    0       0       0\r
8228                 *INHERIT_ROT    0       0       0\r
8229                 *INHERIT_SCL    0       0       0\r
8230                 *TM_ROW0        1.0     0       0\r
8231                 *TM_ROW1        0       1.0     0\r
8232                 *TM_ROW2        0       0       1.0\r
8233                 *TM_ROW3        0       0       0\r
8234                 *TM_POS 0.000000        0.000000        0.000000\r
8235         }\r
8236         *MESH   {\r
8237                 *TIMEVALUE      0\r
8238                 *MESH_NUMVERTEX 8\r
8239                 *MESH_NUMFACES  4\r
8240                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8241                 *MESH_VERTEX_LIST       {\r
8242                         *MESH_VERTEX    0       8.000000        44.000000       88.000000\r
8243                         *MESH_VERTEX    1       8.500000        50.000000       80.500000\r
8244                         *MESH_VERTEX    2       10.000000       44.000000       82.000000\r
8245                         *MESH_VERTEX    3       8.500000        38.000000       80.500000\r
8246                         *MESH_VERTEX    4       8.000000        44.000000       88.000000\r
8247                         *MESH_VERTEX    5       10.000000       44.000000       82.000000\r
8248                         *MESH_VERTEX    6       6.000000        50.000000       88.000000\r
8249                         *MESH_VERTEX    7       6.000000        38.000000       88.000000\r
8250                 }\r
8251                 *MESH_NORMALS   {\r
8252                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
8253                         *MESH_FACENORMAL        1       0.411187        0.000000        0.911551\r
8254                         *MESH_FACENORMAL        2       0.256151        -0.124515       0.958584\r
8255                         *MESH_FACENORMAL        3       0.260617        -0.141490       0.955018\r
8256                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8257                         *MESH_VERTEXNORMAL      1       0.408248        0.816497        0.408248\r
8258                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
8259                         *MESH_VERTEXNORMAL      3       0.408248        -0.816497       0.408248\r
8260                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
8261                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        0.707107\r
8262                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
8263                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
8264                 }\r
8265                 *MESH_FACE_LIST {\r
8266                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8267                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8268                         *MESH_FACE      2       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8269                         *MESH_FACE      3       A:      3       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8270                 }\r
8271                 *MESH_NUMTVERTEX        8\r
8272                 *MESH_TVERTLIST {\r
8273                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8274                         *MESH_TVERT     1       0.125000        0.500000        1.000000\r
8275                         *MESH_TVERT     2       0.000000        0.500000        1.000000\r
8276                         *MESH_TVERT     3       0.875000        0.500000        1.000000\r
8277                         *MESH_TVERT     4       1.000000        0.000000        1.000000\r
8278                         *MESH_TVERT     5       1.000000        0.500000        1.000000\r
8279                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
8280                         *MESH_TVERT     7       0.875000        0.000000        1.000000\r
8281                 }\r
8282                 *MESH_NUMTVFACES        4\r
8283                 *MESH_TFACELIST {\r
8284                         *MESH_TFACE     0       0       2       1\r
8285                         *MESH_TFACE     1       3       5       4\r
8286                         *MESH_TFACE     2       0       1       6\r
8287                         *MESH_TFACE     3       3       4       7\r
8288                 }\r
8289         }\r
8290         *PROP_MOTIONBLUR        0\r
8291         *PROP_CASTSHADOW        1\r
8292         *PROP_RECVSHADOW        1\r
8293         *MATERIAL_REF   12\r
8294 }\r
8295 *GEOMOBJECT     {\r
8296         *NODE_NAME      "mat12model0surf134"\r
8297         *NODE_TM        {\r
8298                 *NODE_NAME      "mat12model0surf134"\r
8299                 *INHERIT_POS    0       0       0\r
8300                 *INHERIT_ROT    0       0       0\r
8301                 *INHERIT_SCL    0       0       0\r
8302                 *TM_ROW0        1.0     0       0\r
8303                 *TM_ROW1        0       1.0     0\r
8304                 *TM_ROW2        0       0       1.0\r
8305                 *TM_ROW3        0       0       0\r
8306                 *TM_POS 0.000000        0.000000        0.000000\r
8307         }\r
8308         *MESH   {\r
8309                 *TIMEVALUE      0\r
8310                 *MESH_NUMVERTEX 8\r
8311                 *MESH_NUMFACES  4\r
8312                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8313                 *MESH_VERTEX_LIST       {\r
8314                         *MESH_VERTEX    0       8.000000        -96.000000      30.000000\r
8315                         *MESH_VERTEX    1       8.500000        -90.000000      22.500000\r
8316                         *MESH_VERTEX    2       10.000000       -96.000000      24.000000\r
8317                         *MESH_VERTEX    3       8.500000        -102.000000     22.500000\r
8318                         *MESH_VERTEX    4       8.000000        -96.000000      30.000000\r
8319                         *MESH_VERTEX    5       10.000000       -96.000000      24.000000\r
8320                         *MESH_VERTEX    6       6.000000        -90.000000      30.000000\r
8321                         *MESH_VERTEX    7       6.000000        -102.000000     30.000000\r
8322                 }\r
8323                 *MESH_NORMALS   {\r
8324                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
8325                         *MESH_FACENORMAL        1       0.411187        0.000000        0.911551\r
8326                         *MESH_FACENORMAL        2       0.256151        -0.124515       0.958584\r
8327                         *MESH_FACENORMAL        3       0.260617        -0.141490       0.955018\r
8328                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8329                         *MESH_VERTEXNORMAL      1       0.408248        0.816497        0.408248\r
8330                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
8331                         *MESH_VERTEXNORMAL      3       0.408248        -0.816497       0.408248\r
8332                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
8333                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        0.707107\r
8334                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
8335                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
8336                 }\r
8337                 *MESH_FACE_LIST {\r
8338                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8339                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8340                         *MESH_FACE      2       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8341                         *MESH_FACE      3       A:      3       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8342                 }\r
8343                 *MESH_NUMTVERTEX        8\r
8344                 *MESH_TVERTLIST {\r
8345                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8346                         *MESH_TVERT     1       0.125000        0.500000        1.000000\r
8347                         *MESH_TVERT     2       0.000000        0.500000        1.000000\r
8348                         *MESH_TVERT     3       0.875000        0.500000        1.000000\r
8349                         *MESH_TVERT     4       1.000000        0.000000        1.000000\r
8350                         *MESH_TVERT     5       1.000000        0.500000        1.000000\r
8351                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
8352                         *MESH_TVERT     7       0.875000        0.000000        1.000000\r
8353                 }\r
8354                 *MESH_NUMTVFACES        4\r
8355                 *MESH_TFACELIST {\r
8356                         *MESH_TFACE     0       0       2       1\r
8357                         *MESH_TFACE     1       3       5       4\r
8358                         *MESH_TFACE     2       0       1       6\r
8359                         *MESH_TFACE     3       3       4       7\r
8360                 }\r
8361         }\r
8362         *PROP_MOTIONBLUR        0\r
8363         *PROP_CASTSHADOW        1\r
8364         *PROP_RECVSHADOW        1\r
8365         *MATERIAL_REF   12\r
8366 }\r
8367 *GEOMOBJECT     {\r
8368         *NODE_NAME      "mat12model0surf135"\r
8369         *NODE_TM        {\r
8370                 *NODE_NAME      "mat12model0surf135"\r
8371                 *INHERIT_POS    0       0       0\r
8372                 *INHERIT_ROT    0       0       0\r
8373                 *INHERIT_SCL    0       0       0\r
8374                 *TM_ROW0        1.0     0       0\r
8375                 *TM_ROW1        0       1.0     0\r
8376                 *TM_ROW2        0       0       1.0\r
8377                 *TM_ROW3        0       0       0\r
8378                 *TM_POS 0.000000        0.000000        0.000000\r
8379         }\r
8380         *MESH   {\r
8381                 *TIMEVALUE      0\r
8382                 *MESH_NUMVERTEX 9\r
8383                 *MESH_NUMFACES  8\r
8384                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8385                 *MESH_VERTEX_LIST       {\r
8386                         *MESH_VERTEX    0       8.000000        -80.000000      90.000000\r
8387                         *MESH_VERTEX    1       6.000000        -80.000000      84.000000\r
8388                         *MESH_VERTEX    2       6.000000        -87.500000      81.500000\r
8389                         *MESH_VERTEX    3       8.000000        -92.000000      86.000000\r
8390                         *MESH_VERTEX    4       8.000000        -96.000000      74.000000\r
8391                         *MESH_VERTEX    5       6.000000        -90.000000      74.000000\r
8392                         *MESH_VERTEX    6       6.000000        -96.500000      90.500000\r
8393                         *MESH_VERTEX    7       6.000000        -102.000000     74.000000\r
8394                         *MESH_VERTEX    8       6.000000        -80.000000      96.000000\r
8395                 }\r
8396                 *MESH_NORMALS   {\r
8397                         *MESH_FACENORMAL        0       0.141996        -0.141996       0.979630\r
8398                         *MESH_FACENORMAL        1       0.260617        -0.141490       0.955018\r
8399                         *MESH_FACENORMAL        2       0.252725        0.000000        0.967538\r
8400                         *MESH_FACENORMAL        3       0.141490        -0.260617       0.955018\r
8401                         *MESH_FACENORMAL        4       0.260617        0.141490        0.955018\r
8402                         *MESH_FACENORMAL        5       0.259579        -0.259579       0.930182\r
8403                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
8404                         *MESH_FACENORMAL        7       0.117758        -0.117758       0.986036\r
8405                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8406                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
8407                         *MESH_VERTEXNORMAL      2       0.816497        0.408248        -0.408248\r
8408                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
8409                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
8410                         *MESH_VERTEXNORMAL      5       0.707107        0.707107        0.000000\r
8411                         *MESH_VERTEXNORMAL      6       0.816497        -0.408248       0.408248\r
8412                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
8413                         *MESH_VERTEXNORMAL      8       0.707107        0.000000        0.707107\r
8414                 }\r
8415                 *MESH_FACE_LIST {\r
8416                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8417                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8418                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8419                         *MESH_FACE      3       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8420                         *MESH_FACE      4       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8421                         *MESH_FACE      5       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8422                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8423                         *MESH_FACE      7       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8424                 }\r
8425                 *MESH_NUMTVERTEX        9\r
8426                 *MESH_TVERTLIST {\r
8427                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
8428                         *MESH_TVERT     1       0.875000        0.000000        1.000000\r
8429                         *MESH_TVERT     2       0.875000        0.500000        1.000000\r
8430                         *MESH_TVERT     3       0.750000        0.500000        1.000000\r
8431                         *MESH_TVERT     4       0.750000        1.000000        1.000000\r
8432                         *MESH_TVERT     5       0.875000        1.000000        1.000000\r
8433                         *MESH_TVERT     6       0.625000        0.500000        1.000000\r
8434                         *MESH_TVERT     7       0.625000        1.000000        1.000000\r
8435                         *MESH_TVERT     8       0.625000        0.000000        1.000000\r
8436                 }\r
8437                 *MESH_NUMTVFACES        8\r
8438                 *MESH_TFACELIST {\r
8439                         *MESH_TFACE     0       0       3       2\r
8440                         *MESH_TFACE     1       2       3       4\r
8441                         *MESH_TFACE     2       0       2       1\r
8442                         *MESH_TFACE     3       0       6       3\r
8443                         *MESH_TFACE     4       2       4       5\r
8444                         *MESH_TFACE     5       3       6       4\r
8445                         *MESH_TFACE     6       0       8       6\r
8446                         *MESH_TFACE     7       4       6       7\r
8447                 }\r
8448         }\r
8449         *PROP_MOTIONBLUR        0\r
8450         *PROP_CASTSHADOW        1\r
8451         *PROP_RECVSHADOW        1\r
8452         *MATERIAL_REF   12\r
8453 }\r
8454 *GEOMOBJECT     {\r
8455         *NODE_NAME      "mat12model0surf136"\r
8456         *NODE_TM        {\r
8457                 *NODE_NAME      "mat12model0surf136"\r
8458                 *INHERIT_POS    0       0       0\r
8459                 *INHERIT_ROT    0       0       0\r
8460                 *INHERIT_SCL    0       0       0\r
8461                 *TM_ROW0        1.0     0       0\r
8462                 *TM_ROW1        0       1.0     0\r
8463                 *TM_ROW2        0       0       1.0\r
8464                 *TM_ROW3        0       0       0\r
8465                 *TM_POS 0.000000        0.000000        0.000000\r
8466         }\r
8467         *MESH   {\r
8468                 *TIMEVALUE      0\r
8469                 *MESH_NUMVERTEX 9\r
8470                 *MESH_NUMFACES  8\r
8471                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8472                 *MESH_VERTEX_LIST       {\r
8473                         *MESH_VERTEX    0       0.000000        64.000000       136.000000\r
8474                         *MESH_VERTEX    1       12.000000       64.000000       128.000000\r
8475                         *MESH_VERTEX    2       20.000000       64.000000       128.000000\r
8476                         *MESH_VERTEX    3       28.000000       64.000000       128.000000\r
8477                         *MESH_VERTEX    4       28.000000       64.000000       160.000000\r
8478                         *MESH_VERTEX    5       -12.000000      64.000000       128.000000\r
8479                         *MESH_VERTEX    6       -20.000000      64.000000       128.000000\r
8480                         *MESH_VERTEX    7       -28.000000      64.000000       160.000000\r
8481                         *MESH_VERTEX    8       -28.000000      64.000000       128.000000\r
8482                 }\r
8483                 *MESH_NORMALS   {\r
8484                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
8485                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
8486                         *MESH_FACENORMAL        2       0.399893        0.146371        0.904799\r
8487                         *MESH_FACENORMAL        3       0.260617        -0.141490       0.955018\r
8488                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
8489                         *MESH_FACENORMAL        5       0.116158        0.000000        0.993231\r
8490                         *MESH_FACENORMAL        6       0.000000        0.116158        0.993231\r
8491                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
8492                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8493                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8494                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8495                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
8496                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
8497                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
8498                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
8499                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
8500                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
8501                 }\r
8502                 *MESH_FACE_LIST {\r
8503                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8504                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8505                         *MESH_FACE      2       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8506                         *MESH_FACE      3       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8507                         *MESH_FACE      4       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8508                         *MESH_FACE      5       A:      0       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8509                         *MESH_FACE      6       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8510                         *MESH_FACE      7       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8511                 }\r
8512                 *MESH_NUMTVERTEX        9\r
8513                 *MESH_TVERTLIST {\r
8514                         *MESH_TVERT     0       0.500000        0.250000        1.000000\r
8515                         *MESH_TVERT     1       0.285706        0.000000        1.000000\r
8516                         *MESH_TVERT     2       0.142853        0.000000        1.000000\r
8517                         *MESH_TVERT     3       -0.000008       0.000000        1.000000\r
8518                         *MESH_TVERT     4       -0.000008       1.000000        1.000000\r
8519                         *MESH_TVERT     5       0.714279        0.000000        1.000000\r
8520                         *MESH_TVERT     6       0.857132        0.000000        1.000000\r
8521                         *MESH_TVERT     7       0.999992        1.000000        1.000000\r
8522                         *MESH_TVERT     8       0.999992        0.000000        1.000000\r
8523                 }\r
8524                 *MESH_NUMTVFACES        8\r
8525                 *MESH_TFACELIST {\r
8526                         *MESH_TFACE     0       0       2       1\r
8527                         *MESH_TFACE     1       0       3       2\r
8528                         *MESH_TFACE     2       0       1       5\r
8529                         *MESH_TFACE     3       0       4       3\r
8530                         *MESH_TFACE     4       0       5       6\r
8531                         *MESH_TFACE     5       0       7       4\r
8532                         *MESH_TFACE     6       0       8       7\r
8533                         *MESH_TFACE     7       0       6       8\r
8534                 }\r
8535         }\r
8536         *PROP_MOTIONBLUR        0\r
8537         *PROP_CASTSHADOW        1\r
8538         *PROP_RECVSHADOW        1\r
8539         *MATERIAL_REF   12\r
8540 }\r
8541 *GEOMOBJECT     {\r
8542         *NODE_NAME      "mat12model0surf137"\r
8543         *NODE_TM        {\r
8544                 *NODE_NAME      "mat12model0surf137"\r
8545                 *INHERIT_POS    0       0       0\r
8546                 *INHERIT_ROT    0       0       0\r
8547                 *INHERIT_SCL    0       0       0\r
8548                 *TM_ROW0        1.0     0       0\r
8549                 *TM_ROW1        0       1.0     0\r
8550                 *TM_ROW2        0       0       1.0\r
8551                 *TM_ROW3        0       0       0\r
8552                 *TM_POS 0.000000        0.000000        0.000000\r
8553         }\r
8554         *MESH   {\r
8555                 *TIMEVALUE      0\r
8556                 *MESH_NUMVERTEX 9\r
8557                 *MESH_NUMFACES  8\r
8558                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8559                 *MESH_VERTEX_LIST       {\r
8560                         *MESH_VERTEX    0       0.000000        64.000000       24.000000\r
8561                         *MESH_VERTEX    1       28.000000       64.000000       32.000000\r
8562                         *MESH_VERTEX    2       20.000000       64.000000       32.000000\r
8563                         *MESH_VERTEX    3       12.000000       64.000000       32.000000\r
8564                         *MESH_VERTEX    4       28.000000       64.000000       0.000000\r
8565                         *MESH_VERTEX    5       -12.000000      64.000000       32.000000\r
8566                         *MESH_VERTEX    6       -20.000000      64.000000       32.000000\r
8567                         *MESH_VERTEX    7       -28.000000      64.000000       32.000000\r
8568                         *MESH_VERTEX    8       -28.000000      64.000000       0.000000\r
8569                 }\r
8570                 *MESH_NORMALS   {\r
8571                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
8572                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
8573                         *MESH_FACENORMAL        2       0.296188        0.000000        0.955130\r
8574                         *MESH_FACENORMAL        3       0.369076        0.000000        0.929399\r
8575                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
8576                         *MESH_FACENORMAL        5       0.000000        -0.116158       0.993231\r
8577                         *MESH_FACENORMAL        6       0.117758        0.117758        0.986036\r
8578                         *MESH_FACENORMAL        7       0.000000        0.116158        0.993231\r
8579                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8580                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8581                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8582                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
8583                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
8584                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
8585                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
8586                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
8587                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
8588                 }\r
8589                 *MESH_FACE_LIST {\r
8590                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8591                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8592                         *MESH_FACE      2       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8593                         *MESH_FACE      3       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8594                         *MESH_FACE      4       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8595                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8596                         *MESH_FACE      6       A:      0       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8597                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8598                 }\r
8599                 *MESH_NUMTVERTEX        9\r
8600                 *MESH_TVERTLIST {\r
8601                         *MESH_TVERT     0       0.500061        0.750000        1.000000\r
8602                         *MESH_TVERT     1       0.000061        1.000000        1.000000\r
8603                         *MESH_TVERT     2       0.142918        1.000000        1.000000\r
8604                         *MESH_TVERT     3       0.285775        1.000000        1.000000\r
8605                         *MESH_TVERT     4       0.000061        0.000000        1.000000\r
8606                         *MESH_TVERT     5       0.714346        1.000000        1.000000\r
8607                         *MESH_TVERT     6       0.857204        1.000000        1.000000\r
8608                         *MESH_TVERT     7       1.000061        1.000000        1.000000\r
8609                         *MESH_TVERT     8       1.000061        0.000000        1.000000\r
8610                 }\r
8611                 *MESH_NUMTVFACES        8\r
8612                 *MESH_TFACELIST {\r
8613                         *MESH_TFACE     0       0       2       1\r
8614                         *MESH_TFACE     1       0       3       2\r
8615                         *MESH_TFACE     2       0       5       3\r
8616                         *MESH_TFACE     3       0       1       4\r
8617                         *MESH_TFACE     4       0       6       5\r
8618                         *MESH_TFACE     5       0       7       6\r
8619                         *MESH_TFACE     6       0       4       8\r
8620                         *MESH_TFACE     7       0       8       7\r
8621                 }\r
8622         }\r
8623         *PROP_MOTIONBLUR        0\r
8624         *PROP_CASTSHADOW        1\r
8625         *PROP_RECVSHADOW        1\r
8626         *MATERIAL_REF   12\r
8627 }\r
8628 *GEOMOBJECT     {\r
8629         *NODE_NAME      "mat12model0surf138"\r
8630         *NODE_TM        {\r
8631                 *NODE_NAME      "mat12model0surf138"\r
8632                 *INHERIT_POS    0       0       0\r
8633                 *INHERIT_ROT    0       0       0\r
8634                 *INHERIT_SCL    0       0       0\r
8635                 *TM_ROW0        1.0     0       0\r
8636                 *TM_ROW1        0       1.0     0\r
8637                 *TM_ROW2        0       0       1.0\r
8638                 *TM_ROW3        0       0       0\r
8639                 *TM_POS 0.000000        0.000000        0.000000\r
8640         }\r
8641         *MESH   {\r
8642                 *TIMEVALUE      0\r
8643                 *MESH_NUMVERTEX 9\r
8644                 *MESH_NUMFACES  8\r
8645                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8646                 *MESH_VERTEX_LIST       {\r
8647                         *MESH_VERTEX    0       0.000000        -64.000000      136.000000\r
8648                         *MESH_VERTEX    1       28.000000       -64.000000      128.000000\r
8649                         *MESH_VERTEX    2       20.000000       -64.000000      128.000000\r
8650                         *MESH_VERTEX    3       28.000000       -64.000000      160.000000\r
8651                         *MESH_VERTEX    4       12.000000       -64.000000      128.000000\r
8652                         *MESH_VERTEX    5       -12.000000      -64.000000      128.000000\r
8653                         *MESH_VERTEX    6       -20.000000      -64.000000      128.000000\r
8654                         *MESH_VERTEX    7       -28.000000      -64.000000      160.000000\r
8655                         *MESH_VERTEX    8       -28.000000      -64.000000      128.000000\r
8656                 }\r
8657                 *MESH_NORMALS   {\r
8658                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
8659                         *MESH_FACENORMAL        1       0.116158        0.000000        0.993231\r
8660                         *MESH_FACENORMAL        2       0.260617        0.141490        0.955018\r
8661                         *MESH_FACENORMAL        3       0.399893        -0.146371       0.904799\r
8662                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
8663                         *MESH_FACENORMAL        5       0.141996        -0.141996       0.979630\r
8664                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
8665                         *MESH_FACENORMAL        7       0.000000        0.116158        0.993231\r
8666                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
8667                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
8668                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
8669                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
8670                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8671                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8672                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
8673                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
8674                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
8675                 }\r
8676                 *MESH_FACE_LIST {\r
8677                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8678                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8679                         *MESH_FACE      2       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8680                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8681                         *MESH_FACE      4       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8682                         *MESH_FACE      5       A:      0       B:      3       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8683                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8684                         *MESH_FACE      7       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8685                 }\r
8686                 *MESH_NUMTVERTEX        9\r
8687                 *MESH_TVERTLIST {\r
8688                         *MESH_TVERT     0       0.500000        0.250000        1.000000\r
8689                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
8690                         *MESH_TVERT     2       0.857143        0.000000        1.000000\r
8691                         *MESH_TVERT     3       1.000000        1.000000        1.000000\r
8692                         *MESH_TVERT     4       0.714286        0.000000        1.000000\r
8693                         *MESH_TVERT     5       0.285714        0.000000        1.000000\r
8694                         *MESH_TVERT     6       0.142857        0.000000        1.000000\r
8695                         *MESH_TVERT     7       0.000000        1.000000        1.000000\r
8696                         *MESH_TVERT     8       0.000000        0.000000        1.000000\r
8697                 }\r
8698                 *MESH_NUMTVFACES        8\r
8699                 *MESH_TFACELIST {\r
8700                         *MESH_TFACE     0       0       2       1\r
8701                         *MESH_TFACE     1       0       4       2\r
8702                         *MESH_TFACE     2       0       5       4\r
8703                         *MESH_TFACE     3       0       1       3\r
8704                         *MESH_TFACE     4       0       6       5\r
8705                         *MESH_TFACE     5       0       3       7\r
8706                         *MESH_TFACE     6       0       8       6\r
8707                         *MESH_TFACE     7       0       7       8\r
8708                 }\r
8709         }\r
8710         *PROP_MOTIONBLUR        0\r
8711         *PROP_CASTSHADOW        1\r
8712         *PROP_RECVSHADOW        1\r
8713         *MATERIAL_REF   12\r
8714 }\r
8715 *GEOMOBJECT     {\r
8716         *NODE_NAME      "mat12model0surf139"\r
8717         *NODE_TM        {\r
8718                 *NODE_NAME      "mat12model0surf139"\r
8719                 *INHERIT_POS    0       0       0\r
8720                 *INHERIT_ROT    0       0       0\r
8721                 *INHERIT_SCL    0       0       0\r
8722                 *TM_ROW0        1.0     0       0\r
8723                 *TM_ROW1        0       1.0     0\r
8724                 *TM_ROW2        0       0       1.0\r
8725                 *TM_ROW3        0       0       0\r
8726                 *TM_POS 0.000000        0.000000        0.000000\r
8727         }\r
8728         *MESH   {\r
8729                 *TIMEVALUE      0\r
8730                 *MESH_NUMVERTEX 9\r
8731                 *MESH_NUMFACES  8\r
8732                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8733                 *MESH_VERTEX_LIST       {\r
8734                         *MESH_VERTEX    0       0.000000        -64.000000      24.000000\r
8735                         *MESH_VERTEX    1       20.000000       -64.000000      32.000000\r
8736                         *MESH_VERTEX    2       28.000000       -64.000000      32.000000\r
8737                         *MESH_VERTEX    3       12.000000       -64.000000      32.000000\r
8738                         *MESH_VERTEX    4       28.000000       -64.000000      0.000000\r
8739                         *MESH_VERTEX    5       -12.000000      -64.000000      32.000000\r
8740                         *MESH_VERTEX    6       -20.000000      -64.000000      32.000000\r
8741                         *MESH_VERTEX    7       -28.000000      -64.000000      32.000000\r
8742                         *MESH_VERTEX    8       -28.000000      -64.000000      0.000000\r
8743                 }\r
8744                 *MESH_NORMALS   {\r
8745                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
8746                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
8747                         *MESH_FACENORMAL        2       0.296188        0.000000        0.955130\r
8748                         *MESH_FACENORMAL        3       0.116158        0.000000        0.993231\r
8749                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
8750                         *MESH_FACENORMAL        5       0.000000        -0.116158       0.993231\r
8751                         *MESH_FACENORMAL        6       0.117758        0.117758        0.986036\r
8752                         *MESH_FACENORMAL        7       0.000000        0.116158        0.993231\r
8753                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
8754                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
8755                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
8756                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
8757                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8758                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8759                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
8760                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
8761                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
8762                 }\r
8763                 *MESH_FACE_LIST {\r
8764                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8765                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8766                         *MESH_FACE      2       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8767                         *MESH_FACE      3       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8768                         *MESH_FACE      4       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8769                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8770                         *MESH_FACE      6       A:      0       B:      8       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8771                         *MESH_FACE      7       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8772                 }\r
8773                 *MESH_NUMTVERTEX        9\r
8774                 *MESH_TVERTLIST {\r
8775                         *MESH_TVERT     0       0.500000        0.750000        1.000000\r
8776                         *MESH_TVERT     1       0.857143        1.000000        1.000000\r
8777                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
8778                         *MESH_TVERT     3       0.714286        1.000000        1.000000\r
8779                         *MESH_TVERT     4       1.000000        0.000000        1.000000\r
8780                         *MESH_TVERT     5       0.285714        1.000000        1.000000\r
8781                         *MESH_TVERT     6       0.142857        1.000000        1.000000\r
8782                         *MESH_TVERT     7       0.000000        1.000000        1.000000\r
8783                         *MESH_TVERT     8       0.000000        0.000000        1.000000\r
8784                 }\r
8785                 *MESH_NUMTVFACES        8\r
8786                 *MESH_TFACELIST {\r
8787                         *MESH_TFACE     0       0       2       1\r
8788                         *MESH_TFACE     1       0       1       3\r
8789                         *MESH_TFACE     2       0       3       5\r
8790                         *MESH_TFACE     3       0       4       2\r
8791                         *MESH_TFACE     4       0       5       6\r
8792                         *MESH_TFACE     5       0       6       7\r
8793                         *MESH_TFACE     6       0       8       4\r
8794                         *MESH_TFACE     7       0       7       8\r
8795                 }\r
8796         }\r
8797         *PROP_MOTIONBLUR        0\r
8798         *PROP_CASTSHADOW        1\r
8799         *PROP_RECVSHADOW        1\r
8800         *MATERIAL_REF   12\r
8801 }\r
8802 *GEOMOBJECT     {\r
8803         *NODE_NAME      "mat12model0surf140"\r
8804         *NODE_TM        {\r
8805                 *NODE_NAME      "mat12model0surf140"\r
8806                 *INHERIT_POS    0       0       0\r
8807                 *INHERIT_ROT    0       0       0\r
8808                 *INHERIT_SCL    0       0       0\r
8809                 *TM_ROW0        1.0     0       0\r
8810                 *TM_ROW1        0       1.0     0\r
8811                 *TM_ROW2        0       0       1.0\r
8812                 *TM_ROW3        0       0       0\r
8813                 *TM_POS 0.000000        0.000000        0.000000\r
8814         }\r
8815         *MESH   {\r
8816                 *TIMEVALUE      0\r
8817                 *MESH_NUMVERTEX 8\r
8818                 *MESH_NUMFACES  4\r
8819                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8820                 *MESH_VERTEX_LIST       {\r
8821                         *MESH_VERTEX    0       6.000000        -87.500000      81.500000\r
8822                         *MESH_VERTEX    1       6.000000        -80.000000      84.000000\r
8823                         *MESH_VERTEX    2       0.000000        -80.000000      82.000000\r
8824                         *MESH_VERTEX    3       0.000000        -86.000000      80.000000\r
8825                         *MESH_VERTEX    4       0.000000        -80.000000      82.000000\r
8826                         *MESH_VERTEX    5       -6.000000       -87.500000      81.500000\r
8827                         *MESH_VERTEX    6       0.000000        -86.000000      80.000000\r
8828                         *MESH_VERTEX    7       -6.000000       -80.000000      84.000000\r
8829                 }\r
8830                 *MESH_NORMALS   {\r
8831                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
8832                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
8833                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
8834                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
8835                         *MESH_VERTEXNORMAL      0       0.816497        0.408248        -0.408248\r
8836                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
8837                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
8838                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
8839                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
8840                         *MESH_VERTEXNORMAL      5       -0.816497       0.408248        -0.408248\r
8841                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        -0.707107\r
8842                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
8843                 }\r
8844                 *MESH_FACE_LIST {\r
8845                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8846                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8847                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8848                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8849                 }\r
8850                 *MESH_NUMTVERTEX        8\r
8851                 *MESH_TVERTLIST {\r
8852                         *MESH_TVERT     0       0.875000        0.500000        1.000000\r
8853                         *MESH_TVERT     1       0.875000        0.000000        1.000000\r
8854                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
8855                         *MESH_TVERT     3       1.000000        0.500000        1.000000\r
8856                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
8857                         *MESH_TVERT     5       0.125000        0.500000        1.000000\r
8858                         *MESH_TVERT     6       0.000000        0.500000        1.000000\r
8859                         *MESH_TVERT     7       0.125000        0.000000        1.000000\r
8860                 }\r
8861                 *MESH_NUMTVFACES        4\r
8862                 *MESH_TFACELIST {\r
8863                         *MESH_TFACE     0       0       2       1\r
8864                         *MESH_TFACE     1       0       3       2\r
8865                         *MESH_TFACE     2       4       6       5\r
8866                         *MESH_TFACE     3       4       5       7\r
8867                 }\r
8868         }\r
8869         *PROP_MOTIONBLUR        0\r
8870         *PROP_CASTSHADOW        1\r
8871         *PROP_RECVSHADOW        1\r
8872         *MATERIAL_REF   12\r
8873 }\r
8874 *GEOMOBJECT     {\r
8875         *NODE_NAME      "mat12model0surf141"\r
8876         *NODE_TM        {\r
8877                 *NODE_NAME      "mat12model0surf141"\r
8878                 *INHERIT_POS    0       0       0\r
8879                 *INHERIT_ROT    0       0       0\r
8880                 *INHERIT_SCL    0       0       0\r
8881                 *TM_ROW0        1.0     0       0\r
8882                 *TM_ROW1        0       1.0     0\r
8883                 *TM_ROW2        0       0       1.0\r
8884                 *TM_ROW3        0       0       0\r
8885                 *TM_POS 0.000000        0.000000        0.000000\r
8886         }\r
8887         *MESH   {\r
8888                 *TIMEVALUE      0\r
8889                 *MESH_NUMVERTEX 8\r
8890                 *MESH_NUMFACES  4\r
8891                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8892                 *MESH_VERTEX_LIST       {\r
8893                         *MESH_VERTEX    0       6.000000        -87.500000      81.500000\r
8894                         *MESH_VERTEX    1       0.000000        -86.000000      80.000000\r
8895                         *MESH_VERTEX    2       0.000000        -88.000000      74.000000\r
8896                         *MESH_VERTEX    3       6.000000        -90.000000      74.000000\r
8897                         *MESH_VERTEX    4       0.000000        -88.000000      74.000000\r
8898                         *MESH_VERTEX    5       0.000000        -86.000000      80.000000\r
8899                         *MESH_VERTEX    6       -6.000000       -87.500000      81.500000\r
8900                         *MESH_VERTEX    7       -6.000000       -90.000000      74.000000\r
8901                 }\r
8902                 *MESH_NORMALS   {\r
8903                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
8904                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
8905                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
8906                         *MESH_FACENORMAL        3       0.117758        -0.117758       0.986036\r
8907                         *MESH_VERTEXNORMAL      0       0.816497        0.408248        -0.408248\r
8908                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
8909                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8910                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
8911                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
8912                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
8913                         *MESH_VERTEXNORMAL      6       -0.816497       0.408248        -0.408248\r
8914                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
8915                 }\r
8916                 *MESH_FACE_LIST {\r
8917                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8918                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8919                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8920                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8921                 }\r
8922                 *MESH_NUMTVERTEX        8\r
8923                 *MESH_TVERTLIST {\r
8924                         *MESH_TVERT     0       0.875000        0.500000        1.000000\r
8925                         *MESH_TVERT     1       1.000000        0.500000        1.000000\r
8926                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
8927                         *MESH_TVERT     3       0.875000        1.000000        1.000000\r
8928                         *MESH_TVERT     4       0.000000        1.000000        1.000000\r
8929                         *MESH_TVERT     5       0.000000        0.500000        1.000000\r
8930                         *MESH_TVERT     6       0.125000        0.500000        1.000000\r
8931                         *MESH_TVERT     7       0.125000        1.000000        1.000000\r
8932                 }\r
8933                 *MESH_NUMTVFACES        4\r
8934                 *MESH_TFACELIST {\r
8935                         *MESH_TFACE     0       0       2       1\r
8936                         *MESH_TFACE     1       0       3       2\r
8937                         *MESH_TFACE     2       4       6       5\r
8938                         *MESH_TFACE     3       4       7       6\r
8939                 }\r
8940         }\r
8941         *PROP_MOTIONBLUR        0\r
8942         *PROP_CASTSHADOW        1\r
8943         *PROP_RECVSHADOW        1\r
8944         *MATERIAL_REF   12\r
8945 }\r
8946 *GEOMOBJECT     {\r
8947         *NODE_NAME      "mat12model0surf142"\r
8948         *NODE_TM        {\r
8949                 *NODE_NAME      "mat12model0surf142"\r
8950                 *INHERIT_POS    0       0       0\r
8951                 *INHERIT_ROT    0       0       0\r
8952                 *INHERIT_SCL    0       0       0\r
8953                 *TM_ROW0        1.0     0       0\r
8954                 *TM_ROW1        0       1.0     0\r
8955                 *TM_ROW2        0       0       1.0\r
8956                 *TM_ROW3        0       0       0\r
8957                 *TM_POS 0.000000        0.000000        0.000000\r
8958         }\r
8959         *MESH   {\r
8960                 *TIMEVALUE      0\r
8961                 *MESH_NUMVERTEX 6\r
8962                 *MESH_NUMFACES  4\r
8963                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8964                 *MESH_VERTEX_LIST       {\r
8965                         *MESH_VERTEX    0       0.000000        -80.000000      98.000000\r
8966                         *MESH_VERTEX    1       6.000000        -80.000000      96.000000\r
8967                         *MESH_VERTEX    2       6.000000        -96.500000      90.500000\r
8968                         *MESH_VERTEX    3       0.000000        -98.000000      92.000000\r
8969                         *MESH_VERTEX    4       -6.000000       -96.500000      90.500000\r
8970                         *MESH_VERTEX    5       -6.000000       -80.000000      96.000000\r
8971                 }\r
8972                 *MESH_NORMALS   {\r
8973                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
8974                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
8975                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
8976                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
8977                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
8978                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
8979                         *MESH_VERTEXNORMAL      2       0.816497        -0.408248       0.408248\r
8980                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
8981                         *MESH_VERTEXNORMAL      4       -0.816497       -0.408248       0.408248\r
8982                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
8983                 }\r
8984                 *MESH_FACE_LIST {\r
8985                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8986                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8987                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8988                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8989                 }\r
8990                 *MESH_NUMTVERTEX        6\r
8991                 *MESH_TVERTLIST {\r
8992                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
8993                         *MESH_TVERT     1       0.625000        0.000000        1.000000\r
8994                         *MESH_TVERT     2       0.625000        0.500000        1.000000\r
8995                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
8996                         *MESH_TVERT     4       0.375000        0.500000        1.000000\r
8997                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
8998                 }\r
8999                 *MESH_NUMTVFACES        4\r
9000                 *MESH_TFACELIST {\r
9001                         *MESH_TFACE     0       0       2       1\r
9002                         *MESH_TFACE     1       0       3       2\r
9003                         *MESH_TFACE     2       4       3       0\r
9004                         *MESH_TFACE     3       4       0       5\r
9005                 }\r
9006         }\r
9007         *PROP_MOTIONBLUR        0\r
9008         *PROP_CASTSHADOW        1\r
9009         *PROP_RECVSHADOW        1\r
9010         *MATERIAL_REF   12\r
9011 }\r
9012 *GEOMOBJECT     {\r
9013         *NODE_NAME      "mat12model0surf143"\r
9014         *NODE_TM        {\r
9015                 *NODE_NAME      "mat12model0surf143"\r
9016                 *INHERIT_POS    0       0       0\r
9017                 *INHERIT_ROT    0       0       0\r
9018                 *INHERIT_SCL    0       0       0\r
9019                 *TM_ROW0        1.0     0       0\r
9020                 *TM_ROW1        0       1.0     0\r
9021                 *TM_ROW2        0       0       1.0\r
9022                 *TM_ROW3        0       0       0\r
9023                 *TM_POS 0.000000        0.000000        0.000000\r
9024         }\r
9025         *MESH   {\r
9026                 *TIMEVALUE      0\r
9027                 *MESH_NUMVERTEX 6\r
9028                 *MESH_NUMFACES  4\r
9029                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9030                 *MESH_VERTEX_LIST       {\r
9031                         *MESH_VERTEX    0       0.000000        -104.000000     74.000000\r
9032                         *MESH_VERTEX    1       0.000000        -98.000000      92.000000\r
9033                         *MESH_VERTEX    2       6.000000        -96.500000      90.500000\r
9034                         *MESH_VERTEX    3       6.000000        -102.000000     74.000000\r
9035                         *MESH_VERTEX    4       -6.000000       -96.500000      90.500000\r
9036                         *MESH_VERTEX    5       -6.000000       -102.000000     74.000000\r
9037                 }\r
9038                 *MESH_NORMALS   {\r
9039                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
9040                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
9041                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
9042                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
9043                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
9044                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
9045                         *MESH_VERTEXNORMAL      2       0.816497        -0.408248       0.408248\r
9046                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
9047                         *MESH_VERTEXNORMAL      4       -0.816497       -0.408248       0.408248\r
9048                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
9049                 }\r
9050                 *MESH_FACE_LIST {\r
9051                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9052                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9053                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9054                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9055                 }\r
9056                 *MESH_NUMTVERTEX        6\r
9057                 *MESH_TVERTLIST {\r
9058                         *MESH_TVERT     0       0.500000        1.000000        1.000000\r
9059                         *MESH_TVERT     1       0.500000        0.500000        1.000000\r
9060                         *MESH_TVERT     2       0.625000        0.500000        1.000000\r
9061                         *MESH_TVERT     3       0.625000        1.000000        1.000000\r
9062                         *MESH_TVERT     4       0.375000        0.500000        1.000000\r
9063                         *MESH_TVERT     5       0.375000        1.000000        1.000000\r
9064                 }\r
9065                 *MESH_NUMTVFACES        4\r
9066                 *MESH_TFACELIST {\r
9067                         *MESH_TFACE     0       0       2       1\r
9068                         *MESH_TFACE     1       0       3       2\r
9069                         *MESH_TFACE     2       4       0       1\r
9070                         *MESH_TFACE     3       4       5       0\r
9071                 }\r
9072         }\r
9073         *PROP_MOTIONBLUR        0\r
9074         *PROP_CASTSHADOW        1\r
9075         *PROP_RECVSHADOW        1\r
9076         *MATERIAL_REF   12\r
9077 }\r
9078 *GEOMOBJECT     {\r
9079         *NODE_NAME      "mat12model0surf144"\r
9080         *NODE_TM        {\r
9081                 *NODE_NAME      "mat12model0surf144"\r
9082                 *INHERIT_POS    0       0       0\r
9083                 *INHERIT_ROT    0       0       0\r
9084                 *INHERIT_SCL    0       0       0\r
9085                 *TM_ROW0        1.0     0       0\r
9086                 *TM_ROW1        0       1.0     0\r
9087                 *TM_ROW2        0       0       1.0\r
9088                 *TM_ROW3        0       0       0\r
9089                 *TM_POS 0.000000        0.000000        0.000000\r
9090         }\r
9091         *MESH   {\r
9092                 *TIMEVALUE      0\r
9093                 *MESH_NUMVERTEX 6\r
9094                 *MESH_NUMFACES  4\r
9095                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9096                 *MESH_VERTEX_LIST       {\r
9097                         *MESH_VERTEX    0       -0.500000       50.000000       71.500000\r
9098                         *MESH_VERTEX    1       -6.000000       50.000000       88.000000\r
9099                         *MESH_VERTEX    2       -8.000000       44.000000       88.000000\r
9100                         *MESH_VERTEX    3       -2.000000       44.000000       70.000000\r
9101                         *MESH_VERTEX    4       -0.500000       38.000000       71.500000\r
9102                         *MESH_VERTEX    5       -6.000000       38.000000       88.000000\r
9103                 }\r
9104                 *MESH_NORMALS   {\r
9105                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
9106                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
9107                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
9108                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
9109                         *MESH_VERTEXNORMAL      0       -0.408248       0.816497        -0.408248\r
9110                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
9111                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9112                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
9113                         *MESH_VERTEXNORMAL      4       -0.408248       -0.816497       -0.408248\r
9114                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
9115                 }\r
9116                 *MESH_FACE_LIST {\r
9117                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9118                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9119                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9120                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9121                 }\r
9122                 *MESH_NUMTVERTEX        6\r
9123                 *MESH_TVERTLIST {\r
9124                         *MESH_TVERT     0       0.375000        0.500000        1.000000\r
9125                         *MESH_TVERT     1       0.375000        0.000000        1.000000\r
9126                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
9127                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
9128                         *MESH_TVERT     4       0.625000        0.500000        1.000000\r
9129                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
9130                 }\r
9131                 *MESH_NUMTVFACES        4\r
9132                 *MESH_TFACELIST {\r
9133                         *MESH_TFACE     0       0       2       1\r
9134                         *MESH_TFACE     1       0       3       2\r
9135                         *MESH_TFACE     2       2       3       4\r
9136                         *MESH_TFACE     3       2       4       5\r
9137                 }\r
9138         }\r
9139         *PROP_MOTIONBLUR        0\r
9140         *PROP_CASTSHADOW        1\r
9141         *PROP_RECVSHADOW        1\r
9142         *MATERIAL_REF   12\r
9143 }\r
9144 *GEOMOBJECT     {\r
9145         *NODE_NAME      "mat12model0surf145"\r
9146         *NODE_TM        {\r
9147                 *NODE_NAME      "mat12model0surf145"\r
9148                 *INHERIT_POS    0       0       0\r
9149                 *INHERIT_ROT    0       0       0\r
9150                 *INHERIT_SCL    0       0       0\r
9151                 *TM_ROW0        1.0     0       0\r
9152                 *TM_ROW1        0       1.0     0\r
9153                 *TM_ROW2        0       0       1.0\r
9154                 *TM_ROW3        0       0       0\r
9155                 *TM_POS 0.000000        0.000000        0.000000\r
9156         }\r
9157         *MESH   {\r
9158                 *TIMEVALUE      0\r
9159                 *MESH_NUMVERTEX 9\r
9160                 *MESH_NUMFACES  8\r
9161                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9162                 *MESH_VERTEX_LIST       {\r
9163                         *MESH_VERTEX    0       -6.000000       -87.500000      81.500000\r
9164                         *MESH_VERTEX    1       -6.000000       -80.000000      84.000000\r
9165                         *MESH_VERTEX    2       -8.000000       -80.000000      90.000000\r
9166                         *MESH_VERTEX    3       -8.000000       -92.000000      86.000000\r
9167                         *MESH_VERTEX    4       -8.000000       -96.000000      74.000000\r
9168                         *MESH_VERTEX    5       -6.000000       -90.000000      74.000000\r
9169                         *MESH_VERTEX    6       -6.000000       -96.500000      90.500000\r
9170                         *MESH_VERTEX    7       -6.000000       -102.000000     74.000000\r
9171                         *MESH_VERTEX    8       -6.000000       -80.000000      96.000000\r
9172                 }\r
9173                 *MESH_NORMALS   {\r
9174                         *MESH_FACENORMAL        0       0.141996        -0.141996       0.979630\r
9175                         *MESH_FACENORMAL        1       0.260617        -0.141490       0.955018\r
9176                         *MESH_FACENORMAL        2       0.252725        0.000000        0.967538\r
9177                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
9178                         *MESH_FACENORMAL        4       0.141490        -0.260617       0.955018\r
9179                         *MESH_FACENORMAL        5       0.259579        -0.259579       0.930182\r
9180                         *MESH_FACENORMAL        6       0.117758        -0.117758       0.986036\r
9181                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
9182                         *MESH_VERTEXNORMAL      0       -0.816497       0.408248        -0.408248\r
9183                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        -0.707107\r
9184                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9185                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9186                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
9187                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
9188                         *MESH_VERTEXNORMAL      6       -0.816497       -0.408248       0.408248\r
9189                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
9190                         *MESH_VERTEXNORMAL      8       -0.707107       0.000000        0.707107\r
9191                 }\r
9192                 *MESH_FACE_LIST {\r
9193                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9194                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9195                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9196                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9197                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9198                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9199                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9200                         *MESH_FACE      7       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9201                 }\r
9202                 *MESH_NUMTVERTEX        9\r
9203                 *MESH_TVERTLIST {\r
9204                         *MESH_TVERT     0       0.125000        0.500000        1.000000\r
9205                         *MESH_TVERT     1       0.125000        0.000000        1.000000\r
9206                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
9207                         *MESH_TVERT     3       0.250000        0.500000        1.000000\r
9208                         *MESH_TVERT     4       0.250000        1.000000        1.000000\r
9209                         *MESH_TVERT     5       0.125000        1.000000        1.000000\r
9210                         *MESH_TVERT     6       0.375000        0.500000        1.000000\r
9211                         *MESH_TVERT     7       0.375000        1.000000        1.000000\r
9212                         *MESH_TVERT     8       0.375000        0.000000        1.000000\r
9213                 }\r
9214                 *MESH_NUMTVFACES        8\r
9215                 *MESH_TFACELIST {\r
9216                         *MESH_TFACE     0       0       3       2\r
9217                         *MESH_TFACE     1       0       4       3\r
9218                         *MESH_TFACE     2       0       2       1\r
9219                         *MESH_TFACE     3       0       5       4\r
9220                         *MESH_TFACE     4       2       3       6\r
9221                         *MESH_TFACE     5       3       4       6\r
9222                         *MESH_TFACE     6       4       7       6\r
9223                         *MESH_TFACE     7       2       6       8\r
9224                 }\r
9225         }\r
9226         *PROP_MOTIONBLUR        0\r
9227         *PROP_CASTSHADOW        1\r
9228         *PROP_RECVSHADOW        1\r
9229         *MATERIAL_REF   12\r
9230 }\r
9231 *GEOMOBJECT     {\r
9232         *NODE_NAME      "mat12model0surf146"\r
9233         *NODE_TM        {\r
9234                 *NODE_NAME      "mat12model0surf146"\r
9235                 *INHERIT_POS    0       0       0\r
9236                 *INHERIT_ROT    0       0       0\r
9237                 *INHERIT_SCL    0       0       0\r
9238                 *TM_ROW0        1.0     0       0\r
9239                 *TM_ROW1        0       1.0     0\r
9240                 *TM_ROW2        0       0       1.0\r
9241                 *TM_ROW3        0       0       0\r
9242                 *TM_POS 0.000000        0.000000        0.000000\r
9243         }\r
9244         *MESH   {\r
9245                 *TIMEVALUE      0\r
9246                 *MESH_NUMVERTEX 6\r
9247                 *MESH_NUMFACES  4\r
9248                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9249                 *MESH_VERTEX_LIST       {\r
9250                         *MESH_VERTEX    0       -0.500000       -90.000000      13.500000\r
9251                         *MESH_VERTEX    1       -6.000000       -90.000000      30.000000\r
9252                         *MESH_VERTEX    2       -8.000000       -96.000000      30.000000\r
9253                         *MESH_VERTEX    3       -2.000000       -96.000000      12.000000\r
9254                         *MESH_VERTEX    4       -0.500000       -102.000000     13.500000\r
9255                         *MESH_VERTEX    5       -6.000000       -102.000000     30.000000\r
9256                 }\r
9257                 *MESH_NORMALS   {\r
9258                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
9259                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
9260                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
9261                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
9262                         *MESH_VERTEXNORMAL      0       -0.408248       0.816497        -0.408248\r
9263                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
9264                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9265                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
9266                         *MESH_VERTEXNORMAL      4       -0.408248       -0.816497       -0.408248\r
9267                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
9268                 }\r
9269                 *MESH_FACE_LIST {\r
9270                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9271                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9272                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9273                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9274                 }\r
9275                 *MESH_NUMTVERTEX        6\r
9276                 *MESH_TVERTLIST {\r
9277                         *MESH_TVERT     0       0.375000        0.500000        1.000000\r
9278                         *MESH_TVERT     1       0.375000        0.000000        1.000000\r
9279                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
9280                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
9281                         *MESH_TVERT     4       0.625000        0.500000        1.000000\r
9282                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
9283                 }\r
9284                 *MESH_NUMTVFACES        4\r
9285                 *MESH_TFACELIST {\r
9286                         *MESH_TFACE     0       0       2       1\r
9287                         *MESH_TFACE     1       0       3       2\r
9288                         *MESH_TFACE     2       2       3       4\r
9289                         *MESH_TFACE     3       2       4       5\r
9290                 }\r
9291         }\r
9292         *PROP_MOTIONBLUR        0\r
9293         *PROP_CASTSHADOW        1\r
9294         *PROP_RECVSHADOW        1\r
9295         *MATERIAL_REF   12\r
9296 }\r
9297 *GEOMOBJECT     {\r
9298         *NODE_NAME      "mat12model0surf147"\r
9299         *NODE_TM        {\r
9300                 *NODE_NAME      "mat12model0surf147"\r
9301                 *INHERIT_POS    0       0       0\r
9302                 *INHERIT_ROT    0       0       0\r
9303                 *INHERIT_SCL    0       0       0\r
9304                 *TM_ROW0        1.0     0       0\r
9305                 *TM_ROW1        0       1.0     0\r
9306                 *TM_ROW2        0       0       1.0\r
9307                 *TM_ROW3        0       0       0\r
9308                 *TM_POS 0.000000        0.000000        0.000000\r
9309         }\r
9310         *MESH   {\r
9311                 *TIMEVALUE      0\r
9312                 *MESH_NUMVERTEX 4\r
9313                 *MESH_NUMFACES  2\r
9314                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9315                 *MESH_VERTEX_LIST       {\r
9316                         *MESH_VERTEX    0       12.000000       40.000000       168.000000\r
9317                         *MESH_VERTEX    1       -12.000000      32.000000       176.000000\r
9318                         *MESH_VERTEX    2       -12.000000      40.000000       168.000000\r
9319                         *MESH_VERTEX    3       12.000000       32.000000       176.000000\r
9320                 }\r
9321                 *MESH_NORMALS   {\r
9322                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
9323                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
9324                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
9325                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
9326                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
9327                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
9328                 }\r
9329                 *MESH_FACE_LIST {\r
9330                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9331                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9332                 }\r
9333                 *MESH_NUMTVERTEX        4\r
9334                 *MESH_TVERTLIST {\r
9335                         *MESH_TVERT     0       0.285706        0.731491        1.000000\r
9336                         *MESH_TVERT     1       0.714279        1.085037        1.000000\r
9337                         *MESH_TVERT     2       0.714279        0.731491        1.000000\r
9338                         *MESH_TVERT     3       0.285706        1.085037        1.000000\r
9339                 }\r
9340                 *MESH_NUMTVFACES        2\r
9341                 *MESH_TFACELIST {\r
9342                         *MESH_TFACE     0       0       2       1\r
9343                         *MESH_TFACE     1       3       0       1\r
9344                 }\r
9345         }\r
9346         *PROP_MOTIONBLUR        0\r
9347         *PROP_CASTSHADOW        1\r
9348         *PROP_RECVSHADOW        1\r
9349         *MATERIAL_REF   12\r
9350 }\r
9351 *GEOMOBJECT     {\r
9352         *NODE_NAME      "mat12model0surf148"\r
9353         *NODE_TM        {\r
9354                 *NODE_NAME      "mat12model0surf148"\r
9355                 *INHERIT_POS    0       0       0\r
9356                 *INHERIT_ROT    0       0       0\r
9357                 *INHERIT_SCL    0       0       0\r
9358                 *TM_ROW0        1.0     0       0\r
9359                 *TM_ROW1        0       1.0     0\r
9360                 *TM_ROW2        0       0       1.0\r
9361                 *TM_ROW3        0       0       0\r
9362                 *TM_POS 0.000000        0.000000        0.000000\r
9363         }\r
9364         *MESH   {\r
9365                 *TIMEVALUE      0\r
9366                 *MESH_NUMVERTEX 4\r
9367                 *MESH_NUMFACES  2\r
9368                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9369                 *MESH_VERTEX_LIST       {\r
9370                         *MESH_VERTEX    0       12.000000       40.000000       168.000000\r
9371                         *MESH_VERTEX    1       -12.000000      28.000000       144.000000\r
9372                         *MESH_VERTEX    2       12.000000       28.000000       144.000000\r
9373                         *MESH_VERTEX    3       -12.000000      40.000000       168.000000\r
9374                 }\r
9375                 *MESH_NORMALS   {\r
9376                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
9377                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
9378                         *MESH_VERTEXNORMAL      0       0.000000        0.894427        -0.447214\r
9379                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        -0.447214\r
9380                         *MESH_VERTEXNORMAL      2       0.000000        0.894427        -0.447214\r
9381                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
9382                 }\r
9383                 *MESH_FACE_LIST {\r
9384                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9385                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9386                 }\r
9387                 *MESH_NUMTVERTEX        4\r
9388                 *MESH_TVERTLIST {\r
9389                         *MESH_TVERT     0       0.285706        0.719624        1.000000\r
9390                         *MESH_TVERT     1       0.714279        -0.118904       1.000000\r
9391                         *MESH_TVERT     2       0.285706        -0.118904       1.000000\r
9392                         *MESH_TVERT     3       0.714279        0.719624        1.000000\r
9393                 }\r
9394                 *MESH_NUMTVFACES        2\r
9395                 *MESH_TFACELIST {\r
9396                         *MESH_TFACE     0       0       2       1\r
9397                         *MESH_TFACE     1       3       0       1\r
9398                 }\r
9399         }\r
9400         *PROP_MOTIONBLUR        0\r
9401         *PROP_CASTSHADOW        1\r
9402         *PROP_RECVSHADOW        1\r
9403         *MATERIAL_REF   12\r
9404 }\r
9405 *GEOMOBJECT     {\r
9406         *NODE_NAME      "mat12model0surf149"\r
9407         *NODE_TM        {\r
9408                 *NODE_NAME      "mat12model0surf149"\r
9409                 *INHERIT_POS    0       0       0\r
9410                 *INHERIT_ROT    0       0       0\r
9411                 *INHERIT_SCL    0       0       0\r
9412                 *TM_ROW0        1.0     0       0\r
9413                 *TM_ROW1        0       1.0     0\r
9414                 *TM_ROW2        0       0       1.0\r
9415                 *TM_ROW3        0       0       0\r
9416                 *TM_POS 0.000000        0.000000        0.000000\r
9417         }\r
9418         *MESH   {\r
9419                 *TIMEVALUE      0\r
9420                 *MESH_NUMVERTEX 8\r
9421                 *MESH_NUMFACES  6\r
9422                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9423                 *MESH_VERTEX_LIST       {\r
9424                         *MESH_VERTEX    0       12.000000       24.000000       176.000000\r
9425                         *MESH_VERTEX    1       -12.000000      24.000000       176.000000\r
9426                         *MESH_VERTEX    2       12.000000       32.000000       176.000000\r
9427                         *MESH_VERTEX    3       -12.000000      32.000000       176.000000\r
9428                         *MESH_VERTEX    4       -12.000000      -24.000000      176.000000\r
9429                         *MESH_VERTEX    5       12.000000       -24.000000      176.000000\r
9430                         *MESH_VERTEX    6       -12.000000      -32.000000      176.000000\r
9431                         *MESH_VERTEX    7       12.000000       -32.000000      176.000000\r
9432                 }\r
9433                 *MESH_NORMALS   {\r
9434                         *MESH_FACENORMAL        0       0.369076        0.000000        0.929399\r
9435                         *MESH_FACENORMAL        1       0.252725        0.000000        0.967538\r
9436                         *MESH_FACENORMAL        2       0.260617        0.141490        0.955018\r
9437                         *MESH_FACENORMAL        3       0.399893        -0.146371       0.904799\r
9438                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
9439                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
9440                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
9441                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
9442                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
9443                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
9444                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
9445                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
9446                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
9447                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
9448                 }\r
9449                 *MESH_FACE_LIST {\r
9450                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9451                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9452                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9453                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9454                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9455                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9456                 }\r
9457                 *MESH_NUMTVERTEX        8\r
9458                 *MESH_TVERTLIST {\r
9459                         *MESH_TVERT     0       0.714286        1.750000        1.000000\r
9460                         *MESH_TVERT     1       0.285714        1.750000        1.000000\r
9461                         *MESH_TVERT     2       0.714286        2.000000        1.000000\r
9462                         *MESH_TVERT     3       0.285714        2.000000        1.000000\r
9463                         *MESH_TVERT     4       0.285714        0.250000        1.000000\r
9464                         *MESH_TVERT     5       0.714286        0.250000        1.000000\r
9465                         *MESH_TVERT     6       0.285714        0.000000        1.000000\r
9466                         *MESH_TVERT     7       0.714286        0.000000        1.000000\r
9467                 }\r
9468                 *MESH_NUMTVFACES        6\r
9469                 *MESH_TFACELIST {\r
9470                         *MESH_TFACE     0       0       1       4\r
9471                         *MESH_TFACE     1       0       2       1\r
9472                         *MESH_TFACE     2       0       4       5\r
9473                         *MESH_TFACE     3       1       2       3\r
9474                         *MESH_TFACE     4       4       6       5\r
9475                         *MESH_TFACE     5       5       6       7\r
9476                 }\r
9477         }\r
9478         *PROP_MOTIONBLUR        0\r
9479         *PROP_CASTSHADOW        1\r
9480         *PROP_RECVSHADOW        1\r
9481         *MATERIAL_REF   12\r
9482 }\r
9483 *GEOMOBJECT     {\r
9484         *NODE_NAME      "mat12model0surf150"\r
9485         *NODE_TM        {\r
9486                 *NODE_NAME      "mat12model0surf150"\r
9487                 *INHERIT_POS    0       0       0\r
9488                 *INHERIT_ROT    0       0       0\r
9489                 *INHERIT_SCL    0       0       0\r
9490                 *TM_ROW0        1.0     0       0\r
9491                 *TM_ROW1        0       1.0     0\r
9492                 *TM_ROW2        0       0       1.0\r
9493                 *TM_ROW3        0       0       0\r
9494                 *TM_POS 0.000000        0.000000        0.000000\r
9495         }\r
9496         *MESH   {\r
9497                 *TIMEVALUE      0\r
9498                 *MESH_NUMVERTEX 4\r
9499                 *MESH_NUMFACES  2\r
9500                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9501                 *MESH_VERTEX_LIST       {\r
9502                         *MESH_VERTEX    0       12.000000       -32.000000      176.000000\r
9503                         *MESH_VERTEX    1       -12.000000      -40.000000      168.000000\r
9504                         *MESH_VERTEX    2       -12.000000      -32.000000      176.000000\r
9505                         *MESH_VERTEX    3       12.000000       -40.000000      168.000000\r
9506                 }\r
9507                 *MESH_NORMALS   {\r
9508                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
9509                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
9510                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
9511                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
9512                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
9513                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
9514                 }\r
9515                 *MESH_FACE_LIST {\r
9516                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9517                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9518                 }\r
9519                 *MESH_NUMTVERTEX        4\r
9520                 *MESH_TVERTLIST {\r
9521                         *MESH_TVERT     0       0.714286        0.278946        1.000000\r
9522                         *MESH_TVERT     1       0.285714        -0.074608       1.000000\r
9523                         *MESH_TVERT     2       0.285714        0.278946        1.000000\r
9524                         *MESH_TVERT     3       0.714286        -0.074608       1.000000\r
9525                 }\r
9526                 *MESH_NUMTVFACES        2\r
9527                 *MESH_TFACELIST {\r
9528                         *MESH_TFACE     0       0       2       1\r
9529                         *MESH_TFACE     1       3       0       1\r
9530                 }\r
9531         }\r
9532         *PROP_MOTIONBLUR        0\r
9533         *PROP_CASTSHADOW        1\r
9534         *PROP_RECVSHADOW        1\r
9535         *MATERIAL_REF   12\r
9536 }\r
9537 *GEOMOBJECT     {\r
9538         *NODE_NAME      "mat12model0surf151"\r
9539         *NODE_TM        {\r
9540                 *NODE_NAME      "mat12model0surf151"\r
9541                 *INHERIT_POS    0       0       0\r
9542                 *INHERIT_ROT    0       0       0\r
9543                 *INHERIT_SCL    0       0       0\r
9544                 *TM_ROW0        1.0     0       0\r
9545                 *TM_ROW1        0       1.0     0\r
9546                 *TM_ROW2        0       0       1.0\r
9547                 *TM_ROW3        0       0       0\r
9548                 *TM_POS 0.000000        0.000000        0.000000\r
9549         }\r
9550         *MESH   {\r
9551                 *TIMEVALUE      0\r
9552                 *MESH_NUMVERTEX 4\r
9553                 *MESH_NUMFACES  2\r
9554                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9555                 *MESH_VERTEX_LIST       {\r
9556                         *MESH_VERTEX    0       -12.000000      -28.000000      144.000000\r
9557                         *MESH_VERTEX    1       -12.000000      -40.000000      168.000000\r
9558                         *MESH_VERTEX    2       12.000000       -28.000000      144.000000\r
9559                         *MESH_VERTEX    3       12.000000       -40.000000      168.000000\r
9560                 }\r
9561                 *MESH_NORMALS   {\r
9562                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
9563                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
9564                         *MESH_VERTEXNORMAL      0       0.000000        -0.894427       -0.447214\r
9565                         *MESH_VERTEXNORMAL      1       0.000000        -0.894427       -0.447214\r
9566                         *MESH_VERTEXNORMAL      2       0.000000        -0.894427       -0.447214\r
9567                         *MESH_VERTEXNORMAL      3       0.000000        -0.894427       -0.447214\r
9568                 }\r
9569                 *MESH_FACE_LIST {\r
9570                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9571                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9572                 }\r
9573                 *MESH_NUMTVERTEX        4\r
9574                 *MESH_TVERTLIST {\r
9575                         *MESH_TVERT     0       0.285714        -0.048645       1.000000\r
9576                         *MESH_TVERT     1       0.285714        0.789886        1.000000\r
9577                         *MESH_TVERT     2       0.714286        -0.048645       1.000000\r
9578                         *MESH_TVERT     3       0.714286        0.789886        1.000000\r
9579                 }\r
9580                 *MESH_NUMTVFACES        2\r
9581                 *MESH_TFACELIST {\r
9582                         *MESH_TFACE     0       0       2       1\r
9583                         *MESH_TFACE     1       2       3       1\r
9584                 }\r
9585         }\r
9586         *PROP_MOTIONBLUR        0\r
9587         *PROP_CASTSHADOW        1\r
9588         *PROP_RECVSHADOW        1\r
9589         *MATERIAL_REF   12\r
9590 }\r
9591 *GEOMOBJECT     {\r
9592         *NODE_NAME      "mat12model0surf152"\r
9593         *NODE_TM        {\r
9594                 *NODE_NAME      "mat12model0surf152"\r
9595                 *INHERIT_POS    0       0       0\r
9596                 *INHERIT_ROT    0       0       0\r
9597                 *INHERIT_SCL    0       0       0\r
9598                 *TM_ROW0        1.0     0       0\r
9599                 *TM_ROW1        0       1.0     0\r
9600                 *TM_ROW2        0       0       1.0\r
9601                 *TM_ROW3        0       0       0\r
9602                 *TM_POS 0.000000        0.000000        0.000000\r
9603         }\r
9604         *MESH   {\r
9605                 *TIMEVALUE      0\r
9606                 *MESH_NUMVERTEX 4\r
9607                 *MESH_NUMFACES  2\r
9608                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9609                 *MESH_VERTEX_LIST       {\r
9610                         *MESH_VERTEX    0       28.000000       32.000000       160.000000\r
9611                         *MESH_VERTEX    1       -28.000000      32.000000       160.000000\r
9612                         *MESH_VERTEX    2       28.000000       64.000000       160.000000\r
9613                         *MESH_VERTEX    3       -28.000000      64.000000       160.000000\r
9614                 }\r
9615                 *MESH_NORMALS   {\r
9616                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
9617                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
9618                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
9619                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
9620                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
9621                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
9622                 }\r
9623                 *MESH_FACE_LIST {\r
9624                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9625                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9626                 }\r
9627                 *MESH_NUMTVERTEX        4\r
9628                 *MESH_TVERTLIST {\r
9629                         *MESH_TVERT     0       1.000000        0.000000        1.000000\r
9630                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
9631                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
9632                         *MESH_TVERT     3       0.000000        1.000000        1.000000\r
9633                 }\r
9634                 *MESH_NUMTVFACES        2\r
9635                 *MESH_TFACELIST {\r
9636                         *MESH_TFACE     0       0       2       1\r
9637                         *MESH_TFACE     1       2       3       1\r
9638                 }\r
9639         }\r
9640         *PROP_MOTIONBLUR        0\r
9641         *PROP_CASTSHADOW        1\r
9642         *PROP_RECVSHADOW        1\r
9643         *MATERIAL_REF   12\r
9644 }\r
9645 *GEOMOBJECT     {\r
9646         *NODE_NAME      "mat12model0surf153"\r
9647         *NODE_TM        {\r
9648                 *NODE_NAME      "mat12model0surf153"\r
9649                 *INHERIT_POS    0       0       0\r
9650                 *INHERIT_ROT    0       0       0\r
9651                 *INHERIT_SCL    0       0       0\r
9652                 *TM_ROW0        1.0     0       0\r
9653                 *TM_ROW1        0       1.0     0\r
9654                 *TM_ROW2        0       0       1.0\r
9655                 *TM_ROW3        0       0       0\r
9656                 *TM_POS 0.000000        0.000000        0.000000\r
9657         }\r
9658         *MESH   {\r
9659                 *TIMEVALUE      0\r
9660                 *MESH_NUMVERTEX 4\r
9661                 *MESH_NUMFACES  2\r
9662                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9663                 *MESH_VERTEX_LIST       {\r
9664                         *MESH_VERTEX    0       28.000000       -32.000000      160.000000\r
9665                         *MESH_VERTEX    1       -28.000000      -64.000000      160.000000\r
9666                         *MESH_VERTEX    2       -28.000000      -32.000000      160.000000\r
9667                         *MESH_VERTEX    3       28.000000       -64.000000      160.000000\r
9668                 }\r
9669                 *MESH_NORMALS   {\r
9670                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
9671                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
9672                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
9673                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
9674                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
9675                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
9676                 }\r
9677                 *MESH_FACE_LIST {\r
9678                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9679                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9680                 }\r
9681                 *MESH_NUMTVERTEX        4\r
9682                 *MESH_TVERTLIST {\r
9683                         *MESH_TVERT     0       1.000000        1.000000        1.000000\r
9684                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
9685                         *MESH_TVERT     2       0.000000        1.000000        1.000000\r
9686                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
9687                 }\r
9688                 *MESH_NUMTVFACES        2\r
9689                 *MESH_TFACELIST {\r
9690                         *MESH_TFACE     0       0       2       1\r
9691                         *MESH_TFACE     1       3       0       1\r
9692                 }\r
9693         }\r
9694         *PROP_MOTIONBLUR        0\r
9695         *PROP_CASTSHADOW        1\r
9696         *PROP_RECVSHADOW        1\r
9697         *MATERIAL_REF   12\r
9698 }\r
9699 *GEOMOBJECT     {\r
9700         *NODE_NAME      "mat7model0surf154"\r
9701         *NODE_TM        {\r
9702                 *NODE_NAME      "mat7model0surf154"\r
9703                 *INHERIT_POS    0       0       0\r
9704                 *INHERIT_ROT    0       0       0\r
9705                 *INHERIT_SCL    0       0       0\r
9706                 *TM_ROW0        1.0     0       0\r
9707                 *TM_ROW1        0       1.0     0\r
9708                 *TM_ROW2        0       0       1.0\r
9709                 *TM_ROW3        0       0       0\r
9710                 *TM_POS 0.000000        0.000000        0.000000\r
9711         }\r
9712         *MESH   {\r
9713                 *TIMEVALUE      0\r
9714                 *MESH_NUMVERTEX 12\r
9715                 *MESH_NUMFACES  10\r
9716                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9717                 *MESH_VERTEX_LIST       {\r
9718                         *MESH_VERTEX    0       28.000000       -48.000000      128.000000\r
9719                         *MESH_VERTEX    1       20.000000       -64.000000      128.000000\r
9720                         *MESH_VERTEX    2       28.000000       -64.000000      128.000000\r
9721                         *MESH_VERTEX    3       20.000000       -48.000000      128.000000\r
9722                         *MESH_VERTEX    4       12.000000       -64.000000      128.000000\r
9723                         *MESH_VERTEX    5       12.000000       -48.000000      128.000000\r
9724                         *MESH_VERTEX    6       -12.000000      -64.000000      128.000000\r
9725                         *MESH_VERTEX    7       -12.000000      -48.000000      128.000000\r
9726                         *MESH_VERTEX    8       -20.000000      -64.000000      128.000000\r
9727                         *MESH_VERTEX    9       -20.000000      -48.000000      128.000000\r
9728                         *MESH_VERTEX    10      -28.000000      -64.000000      128.000000\r
9729                         *MESH_VERTEX    11      -28.000000      -48.000000      128.000000\r
9730                 }\r
9731                 *MESH_NORMALS   {\r
9732                         *MESH_FACENORMAL        0       0.504623        -0.141193       0.851716\r
9733                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
9734                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
9735                         *MESH_FACENORMAL        3       0.252725        0.000000        0.967538\r
9736                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
9737                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
9738                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
9739                         *MESH_FACENORMAL        7       -0.146515       -0.023157       0.988937\r
9740                         *MESH_FACENORMAL        8       -0.268721       -0.023058       0.962942\r
9741                         *MESH_FACENORMAL        9       -0.411187       0.000000        0.911551\r
9742                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
9743                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
9744                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
9745                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
9746                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
9747                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
9748                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
9749                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
9750                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
9751                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
9752                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
9753                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
9754                 }\r
9755                 *MESH_FACE_LIST {\r
9756                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9757                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9758                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9759                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9760                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9761                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9762                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9763                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9764                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9765                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9766                 }\r
9767                 *MESH_NUMTVERTEX        12\r
9768                 *MESH_TVERTLIST {\r
9769                         *MESH_TVERT     0       0.562500        -0.117630       1.000000\r
9770                         *MESH_TVERT     1       0.500000        0.117661        1.000000\r
9771                         *MESH_TVERT     2       0.562500        0.117661        1.000000\r
9772                         *MESH_TVERT     3       0.500000        -0.117630       1.000000\r
9773                         *MESH_TVERT     4       0.437500        0.117661        1.000000\r
9774                         *MESH_TVERT     5       0.437500        -0.117630       1.000000\r
9775                         *MESH_TVERT     6       0.250000        0.117661        1.000000\r
9776                         *MESH_TVERT     7       0.250000        -0.117630       1.000000\r
9777                         *MESH_TVERT     8       0.187500        0.117661        1.000000\r
9778                         *MESH_TVERT     9       0.187500        -0.117630       1.000000\r
9779                         *MESH_TVERT     10      0.125000        0.117661        1.000000\r
9780                         *MESH_TVERT     11      0.125000        -0.117630       1.000000\r
9781                 }\r
9782                 *MESH_NUMTVFACES        10\r
9783                 *MESH_TFACELIST {\r
9784                         *MESH_TFACE     0       1       4       3\r
9785                         *MESH_TFACE     1       0       1       3\r
9786                         *MESH_TFACE     2       3       4       5\r
9787                         *MESH_TFACE     3       0       2       1\r
9788                         *MESH_TFACE     4       4       6       5\r
9789                         *MESH_TFACE     5       5       6       7\r
9790                         *MESH_TFACE     6       6       8       7\r
9791                         *MESH_TFACE     7       7       8       9\r
9792                         *MESH_TFACE     8       8       10      9\r
9793                         *MESH_TFACE     9       9       10      11\r
9794                 }\r
9795         }\r
9796         *PROP_MOTIONBLUR        0\r
9797         *PROP_CASTSHADOW        1\r
9798         *PROP_RECVSHADOW        1\r
9799         *MATERIAL_REF   7\r
9800 }\r
9801 *GEOMOBJECT     {\r
9802         *NODE_NAME      "mat7model0surf155"\r
9803         *NODE_TM        {\r
9804                 *NODE_NAME      "mat7model0surf155"\r
9805                 *INHERIT_POS    0       0       0\r
9806                 *INHERIT_ROT    0       0       0\r
9807                 *INHERIT_SCL    0       0       0\r
9808                 *TM_ROW0        1.0     0       0\r
9809                 *TM_ROW1        0       1.0     0\r
9810                 *TM_ROW2        0       0       1.0\r
9811                 *TM_ROW3        0       0       0\r
9812                 *TM_POS 0.000000        0.000000        0.000000\r
9813         }\r
9814         *MESH   {\r
9815                 *TIMEVALUE      0\r
9816                 *MESH_NUMVERTEX 8\r
9817                 *MESH_NUMFACES  6\r
9818                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9819                 *MESH_VERTEX_LIST       {\r
9820                         *MESH_VERTEX    0       12.000000       40.000000       168.000000\r
9821                         *MESH_VERTEX    1       12.000000       24.000000       176.000000\r
9822                         *MESH_VERTEX    2       12.000000       32.000000       176.000000\r
9823                         *MESH_VERTEX    3       12.000000       28.000000       144.000000\r
9824                         *MESH_VERTEX    4       12.000000       -24.000000      176.000000\r
9825                         *MESH_VERTEX    5       12.000000       -28.000000      144.000000\r
9826                         *MESH_VERTEX    6       12.000000       -32.000000      176.000000\r
9827                         *MESH_VERTEX    7       12.000000       -40.000000      168.000000\r
9828                 }\r
9829                 *MESH_NORMALS   {\r
9830                         *MESH_FACENORMAL        0       0.504623        -0.141193       0.851716\r
9831                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
9832                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
9833                         *MESH_FACENORMAL        3       0.252725        0.000000        0.967538\r
9834                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
9835                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
9836                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
9837                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
9838                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
9839                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
9840                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
9841                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
9842                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
9843                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
9844                 }\r
9845                 *MESH_FACE_LIST {\r
9846                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9847                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9848                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9849                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9850                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9851                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9852                 }\r
9853                 *MESH_NUMTVERTEX        8\r
9854                 *MESH_TVERTLIST {\r
9855                         *MESH_TVERT     0       0.000012        0.750000        1.000000\r
9856                         *MESH_TVERT     1       0.200012        1.000000        1.000000\r
9857                         *MESH_TVERT     2       0.100012        1.000000        1.000000\r
9858                         *MESH_TVERT     3       0.150012        0.000000        1.000000\r
9859                         *MESH_TVERT     4       0.800012        1.000000        1.000000\r
9860                         *MESH_TVERT     5       0.850012        0.000000        1.000000\r
9861                         *MESH_TVERT     6       0.900012        1.000000        1.000000\r
9862                         *MESH_TVERT     7       1.000012        0.750000        1.000000\r
9863                 }\r
9864                 *MESH_NUMTVFACES        6\r
9865                 *MESH_TFACELIST {\r
9866                         *MESH_TFACE     0       1       4       3\r
9867                         *MESH_TFACE     1       0       1       3\r
9868                         *MESH_TFACE     2       3       4       5\r
9869                         *MESH_TFACE     3       0       2       1\r
9870                         *MESH_TFACE     4       4       6       5\r
9871                         *MESH_TFACE     5       5       6       7\r
9872                 }\r
9873         }\r
9874         *PROP_MOTIONBLUR        0\r
9875         *PROP_CASTSHADOW        1\r
9876         *PROP_RECVSHADOW        1\r
9877         *MATERIAL_REF   7\r
9878 }\r
9879 *GEOMOBJECT     {\r
9880         *NODE_NAME      "mat7model0surf156"\r
9881         *NODE_TM        {\r
9882                 *NODE_NAME      "mat7model0surf156"\r
9883                 *INHERIT_POS    0       0       0\r
9884                 *INHERIT_ROT    0       0       0\r
9885                 *INHERIT_SCL    0       0       0\r
9886                 *TM_ROW0        1.0     0       0\r
9887                 *TM_ROW1        0       1.0     0\r
9888                 *TM_ROW2        0       0       1.0\r
9889                 *TM_ROW3        0       0       0\r
9890                 *TM_POS 0.000000        0.000000        0.000000\r
9891         }\r
9892         *MESH   {\r
9893                 *TIMEVALUE      0\r
9894                 *MESH_NUMVERTEX 14\r
9895                 *MESH_NUMFACES  13\r
9896                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9897                 *MESH_VERTEX_LIST       {\r
9898                         *MESH_VERTEX    0       0.000000        48.000000       132.000000\r
9899                         *MESH_VERTEX    1       28.000000       48.000000       144.000000\r
9900                         *MESH_VERTEX    2       28.000000       48.000000       128.000000\r
9901                         *MESH_VERTEX    3       20.000000       48.000000       128.000000\r
9902                         *MESH_VERTEX    4       12.000000       48.000000       128.000000\r
9903                         *MESH_VERTEX    5       -12.000000      48.000000       128.000000\r
9904                         *MESH_VERTEX    6       -20.000000      48.000000       128.000000\r
9905                         *MESH_VERTEX    7       -28.000000      48.000000       144.000000\r
9906                         *MESH_VERTEX    8       -28.000000      48.000000       128.000000\r
9907                         *MESH_VERTEX    9       12.000000       48.000000       48.000000\r
9908                         *MESH_VERTEX    10      -12.000000      48.000000       40.000000\r
9909                         *MESH_VERTEX    11      12.000000       48.000000       40.000000\r
9910                         *MESH_VERTEX    12      -12.000000      48.000000       32.000000\r
9911                         *MESH_VERTEX    13      12.000000       48.000000       32.000000\r
9912                 }\r
9913                 *MESH_NORMALS   {\r
9914                         *MESH_FACENORMAL        0       0.141996        -0.141996       0.979630\r
9915                         *MESH_FACENORMAL        1       0.260617        -0.141490       0.955018\r
9916                         *MESH_FACENORMAL        2       0.260617        0.141490        0.955018\r
9917                         *MESH_FACENORMAL        3       0.252725        0.000000        0.967538\r
9918                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
9919                         *MESH_FACENORMAL        5       0.252725        0.000000        0.967538\r
9920                         *MESH_FACENORMAL        6       0.000000        0.116158        0.993231\r
9921                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
9922                         *MESH_FACENORMAL        8       0.132460        0.000000        0.991188\r
9923                         *MESH_FACENORMAL        9       -0.132460       0.000000        0.991188\r
9924                         *MESH_FACENORMAL        10      -0.411187       0.000000        0.911551\r
9925                         *MESH_FACENORMAL        11      -0.260617       0.141490        0.955018\r
9926                         *MESH_FACENORMAL        12      -0.399893       0.146371        0.904799\r
9927                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
9928                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
9929                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
9930                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
9931                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9932                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9933                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
9934                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
9935                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
9936                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
9937                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
9938                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
9939                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
9940                         *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
9941                 }\r
9942                 *MESH_FACE_LIST {\r
9943                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9944                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9945                         *MESH_FACE      2       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9946                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9947                         *MESH_FACE      4       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9948                         *MESH_FACE      5       A:      0       B:      1       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9949                         *MESH_FACE      6       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9950                         *MESH_FACE      7       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9951                         *MESH_FACE      8       A:      4       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9952                         *MESH_FACE      9       A:      5       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9953                         *MESH_FACE      10      A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9954                         *MESH_FACE      11      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9955                         *MESH_FACE      12      A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9956                 }\r
9957                 *MESH_NUMTVERTEX        14\r
9958                 *MESH_TVERTLIST {\r
9959                         *MESH_TVERT     0       0.343750        0.941176        1.000000\r
9960                         *MESH_TVERT     1       0.562500        1.117647        1.000000\r
9961                         *MESH_TVERT     2       0.562500        0.882353        1.000000\r
9962                         *MESH_TVERT     3       0.500000        0.882353        1.000000\r
9963                         *MESH_TVERT     4       0.437500        0.882353        1.000000\r
9964                         *MESH_TVERT     5       0.250000        0.882353        1.000000\r
9965                         *MESH_TVERT     6       0.187500        0.882353        1.000000\r
9966                         *MESH_TVERT     7       0.125000        1.117647        1.000000\r
9967                         *MESH_TVERT     8       0.125000        0.882353        1.000000\r
9968                         *MESH_TVERT     9       0.437500        -0.294118       1.000000\r
9969                         *MESH_TVERT     10      0.250000        -0.411765       1.000000\r
9970                         *MESH_TVERT     11      0.437500        -0.411765       1.000000\r
9971                         *MESH_TVERT     12      0.250000        -0.529412       1.000000\r
9972                         *MESH_TVERT     13      0.437500        -0.529412       1.000000\r
9973                 }\r
9974                 *MESH_NUMTVFACES        13\r
9975                 *MESH_TFACELIST {\r
9976                         *MESH_TFACE     0       0       3       2\r
9977                         *MESH_TFACE     1       0       4       3\r
9978                         *MESH_TFACE     2       0       5       4\r
9979                         *MESH_TFACE     3       0       2       1\r
9980                         *MESH_TFACE     4       0       6       5\r
9981                         *MESH_TFACE     5       0       1       7\r
9982                         *MESH_TFACE     6       0       7       8\r
9983                         *MESH_TFACE     7       0       8       6\r
9984                         *MESH_TFACE     8       4       5       9\r
9985                         *MESH_TFACE     9       5       10      9\r
9986                         *MESH_TFACE     10      9       10      11\r
9987                         *MESH_TFACE     11      10      12      11\r
9988                         *MESH_TFACE     12      11      12      13\r
9989                 }\r
9990         }\r
9991         *PROP_MOTIONBLUR        0\r
9992         *PROP_CASTSHADOW        1\r
9993         *PROP_RECVSHADOW        1\r
9994         *MATERIAL_REF   7\r
9995 }\r
9996 *GEOMOBJECT     {\r
9997         *NODE_NAME      "mat7model0surf157"\r
9998         *NODE_TM        {\r
9999                 *NODE_NAME      "mat7model0surf157"\r
10000                 *INHERIT_POS    0       0       0\r
10001                 *INHERIT_ROT    0       0       0\r
10002                 *INHERIT_SCL    0       0       0\r
10003                 *TM_ROW0        1.0     0       0\r
10004                 *TM_ROW1        0       1.0     0\r
10005                 *TM_ROW2        0       0       1.0\r
10006                 *TM_ROW3        0       0       0\r
10007                 *TM_POS 0.000000        0.000000        0.000000\r
10008         }\r
10009         *MESH   {\r
10010                 *TIMEVALUE      0\r
10011                 *MESH_NUMVERTEX 9\r
10012                 *MESH_NUMFACES  8\r
10013                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10014                 *MESH_VERTEX_LIST       {\r
10015                         *MESH_VERTEX    0       0.000000        36.000000       144.000000\r
10016                         *MESH_VERTEX    1       20.000000       32.000000       144.000000\r
10017                         *MESH_VERTEX    2       28.000000       32.000000       144.000000\r
10018                         *MESH_VERTEX    3       28.000000       48.000000       144.000000\r
10019                         *MESH_VERTEX    4       12.000000       32.000000       144.000000\r
10020                         *MESH_VERTEX    5       -12.000000      32.000000       144.000000\r
10021                         *MESH_VERTEX    6       -20.000000      32.000000       144.000000\r
10022                         *MESH_VERTEX    7       -28.000000      48.000000       144.000000\r
10023                         *MESH_VERTEX    8       -28.000000      32.000000       144.000000\r
10024                 }\r
10025                 *MESH_NORMALS   {\r
10026                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
10027                         *MESH_FACENORMAL        1       0.369076        0.000000        0.929399\r
10028                         *MESH_FACENORMAL        2       0.260617        0.141490        0.955018\r
10029                         *MESH_FACENORMAL        3       0.141996        -0.141996       0.979630\r
10030                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
10031                         *MESH_FACENORMAL        5       0.141996        -0.141996       0.979630\r
10032                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
10033                         *MESH_FACENORMAL        7       0.000000        0.116158        0.993231\r
10034                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
10035                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
10036                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
10037                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
10038                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
10039                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
10040                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
10041                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
10042                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
10043                 }\r
10044                 *MESH_FACE_LIST {\r
10045                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10046                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10047                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10048                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10049                         *MESH_FACE      4       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10050                         *MESH_FACE      5       A:      0       B:      7       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10051                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10052                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10053                 }\r
10054                 *MESH_NUMTVERTEX        9\r
10055                 *MESH_TVERTLIST {\r
10056                         *MESH_TVERT     0       0.343750        0.647095        1.000000\r
10057                         *MESH_TVERT     1       0.500000        0.705902        1.000000\r
10058                         *MESH_TVERT     2       0.562500        0.705902        1.000000\r
10059                         *MESH_TVERT     3       0.562500        0.470596        1.000000\r
10060                         *MESH_TVERT     4       0.437500        0.705902        1.000000\r
10061                         *MESH_TVERT     5       0.250000        0.705902        1.000000\r
10062                         *MESH_TVERT     6       0.187500        0.705902        1.000000\r
10063                         *MESH_TVERT     7       0.125000        0.470596        1.000000\r
10064                         *MESH_TVERT     8       0.125000        0.705902        1.000000\r
10065                 }\r
10066                 *MESH_NUMTVFACES        8\r
10067                 *MESH_TFACELIST {\r
10068                         *MESH_TFACE     0       0       2       1\r
10069                         *MESH_TFACE     1       0       1       4\r
10070                         *MESH_TFACE     2       0       4       5\r
10071                         *MESH_TFACE     3       0       3       2\r
10072                         *MESH_TFACE     4       0       5       6\r
10073                         *MESH_TFACE     5       0       7       3\r
10074                         *MESH_TFACE     6       0       6       8\r
10075                         *MESH_TFACE     7       0       8       7\r
10076                 }\r
10077         }\r
10078         *PROP_MOTIONBLUR        0\r
10079         *PROP_CASTSHADOW        1\r
10080         *PROP_RECVSHADOW        1\r
10081         *MATERIAL_REF   7\r
10082 }\r
10083 *GEOMOBJECT     {\r
10084         *NODE_NAME      "mat7model0surf158"\r
10085         *NODE_TM        {\r
10086                 *NODE_NAME      "mat7model0surf158"\r
10087                 *INHERIT_POS    0       0       0\r
10088                 *INHERIT_ROT    0       0       0\r
10089                 *INHERIT_SCL    0       0       0\r
10090                 *TM_ROW0        1.0     0       0\r
10091                 *TM_ROW1        0       1.0     0\r
10092                 *TM_ROW2        0       0       1.0\r
10093                 *TM_ROW3        0       0       0\r
10094                 *TM_POS 0.000000        0.000000        0.000000\r
10095         }\r
10096         *MESH   {\r
10097                 *TIMEVALUE      0\r
10098                 *MESH_NUMVERTEX 9\r
10099                 *MESH_NUMFACES  8\r
10100                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10101                 *MESH_VERTEX_LIST       {\r
10102                         *MESH_VERTEX    0       0.000000        -36.000000      144.000000\r
10103                         *MESH_VERTEX    1       20.000000       -32.000000      144.000000\r
10104                         *MESH_VERTEX    2       12.000000       -32.000000      144.000000\r
10105                         *MESH_VERTEX    3       28.000000       -32.000000      144.000000\r
10106                         *MESH_VERTEX    4       28.000000       -48.000000      144.000000\r
10107                         *MESH_VERTEX    5       -12.000000      -32.000000      144.000000\r
10108                         *MESH_VERTEX    6       -20.000000      -32.000000      144.000000\r
10109                         *MESH_VERTEX    7       -28.000000      -32.000000      144.000000\r
10110                         *MESH_VERTEX    8       -28.000000      -48.000000      144.000000\r
10111                 }\r
10112                 *MESH_NORMALS   {\r
10113                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
10114                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
10115                         *MESH_FACENORMAL        2       0.141996        0.141996        0.979630\r
10116                         *MESH_FACENORMAL        3       0.260617        -0.141490       0.955018\r
10117                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
10118                         *MESH_FACENORMAL        5       0.000000        -0.116158       0.993231\r
10119                         *MESH_FACENORMAL        6       0.000000        0.116158        0.993231\r
10120                         *MESH_FACENORMAL        7       0.117758        0.117758        0.986036\r
10121                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
10122                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
10123                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
10124                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
10125                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
10126                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
10127                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
10128                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
10129                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
10130                 }\r
10131                 *MESH_FACE_LIST {\r
10132                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10133                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10134                         *MESH_FACE      2       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10135                         *MESH_FACE      3       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10136                         *MESH_FACE      4       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10137                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10138                         *MESH_FACE      6       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10139                         *MESH_FACE      7       A:      0       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10140                 }\r
10141                 *MESH_NUMTVERTEX        9\r
10142                 *MESH_TVERTLIST {\r
10143                         *MESH_TVERT     0       0.343750        0.705902        1.000000\r
10144                         *MESH_TVERT     1       0.500000        0.647064        1.000000\r
10145                         *MESH_TVERT     2       0.437500        0.647064        1.000000\r
10146                         *MESH_TVERT     3       0.562500        0.647064        1.000000\r
10147                         *MESH_TVERT     4       0.562500        0.882370        1.000000\r
10148                         *MESH_TVERT     5       0.250000        0.647064        1.000000\r
10149                         *MESH_TVERT     6       0.187500        0.647064        1.000000\r
10150                         *MESH_TVERT     7       0.125000        0.647064        1.000000\r
10151                         *MESH_TVERT     8       0.125000        0.882370        1.000000\r
10152                 }\r
10153                 *MESH_NUMTVFACES        8\r
10154                 *MESH_TFACELIST {\r
10155                         *MESH_TFACE     0       0       2       1\r
10156                         *MESH_TFACE     1       0       1       3\r
10157                         *MESH_TFACE     2       0       5       2\r
10158                         *MESH_TFACE     3       0       3       4\r
10159                         *MESH_TFACE     4       0       6       5\r
10160                         *MESH_TFACE     5       0       7       6\r
10161                         *MESH_TFACE     6       0       8       7\r
10162                         *MESH_TFACE     7       0       4       8\r
10163                 }\r
10164         }\r
10165         *PROP_MOTIONBLUR        0\r
10166         *PROP_CASTSHADOW        1\r
10167         *PROP_RECVSHADOW        1\r
10168         *MATERIAL_REF   7\r
10169 }\r
10170 *GEOMOBJECT     {\r
10171         *NODE_NAME      "mat7model0surf159"\r
10172         *NODE_TM        {\r
10173                 *NODE_NAME      "mat7model0surf159"\r
10174                 *INHERIT_POS    0       0       0\r
10175                 *INHERIT_ROT    0       0       0\r
10176                 *INHERIT_SCL    0       0       0\r
10177                 *TM_ROW0        1.0     0       0\r
10178                 *TM_ROW1        0       1.0     0\r
10179                 *TM_ROW2        0       0       1.0\r
10180                 *TM_ROW3        0       0       0\r
10181                 *TM_POS 0.000000        0.000000        0.000000\r
10182         }\r
10183         *MESH   {\r
10184                 *TIMEVALUE      0\r
10185                 *MESH_NUMVERTEX 14\r
10186                 *MESH_NUMFACES  13\r
10187                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10188                 *MESH_VERTEX_LIST       {\r
10189                         *MESH_VERTEX    0       0.000000        -48.000000      132.000000\r
10190                         *MESH_VERTEX    1       20.000000       -48.000000      128.000000\r
10191                         *MESH_VERTEX    2       28.000000       -48.000000      128.000000\r
10192                         *MESH_VERTEX    3       28.000000       -48.000000      144.000000\r
10193                         *MESH_VERTEX    4       12.000000       -48.000000      128.000000\r
10194                         *MESH_VERTEX    5       -12.000000      -48.000000      128.000000\r
10195                         *MESH_VERTEX    6       -20.000000      -48.000000      128.000000\r
10196                         *MESH_VERTEX    7       -28.000000      -48.000000      144.000000\r
10197                         *MESH_VERTEX    8       -28.000000      -48.000000      128.000000\r
10198                         *MESH_VERTEX    9       12.000000       -48.000000      48.000000\r
10199                         *MESH_VERTEX    10      12.000000       -48.000000      40.000000\r
10200                         *MESH_VERTEX    11      -12.000000      -48.000000      40.000000\r
10201                         *MESH_VERTEX    12      12.000000       -48.000000      32.000000\r
10202                         *MESH_VERTEX    13      -12.000000      -48.000000      32.000000\r
10203                 }\r
10204                 *MESH_NORMALS   {\r
10205                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
10206                         *MESH_FACENORMAL        1       0.369076        0.000000        0.929399\r
10207                         *MESH_FACENORMAL        2       0.260617        0.141490        0.955018\r
10208                         *MESH_FACENORMAL        3       0.141996        -0.141996       0.979630\r
10209                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
10210                         *MESH_FACENORMAL        5       0.141996        -0.141996       0.979630\r
10211                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
10212                         *MESH_FACENORMAL        7       0.000000        0.116158        0.993231\r
10213                         *MESH_FACENORMAL        8       0.132460        0.000000        0.991188\r
10214                         *MESH_FACENORMAL        9       -0.132460       0.000000        0.991188\r
10215                         *MESH_FACENORMAL        10      -0.126353       0.300144        0.945489\r
10216                         *MESH_FACENORMAL        11      -0.260617       0.141490        0.955018\r
10217                         *MESH_FACENORMAL        12      -0.399893       0.146371        0.904799\r
10218                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
10219                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
10220                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
10221                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
10222                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
10223                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
10224                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
10225                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
10226                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
10227                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
10228                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
10229                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
10230                         *MESH_VERTEXNORMAL      12      0.000000        1.000000        0.000000\r
10231                         *MESH_VERTEXNORMAL      13      0.000000        1.000000        0.000000\r
10232                 }\r
10233                 *MESH_FACE_LIST {\r
10234                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10235                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10236                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10237                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10238                         *MESH_FACE      4       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10239                         *MESH_FACE      5       A:      0       B:      7       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10240                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10241                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10242                         *MESH_FACE      8       A:      4       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10243                         *MESH_FACE      9       A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10244                         *MESH_FACE      10      A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10245                         *MESH_FACE      11      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10246                         *MESH_FACE      12      A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10247                 }\r
10248                 *MESH_NUMTVERTEX        14\r
10249                 *MESH_TVERTLIST {\r
10250                         *MESH_TVERT     0       0.593750        0.941176        1.000000\r
10251                         *MESH_TVERT     1       0.437500        0.882353        1.000000\r
10252                         *MESH_TVERT     2       0.375000        0.882353        1.000000\r
10253                         *MESH_TVERT     3       0.375000        1.117647        1.000000\r
10254                         *MESH_TVERT     4       0.500000        0.882353        1.000000\r
10255                         *MESH_TVERT     5       0.687500        0.882353        1.000000\r
10256                         *MESH_TVERT     6       0.750000        0.882353        1.000000\r
10257                         *MESH_TVERT     7       0.812500        1.117647        1.000000\r
10258                         *MESH_TVERT     8       0.812500        0.882353        1.000000\r
10259                         *MESH_TVERT     9       0.500000        -0.294118       1.000000\r
10260                         *MESH_TVERT     10      0.500000        -0.411765       1.000000\r
10261                         *MESH_TVERT     11      0.687500        -0.411765       1.000000\r
10262                         *MESH_TVERT     12      0.500000        -0.529412       1.000000\r
10263                         *MESH_TVERT     13      0.687500        -0.529412       1.000000\r
10264                 }\r
10265                 *MESH_NUMTVFACES        13\r
10266                 *MESH_TFACELIST {\r
10267                         *MESH_TFACE     0       0       2       1\r
10268                         *MESH_TFACE     1       0       1       4\r
10269                         *MESH_TFACE     2       0       4       5\r
10270                         *MESH_TFACE     3       0       3       2\r
10271                         *MESH_TFACE     4       0       5       6\r
10272                         *MESH_TFACE     5       0       7       3\r
10273                         *MESH_TFACE     6       0       6       8\r
10274                         *MESH_TFACE     7       0       8       7\r
10275                         *MESH_TFACE     8       4       9       5\r
10276                         *MESH_TFACE     9       5       9       10\r
10277                         *MESH_TFACE     10      5       10      11\r
10278                         *MESH_TFACE     11      10      12      11\r
10279                         *MESH_TFACE     12      11      12      13\r
10280                 }\r
10281         }\r
10282         *PROP_MOTIONBLUR        0\r
10283         *PROP_CASTSHADOW        1\r
10284         *PROP_RECVSHADOW        1\r
10285         *MATERIAL_REF   7\r
10286 }\r
10287 *GEOMOBJECT     {\r
10288         *NODE_NAME      "mat7model0surf160"\r
10289         *NODE_TM        {\r
10290                 *NODE_NAME      "mat7model0surf160"\r
10291                 *INHERIT_POS    0       0       0\r
10292                 *INHERIT_ROT    0       0       0\r
10293                 *INHERIT_SCL    0       0       0\r
10294                 *TM_ROW0        1.0     0       0\r
10295                 *TM_ROW1        0       1.0     0\r
10296                 *TM_ROW2        0       0       1.0\r
10297                 *TM_ROW3        0       0       0\r
10298                 *TM_POS 0.000000        0.000000        0.000000\r
10299         }\r
10300         *MESH   {\r
10301                 *TIMEVALUE      0\r
10302                 *MESH_NUMVERTEX 4\r
10303                 *MESH_NUMFACES  2\r
10304                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10305                 *MESH_VERTEX_LIST       {\r
10306                         *MESH_VERTEX    0       -12.000000      64.000000       128.000000\r
10307                         *MESH_VERTEX    1       -12.000000      64.000000       32.000000\r
10308                         *MESH_VERTEX    2       12.000000       64.000000       128.000000\r
10309                         *MESH_VERTEX    3       12.000000       64.000000       32.000000\r
10310                 }\r
10311                 *MESH_NORMALS   {\r
10312                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
10313                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
10314                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
10315                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
10316                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
10317                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
10318                 }\r
10319                 *MESH_FACE_LIST {\r
10320                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10321                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10322                 }\r
10323                 *MESH_NUMTVERTEX        4\r
10324                 *MESH_TVERTLIST {\r
10325                         *MESH_TVERT     0       0.687500        0.882353        1.000000\r
10326                         *MESH_TVERT     1       0.687500        -0.529412       1.000000\r
10327                         *MESH_TVERT     2       0.500000        0.882353        1.000000\r
10328                         *MESH_TVERT     3       0.500000        -0.529412       1.000000\r
10329                 }\r
10330                 *MESH_NUMTVFACES        2\r
10331                 *MESH_TFACELIST {\r
10332                         *MESH_TFACE     0       0       2       1\r
10333                         *MESH_TFACE     1       2       3       1\r
10334                 }\r
10335         }\r
10336         *PROP_MOTIONBLUR        0\r
10337         *PROP_CASTSHADOW        1\r
10338         *PROP_RECVSHADOW        1\r
10339         *MATERIAL_REF   7\r
10340 }\r
10341 *GEOMOBJECT     {\r
10342         *NODE_NAME      "mat7model0surf161"\r
10343         *NODE_TM        {\r
10344                 *NODE_NAME      "mat7model0surf161"\r
10345                 *INHERIT_POS    0       0       0\r
10346                 *INHERIT_ROT    0       0       0\r
10347                 *INHERIT_SCL    0       0       0\r
10348                 *TM_ROW0        1.0     0       0\r
10349                 *TM_ROW1        0       1.0     0\r
10350                 *TM_ROW2        0       0       1.0\r
10351                 *TM_ROW3        0       0       0\r
10352                 *TM_POS 0.000000        0.000000        0.000000\r
10353         }\r
10354         *MESH   {\r
10355                 *TIMEVALUE      0\r
10356                 *MESH_NUMVERTEX 8\r
10357                 *MESH_NUMFACES  6\r
10358                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10359                 *MESH_VERTEX_LIST       {\r
10360                         *MESH_VERTEX    0       -12.000000      32.000000       176.000000\r
10361                         *MESH_VERTEX    1       -12.000000      28.000000       144.000000\r
10362                         *MESH_VERTEX    2       -12.000000      40.000000       168.000000\r
10363                         *MESH_VERTEX    3       -12.000000      24.000000       176.000000\r
10364                         *MESH_VERTEX    4       -12.000000      -28.000000      144.000000\r
10365                         *MESH_VERTEX    5       -12.000000      -24.000000      176.000000\r
10366                         *MESH_VERTEX    6       -12.000000      -40.000000      168.000000\r
10367                         *MESH_VERTEX    7       -12.000000      -32.000000      176.000000\r
10368                 }\r
10369                 *MESH_NORMALS   {\r
10370                         *MESH_FACENORMAL        0       0.504623        -0.141193       0.851716\r
10371                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
10372                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
10373                         *MESH_FACENORMAL        3       0.252725        0.000000        0.967538\r
10374                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
10375                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
10376                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
10377                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
10378                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
10379                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
10380                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
10381                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
10382                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
10383                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
10384                 }\r
10385                 *MESH_FACE_LIST {\r
10386                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10387                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10388                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10389                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10390                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10391                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10392                 }\r
10393                 *MESH_NUMTVERTEX        8\r
10394                 *MESH_TVERTLIST {\r
10395                         *MESH_TVERT     0       0.899976        1.000000        1.000000\r
10396                         *MESH_TVERT     1       0.849976        0.000000        1.000000\r
10397                         *MESH_TVERT     2       0.999976        0.750000        1.000000\r
10398                         *MESH_TVERT     3       0.799976        1.000000        1.000000\r
10399                         *MESH_TVERT     4       0.149976        0.000000        1.000000\r
10400                         *MESH_TVERT     5       0.199976        1.000000        1.000000\r
10401                         *MESH_TVERT     6       -0.000024       0.750000        1.000000\r
10402                         *MESH_TVERT     7       0.099976        1.000000        1.000000\r
10403                 }\r
10404                 *MESH_NUMTVFACES        6\r
10405                 *MESH_TFACELIST {\r
10406                         *MESH_TFACE     0       1       4       3\r
10407                         *MESH_TFACE     1       0       1       3\r
10408                         *MESH_TFACE     2       3       4       5\r
10409                         *MESH_TFACE     3       0       2       1\r
10410                         *MESH_TFACE     4       4       6       5\r
10411                         *MESH_TFACE     5       5       6       7\r
10412                 }\r
10413         }\r
10414         *PROP_MOTIONBLUR        0\r
10415         *PROP_CASTSHADOW        1\r
10416         *PROP_RECVSHADOW        1\r
10417         *MATERIAL_REF   7\r
10418 }\r
10419 *GEOMOBJECT     {\r
10420         *NODE_NAME      "mat7model0surf162"\r
10421         *NODE_TM        {\r
10422                 *NODE_NAME      "mat7model0surf162"\r
10423                 *INHERIT_POS    0       0       0\r
10424                 *INHERIT_ROT    0       0       0\r
10425                 *INHERIT_SCL    0       0       0\r
10426                 *TM_ROW0        1.0     0       0\r
10427                 *TM_ROW1        0       1.0     0\r
10428                 *TM_ROW2        0       0       1.0\r
10429                 *TM_ROW3        0       0       0\r
10430                 *TM_POS 0.000000        0.000000        0.000000\r
10431         }\r
10432         *MESH   {\r
10433                 *TIMEVALUE      0\r
10434                 *MESH_NUMVERTEX 4\r
10435                 *MESH_NUMFACES  2\r
10436                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10437                 *MESH_VERTEX_LIST       {\r
10438                         *MESH_VERTEX    0       12.000000       -64.000000      32.000000\r
10439                         *MESH_VERTEX    1       -12.000000      -64.000000      32.000000\r
10440                         *MESH_VERTEX    2       12.000000       -64.000000      128.000000\r
10441                         *MESH_VERTEX    3       -12.000000      -64.000000      128.000000\r
10442                 }\r
10443                 *MESH_NORMALS   {\r
10444                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
10445                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
10446                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
10447                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
10448                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
10449                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
10450                 }\r
10451                 *MESH_FACE_LIST {\r
10452                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10453                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10454                 }\r
10455                 *MESH_NUMTVERTEX        4\r
10456                 *MESH_TVERTLIST {\r
10457                         *MESH_TVERT     0       0.437500        -0.529412       1.000000\r
10458                         *MESH_TVERT     1       0.250000        -0.529412       1.000000\r
10459                         *MESH_TVERT     2       0.437500        0.882353        1.000000\r
10460                         *MESH_TVERT     3       0.250000        0.882353        1.000000\r
10461                 }\r
10462                 *MESH_NUMTVFACES        2\r
10463                 *MESH_TFACELIST {\r
10464                         *MESH_TFACE     0       0       2       1\r
10465                         *MESH_TFACE     1       2       3       1\r
10466                 }\r
10467         }\r
10468         *PROP_MOTIONBLUR        0\r
10469         *PROP_CASTSHADOW        1\r
10470         *PROP_RECVSHADOW        1\r
10471         *MATERIAL_REF   7\r
10472 }\r
10473 *GEOMOBJECT     {\r
10474         *NODE_NAME      "mat24model0surf163"\r
10475         *NODE_TM        {\r
10476                 *NODE_NAME      "mat24model0surf163"\r
10477                 *INHERIT_POS    0       0       0\r
10478                 *INHERIT_ROT    0       0       0\r
10479                 *INHERIT_SCL    0       0       0\r
10480                 *TM_ROW0        1.0     0       0\r
10481                 *TM_ROW1        0       1.0     0\r
10482                 *TM_ROW2        0       0       1.0\r
10483                 *TM_ROW3        0       0       0\r
10484                 *TM_POS 0.000000        0.000000        0.000000\r
10485         }\r
10486         *MESH   {\r
10487                 *TIMEVALUE      0\r
10488                 *MESH_NUMVERTEX 13\r
10489                 *MESH_NUMFACES  12\r
10490                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10491                 *MESH_VERTEX_LIST       {\r
10492                         *MESH_VERTEX    0       4.500000        -72.000000      150.750000\r
10493                         *MESH_VERTEX    1       4.500000        -67.500000      150.000000\r
10494                         *MESH_VERTEX    2       6.000000        -72.000000      150.000000\r
10495                         *MESH_VERTEX    3       6.000000        -72.000000      150.000000\r
10496                         *MESH_VERTEX    4       4.500000        -76.500000      150.000000\r
10497                         *MESH_VERTEX    5       0.000000        -66.000000      150.000000\r
10498                         *MESH_VERTEX    6       0.000000        -72.000000      153.000000\r
10499                         *MESH_VERTEX    7       0.000000        -78.000000      150.000000\r
10500                         *MESH_VERTEX    8       -4.500000       -72.000000      150.750000\r
10501                         *MESH_VERTEX    9       -4.500000       -76.500000      150.000000\r
10502                         *MESH_VERTEX    10      -6.000000       -72.000000      150.000000\r
10503                         *MESH_VERTEX    11      -4.500000       -67.500000      150.000000\r
10504                         *MESH_VERTEX    12      -6.000000       -72.000000      150.000000\r
10505                 }\r
10506                 *MESH_NORMALS   {\r
10507                         *MESH_FACENORMAL        0       0.399893        0.146371        0.904799\r
10508                         *MESH_FACENORMAL        1       0.116158        0.000000        0.993231\r
10509                         *MESH_FACENORMAL        2       0.252725        0.000000        0.967538\r
10510                         *MESH_FACENORMAL        3       0.260617        -0.141490       0.955018\r
10511                         *MESH_FACENORMAL        4       0.146515        0.023157        0.988937\r
10512                         *MESH_FACENORMAL        5       0.000000        -0.116158       0.993231\r
10513                         *MESH_FACENORMAL        6       0.148142        0.148142        0.977808\r
10514                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
10515                         *MESH_FACENORMAL        8       0.000000        0.411187        0.911551\r
10516                         *MESH_FACENORMAL        9       -0.146515       -0.023157       0.988937\r
10517                         *MESH_FACENORMAL        10      -0.268721       -0.023058       0.962942\r
10518                         *MESH_FACENORMAL        11      -0.141490       0.260617        0.955018\r
10519                         *MESH_VERTEXNORMAL      0       0.343724        0.000000        0.939071\r
10520                         *MESH_VERTEXNORMAL      1       0.408248        0.408248        0.816497\r
10521                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
10522                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
10523                         *MESH_VERTEXNORMAL      4       0.408248        -0.408248       0.816497\r
10524                         *MESH_VERTEXNORMAL      5       0.000000        0.343724        0.939071\r
10525                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
10526                         *MESH_VERTEXNORMAL      7       0.000000        -0.343724       0.939071\r
10527                         *MESH_VERTEXNORMAL      8       -0.343724       0.000000        0.939071\r
10528                         *MESH_VERTEXNORMAL      9       -0.408248       -0.408248       0.816497\r
10529                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
10530                         *MESH_VERTEXNORMAL      11      -0.408248       0.408248        0.816497\r
10531                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
10532                 }\r
10533                 *MESH_FACE_LIST {\r
10534                         *MESH_FACE      0       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10535                         *MESH_FACE      1       A:      0       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10536                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10537                         *MESH_FACE      3       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10538                         *MESH_FACE      4       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10539                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10540                         *MESH_FACE      6       A:      5       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10541                         *MESH_FACE      7       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10542                         *MESH_FACE      8       A:      5       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10543                         *MESH_FACE      9       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10544                         *MESH_FACE      10      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10545                         *MESH_FACE      11      A:      8       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10546                 }\r
10547                 *MESH_NUMTVERTEX        13\r
10548                 *MESH_TVERTLIST {\r
10549                         *MESH_TVERT     0       0.066291        0.046875        1.000000\r
10550                         *MESH_TVERT     1       0.132583        0.046875        1.000000\r
10551                         *MESH_TVERT     2       0.132583        0.000000        1.000000\r
10552                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
10553                         *MESH_TVERT     4       0.000000        0.046875        1.000000\r
10554                         *MESH_TVERT     5       0.132583        0.093750        1.000000\r
10555                         *MESH_TVERT     6       0.066291        0.093750        1.000000\r
10556                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
10557                         *MESH_TVERT     8       0.066291        0.140625        1.000000\r
10558                         *MESH_TVERT     9       0.000000        0.140625        1.000000\r
10559                         *MESH_TVERT     10      0.000000        0.187500        1.000000\r
10560                         *MESH_TVERT     11      0.132583        0.140625        1.000000\r
10561                         *MESH_TVERT     12      0.132583        0.187500        1.000000\r
10562                 }\r
10563                 *MESH_NUMTVFACES        12\r
10564                 *MESH_TFACELIST {\r
10565                         *MESH_TFACE     0       0       1       5\r
10566                         *MESH_TFACE     1       0       7       4\r
10567                         *MESH_TFACE     2       0       2       1\r
10568                         *MESH_TFACE     3       0       4       3\r
10569                         *MESH_TFACE     4       0       5       6\r
10570                         *MESH_TFACE     5       0       6       7\r
10571                         *MESH_TFACE     6       5       8       6\r
10572                         *MESH_TFACE     7       6       8       7\r
10573                         *MESH_TFACE     8       5       11      8\r
10574                         *MESH_TFACE     9       7       8       9\r
10575                         *MESH_TFACE     10      8       10      9\r
10576                         *MESH_TFACE     11      8       11      12\r
10577                 }\r
10578         }\r
10579         *PROP_MOTIONBLUR        0\r
10580         *PROP_CASTSHADOW        1\r
10581         *PROP_RECVSHADOW        1\r
10582         *MATERIAL_REF   24\r
10583 }\r
10584 *GEOMOBJECT     {\r
10585         *NODE_NAME      "mat24model0surf164"\r
10586         *NODE_TM        {\r
10587                 *NODE_NAME      "mat24model0surf164"\r
10588                 *INHERIT_POS    0       0       0\r
10589                 *INHERIT_ROT    0       0       0\r
10590                 *INHERIT_SCL    0       0       0\r
10591                 *TM_ROW0        1.0     0       0\r
10592                 *TM_ROW1        0       1.0     0\r
10593                 *TM_ROW2        0       0       1.0\r
10594                 *TM_ROW3        0       0       0\r
10595                 *TM_POS 0.000000        0.000000        0.000000\r
10596         }\r
10597         *MESH   {\r
10598                 *TIMEVALUE      0\r
10599                 *MESH_NUMVERTEX 12\r
10600                 *MESH_NUMFACES  8\r
10601                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10602                 *MESH_VERTEX_LIST       {\r
10603                         *MESH_VERTEX    0       6.000000        -72.000000      150.000000\r
10604                         *MESH_VERTEX    1       4.125000        -67.875000      145.000000\r
10605                         *MESH_VERTEX    2       5.500000        -72.000000      145.000000\r
10606                         *MESH_VERTEX    3       4.500000        -67.500000      150.000000\r
10607                         *MESH_VERTEX    4       4.125000        -76.125000      145.000000\r
10608                         *MESH_VERTEX    5       6.000000        -72.000000      150.000000\r
10609                         *MESH_VERTEX    6       5.500000        -72.000000      145.000000\r
10610                         *MESH_VERTEX    7       4.500000        -76.500000      150.000000\r
10611                         *MESH_VERTEX    8       4.000000        -72.000000      140.000000\r
10612                         *MESH_VERTEX    9       4.000000        -72.000000      140.000000\r
10613                         *MESH_VERTEX    10      3.000000        -69.000000      140.000000\r
10614                         *MESH_VERTEX    11      3.000000        -75.000000      140.000000\r
10615                 }\r
10616                 *MESH_NORMALS   {\r
10617                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
10618                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
10619                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
10620                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
10621                         *MESH_FACENORMAL        4       0.256151        0.124515        0.958584\r
10622                         *MESH_FACENORMAL        5       -0.023058       -0.268721       0.962942\r
10623                         *MESH_FACENORMAL        6       0.138001        0.130535        0.981792\r
10624                         *MESH_FACENORMAL        7       -0.180782       0.000000        0.983523\r
10625                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
10626                         *MESH_VERTEXNORMAL      1       0.682256        0.682256        -0.262781\r
10627                         *MESH_VERTEXNORMAL      2       0.981956        0.000000        -0.189108\r
10628                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
10629                         *MESH_VERTEXNORMAL      4       0.682256        -0.682256       -0.262781\r
10630                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
10631                         *MESH_VERTEXNORMAL      6       0.981956        0.000000        -0.189108\r
10632                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
10633                         *MESH_VERTEXNORMAL      8       0.928477        0.000000        -0.371391\r
10634                         *MESH_VERTEXNORMAL      9       0.928477        0.000000        -0.371391\r
10635                         *MESH_VERTEXNORMAL      10      0.615457        0.615457        -0.492366\r
10636                         *MESH_VERTEXNORMAL      11      0.615457        -0.615457       -0.492366\r
10637                 }\r
10638                 *MESH_FACE_LIST {\r
10639                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10640                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10641                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10642                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10643                         *MESH_FACE      4       A:      1       B:      2       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10644                         *MESH_FACE      5       A:      4       B:      9       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10645                         *MESH_FACE      6       A:      1       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10646                         *MESH_FACE      7       A:      4       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10647                 }\r
10648                 *MESH_NUMTVERTEX        12\r
10649                 *MESH_TVERTLIST {\r
10650                         *MESH_TVERT     0       0.000000        0.081134        1.000000\r
10651                         *MESH_TVERT     1       0.046875        0.041319        1.000000\r
10652                         *MESH_TVERT     2       0.000000        0.041319        1.000000\r
10653                         *MESH_TVERT     3       0.046875        0.081134        1.000000\r
10654                         *MESH_TVERT     4       0.328125        0.041319        1.000000\r
10655                         *MESH_TVERT     5       0.375000        0.081134        1.000000\r
10656                         *MESH_TVERT     6       0.375000        0.041319        1.000000\r
10657                         *MESH_TVERT     7       0.328125        0.081134        1.000000\r
10658                         *MESH_TVERT     8       0.000000        0.000000        1.000000\r
10659                         *MESH_TVERT     9       0.375000        0.000000        1.000000\r
10660                         *MESH_TVERT     10      0.046875        0.000000        1.000000\r
10661                         *MESH_TVERT     11      0.328125        0.000000        1.000000\r
10662                 }\r
10663                 *MESH_NUMTVFACES        8\r
10664                 *MESH_TFACELIST {\r
10665                         *MESH_TFACE     0       0       2       1\r
10666                         *MESH_TFACE     1       0       1       3\r
10667                         *MESH_TFACE     2       4       6       5\r
10668                         *MESH_TFACE     3       4       5       7\r
10669                         *MESH_TFACE     4       1       2       8\r
10670                         *MESH_TFACE     5       4       9       6\r
10671                         *MESH_TFACE     6       1       8       10\r
10672                         *MESH_TFACE     7       4       11      9\r
10673                 }\r
10674         }\r
10675         *PROP_MOTIONBLUR        0\r
10676         *PROP_CASTSHADOW        1\r
10677         *PROP_RECVSHADOW        1\r
10678         *MATERIAL_REF   24\r
10679 }\r
10680 *GEOMOBJECT     {\r
10681         *NODE_NAME      "mat24model0surf165"\r
10682         *NODE_TM        {\r
10683                 *NODE_NAME      "mat24model0surf165"\r
10684                 *INHERIT_POS    0       0       0\r
10685                 *INHERIT_ROT    0       0       0\r
10686                 *INHERIT_SCL    0       0       0\r
10687                 *TM_ROW0        1.0     0       0\r
10688                 *TM_ROW1        0       1.0     0\r
10689                 *TM_ROW2        0       0       1.0\r
10690                 *TM_ROW3        0       0       0\r
10691                 *TM_POS 0.000000        0.000000        0.000000\r
10692         }\r
10693         *MESH   {\r
10694                 *TIMEVALUE      0\r
10695                 *MESH_NUMVERTEX 9\r
10696                 *MESH_NUMFACES  8\r
10697                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10698                 *MESH_VERTEX_LIST       {\r
10699                         *MESH_VERTEX    0       4.125000        -67.875000      145.000000\r
10700                         *MESH_VERTEX    1       0.000000        -66.000000      150.000000\r
10701                         *MESH_VERTEX    2       0.000000        -66.500000      145.000000\r
10702                         *MESH_VERTEX    3       4.500000        -67.500000      150.000000\r
10703                         *MESH_VERTEX    4       0.000000        -68.000000      140.000000\r
10704                         *MESH_VERTEX    5       3.000000        -69.000000      140.000000\r
10705                         *MESH_VERTEX    6       -4.125000       -67.875000      145.000000\r
10706                         *MESH_VERTEX    7       -3.000000       -69.000000      140.000000\r
10707                         *MESH_VERTEX    8       -4.500000       -67.500000      150.000000\r
10708                 }\r
10709                 *MESH_NORMALS   {\r
10710                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
10711                         *MESH_FACENORMAL        1       0.116158        0.000000        0.993231\r
10712                         *MESH_FACENORMAL        2       0.399893        -0.146371       0.904799\r
10713                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
10714                         *MESH_FACENORMAL        4       0.256151        -0.124515       0.958584\r
10715                         *MESH_FACENORMAL        5       0.117758        -0.117758       0.986036\r
10716                         *MESH_FACENORMAL        6       0.117758        -0.117758       0.986036\r
10717                         *MESH_FACENORMAL        7       0.263825        0.000000        0.964570\r
10718                         *MESH_VERTEXNORMAL      0       0.682256        0.682256        -0.262781\r
10719                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
10720                         *MESH_VERTEXNORMAL      2       0.000000        0.981956        -0.189108\r
10721                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
10722                         *MESH_VERTEXNORMAL      4       0.000000        0.928477        -0.371391\r
10723                         *MESH_VERTEXNORMAL      5       0.615457        0.615457        -0.492366\r
10724                         *MESH_VERTEXNORMAL      6       -0.682256       0.682256        -0.262781\r
10725                         *MESH_VERTEXNORMAL      7       -0.615457       0.615457        -0.492366\r
10726                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
10727                 }\r
10728                 *MESH_FACE_LIST {\r
10729                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10730                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10731                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10732                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10733                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10734                         *MESH_FACE      5       A:      2       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10735                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10736                         *MESH_FACE      7       A:      1       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10737                 }\r
10738                 *MESH_NUMTVERTEX        9\r
10739                 *MESH_TVERTLIST {\r
10740                         *MESH_TVERT     0       0.046875        0.041319        1.000000\r
10741                         *MESH_TVERT     1       0.093750        0.081134        1.000000\r
10742                         *MESH_TVERT     2       0.093750        0.041319        1.000000\r
10743                         *MESH_TVERT     3       0.046875        0.081134        1.000000\r
10744                         *MESH_TVERT     4       0.093750        0.000000        1.000000\r
10745                         *MESH_TVERT     5       0.046875        0.000000        1.000000\r
10746                         *MESH_TVERT     6       0.140625        0.041319        1.000000\r
10747                         *MESH_TVERT     7       0.140625        0.000000        1.000000\r
10748                         *MESH_TVERT     8       0.140625        0.081134        1.000000\r
10749                 }\r
10750                 *MESH_NUMTVFACES        8\r
10751                 *MESH_TFACELIST {\r
10752                         *MESH_TFACE     0       0       2       1\r
10753                         *MESH_TFACE     1       0       4       2\r
10754                         *MESH_TFACE     2       0       1       3\r
10755                         *MESH_TFACE     3       0       5       4\r
10756                         *MESH_TFACE     4       1       2       6\r
10757                         *MESH_TFACE     5       2       4       6\r
10758                         *MESH_TFACE     6       4       7       6\r
10759                         *MESH_TFACE     7       1       6       8\r
10760                 }\r
10761         }\r
10762         *PROP_MOTIONBLUR        0\r
10763         *PROP_CASTSHADOW        1\r
10764         *PROP_RECVSHADOW        1\r
10765         *MATERIAL_REF   24\r
10766 }\r
10767 *GEOMOBJECT     {\r
10768         *NODE_NAME      "mat24model0surf166"\r
10769         *NODE_TM        {\r
10770                 *NODE_NAME      "mat24model0surf166"\r
10771                 *INHERIT_POS    0       0       0\r
10772                 *INHERIT_ROT    0       0       0\r
10773                 *INHERIT_SCL    0       0       0\r
10774                 *TM_ROW0        1.0     0       0\r
10775                 *TM_ROW1        0       1.0     0\r
10776                 *TM_ROW2        0       0       1.0\r
10777                 *TM_ROW3        0       0       0\r
10778                 *TM_POS 0.000000        0.000000        0.000000\r
10779         }\r
10780         *MESH   {\r
10781                 *TIMEVALUE      0\r
10782                 *MESH_NUMVERTEX 9\r
10783                 *MESH_NUMFACES  8\r
10784                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10785                 *MESH_VERTEX_LIST       {\r
10786                         *MESH_VERTEX    0       0.000000        -76.000000      140.000000\r
10787                         *MESH_VERTEX    1       4.125000        -76.125000      145.000000\r
10788                         *MESH_VERTEX    2       3.000000        -75.000000      140.000000\r
10789                         *MESH_VERTEX    3       0.000000        -77.500000      145.000000\r
10790                         *MESH_VERTEX    4       0.000000        -78.000000      150.000000\r
10791                         *MESH_VERTEX    5       4.500000        -76.500000      150.000000\r
10792                         *MESH_VERTEX    6       -4.125000       -76.125000      145.000000\r
10793                         *MESH_VERTEX    7       -4.500000       -76.500000      150.000000\r
10794                         *MESH_VERTEX    8       -3.000000       -75.000000      140.000000\r
10795                 }\r
10796                 *MESH_NORMALS   {\r
10797                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
10798                         *MESH_FACENORMAL        1       0.504623        -0.141193       0.851716\r
10799                         *MESH_FACENORMAL        2       0.252725        0.000000        0.967538\r
10800                         *MESH_FACENORMAL        3       0.141490        -0.260617       0.955018\r
10801                         *MESH_FACENORMAL        4       0.504623        0.141193        0.851716\r
10802                         *MESH_FACENORMAL        5       0.259579        -0.259579       0.930182\r
10803                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
10804                         *MESH_FACENORMAL        7       0.117758        -0.117758       0.986036\r
10805                         *MESH_VERTEXNORMAL      0       0.000000        -0.928477       -0.371391\r
10806                         *MESH_VERTEXNORMAL      1       0.682256        -0.682256       -0.262781\r
10807                         *MESH_VERTEXNORMAL      2       0.615457        -0.615457       -0.492366\r
10808                         *MESH_VERTEXNORMAL      3       0.000000        -0.981956       -0.189108\r
10809                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
10810                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
10811                         *MESH_VERTEXNORMAL      6       -0.682256       -0.682256       -0.262781\r
10812                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
10813                         *MESH_VERTEXNORMAL      8       -0.615457       -0.615457       -0.492366\r
10814                 }\r
10815                 *MESH_FACE_LIST {\r
10816                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10817                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10818                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10819                         *MESH_FACE      3       A:      0       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10820                         *MESH_FACE      4       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10821                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10822                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10823                         *MESH_FACE      7       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10824                 }\r
10825                 *MESH_NUMTVERTEX        9\r
10826                 *MESH_TVERTLIST {\r
10827                         *MESH_TVERT     0       0.281250        0.000000        1.000000\r
10828                         *MESH_TVERT     1       0.328125        0.041319        1.000000\r
10829                         *MESH_TVERT     2       0.328125        0.000000        1.000000\r
10830                         *MESH_TVERT     3       0.281250        0.041319        1.000000\r
10831                         *MESH_TVERT     4       0.281250        0.081134        1.000000\r
10832                         *MESH_TVERT     5       0.328125        0.081134        1.000000\r
10833                         *MESH_TVERT     6       0.234375        0.041319        1.000000\r
10834                         *MESH_TVERT     7       0.234375        0.081134        1.000000\r
10835                         *MESH_TVERT     8       0.234375        0.000000        1.000000\r
10836                 }\r
10837                 *MESH_NUMTVFACES        8\r
10838                 *MESH_TFACELIST {\r
10839                         *MESH_TFACE     0       0       1       3\r
10840                         *MESH_TFACE     1       1       4       3\r
10841                         *MESH_TFACE     2       0       2       1\r
10842                         *MESH_TFACE     3       0       3       6\r
10843                         *MESH_TFACE     4       1       5       4\r
10844                         *MESH_TFACE     5       3       4       6\r
10845                         *MESH_TFACE     6       0       6       8\r
10846                         *MESH_TFACE     7       4       7       6\r
10847                 }\r
10848         }\r
10849         *PROP_MOTIONBLUR        0\r
10850         *PROP_CASTSHADOW        1\r
10851         *PROP_RECVSHADOW        1\r
10852         *MATERIAL_REF   24\r
10853 }\r
10854 *GEOMOBJECT     {\r
10855         *NODE_NAME      "mat24model0surf167"\r
10856         *NODE_TM        {\r
10857                 *NODE_NAME      "mat24model0surf167"\r
10858                 *INHERIT_POS    0       0       0\r
10859                 *INHERIT_ROT    0       0       0\r
10860                 *INHERIT_SCL    0       0       0\r
10861                 *TM_ROW0        1.0     0       0\r
10862                 *TM_ROW1        0       1.0     0\r
10863                 *TM_ROW2        0       0       1.0\r
10864                 *TM_ROW3        0       0       0\r
10865                 *TM_POS 0.000000        0.000000        0.000000\r
10866         }\r
10867         *MESH   {\r
10868                 *TIMEVALUE      0\r
10869                 *MESH_NUMVERTEX 9\r
10870                 *MESH_NUMFACES  8\r
10871                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10872                 *MESH_VERTEX_LIST       {\r
10873                         *MESH_VERTEX    0       -4.125000       -67.875000      145.000000\r
10874                         *MESH_VERTEX    1       -4.000000       -72.000000      140.000000\r
10875                         *MESH_VERTEX    2       -3.000000       -69.000000      140.000000\r
10876                         *MESH_VERTEX    3       -5.500000       -72.000000      145.000000\r
10877                         *MESH_VERTEX    4       -4.125000       -76.125000      145.000000\r
10878                         *MESH_VERTEX    5       -6.000000       -72.000000      150.000000\r
10879                         *MESH_VERTEX    6       -4.500000       -76.500000      150.000000\r
10880                         *MESH_VERTEX    7       -3.000000       -75.000000      140.000000\r
10881                         *MESH_VERTEX    8       -4.500000       -67.500000      150.000000\r
10882                 }\r
10883                 *MESH_NORMALS   {\r
10884                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
10885                         *MESH_FACENORMAL        1       0.296188        0.000000        0.955130\r
10886                         *MESH_FACENORMAL        2       0.504623        -0.141193       0.851716\r
10887                         *MESH_FACENORMAL        3       0.411187        0.000000        0.911551\r
10888                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
10889                         *MESH_FACENORMAL        5       0.141490        0.260617        0.955018\r
10890                         *MESH_FACENORMAL        6       0.369076        0.000000        0.929399\r
10891                         *MESH_FACENORMAL        7       0.268721        0.023058        0.962942\r
10892                         *MESH_VERTEXNORMAL      0       -0.682256       0.682256        -0.262781\r
10893                         *MESH_VERTEXNORMAL      1       -0.928477       0.000000        -0.371391\r
10894                         *MESH_VERTEXNORMAL      2       -0.615457       0.615457        -0.492366\r
10895                         *MESH_VERTEXNORMAL      3       -0.981956       0.000000        -0.189108\r
10896                         *MESH_VERTEXNORMAL      4       -0.682256       -0.682256       -0.262781\r
10897                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
10898                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
10899                         *MESH_VERTEXNORMAL      7       -0.615457       -0.615457       -0.492366\r
10900                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
10901                 }\r
10902                 *MESH_FACE_LIST {\r
10903                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10904                         *MESH_FACE      1       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10905                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10906                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10907                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10908                         *MESH_FACE      5       A:      0       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10909                         *MESH_FACE      6       A:      1       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10910                         *MESH_FACE      7       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10911                 }\r
10912                 *MESH_NUMTVERTEX        9\r
10913                 *MESH_TVERTLIST {\r
10914                         *MESH_TVERT     0       0.140625        0.041319        1.000000\r
10915                         *MESH_TVERT     1       0.187500        0.000000        1.000000\r
10916                         *MESH_TVERT     2       0.140625        0.000000        1.000000\r
10917                         *MESH_TVERT     3       0.187500        0.041319        1.000000\r
10918                         *MESH_TVERT     4       0.234375        0.041319        1.000000\r
10919                         *MESH_TVERT     5       0.187500        0.081134        1.000000\r
10920                         *MESH_TVERT     6       0.234375        0.081134        1.000000\r
10921                         *MESH_TVERT     7       0.234375        0.000000        1.000000\r
10922                         *MESH_TVERT     8       0.140625        0.081134        1.000000\r
10923                 }\r
10924                 *MESH_NUMTVFACES        8\r
10925                 *MESH_TFACELIST {\r
10926                         *MESH_TFACE     0       0       1       3\r
10927                         *MESH_TFACE     1       0       3       5\r
10928                         *MESH_TFACE     2       1       4       3\r
10929                         *MESH_TFACE     3       3       4       5\r
10930                         *MESH_TFACE     4       0       2       1\r
10931                         *MESH_TFACE     5       0       5       8\r
10932                         *MESH_TFACE     6       1       7       4\r
10933                         *MESH_TFACE     7       4       6       5\r
10934                 }\r
10935         }\r
10936         *PROP_MOTIONBLUR        0\r
10937         *PROP_CASTSHADOW        1\r
10938         *PROP_RECVSHADOW        1\r
10939         *MATERIAL_REF   24\r
10940 }\r
10941 *GEOMOBJECT     {\r
10942         *NODE_NAME      "mat14model0surf168"\r
10943         *NODE_TM        {\r
10944                 *NODE_NAME      "mat14model0surf168"\r
10945                 *INHERIT_POS    0       0       0\r
10946                 *INHERIT_ROT    0       0       0\r
10947                 *INHERIT_SCL    0       0       0\r
10948                 *TM_ROW0        1.0     0       0\r
10949                 *TM_ROW1        0       1.0     0\r
10950                 *TM_ROW2        0       0       1.0\r
10951                 *TM_ROW3        0       0       0\r
10952                 *TM_POS 0.000000        0.000000        0.000000\r
10953         }\r
10954         *MESH   {\r
10955                 *TIMEVALUE      0\r
10956                 *MESH_NUMVERTEX 8\r
10957                 *MESH_NUMFACES  6\r
10958                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10959                 *MESH_VERTEX_LIST       {\r
10960                         *MESH_VERTEX    0       40.000000       28.000000       72.000000\r
10961                         *MESH_VERTEX    1       38.000000       28.000000       66.000000\r
10962                         *MESH_VERTEX    2       38.000000       28.000000       78.000000\r
10963                         *MESH_VERTEX    3       32.000000       28.000000       80.000000\r
10964                         *MESH_VERTEX    4       32.000000       28.000000       64.000000\r
10965                         *MESH_VERTEX    5       26.000000       28.000000       66.000000\r
10966                         *MESH_VERTEX    6       24.000000       28.000000       72.000000\r
10967                         *MESH_VERTEX    7       26.000000       28.000000       78.000000\r
10968                 }\r
10969                 *MESH_NORMALS   {\r
10970                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
10971                         *MESH_FACENORMAL        1       0.504623        -0.141193       0.851716\r
10972                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
10973                         *MESH_FACENORMAL        3       0.296188        0.000000        0.955130\r
10974                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
10975                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
10976                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
10977                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
10978                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
10979                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
10980                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
10981                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
10982                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
10983                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
10984                 }\r
10985                 *MESH_FACE_LIST {\r
10986                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10987                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10988                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10989                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10990                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10991                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10992                 }\r
10993                 *MESH_NUMTVERTEX        8\r
10994                 *MESH_TVERTLIST {\r
10995                         *MESH_TVERT     0       0.000000        0.250000        1.000000\r
10996                         *MESH_TVERT     1       0.125000        0.187500        1.000000\r
10997                         *MESH_TVERT     2       0.000000        0.187500        1.000000\r
10998                         *MESH_TVERT     3       0.000000        0.125000        1.000000\r
10999                         *MESH_TVERT     4       0.125000        0.125000        1.000000\r
11000                         *MESH_TVERT     5       0.125000        0.062500        1.000000\r
11001                         *MESH_TVERT     6       0.000000        0.000000        1.000000\r
11002                         *MESH_TVERT     7       0.000000        0.062500        1.000000\r
11003                 }\r
11004                 *MESH_NUMTVFACES        6\r
11005                 *MESH_TFACELIST {\r
11006                         *MESH_TFACE     0       1       2       3\r
11007                         *MESH_TFACE     1       1       3       4\r
11008                         *MESH_TFACE     2       3       5       4\r
11009                         *MESH_TFACE     3       3       7       5\r
11010                         *MESH_TFACE     4       0       2       1\r
11011                         *MESH_TFACE     5       5       7       6\r
11012                 }\r
11013         }\r
11014         *PROP_MOTIONBLUR        0\r
11015         *PROP_CASTSHADOW        1\r
11016         *PROP_RECVSHADOW        1\r
11017         *MATERIAL_REF   14\r
11018 }\r
11019 *GEOMOBJECT     {\r
11020         *NODE_NAME      "mat14model0surf169"\r
11021         *NODE_TM        {\r
11022                 *NODE_NAME      "mat14model0surf169"\r
11023                 *INHERIT_POS    0       0       0\r
11024                 *INHERIT_ROT    0       0       0\r
11025                 *INHERIT_SCL    0       0       0\r
11026                 *TM_ROW0        1.0     0       0\r
11027                 *TM_ROW1        0       1.0     0\r
11028                 *TM_ROW2        0       0       1.0\r
11029                 *TM_ROW3        0       0       0\r
11030                 *TM_POS 0.000000        0.000000        0.000000\r
11031         }\r
11032         *MESH   {\r
11033                 *TIMEVALUE      0\r
11034                 *MESH_NUMVERTEX 8\r
11035                 *MESH_NUMFACES  6\r
11036                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11037                 *MESH_VERTEX_LIST       {\r
11038                         *MESH_VERTEX    0       40.000000       -96.000000      30.000000\r
11039                         *MESH_VERTEX    1       38.000000       -102.000000     30.000000\r
11040                         *MESH_VERTEX    2       38.000000       -90.000000      30.000000\r
11041                         *MESH_VERTEX    3       32.000000       -88.000000      30.000000\r
11042                         *MESH_VERTEX    4       32.000000       -104.000000     30.000000\r
11043                         *MESH_VERTEX    5       26.000000       -102.000000     30.000000\r
11044                         *MESH_VERTEX    6       24.000000       -96.000000      30.000000\r
11045                         *MESH_VERTEX    7       26.000000       -90.000000      30.000000\r
11046                 }\r
11047                 *MESH_NORMALS   {\r
11048                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
11049                         *MESH_FACENORMAL        1       0.504623        -0.141193       0.851716\r
11050                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
11051                         *MESH_FACENORMAL        3       0.296188        0.000000        0.955130\r
11052                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
11053                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
11054                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
11055                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
11056                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
11057                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
11058                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
11059                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
11060                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
11061                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
11062                 }\r
11063                 *MESH_FACE_LIST {\r
11064                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11065                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11066                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11067                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11068                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11069                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11070                 }\r
11071                 *MESH_NUMTVERTEX        8\r
11072                 *MESH_TVERTLIST {\r
11073                         *MESH_TVERT     0       0.000000        0.250000        1.000000\r
11074                         *MESH_TVERT     1       0.125000        0.187500        1.000000\r
11075                         *MESH_TVERT     2       0.000000        0.187500        1.000000\r
11076                         *MESH_TVERT     3       0.000000        0.125000        1.000000\r
11077                         *MESH_TVERT     4       0.125000        0.125000        1.000000\r
11078                         *MESH_TVERT     5       0.125000        0.062500        1.000000\r
11079                         *MESH_TVERT     6       0.000000        0.000000        1.000000\r
11080                         *MESH_TVERT     7       0.000000        0.062500        1.000000\r
11081                 }\r
11082                 *MESH_NUMTVFACES        6\r
11083                 *MESH_TFACELIST {\r
11084                         *MESH_TFACE     0       1       2       3\r
11085                         *MESH_TFACE     1       1       3       4\r
11086                         *MESH_TFACE     2       3       5       4\r
11087                         *MESH_TFACE     3       3       7       5\r
11088                         *MESH_TFACE     4       0       2       1\r
11089                         *MESH_TFACE     5       5       7       6\r
11090                 }\r
11091         }\r
11092         *PROP_MOTIONBLUR        0\r
11093         *PROP_CASTSHADOW        1\r
11094         *PROP_RECVSHADOW        1\r
11095         *MATERIAL_REF   14\r
11096 }\r
11097 *GEOMOBJECT     {\r
11098         *NODE_NAME      "mat14model0surf170"\r
11099         *NODE_TM        {\r
11100                 *NODE_NAME      "mat14model0surf170"\r
11101                 *INHERIT_POS    0       0       0\r
11102                 *INHERIT_ROT    0       0       0\r
11103                 *INHERIT_SCL    0       0       0\r
11104                 *TM_ROW0        1.0     0       0\r
11105                 *TM_ROW1        0       1.0     0\r
11106                 *TM_ROW2        0       0       1.0\r
11107                 *TM_ROW3        0       0       0\r
11108                 *TM_POS 0.000000        0.000000        0.000000\r
11109         }\r
11110         *MESH   {\r
11111                 *TIMEVALUE      0\r
11112                 *MESH_NUMVERTEX 7\r
11113                 *MESH_NUMFACES  5\r
11114                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11115                 *MESH_VERTEX_LIST       {\r
11116                         *MESH_VERTEX    0       20.000000       32.000000       16.000000\r
11117                         *MESH_VERTEX    1       20.000000       48.000000       32.000000\r
11118                         *MESH_VERTEX    2       20.000000       48.000000       16.000000\r
11119                         *MESH_VERTEX    3       20.000000       48.000000       48.000000\r
11120                         *MESH_VERTEX    4       20.000000       16.000000       16.000000\r
11121                         *MESH_VERTEX    5       20.000000       32.000000       48.000000\r
11122                         *MESH_VERTEX    6       20.000000       16.000000       32.000000\r
11123                 }\r
11124                 *MESH_NORMALS   {\r
11125                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
11126                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
11127                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
11128                         *MESH_FACENORMAL        3       0.411187        0.000000        0.911551\r
11129                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
11130                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
11131                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
11132                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
11133                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
11134                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
11135                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
11136                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
11137                 }\r
11138                 *MESH_FACE_LIST {\r
11139                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11140                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11141                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11142                         *MESH_FACE      3       A:      4       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11143                         *MESH_FACE      4       A:      6       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11144                 }\r
11145                 *MESH_NUMTVERTEX        7\r
11146                 *MESH_TVERTLIST {\r
11147                         *MESH_TVERT     0       0.875000        0.250000        1.000000\r
11148                         *MESH_TVERT     1       1.000000        0.375000        1.000000\r
11149                         *MESH_TVERT     2       1.000000        0.250000        1.000000\r
11150                         *MESH_TVERT     3       1.000000        0.500000        1.000000\r
11151                         *MESH_TVERT     4       0.750000        0.250000        1.000000\r
11152                         *MESH_TVERT     5       0.875000        0.500000        1.000000\r
11153                         *MESH_TVERT     6       0.750000        0.375000        1.000000\r
11154                 }\r
11155                 *MESH_NUMTVFACES        5\r
11156                 *MESH_TFACELIST {\r
11157                         *MESH_TFACE     0       0       2       1\r
11158                         *MESH_TFACE     1       0       1       3\r
11159                         *MESH_TFACE     2       4       0       3\r
11160                         *MESH_TFACE     3       4       3       5\r
11161                         *MESH_TFACE     4       6       4       5\r
11162                 }\r
11163         }\r
11164         *PROP_MOTIONBLUR        0\r
11165         *PROP_CASTSHADOW        1\r
11166         *PROP_RECVSHADOW        1\r
11167         *MATERIAL_REF   14\r
11168 }\r
11169 *GEOMOBJECT     {\r
11170         *NODE_NAME      "mat14model0surf171"\r
11171         *NODE_TM        {\r
11172                 *NODE_NAME      "mat14model0surf171"\r
11173                 *INHERIT_POS    0       0       0\r
11174                 *INHERIT_ROT    0       0       0\r
11175                 *INHERIT_SCL    0       0       0\r
11176                 *TM_ROW0        1.0     0       0\r
11177                 *TM_ROW1        0       1.0     0\r
11178                 *TM_ROW2        0       0       1.0\r
11179                 *TM_ROW3        0       0       0\r
11180                 *TM_POS 0.000000        0.000000        0.000000\r
11181         }\r
11182         *MESH   {\r
11183                 *TIMEVALUE      0\r
11184                 *MESH_NUMVERTEX 7\r
11185                 *MESH_NUMFACES  5\r
11186                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11187                 *MESH_VERTEX_LIST       {\r
11188                         *MESH_VERTEX    0       20.000000       -16.000000      16.000000\r
11189                         *MESH_VERTEX    1       20.000000       -32.000000      48.000000\r
11190                         *MESH_VERTEX    2       20.000000       -16.000000      32.000000\r
11191                         *MESH_VERTEX    3       20.000000       -48.000000      48.000000\r
11192                         *MESH_VERTEX    4       20.000000       -32.000000      16.000000\r
11193                         *MESH_VERTEX    5       20.000000       -48.000000      32.000000\r
11194                         *MESH_VERTEX    6       20.000000       -48.000000      16.000000\r
11195                 }\r
11196                 *MESH_NORMALS   {\r
11197                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
11198                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
11199                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
11200                         *MESH_FACENORMAL        3       0.411187        0.000000        0.911551\r
11201                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
11202                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
11203                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
11204                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
11205                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
11206                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
11207                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
11208                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
11209                 }\r
11210                 *MESH_FACE_LIST {\r
11211                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11212                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11213                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11214                         *MESH_FACE      3       A:      4       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11215                         *MESH_FACE      4       A:      6       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11216                 }\r
11217                 *MESH_NUMTVERTEX        7\r
11218                 *MESH_TVERTLIST {\r
11219                         *MESH_TVERT     0       0.750000        0.250000        1.000000\r
11220                         *MESH_TVERT     1       0.875000        0.500000        1.000000\r
11221                         *MESH_TVERT     2       0.750000        0.375000        1.000000\r
11222                         *MESH_TVERT     3       1.000000        0.500000        1.000000\r
11223                         *MESH_TVERT     4       0.875000        0.250000        1.000000\r
11224                         *MESH_TVERT     5       1.000000        0.375000        1.000000\r
11225                         *MESH_TVERT     6       1.000000        0.250000        1.000000\r
11226                 }\r
11227                 *MESH_NUMTVFACES        5\r
11228                 *MESH_TFACELIST {\r
11229                         *MESH_TFACE     0       0       2       1\r
11230                         *MESH_TFACE     1       0       1       3\r
11231                         *MESH_TFACE     2       4       0       3\r
11232                         *MESH_TFACE     3       4       3       5\r
11233                         *MESH_TFACE     4       6       4       5\r
11234                 }\r
11235         }\r
11236         *PROP_MOTIONBLUR        0\r
11237         *PROP_CASTSHADOW        1\r
11238         *PROP_RECVSHADOW        1\r
11239         *MATERIAL_REF   14\r
11240 }\r
11241 *GEOMOBJECT     {\r
11242         *NODE_NAME      "mat14model0surf172"\r
11243         *NODE_TM        {\r
11244                 *NODE_NAME      "mat14model0surf172"\r
11245                 *INHERIT_POS    0       0       0\r
11246                 *INHERIT_ROT    0       0       0\r
11247                 *INHERIT_SCL    0       0       0\r
11248                 *TM_ROW0        1.0     0       0\r
11249                 *TM_ROW1        0       1.0     0\r
11250                 *TM_ROW2        0       0       1.0\r
11251                 *TM_ROW3        0       0       0\r
11252                 *TM_POS 0.000000        0.000000        0.000000\r
11253         }\r
11254         *MESH   {\r
11255                 *TIMEVALUE      0\r
11256                 *MESH_NUMVERTEX 8\r
11257                 *MESH_NUMFACES  6\r
11258                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11259                 *MESH_VERTEX_LIST       {\r
11260                         *MESH_VERTEX    0       8.000000        44.000000       88.000000\r
11261                         *MESH_VERTEX    1       6.000000        38.000000       88.000000\r
11262                         *MESH_VERTEX    2       6.000000        50.000000       88.000000\r
11263                         *MESH_VERTEX    3       0.000000        36.000000       88.000000\r
11264                         *MESH_VERTEX    4       0.000000        52.000000       88.000000\r
11265                         *MESH_VERTEX    5       -6.000000       50.000000       88.000000\r
11266                         *MESH_VERTEX    6       -6.000000       38.000000       88.000000\r
11267                         *MESH_VERTEX    7       -8.000000       44.000000       88.000000\r
11268                 }\r
11269                 *MESH_NORMALS   {\r
11270                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
11271                         *MESH_FACENORMAL        1       0.260617        -0.141490       0.955018\r
11272                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
11273                         *MESH_FACENORMAL        3       0.300144        -0.126353       0.945489\r
11274                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
11275                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
11276                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
11277                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
11278                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
11279                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
11280                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
11281                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
11282                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
11283                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
11284                 }\r
11285                 *MESH_FACE_LIST {\r
11286                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11287                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11288                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11289                         *MESH_FACE      3       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11290                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11291                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11292                 }\r
11293                 *MESH_NUMTVERTEX        8\r
11294                 *MESH_TVERTLIST {\r
11295                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
11296                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
11297                         *MESH_TVERT     2       0.125000        0.062500        1.000000\r
11298                         *MESH_TVERT     3       0.000000        0.125000        1.000000\r
11299                         *MESH_TVERT     4       0.125000        0.125000        1.000000\r
11300                         *MESH_TVERT     5       0.125000        0.187500        1.000000\r
11301                         *MESH_TVERT     6       0.000000        0.187500        1.000000\r
11302                         *MESH_TVERT     7       0.000000        0.250000        1.000000\r
11303                 }\r
11304                 *MESH_NUMTVFACES        6\r
11305                 *MESH_TFACELIST {\r
11306                         *MESH_TFACE     0       1       2       3\r
11307                         *MESH_TFACE     1       2       4       3\r
11308                         *MESH_TFACE     2       3       4       5\r
11309                         *MESH_TFACE     3       3       5       6\r
11310                         *MESH_TFACE     4       0       2       1\r
11311                         *MESH_TFACE     5       5       7       6\r
11312                 }\r
11313         }\r
11314         *PROP_MOTIONBLUR        0\r
11315         *PROP_CASTSHADOW        1\r
11316         *PROP_RECVSHADOW        1\r
11317         *MATERIAL_REF   14\r
11318 }\r
11319 *GEOMOBJECT     {\r
11320         *NODE_NAME      "mat14model0surf173"\r
11321         *NODE_TM        {\r
11322                 *NODE_NAME      "mat14model0surf173"\r
11323                 *INHERIT_POS    0       0       0\r
11324                 *INHERIT_ROT    0       0       0\r
11325                 *INHERIT_SCL    0       0       0\r
11326                 *TM_ROW0        1.0     0       0\r
11327                 *TM_ROW1        0       1.0     0\r
11328                 *TM_ROW2        0       0       1.0\r
11329                 *TM_ROW3        0       0       0\r
11330                 *TM_POS 0.000000        0.000000        0.000000\r
11331         }\r
11332         *MESH   {\r
11333                 *TIMEVALUE      0\r
11334                 *MESH_NUMVERTEX 8\r
11335                 *MESH_NUMFACES  6\r
11336                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11337                 *MESH_VERTEX_LIST       {\r
11338                         *MESH_VERTEX    0       8.000000        -96.000000      30.000000\r
11339                         *MESH_VERTEX    1       6.000000        -102.000000     30.000000\r
11340                         *MESH_VERTEX    2       6.000000        -90.000000      30.000000\r
11341                         *MESH_VERTEX    3       0.000000        -104.000000     30.000000\r
11342                         *MESH_VERTEX    4       0.000000        -88.000000      30.000000\r
11343                         *MESH_VERTEX    5       -6.000000       -90.000000      30.000000\r
11344                         *MESH_VERTEX    6       -8.000000       -96.000000      30.000000\r
11345                         *MESH_VERTEX    7       -6.000000       -102.000000     30.000000\r
11346                 }\r
11347                 *MESH_NORMALS   {\r
11348                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
11349                         *MESH_FACENORMAL        1       0.260617        -0.141490       0.955018\r
11350                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
11351                         *MESH_FACENORMAL        3       0.296188        0.000000        0.955130\r
11352                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
11353                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
11354                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
11355                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
11356                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
11357                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
11358                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
11359                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
11360                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
11361                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
11362                 }\r
11363                 *MESH_FACE_LIST {\r
11364                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11365                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11366                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11367                         *MESH_FACE      3       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11368                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11369                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11370                 }\r
11371                 *MESH_NUMTVERTEX        8\r
11372                 *MESH_TVERTLIST {\r
11373                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
11374                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
11375                         *MESH_TVERT     2       0.125000        0.062500        1.000000\r
11376                         *MESH_TVERT     3       0.000000        0.125000        1.000000\r
11377                         *MESH_TVERT     4       0.125000        0.125000        1.000000\r
11378                         *MESH_TVERT     5       0.125000        0.187500        1.000000\r
11379                         *MESH_TVERT     6       0.000000        0.250000        1.000000\r
11380                         *MESH_TVERT     7       0.000000        0.187500        1.000000\r
11381                 }\r
11382                 *MESH_NUMTVFACES        6\r
11383                 *MESH_TFACELIST {\r
11384                         *MESH_TFACE     0       1       2       3\r
11385                         *MESH_TFACE     1       2       4       3\r
11386                         *MESH_TFACE     2       3       4       5\r
11387                         *MESH_TFACE     3       3       5       7\r
11388                         *MESH_TFACE     4       0       2       1\r
11389                         *MESH_TFACE     5       5       6       7\r
11390                 }\r
11391         }\r
11392         *PROP_MOTIONBLUR        0\r
11393         *PROP_CASTSHADOW        1\r
11394         *PROP_RECVSHADOW        1\r
11395         *MATERIAL_REF   14\r
11396 }\r
11397 *GEOMOBJECT     {\r
11398         *NODE_NAME      "mat14model0surf174"\r
11399         *NODE_TM        {\r
11400                 *NODE_NAME      "mat14model0surf174"\r
11401                 *INHERIT_POS    0       0       0\r
11402                 *INHERIT_ROT    0       0       0\r
11403                 *INHERIT_SCL    0       0       0\r
11404                 *TM_ROW0        1.0     0       0\r
11405                 *TM_ROW1        0       1.0     0\r
11406                 *TM_ROW2        0       0       1.0\r
11407                 *TM_ROW3        0       0       0\r
11408                 *TM_POS 0.000000        0.000000        0.000000\r
11409         }\r
11410         *MESH   {\r
11411                 *TIMEVALUE      0\r
11412                 *MESH_NUMVERTEX 8\r
11413                 *MESH_NUMFACES  6\r
11414                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11415                 *MESH_VERTEX_LIST       {\r
11416                         *MESH_VERTEX    0       4.000000        -72.000000      140.000000\r
11417                         *MESH_VERTEX    1       3.000000        -69.000000      140.000000\r
11418                         *MESH_VERTEX    2       3.000000        -75.000000      140.000000\r
11419                         *MESH_VERTEX    3       0.000000        -68.000000      140.000000\r
11420                         *MESH_VERTEX    4       0.000000        -76.000000      140.000000\r
11421                         *MESH_VERTEX    5       -3.000000       -75.000000      140.000000\r
11422                         *MESH_VERTEX    6       -4.000000       -72.000000      140.000000\r
11423                         *MESH_VERTEX    7       -3.000000       -69.000000      140.000000\r
11424                 }\r
11425                 *MESH_NORMALS   {\r
11426                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
11427                         *MESH_FACENORMAL        1       0.260617        -0.141490       0.955018\r
11428                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
11429                         *MESH_FACENORMAL        3       0.296188        0.000000        0.955130\r
11430                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
11431                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
11432                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
11433                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
11434                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
11435                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
11436                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
11437                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
11438                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
11439                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
11440                 }\r
11441                 *MESH_FACE_LIST {\r
11442                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11443                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11444                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11445                         *MESH_FACE      3       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11446                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11447                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11448                 }\r
11449                 *MESH_NUMTVERTEX        8\r
11450                 *MESH_TVERTLIST {\r
11451                         *MESH_TVERT     0       0.500000        0.750000        1.000000\r
11452                         *MESH_TVERT     1       0.687500        0.750000        1.000000\r
11453                         *MESH_TVERT     2       0.312500        0.750000        1.000000\r
11454                         *MESH_TVERT     3       0.750000        0.750000        1.000000\r
11455                         *MESH_TVERT     4       0.250000        0.750000        1.000000\r
11456                         *MESH_TVERT     5       0.312500        0.750000        1.000000\r
11457                         *MESH_TVERT     6       0.500000        0.750000        1.000000\r
11458                         *MESH_TVERT     7       0.687500        0.750000        1.000000\r
11459                 }\r
11460                 *MESH_NUMTVFACES        6\r
11461                 *MESH_TFACELIST {\r
11462                         *MESH_TFACE     0       1       2       3\r
11463                         *MESH_TFACE     1       2       4       3\r
11464                         *MESH_TFACE     2       3       4       5\r
11465                         *MESH_TFACE     3       3       5       7\r
11466                         *MESH_TFACE     4       0       2       1\r
11467                         *MESH_TFACE     5       5       6       7\r
11468                 }\r
11469         }\r
11470         *PROP_MOTIONBLUR        0\r
11471         *PROP_CASTSHADOW        1\r
11472         *PROP_RECVSHADOW        1\r
11473         *MATERIAL_REF   14\r
11474 }\r
11475 *GEOMOBJECT     {\r
11476         *NODE_NAME      "mat25model0surf175"\r
11477         *NODE_TM        {\r
11478                 *NODE_NAME      "mat25model0surf175"\r
11479                 *INHERIT_POS    0       0       0\r
11480                 *INHERIT_ROT    0       0       0\r
11481                 *INHERIT_SCL    0       0       0\r
11482                 *TM_ROW0        1.0     0       0\r
11483                 *TM_ROW1        0       1.0     0\r
11484                 *TM_ROW2        0       0       1.0\r
11485                 *TM_ROW3        0       0       0\r
11486                 *TM_POS 0.000000        0.000000        0.000000\r
11487         }\r
11488         *MESH   {\r
11489                 *TIMEVALUE      0\r
11490                 *MESH_NUMVERTEX 8\r
11491                 *MESH_NUMFACES  4\r
11492                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11493                 *MESH_VERTEX_LIST       {\r
11494                         *MESH_VERTEX    0       38.000000       0.000000        62.000000\r
11495                         *MESH_VERTEX    1       38.000000       0.000000        74.000000\r
11496                         *MESH_VERTEX    2       36.500000       4.500000        74.000000\r
11497                         *MESH_VERTEX    3       36.500000       4.500000        62.000000\r
11498                         *MESH_VERTEX    4       36.500000       -4.500000       74.000000\r
11499                         *MESH_VERTEX    5       38.000000       0.000000        74.000000\r
11500                         *MESH_VERTEX    6       38.000000       0.000000        62.000000\r
11501                         *MESH_VERTEX    7       36.500000       -4.500000       62.000000\r
11502                 }\r
11503                 *MESH_NORMALS   {\r
11504                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
11505                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
11506                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
11507                         *MESH_FACENORMAL        3       0.117758        -0.117758       0.986036\r
11508                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
11509                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
11510                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
11511                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
11512                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
11513                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
11514                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
11515                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
11516                 }\r
11517                 *MESH_FACE_LIST {\r
11518                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11519                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11520                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11521                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11522                 }\r
11523                 *MESH_NUMTVERTEX        8\r
11524                 *MESH_TVERTLIST {\r
11525                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
11526                         *MESH_TVERT     1       0.000000        0.812500        1.000000\r
11527                         *MESH_TVERT     2       0.062500        0.812500        1.000000\r
11528                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
11529                         *MESH_TVERT     4       0.437500        0.812500        1.000000\r
11530                         *MESH_TVERT     5       0.500000        0.812500        1.000000\r
11531                         *MESH_TVERT     6       0.500000        0.000000        1.000000\r
11532                         *MESH_TVERT     7       0.437500        0.000000        1.000000\r
11533                 }\r
11534                 *MESH_NUMTVFACES        4\r
11535                 *MESH_TFACELIST {\r
11536                         *MESH_TFACE     0       0       2       1\r
11537                         *MESH_TFACE     1       0       3       2\r
11538                         *MESH_TFACE     2       4       6       5\r
11539                         *MESH_TFACE     3       4       7       6\r
11540                 }\r
11541         }\r
11542         *PROP_MOTIONBLUR        0\r
11543         *PROP_CASTSHADOW        1\r
11544         *PROP_RECVSHADOW        1\r
11545         *MATERIAL_REF   25\r
11546 }\r
11547 *GEOMOBJECT     {\r
11548         *NODE_NAME      "mat25model0surf176"\r
11549         *NODE_TM        {\r
11550                 *NODE_NAME      "mat25model0surf176"\r
11551                 *INHERIT_POS    0       0       0\r
11552                 *INHERIT_ROT    0       0       0\r
11553                 *INHERIT_SCL    0       0       0\r
11554                 *TM_ROW0        1.0     0       0\r
11555                 *TM_ROW1        0       1.0     0\r
11556                 *TM_ROW2        0       0       1.0\r
11557                 *TM_ROW3        0       0       0\r
11558                 *TM_POS 0.000000        0.000000        0.000000\r
11559         }\r
11560         *MESH   {\r
11561                 *TIMEVALUE      0\r
11562                 *MESH_NUMVERTEX 6\r
11563                 *MESH_NUMFACES  4\r
11564                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11565                 *MESH_VERTEX_LIST       {\r
11566                         *MESH_VERTEX    0       38.000000       28.000004       72.000000\r
11567                         *MESH_VERTEX    1       38.000000       -80.000000      72.000000\r
11568                         *MESH_VERTEX    2       36.500000       -80.000000      76.500000\r
11569                         *MESH_VERTEX    3       36.500000       28.000004       76.500000\r
11570                         *MESH_VERTEX    4       36.500000       -80.000000      67.500000\r
11571                         *MESH_VERTEX    5       36.500000       28.000004       67.500000\r
11572                 }\r
11573                 *MESH_NORMALS   {\r
11574                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
11575                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
11576                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
11577                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
11578                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
11579                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
11580                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
11581                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
11582                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
11583                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
11584                 }\r
11585                 *MESH_FACE_LIST {\r
11586                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11587                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11588                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11589                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11590                 }\r
11591                 *MESH_NUMTVERTEX        6\r
11592                 *MESH_TVERTLIST {\r
11593                         *MESH_TVERT     0       0.281250        0.000000        1.000000\r
11594                         *MESH_TVERT     1       0.281250        0.671875        1.000000\r
11595                         *MESH_TVERT     2       0.328125        0.671875        1.000000\r
11596                         *MESH_TVERT     3       0.328125        0.000000        1.000000\r
11597                         *MESH_TVERT     4       0.234375        0.671875        1.000000\r
11598                         *MESH_TVERT     5       0.234375        0.000000        1.000000\r
11599                 }\r
11600                 *MESH_NUMTVFACES        4\r
11601                 *MESH_TFACELIST {\r
11602                         *MESH_TFACE     0       0       2       1\r
11603                         *MESH_TFACE     1       0       3       2\r
11604                         *MESH_TFACE     2       4       0       1\r
11605                         *MESH_TFACE     3       4       5       0\r
11606                 }\r
11607         }\r
11608         *PROP_MOTIONBLUR        0\r
11609         *PROP_CASTSHADOW        1\r
11610         *PROP_RECVSHADOW        1\r
11611         *MATERIAL_REF   25\r
11612 }\r
11613 *GEOMOBJECT     {\r
11614         *NODE_NAME      "mat25model0surf177"\r
11615         *NODE_TM        {\r
11616                 *NODE_NAME      "mat25model0surf177"\r
11617                 *INHERIT_POS    0       0       0\r
11618                 *INHERIT_ROT    0       0       0\r
11619                 *INHERIT_SCL    0       0       0\r
11620                 *TM_ROW0        1.0     0       0\r
11621                 *TM_ROW1        0       1.0     0\r
11622                 *TM_ROW2        0       0       1.0\r
11623                 *TM_ROW3        0       0       0\r
11624                 *TM_POS 0.000000        0.000000        0.000000\r
11625         }\r
11626         *MESH   {\r
11627                 *TIMEVALUE      0\r
11628                 *MESH_NUMVERTEX 6\r
11629                 *MESH_NUMFACES  4\r
11630                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11631                 *MESH_VERTEX_LIST       {\r
11632                         *MESH_VERTEX    0       38.000000       -96.000000      30.000000\r
11633                         *MESH_VERTEX    1       38.000000       -96.000000      56.000000\r
11634                         *MESH_VERTEX    2       36.500000       -91.500000      56.000000\r
11635                         *MESH_VERTEX    3       36.500000       -91.500000      30.000000\r
11636                         *MESH_VERTEX    4       36.500000       -100.500000     56.000000\r
11637                         *MESH_VERTEX    5       36.500000       -100.500000     30.000000\r
11638                 }\r
11639                 *MESH_NORMALS   {\r
11640                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
11641                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
11642                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
11643                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
11644                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
11645                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
11646                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
11647                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
11648                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
11649                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
11650                 }\r
11651                 *MESH_FACE_LIST {\r
11652                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11653                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11654                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11655                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11656                 }\r
11657                 *MESH_NUMTVERTEX        6\r
11658                 *MESH_TVERTLIST {\r
11659                         *MESH_TVERT     0       0.281250        0.000000        1.000000\r
11660                         *MESH_TVERT     1       0.281250        0.203125        1.000000\r
11661                         *MESH_TVERT     2       0.328125        0.203125        1.000000\r
11662                         *MESH_TVERT     3       0.328125        0.000000        1.000000\r
11663                         *MESH_TVERT     4       0.234375        0.203125        1.000000\r
11664                         *MESH_TVERT     5       0.234375        0.000000        1.000000\r
11665                 }\r
11666                 *MESH_NUMTVFACES        4\r
11667                 *MESH_TFACELIST {\r
11668                         *MESH_TFACE     0       0       2       1\r
11669                         *MESH_TFACE     1       0       3       2\r
11670                         *MESH_TFACE     2       4       0       1\r
11671                         *MESH_TFACE     3       4       5       0\r
11672                 }\r
11673         }\r
11674         *PROP_MOTIONBLUR        0\r
11675         *PROP_CASTSHADOW        1\r
11676         *PROP_RECVSHADOW        1\r
11677         *MATERIAL_REF   25\r
11678 }\r
11679 *GEOMOBJECT     {\r
11680         *NODE_NAME      "mat25model0surf178"\r
11681         *NODE_TM        {\r
11682                 *NODE_NAME      "mat25model0surf178"\r
11683                 *INHERIT_POS    0       0       0\r
11684                 *INHERIT_ROT    0       0       0\r
11685                 *INHERIT_SCL    0       0       0\r
11686                 *TM_ROW0        1.0     0       0\r
11687                 *TM_ROW1        0       1.0     0\r
11688                 *TM_ROW2        0       0       1.0\r
11689                 *TM_ROW3        0       0       0\r
11690                 *TM_POS 0.000000        0.000000        0.000000\r
11691         }\r
11692         *MESH   {\r
11693                 *TIMEVALUE      0\r
11694                 *MESH_NUMVERTEX 8\r
11695                 *MESH_NUMFACES  4\r
11696                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11697                 *MESH_VERTEX_LIST       {\r
11698                         *MESH_VERTEX    0       36.000000       0.000000        0.000000\r
11699                         *MESH_VERTEX    1       35.000000       3.000000        62.000000\r
11700                         *MESH_VERTEX    2       35.000000       3.000000        0.000000\r
11701                         *MESH_VERTEX    3       36.000000       0.000000        62.000000\r
11702                         *MESH_VERTEX    4       35.000000       -3.000000       62.000000\r
11703                         *MESH_VERTEX    5       36.000000       0.000000        62.000000\r
11704                         *MESH_VERTEX    6       36.000000       0.000000        0.000000\r
11705                         *MESH_VERTEX    7       35.000000       -3.000000       0.000000\r
11706                 }\r
11707                 *MESH_NORMALS   {\r
11708                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
11709                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
11710                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
11711                         *MESH_FACENORMAL        3       0.117758        -0.117758       0.986036\r
11712                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
11713                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
11714                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
11715                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
11716                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
11717                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
11718                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
11719                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
11720                 }\r
11721                 *MESH_FACE_LIST {\r
11722                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11723                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11724                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11725                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11726                 }\r
11727                 *MESH_NUMTVERTEX        8\r
11728                 *MESH_TVERTLIST {\r
11729                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
11730                         *MESH_TVERT     1       0.062500        0.812500        1.000000\r
11731                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
11732                         *MESH_TVERT     3       0.000000        0.812500        1.000000\r
11733                         *MESH_TVERT     4       0.437500        0.812500        1.000000\r
11734                         *MESH_TVERT     5       0.500000        0.812500        1.000000\r
11735                         *MESH_TVERT     6       0.500000        0.000000        1.000000\r
11736                         *MESH_TVERT     7       0.437500        0.000000        1.000000\r
11737                 }\r
11738                 *MESH_NUMTVFACES        4\r
11739                 *MESH_TFACELIST {\r
11740                         *MESH_TFACE     0       0       2       1\r
11741                         *MESH_TFACE     1       0       1       3\r
11742                         *MESH_TFACE     2       4       6       5\r
11743                         *MESH_TFACE     3       4       7       6\r
11744                 }\r
11745         }\r
11746         *PROP_MOTIONBLUR        0\r
11747         *PROP_CASTSHADOW        1\r
11748         *PROP_RECVSHADOW        1\r
11749         *MATERIAL_REF   25\r
11750 }\r
11751 *GEOMOBJECT     {\r
11752         *NODE_NAME      "mat25model0surf179"\r
11753         *NODE_TM        {\r
11754                 *NODE_NAME      "mat25model0surf179"\r
11755                 *INHERIT_POS    0       0       0\r
11756                 *INHERIT_ROT    0       0       0\r
11757                 *INHERIT_SCL    0       0       0\r
11758                 *TM_ROW0        1.0     0       0\r
11759                 *TM_ROW1        0       1.0     0\r
11760                 *TM_ROW2        0       0       1.0\r
11761                 *TM_ROW3        0       0       0\r
11762                 *TM_POS 0.000000        0.000000        0.000000\r
11763         }\r
11764         *MESH   {\r
11765                 *TIMEVALUE      0\r
11766                 *MESH_NUMVERTEX 6\r
11767                 *MESH_NUMFACES  4\r
11768                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11769                 *MESH_VERTEX_LIST       {\r
11770                         *MESH_VERTEX    0       36.500000       4.500000        74.000000\r
11771                         *MESH_VERTEX    1       32.000000       6.000000        74.000000\r
11772                         *MESH_VERTEX    2       32.000000       6.000000        62.000000\r
11773                         *MESH_VERTEX    3       36.500000       4.500000        62.000000\r
11774                         *MESH_VERTEX    4       27.500000       4.500000        74.000000\r
11775                         *MESH_VERTEX    5       27.500000       4.500000        62.000000\r
11776                 }\r
11777                 *MESH_NORMALS   {\r
11778                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
11779                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
11780                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
11781                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
11782                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
11783                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
11784                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
11785                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
11786                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
11787                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
11788                 }\r
11789                 *MESH_FACE_LIST {\r
11790                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11791                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11792                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11793                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11794                 }\r
11795                 *MESH_NUMTVERTEX        6\r
11796                 *MESH_TVERTLIST {\r
11797                         *MESH_TVERT     0       0.062500        0.812500        1.000000\r
11798                         *MESH_TVERT     1       0.125000        0.812500        1.000000\r
11799                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
11800                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
11801                         *MESH_TVERT     4       0.187500        0.812500        1.000000\r
11802                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
11803                 }\r
11804                 *MESH_NUMTVFACES        4\r
11805                 *MESH_TFACELIST {\r
11806                         *MESH_TFACE     0       0       2       1\r
11807                         *MESH_TFACE     1       0       3       2\r
11808                         *MESH_TFACE     2       2       4       1\r
11809                         *MESH_TFACE     3       2       5       4\r
11810                 }\r
11811         }\r
11812         *PROP_MOTIONBLUR        0\r
11813         *PROP_CASTSHADOW        1\r
11814         *PROP_RECVSHADOW        1\r
11815         *MATERIAL_REF   25\r
11816 }\r
11817 *GEOMOBJECT     {\r
11818         *NODE_NAME      "mat25model0surf180"\r
11819         *NODE_TM        {\r
11820                 *NODE_NAME      "mat25model0surf180"\r
11821                 *INHERIT_POS    0       0       0\r
11822                 *INHERIT_ROT    0       0       0\r
11823                 *INHERIT_SCL    0       0       0\r
11824                 *TM_ROW0        1.0     0       0\r
11825                 *TM_ROW1        0       1.0     0\r
11826                 *TM_ROW2        0       0       1.0\r
11827                 *TM_ROW3        0       0       0\r
11828                 *TM_POS 0.000000        0.000000        0.000000\r
11829         }\r
11830         *MESH   {\r
11831                 *TIMEVALUE      0\r
11832                 *MESH_NUMVERTEX 6\r
11833                 *MESH_NUMFACES  4\r
11834                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11835                 *MESH_VERTEX_LIST       {\r
11836                         *MESH_VERTEX    0       35.000000       3.000000        62.000000\r
11837                         *MESH_VERTEX    1       32.000000       4.000000        0.000000\r
11838                         *MESH_VERTEX    2       35.000000       3.000000        0.000000\r
11839                         *MESH_VERTEX    3       32.000000       4.000000        62.000000\r
11840                         *MESH_VERTEX    4       29.000000       3.000000        62.000000\r
11841                         *MESH_VERTEX    5       29.000000       3.000000        0.000000\r
11842                 }\r
11843                 *MESH_NORMALS   {\r
11844                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
11845                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
11846                         *MESH_FACENORMAL        2       0.504623        -0.141193       0.851716\r
11847                         *MESH_FACENORMAL        3       0.504623        0.141193        0.851716\r
11848                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
11849                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
11850                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
11851                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
11852                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
11853                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
11854                 }\r
11855                 *MESH_FACE_LIST {\r
11856                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11857                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11858                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11859                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11860                 }\r
11861                 *MESH_NUMTVERTEX        6\r
11862                 *MESH_TVERTLIST {\r
11863                         *MESH_TVERT     0       0.062500        0.812500        1.000000\r
11864                         *MESH_TVERT     1       0.125000        0.000000        1.000000\r
11865                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
11866                         *MESH_TVERT     3       0.125000        0.812500        1.000000\r
11867                         *MESH_TVERT     4       0.187500        0.812500        1.000000\r
11868                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
11869                 }\r
11870                 *MESH_NUMTVFACES        4\r
11871                 *MESH_TFACELIST {\r
11872                         *MESH_TFACE     0       0       2       1\r
11873                         *MESH_TFACE     1       0       1       3\r
11874                         *MESH_TFACE     2       1       4       3\r
11875                         *MESH_TFACE     3       1       5       4\r
11876                 }\r
11877         }\r
11878         *PROP_MOTIONBLUR        0\r
11879         *PROP_CASTSHADOW        1\r
11880         *PROP_RECVSHADOW        1\r
11881         *MATERIAL_REF   25\r
11882 }\r
11883 *GEOMOBJECT     {\r
11884         *NODE_NAME      "mat25model0surf181"\r
11885         *NODE_TM        {\r
11886                 *NODE_NAME      "mat25model0surf181"\r
11887                 *INHERIT_POS    0       0       0\r
11888                 *INHERIT_ROT    0       0       0\r
11889                 *INHERIT_SCL    0       0       0\r
11890                 *TM_ROW0        1.0     0       0\r
11891                 *TM_ROW1        0       1.0     0\r
11892                 *TM_ROW2        0       0       1.0\r
11893                 *TM_ROW3        0       0       0\r
11894                 *TM_POS 0.000000        0.000000        0.000000\r
11895         }\r
11896         *MESH   {\r
11897                 *TIMEVALUE      0\r
11898                 *MESH_NUMVERTEX 6\r
11899                 *MESH_NUMFACES  4\r
11900                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11901                 *MESH_VERTEX_LIST       {\r
11902                         *MESH_VERTEX    0       32.000000       -4.000000       0.000000\r
11903                         *MESH_VERTEX    1       35.000000       -3.000000       62.000000\r
11904                         *MESH_VERTEX    2       35.000000       -3.000000       0.000000\r
11905                         *MESH_VERTEX    3       32.000000       -4.000000       62.000000\r
11906                         *MESH_VERTEX    4       29.000000       -3.000000       62.000000\r
11907                         *MESH_VERTEX    5       29.000000       -3.000000       0.000000\r
11908                 }\r
11909                 *MESH_NORMALS   {\r
11910                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
11911                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
11912                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
11913                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
11914                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
11915                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
11916                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
11917                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
11918                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
11919                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
11920                 }\r
11921                 *MESH_FACE_LIST {\r
11922                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11923                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11924                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11925                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11926                 }\r
11927                 *MESH_NUMTVERTEX        6\r
11928                 *MESH_TVERTLIST {\r
11929                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
11930                         *MESH_TVERT     1       0.437500        0.812500        1.000000\r
11931                         *MESH_TVERT     2       0.437500        0.000000        1.000000\r
11932                         *MESH_TVERT     3       0.375000        0.812500        1.000000\r
11933                         *MESH_TVERT     4       0.312500        0.812500        1.000000\r
11934                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
11935                 }\r
11936                 *MESH_NUMTVFACES        4\r
11937                 *MESH_TFACELIST {\r
11938                         *MESH_TFACE     0       0       2       1\r
11939                         *MESH_TFACE     1       0       1       3\r
11940                         *MESH_TFACE     2       4       0       3\r
11941                         *MESH_TFACE     3       4       5       0\r
11942                 }\r
11943         }\r
11944         *PROP_MOTIONBLUR        0\r
11945         *PROP_CASTSHADOW        1\r
11946         *PROP_RECVSHADOW        1\r
11947         *MATERIAL_REF   25\r
11948 }\r
11949 *GEOMOBJECT     {\r
11950         *NODE_NAME      "mat25model0surf182"\r
11951         *NODE_TM        {\r
11952                 *NODE_NAME      "mat25model0surf182"\r
11953                 *INHERIT_POS    0       0       0\r
11954                 *INHERIT_ROT    0       0       0\r
11955                 *INHERIT_SCL    0       0       0\r
11956                 *TM_ROW0        1.0     0       0\r
11957                 *TM_ROW1        0       1.0     0\r
11958                 *TM_ROW2        0       0       1.0\r
11959                 *TM_ROW3        0       0       0\r
11960                 *TM_POS 0.000000        0.000000        0.000000\r
11961         }\r
11962         *MESH   {\r
11963                 *TIMEVALUE      0\r
11964                 *MESH_NUMVERTEX 6\r
11965                 *MESH_NUMFACES  4\r
11966                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11967                 *MESH_VERTEX_LIST       {\r
11968                         *MESH_VERTEX    0       32.000000       -6.000000       62.000000\r
11969                         *MESH_VERTEX    1       36.500000       -4.500000       74.000000\r
11970                         *MESH_VERTEX    2       36.500000       -4.500000       62.000000\r
11971                         *MESH_VERTEX    3       32.000000       -6.000000       74.000000\r
11972                         *MESH_VERTEX    4       27.500000       -4.500000       74.000000\r
11973                         *MESH_VERTEX    5       27.500000       -4.500000       62.000000\r
11974                 }\r
11975                 *MESH_NORMALS   {\r
11976                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
11977                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
11978                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
11979                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
11980                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
11981                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
11982                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
11983                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
11984                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
11985                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
11986                 }\r
11987                 *MESH_FACE_LIST {\r
11988                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11989                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11990                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11991                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11992                 }\r
11993                 *MESH_NUMTVERTEX        6\r
11994                 *MESH_TVERTLIST {\r
11995                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
11996                         *MESH_TVERT     1       0.437500        0.812500        1.000000\r
11997                         *MESH_TVERT     2       0.437500        0.000000        1.000000\r
11998                         *MESH_TVERT     3       0.375000        0.812500        1.000000\r
11999                         *MESH_TVERT     4       0.312500        0.812500        1.000000\r
12000                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
12001                 }\r
12002                 *MESH_NUMTVFACES        4\r
12003                 *MESH_TFACELIST {\r
12004                         *MESH_TFACE     0       0       2       1\r
12005                         *MESH_TFACE     1       0       1       3\r
12006                         *MESH_TFACE     2       4       0       3\r
12007                         *MESH_TFACE     3       4       5       0\r
12008                 }\r
12009         }\r
12010         *PROP_MOTIONBLUR        0\r
12011         *PROP_CASTSHADOW        1\r
12012         *PROP_RECVSHADOW        1\r
12013         *MATERIAL_REF   25\r
12014 }\r
12015 *GEOMOBJECT     {\r
12016         *NODE_NAME      "mat25model0surf183"\r
12017         *NODE_TM        {\r
12018                 *NODE_NAME      "mat25model0surf183"\r
12019                 *INHERIT_POS    0       0       0\r
12020                 *INHERIT_ROT    0       0       0\r
12021                 *INHERIT_SCL    0       0       0\r
12022                 *TM_ROW0        1.0     0       0\r
12023                 *TM_ROW1        0       1.0     0\r
12024                 *TM_ROW2        0       0       1.0\r
12025                 *TM_ROW3        0       0       0\r
12026                 *TM_POS 0.000000        0.000000        0.000000\r
12027         }\r
12028         *MESH   {\r
12029                 *TIMEVALUE      0\r
12030                 *MESH_NUMVERTEX 8\r
12031                 *MESH_NUMFACES  4\r
12032                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12033                 *MESH_VERTEX_LIST       {\r
12034                         *MESH_VERTEX    0       36.500000       -80.000000      76.500000\r
12035                         *MESH_VERTEX    1       32.000000       28.000004       78.000000\r
12036                         *MESH_VERTEX    2       36.500000       28.000004       76.500000\r
12037                         *MESH_VERTEX    3       32.000000       -80.000000      78.000000\r
12038                         *MESH_VERTEX    4       32.000000       28.000004       78.000000\r
12039                         *MESH_VERTEX    5       32.000000       -80.000000      78.000000\r
12040                         *MESH_VERTEX    6       27.500000       -80.000000      76.500000\r
12041                         *MESH_VERTEX    7       27.500000       28.000004       76.500000\r
12042                 }\r
12043                 *MESH_NORMALS   {\r
12044                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
12045                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
12046                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
12047                         *MESH_FACENORMAL        3       0.117758        -0.117758       0.986036\r
12048                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
12049                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
12050                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
12051                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
12052                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
12053                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
12054                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        0.707107\r
12055                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        0.707107\r
12056                 }\r
12057                 *MESH_FACE_LIST {\r
12058                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12059                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12060                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12061                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12062                 }\r
12063                 *MESH_NUMTVERTEX        8\r
12064                 *MESH_TVERTLIST {\r
12065                         *MESH_TVERT     0       0.328125        0.671875        1.000000\r
12066                         *MESH_TVERT     1       0.375000        0.000000        1.000000\r
12067                         *MESH_TVERT     2       0.328125        0.000000        1.000000\r
12068                         *MESH_TVERT     3       0.375000        0.671875        1.000000\r
12069                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
12070                         *MESH_TVERT     5       0.000000        0.671875        1.000000\r
12071                         *MESH_TVERT     6       0.046875        0.671875        1.000000\r
12072                         *MESH_TVERT     7       0.046875        0.000000        1.000000\r
12073                 }\r
12074                 *MESH_NUMTVFACES        4\r
12075                 *MESH_TFACELIST {\r
12076                         *MESH_TFACE     0       0       2       1\r
12077                         *MESH_TFACE     1       0       1       3\r
12078                         *MESH_TFACE     2       4       6       5\r
12079                         *MESH_TFACE     3       4       7       6\r
12080                 }\r
12081         }\r
12082         *PROP_MOTIONBLUR        0\r
12083         *PROP_CASTSHADOW        1\r
12084         *PROP_RECVSHADOW        1\r
12085         *MATERIAL_REF   25\r
12086 }\r
12087 *GEOMOBJECT     {\r
12088         *NODE_NAME      "mat25model0surf184"\r
12089         *NODE_TM        {\r
12090                 *NODE_NAME      "mat25model0surf184"\r
12091                 *INHERIT_POS    0       0       0\r
12092                 *INHERIT_ROT    0       0       0\r
12093                 *INHERIT_SCL    0       0       0\r
12094                 *TM_ROW0        1.0     0       0\r
12095                 *TM_ROW1        0       1.0     0\r
12096                 *TM_ROW2        0       0       1.0\r
12097                 *TM_ROW3        0       0       0\r
12098                 *TM_POS 0.000000        0.000000        0.000000\r
12099         }\r
12100         *MESH   {\r
12101                 *TIMEVALUE      0\r
12102                 *MESH_NUMVERTEX 6\r
12103                 *MESH_NUMFACES  4\r
12104                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12105                 *MESH_VERTEX_LIST       {\r
12106                         *MESH_VERTEX    0       32.000000       28.000004       66.000000\r
12107                         *MESH_VERTEX    1       32.000000       -80.000000      66.000000\r
12108                         *MESH_VERTEX    2       36.500000       -80.000000      67.500000\r
12109                         *MESH_VERTEX    3       36.500000       28.000004       67.500000\r
12110                         *MESH_VERTEX    4       27.500000       -80.000000      67.500000\r
12111                         *MESH_VERTEX    5       27.500000       28.000004       67.500000\r
12112                 }\r
12113                 *MESH_NORMALS   {\r
12114                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
12115                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
12116                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
12117                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
12118                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
12119                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
12120                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
12121                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
12122                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
12123                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
12124                 }\r
12125                 *MESH_FACE_LIST {\r
12126                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12127                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12128                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12129                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12130                 }\r
12131                 *MESH_NUMTVERTEX        6\r
12132                 *MESH_TVERTLIST {\r
12133                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
12134                         *MESH_TVERT     1       0.187500        0.671875        1.000000\r
12135                         *MESH_TVERT     2       0.234375        0.671875        1.000000\r
12136                         *MESH_TVERT     3       0.234375        0.000000        1.000000\r
12137                         *MESH_TVERT     4       0.140625        0.671875        1.000000\r
12138                         *MESH_TVERT     5       0.140625        0.000000        1.000000\r
12139                 }\r
12140                 *MESH_NUMTVFACES        4\r
12141                 *MESH_TFACELIST {\r
12142                         *MESH_TFACE     0       0       2       1\r
12143                         *MESH_TFACE     1       0       3       2\r
12144                         *MESH_TFACE     2       4       0       1\r
12145                         *MESH_TFACE     3       4       5       0\r
12146                 }\r
12147         }\r
12148         *PROP_MOTIONBLUR        0\r
12149         *PROP_CASTSHADOW        1\r
12150         *PROP_RECVSHADOW        1\r
12151         *MATERIAL_REF   25\r
12152 }\r
12153 *GEOMOBJECT     {\r
12154         *NODE_NAME      "mat25model0surf185"\r
12155         *NODE_TM        {\r
12156                 *NODE_NAME      "mat25model0surf185"\r
12157                 *INHERIT_POS    0       0       0\r
12158                 *INHERIT_ROT    0       0       0\r
12159                 *INHERIT_SCL    0       0       0\r
12160                 *TM_ROW0        1.0     0       0\r
12161                 *TM_ROW1        0       1.0     0\r
12162                 *TM_ROW2        0       0       1.0\r
12163                 *TM_ROW3        0       0       0\r
12164                 *TM_POS 0.000000        0.000000        0.000000\r
12165         }\r
12166         *MESH   {\r
12167                 *TIMEVALUE      0\r
12168                 *MESH_NUMVERTEX 8\r
12169                 *MESH_NUMFACES  4\r
12170                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12171                 *MESH_VERTEX_LIST       {\r
12172                         *MESH_VERTEX    0       36.500000       -91.500000      56.000000\r
12173                         *MESH_VERTEX    1       32.000000       -90.000000      30.000000\r
12174                         *MESH_VERTEX    2       36.500000       -91.500000      30.000000\r
12175                         *MESH_VERTEX    3       32.000000       -90.000000      56.000000\r
12176                         *MESH_VERTEX    4       32.000000       -90.000000      30.000000\r
12177                         *MESH_VERTEX    5       32.000000       -90.000000      56.000000\r
12178                         *MESH_VERTEX    6       27.500000       -91.500000      56.000000\r
12179                         *MESH_VERTEX    7       27.500000       -91.500000      30.000000\r
12180                 }\r
12181                 *MESH_NORMALS   {\r
12182                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
12183                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
12184                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
12185                         *MESH_FACENORMAL        3       0.117758        -0.117758       0.986036\r
12186                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
12187                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
12188                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
12189                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
12190                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
12191                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
12192                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
12193                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
12194                 }\r
12195                 *MESH_FACE_LIST {\r
12196                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12197                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12198                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12199                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12200                 }\r
12201                 *MESH_NUMTVERTEX        8\r
12202                 *MESH_TVERTLIST {\r
12203                         *MESH_TVERT     0       0.328125        0.203125        1.000000\r
12204                         *MESH_TVERT     1       0.375000        0.000000        1.000000\r
12205                         *MESH_TVERT     2       0.328125        0.000000        1.000000\r
12206                         *MESH_TVERT     3       0.375000        0.203125        1.000000\r
12207                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
12208                         *MESH_TVERT     5       0.000000        0.203125        1.000000\r
12209                         *MESH_TVERT     6       0.046875        0.203125        1.000000\r
12210                         *MESH_TVERT     7       0.046875        0.000000        1.000000\r
12211                 }\r
12212                 *MESH_NUMTVFACES        4\r
12213                 *MESH_TFACELIST {\r
12214                         *MESH_TFACE     0       0       2       1\r
12215                         *MESH_TFACE     1       0       1       3\r
12216                         *MESH_TFACE     2       4       6       5\r
12217                         *MESH_TFACE     3       4       7       6\r
12218                 }\r
12219         }\r
12220         *PROP_MOTIONBLUR        0\r
12221         *PROP_CASTSHADOW        1\r
12222         *PROP_RECVSHADOW        1\r
12223         *MATERIAL_REF   25\r
12224 }\r
12225 *GEOMOBJECT     {\r
12226         *NODE_NAME      "mat25model0surf186"\r
12227         *NODE_TM        {\r
12228                 *NODE_NAME      "mat25model0surf186"\r
12229                 *INHERIT_POS    0       0       0\r
12230                 *INHERIT_ROT    0       0       0\r
12231                 *INHERIT_SCL    0       0       0\r
12232                 *TM_ROW0        1.0     0       0\r
12233                 *TM_ROW1        0       1.0     0\r
12234                 *TM_ROW2        0       0       1.0\r
12235                 *TM_ROW3        0       0       0\r
12236                 *TM_POS 0.000000        0.000000        0.000000\r
12237         }\r
12238         *MESH   {\r
12239                 *TIMEVALUE      0\r
12240                 *MESH_NUMVERTEX 6\r
12241                 *MESH_NUMFACES  4\r
12242                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12243                 *MESH_VERTEX_LIST       {\r
12244                         *MESH_VERTEX    0       32.000000       -102.000000     30.000000\r
12245                         *MESH_VERTEX    1       32.000000       -102.000000     56.000000\r
12246                         *MESH_VERTEX    2       36.500000       -100.500000     56.000000\r
12247                         *MESH_VERTEX    3       36.500000       -100.500000     30.000000\r
12248                         *MESH_VERTEX    4       27.500000       -100.500000     56.000000\r
12249                         *MESH_VERTEX    5       27.500000       -100.500000     30.000000\r
12250                 }\r
12251                 *MESH_NORMALS   {\r
12252                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
12253                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
12254                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
12255                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
12256                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
12257                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
12258                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
12259                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
12260                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
12261                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
12262                 }\r
12263                 *MESH_FACE_LIST {\r
12264                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12265                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12266                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12267                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12268                 }\r
12269                 *MESH_NUMTVERTEX        6\r
12270                 *MESH_TVERTLIST {\r
12271                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
12272                         *MESH_TVERT     1       0.187500        0.203125        1.000000\r
12273                         *MESH_TVERT     2       0.234375        0.203125        1.000000\r
12274                         *MESH_TVERT     3       0.234375        0.000000        1.000000\r
12275                         *MESH_TVERT     4       0.140625        0.203125        1.000000\r
12276                         *MESH_TVERT     5       0.140625        0.000000        1.000000\r
12277                 }\r
12278                 *MESH_NUMTVFACES        4\r
12279                 *MESH_TFACELIST {\r
12280                         *MESH_TFACE     0       0       2       1\r
12281                         *MESH_TFACE     1       0       3       2\r
12282                         *MESH_TFACE     2       4       0       1\r
12283                         *MESH_TFACE     3       4       5       0\r
12284                 }\r
12285         }\r
12286         *PROP_MOTIONBLUR        0\r
12287         *PROP_CASTSHADOW        1\r
12288         *PROP_RECVSHADOW        1\r
12289         *MATERIAL_REF   25\r
12290 }\r
12291 *GEOMOBJECT     {\r
12292         *NODE_NAME      "mat25model0surf187"\r
12293         *NODE_TM        {\r
12294                 *NODE_NAME      "mat25model0surf187"\r
12295                 *INHERIT_POS    0       0       0\r
12296                 *INHERIT_ROT    0       0       0\r
12297                 *INHERIT_SCL    0       0       0\r
12298                 *TM_ROW0        1.0     0       0\r
12299                 *TM_ROW1        0       1.0     0\r
12300                 *TM_ROW2        0       0       1.0\r
12301                 *TM_ROW3        0       0       0\r
12302                 *TM_POS 0.000000        0.000000        0.000000\r
12303         }\r
12304         *MESH   {\r
12305                 *TIMEVALUE      0\r
12306                 *MESH_NUMVERTEX 6\r
12307                 *MESH_NUMFACES  4\r
12308                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12309                 *MESH_VERTEX_LIST       {\r
12310                         *MESH_VERTEX    0       29.000000       3.000000        62.000000\r
12311                         *MESH_VERTEX    1       28.000000       0.000000        62.000000\r
12312                         *MESH_VERTEX    2       28.000000       0.000000        0.000000\r
12313                         *MESH_VERTEX    3       29.000000       3.000000        0.000000\r
12314                         *MESH_VERTEX    4       29.000000       -3.000000       62.000000\r
12315                         *MESH_VERTEX    5       29.000000       -3.000000       0.000000\r
12316                 }\r
12317                 *MESH_NORMALS   {\r
12318                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
12319                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
12320                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
12321                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
12322                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
12323                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
12324                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
12325                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
12326                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
12327                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
12328                 }\r
12329                 *MESH_FACE_LIST {\r
12330                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12331                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12332                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12333                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12334                 }\r
12335                 *MESH_NUMTVERTEX        6\r
12336                 *MESH_TVERTLIST {\r
12337                         *MESH_TVERT     0       0.187500        0.812500        1.000000\r
12338                         *MESH_TVERT     1       0.250000        0.812500        1.000000\r
12339                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
12340                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
12341                         *MESH_TVERT     4       0.312500        0.812500        1.000000\r
12342                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
12343                 }\r
12344                 *MESH_NUMTVFACES        4\r
12345                 *MESH_TFACELIST {\r
12346                         *MESH_TFACE     0       0       2       1\r
12347                         *MESH_TFACE     1       0       3       2\r
12348                         *MESH_TFACE     2       2       4       1\r
12349                         *MESH_TFACE     3       2       5       4\r
12350                 }\r
12351         }\r
12352         *PROP_MOTIONBLUR        0\r
12353         *PROP_CASTSHADOW        1\r
12354         *PROP_RECVSHADOW        1\r
12355         *MATERIAL_REF   25\r
12356 }\r
12357 *GEOMOBJECT     {\r
12358         *NODE_NAME      "mat25model0surf188"\r
12359         *NODE_TM        {\r
12360                 *NODE_NAME      "mat25model0surf188"\r
12361                 *INHERIT_POS    0       0       0\r
12362                 *INHERIT_ROT    0       0       0\r
12363                 *INHERIT_SCL    0       0       0\r
12364                 *TM_ROW0        1.0     0       0\r
12365                 *TM_ROW1        0       1.0     0\r
12366                 *TM_ROW2        0       0       1.0\r
12367                 *TM_ROW3        0       0       0\r
12368                 *TM_POS 0.000000        0.000000        0.000000\r
12369         }\r
12370         *MESH   {\r
12371                 *TIMEVALUE      0\r
12372                 *MESH_NUMVERTEX 6\r
12373                 *MESH_NUMFACES  4\r
12374                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12375                 *MESH_VERTEX_LIST       {\r
12376                         *MESH_VERTEX    0       27.500000       4.500000        74.000000\r
12377                         *MESH_VERTEX    1       26.000000       0.000000        74.000000\r
12378                         *MESH_VERTEX    2       26.000000       0.000000        62.000000\r
12379                         *MESH_VERTEX    3       27.500000       4.500000        62.000000\r
12380                         *MESH_VERTEX    4       27.500000       -4.500000       74.000000\r
12381                         *MESH_VERTEX    5       27.500000       -4.500000       62.000000\r
12382                 }\r
12383                 *MESH_NORMALS   {\r
12384                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
12385                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
12386                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
12387                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
12388                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
12389                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
12390                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
12391                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
12392                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
12393                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
12394                 }\r
12395                 *MESH_FACE_LIST {\r
12396                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12397                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12398                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12399                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12400                 }\r
12401                 *MESH_NUMTVERTEX        6\r
12402                 *MESH_TVERTLIST {\r
12403                         *MESH_TVERT     0       0.187500        0.812500        1.000000\r
12404                         *MESH_TVERT     1       0.250000        0.812500        1.000000\r
12405                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
12406                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
12407                         *MESH_TVERT     4       0.312500        0.812500        1.000000\r
12408                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
12409                 }\r
12410                 *MESH_NUMTVFACES        4\r
12411                 *MESH_TFACELIST {\r
12412                         *MESH_TFACE     0       0       2       1\r
12413                         *MESH_TFACE     1       0       3       2\r
12414                         *MESH_TFACE     2       2       4       1\r
12415                         *MESH_TFACE     3       2       5       4\r
12416                 }\r
12417         }\r
12418         *PROP_MOTIONBLUR        0\r
12419         *PROP_CASTSHADOW        1\r
12420         *PROP_RECVSHADOW        1\r
12421         *MATERIAL_REF   25\r
12422 }\r
12423 *GEOMOBJECT     {\r
12424         *NODE_NAME      "mat25model0surf189"\r
12425         *NODE_TM        {\r
12426                 *NODE_NAME      "mat25model0surf189"\r
12427                 *INHERIT_POS    0       0       0\r
12428                 *INHERIT_ROT    0       0       0\r
12429                 *INHERIT_SCL    0       0       0\r
12430                 *TM_ROW0        1.0     0       0\r
12431                 *TM_ROW1        0       1.0     0\r
12432                 *TM_ROW2        0       0       1.0\r
12433                 *TM_ROW3        0       0       0\r
12434                 *TM_POS 0.000000        0.000000        0.000000\r
12435         }\r
12436         *MESH   {\r
12437                 *TIMEVALUE      0\r
12438                 *MESH_NUMVERTEX 6\r
12439                 *MESH_NUMFACES  4\r
12440                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12441                 *MESH_VERTEX_LIST       {\r
12442                         *MESH_VERTEX    0       27.500000       -80.000000      76.500000\r
12443                         *MESH_VERTEX    1       26.000000       28.000004       72.000000\r
12444                         *MESH_VERTEX    2       27.500000       28.000004       76.500000\r
12445                         *MESH_VERTEX    3       26.000000       -80.000000      72.000000\r
12446                         *MESH_VERTEX    4       27.500000       -80.000000      67.500000\r
12447                         *MESH_VERTEX    5       27.500000       28.000004       67.500000\r
12448                 }\r
12449                 *MESH_NORMALS   {\r
12450                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
12451                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
12452                         *MESH_FACENORMAL        2       0.504623        -0.141193       0.851716\r
12453                         *MESH_FACENORMAL        3       0.504623        0.141193        0.851716\r
12454                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
12455                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
12456                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
12457                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
12458                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
12459                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
12460                 }\r
12461                 *MESH_FACE_LIST {\r
12462                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12463                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12464                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12465                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12466                 }\r
12467                 *MESH_NUMTVERTEX        6\r
12468                 *MESH_TVERTLIST {\r
12469                         *MESH_TVERT     0       0.046875        0.671875        1.000000\r
12470                         *MESH_TVERT     1       0.093750        0.000000        1.000000\r
12471                         *MESH_TVERT     2       0.046875        0.000000        1.000000\r
12472                         *MESH_TVERT     3       0.093750        0.671875        1.000000\r
12473                         *MESH_TVERT     4       0.140625        0.671875        1.000000\r
12474                         *MESH_TVERT     5       0.140625        0.000000        1.000000\r
12475                 }\r
12476                 *MESH_NUMTVFACES        4\r
12477                 *MESH_TFACELIST {\r
12478                         *MESH_TFACE     0       0       2       1\r
12479                         *MESH_TFACE     1       0       1       3\r
12480                         *MESH_TFACE     2       1       4       3\r
12481                         *MESH_TFACE     3       1       5       4\r
12482                 }\r
12483         }\r
12484         *PROP_MOTIONBLUR        0\r
12485         *PROP_CASTSHADOW        1\r
12486         *PROP_RECVSHADOW        1\r
12487         *MATERIAL_REF   25\r
12488 }\r
12489 *GEOMOBJECT     {\r
12490         *NODE_NAME      "mat25model0surf190"\r
12491         *NODE_TM        {\r
12492                 *NODE_NAME      "mat25model0surf190"\r
12493                 *INHERIT_POS    0       0       0\r
12494                 *INHERIT_ROT    0       0       0\r
12495                 *INHERIT_SCL    0       0       0\r
12496                 *TM_ROW0        1.0     0       0\r
12497                 *TM_ROW1        0       1.0     0\r
12498                 *TM_ROW2        0       0       1.0\r
12499                 *TM_ROW3        0       0       0\r
12500                 *TM_POS 0.000000        0.000000        0.000000\r
12501         }\r
12502         *MESH   {\r
12503                 *TIMEVALUE      0\r
12504                 *MESH_NUMVERTEX 6\r
12505                 *MESH_NUMFACES  4\r
12506                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12507                 *MESH_VERTEX_LIST       {\r
12508                         *MESH_VERTEX    0       27.500000       -91.500000      56.000000\r
12509                         *MESH_VERTEX    1       26.000000       -96.000000      30.000000\r
12510                         *MESH_VERTEX    2       27.500000       -91.500000      30.000000\r
12511                         *MESH_VERTEX    3       26.000000       -96.000000      56.000000\r
12512                         *MESH_VERTEX    4       27.500000       -100.500000     56.000000\r
12513                         *MESH_VERTEX    5       27.500000       -100.500000     30.000000\r
12514                 }\r
12515                 *MESH_NORMALS   {\r
12516                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
12517                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
12518                         *MESH_FACENORMAL        2       0.504623        -0.141193       0.851716\r
12519                         *MESH_FACENORMAL        3       0.504623        0.141193        0.851716\r
12520                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
12521                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
12522                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
12523                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
12524                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
12525                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
12526                 }\r
12527                 *MESH_FACE_LIST {\r
12528                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12529                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12530                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12531                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12532                 }\r
12533                 *MESH_NUMTVERTEX        6\r
12534                 *MESH_TVERTLIST {\r
12535                         *MESH_TVERT     0       0.046875        0.203125        1.000000\r
12536                         *MESH_TVERT     1       0.093750        0.000000        1.000000\r
12537                         *MESH_TVERT     2       0.046875        0.000000        1.000000\r
12538                         *MESH_TVERT     3       0.093750        0.203125        1.000000\r
12539                         *MESH_TVERT     4       0.140625        0.203125        1.000000\r
12540                         *MESH_TVERT     5       0.140625        0.000000        1.000000\r
12541                 }\r
12542                 *MESH_NUMTVFACES        4\r
12543                 *MESH_TFACELIST {\r
12544                         *MESH_TFACE     0       0       2       1\r
12545                         *MESH_TFACE     1       0       1       3\r
12546                         *MESH_TFACE     2       1       4       3\r
12547                         *MESH_TFACE     3       1       5       4\r
12548                 }\r
12549         }\r
12550         *PROP_MOTIONBLUR        0\r
12551         *PROP_CASTSHADOW        1\r
12552         *PROP_RECVSHADOW        1\r
12553         *MATERIAL_REF   25\r
12554 }\r
12555 *GEOMOBJECT     {\r
12556         *NODE_NAME      "mat25model0surf191"\r
12557         *NODE_TM        {\r
12558                 *NODE_NAME      "mat25model0surf191"\r
12559                 *INHERIT_POS    0       0       0\r
12560                 *INHERIT_ROT    0       0       0\r
12561                 *INHERIT_SCL    0       0       0\r
12562                 *TM_ROW0        1.0     0       0\r
12563                 *TM_ROW1        0       1.0     0\r
12564                 *TM_ROW2        0       0       1.0\r
12565                 *TM_ROW3        0       0       0\r
12566                 *TM_POS 0.000000        0.000000        0.000000\r
12567         }\r
12568         *MESH   {\r
12569                 *TIMEVALUE      0\r
12570                 *MESH_NUMVERTEX 8\r
12571                 *MESH_NUMFACES  6\r
12572                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12573                 *MESH_VERTEX_LIST       {\r
12574                         *MESH_VERTEX    0       16.000000       52.000000       72.000000\r
12575                         *MESH_VERTEX    1       16.000000       50.000000       78.000000\r
12576                         *MESH_VERTEX    2       16.000000       50.000000       66.000000\r
12577                         *MESH_VERTEX    3       16.000000       44.000000       64.000000\r
12578                         *MESH_VERTEX    4       16.000000       44.000000       80.000000\r
12579                         *MESH_VERTEX    5       16.000000       38.000000       78.000000\r
12580                         *MESH_VERTEX    6       16.000000       38.000000       66.000000\r
12581                         *MESH_VERTEX    7       16.000000       36.000000       72.000000\r
12582                 }\r
12583                 *MESH_NORMALS   {\r
12584                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
12585                         *MESH_FACENORMAL        1       0.504623        -0.141193       0.851716\r
12586                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
12587                         *MESH_FACENORMAL        3       0.300144        -0.126353       0.945489\r
12588                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
12589                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
12590                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
12591                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
12592                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
12593                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
12594                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
12595                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
12596                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
12597                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
12598                 }\r
12599                 *MESH_FACE_LIST {\r
12600                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12601                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12602                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12603                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12604                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12605                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12606                 }\r
12607                 *MESH_NUMTVERTEX        8\r
12608                 *MESH_TVERTLIST {\r
12609                         *MESH_TVERT     0       0.000000        1.250000        1.000000\r
12610                         *MESH_TVERT     1       0.000000        1.125000        1.000000\r
12611                         *MESH_TVERT     2       0.000000        1.125000        1.000000\r
12612                         *MESH_TVERT     3       0.000000        0.750000        1.000000\r
12613                         *MESH_TVERT     4       0.000000        0.750000        1.000000\r
12614                         *MESH_TVERT     5       0.000000        0.375000        1.000000\r
12615                         *MESH_TVERT     6       0.000000        0.375000        1.000000\r
12616                         *MESH_TVERT     7       0.000000        0.250000        1.000000\r
12617                 }\r
12618                 *MESH_NUMTVFACES        6\r
12619                 *MESH_TFACELIST {\r
12620                         *MESH_TFACE     0       1       2       3\r
12621                         *MESH_TFACE     1       1       3       4\r
12622                         *MESH_TFACE     2       3       5       4\r
12623                         *MESH_TFACE     3       3       6       5\r
12624                         *MESH_TFACE     4       0       2       1\r
12625                         *MESH_TFACE     5       5       6       7\r
12626                 }\r
12627         }\r
12628         *PROP_MOTIONBLUR        0\r
12629         *PROP_CASTSHADOW        1\r
12630         *PROP_RECVSHADOW        1\r
12631         *MATERIAL_REF   25\r
12632 }\r
12633 *GEOMOBJECT     {\r
12634         *NODE_NAME      "mat25model0surf192"\r
12635         *NODE_TM        {\r
12636                 *NODE_NAME      "mat25model0surf192"\r
12637                 *INHERIT_POS    0       0       0\r
12638                 *INHERIT_ROT    0       0       0\r
12639                 *INHERIT_SCL    0       0       0\r
12640                 *TM_ROW0        1.0     0       0\r
12641                 *TM_ROW1        0       1.0     0\r
12642                 *TM_ROW2        0       0       1.0\r
12643                 *TM_ROW3        0       0       0\r
12644                 *TM_POS 0.000000        0.000000        0.000000\r
12645         }\r
12646         *MESH   {\r
12647                 *TIMEVALUE      0\r
12648                 *MESH_NUMVERTEX 8\r
12649                 *MESH_NUMFACES  6\r
12650                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12651                 *MESH_VERTEX_LIST       {\r
12652                         *MESH_VERTEX    0       16.000000       44.000000       80.000000\r
12653                         *MESH_VERTEX    1       16.000000       50.000000       78.000000\r
12654                         *MESH_VERTEX    2       16.000000       38.000000       78.000000\r
12655                         *MESH_VERTEX    3       16.000000       52.000000       72.000000\r
12656                         *MESH_VERTEX    4       16.000000       36.000000       72.000000\r
12657                         *MESH_VERTEX    5       16.000000       38.000000       66.000000\r
12658                         *MESH_VERTEX    6       16.000000       50.000000       66.000000\r
12659                         *MESH_VERTEX    7       16.000000       44.000000       64.000000\r
12660                 }\r
12661                 *MESH_NORMALS   {\r
12662                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
12663                         *MESH_FACENORMAL        1       0.260617        -0.141490       0.955018\r
12664                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
12665                         *MESH_FACENORMAL        3       0.300144        -0.126353       0.945489\r
12666                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
12667                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
12668                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
12669                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
12670                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
12671                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
12672                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
12673                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
12674                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
12675                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
12676                 }\r
12677                 *MESH_FACE_LIST {\r
12678                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12679                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12680                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12681                         *MESH_FACE      3       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12682                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12683                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12684                 }\r
12685                 *MESH_NUMTVERTEX        8\r
12686                 *MESH_TVERTLIST {\r
12687                         *MESH_TVERT     0       0.750000        1.000000        1.000000\r
12688                         *MESH_TVERT     1       1.125000        0.875000        1.000000\r
12689                         *MESH_TVERT     2       0.375000        0.875000        1.000000\r
12690                         *MESH_TVERT     3       1.250000        0.500000        1.000000\r
12691                         *MESH_TVERT     4       0.250000        0.500000        1.000000\r
12692                         *MESH_TVERT     5       0.375000        0.125000        1.000000\r
12693                         *MESH_TVERT     6       1.125000        0.125000        1.000000\r
12694                         *MESH_TVERT     7       0.750000        0.000000        1.000000\r
12695                 }\r
12696                 *MESH_NUMTVFACES        6\r
12697                 *MESH_TFACELIST {\r
12698                         *MESH_TFACE     0       1       2       3\r
12699                         *MESH_TFACE     1       2       4       3\r
12700                         *MESH_TFACE     2       3       4       5\r
12701                         *MESH_TFACE     3       3       5       6\r
12702                         *MESH_TFACE     4       0       2       1\r
12703                         *MESH_TFACE     5       5       7       6\r
12704                 }\r
12705         }\r
12706         *PROP_MOTIONBLUR        0\r
12707         *PROP_CASTSHADOW        1\r
12708         *PROP_RECVSHADOW        1\r
12709         *MATERIAL_REF   25\r
12710 }\r
12711 *GEOMOBJECT     {\r
12712         *NODE_NAME      "mat25model0surf193"\r
12713         *NODE_TM        {\r
12714                 *NODE_NAME      "mat25model0surf193"\r
12715                 *INHERIT_POS    0       0       0\r
12716                 *INHERIT_ROT    0       0       0\r
12717                 *INHERIT_SCL    0       0       0\r
12718                 *TM_ROW0        1.0     0       0\r
12719                 *TM_ROW1        0       1.0     0\r
12720                 *TM_ROW2        0       0       1.0\r
12721                 *TM_ROW3        0       0       0\r
12722                 *TM_POS 0.000000        0.000000        0.000000\r
12723         }\r
12724         *MESH   {\r
12725                 *TIMEVALUE      0\r
12726                 *MESH_NUMVERTEX 8\r
12727                 *MESH_NUMFACES  6\r
12728                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12729                 *MESH_VERTEX_LIST       {\r
12730                         *MESH_VERTEX    0       16.000000       -96.000000      22.000000\r
12731                         *MESH_VERTEX    1       16.000000       -90.000000      20.000000\r
12732                         *MESH_VERTEX    2       16.000000       -102.000000     20.000000\r
12733                         *MESH_VERTEX    3       16.000000       -88.000000      14.000000\r
12734                         *MESH_VERTEX    4       16.000000       -104.000000     14.000000\r
12735                         *MESH_VERTEX    5       16.000000       -102.000000     8.000000\r
12736                         *MESH_VERTEX    6       16.000000       -90.000000      8.000000\r
12737                         *MESH_VERTEX    7       16.000000       -96.000000      6.000000\r
12738                 }\r
12739                 *MESH_NORMALS   {\r
12740                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
12741                         *MESH_FACENORMAL        1       0.260617        -0.141490       0.955018\r
12742                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
12743                         *MESH_FACENORMAL        3       0.300144        -0.126353       0.945489\r
12744                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
12745                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
12746                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
12747                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
12748                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
12749                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
12750                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
12751                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
12752                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
12753                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
12754                 }\r
12755                 *MESH_FACE_LIST {\r
12756                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12757                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12758                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12759                         *MESH_FACE      3       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12760                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12761                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12762                 }\r
12763                 *MESH_NUMTVERTEX        8\r
12764                 *MESH_TVERTLIST {\r
12765                         *MESH_TVERT     0       0.000000        1.375000        1.000000\r
12766                         *MESH_TVERT     1       0.375000        1.250000        1.000000\r
12767                         *MESH_TVERT     2       -0.375000       1.250000        1.000000\r
12768                         *MESH_TVERT     3       0.500000        0.875000        1.000000\r
12769                         *MESH_TVERT     4       -0.500000       0.875000        1.000000\r
12770                         *MESH_TVERT     5       -0.375000       0.500000        1.000000\r
12771                         *MESH_TVERT     6       0.375000        0.500000        1.000000\r
12772                         *MESH_TVERT     7       0.000000        0.375000        1.000000\r
12773                 }\r
12774                 *MESH_NUMTVFACES        6\r
12775                 *MESH_TFACELIST {\r
12776                         *MESH_TFACE     0       1       2       3\r
12777                         *MESH_TFACE     1       2       4       3\r
12778                         *MESH_TFACE     2       3       4       5\r
12779                         *MESH_TFACE     3       3       5       6\r
12780                         *MESH_TFACE     4       0       2       1\r
12781                         *MESH_TFACE     5       5       7       6\r
12782                 }\r
12783         }\r
12784         *PROP_MOTIONBLUR        0\r
12785         *PROP_CASTSHADOW        1\r
12786         *PROP_RECVSHADOW        1\r
12787         *MATERIAL_REF   25\r
12788 }\r
12789 *GEOMOBJECT     {\r
12790         *NODE_NAME      "mat25model0surf194"\r
12791         *NODE_TM        {\r
12792                 *NODE_NAME      "mat25model0surf194"\r
12793                 *INHERIT_POS    0       0       0\r
12794                 *INHERIT_ROT    0       0       0\r
12795                 *INHERIT_SCL    0       0       0\r
12796                 *TM_ROW0        1.0     0       0\r
12797                 *TM_ROW1        0       1.0     0\r
12798                 *TM_ROW2        0       0       1.0\r
12799                 *TM_ROW3        0       0       0\r
12800                 *TM_POS 0.000000        0.000000        0.000000\r
12801         }\r
12802         *MESH   {\r
12803                 *TIMEVALUE      0\r
12804                 *MESH_NUMVERTEX 8\r
12805                 *MESH_NUMFACES  6\r
12806                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12807                 *MESH_VERTEX_LIST       {\r
12808                         *MESH_VERTEX    0       16.000000       -96.000000      22.000000\r
12809                         *MESH_VERTEX    1       16.000000       -102.000000     20.000000\r
12810                         *MESH_VERTEX    2       16.000000       -90.000000      20.000000\r
12811                         *MESH_VERTEX    3       16.000000       -104.000000     14.000000\r
12812                         *MESH_VERTEX    4       16.000000       -102.000000     8.000000\r
12813                         *MESH_VERTEX    5       16.000000       -90.000000      8.000000\r
12814                         *MESH_VERTEX    6       16.000000       -96.000000      6.000000\r
12815                         *MESH_VERTEX    7       16.000000       -88.000000      14.000000\r
12816                 }\r
12817                 *MESH_NORMALS   {\r
12818                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
12819                         *MESH_FACENORMAL        1       0.411187        0.000000        0.911551\r
12820                         *MESH_FACENORMAL        2       0.141996        -0.141996       0.979630\r
12821                         *MESH_FACENORMAL        3       0.296188        0.000000        0.955130\r
12822                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
12823                         *MESH_FACENORMAL        5       0.268721        0.023058        0.962942\r
12824                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
12825                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
12826                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
12827                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
12828                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
12829                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
12830                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
12831                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
12832                 }\r
12833                 *MESH_FACE_LIST {\r
12834                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12835                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12836                         *MESH_FACE      2       A:      2       B:      7       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12837                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12838                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12839                         *MESH_FACE      5       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12840                 }\r
12841                 *MESH_NUMTVERTEX        8\r
12842                 *MESH_TVERTLIST {\r
12843                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
12844                         *MESH_TVERT     1       0.000000        0.625000        1.000000\r
12845                         *MESH_TVERT     2       0.000000        1.375000        1.000000\r
12846                         *MESH_TVERT     3       0.000000        0.500000        1.000000\r
12847                         *MESH_TVERT     4       0.000000        0.625000        1.000000\r
12848                         *MESH_TVERT     5       0.000000        1.375000        1.000000\r
12849                         *MESH_TVERT     6       0.000000        1.000000        1.000000\r
12850                         *MESH_TVERT     7       0.000000        1.500000        1.000000\r
12851                 }\r
12852                 *MESH_NUMTVFACES        6\r
12853                 *MESH_TFACELIST {\r
12854                         *MESH_TFACE     0       1       2       3\r
12855                         *MESH_TFACE     1       3       5       4\r
12856                         *MESH_TFACE     2       2       7       3\r
12857                         *MESH_TFACE     3       3       7       5\r
12858                         *MESH_TFACE     4       0       2       1\r
12859                         *MESH_TFACE     5       4       5       6\r
12860                 }\r
12861         }\r
12862         *PROP_MOTIONBLUR        0\r
12863         *PROP_CASTSHADOW        1\r
12864         *PROP_RECVSHADOW        1\r
12865         *MATERIAL_REF   25\r
12866 }\r
12867 *GEOMOBJECT     {\r
12868         *NODE_NAME      "mat25model0surf195"\r
12869         *NODE_TM        {\r
12870                 *NODE_NAME      "mat25model0surf195"\r
12871                 *INHERIT_POS    0       0       0\r
12872                 *INHERIT_ROT    0       0       0\r
12873                 *INHERIT_SCL    0       0       0\r
12874                 *TM_ROW0        1.0     0       0\r
12875                 *TM_ROW1        0       1.0     0\r
12876                 *TM_ROW2        0       0       1.0\r
12877                 *TM_ROW3        0       0       0\r
12878                 *TM_POS 0.000000        0.000000        0.000000\r
12879         }\r
12880         *MESH   {\r
12881                 *TIMEVALUE      0\r
12882                 *MESH_NUMVERTEX 6\r
12883                 *MESH_NUMFACES  4\r
12884                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12885                 *MESH_VERTEX_LIST       {\r
12886                         *MESH_VERTEX    0       6.000000        44.000000       88.000000\r
12887                         *MESH_VERTEX    1       6.000000        44.000000       146.000000\r
12888                         *MESH_VERTEX    2       4.500000        48.500000       146.000000\r
12889                         *MESH_VERTEX    3       4.500000        48.500000       88.000000\r
12890                         *MESH_VERTEX    4       4.500000        39.500000       146.000000\r
12891                         *MESH_VERTEX    5       4.500000        39.500000       88.000000\r
12892                 }\r
12893                 *MESH_NORMALS   {\r
12894                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
12895                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
12896                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
12897                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
12898                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
12899                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
12900                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
12901                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
12902                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
12903                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
12904                 }\r
12905                 *MESH_FACE_LIST {\r
12906                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12907                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12908                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12909                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12910                 }\r
12911                 *MESH_NUMTVERTEX        6\r
12912                 *MESH_TVERTLIST {\r
12913                         *MESH_TVERT     0       0.281250        0.000000        1.000000\r
12914                         *MESH_TVERT     1       0.281250        0.343750        1.000000\r
12915                         *MESH_TVERT     2       0.328125        0.343750        1.000000\r
12916                         *MESH_TVERT     3       0.328125        0.000000        1.000000\r
12917                         *MESH_TVERT     4       0.234375        0.343750        1.000000\r
12918                         *MESH_TVERT     5       0.234375        0.000000        1.000000\r
12919                 }\r
12920                 *MESH_NUMTVFACES        4\r
12921                 *MESH_TFACELIST {\r
12922                         *MESH_TFACE     0       0       2       1\r
12923                         *MESH_TFACE     1       0       3       2\r
12924                         *MESH_TFACE     2       4       0       1\r
12925                         *MESH_TFACE     3       4       5       0\r
12926                 }\r
12927         }\r
12928         *PROP_MOTIONBLUR        0\r
12929         *PROP_CASTSHADOW        1\r
12930         *PROP_RECVSHADOW        1\r
12931         *MATERIAL_REF   25\r
12932 }\r
12933 *GEOMOBJECT     {\r
12934         *NODE_NAME      "mat25model0surf196"\r
12935         *NODE_TM        {\r
12936                 *NODE_NAME      "mat25model0surf196"\r
12937                 *INHERIT_POS    0       0       0\r
12938                 *INHERIT_ROT    0       0       0\r
12939                 *INHERIT_SCL    0       0       0\r
12940                 *TM_ROW0        1.0     0       0\r
12941                 *TM_ROW1        0       1.0     0\r
12942                 *TM_ROW2        0       0       1.0\r
12943                 *TM_ROW3        0       0       0\r
12944                 *TM_POS 0.000000        0.000000        0.000000\r
12945         }\r
12946         *MESH   {\r
12947                 *TIMEVALUE      0\r
12948                 *MESH_NUMVERTEX 6\r
12949                 *MESH_NUMFACES  4\r
12950                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12951                 *MESH_VERTEX_LIST       {\r
12952                         *MESH_VERTEX    0       6.000000        -96.000000      30.000000\r
12953                         *MESH_VERTEX    1       4.500000        -91.500000      74.000000\r
12954                         *MESH_VERTEX    2       4.500000        -91.500000      30.000000\r
12955                         *MESH_VERTEX    3       6.000000        -96.000000      74.000000\r
12956                         *MESH_VERTEX    4       4.500000        -100.500000     74.000000\r
12957                         *MESH_VERTEX    5       4.500000        -100.500000     30.000000\r
12958                 }\r
12959                 *MESH_NORMALS   {\r
12960                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
12961                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
12962                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
12963                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
12964                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
12965                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
12966                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
12967                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
12968                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
12969                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
12970                 }\r
12971                 *MESH_FACE_LIST {\r
12972                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12973                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12974                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12975                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12976                 }\r
12977                 *MESH_NUMTVERTEX        6\r
12978                 *MESH_TVERTLIST {\r
12979                         *MESH_TVERT     0       0.281250        0.000000        1.000000\r
12980                         *MESH_TVERT     1       0.328125        0.343750        1.000000\r
12981                         *MESH_TVERT     2       0.328125        0.000000        1.000000\r
12982                         *MESH_TVERT     3       0.281250        0.343750        1.000000\r
12983                         *MESH_TVERT     4       0.234375        0.343750        1.000000\r
12984                         *MESH_TVERT     5       0.234375        0.000000        1.000000\r
12985                 }\r
12986                 *MESH_NUMTVFACES        4\r
12987                 *MESH_TFACELIST {\r
12988                         *MESH_TFACE     0       0       2       1\r
12989                         *MESH_TFACE     1       0       1       3\r
12990                         *MESH_TFACE     2       4       0       3\r
12991                         *MESH_TFACE     3       4       5       0\r
12992                 }\r
12993         }\r
12994         *PROP_MOTIONBLUR        0\r
12995         *PROP_CASTSHADOW        1\r
12996         *PROP_RECVSHADOW        1\r
12997         *MATERIAL_REF   25\r
12998 }\r
12999 *GEOMOBJECT     {\r
13000         *NODE_NAME      "mat25model0surf197"\r
13001         *NODE_TM        {\r
13002                 *NODE_NAME      "mat25model0surf197"\r
13003                 *INHERIT_POS    0       0       0\r
13004                 *INHERIT_ROT    0       0       0\r
13005                 *INHERIT_SCL    0       0       0\r
13006                 *TM_ROW0        1.0     0       0\r
13007                 *TM_ROW1        0       1.0     0\r
13008                 *TM_ROW2        0       0       1.0\r
13009                 *TM_ROW3        0       0       0\r
13010                 *TM_POS 0.000000        0.000000        0.000000\r
13011         }\r
13012         *MESH   {\r
13013                 *TIMEVALUE      0\r
13014                 *MESH_NUMVERTEX 8\r
13015                 *MESH_NUMFACES  4\r
13016                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13017                 *MESH_VERTEX_LIST       {\r
13018                         *MESH_VERTEX    0       4.000000        -72.000000      88.000000\r
13019                         *MESH_VERTEX    1       4.000000        -72.000000      140.000000\r
13020                         *MESH_VERTEX    2       3.000000        -69.000000      140.000000\r
13021                         *MESH_VERTEX    3       3.000000        -69.000000      88.000000\r
13022                         *MESH_VERTEX    4       3.000000        -75.000000      140.000000\r
13023                         *MESH_VERTEX    5       4.000000        -72.000000      140.000000\r
13024                         *MESH_VERTEX    6       4.000000        -72.000000      88.000000\r
13025                         *MESH_VERTEX    7       3.000000        -75.000000      88.000000\r
13026                 }\r
13027                 *MESH_NORMALS   {\r
13028                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
13029                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
13030                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
13031                         *MESH_FACENORMAL        3       0.117758        -0.117758       0.986036\r
13032                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
13033                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
13034                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
13035                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
13036                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
13037                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
13038                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
13039                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
13040                 }\r
13041                 *MESH_FACE_LIST {\r
13042                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13043                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13044                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13045                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13046                 }\r
13047                 *MESH_NUMTVERTEX        8\r
13048                 *MESH_TVERTLIST {\r
13049                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
13050                         *MESH_TVERT     1       0.000000        0.812500        1.000000\r
13051                         *MESH_TVERT     2       0.062500        0.812500        1.000000\r
13052                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
13053                         *MESH_TVERT     4       0.437500        0.812500        1.000000\r
13054                         *MESH_TVERT     5       0.500000        0.812500        1.000000\r
13055                         *MESH_TVERT     6       0.500000        0.000000        1.000000\r
13056                         *MESH_TVERT     7       0.437500        0.000000        1.000000\r
13057                 }\r
13058                 *MESH_NUMTVFACES        4\r
13059                 *MESH_TFACELIST {\r
13060                         *MESH_TFACE     0       0       2       1\r
13061                         *MESH_TFACE     1       0       3       2\r
13062                         *MESH_TFACE     2       4       6       5\r
13063                         *MESH_TFACE     3       4       7       6\r
13064                 }\r
13065         }\r
13066         *PROP_MOTIONBLUR        0\r
13067         *PROP_CASTSHADOW        1\r
13068         *PROP_RECVSHADOW        1\r
13069         *MATERIAL_REF   25\r
13070 }\r
13071 *GEOMOBJECT     {\r
13072         *NODE_NAME      "mat25model0surf198"\r
13073         *NODE_TM        {\r
13074                 *NODE_NAME      "mat25model0surf198"\r
13075                 *INHERIT_POS    0       0       0\r
13076                 *INHERIT_ROT    0       0       0\r
13077                 *INHERIT_SCL    0       0       0\r
13078                 *TM_ROW0        1.0     0       0\r
13079                 *TM_ROW1        0       1.0     0\r
13080                 *TM_ROW2        0       0       1.0\r
13081                 *TM_ROW3        0       0       0\r
13082                 *TM_POS 0.000000        0.000000        0.000000\r
13083         }\r
13084         *MESH   {\r
13085                 *TIMEVALUE      0\r
13086                 *MESH_NUMVERTEX 8\r
13087                 *MESH_NUMFACES  4\r
13088                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13089                 *MESH_VERTEX_LIST       {\r
13090                         *MESH_VERTEX    0       4.500000        48.500000       146.000000\r
13091                         *MESH_VERTEX    1       0.000000        50.000000       146.000000\r
13092                         *MESH_VERTEX    2       0.000000        50.000000       88.000000\r
13093                         *MESH_VERTEX    3       4.500000        48.500000       88.000000\r
13094                         *MESH_VERTEX    4       0.000000        50.000000       88.000000\r
13095                         *MESH_VERTEX    5       0.000000        50.000000       146.000000\r
13096                         *MESH_VERTEX    6       -4.500000       48.500000       146.000000\r
13097                         *MESH_VERTEX    7       -4.500000       48.500000       88.000000\r
13098                 }\r
13099                 *MESH_NORMALS   {\r
13100                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
13101                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
13102                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
13103                         *MESH_FACENORMAL        3       0.117758        -0.117758       0.986036\r
13104                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
13105                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
13106                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
13107                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
13108                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
13109                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
13110                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
13111                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
13112                 }\r
13113                 *MESH_FACE_LIST {\r
13114                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13115                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13116                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13117                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13118                 }\r
13119                 *MESH_NUMTVERTEX        8\r
13120                 *MESH_TVERTLIST {\r
13121                         *MESH_TVERT     0       0.328125        0.343750        1.000000\r
13122                         *MESH_TVERT     1       0.375000        0.343750        1.000000\r
13123                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
13124                         *MESH_TVERT     3       0.328125        0.000000        1.000000\r
13125                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
13126                         *MESH_TVERT     5       0.000000        0.343750        1.000000\r
13127                         *MESH_TVERT     6       0.046875        0.343750        1.000000\r
13128                         *MESH_TVERT     7       0.046875        0.000000        1.000000\r
13129                 }\r
13130                 *MESH_NUMTVFACES        4\r
13131                 *MESH_TFACELIST {\r
13132                         *MESH_TFACE     0       0       2       1\r
13133                         *MESH_TFACE     1       0       3       2\r
13134                         *MESH_TFACE     2       4       6       5\r
13135                         *MESH_TFACE     3       4       7       6\r
13136                 }\r
13137         }\r
13138         *PROP_MOTIONBLUR        0\r
13139         *PROP_CASTSHADOW        1\r
13140         *PROP_RECVSHADOW        1\r
13141         *MATERIAL_REF   25\r
13142 }\r
13143 *GEOMOBJECT     {\r
13144         *NODE_NAME      "mat25model0surf199"\r
13145         *NODE_TM        {\r
13146                 *NODE_NAME      "mat25model0surf199"\r
13147                 *INHERIT_POS    0       0       0\r
13148                 *INHERIT_ROT    0       0       0\r
13149                 *INHERIT_SCL    0       0       0\r
13150                 *TM_ROW0        1.0     0       0\r
13151                 *TM_ROW1        0       1.0     0\r
13152                 *TM_ROW2        0       0       1.0\r
13153                 *TM_ROW3        0       0       0\r
13154                 *TM_POS 0.000000        0.000000        0.000000\r
13155         }\r
13156         *MESH   {\r
13157                 *TIMEVALUE      0\r
13158                 *MESH_NUMVERTEX 6\r
13159                 *MESH_NUMFACES  4\r
13160                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13161                 *MESH_VERTEX_LIST       {\r
13162                         *MESH_VERTEX    0       0.000000        38.000000       88.000000\r
13163                         *MESH_VERTEX    1       4.500000        39.500000       146.000000\r
13164                         *MESH_VERTEX    2       4.500000        39.500000       88.000000\r
13165                         *MESH_VERTEX    3       0.000000        38.000000       146.000000\r
13166                         *MESH_VERTEX    4       -4.500000       39.500000       146.000000\r
13167                         *MESH_VERTEX    5       -4.500000       39.500000       88.000000\r
13168                 }\r
13169                 *MESH_NORMALS   {\r
13170                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
13171                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
13172                         *MESH_FACENORMAL        2       0.260617        -0.141490       0.955018\r
13173                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
13174                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
13175                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
13176                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
13177                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
13178                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
13179                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
13180                 }\r
13181                 *MESH_FACE_LIST {\r
13182                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13183                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13184                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13185                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13186                 }\r
13187                 *MESH_NUMTVERTEX        6\r
13188                 *MESH_TVERTLIST {\r
13189                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
13190                         *MESH_TVERT     1       0.234375        0.343750        1.000000\r
13191                         *MESH_TVERT     2       0.234375        0.000000        1.000000\r
13192                         *MESH_TVERT     3       0.187500        0.343750        1.000000\r
13193                         *MESH_TVERT     4       0.140625        0.343750        1.000000\r
13194                         *MESH_TVERT     5       0.140625        0.000000        1.000000\r
13195                 }\r
13196                 *MESH_NUMTVFACES        4\r
13197                 *MESH_TFACELIST {\r
13198                         *MESH_TFACE     0       0       2       1\r
13199                         *MESH_TFACE     1       0       1       3\r
13200                         *MESH_TFACE     2       4       0       3\r
13201                         *MESH_TFACE     3       4       5       0\r
13202                 }\r
13203         }\r
13204         *PROP_MOTIONBLUR        0\r
13205         *PROP_CASTSHADOW        1\r
13206         *PROP_RECVSHADOW        1\r
13207         *MATERIAL_REF   25\r
13208 }\r
13209 *GEOMOBJECT     {\r
13210         *NODE_NAME      "mat25model0surf200"\r
13211         *NODE_TM        {\r
13212                 *NODE_NAME      "mat25model0surf200"\r
13213                 *INHERIT_POS    0       0       0\r
13214                 *INHERIT_ROT    0       0       0\r
13215                 *INHERIT_SCL    0       0       0\r
13216                 *TM_ROW0        1.0     0       0\r
13217                 *TM_ROW1        0       1.0     0\r
13218                 *TM_ROW2        0       0       1.0\r
13219                 *TM_ROW3        0       0       0\r
13220                 *TM_POS 0.000000        0.000000        0.000000\r
13221         }\r
13222         *MESH   {\r
13223                 *TIMEVALUE      0\r
13224                 *MESH_NUMVERTEX 6\r
13225                 *MESH_NUMFACES  4\r
13226                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13227                 *MESH_VERTEX_LIST       {\r
13228                         *MESH_VERTEX    0       3.000000        -69.000000      140.000000\r
13229                         *MESH_VERTEX    1       0.000000        -68.000000      88.000000\r
13230                         *MESH_VERTEX    2       3.000000        -69.000000      88.000000\r
13231                         *MESH_VERTEX    3       0.000000        -68.000000      140.000000\r
13232                         *MESH_VERTEX    4       -3.000000       -69.000000      140.000000\r
13233                         *MESH_VERTEX    5       -3.000000       -69.000000      88.000000\r
13234                 }\r
13235                 *MESH_NORMALS   {\r
13236                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
13237                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
13238                         *MESH_FACENORMAL        2       0.504623        -0.141193       0.851716\r
13239                         *MESH_FACENORMAL        3       0.504623        0.141193        0.851716\r
13240                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
13241                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
13242                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
13243                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
13244                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
13245                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
13246                 }\r
13247                 *MESH_FACE_LIST {\r
13248                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13249                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13250                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13251                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13252                 }\r
13253                 *MESH_NUMTVERTEX        6\r
13254                 *MESH_TVERTLIST {\r
13255                         *MESH_TVERT     0       0.062500        0.812500        1.000000\r
13256                         *MESH_TVERT     1       0.125000        0.000000        1.000000\r
13257                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
13258                         *MESH_TVERT     3       0.125000        0.812500        1.000000\r
13259                         *MESH_TVERT     4       0.187500        0.812500        1.000000\r
13260                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
13261                 }\r
13262                 *MESH_NUMTVFACES        4\r
13263                 *MESH_TFACELIST {\r
13264                         *MESH_TFACE     0       0       2       1\r
13265                         *MESH_TFACE     1       0       1       3\r
13266                         *MESH_TFACE     2       1       4       3\r
13267                         *MESH_TFACE     3       1       5       4\r
13268                 }\r
13269         }\r
13270         *PROP_MOTIONBLUR        0\r
13271         *PROP_CASTSHADOW        1\r
13272         *PROP_RECVSHADOW        1\r
13273         *MATERIAL_REF   25\r
13274 }\r
13275 *GEOMOBJECT     {\r
13276         *NODE_NAME      "mat25model0surf201"\r
13277         *NODE_TM        {\r
13278                 *NODE_NAME      "mat25model0surf201"\r
13279                 *INHERIT_POS    0       0       0\r
13280                 *INHERIT_ROT    0       0       0\r
13281                 *INHERIT_SCL    0       0       0\r
13282                 *TM_ROW0        1.0     0       0\r
13283                 *TM_ROW1        0       1.0     0\r
13284                 *TM_ROW2        0       0       1.0\r
13285                 *TM_ROW3        0       0       0\r
13286                 *TM_POS 0.000000        0.000000        0.000000\r
13287         }\r
13288         *MESH   {\r
13289                 *TIMEVALUE      0\r
13290                 *MESH_NUMVERTEX 6\r
13291                 *MESH_NUMFACES  4\r
13292                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13293                 *MESH_VERTEX_LIST       {\r
13294                         *MESH_VERTEX    0       0.000000        -76.000000      88.000000\r
13295                         *MESH_VERTEX    1       0.000000        -76.000000      140.000000\r
13296                         *MESH_VERTEX    2       3.000000        -75.000000      140.000000\r
13297                         *MESH_VERTEX    3       3.000000        -75.000000      88.000000\r
13298                         *MESH_VERTEX    4       -3.000000       -75.000000      140.000000\r
13299                         *MESH_VERTEX    5       -3.000000       -75.000000      88.000000\r
13300                 }\r
13301                 *MESH_NORMALS   {\r
13302                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
13303                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
13304                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
13305                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
13306                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
13307                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
13308                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
13309                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
13310                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
13311                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
13312                 }\r
13313                 *MESH_FACE_LIST {\r
13314                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13315                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13316                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13317                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13318                 }\r
13319                 *MESH_NUMTVERTEX        6\r
13320                 *MESH_TVERTLIST {\r
13321                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
13322                         *MESH_TVERT     1       0.375000        0.812500        1.000000\r
13323                         *MESH_TVERT     2       0.437500        0.812500        1.000000\r
13324                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
13325                         *MESH_TVERT     4       0.312500        0.812500        1.000000\r
13326                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
13327                 }\r
13328                 *MESH_NUMTVFACES        4\r
13329                 *MESH_TFACELIST {\r
13330                         *MESH_TFACE     0       0       2       1\r
13331                         *MESH_TFACE     1       0       3       2\r
13332                         *MESH_TFACE     2       4       0       1\r
13333                         *MESH_TFACE     3       4       5       0\r
13334                 }\r
13335         }\r
13336         *PROP_MOTIONBLUR        0\r
13337         *PROP_CASTSHADOW        1\r
13338         *PROP_RECVSHADOW        1\r
13339         *MATERIAL_REF   25\r
13340 }\r
13341 *GEOMOBJECT     {\r
13342         *NODE_NAME      "mat25model0surf202"\r
13343         *NODE_TM        {\r
13344                 *NODE_NAME      "mat25model0surf202"\r
13345                 *INHERIT_POS    0       0       0\r
13346                 *INHERIT_ROT    0       0       0\r
13347                 *INHERIT_SCL    0       0       0\r
13348                 *TM_ROW0        1.0     0       0\r
13349                 *TM_ROW1        0       1.0     0\r
13350                 *TM_ROW2        0       0       1.0\r
13351                 *TM_ROW3        0       0       0\r
13352                 *TM_POS 0.000000        0.000000        0.000000\r
13353         }\r
13354         *MESH   {\r
13355                 *TIMEVALUE      0\r
13356                 *MESH_NUMVERTEX 8\r
13357                 *MESH_NUMFACES  4\r
13358                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13359                 *MESH_VERTEX_LIST       {\r
13360                         *MESH_VERTEX    0       4.500000        -91.500000      74.000000\r
13361                         *MESH_VERTEX    1       0.000000        -90.000000      74.000000\r
13362                         *MESH_VERTEX    2       0.000000        -90.000000      30.000000\r
13363                         *MESH_VERTEX    3       4.500000        -91.500000      30.000000\r
13364                         *MESH_VERTEX    4       0.000000        -90.000000      30.000000\r
13365                         *MESH_VERTEX    5       0.000000        -90.000000      74.000000\r
13366                         *MESH_VERTEX    6       -4.500000       -91.500000      74.000000\r
13367                         *MESH_VERTEX    7       -4.500000       -91.500000      30.000000\r
13368                 }\r
13369                 *MESH_NORMALS   {\r
13370                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
13371                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
13372                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
13373                         *MESH_FACENORMAL        3       0.117758        -0.117758       0.986036\r
13374                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
13375                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
13376                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
13377                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
13378                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
13379                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
13380                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
13381                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
13382                 }\r
13383                 *MESH_FACE_LIST {\r
13384                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13385                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13386                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13387                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13388                 }\r
13389                 *MESH_NUMTVERTEX        8\r
13390                 *MESH_TVERTLIST {\r
13391                         *MESH_TVERT     0       0.328125        0.343750        1.000000\r
13392                         *MESH_TVERT     1       0.375000        0.343750        1.000000\r
13393                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
13394                         *MESH_TVERT     3       0.328125        0.000000        1.000000\r
13395                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
13396                         *MESH_TVERT     5       0.000000        0.343750        1.000000\r
13397                         *MESH_TVERT     6       0.046875        0.343750        1.000000\r
13398                         *MESH_TVERT     7       0.046875        0.000000        1.000000\r
13399                 }\r
13400                 *MESH_NUMTVFACES        4\r
13401                 *MESH_TFACELIST {\r
13402                         *MESH_TFACE     0       0       2       1\r
13403                         *MESH_TFACE     1       0       3       2\r
13404                         *MESH_TFACE     2       4       6       5\r
13405                         *MESH_TFACE     3       4       7       6\r
13406                 }\r
13407         }\r
13408         *PROP_MOTIONBLUR        0\r
13409         *PROP_CASTSHADOW        1\r
13410         *PROP_RECVSHADOW        1\r
13411         *MATERIAL_REF   25\r
13412 }\r
13413 *GEOMOBJECT     {\r
13414         *NODE_NAME      "mat25model0surf203"\r
13415         *NODE_TM        {\r
13416                 *NODE_NAME      "mat25model0surf203"\r
13417                 *INHERIT_POS    0       0       0\r
13418                 *INHERIT_ROT    0       0       0\r
13419                 *INHERIT_SCL    0       0       0\r
13420                 *TM_ROW0        1.0     0       0\r
13421                 *TM_ROW1        0       1.0     0\r
13422                 *TM_ROW2        0       0       1.0\r
13423                 *TM_ROW3        0       0       0\r
13424                 *TM_POS 0.000000        0.000000        0.000000\r
13425         }\r
13426         *MESH   {\r
13427                 *TIMEVALUE      0\r
13428                 *MESH_NUMVERTEX 6\r
13429                 *MESH_NUMFACES  4\r
13430                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13431                 *MESH_VERTEX_LIST       {\r
13432                         *MESH_VERTEX    0       0.000000        -102.000000     30.000000\r
13433                         *MESH_VERTEX    1       0.000000        -102.000000     74.000000\r
13434                         *MESH_VERTEX    2       4.500000        -100.500000     74.000000\r
13435                         *MESH_VERTEX    3       4.500000        -100.500000     30.000000\r
13436                         *MESH_VERTEX    4       -4.500000       -100.500000     74.000000\r
13437                         *MESH_VERTEX    5       -4.500000       -100.500000     30.000000\r
13438                 }\r
13439                 *MESH_NORMALS   {\r
13440                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
13441                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
13442                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
13443                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
13444                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
13445                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
13446                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
13447                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
13448                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
13449                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
13450                 }\r
13451                 *MESH_FACE_LIST {\r
13452                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13453                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13454                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13455                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13456                 }\r
13457                 *MESH_NUMTVERTEX        6\r
13458                 *MESH_TVERTLIST {\r
13459                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
13460                         *MESH_TVERT     1       0.187500        0.343750        1.000000\r
13461                         *MESH_TVERT     2       0.234375        0.343750        1.000000\r
13462                         *MESH_TVERT     3       0.234375        0.000000        1.000000\r
13463                         *MESH_TVERT     4       0.140625        0.343750        1.000000\r
13464                         *MESH_TVERT     5       0.140625        0.000000        1.000000\r
13465                 }\r
13466                 *MESH_NUMTVFACES        4\r
13467                 *MESH_TFACELIST {\r
13468                         *MESH_TFACE     0       0       2       1\r
13469                         *MESH_TFACE     1       0       3       2\r
13470                         *MESH_TFACE     2       4       0       1\r
13471                         *MESH_TFACE     3       4       5       0\r
13472                 }\r
13473         }\r
13474         *PROP_MOTIONBLUR        0\r
13475         *PROP_CASTSHADOW        1\r
13476         *PROP_RECVSHADOW        1\r
13477         *MATERIAL_REF   25\r
13478 }\r
13479 *GEOMOBJECT     {\r
13480         *NODE_NAME      "mat25model0surf204"\r
13481         *NODE_TM        {\r
13482                 *NODE_NAME      "mat25model0surf204"\r
13483                 *INHERIT_POS    0       0       0\r
13484                 *INHERIT_ROT    0       0       0\r
13485                 *INHERIT_SCL    0       0       0\r
13486                 *TM_ROW0        1.0     0       0\r
13487                 *TM_ROW1        0       1.0     0\r
13488                 *TM_ROW2        0       0       1.0\r
13489                 *TM_ROW3        0       0       0\r
13490                 *TM_POS 0.000000        0.000000        0.000000\r
13491         }\r
13492         *MESH   {\r
13493                 *TIMEVALUE      0\r
13494                 *MESH_NUMVERTEX 6\r
13495                 *MESH_NUMFACES  4\r
13496                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13497                 *MESH_VERTEX_LIST       {\r
13498                         *MESH_VERTEX    0       -3.000000       -69.000000      140.000000\r
13499                         *MESH_VERTEX    1       -4.000000       -72.000000      140.000000\r
13500                         *MESH_VERTEX    2       -4.000000       -72.000000      88.000000\r
13501                         *MESH_VERTEX    3       -3.000000       -69.000000      88.000000\r
13502                         *MESH_VERTEX    4       -3.000000       -75.000000      140.000000\r
13503                         *MESH_VERTEX    5       -3.000000       -75.000000      88.000000\r
13504                 }\r
13505                 *MESH_NORMALS   {\r
13506                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
13507                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
13508                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
13509                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
13510                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
13511                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
13512                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
13513                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
13514                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
13515                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
13516                 }\r
13517                 *MESH_FACE_LIST {\r
13518                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13519                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13520                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13521                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13522                 }\r
13523                 *MESH_NUMTVERTEX        6\r
13524                 *MESH_TVERTLIST {\r
13525                         *MESH_TVERT     0       0.187500        0.812500        1.000000\r
13526                         *MESH_TVERT     1       0.250000        0.812500        1.000000\r
13527                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
13528                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
13529                         *MESH_TVERT     4       0.312500        0.812500        1.000000\r
13530                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
13531                 }\r
13532                 *MESH_NUMTVFACES        4\r
13533                 *MESH_TFACELIST {\r
13534                         *MESH_TFACE     0       0       2       1\r
13535                         *MESH_TFACE     1       0       3       2\r
13536                         *MESH_TFACE     2       2       4       1\r
13537                         *MESH_TFACE     3       2       5       4\r
13538                 }\r
13539         }\r
13540         *PROP_MOTIONBLUR        0\r
13541         *PROP_CASTSHADOW        1\r
13542         *PROP_RECVSHADOW        1\r
13543         *MATERIAL_REF   25\r
13544 }\r
13545 *GEOMOBJECT     {\r
13546         *NODE_NAME      "mat25model0surf205"\r
13547         *NODE_TM        {\r
13548                 *NODE_NAME      "mat25model0surf205"\r
13549                 *INHERIT_POS    0       0       0\r
13550                 *INHERIT_ROT    0       0       0\r
13551                 *INHERIT_SCL    0       0       0\r
13552                 *TM_ROW0        1.0     0       0\r
13553                 *TM_ROW1        0       1.0     0\r
13554                 *TM_ROW2        0       0       1.0\r
13555                 *TM_ROW3        0       0       0\r
13556                 *TM_POS 0.000000        0.000000        0.000000\r
13557         }\r
13558         *MESH   {\r
13559                 *TIMEVALUE      0\r
13560                 *MESH_NUMVERTEX 6\r
13561                 *MESH_NUMFACES  4\r
13562                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13563                 *MESH_VERTEX_LIST       {\r
13564                         *MESH_VERTEX    0       -4.500000       48.500000       146.000000\r
13565                         *MESH_VERTEX    1       -6.000000       44.000000       88.000000\r
13566                         *MESH_VERTEX    2       -4.500000       48.500000       88.000000\r
13567                         *MESH_VERTEX    3       -6.000000       44.000000       146.000000\r
13568                         *MESH_VERTEX    4       -4.500000       39.500000       146.000000\r
13569                         *MESH_VERTEX    5       -4.500000       39.500000       88.000000\r
13570                 }\r
13571                 *MESH_NORMALS   {\r
13572                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
13573                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
13574                         *MESH_FACENORMAL        2       0.504623        -0.141193       0.851716\r
13575                         *MESH_FACENORMAL        3       0.504623        0.141193        0.851716\r
13576                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
13577                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
13578                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
13579                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
13580                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
13581                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
13582                 }\r
13583                 *MESH_FACE_LIST {\r
13584                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13585                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13586                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13587                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13588                 }\r
13589                 *MESH_NUMTVERTEX        6\r
13590                 *MESH_TVERTLIST {\r
13591                         *MESH_TVERT     0       0.046875        0.343750        1.000000\r
13592                         *MESH_TVERT     1       0.093750        0.000000        1.000000\r
13593                         *MESH_TVERT     2       0.046875        0.000000        1.000000\r
13594                         *MESH_TVERT     3       0.093750        0.343750        1.000000\r
13595                         *MESH_TVERT     4       0.140625        0.343750        1.000000\r
13596                         *MESH_TVERT     5       0.140625        0.000000        1.000000\r
13597                 }\r
13598                 *MESH_NUMTVFACES        4\r
13599                 *MESH_TFACELIST {\r
13600                         *MESH_TFACE     0       0       2       1\r
13601                         *MESH_TFACE     1       0       1       3\r
13602                         *MESH_TFACE     2       1       4       3\r
13603                         *MESH_TFACE     3       1       5       4\r
13604                 }\r
13605         }\r
13606         *PROP_MOTIONBLUR        0\r
13607         *PROP_CASTSHADOW        1\r
13608         *PROP_RECVSHADOW        1\r
13609         *MATERIAL_REF   25\r
13610 }\r
13611 *GEOMOBJECT     {\r
13612         *NODE_NAME      "mat25model0surf206"\r
13613         *NODE_TM        {\r
13614                 *NODE_NAME      "mat25model0surf206"\r
13615                 *INHERIT_POS    0       0       0\r
13616                 *INHERIT_ROT    0       0       0\r
13617                 *INHERIT_SCL    0       0       0\r
13618                 *TM_ROW0        1.0     0       0\r
13619                 *TM_ROW1        0       1.0     0\r
13620                 *TM_ROW2        0       0       1.0\r
13621                 *TM_ROW3        0       0       0\r
13622                 *TM_POS 0.000000        0.000000        0.000000\r
13623         }\r
13624         *MESH   {\r
13625                 *TIMEVALUE      0\r
13626                 *MESH_NUMVERTEX 8\r
13627                 *MESH_NUMFACES  6\r
13628                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13629                 *MESH_VERTEX_LIST       {\r
13630                         *MESH_VERTEX    0       0.000000        -80.000000      98.000000\r
13631                         *MESH_VERTEX    1       -6.000000       -80.000000      96.000000\r
13632                         *MESH_VERTEX    2       6.000000        -80.000000      96.000000\r
13633                         *MESH_VERTEX    3       8.000000        -80.000000      90.000000\r
13634                         *MESH_VERTEX    4       -8.000000       -80.000000      90.000000\r
13635                         *MESH_VERTEX    5       -6.000000       -80.000000      84.000000\r
13636                         *MESH_VERTEX    6       6.000000        -80.000000      84.000000\r
13637                         *MESH_VERTEX    7       0.000000        -80.000000      82.000000\r
13638                 }\r
13639                 *MESH_NORMALS   {\r
13640                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
13641                         *MESH_FACENORMAL        1       0.504623        -0.141193       0.851716\r
13642                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
13643                         *MESH_FACENORMAL        3       0.300144        -0.126353       0.945489\r
13644                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
13645                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
13646                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
13647                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
13648                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
13649                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
13650                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
13651                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
13652                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
13653                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
13654                 }\r
13655                 *MESH_FACE_LIST {\r
13656                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13657                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13658                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13659                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13660                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13661                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13662                 }\r
13663                 *MESH_NUMTVERTEX        8\r
13664                 *MESH_TVERTLIST {\r
13665                         *MESH_TVERT     0       0.000000        1.125000        1.000000\r
13666                         *MESH_TVERT     1       -0.375000       1.000000        1.000000\r
13667                         *MESH_TVERT     2       0.375000        1.000000        1.000000\r
13668                         *MESH_TVERT     3       0.500000        0.625000        1.000000\r
13669                         *MESH_TVERT     4       -0.500000       0.625000        1.000000\r
13670                         *MESH_TVERT     5       -0.375000       0.250000        1.000000\r
13671                         *MESH_TVERT     6       0.375000        0.250000        1.000000\r
13672                         *MESH_TVERT     7       0.000000        0.125000        1.000000\r
13673                 }\r
13674                 *MESH_NUMTVFACES        6\r
13675                 *MESH_TFACELIST {\r
13676                         *MESH_TFACE     0       1       2       3\r
13677                         *MESH_TFACE     1       1       3       4\r
13678                         *MESH_TFACE     2       3       5       4\r
13679                         *MESH_TFACE     3       3       6       5\r
13680                         *MESH_TFACE     4       0       2       1\r
13681                         *MESH_TFACE     5       5       6       7\r
13682                 }\r
13683         }\r
13684         *PROP_MOTIONBLUR        0\r
13685         *PROP_CASTSHADOW        1\r
13686         *PROP_RECVSHADOW        1\r
13687         *MATERIAL_REF   25\r
13688 }\r
13689 *GEOMOBJECT     {\r
13690         *NODE_NAME      "mat25model0surf207"\r
13691         *NODE_TM        {\r
13692                 *NODE_NAME      "mat25model0surf207"\r
13693                 *INHERIT_POS    0       0       0\r
13694                 *INHERIT_ROT    0       0       0\r
13695                 *INHERIT_SCL    0       0       0\r
13696                 *TM_ROW0        1.0     0       0\r
13697                 *TM_ROW1        0       1.0     0\r
13698                 *TM_ROW2        0       0       1.0\r
13699                 *TM_ROW3        0       0       0\r
13700                 *TM_POS 0.000000        0.000000        0.000000\r
13701         }\r
13702         *MESH   {\r
13703                 *TIMEVALUE      0\r
13704                 *MESH_NUMVERTEX 8\r
13705                 *MESH_NUMFACES  6\r
13706                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13707                 *MESH_VERTEX_LIST       {\r
13708                         *MESH_VERTEX    0       0.000000        -88.000000      74.000000\r
13709                         *MESH_VERTEX    1       -6.000000       -90.000000      74.000000\r
13710                         *MESH_VERTEX    2       6.000000        -90.000000      74.000000\r
13711                         *MESH_VERTEX    3       -8.000000       -96.000000      74.000000\r
13712                         *MESH_VERTEX    4       8.000000        -96.000000      74.000000\r
13713                         *MESH_VERTEX    5       6.000000        -102.000000     74.000000\r
13714                         *MESH_VERTEX    6       -6.000000       -102.000000     74.000000\r
13715                         *MESH_VERTEX    7       0.000000        -104.000000     74.000000\r
13716                 }\r
13717                 *MESH_NORMALS   {\r
13718                         *MESH_FACENORMAL        0       0.399893        -0.146371       0.904799\r
13719                         *MESH_FACENORMAL        1       0.260617        -0.141490       0.955018\r
13720                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
13721                         *MESH_FACENORMAL        3       0.300144        -0.126353       0.945489\r
13722                         *MESH_FACENORMAL        4       0.252725        0.000000        0.967538\r
13723                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
13724                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
13725                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
13726                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
13727                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
13728                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
13729                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
13730                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
13731                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
13732                 }\r
13733                 *MESH_FACE_LIST {\r
13734                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13735                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13736                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13737                         *MESH_FACE      3       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13738                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13739                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13740                 }\r
13741                 *MESH_NUMTVERTEX        8\r
13742                 *MESH_TVERTLIST {\r
13743                         *MESH_TVERT     0       0.500000        0.625000        1.000000\r
13744                         *MESH_TVERT     1       0.375000        0.625000        1.000000\r
13745                         *MESH_TVERT     2       0.375000        0.625000        1.000000\r
13746                         *MESH_TVERT     3       0.000000        0.625000        1.000000\r
13747                         *MESH_TVERT     4       0.000000        0.625000        1.000000\r
13748                         *MESH_TVERT     5       -0.375000       0.625000        1.000000\r
13749                         *MESH_TVERT     6       -0.375000       0.625000        1.000000\r
13750                         *MESH_TVERT     7       -0.500000       0.625000        1.000000\r
13751                 }\r
13752                 *MESH_NUMTVFACES        6\r
13753                 *MESH_TFACELIST {\r
13754                         *MESH_TFACE     0       1       2       3\r
13755                         *MESH_TFACE     1       2       4       3\r
13756                         *MESH_TFACE     2       3       4       5\r
13757                         *MESH_TFACE     3       3       5       6\r
13758                         *MESH_TFACE     4       0       2       1\r
13759                         *MESH_TFACE     5       5       7       6\r
13760                 }\r
13761         }\r
13762         *PROP_MOTIONBLUR        0\r
13763         *PROP_CASTSHADOW        1\r
13764         *PROP_RECVSHADOW        1\r
13765         *MATERIAL_REF   25\r
13766 }\r
13767 *GEOMOBJECT     {\r
13768         *NODE_NAME      "mat25model0surf208"\r
13769         *NODE_TM        {\r
13770                 *NODE_NAME      "mat25model0surf208"\r
13771                 *INHERIT_POS    0       0       0\r
13772                 *INHERIT_ROT    0       0       0\r
13773                 *INHERIT_SCL    0       0       0\r
13774                 *TM_ROW0        1.0     0       0\r
13775                 *TM_ROW1        0       1.0     0\r
13776                 *TM_ROW2        0       0       1.0\r
13777                 *TM_ROW3        0       0       0\r
13778                 *TM_POS 0.000000        0.000000        0.000000\r
13779         }\r
13780         *MESH   {\r
13781                 *TIMEVALUE      0\r
13782                 *MESH_NUMVERTEX 6\r
13783                 *MESH_NUMFACES  4\r
13784                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13785                 *MESH_VERTEX_LIST       {\r
13786                         *MESH_VERTEX    0       -4.500000       -91.500000      74.000000\r
13787                         *MESH_VERTEX    1       -6.000000       -96.000000      74.000000\r
13788                         *MESH_VERTEX    2       -6.000000       -96.000000      30.000000\r
13789                         *MESH_VERTEX    3       -4.500000       -91.500000      30.000000\r
13790                         *MESH_VERTEX    4       -4.500000       -100.500000     74.000000\r
13791                         *MESH_VERTEX    5       -4.500000       -100.500000     30.000000\r
13792                 }\r
13793                 *MESH_NORMALS   {\r
13794                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
13795                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
13796                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
13797                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
13798                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
13799                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
13800                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
13801                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
13802                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
13803                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
13804                 }\r
13805                 *MESH_FACE_LIST {\r
13806                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13807                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13808                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13809                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13810                 }\r
13811                 *MESH_NUMTVERTEX        6\r
13812                 *MESH_TVERTLIST {\r
13813                         *MESH_TVERT     0       0.046875        0.343750        1.000000\r
13814                         *MESH_TVERT     1       0.093750        0.343750        1.000000\r
13815                         *MESH_TVERT     2       0.093750        0.000000        1.000000\r
13816                         *MESH_TVERT     3       0.046875        0.000000        1.000000\r
13817                         *MESH_TVERT     4       0.140625        0.343750        1.000000\r
13818                         *MESH_TVERT     5       0.140625        0.000000        1.000000\r
13819                 }\r
13820                 *MESH_NUMTVFACES        4\r
13821                 *MESH_TFACELIST {\r
13822                         *MESH_TFACE     0       0       2       1\r
13823                         *MESH_TFACE     1       0       3       2\r
13824                         *MESH_TFACE     2       2       4       1\r
13825                         *MESH_TFACE     3       2       5       4\r
13826                 }\r
13827         }\r
13828         *PROP_MOTIONBLUR        0\r
13829         *PROP_CASTSHADOW        1\r
13830         *PROP_RECVSHADOW        1\r
13831         *MATERIAL_REF   25\r
13832 }\r
13833 *GEOMOBJECT     {\r
13834         *NODE_NAME      "mat25model0surf209"\r
13835         *NODE_TM        {\r
13836                 *NODE_NAME      "mat25model0surf209"\r
13837                 *INHERIT_POS    0       0       0\r
13838                 *INHERIT_ROT    0       0       0\r
13839                 *INHERIT_SCL    0       0       0\r
13840                 *TM_ROW0        1.0     0       0\r
13841                 *TM_ROW1        0       1.0     0\r
13842                 *TM_ROW2        0       0       1.0\r
13843                 *TM_ROW3        0       0       0\r
13844                 *TM_POS 0.000000        0.000000        0.000000\r
13845         }\r
13846         *MESH   {\r
13847                 *TIMEVALUE      0\r
13848                 *MESH_NUMVERTEX 8\r
13849                 *MESH_NUMFACES  4\r
13850                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13851                 *MESH_VERTEX_LIST       {\r
13852                         *MESH_VERTEX    0       -8.000000       -44.000000      24.000000\r
13853                         *MESH_VERTEX    1       -8.000000       -44.000000      144.000000\r
13854                         *MESH_VERTEX    2       -9.000000       -41.000000      144.000000\r
13855                         *MESH_VERTEX    3       -9.000000       -41.000000      24.000000\r
13856                         *MESH_VERTEX    4       -9.000000       -47.000000      144.000000\r
13857                         *MESH_VERTEX    5       -8.000000       -44.000000      144.000000\r
13858                         *MESH_VERTEX    6       -8.000000       -44.000000      24.000000\r
13859                         *MESH_VERTEX    7       -9.000000       -47.000000      24.000000\r
13860                 }\r
13861                 *MESH_NORMALS   {\r
13862                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
13863                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
13864                         *MESH_FACENORMAL        2       0.268721        0.023058        0.962942\r
13865                         *MESH_FACENORMAL        3       0.117758        -0.117758       0.986036\r
13866                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
13867                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
13868                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
13869                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
13870                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
13871                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
13872                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
13873                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
13874                 }\r
13875                 *MESH_FACE_LIST {\r
13876                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13877                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13878                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13879                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13880                 }\r
13881                 *MESH_NUMTVERTEX        8\r
13882                 *MESH_TVERTLIST {\r
13883                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
13884                         *MESH_TVERT     1       0.000000        0.812500        1.000000\r
13885                         *MESH_TVERT     2       0.062500        0.812500        1.000000\r
13886                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
13887                         *MESH_TVERT     4       0.437500        0.812500        1.000000\r
13888                         *MESH_TVERT     5       0.500000        0.812500        1.000000\r
13889                         *MESH_TVERT     6       0.500000        0.000000        1.000000\r
13890                         *MESH_TVERT     7       0.437500        0.000000        1.000000\r
13891                 }\r
13892                 *MESH_NUMTVFACES        4\r
13893                 *MESH_TFACELIST {\r
13894                         *MESH_TFACE     0       0       2       1\r
13895                         *MESH_TFACE     1       0       3       2\r
13896                         *MESH_TFACE     2       4       6       5\r
13897                         *MESH_TFACE     3       4       7       6\r
13898                 }\r
13899         }\r
13900         *PROP_MOTIONBLUR        0\r
13901         *PROP_CASTSHADOW        1\r
13902         *PROP_RECVSHADOW        1\r
13903         *MATERIAL_REF   25\r
13904 }\r
13905 *GEOMOBJECT     {\r
13906         *NODE_NAME      "mat25model0surf210"\r
13907         *NODE_TM        {\r
13908                 *NODE_NAME      "mat25model0surf210"\r
13909                 *INHERIT_POS    0       0       0\r
13910                 *INHERIT_ROT    0       0       0\r
13911                 *INHERIT_SCL    0       0       0\r
13912                 *TM_ROW0        1.0     0       0\r
13913                 *TM_ROW1        0       1.0     0\r
13914                 *TM_ROW2        0       0       1.0\r
13915                 *TM_ROW3        0       0       0\r
13916                 *TM_POS 0.000000        0.000000        0.000000\r
13917         }\r
13918         *MESH   {\r
13919                 *TIMEVALUE      0\r
13920                 *MESH_NUMVERTEX 6\r
13921                 *MESH_NUMFACES  4\r
13922                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13923                 *MESH_VERTEX_LIST       {\r
13924                         *MESH_VERTEX    0       -9.000000       -41.000000      144.000000\r
13925                         *MESH_VERTEX    1       -12.000000      -40.000000      24.000000\r
13926                         *MESH_VERTEX    2       -9.000000       -41.000000      24.000000\r
13927                         *MESH_VERTEX    3       -12.000000      -40.000000      144.000000\r
13928                         *MESH_VERTEX    4       -15.000000      -41.000000      144.000000\r
13929                         *MESH_VERTEX    5       -15.000000      -41.000000      24.000000\r
13930                 }\r
13931                 *MESH_NORMALS   {\r
13932                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
13933                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
13934                         *MESH_FACENORMAL        2       0.504623        -0.141193       0.851716\r
13935                         *MESH_FACENORMAL        3       0.504623        0.141193        0.851716\r
13936                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
13937                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
13938                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
13939                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
13940                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
13941                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
13942                 }\r
13943                 *MESH_FACE_LIST {\r
13944                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13945                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13946                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13947                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13948                 }\r
13949                 *MESH_NUMTVERTEX        6\r
13950                 *MESH_TVERTLIST {\r
13951                         *MESH_TVERT     0       0.062500        0.812500        1.000000\r
13952                         *MESH_TVERT     1       0.125000        0.000000        1.000000\r
13953                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
13954                         *MESH_TVERT     3       0.125000        0.812500        1.000000\r
13955                         *MESH_TVERT     4       0.187500        0.812500        1.000000\r
13956                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
13957                 }\r
13958                 *MESH_NUMTVFACES        4\r
13959                 *MESH_TFACELIST {\r
13960                         *MESH_TFACE     0       0       2       1\r
13961                         *MESH_TFACE     1       0       1       3\r
13962                         *MESH_TFACE     2       1       4       3\r
13963                         *MESH_TFACE     3       1       5       4\r
13964                 }\r
13965         }\r
13966         *PROP_MOTIONBLUR        0\r
13967         *PROP_CASTSHADOW        1\r
13968         *PROP_RECVSHADOW        1\r
13969         *MATERIAL_REF   25\r
13970 }\r
13971 *GEOMOBJECT     {\r
13972         *NODE_NAME      "mat25model0surf211"\r
13973         *NODE_TM        {\r
13974                 *NODE_NAME      "mat25model0surf211"\r
13975                 *INHERIT_POS    0       0       0\r
13976                 *INHERIT_ROT    0       0       0\r
13977                 *INHERIT_SCL    0       0       0\r
13978                 *TM_ROW0        1.0     0       0\r
13979                 *TM_ROW1        0       1.0     0\r
13980                 *TM_ROW2        0       0       1.0\r
13981                 *TM_ROW3        0       0       0\r
13982                 *TM_POS 0.000000        0.000000        0.000000\r
13983         }\r
13984         *MESH   {\r
13985                 *TIMEVALUE      0\r
13986                 *MESH_NUMVERTEX 6\r
13987                 *MESH_NUMFACES  4\r
13988                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13989                 *MESH_VERTEX_LIST       {\r
13990                         *MESH_VERTEX    0       -12.000000      -48.000000      24.000000\r
13991                         *MESH_VERTEX    1       -12.000000      -48.000000      144.000000\r
13992                         *MESH_VERTEX    2       -9.000000       -47.000000      144.000000\r
13993                         *MESH_VERTEX    3       -9.000000       -47.000000      24.000000\r
13994                         *MESH_VERTEX    4       -15.000000      -47.000000      144.000000\r
13995                         *MESH_VERTEX    5       -15.000000      -47.000000      24.000000\r
13996                 }\r
13997                 *MESH_NORMALS   {\r
13998                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
13999                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
14000                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
14001                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
14002                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
14003                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
14004                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
14005                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
14006                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
14007                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
14008                 }\r
14009                 *MESH_FACE_LIST {\r
14010                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14011                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14012                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14013                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14014                 }\r
14015                 *MESH_NUMTVERTEX        6\r
14016                 *MESH_TVERTLIST {\r
14017                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
14018                         *MESH_TVERT     1       0.375000        0.812500        1.000000\r
14019                         *MESH_TVERT     2       0.437500        0.812500        1.000000\r
14020                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
14021                         *MESH_TVERT     4       0.312500        0.812500        1.000000\r
14022                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
14023                 }\r
14024                 *MESH_NUMTVFACES        4\r
14025                 *MESH_TFACELIST {\r
14026                         *MESH_TFACE     0       0       2       1\r
14027                         *MESH_TFACE     1       0       3       2\r
14028                         *MESH_TFACE     2       4       0       1\r
14029                         *MESH_TFACE     3       4       5       0\r
14030                 }\r
14031         }\r
14032         *PROP_MOTIONBLUR        0\r
14033         *PROP_CASTSHADOW        1\r
14034         *PROP_RECVSHADOW        1\r
14035         *MATERIAL_REF   25\r
14036 }\r
14037 *GEOMOBJECT     {\r
14038         *NODE_NAME      "mat25model0surf212"\r
14039         *NODE_TM        {\r
14040                 *NODE_NAME      "mat25model0surf212"\r
14041                 *INHERIT_POS    0       0       0\r
14042                 *INHERIT_ROT    0       0       0\r
14043                 *INHERIT_SCL    0       0       0\r
14044                 *TM_ROW0        1.0     0       0\r
14045                 *TM_ROW1        0       1.0     0\r
14046                 *TM_ROW2        0       0       1.0\r
14047                 *TM_ROW3        0       0       0\r
14048                 *TM_POS 0.000000        0.000000        0.000000\r
14049         }\r
14050         *MESH   {\r
14051                 *TIMEVALUE      0\r
14052                 *MESH_NUMVERTEX 6\r
14053                 *MESH_NUMFACES  4\r
14054                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14055                 *MESH_VERTEX_LIST       {\r
14056                         *MESH_VERTEX    0       -15.000000      -41.000000      144.000000\r
14057                         *MESH_VERTEX    1       -16.000000      -44.000000      144.000000\r
14058                         *MESH_VERTEX    2       -16.000000      -44.000000      24.000000\r
14059                         *MESH_VERTEX    3       -15.000000      -41.000000      24.000000\r
14060                         *MESH_VERTEX    4       -15.000000      -47.000000      144.000000\r
14061                         *MESH_VERTEX    5       -15.000000      -47.000000      24.000000\r
14062                 }\r
14063                 *MESH_NORMALS   {\r
14064                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
14065                         *MESH_FACENORMAL        1       0.141996        -0.141996       0.979630\r
14066                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
14067                         *MESH_FACENORMAL        3       0.260617        0.141490        0.955018\r
14068                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
14069                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
14070                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
14071                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
14072                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
14073                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
14074                 }\r
14075                 *MESH_FACE_LIST {\r
14076                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14077                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14078                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14079                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14080                 }\r
14081                 *MESH_NUMTVERTEX        6\r
14082                 *MESH_TVERTLIST {\r
14083                         *MESH_TVERT     0       0.187500        0.812500        1.000000\r
14084                         *MESH_TVERT     1       0.250000        0.812500        1.000000\r
14085                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
14086                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
14087                         *MESH_TVERT     4       0.312500        0.812500        1.000000\r
14088                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
14089                 }\r
14090                 *MESH_NUMTVFACES        4\r
14091                 *MESH_TFACELIST {\r
14092                         *MESH_TFACE     0       0       2       1\r
14093                         *MESH_TFACE     1       0       3       2\r
14094                         *MESH_TFACE     2       2       4       1\r
14095                         *MESH_TFACE     3       2       5       4\r
14096                 }\r
14097         }\r
14098         *PROP_MOTIONBLUR        0\r
14099         *PROP_CASTSHADOW        1\r
14100         *PROP_RECVSHADOW        1\r
14101         *MATERIAL_REF   25\r
14102 }\r
14103 *GEOMOBJECT     {\r
14104         *NODE_NAME      "mat5model0surf213"\r
14105         *NODE_TM        {\r
14106                 *NODE_NAME      "mat5model0surf213"\r
14107                 *INHERIT_POS    0       0       0\r
14108                 *INHERIT_ROT    0       0       0\r
14109                 *INHERIT_SCL    0       0       0\r
14110                 *TM_ROW0        1.0     0       0\r
14111                 *TM_ROW1        0       1.0     0\r
14112                 *TM_ROW2        0       0       1.0\r
14113                 *TM_ROW3        0       0       0\r
14114                 *TM_POS 0.000000        0.000000        0.000000\r
14115         }\r
14116         *MESH   {\r
14117                 *TIMEVALUE      0\r
14118                 *MESH_NUMVERTEX 6\r
14119                 *MESH_NUMFACES  5\r
14120                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14121                 *MESH_VERTEX_LIST       {\r
14122                         *MESH_VERTEX    0       28.000000       64.000000       32.000000\r
14123                         *MESH_VERTEX    1       28.000000       48.000000       16.000000\r
14124                         *MESH_VERTEX    2       28.000000       48.000000       32.000000\r
14125                         *MESH_VERTEX    3       28.000000       64.000000       0.000000\r
14126                         *MESH_VERTEX    4       28.000000       32.000000       16.000000\r
14127                         *MESH_VERTEX    5       28.000000       32.000000       0.000000\r
14128                 }\r
14129                 *MESH_NORMALS   {\r
14130                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
14131                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
14132                         *MESH_FACENORMAL        2       0.369076        0.000000        0.929399\r
14133                         *MESH_FACENORMAL        3       0.545627        0.000000        0.838028\r
14134                         *MESH_FACENORMAL        4       0.504623        0.141193        0.851716\r
14135                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
14136                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
14137                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
14138                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
14139                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
14140                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
14141                 }\r
14142                 *MESH_FACE_LIST {\r
14143                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14144                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14145                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14146                         *MESH_FACE      3       A:      3       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14147                         *MESH_FACE      4       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14148                 }\r
14149                 *MESH_NUMTVERTEX        6\r
14150                 *MESH_TVERTLIST {\r
14151                         *MESH_TVERT     0       1.000000        0.500000        1.000000\r
14152                         *MESH_TVERT     1       0.875000        0.375000        1.000000\r
14153                         *MESH_TVERT     2       0.875000        0.500000        1.000000\r
14154                         *MESH_TVERT     3       1.000000        0.250000        1.000000\r
14155                         *MESH_TVERT     4       0.750000        0.375000        1.000000\r
14156                         *MESH_TVERT     5       0.750000        0.250000        1.000000\r
14157                 }\r
14158                 *MESH_NUMTVFACES        5\r
14159                 *MESH_TFACELIST {\r
14160                         *MESH_TFACE     0       0       2       1\r
14161                         *MESH_TFACE     1       3       0       1\r
14162                         *MESH_TFACE     2       1       2       4\r
14163                         *MESH_TFACE     3       3       1       5\r
14164                         *MESH_TFACE     4       1       4       5\r
14165                 }\r
14166         }\r
14167         *PROP_MOTIONBLUR        0\r
14168         *PROP_CASTSHADOW        1\r
14169         *PROP_RECVSHADOW        1\r
14170         *MATERIAL_REF   5\r
14171 }\r
14172 *GEOMOBJECT     {\r
14173         *NODE_NAME      "mat5model0surf214"\r
14174         *NODE_TM        {\r
14175                 *NODE_NAME      "mat5model0surf214"\r
14176                 *INHERIT_POS    0       0       0\r
14177                 *INHERIT_ROT    0       0       0\r
14178                 *INHERIT_SCL    0       0       0\r
14179                 *TM_ROW0        1.0     0       0\r
14180                 *TM_ROW1        0       1.0     0\r
14181                 *TM_ROW2        0       0       1.0\r
14182                 *TM_ROW3        0       0       0\r
14183                 *TM_POS 0.000000        0.000000        0.000000\r
14184         }\r
14185         *MESH   {\r
14186                 *TIMEVALUE      0\r
14187                 *MESH_NUMVERTEX 6\r
14188                 *MESH_NUMFACES  5\r
14189                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14190                 *MESH_VERTEX_LIST       {\r
14191                         *MESH_VERTEX    0       28.000000       -48.000000      32.000000\r
14192                         *MESH_VERTEX    1       28.000000       -32.000000      16.000000\r
14193                         *MESH_VERTEX    2       28.000000       -48.000000      16.000000\r
14194                         *MESH_VERTEX    3       28.000000       -64.000000      0.000000\r
14195                         *MESH_VERTEX    4       28.000000       -32.000000      0.000000\r
14196                         *MESH_VERTEX    5       28.000000       -64.000000      32.000000\r
14197                 }\r
14198                 *MESH_NORMALS   {\r
14199                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
14200                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
14201                         *MESH_FACENORMAL        2       0.504623        -0.141193       0.851716\r
14202                         *MESH_FACENORMAL        3       0.141996        -0.141996       0.979630\r
14203                         *MESH_FACENORMAL        4       0.296188        0.000000        0.955130\r
14204                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
14205                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
14206                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
14207                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
14208                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
14209                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
14210                 }\r
14211                 *MESH_FACE_LIST {\r
14212                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14213                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14214                         *MESH_FACE      2       A:      4       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14215                         *MESH_FACE      3       A:      2       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14216                         *MESH_FACE      4       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14217                 }\r
14218                 *MESH_NUMTVERTEX        6\r
14219                 *MESH_TVERTLIST {\r
14220                         *MESH_TVERT     0       0.125000        0.500000        1.000000\r
14221                         *MESH_TVERT     1       0.250000        0.375000        1.000000\r
14222                         *MESH_TVERT     2       0.125000        0.375000        1.000000\r
14223                         *MESH_TVERT     3       0.000000        0.250000        1.000000\r
14224                         *MESH_TVERT     4       0.250000        0.250000        1.000000\r
14225                         *MESH_TVERT     5       0.000000        0.500000        1.000000\r
14226                 }\r
14227                 *MESH_NUMTVFACES        5\r
14228                 *MESH_TFACELIST {\r
14229                         *MESH_TFACE     0       0       2       1\r
14230                         *MESH_TFACE     1       1       2       3\r
14231                         *MESH_TFACE     2       4       1       3\r
14232                         *MESH_TFACE     3       2       0       3\r
14233                         *MESH_TFACE     4       0       5       3\r
14234                 }\r
14235         }\r
14236         *PROP_MOTIONBLUR        0\r
14237         *PROP_CASTSHADOW        1\r
14238         *PROP_RECVSHADOW        1\r
14239         *MATERIAL_REF   5\r
14240 }\r
14241 *GEOMOBJECT     {\r
14242         *NODE_NAME      "mat5model0surf215"\r
14243         *NODE_TM        {\r
14244                 *NODE_NAME      "mat5model0surf215"\r
14245                 *INHERIT_POS    0       0       0\r
14246                 *INHERIT_ROT    0       0       0\r
14247                 *INHERIT_SCL    0       0       0\r
14248                 *TM_ROW0        1.0     0       0\r
14249                 *TM_ROW1        0       1.0     0\r
14250                 *TM_ROW2        0       0       1.0\r
14251                 *TM_ROW3        0       0       0\r
14252                 *TM_POS 0.000000        0.000000        0.000000\r
14253         }\r
14254         *MESH   {\r
14255                 *TIMEVALUE      0\r
14256                 *MESH_NUMVERTEX 3\r
14257                 *MESH_NUMFACES  1\r
14258                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14259                 *MESH_VERTEX_LIST       {\r
14260                         *MESH_VERTEX    0       20.000000       48.000000       128.000000\r
14261                         *MESH_VERTEX    1       20.000000       32.000000       144.000000\r
14262                         *MESH_VERTEX    2       20.000000       48.000000       144.000000\r
14263                 }\r
14264                 *MESH_NORMALS   {\r
14265                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
14266                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
14267                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
14268                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
14269                 }\r
14270                 *MESH_FACE_LIST {\r
14271                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14272                 }\r
14273                 *MESH_NUMTVERTEX        3\r
14274                 *MESH_TVERTLIST {\r
14275                         *MESH_TVERT     0       0.875000        0.250000        1.000000\r
14276                         *MESH_TVERT     1       0.750000        0.375000        1.000000\r
14277                         *MESH_TVERT     2       0.875000        0.375000        1.000000\r
14278                 }\r
14279                 *MESH_NUMTVFACES        1\r
14280                 *MESH_TFACELIST {\r
14281                         *MESH_TFACE     0       0       2       1\r
14282                 }\r
14283         }\r
14284         *PROP_MOTIONBLUR        0\r
14285         *PROP_CASTSHADOW        1\r
14286         *PROP_RECVSHADOW        1\r
14287         *MATERIAL_REF   5\r
14288 }\r
14289 *GEOMOBJECT     {\r
14290         *NODE_NAME      "mat5model0surf216"\r
14291         *NODE_TM        {\r
14292                 *NODE_NAME      "mat5model0surf216"\r
14293                 *INHERIT_POS    0       0       0\r
14294                 *INHERIT_ROT    0       0       0\r
14295                 *INHERIT_SCL    0       0       0\r
14296                 *TM_ROW0        1.0     0       0\r
14297                 *TM_ROW1        0       1.0     0\r
14298                 *TM_ROW2        0       0       1.0\r
14299                 *TM_ROW3        0       0       0\r
14300                 *TM_POS 0.000000        0.000000        0.000000\r
14301         }\r
14302         *MESH   {\r
14303                 *TIMEVALUE      0\r
14304                 *MESH_NUMVERTEX 3\r
14305                 *MESH_NUMFACES  1\r
14306                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14307                 *MESH_VERTEX_LIST       {\r
14308                         *MESH_VERTEX    0       20.000000       -32.000000      144.000000\r
14309                         *MESH_VERTEX    1       20.000000       -48.000000      128.000000\r
14310                         *MESH_VERTEX    2       20.000000       -48.000000      144.000000\r
14311                 }\r
14312                 *MESH_NORMALS   {\r
14313                         *MESH_FACENORMAL        0       0.252725        0.000000        0.967538\r
14314                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
14315                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
14316                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
14317                 }\r
14318                 *MESH_FACE_LIST {\r
14319                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14320                 }\r
14321                 *MESH_NUMTVERTEX        3\r
14322                 *MESH_TVERTLIST {\r
14323                         *MESH_TVERT     0       0.250000        0.375000        1.000000\r
14324                         *MESH_TVERT     1       0.125000        0.250000        1.000000\r
14325                         *MESH_TVERT     2       0.125000        0.375000        1.000000\r
14326                 }\r
14327                 *MESH_NUMTVFACES        1\r
14328                 *MESH_TFACELIST {\r
14329                         *MESH_TFACE     0       0       2       1\r
14330                 }\r
14331         }\r
14332         *PROP_MOTIONBLUR        0\r
14333         *PROP_CASTSHADOW        1\r
14334         *PROP_RECVSHADOW        1\r
14335         *MATERIAL_REF   5\r
14336 }\r
14337 *GEOMOBJECT     {\r
14338         *NODE_NAME      "mat15model0surf217"\r
14339         *NODE_TM        {\r
14340                 *NODE_NAME      "mat15model0surf217"\r
14341                 *INHERIT_POS    0       0       0\r
14342                 *INHERIT_ROT    0       0       0\r
14343                 *INHERIT_SCL    0       0       0\r
14344                 *TM_ROW0        1.0     0       0\r
14345                 *TM_ROW1        0       1.0     0\r
14346                 *TM_ROW2        0       0       1.0\r
14347                 *TM_ROW3        0       0       0\r
14348                 *TM_POS 0.000000        0.000000        0.000000\r
14349         }\r
14350         *MESH   {\r
14351                 *TIMEVALUE      0\r
14352                 *MESH_NUMVERTEX 8\r
14353                 *MESH_NUMFACES  6\r
14354                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14355                 *MESH_VERTEX_LIST       {\r
14356                         *MESH_VERTEX    0       20.000000       32.000000       0.000000\r
14357                         *MESH_VERTEX    1       12.000000       -32.000000      0.000000\r
14358                         *MESH_VERTEX    2       20.000000       -32.000000      0.000000\r
14359                         *MESH_VERTEX    3       12.000000       32.000000       0.000000\r
14360                         *MESH_VERTEX    4       -12.000000      -32.000000      0.000000\r
14361                         *MESH_VERTEX    5       -12.000000      32.000000       0.000000\r
14362                         *MESH_VERTEX    6       -20.000000      -32.000000      0.000000\r
14363                         *MESH_VERTEX    7       -20.000000      32.000000       0.000000\r
14364                 }\r
14365                 *MESH_NORMALS   {\r
14366                         *MESH_FACENORMAL        0       0.504623        -0.141193       0.851716\r
14367                         *MESH_FACENORMAL        1       0.399893        -0.146371       0.904799\r
14368                         *MESH_FACENORMAL        2       0.411187        0.000000        0.911551\r
14369                         *MESH_FACENORMAL        3       0.252725        0.000000        0.967538\r
14370                         *MESH_FACENORMAL        4       0.268721        0.023058        0.962942\r
14371                         *MESH_FACENORMAL        5       0.146515        0.023157        0.988937\r
14372                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
14373                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
14374                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
14375                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
14376                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
14377                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
14378                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
14379                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
14380                 }\r
14381                 *MESH_FACE_LIST {\r
14382                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14383                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14384                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14385                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14386                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14387                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14388                 }\r
14389                 *MESH_NUMTVERTEX        8\r
14390                 *MESH_TVERTLIST {\r
14391                         *MESH_TVERT     0       0.375000        0.500000        1.000000\r
14392                         *MESH_TVERT     1       -0.125000       0.437500        1.000000\r
14393                         *MESH_TVERT     2       -0.125000       0.500000        1.000000\r
14394                         *MESH_TVERT     3       0.375000        0.437500        1.000000\r
14395                         *MESH_TVERT     4       -0.125000       0.250000        1.000000\r
14396                         *MESH_TVERT     5       0.375000        0.250000        1.000000\r
14397                         *MESH_TVERT     6       -0.125000       0.187500        1.000000\r
14398                         *MESH_TVERT     7       0.375000        0.187500        1.000000\r
14399                 }\r
14400                 *MESH_NUMTVFACES        6\r
14401                 *MESH_TFACELIST {\r
14402                         *MESH_TFACE     0       1       4       3\r
14403                         *MESH_TFACE     1       0       1       3\r
14404                         *MESH_TFACE     2       3       4       5\r
14405                         *MESH_TFACE     3       0       2       1\r
14406                         *MESH_TFACE     4       4       6       5\r
14407                         *MESH_TFACE     5       5       6       7\r
14408                 }\r
14409         }\r
14410         *PROP_MOTIONBLUR        0\r
14411         *PROP_CASTSHADOW        1\r
14412         *PROP_RECVSHADOW        1\r
14413         *MATERIAL_REF   15\r
14414 }\r