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1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "elevator.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 18\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/caulk"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/caulk"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\caulk.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/phillipk2x/lights-pk02_light01b-surfacelight"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       0.908615        1.000000        0.994836\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/phillipk2x/lights-pk02_light01b-surfacelight"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\phillipk2x\lights\pk02_light01b.jpg"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "noshader"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "noshader"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\noshader.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/exx/base-metal02"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        0.940412        0.914932\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/exx/base-metal02"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\exx\base\base_metal02.jpg"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "textures/exx/floor-clang01"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        0.948205        0.914319\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "textures/exx/floor-clang01"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\textures\exx\floor\floor_clang01.jpg"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "textures/exx/floor-rnd01"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        0.896722        0.809467\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "textures/exx/floor-rnd01"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\textures\exx\floor\floor_rnd01.jpg"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "textures/exx/base/base_metal06rust"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        0.844152        0.738040\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "textures/exx/base/base_metal06rust"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\textures\exx\base\base_metal06rust.jpg"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119         *MATERIAL       7       {\r
120                 *MATERIAL_NAME  "textures/exx/floor-wrn01"\r
121                 *MATERIAL_CLASS "Standard"\r
122                 *MATERIAL_DIFFUSE       1.000000        0.715898        0.463505\r
123                 *MATERIAL_SHADING Phong\r
124                 *MAP_DIFFUSE    {\r
125                         *MAP_NAME       "textures/exx/floor-wrn01"\r
126                         *MAP_CLASS      "Bitmap"\r
127                         *MAP_SUBNO      1\r
128                         *MAP_AMOUNT     1.0\r
129                         *MAP_TYPE       Screen\r
130                         *BITMAP "..\textures\exx\floor\floor_wrn01.jpg"\r
131                         *BITMAP_FILTER  Pyramidal\r
132                 }\r
133         }\r
134         *MATERIAL       8       {\r
135                 *MATERIAL_NAME  "textures/exx/base-metal03"\r
136                 *MATERIAL_CLASS "Standard"\r
137                 *MATERIAL_DIFFUSE       1.000000        0.883476        0.833214\r
138                 *MATERIAL_SHADING Phong\r
139                 *MAP_DIFFUSE    {\r
140                         *MAP_NAME       "textures/exx/base-metal03"\r
141                         *MAP_CLASS      "Bitmap"\r
142                         *MAP_SUBNO      1\r
143                         *MAP_AMOUNT     1.0\r
144                         *MAP_TYPE       Screen\r
145                         *BITMAP "..\textures\exx\base\base_metal03.jpg"\r
146                         *BITMAP_FILTER  Pyramidal\r
147                 }\r
148         }\r
149         *MATERIAL       9       {\r
150                 *MATERIAL_NAME  "textures/exx/panel-metalbig04b"\r
151                 *MATERIAL_CLASS "Standard"\r
152                 *MATERIAL_DIFFUSE       1.000000        0.953311        0.875015\r
153                 *MATERIAL_SHADING Phong\r
154                 *MAP_DIFFUSE    {\r
155                         *MAP_NAME       "textures/exx/panel-metalbig04b"\r
156                         *MAP_CLASS      "Bitmap"\r
157                         *MAP_SUBNO      1\r
158                         *MAP_AMOUNT     1.0\r
159                         *MAP_TYPE       Screen\r
160                         *BITMAP "..\textures\exx\panel\panel_metalbig04b.jpg"\r
161                         *BITMAP_FILTER  Pyramidal\r
162                 }\r
163         }\r
164         *MATERIAL       10      {\r
165                 *MATERIAL_NAME  "textures/exx/base/base_metal02"\r
166                 *MATERIAL_CLASS "Standard"\r
167                 *MATERIAL_DIFFUSE       1.000000        0.940412        0.914932\r
168                 *MATERIAL_SHADING Phong\r
169                 *MAP_DIFFUSE    {\r
170                         *MAP_NAME       "textures/exx/base/base_metal02"\r
171                         *MAP_CLASS      "Bitmap"\r
172                         *MAP_SUBNO      1\r
173                         *MAP_AMOUNT     1.0\r
174                         *MAP_TYPE       Screen\r
175                         *BITMAP "..\textures\exx\base\base_metal02.jpg"\r
176                         *BITMAP_FILTER  Pyramidal\r
177                 }\r
178         }\r
179         *MATERIAL       11      {\r
180                 *MATERIAL_NAME  "textures/exx/floor-wrn01-red"\r
181                 *MATERIAL_CLASS "Standard"\r
182                 *MATERIAL_DIFFUSE       1.000000        0.584217        0.463234\r
183                 *MATERIAL_SHADING Phong\r
184                 *MAP_DIFFUSE    {\r
185                         *MAP_NAME       "textures/exx/floor-wrn01-red"\r
186                         *MAP_CLASS      "Bitmap"\r
187                         *MAP_SUBNO      1\r
188                         *MAP_AMOUNT     1.0\r
189                         *MAP_TYPE       Screen\r
190                         *BITMAP "..\textures\exx\floor\floor_wrn01-red.jpg"\r
191                         *BITMAP_FILTER  Pyramidal\r
192                 }\r
193         }\r
194         *MATERIAL       12      {\r
195                 *MATERIAL_NAME  "textures/exx/floor-metal02"\r
196                 *MATERIAL_CLASS "Standard"\r
197                 *MATERIAL_DIFFUSE       1.000000        0.977509        0.913434\r
198                 *MATERIAL_SHADING Phong\r
199                 *MAP_DIFFUSE    {\r
200                         *MAP_NAME       "textures/exx/floor-metal02"\r
201                         *MAP_CLASS      "Bitmap"\r
202                         *MAP_SUBNO      1\r
203                         *MAP_AMOUNT     1.0\r
204                         *MAP_TYPE       Screen\r
205                         *BITMAP "..\textures\exx\floor\floor_metal02.jpg"\r
206                         *BITMAP_FILTER  Pyramidal\r
207                 }\r
208         }\r
209         *MATERIAL       13      {\r
210                 *MATERIAL_NAME  "textures/exx/trim-psimple04"\r
211                 *MATERIAL_CLASS "Standard"\r
212                 *MATERIAL_DIFFUSE       1.000000        0.972553        0.905254\r
213                 *MATERIAL_SHADING Phong\r
214                 *MAP_DIFFUSE    {\r
215                         *MAP_NAME       "textures/exx/trim-psimple04"\r
216                         *MAP_CLASS      "Bitmap"\r
217                         *MAP_SUBNO      1\r
218                         *MAP_AMOUNT     1.0\r
219                         *MAP_TYPE       Screen\r
220                         *BITMAP "..\textures\exx\trim\trim_psimple04.jpg"\r
221                         *BITMAP_FILTER  Pyramidal\r
222                 }\r
223         }\r
224         *MATERIAL       14      {\r
225                 *MATERIAL_NAME  "textures/exx/trim-baseboard02"\r
226                 *MATERIAL_CLASS "Standard"\r
227                 *MATERIAL_DIFFUSE       1.000000        0.938094        0.850293\r
228                 *MATERIAL_SHADING Phong\r
229                 *MAP_DIFFUSE    {\r
230                         *MAP_NAME       "textures/exx/trim-baseboard02"\r
231                         *MAP_CLASS      "Bitmap"\r
232                         *MAP_SUBNO      1\r
233                         *MAP_AMOUNT     1.0\r
234                         *MAP_TYPE       Screen\r
235                         *BITMAP "..\textures\exx\trim\trim_baseboard02.jpg"\r
236                         *BITMAP_FILTER  Pyramidal\r
237                 }\r
238         }\r
239         *MATERIAL       15      {\r
240                 *MATERIAL_NAME  "textures/phillipk2x/floor-pk02_floor_cyl02"\r
241                 *MATERIAL_CLASS "Standard"\r
242                 *MATERIAL_DIFFUSE       0.970769        1.000000        0.966300\r
243                 *MATERIAL_SHADING Phong\r
244                 *MAP_DIFFUSE    {\r
245                         *MAP_NAME       "textures/phillipk2x/floor-pk02_floor_cyl02"\r
246                         *MAP_CLASS      "Bitmap"\r
247                         *MAP_SUBNO      1\r
248                         *MAP_AMOUNT     1.0\r
249                         *MAP_TYPE       Screen\r
250                         *BITMAP "..\textures\phillipk2x\floor\pk02_floor_cyl02.jpg"\r
251                         *BITMAP_FILTER  Pyramidal\r
252                 }\r
253         }\r
254         *MATERIAL       16      {\r
255                 *MATERIAL_NAME  "textures/exx/floor-grate01-cull"\r
256                 *MATERIAL_CLASS "Standard"\r
257                 *MATERIAL_DIFFUSE       1.000000        0.845474        0.713846\r
258                 *MATERIAL_SHADING Phong\r
259                 *MAP_DIFFUSE    {\r
260                         *MAP_NAME       "textures/exx/floor-grate01-cull"\r
261                         *MAP_CLASS      "Bitmap"\r
262                         *MAP_SUBNO      1\r
263                         *MAP_AMOUNT     1.0\r
264                         *MAP_TYPE       Screen\r
265                         *BITMAP "..\textures\exx\floor\floor_grate01.jpg"\r
266                         *BITMAP_FILTER  Pyramidal\r
267                 }\r
268         }\r
269         *MATERIAL       17      {\r
270                 *MATERIAL_NAME  "textures/exx/base/base_metal06rust"\r
271                 *MATERIAL_CLASS "Standard"\r
272                 *MATERIAL_DIFFUSE       1.000000        0.844152        0.738040\r
273                 *MATERIAL_SHADING Phong\r
274                 *MAP_DIFFUSE    {\r
275                         *MAP_NAME       "textures/exx/base/base_metal06rust"\r
276                         *MAP_CLASS      "Bitmap"\r
277                         *MAP_SUBNO      1\r
278                         *MAP_AMOUNT     1.0\r
279                         *MAP_TYPE       Screen\r
280                         *BITMAP "..\textures\exx\base\base_metal06rust.jpg"\r
281                         *BITMAP_FILTER  Pyramidal\r
282                 }\r
283         }\r
284 }\r
285 *GEOMOBJECT     {\r
286         *NODE_NAME      "mat10model0surf15"\r
287         *NODE_TM        {\r
288                 *NODE_NAME      "mat10model0surf15"\r
289                 *INHERIT_POS    0       0       0\r
290                 *INHERIT_ROT    0       0       0\r
291                 *INHERIT_SCL    0       0       0\r
292                 *TM_ROW0        1.0     0       0\r
293                 *TM_ROW1        0       1.0     0\r
294                 *TM_ROW2        0       0       1.0\r
295                 *TM_ROW3        0       0       0\r
296                 *TM_POS 0.000000        0.000000        0.000000\r
297         }\r
298         *MESH   {\r
299                 *TIMEVALUE      0\r
300                 *MESH_NUMVERTEX 4\r
301                 *MESH_NUMFACES  2\r
302                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
303                 *MESH_VERTEX_LIST       {\r
304                         *MESH_VERTEX    0       -44.000000      21.000000       -18.000000\r
305                         *MESH_VERTEX    1       -44.000000      21.000000       -26.000000\r
306                         *MESH_VERTEX    2       7.000000        -30.000000      -18.000000\r
307                         *MESH_VERTEX    3       7.000000        -30.000000      -26.000000\r
308                 }\r
309                 *MESH_NORMALS   {\r
310                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
311                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
312                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
313                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
314                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
315                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
316                 }\r
317                 *MESH_FACE_LIST {\r
318                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
319                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
320                 }\r
321                 *MESH_NUMTVERTEX        4\r
322                 *MESH_TVERTLIST {\r
323                         *MESH_TVERT     0       0.312500        0.056694        1.000000\r
324                         *MESH_TVERT     1       0.250000        0.056694        1.000000\r
325                         *MESH_TVERT     2       0.312500        0.620169        1.000000\r
326                         *MESH_TVERT     3       0.250000        0.620169        1.000000\r
327                 }\r
328                 *MESH_NUMTVFACES        2\r
329                 *MESH_TFACELIST {\r
330                         *MESH_TFACE     0       0       2       1\r
331                         *MESH_TFACE     1       2       3       1\r
332                 }\r
333         }\r
334         *PROP_MOTIONBLUR        0\r
335         *PROP_CASTSHADOW        1\r
336         *PROP_RECVSHADOW        1\r
337         *MATERIAL_REF   10\r
338 }\r
339 *GEOMOBJECT     {\r
340         *NODE_NAME      "mat6model0surf16"\r
341         *NODE_TM        {\r
342                 *NODE_NAME      "mat6model0surf16"\r
343                 *INHERIT_POS    0       0       0\r
344                 *INHERIT_ROT    0       0       0\r
345                 *INHERIT_SCL    0       0       0\r
346                 *TM_ROW0        1.0     0       0\r
347                 *TM_ROW1        0       1.0     0\r
348                 *TM_ROW2        0       0       1.0\r
349                 *TM_ROW3        0       0       0\r
350                 *TM_POS 0.000000        0.000000        0.000000\r
351         }\r
352         *MESH   {\r
353                 *TIMEVALUE      0\r
354                 *MESH_NUMVERTEX 4\r
355                 *MESH_NUMFACES  2\r
356                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
357                 *MESH_VERTEX_LIST       {\r
358                         *MESH_VERTEX    0       146.000000      53.000000       -2.000000\r
359                         *MESH_VERTEX    1       146.000000      15.000000       -2.000000\r
360                         *MESH_VERTEX    2       152.000000      56.000000       4.000000\r
361                         *MESH_VERTEX    3       152.000000      12.000000       4.000000\r
362                 }\r
363                 *MESH_NORMALS   {\r
364                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
365                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
366                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
367                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
368                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
369                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
370                 }\r
371                 *MESH_FACE_LIST {\r
372                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
373                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
374                 }\r
375                 *MESH_NUMTVERTEX        4\r
376                 *MESH_TVERTLIST {\r
377                         *MESH_TVERT     0       0.789063        0.696699        1.000000\r
378                         *MESH_TVERT     1       0.492188        0.696699        1.000000\r
379                         *MESH_TVERT     2       0.812500        0.762990        1.000000\r
380                         *MESH_TVERT     3       0.468750        0.762990        1.000000\r
381                 }\r
382                 *MESH_NUMTVFACES        2\r
383                 *MESH_TFACELIST {\r
384                         *MESH_TFACE     0       0       2       1\r
385                         *MESH_TFACE     1       2       3       1\r
386                 }\r
387         }\r
388         *PROP_MOTIONBLUR        0\r
389         *PROP_CASTSHADOW        1\r
390         *PROP_RECVSHADOW        1\r
391         *MATERIAL_REF   6\r
392 }\r
393 *GEOMOBJECT     {\r
394         *NODE_NAME      "mat6model0surf17"\r
395         *NODE_TM        {\r
396                 *NODE_NAME      "mat6model0surf17"\r
397                 *INHERIT_POS    0       0       0\r
398                 *INHERIT_ROT    0       0       0\r
399                 *INHERIT_SCL    0       0       0\r
400                 *TM_ROW0        1.0     0       0\r
401                 *TM_ROW1        0       1.0     0\r
402                 *TM_ROW2        0       0       1.0\r
403                 *TM_ROW3        0       0       0\r
404                 *TM_POS 0.000000        0.000000        0.000000\r
405         }\r
406         *MESH   {\r
407                 *TIMEVALUE      0\r
408                 *MESH_NUMVERTEX 4\r
409                 *MESH_NUMFACES  2\r
410                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
411                 *MESH_VERTEX_LIST       {\r
412                         *MESH_VERTEX    0       152.000000      56.000000       -8.000000\r
413                         *MESH_VERTEX    1       146.000000      15.000000       -2.000000\r
414                         *MESH_VERTEX    2       146.000000      53.000000       -2.000000\r
415                         *MESH_VERTEX    3       152.000000      12.000000       -8.000000\r
416                 }\r
417                 *MESH_NORMALS   {\r
418                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
419                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
420                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
421                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
422                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
423                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
424                 }\r
425                 *MESH_FACE_LIST {\r
426                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
427                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
428                 }\r
429                 *MESH_NUMTVERTEX        4\r
430                 *MESH_TVERTLIST {\r
431                         *MESH_TVERT     0       0.812500        0.214905        1.000000\r
432                         *MESH_TVERT     1       0.492188        0.281189        1.000000\r
433                         *MESH_TVERT     2       0.789063        0.281189        1.000000\r
434                         *MESH_TVERT     3       0.468750        0.214905        1.000000\r
435                 }\r
436                 *MESH_NUMTVFACES        2\r
437                 *MESH_TFACELIST {\r
438                         *MESH_TFACE     0       0       2       1\r
439                         *MESH_TFACE     1       3       0       1\r
440                 }\r
441         }\r
442         *PROP_MOTIONBLUR        0\r
443         *PROP_CASTSHADOW        1\r
444         *PROP_RECVSHADOW        1\r
445         *MATERIAL_REF   6\r
446 }\r
447 *GEOMOBJECT     {\r
448         *NODE_NAME      "mat6model0surf18"\r
449         *NODE_TM        {\r
450                 *NODE_NAME      "mat6model0surf18"\r
451                 *INHERIT_POS    0       0       0\r
452                 *INHERIT_ROT    0       0       0\r
453                 *INHERIT_SCL    0       0       0\r
454                 *TM_ROW0        1.0     0       0\r
455                 *TM_ROW1        0       1.0     0\r
456                 *TM_ROW2        0       0       1.0\r
457                 *TM_ROW3        0       0       0\r
458                 *TM_POS 0.000000        0.000000        0.000000\r
459         }\r
460         *MESH   {\r
461                 *TIMEVALUE      0\r
462                 *MESH_NUMVERTEX 8\r
463                 *MESH_NUMFACES  6\r
464                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
465                 *MESH_VERTEX_LIST       {\r
466                         *MESH_VERTEX    0       144.937500      52.812500       23.250000\r
467                         *MESH_VERTEX    1       148.000000      51.000000       3.000000\r
468                         *MESH_VERTEX    2       149.500000      48.000000       3.000000\r
469                         *MESH_VERTEX    3       148.000000      45.000000       3.000000\r
470                         *MESH_VERTEX    4       144.000000      55.250000       21.000000\r
471                         *MESH_VERTEX    5       143.250000      50.000000       24.000000\r
472                         *MESH_VERTEX    6       132.000000      68.000000       27.000000\r
473                         *MESH_VERTEX    7       131.250000      67.250000       30.000000\r
474                 }\r
475                 *MESH_NORMALS   {\r
476                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
477                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
478                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
479                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
480                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
481                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
482                         *MESH_VERTEXNORMAL      0       0.872292        0.279900        0.400952\r
483                         *MESH_VERTEXNORMAL      1       0.773342        0.633989        0.000000\r
484                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
485                         *MESH_VERTEXNORMAL      3       0.773342        -0.633989       0.000000\r
486                         *MESH_VERTEXNORMAL      4       0.748208        0.663207        0.018455\r
487                         *MESH_VERTEXNORMAL      5       0.545500        -0.447203       0.708829\r
488                         *MESH_VERTEXNORMAL      6       0.721860        0.691426        0.029113\r
489                         *MESH_VERTEXNORMAL      7       0.517240        0.489091        0.702320\r
490                 }\r
491                 *MESH_FACE_LIST {\r
492                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
493                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
494                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
495                         *MESH_FACE      3       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
496                         *MESH_FACE      4       A:      0       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
497                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
498                 }\r
499                 *MESH_NUMTVERTEX        8\r
500                 *MESH_TVERTLIST {\r
501                         *MESH_TVERT     0       0.109930        0.187500        1.000000\r
502                         *MESH_TVERT     1       0.150888        0.375000        1.000000\r
503                         *MESH_TVERT     2       0.109930        0.375000        1.000000\r
504                         *MESH_TVERT     3       0.075444        0.375000        1.000000\r
505                         *MESH_TVERT     4       0.150888        0.187500        1.000000\r
506                         *MESH_TVERT     5       0.075444        0.187500        1.000000\r
507                         *MESH_TVERT     6       0.150888        0.000000        1.000000\r
508                         *MESH_TVERT     7       0.109930        0.000000        1.000000\r
509                 }\r
510                 *MESH_NUMTVFACES        6\r
511                 *MESH_TFACELIST {\r
512                         *MESH_TFACE     0       0       2       1\r
513                         *MESH_TFACE     1       0       3       2\r
514                         *MESH_TFACE     2       0       1       4\r
515                         *MESH_TFACE     3       0       5       3\r
516                         *MESH_TFACE     4       0       4       6\r
517                         *MESH_TFACE     5       0       6       7\r
518                 }\r
519         }\r
520         *PROP_MOTIONBLUR        0\r
521         *PROP_CASTSHADOW        1\r
522         *PROP_RECVSHADOW        1\r
523         *MATERIAL_REF   6\r
524 }\r
525 *GEOMOBJECT     {\r
526         *NODE_NAME      "mat6model0surf19"\r
527         *NODE_TM        {\r
528                 *NODE_NAME      "mat6model0surf19"\r
529                 *INHERIT_POS    0       0       0\r
530                 *INHERIT_ROT    0       0       0\r
531                 *INHERIT_SCL    0       0       0\r
532                 *TM_ROW0        1.0     0       0\r
533                 *TM_ROW1        0       1.0     0\r
534                 *TM_ROW2        0       0       1.0\r
535                 *TM_ROW3        0       0       0\r
536                 *TM_POS 0.000000        0.000000        0.000000\r
537         }\r
538         *MESH   {\r
539                 *TIMEVALUE      0\r
540                 *MESH_NUMVERTEX 8\r
541                 *MESH_NUMFACES  6\r
542                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
543                 *MESH_VERTEX_LIST       {\r
544                         *MESH_VERTEX    0       142.125000      56.187500       18.750000\r
545                         *MESH_VERTEX    1       143.000000      51.000000       3.000000\r
546                         *MESH_VERTEX    2       145.750000      52.500000       3.000000\r
547                         *MESH_VERTEX    3       148.000000      51.000000       3.000000\r
548                         *MESH_VERTEX    4       144.000000      55.250000       21.000000\r
549                         *MESH_VERTEX    5       139.500000      54.500000       18.000000\r
550                         *MESH_VERTEX    6       132.000000      68.000000       27.000000\r
551                         *MESH_VERTEX    7       131.250000      67.250000       24.000000\r
552                 }\r
553                 *MESH_NORMALS   {\r
554                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
555                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
556                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
557                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
558                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
559                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
560                         *MESH_VERTEXNORMAL      0       0.361550        0.842575        -0.399186\r
561                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
562                         *MESH_VERTEXNORMAL      2       0.098538        0.995133        -0.000000\r
563                         *MESH_VERTEXNORMAL      3       0.773342        0.633989        0.000000\r
564                         *MESH_VERTEXNORMAL      4       0.748208        0.663207        0.018455\r
565                         *MESH_VERTEXNORMAL      5       -0.500000       0.500000        -0.707107\r
566                         *MESH_VERTEXNORMAL      6       0.721860        0.691426        0.029113\r
567                         *MESH_VERTEXNORMAL      7       0.528240        0.512356        -0.677092\r
568                 }\r
569                 *MESH_FACE_LIST {\r
570                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
571                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
572                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
573                         *MESH_FACE      3       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
574                         *MESH_FACE      4       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
575                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
576                 }\r
577                 *MESH_NUMTVERTEX        8\r
578                 *MESH_TVERTLIST {\r
579                         *MESH_TVERT     0       0.191846        0.187500        1.000000\r
580                         *MESH_TVERT     1       0.226333        0.375000        1.000000\r
581                         *MESH_TVERT     2       0.191846        0.375000        1.000000\r
582                         *MESH_TVERT     3       0.150888        0.375000        1.000000\r
583                         *MESH_TVERT     4       0.150888        0.187500        1.000000\r
584                         *MESH_TVERT     5       0.226333        0.187500        1.000000\r
585                         *MESH_TVERT     6       0.150888        0.000000        1.000000\r
586                         *MESH_TVERT     7       0.191846        0.000000        1.000000\r
587                 }\r
588                 *MESH_NUMTVFACES        6\r
589                 *MESH_TFACELIST {\r
590                         *MESH_TFACE     0       0       2       1\r
591                         *MESH_TFACE     1       0       3       2\r
592                         *MESH_TFACE     2       0       4       3\r
593                         *MESH_TFACE     3       0       6       4\r
594                         *MESH_TFACE     4       0       1       5\r
595                         *MESH_TFACE     5       0       7       6\r
596                 }\r
597         }\r
598         *PROP_MOTIONBLUR        0\r
599         *PROP_CASTSHADOW        1\r
600         *PROP_RECVSHADOW        1\r
601         *MATERIAL_REF   6\r
602 }\r
603 *GEOMOBJECT     {\r
604         *NODE_NAME      "mat6model0surf20"\r
605         *NODE_TM        {\r
606                 *NODE_NAME      "mat6model0surf20"\r
607                 *INHERIT_POS    0       0       0\r
608                 *INHERIT_ROT    0       0       0\r
609                 *INHERIT_SCL    0       0       0\r
610                 *TM_ROW0        1.0     0       0\r
611                 *TM_ROW1        0       1.0     0\r
612                 *TM_ROW2        0       0       1.0\r
613                 *TM_ROW3        0       0       0\r
614                 *TM_POS 0.000000        0.000000        0.000000\r
615         }\r
616         *MESH   {\r
617                 *TIMEVALUE      0\r
618                 *MESH_NUMVERTEX 8\r
619                 *MESH_NUMFACES  6\r
620                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
621                 *MESH_VERTEX_LIST       {\r
622                         *MESH_VERTEX    0       141.000000      48.312500       23.250000\r
623                         *MESH_VERTEX    1       143.250000      50.000000       24.000000\r
624                         *MESH_VERTEX    2       148.000000      45.000000       3.000000\r
625                         *MESH_VERTEX    3       145.750000      43.500000       3.000000\r
626                         *MESH_VERTEX    4       143.000000      45.000000       3.000000\r
627                         *MESH_VERTEX    5       138.750000      49.250000       21.000000\r
628                         *MESH_VERTEX    6       126.000000      62.000000       27.000000\r
629                         *MESH_VERTEX    7       126.750000      62.750000       30.000000\r
630                 }\r
631                 *MESH_NORMALS   {\r
632                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
633                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
634                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
635                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
636                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
637                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
638                         *MESH_VERTEXNORMAL      0       -0.254915       -0.862139       0.437875\r
639                         *MESH_VERTEXNORMAL      1       0.545500        -0.447203       0.708829\r
640                         *MESH_VERTEXNORMAL      2       0.773342        -0.633989       0.000000\r
641                         *MESH_VERTEXNORMAL      3       0.098538        -0.995133       -0.000000\r
642                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
643                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
644                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
645                         *MESH_VERTEXNORMAL      7       -0.500000       -0.500000       0.707107\r
646                 }\r
647                 *MESH_FACE_LIST {\r
648                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
649                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
650                         *MESH_FACE      2       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
651                         *MESH_FACE      3       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
652                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
653                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
654                 }\r
655                 *MESH_NUMTVERTEX        8\r
656                 *MESH_TVERTLIST {\r
657                         *MESH_TVERT     0       0.040958        0.187500        1.000000\r
658                         *MESH_TVERT     1       0.075444        0.187500        1.000000\r
659                         *MESH_TVERT     2       0.075444        0.375000        1.000000\r
660                         *MESH_TVERT     3       0.040958        0.375000        1.000000\r
661                         *MESH_TVERT     4       0.000000        0.375000        1.000000\r
662                         *MESH_TVERT     5       0.000000        0.187500        1.000000\r
663                         *MESH_TVERT     6       0.000000        0.000000        1.000000\r
664                         *MESH_TVERT     7       0.040958        0.000000        1.000000\r
665                 }\r
666                 *MESH_NUMTVFACES        6\r
667                 *MESH_TFACELIST {\r
668                         *MESH_TFACE     0       0       3       2\r
669                         *MESH_TFACE     1       0       4       3\r
670                         *MESH_TFACE     2       0       5       4\r
671                         *MESH_TFACE     3       0       6       5\r
672                         *MESH_TFACE     4       0       2       1\r
673                         *MESH_TFACE     5       0       7       6\r
674                 }\r
675         }\r
676         *PROP_MOTIONBLUR        0\r
677         *PROP_CASTSHADOW        1\r
678         *PROP_RECVSHADOW        1\r
679         *MATERIAL_REF   6\r
680 }\r
681 *GEOMOBJECT     {\r
682         *NODE_NAME      "mat6model0surf21"\r
683         *NODE_TM        {\r
684                 *NODE_NAME      "mat6model0surf21"\r
685                 *INHERIT_POS    0       0       0\r
686                 *INHERIT_ROT    0       0       0\r
687                 *INHERIT_SCL    0       0       0\r
688                 *TM_ROW0        1.0     0       0\r
689                 *TM_ROW1        0       1.0     0\r
690                 *TM_ROW2        0       0       1.0\r
691                 *TM_ROW3        0       0       0\r
692                 *TM_POS 0.000000        0.000000        0.000000\r
693         }\r
694         *MESH   {\r
695                 *TIMEVALUE      0\r
696                 *MESH_NUMVERTEX 16\r
697                 *MESH_NUMFACES  10\r
698                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
699                 *MESH_VERTEX_LIST       {\r
700                         *MESH_VERTEX    0       143.000000      51.000000       3.000000\r
701                         *MESH_VERTEX    1       139.500000      54.500000       18.000000\r
702                         *MESH_VERTEX    2       137.812500      51.687500       18.750000\r
703                         *MESH_VERTEX    3       141.500000      48.000000       3.000000\r
704                         *MESH_VERTEX    4       143.000000      45.000000       3.000000\r
705                         *MESH_VERTEX    5       126.750000      62.750000       24.000000\r
706                         *MESH_VERTEX    6       126.000000      62.000000       27.000000\r
707                         *MESH_VERTEX    7       138.750000      49.250000       21.000000\r
708                         *MESH_VERTEX    8       62.000000       126.000000      27.000000\r
709                         *MESH_VERTEX    9       126.000000      62.000000       27.000000\r
710                         *MESH_VERTEX    10      126.750000      62.750000       24.000000\r
711                         *MESH_VERTEX    11      62.750000       126.750000      24.000000\r
712                         *MESH_VERTEX    12      126.750000      62.750000       30.000000\r
713                         *MESH_VERTEX    13      126.000000      62.000000       27.000000\r
714                         *MESH_VERTEX    14      62.000000       126.000000      27.000000\r
715                         *MESH_VERTEX    15      62.750000       126.750000      30.000000\r
716                 }\r
717                 *MESH_NORMALS   {\r
718                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
719                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
720                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
721                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
722                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
723                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
724                         *MESH_FACENORMAL        6       -0.252725       0.000000        0.967538\r
725                         *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
726                         *MESH_FACENORMAL        8       0.000000        0.000000        -1.000000\r
727                         *MESH_FACENORMAL        9       0.577350        0.000000        -0.816497\r
728                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
729                         *MESH_VERTEXNORMAL      1       -0.500000       0.500000        -0.707107\r
730                         *MESH_VERTEXNORMAL      2       -0.866025       -0.288675       -0.408248\r
731                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
732                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
733                         *MESH_VERTEXNORMAL      5       -0.500000       -0.500000       -0.707107\r
734                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
735                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
736                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
737                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
738                         *MESH_VERTEXNORMAL      10      -0.500000       -0.500000       -0.707107\r
739                         *MESH_VERTEXNORMAL      11      -0.500000       -0.500000       -0.707107\r
740                         *MESH_VERTEXNORMAL      12      -0.500000       -0.500000       0.707107\r
741                         *MESH_VERTEXNORMAL      13      -0.707107       -0.707107       0.000000\r
742                         *MESH_VERTEXNORMAL      14      -0.707107       -0.707107       0.000000\r
743                         *MESH_VERTEXNORMAL      15      -0.500000       -0.500000       0.707107\r
744                 }\r
745                 *MESH_FACE_LIST {\r
746                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
747                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
748                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
749                         *MESH_FACE      3       A:      2       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
750                         *MESH_FACE      4       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
751                         *MESH_FACE      5       A:      2       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
752                         *MESH_FACE      6       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
753                         *MESH_FACE      7       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
754                         *MESH_FACE      8       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
755                         *MESH_FACE      9       A:      12      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
756                 }\r
757                 *MESH_NUMTVERTEX        16\r
758                 *MESH_TVERTLIST {\r
759                         *MESH_TVERT     0       0.226333        0.375000        1.000000\r
760                         *MESH_TVERT     1       0.226333        0.187500        1.000000\r
761                         *MESH_TVERT     2       0.260819        0.187500        1.000000\r
762                         *MESH_TVERT     3       0.260819        0.375000        1.000000\r
763                         *MESH_TVERT     4       0.301777        0.375000        1.000000\r
764                         *MESH_TVERT     5       0.260819        0.000000        1.000000\r
765                         *MESH_TVERT     6       0.301777        0.000000        1.000000\r
766                         *MESH_TVERT     7       0.301777        0.187500        1.000000\r
767                         *MESH_TVERT     8       0.000000        0.000000        1.000000\r
768                         *MESH_TVERT     9       0.000000        0.703125        1.000000\r
769                         *MESH_TVERT     10      0.031250        0.703125        1.000000\r
770                         *MESH_TVERT     11      0.031250        0.000000        1.000000\r
771                         *MESH_TVERT     12      0.218750        0.703125        1.000000\r
772                         *MESH_TVERT     13      0.250000        0.703125        1.000000\r
773                         *MESH_TVERT     14      0.250000        0.000000        1.000000\r
774                         *MESH_TVERT     15      0.218750        0.000000        1.000000\r
775                 }\r
776                 *MESH_NUMTVFACES        10\r
777                 *MESH_TFACELIST {\r
778                         *MESH_TFACE     0       0       3       2\r
779                         *MESH_TFACE     1       2       3       4\r
780                         *MESH_TFACE     2       0       2       1\r
781                         *MESH_TFACE     3       2       4       7\r
782                         *MESH_TFACE     4       2       6       5\r
783                         *MESH_TFACE     5       2       7       6\r
784                         *MESH_TFACE     6       8       10      9\r
785                         *MESH_TFACE     7       8       11      10\r
786                         *MESH_TFACE     8       12      14      13\r
787                         *MESH_TFACE     9       12      15      14\r
788                 }\r
789         }\r
790         *PROP_MOTIONBLUR        0\r
791         *PROP_CASTSHADOW        1\r
792         *PROP_RECVSHADOW        1\r
793         *MATERIAL_REF   6\r
794 }\r
795 *GEOMOBJECT     {\r
796         *NODE_NAME      "mat6model0surf22"\r
797         *NODE_TM        {\r
798                 *NODE_NAME      "mat6model0surf22"\r
799                 *INHERIT_POS    0       0       0\r
800                 *INHERIT_ROT    0       0       0\r
801                 *INHERIT_SCL    0       0       0\r
802                 *TM_ROW0        1.0     0       0\r
803                 *TM_ROW1        0       1.0     0\r
804                 *TM_ROW2        0       0       1.0\r
805                 *TM_ROW3        0       0       0\r
806                 *TM_POS 0.000000        0.000000        0.000000\r
807         }\r
808         *MESH   {\r
809                 *TIMEVALUE      0\r
810                 *MESH_NUMVERTEX 4\r
811                 *MESH_NUMFACES  2\r
812                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
813                 *MESH_VERTEX_LIST       {\r
814                         *MESH_VERTEX    0       136.000000      48.000000       -16.000000\r
815                         *MESH_VERTEX    1       136.000000      20.000000       -16.000000\r
816                         *MESH_VERTEX    2       136.000000      48.000000       -8.000000\r
817                         *MESH_VERTEX    3       136.000000      20.000000       -8.000000\r
818                 }\r
819                 *MESH_NORMALS   {\r
820                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
821                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
822                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
823                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
824                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
825                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
826                 }\r
827                 *MESH_FACE_LIST {\r
828                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
829                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
830                 }\r
831                 *MESH_NUMTVERTEX        4\r
832                 *MESH_TVERTLIST {\r
833                         *MESH_TVERT     0       0.888185        0.832088        1.000000\r
834                         *MESH_TVERT     1       0.669435        0.832088        1.000000\r
835                         *MESH_TVERT     2       0.888185        0.894588        1.000000\r
836                         *MESH_TVERT     3       0.669435        0.894588        1.000000\r
837                 }\r
838                 *MESH_NUMTVFACES        2\r
839                 *MESH_TFACELIST {\r
840                         *MESH_TFACE     0       0       2       1\r
841                         *MESH_TFACE     1       2       3       1\r
842                 }\r
843         }\r
844         *PROP_MOTIONBLUR        0\r
845         *PROP_CASTSHADOW        1\r
846         *PROP_RECVSHADOW        1\r
847         *MATERIAL_REF   6\r
848 }\r
849 *GEOMOBJECT     {\r
850         *NODE_NAME      "mat6model0surf23"\r
851         *NODE_TM        {\r
852                 *NODE_NAME      "mat6model0surf23"\r
853                 *INHERIT_POS    0       0       0\r
854                 *INHERIT_ROT    0       0       0\r
855                 *INHERIT_SCL    0       0       0\r
856                 *TM_ROW0        1.0     0       0\r
857                 *TM_ROW1        0       1.0     0\r
858                 *TM_ROW2        0       0       1.0\r
859                 *TM_ROW3        0       0       0\r
860                 *TM_POS 0.000000        0.000000        0.000000\r
861         }\r
862         *MESH   {\r
863                 *TIMEVALUE      0\r
864                 *MESH_NUMVERTEX 18\r
865                 *MESH_NUMFACES  12\r
866                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
867                 *MESH_VERTEX_LIST       {\r
868                         *MESH_VERTEX    0       142.125000      56.187500       18.750000\r
869                         *MESH_VERTEX    1       131.250000      67.250000       24.000000\r
870                         *MESH_VERTEX    2       129.000000      65.000000       23.000000\r
871                         *MESH_VERTEX    3       139.500000      54.500000       18.000000\r
872                         *MESH_VERTEX    4       137.812500      51.687500       18.750000\r
873                         *MESH_VERTEX    5       126.750000      62.750000       24.000000\r
874                         *MESH_VERTEX    6       126.750000      62.750000       24.000000\r
875                         *MESH_VERTEX    7       129.000000      65.000000       23.000000\r
876                         *MESH_VERTEX    8       65.000000       129.000000      23.000000\r
877                         *MESH_VERTEX    9       131.250000      67.250000       24.000000\r
878                         *MESH_VERTEX    10      62.750000       126.750000      24.000000\r
879                         *MESH_VERTEX    11      56.187500       142.312500      18.750000\r
880                         *MESH_VERTEX    12      65.000000       129.000000      23.000000\r
881                         *MESH_VERTEX    13      67.250000       131.250000      24.000000\r
882                         *MESH_VERTEX    14      67.250000       131.250000      24.000000\r
883                         *MESH_VERTEX    15      54.500000       139.500000      18.000000\r
884                         *MESH_VERTEX    16      51.875000       137.812500      18.750000\r
885                         *MESH_VERTEX    17      62.750000       126.750000      24.000000\r
886                 }\r
887                 *MESH_NORMALS   {\r
888                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
889                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
890                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
891                         *MESH_FACENORMAL        3       -0.169102       0.000000        -0.985599\r
892                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
893                         *MESH_FACENORMAL        5       0.252725        0.000000        0.967538\r
894                         *MESH_FACENORMAL        6       0.169102        0.000000        0.985599\r
895                         *MESH_FACENORMAL        7       0.479842        0.000000        0.877355\r
896                         *MESH_FACENORMAL        8       -0.707107       0.000000        -0.707107\r
897                         *MESH_FACENORMAL        9       -0.707107       0.000000        -0.707107\r
898                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
899                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
900                         *MESH_VERTEXNORMAL      0       0.361550        0.842575        -0.399186\r
901                         *MESH_VERTEXNORMAL      1       0.528240        0.512356        -0.677092\r
902                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
903                         *MESH_VERTEXNORMAL      3       -0.500000       0.500000        -0.707107\r
904                         *MESH_VERTEXNORMAL      4       -0.866025       -0.288675       -0.408248\r
905                         *MESH_VERTEXNORMAL      5       -0.500000       -0.500000       -0.707107\r
906                         *MESH_VERTEXNORMAL      6       -0.500000       -0.500000       -0.707107\r
907                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
908                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
909                         *MESH_VERTEXNORMAL      9       0.500000        0.500000        -0.707107\r
910                         *MESH_VERTEXNORMAL      10      -0.500000       -0.500000       -0.707107\r
911                         *MESH_VERTEXNORMAL      11      0.866025        0.288675        -0.408248\r
912                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
913                         *MESH_VERTEXNORMAL      13      0.500000        0.500000        -0.707107\r
914                         *MESH_VERTEXNORMAL      14      0.500000        0.500000        -0.707107\r
915                         *MESH_VERTEXNORMAL      15      0.500000        -0.500000       -0.707107\r
916                         *MESH_VERTEXNORMAL      16      -0.361550       -0.842575       -0.399186\r
917                         *MESH_VERTEXNORMAL      17      -0.528240       -0.512356       -0.677092\r
918                 }\r
919                 *MESH_FACE_LIST {\r
920                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
921                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
922                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
923                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
924                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
925                         *MESH_FACE      5       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
926                         *MESH_FACE      6       A:      6       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
927                         *MESH_FACE      7       A:      8       B:      14      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
928                         *MESH_FACE      8       A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
929                         *MESH_FACE      9       A:      11      B:      12      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
930                         *MESH_FACE      10      A:      12      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
931                         *MESH_FACE      11      A:      12      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
932                 }\r
933                 *MESH_NUMTVERTEX        18\r
934                 *MESH_TVERTLIST {\r
935                         *MESH_TVERT     0       0.191846        0.187500        1.000000\r
936                         *MESH_TVERT     1       0.191846        0.000000        1.000000\r
937                         *MESH_TVERT     2       0.226333        0.000000        1.000000\r
938                         *MESH_TVERT     3       0.226333        0.187500        1.000000\r
939                         *MESH_TVERT     4       0.260819        0.187500        1.000000\r
940                         *MESH_TVERT     5       0.260819        0.000000        1.000000\r
941                         *MESH_TVERT     6       0.031250        0.703125        1.000000\r
942                         *MESH_TVERT     7       0.062500        0.703125        1.000000\r
943                         *MESH_TVERT     8       0.062500        0.000000        1.000000\r
944                         *MESH_TVERT     9       0.093750        0.703125        1.000000\r
945                         *MESH_TVERT     10      0.031250        0.000000        1.000000\r
946                         *MESH_TVERT     11      0.191846        0.187500        1.000000\r
947                         *MESH_TVERT     12      0.226333        0.000000        1.000000\r
948                         *MESH_TVERT     13      0.191846        0.000000        1.000000\r
949                         *MESH_TVERT     14      0.093750        0.000000        1.000000\r
950                         *MESH_TVERT     15      0.226333        0.187500        1.000000\r
951                         *MESH_TVERT     16      0.260819        0.187500        1.000000\r
952                         *MESH_TVERT     17      0.260819        0.000000        1.000000\r
953                 }\r
954                 *MESH_NUMTVFACES        12\r
955                 *MESH_TFACELIST {\r
956                         *MESH_TFACE     0       0       3       2\r
957                         *MESH_TFACE     1       2       3       4\r
958                         *MESH_TFACE     2       0       2       1\r
959                         *MESH_TFACE     3       2       4       5\r
960                         *MESH_TFACE     4       6       8       7\r
961                         *MESH_TFACE     5       7       8       9\r
962                         *MESH_TFACE     6       6       10      8\r
963                         *MESH_TFACE     7       8       14      9\r
964                         *MESH_TFACE     8       11      13      12\r
965                         *MESH_TFACE     9       11      12      15\r
966                         *MESH_TFACE     10      12      16      15\r
967                         *MESH_TFACE     11      12      17      16\r
968                 }\r
969         }\r
970         *PROP_MOTIONBLUR        0\r
971         *PROP_CASTSHADOW        1\r
972         *PROP_RECVSHADOW        1\r
973         *MATERIAL_REF   6\r
974 }\r
975 *GEOMOBJECT     {\r
976         *NODE_NAME      "mat6model0surf24"\r
977         *NODE_TM        {\r
978                 *NODE_NAME      "mat6model0surf24"\r
979                 *INHERIT_POS    0       0       0\r
980                 *INHERIT_ROT    0       0       0\r
981                 *INHERIT_SCL    0       0       0\r
982                 *TM_ROW0        1.0     0       0\r
983                 *TM_ROW1        0       1.0     0\r
984                 *TM_ROW2        0       0       1.0\r
985                 *TM_ROW3        0       0       0\r
986                 *TM_POS 0.000000        0.000000        0.000000\r
987         }\r
988         *MESH   {\r
989                 *TIMEVALUE      0\r
990                 *MESH_NUMVERTEX 18\r
991                 *MESH_NUMFACES  12\r
992                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
993                 *MESH_VERTEX_LIST       {\r
994                         *MESH_VERTEX    0       129.000000      65.000000       31.000000\r
995                         *MESH_VERTEX    1       131.250000      67.250000       30.000000\r
996                         *MESH_VERTEX    2       144.937500      52.812500       23.250000\r
997                         *MESH_VERTEX    3       143.250000      50.000000       24.000000\r
998                         *MESH_VERTEX    4       141.000000      48.312500       23.250000\r
999                         *MESH_VERTEX    5       126.750000      62.750000       30.000000\r
1000                         *MESH_VERTEX    6       65.000000       129.000000      31.000000\r
1001                         *MESH_VERTEX    7       129.000000      65.000000       31.000000\r
1002                         *MESH_VERTEX    8       126.750000      62.750000       30.000000\r
1003                         *MESH_VERTEX    9       131.250000      67.250000       30.000000\r
1004                         *MESH_VERTEX    10      62.750000       126.750000      30.000000\r
1005                         *MESH_VERTEX    11      65.000000       129.000000      31.000000\r
1006                         *MESH_VERTEX    12      53.000000       145.687500      23.250000\r
1007                         *MESH_VERTEX    13      67.250000       131.250000      30.000000\r
1008                         *MESH_VERTEX    14      67.250000       131.250000      30.000000\r
1009                         *MESH_VERTEX    15      50.750000       144.000000      24.000000\r
1010                         *MESH_VERTEX    16      49.062500       141.187500      23.250000\r
1011                         *MESH_VERTEX    17      62.750000       126.750000      30.000000\r
1012                 }\r
1013                 *MESH_NORMALS   {\r
1014                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
1015                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
1016                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
1017                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
1018                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
1019                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
1020                         *MESH_FACENORMAL        6       0.169102        0.000000        0.985599\r
1021                         *MESH_FACENORMAL        7       0.985599        0.000000        0.169102\r
1022                         *MESH_FACENORMAL        8       -0.707107       0.000000        -0.707107\r
1023                         *MESH_FACENORMAL        9       -0.707107       0.000000        -0.707107\r
1024                         *MESH_FACENORMAL        10      0.707107        0.000000        0.707107\r
1025                         *MESH_FACENORMAL        11      -0.169102       0.000000        0.985599\r
1026                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1027                         *MESH_VERTEXNORMAL      1       0.517240        0.489091        0.702320\r
1028                         *MESH_VERTEXNORMAL      2       0.872292        0.279900        0.400952\r
1029                         *MESH_VERTEXNORMAL      3       0.545500        -0.447203       0.708829\r
1030                         *MESH_VERTEXNORMAL      4       -0.254915       -0.862139       0.437875\r
1031                         *MESH_VERTEXNORMAL      5       -0.500000       -0.500000       0.707107\r
1032                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
1033                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
1034                         *MESH_VERTEXNORMAL      8       -0.500000       -0.500000       0.707107\r
1035                         *MESH_VERTEXNORMAL      9       0.500000        0.500000        0.707107\r
1036                         *MESH_VERTEXNORMAL      10      -0.500000       -0.500000       0.707107\r
1037                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
1038                         *MESH_VERTEXNORMAL      12      0.254915        0.862139        0.437875\r
1039                         *MESH_VERTEXNORMAL      13      0.500000        0.500000        0.707107\r
1040                         *MESH_VERTEXNORMAL      14      0.500000        0.500000        0.707107\r
1041                         *MESH_VERTEXNORMAL      15      -0.545500       0.447203        0.708829\r
1042                         *MESH_VERTEXNORMAL      16      -0.872292       -0.279900       0.400952\r
1043                         *MESH_VERTEXNORMAL      17      -0.517240       -0.489091       0.702320\r
1044                 }\r
1045                 *MESH_FACE_LIST {\r
1046                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1047                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1048                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1049                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1050                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1051                         *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1052                         *MESH_FACE      6       A:      6       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1053                         *MESH_FACE      7       A:      6       B:      9       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1054                         *MESH_FACE      8       A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1055                         *MESH_FACE      9       A:      11      B:      12      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1056                         *MESH_FACE      10      A:      11      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1057                         *MESH_FACE      11      A:      11      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1058                 }\r
1059                 *MESH_NUMTVERTEX        18\r
1060                 *MESH_TVERTLIST {\r
1061                         *MESH_TVERT     0       0.075444        0.000000        1.000000\r
1062                         *MESH_TVERT     1       0.109930        0.000000        1.000000\r
1063                         *MESH_TVERT     2       0.109930        0.187500        1.000000\r
1064                         *MESH_TVERT     3       0.075444        0.187500        1.000000\r
1065                         *MESH_TVERT     4       0.040958        0.187500        1.000000\r
1066                         *MESH_TVERT     5       0.040958        0.000000        1.000000\r
1067                         *MESH_TVERT     6       0.187500        0.000000        1.000000\r
1068                         *MESH_TVERT     7       0.187500        0.703125        1.000000\r
1069                         *MESH_TVERT     8       0.218750        0.703125        1.000000\r
1070                         *MESH_TVERT     9       0.156250        0.703125        1.000000\r
1071                         *MESH_TVERT     10      0.218750        0.000000        1.000000\r
1072                         *MESH_TVERT     11      0.075444        0.000000        1.000000\r
1073                         *MESH_TVERT     12      0.109930        0.187500        1.000000\r
1074                         *MESH_TVERT     13      0.109930        0.000000        1.000000\r
1075                         *MESH_TVERT     14      0.156250        0.000000        1.000000\r
1076                         *MESH_TVERT     15      0.075444        0.187500        1.000000\r
1077                         *MESH_TVERT     16      0.040958        0.187500        1.000000\r
1078                         *MESH_TVERT     17      0.040958        0.000000        1.000000\r
1079                 }\r
1080                 *MESH_NUMTVFACES        12\r
1081                 *MESH_TFACELIST {\r
1082                         *MESH_TFACE     0       0       3       2\r
1083                         *MESH_TFACE     1       0       4       3\r
1084                         *MESH_TFACE     2       0       2       1\r
1085                         *MESH_TFACE     3       0       5       4\r
1086                         *MESH_TFACE     4       6       8       7\r
1087                         *MESH_TFACE     5       6       7       9\r
1088                         *MESH_TFACE     6       6       10      8\r
1089                         *MESH_TFACE     7       6       9       14\r
1090                         *MESH_TFACE     8       11      13      12\r
1091                         *MESH_TFACE     9       11      12      15\r
1092                         *MESH_TFACE     10      11      15      16\r
1093                         *MESH_TFACE     11      11      16      17\r
1094                 }\r
1095         }\r
1096         *PROP_MOTIONBLUR        0\r
1097         *PROP_CASTSHADOW        1\r
1098         *PROP_RECVSHADOW        1\r
1099         *MATERIAL_REF   6\r
1100 }\r
1101 *GEOMOBJECT     {\r
1102         *NODE_NAME      "mat6model0surf25"\r
1103         *NODE_TM        {\r
1104                 *NODE_NAME      "mat6model0surf25"\r
1105                 *INHERIT_POS    0       0       0\r
1106                 *INHERIT_ROT    0       0       0\r
1107                 *INHERIT_SCL    0       0       0\r
1108                 *TM_ROW0        1.0     0       0\r
1109                 *TM_ROW1        0       1.0     0\r
1110                 *TM_ROW2        0       0       1.0\r
1111                 *TM_ROW3        0       0       0\r
1112                 *TM_POS 0.000000        0.000000        0.000000\r
1113         }\r
1114         *MESH   {\r
1115                 *TIMEVALUE      0\r
1116                 *MESH_NUMVERTEX 10\r
1117                 *MESH_NUMFACES  6\r
1118                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1119                 *MESH_VERTEX_LIST       {\r
1120                         *MESH_VERTEX    0       132.000000      16.000000       -16.000000\r
1121                         *MESH_VERTEX    1       118.000000      2.000000        -16.000000\r
1122                         *MESH_VERTEX    2       132.000000      16.000000       -8.000000\r
1123                         *MESH_VERTEX    3       118.000000      2.000000        -8.000000\r
1124                         *MESH_VERTEX    4       12.000000       -104.000000     -16.000000\r
1125                         *MESH_VERTEX    5       12.000000       -104.000000     -8.000000\r
1126                         *MESH_VERTEX    6       12.000000       -104.000000     -16.000000\r
1127                         *MESH_VERTEX    7       8.000000        -108.000000     -16.000000\r
1128                         *MESH_VERTEX    8       12.000000       -104.000000     -8.000000\r
1129                         *MESH_VERTEX    9       8.000000        -108.000000     -8.000000\r
1130                 }\r
1131                 *MESH_NORMALS   {\r
1132                         *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
1133                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
1134                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
1135                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
1136                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
1137                         *MESH_FACENORMAL        5       0.252725        0.000000        0.967538\r
1138                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
1139                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
1140                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
1141                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1142                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
1143                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
1144                         *MESH_VERTEXNORMAL      6       0.707107        -0.707107       0.000000\r
1145                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
1146                         *MESH_VERTEXNORMAL      8       0.707107        -0.707107       0.000000\r
1147                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
1148                 }\r
1149                 *MESH_FACE_LIST {\r
1150                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1151                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1152                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1153                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1154                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1155                         *MESH_FACE      5       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1156                 }\r
1157                 *MESH_NUMTVERTEX        10\r
1158                 *MESH_TVERTLIST {\r
1159                         *MESH_TVERT     0       -247.706284     0.832088        1.000000\r
1160                         *MESH_TVERT     1       -247.860962     0.832088        1.000000\r
1161                         *MESH_TVERT     2       -247.706284     0.894588        1.000000\r
1162                         *MESH_TVERT     3       -247.860962     0.894588        1.000000\r
1163                         *MESH_TVERT     4       -249.032104     0.832088        1.000000\r
1164                         *MESH_TVERT     5       -249.032104     0.894588        1.000000\r
1165                         *MESH_TVERT     6       250.991272      0.832088        1.000000\r
1166                         *MESH_TVERT     7       250.947083      0.832088        1.000000\r
1167                         *MESH_TVERT     8       250.991272      0.894588        1.000000\r
1168                         *MESH_TVERT     9       250.947083      0.894588        1.000000\r
1169                 }\r
1170                 *MESH_NUMTVFACES        6\r
1171                 *MESH_TFACELIST {\r
1172                         *MESH_TFACE     0       1       2       3\r
1173                         *MESH_TFACE     1       1       3       4\r
1174                         *MESH_TFACE     2       0       2       1\r
1175                         *MESH_TFACE     3       3       5       4\r
1176                         *MESH_TFACE     4       6       8       7\r
1177                         *MESH_TFACE     5       7       8       9\r
1178                 }\r
1179         }\r
1180         *PROP_MOTIONBLUR        0\r
1181         *PROP_CASTSHADOW        1\r
1182         *PROP_RECVSHADOW        1\r
1183         *MATERIAL_REF   6\r
1184 }\r
1185 *GEOMOBJECT     {\r
1186         *NODE_NAME      "mat6model0surf26"\r
1187         *NODE_TM        {\r
1188                 *NODE_NAME      "mat6model0surf26"\r
1189                 *INHERIT_POS    0       0       0\r
1190                 *INHERIT_ROT    0       0       0\r
1191                 *INHERIT_SCL    0       0       0\r
1192                 *TM_ROW0        1.0     0       0\r
1193                 *TM_ROW1        0       1.0     0\r
1194                 *TM_ROW2        0       0       1.0\r
1195                 *TM_ROW3        0       0       0\r
1196                 *TM_POS 0.000000        0.000000        0.000000\r
1197         }\r
1198         *MESH   {\r
1199                 *TIMEVALUE      0\r
1200                 *MESH_NUMVERTEX 4\r
1201                 *MESH_NUMFACES  2\r
1202                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1203                 *MESH_VERTEX_LIST       {\r
1204                         *MESH_VERTEX    0       92.000000       28.000000       -6.000000\r
1205                         *MESH_VERTEX    1       92.000000       28.000000       -16.000000\r
1206                         *MESH_VERTEX    2       106.000000      42.000000       -6.000000\r
1207                         *MESH_VERTEX    3       106.000000      42.000000       -16.000000\r
1208                 }\r
1209                 *MESH_NORMALS   {\r
1210                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
1211                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
1212                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
1213                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
1214                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
1215                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
1216                 }\r
1217                 *MESH_FACE_LIST {\r
1218                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1219                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1220                 }\r
1221                 *MESH_NUMTVERTEX        4\r
1222                 *MESH_TVERTLIST {\r
1223                         *MESH_TVERT     0       0.770325        0.910213        1.000000\r
1224                         *MESH_TVERT     1       0.770325        0.832088        1.000000\r
1225                         *MESH_TVERT     2       0.615631        0.910213        1.000000\r
1226                         *MESH_TVERT     3       0.615631        0.832088        1.000000\r
1227                 }\r
1228                 *MESH_NUMTVFACES        2\r
1229                 *MESH_TFACELIST {\r
1230                         *MESH_TFACE     0       0       2       1\r
1231                         *MESH_TFACE     1       2       3       1\r
1232                 }\r
1233         }\r
1234         *PROP_MOTIONBLUR        0\r
1235         *PROP_CASTSHADOW        1\r
1236         *PROP_RECVSHADOW        1\r
1237         *MATERIAL_REF   6\r
1238 }\r
1239 *GEOMOBJECT     {\r
1240         *NODE_NAME      "mat6model0surf27"\r
1241         *NODE_TM        {\r
1242                 *NODE_NAME      "mat6model0surf27"\r
1243                 *INHERIT_POS    0       0       0\r
1244                 *INHERIT_ROT    0       0       0\r
1245                 *INHERIT_SCL    0       0       0\r
1246                 *TM_ROW0        1.0     0       0\r
1247                 *TM_ROW1        0       1.0     0\r
1248                 *TM_ROW2        0       0       1.0\r
1249                 *TM_ROW3        0       0       0\r
1250                 *TM_POS 0.000000        0.000000        0.000000\r
1251         }\r
1252         *MESH   {\r
1253                 *TIMEVALUE      0\r
1254                 *MESH_NUMVERTEX 4\r
1255                 *MESH_NUMFACES  2\r
1256                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1257                 *MESH_VERTEX_LIST       {\r
1258                         *MESH_VERTEX    0       104.000000      16.000000       -16.000000\r
1259                         *MESH_VERTEX    1       92.000000       28.000000       -16.000000\r
1260                         *MESH_VERTEX    2       118.000000      2.000000        0.000000\r
1261                         *MESH_VERTEX    3       92.000000       28.000000       -6.000000\r
1262                 }\r
1263                 *MESH_NORMALS   {\r
1264                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
1265                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
1266                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
1267                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
1268                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
1269                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
1270                 }\r
1271                 *MESH_FACE_LIST {\r
1272                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1273                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1274                 }\r
1275                 *MESH_NUMTVERTEX        4\r
1276                 *MESH_TVERTLIST {\r
1277                         *MESH_TVERT     0       0.919373        0.832088        1.000000\r
1278                         *MESH_TVERT     1       0.786774        0.832088        1.000000\r
1279                         *MESH_TVERT     2       1.074036        0.957088        1.000000\r
1280                         *MESH_TVERT     3       0.786774        0.910213        1.000000\r
1281                 }\r
1282                 *MESH_NUMTVFACES        2\r
1283                 *MESH_TFACELIST {\r
1284                         *MESH_TFACE     0       0       2       1\r
1285                         *MESH_TFACE     1       2       3       1\r
1286                 }\r
1287         }\r
1288         *PROP_MOTIONBLUR        0\r
1289         *PROP_CASTSHADOW        1\r
1290         *PROP_RECVSHADOW        1\r
1291         *MATERIAL_REF   6\r
1292 }\r
1293 *GEOMOBJECT     {\r
1294         *NODE_NAME      "mat6model0surf28"\r
1295         *NODE_TM        {\r
1296                 *NODE_NAME      "mat6model0surf28"\r
1297                 *INHERIT_POS    0       0       0\r
1298                 *INHERIT_ROT    0       0       0\r
1299                 *INHERIT_SCL    0       0       0\r
1300                 *TM_ROW0        1.0     0       0\r
1301                 *TM_ROW1        0       1.0     0\r
1302                 *TM_ROW2        0       0       1.0\r
1303                 *TM_ROW3        0       0       0\r
1304                 *TM_POS 0.000000        0.000000        0.000000\r
1305         }\r
1306         *MESH   {\r
1307                 *TIMEVALUE      0\r
1308                 *MESH_NUMVERTEX 4\r
1309                 *MESH_NUMFACES  2\r
1310                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1311                 *MESH_VERTEX_LIST       {\r
1312                         *MESH_VERTEX    0       92.000000       56.000000       -8.000000\r
1313                         *MESH_VERTEX    1       78.000000       42.000000       -16.000000\r
1314                         *MESH_VERTEX    2       78.000000       42.000000       -8.000000\r
1315                         *MESH_VERTEX    3       92.000000       56.000000       -16.000000\r
1316                 }\r
1317                 *MESH_NORMALS   {\r
1318                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
1319                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
1320                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
1321                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
1322                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
1323                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1324                 }\r
1325                 *MESH_FACE_LIST {\r
1326                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1327                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1328                 }\r
1329                 *MESH_NUMTVERTEX        4\r
1330                 *MESH_TVERTLIST {\r
1331                         *MESH_TVERT     0       0.124298        0.894588        1.000000\r
1332                         *MESH_TVERT     1       -0.030396       0.832088        1.000000\r
1333                         *MESH_TVERT     2       -0.030396       0.894588        1.000000\r
1334                         *MESH_TVERT     3       0.124298        0.832088        1.000000\r
1335                 }\r
1336                 *MESH_NUMTVFACES        2\r
1337                 *MESH_TFACELIST {\r
1338                         *MESH_TFACE     0       0       2       1\r
1339                         *MESH_TFACE     1       3       0       1\r
1340                 }\r
1341         }\r
1342         *PROP_MOTIONBLUR        0\r
1343         *PROP_CASTSHADOW        1\r
1344         *PROP_RECVSHADOW        1\r
1345         *MATERIAL_REF   6\r
1346 }\r
1347 *GEOMOBJECT     {\r
1348         *NODE_NAME      "mat6model0surf29"\r
1349         *NODE_TM        {\r
1350                 *NODE_NAME      "mat6model0surf29"\r
1351                 *INHERIT_POS    0       0       0\r
1352                 *INHERIT_ROT    0       0       0\r
1353                 *INHERIT_SCL    0       0       0\r
1354                 *TM_ROW0        1.0     0       0\r
1355                 *TM_ROW1        0       1.0     0\r
1356                 *TM_ROW2        0       0       1.0\r
1357                 *TM_ROW3        0       0       0\r
1358                 *TM_POS 0.000000        0.000000        0.000000\r
1359         }\r
1360         *MESH   {\r
1361                 *TIMEVALUE      0\r
1362                 *MESH_NUMVERTEX 14\r
1363                 *MESH_NUMFACES  10\r
1364                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1365                 *MESH_VERTEX_LIST       {\r
1366                         *MESH_VERTEX    0       68.000000       132.000000      27.000000\r
1367                         *MESH_VERTEX    1       132.000000      68.000000       27.000000\r
1368                         *MESH_VERTEX    2       131.250000      67.250000       30.000000\r
1369                         *MESH_VERTEX    3       131.250000      67.250000       24.000000\r
1370                         *MESH_VERTEX    4       67.250000       131.250000      30.000000\r
1371                         *MESH_VERTEX    5       67.250000       131.250000      24.000000\r
1372                         *MESH_VERTEX    6       68.000000       132.000000      27.000000\r
1373                         *MESH_VERTEX    7       56.187500       142.312500      18.750000\r
1374                         *MESH_VERTEX    8       67.250000       131.250000      24.000000\r
1375                         *MESH_VERTEX    9       55.250000       144.750000      21.000000\r
1376                         *MESH_VERTEX    10      51.000000       149.000000      3.000000\r
1377                         *MESH_VERTEX    11      52.500000       146.000000      3.000000\r
1378                         *MESH_VERTEX    12      51.000000       143.000000      3.000000\r
1379                         *MESH_VERTEX    13      54.500000       139.500000      18.000000\r
1380                 }\r
1381                 *MESH_NORMALS   {\r
1382                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
1383                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
1384                         *MESH_FACENORMAL        2       -1.000000       0.000000        0.000000\r
1385                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
1386                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
1387                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
1388                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1389                         *MESH_FACENORMAL        7       -0.577350       0.000000        0.816497\r
1390                         *MESH_FACENORMAL        8       -1.000000       0.000000        0.000000\r
1391                         *MESH_FACENORMAL        9       0.000000        0.000000        -1.000000\r
1392                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
1393                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
1394                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        0.707107\r
1395                         *MESH_VERTEXNORMAL      3       0.500000        0.500000        -0.707107\r
1396                         *MESH_VERTEXNORMAL      4       0.500000        0.500000        0.707107\r
1397                         *MESH_VERTEXNORMAL      5       0.500000        0.500000        -0.707107\r
1398                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
1399                         *MESH_VERTEXNORMAL      7       0.866025        0.288675        -0.408248\r
1400                         *MESH_VERTEXNORMAL      8       0.500000        0.500000        -0.707107\r
1401                         *MESH_VERTEXNORMAL      9       0.707107        0.707107        0.000000\r
1402                         *MESH_VERTEXNORMAL      10      0.707107        0.707107        0.000000\r
1403                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
1404                         *MESH_VERTEXNORMAL      12      0.707107        -0.707107       0.000000\r
1405                         *MESH_VERTEXNORMAL      13      0.500000        -0.500000       -0.707107\r
1406                 }\r
1407                 *MESH_FACE_LIST {\r
1408                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1409                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1410                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1411                         *MESH_FACE      3       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1412                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1413                         *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1414                         *MESH_FACE      6       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1415                         *MESH_FACE      7       A:      7       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1416                         *MESH_FACE      8       A:      7       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1417                         *MESH_FACE      9       A:      7       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1418                 }\r
1419                 *MESH_NUMTVERTEX        14\r
1420                 *MESH_TVERTLIST {\r
1421                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
1422                         *MESH_TVERT     1       0.125000        0.703125        1.000000\r
1423                         *MESH_TVERT     2       0.156250        0.703125        1.000000\r
1424                         *MESH_TVERT     3       0.093750        0.703125        1.000000\r
1425                         *MESH_TVERT     4       0.156250        0.000000        1.000000\r
1426                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
1427                         *MESH_TVERT     6       0.150888        0.000000        1.000000\r
1428                         *MESH_TVERT     7       0.191846        0.187500        1.000000\r
1429                         *MESH_TVERT     8       0.191846        0.000000        1.000000\r
1430                         *MESH_TVERT     9       0.150888        0.187500        1.000000\r
1431                         *MESH_TVERT     10      0.150888        0.375000        1.000000\r
1432                         *MESH_TVERT     11      0.191846        0.375000        1.000000\r
1433                         *MESH_TVERT     12      0.226333        0.375000        1.000000\r
1434                         *MESH_TVERT     13      0.226333        0.187500        1.000000\r
1435                 }\r
1436                 *MESH_NUMTVFACES        10\r
1437                 *MESH_TFACELIST {\r
1438                         *MESH_TFACE     0       0       2       1\r
1439                         *MESH_TFACE     1       0       1       3\r
1440                         *MESH_TFACE     2       0       4       2\r
1441                         *MESH_TFACE     3       0       3       5\r
1442                         *MESH_TFACE     4       6       8       7\r
1443                         *MESH_TFACE     5       6       7       9\r
1444                         *MESH_TFACE     6       7       10      9\r
1445                         *MESH_TFACE     7       7       11      10\r
1446                         *MESH_TFACE     8       7       12      11\r
1447                         *MESH_TFACE     9       7       13      12\r
1448                 }\r
1449         }\r
1450         *PROP_MOTIONBLUR        0\r
1451         *PROP_CASTSHADOW        1\r
1452         *PROP_RECVSHADOW        1\r
1453         *MATERIAL_REF   6\r
1454 }\r
1455 *GEOMOBJECT     {\r
1456         *NODE_NAME      "mat6model0surf30"\r
1457         *NODE_TM        {\r
1458                 *NODE_NAME      "mat6model0surf30"\r
1459                 *INHERIT_POS    0       0       0\r
1460                 *INHERIT_ROT    0       0       0\r
1461                 *INHERIT_SCL    0       0       0\r
1462                 *TM_ROW0        1.0     0       0\r
1463                 *TM_ROW1        0       1.0     0\r
1464                 *TM_ROW2        0       0       1.0\r
1465                 *TM_ROW3        0       0       0\r
1466                 *TM_POS 0.000000        0.000000        0.000000\r
1467         }\r
1468         *MESH   {\r
1469                 *TIMEVALUE      0\r
1470                 *MESH_NUMVERTEX 8\r
1471                 *MESH_NUMFACES  4\r
1472                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1473                 *MESH_VERTEX_LIST       {\r
1474                         *MESH_VERTEX    0       68.000000       97.000000       -56.000000\r
1475                         *MESH_VERTEX    1       65.000000       106.000000      -16.000000\r
1476                         *MESH_VERTEX    2       65.000000       106.000000      -56.000000\r
1477                         *MESH_VERTEX    3       68.000000       97.000000       -16.000000\r
1478                         *MESH_VERTEX    4       65.000000       88.000000       -16.000000\r
1479                         *MESH_VERTEX    5       68.000000       97.000000       -16.000000\r
1480                         *MESH_VERTEX    6       68.000000       97.000000       -56.000000\r
1481                         *MESH_VERTEX    7       65.000000       88.000000       -56.000000\r
1482                 }\r
1483                 *MESH_NORMALS   {\r
1484                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
1485                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
1486                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
1487                         *MESH_FACENORMAL        3       0.985599        0.000000        -0.169102\r
1488                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1489                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
1490                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
1491                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1492                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
1493                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
1494                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
1495                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
1496                 }\r
1497                 *MESH_FACE_LIST {\r
1498                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1499                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1500                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1501                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1502                 }\r
1503                 *MESH_NUMTVERTEX        8\r
1504                 *MESH_TVERTLIST {\r
1505                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1506                         *MESH_TVERT     1       0.093750        0.312500        1.000000\r
1507                         *MESH_TVERT     2       0.093750        0.000000        1.000000\r
1508                         *MESH_TVERT     3       0.000000        0.312500        1.000000\r
1509                         *MESH_TVERT     4       0.656250        0.312500        1.000000\r
1510                         *MESH_TVERT     5       0.750000        0.312500        1.000000\r
1511                         *MESH_TVERT     6       0.750000        0.000000        1.000000\r
1512                         *MESH_TVERT     7       0.656250        0.000000        1.000000\r
1513                 }\r
1514                 *MESH_NUMTVFACES        4\r
1515                 *MESH_TFACELIST {\r
1516                         *MESH_TFACE     0       0       2       1\r
1517                         *MESH_TFACE     1       0       1       3\r
1518                         *MESH_TFACE     2       4       6       5\r
1519                         *MESH_TFACE     3       4       7       6\r
1520                 }\r
1521         }\r
1522         *PROP_MOTIONBLUR        0\r
1523         *PROP_CASTSHADOW        1\r
1524         *PROP_RECVSHADOW        1\r
1525         *MATERIAL_REF   6\r
1526 }\r
1527 *GEOMOBJECT     {\r
1528         *NODE_NAME      "mat6model0surf31"\r
1529         *NODE_TM        {\r
1530                 *NODE_NAME      "mat6model0surf31"\r
1531                 *INHERIT_POS    0       0       0\r
1532                 *INHERIT_ROT    0       0       0\r
1533                 *INHERIT_SCL    0       0       0\r
1534                 *TM_ROW0        1.0     0       0\r
1535                 *TM_ROW1        0       1.0     0\r
1536                 *TM_ROW2        0       0       1.0\r
1537                 *TM_ROW3        0       0       0\r
1538                 *TM_POS 0.000000        0.000000        0.000000\r
1539         }\r
1540         *MESH   {\r
1541                 *TIMEVALUE      0\r
1542                 *MESH_NUMVERTEX 9\r
1543                 *MESH_NUMFACES  8\r
1544                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1545                 *MESH_VERTEX_LIST       {\r
1546                         *MESH_VERTEX    0       110.000000      -2.000000       -12.000000\r
1547                         *MESH_VERTEX    1       58.375000       47.000000       -9.000000\r
1548                         *MESH_VERTEX    2       59.250000       48.000000       -12.000000\r
1549                         *MESH_VERTEX    3       58.375000       47.000000       -15.000000\r
1550                         *MESH_VERTEX    4       109.000000      -3.000000       -9.000000\r
1551                         *MESH_VERTEX    5       109.000000      -3.000000       -15.000000\r
1552                         *MESH_VERTEX    6       9.000000        98.000000       -12.000000\r
1553                         *MESH_VERTEX    7       8.000000        97.000000       -9.000000\r
1554                         *MESH_VERTEX    8       8.000000        97.000000       -15.000000\r
1555                 }\r
1556                 *MESH_NORMALS   {\r
1557                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
1558                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
1559                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
1560                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
1561                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
1562                         *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
1563                         *MESH_FACENORMAL        6       0.577350        0.000000        0.816497\r
1564                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
1565                         *MESH_VERTEXNORMAL      0       0.700071        0.714073        0.000000\r
1566                         *MESH_VERTEXNORMAL      1       0.497516        0.502466        0.707111\r
1567                         *MESH_VERTEXNORMAL      2       0.703598        0.710599        0.000000\r
1568                         *MESH_VERTEXNORMAL      3       0.497516        0.502466        -0.707111\r
1569                         *MESH_VERTEXNORMAL      4       0.495025        0.504926        0.707107\r
1570                         *MESH_VERTEXNORMAL      5       0.495025        0.504926        -0.707107\r
1571                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
1572                         *MESH_VERTEXNORMAL      7       0.500000        0.500000        0.707107\r
1573                         *MESH_VERTEXNORMAL      8       0.500000        0.500000        -0.707107\r
1574                 }\r
1575                 *MESH_FACE_LIST {\r
1576                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1577                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1578                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1579                         *MESH_FACE      3       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1580                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1581                         *MESH_FACE      5       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1582                         *MESH_FACE      6       A:      1       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1583                         *MESH_FACE      7       A:      3       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1584                 }\r
1585                 *MESH_NUMTVERTEX        9\r
1586                 *MESH_TVERTLIST {\r
1587                         *MESH_TVERT     0       0.216069        1.110406        1.000000\r
1588                         *MESH_TVERT     1       0.250555        0.556591        1.000000\r
1589                         *MESH_TVERT     2       0.216069        0.556591        1.000000\r
1590                         *MESH_TVERT     3       0.181583        0.556591        1.000000\r
1591                         *MESH_TVERT     4       0.250555        1.110406        1.000000\r
1592                         *MESH_TVERT     5       0.181583        1.110406        1.000000\r
1593                         *MESH_TVERT     6       0.216069        0.000000        1.000000\r
1594                         *MESH_TVERT     7       0.250555        0.000000        1.000000\r
1595                         *MESH_TVERT     8       0.181583        0.000000        1.000000\r
1596                 }\r
1597                 *MESH_NUMTVFACES        8\r
1598                 *MESH_TFACELIST {\r
1599                         *MESH_TFACE     0       0       2       1\r
1600                         *MESH_TFACE     1       0       3       2\r
1601                         *MESH_TFACE     2       0       1       4\r
1602                         *MESH_TFACE     3       0       5       3\r
1603                         *MESH_TFACE     4       1       2       6\r
1604                         *MESH_TFACE     5       2       3       6\r
1605                         *MESH_TFACE     6       1       6       7\r
1606                         *MESH_TFACE     7       3       8       6\r
1607                 }\r
1608         }\r
1609         *PROP_MOTIONBLUR        0\r
1610         *PROP_CASTSHADOW        1\r
1611         *PROP_RECVSHADOW        1\r
1612         *MATERIAL_REF   6\r
1613 }\r
1614 *GEOMOBJECT     {\r
1615         *NODE_NAME      "mat6model0surf32"\r
1616         *NODE_TM        {\r
1617                 *NODE_NAME      "mat6model0surf32"\r
1618                 *INHERIT_POS    0       0       0\r
1619                 *INHERIT_ROT    0       0       0\r
1620                 *INHERIT_SCL    0       0       0\r
1621                 *TM_ROW0        1.0     0       0\r
1622                 *TM_ROW1        0       1.0     0\r
1623                 *TM_ROW2        0       0       1.0\r
1624                 *TM_ROW3        0       0       0\r
1625                 *TM_POS 0.000000        0.000000        0.000000\r
1626         }\r
1627         *MESH   {\r
1628                 *TIMEVALUE      0\r
1629                 *MESH_NUMVERTEX 12\r
1630                 *MESH_NUMFACES  8\r
1631                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1632                 *MESH_VERTEX_LIST       {\r
1633                         *MESH_VERTEX    0       58.375000       47.000000       -9.000000\r
1634                         *MESH_VERTEX    1       109.000000      -3.000000       -9.000000\r
1635                         *MESH_VERTEX    2       106.000000      -6.000000       -8.000000\r
1636                         *MESH_VERTEX    3       55.750000       44.000000       -8.000000\r
1637                         *MESH_VERTEX    4       106.000000      -6.000000       -8.000000\r
1638                         *MESH_VERTEX    5       52.937500       41.750000       -9.000000\r
1639                         *MESH_VERTEX    6       55.750000       44.000000       -8.000000\r
1640                         *MESH_VERTEX    7       103.000000      -8.250000       -9.000000\r
1641                         *MESH_VERTEX    8       5.000000        94.000000       -8.000000\r
1642                         *MESH_VERTEX    9       5.000000        94.000000       -8.000000\r
1643                         *MESH_VERTEX    10      2.750000        91.750000       -9.000000\r
1644                         *MESH_VERTEX    11      8.000000        97.000000       -9.000000\r
1645                 }\r
1646                 *MESH_NORMALS   {\r
1647                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
1648                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
1649                         *MESH_FACENORMAL        2       -0.479842       0.000000        0.877355\r
1650                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
1651                         *MESH_FACENORMAL        4       0.816497        0.000000        -0.577350\r
1652                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
1653                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1654                         *MESH_FACENORMAL        7       -0.447214       0.000000        0.894427\r
1655                         *MESH_VERTEXNORMAL      0       0.497516        0.502466        0.707111\r
1656                         *MESH_VERTEXNORMAL      1       0.495025        0.504926        0.707107\r
1657                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1658                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1659                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
1660                         *MESH_VERTEXNORMAL      5       -0.500000       -0.500000       0.707107\r
1661                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
1662                         *MESH_VERTEXNORMAL      7       -0.500000       -0.500000       0.707107\r
1663                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
1664                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
1665                         *MESH_VERTEXNORMAL      10      -0.500000       -0.500000       0.707107\r
1666                         *MESH_VERTEXNORMAL      11      0.500000        0.500000        0.707107\r
1667                 }\r
1668                 *MESH_FACE_LIST {\r
1669                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1670                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1671                         *MESH_FACE      2       A:      0       B:      8       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1672                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1673                         *MESH_FACE      4       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1674                         *MESH_FACE      5       A:      5       B:      6       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1675                         *MESH_FACE      6       A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1676                         *MESH_FACE      7       A:      0       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1677                 }\r
1678                 *MESH_NUMTVERTEX        12\r
1679                 *MESH_TVERTLIST {\r
1680                         *MESH_TVERT     0       0.250555        0.556591        1.000000\r
1681                         *MESH_TVERT     1       0.250555        1.110406        1.000000\r
1682                         *MESH_TVERT     2       0.291513        1.110406        1.000000\r
1683                         *MESH_TVERT     3       0.291513        0.556591        1.000000\r
1684                         *MESH_TVERT     4       0.000000        1.110406        1.000000\r
1685                         *MESH_TVERT     5       0.037109        0.556591        1.000000\r
1686                         *MESH_TVERT     6       0.000000        0.556591        1.000000\r
1687                         *MESH_TVERT     7       0.037109        1.110406        1.000000\r
1688                         *MESH_TVERT     8       0.291513        0.000000        1.000000\r
1689                         *MESH_TVERT     9       0.000000        0.000000        1.000000\r
1690                         *MESH_TVERT     10      0.037109        0.000000        1.000000\r
1691                         *MESH_TVERT     11      0.250555        0.000000        1.000000\r
1692                 }\r
1693                 *MESH_NUMTVFACES        8\r
1694                 *MESH_TFACELIST {\r
1695                         *MESH_TFACE     0       0       3       2\r
1696                         *MESH_TFACE     1       0       2       1\r
1697                         *MESH_TFACE     2       0       8       3\r
1698                         *MESH_TFACE     3       4       6       5\r
1699                         *MESH_TFACE     4       4       5       7\r
1700                         *MESH_TFACE     5       5       6       9\r
1701                         *MESH_TFACE     6       5       9       10\r
1702                         *MESH_TFACE     7       0       11      8\r
1703                 }\r
1704         }\r
1705         *PROP_MOTIONBLUR        0\r
1706         *PROP_CASTSHADOW        1\r
1707         *PROP_RECVSHADOW        1\r
1708         *MATERIAL_REF   6\r
1709 }\r
1710 *GEOMOBJECT     {\r
1711         *NODE_NAME      "mat6model0surf33"\r
1712         *NODE_TM        {\r
1713                 *NODE_NAME      "mat6model0surf33"\r
1714                 *INHERIT_POS    0       0       0\r
1715                 *INHERIT_ROT    0       0       0\r
1716                 *INHERIT_SCL    0       0       0\r
1717                 *TM_ROW0        1.0     0       0\r
1718                 *TM_ROW1        0       1.0     0\r
1719                 *TM_ROW2        0       0       1.0\r
1720                 *TM_ROW3        0       0       0\r
1721                 *TM_POS 0.000000        0.000000        0.000000\r
1722         }\r
1723         *MESH   {\r
1724                 *TIMEVALUE      0\r
1725                 *MESH_NUMVERTEX 9\r
1726                 *MESH_NUMFACES  8\r
1727                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1728                 *MESH_VERTEX_LIST       {\r
1729                         *MESH_VERTEX    0       106.000000      -6.000000       -16.000000\r
1730                         *MESH_VERTEX    1       109.000000      -3.000000       -15.000000\r
1731                         *MESH_VERTEX    2       58.375000       47.000000       -15.000000\r
1732                         *MESH_VERTEX    3       55.750000       44.000000       -16.000000\r
1733                         *MESH_VERTEX    4       52.937500       41.750000       -15.000000\r
1734                         *MESH_VERTEX    5       103.000000      -8.250000       -15.000000\r
1735                         *MESH_VERTEX    6       5.000000        94.000000       -16.000000\r
1736                         *MESH_VERTEX    7       2.750000        91.750000       -15.000000\r
1737                         *MESH_VERTEX    8       8.000000        97.000000       -15.000000\r
1738                 }\r
1739                 *MESH_NORMALS   {\r
1740                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
1741                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
1742                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
1743                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
1744                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
1745                         *MESH_FACENORMAL        5       0.169102        0.000000        -0.985599\r
1746                         *MESH_FACENORMAL        6       0.985599        0.000000        -0.169102\r
1747                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
1748                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1749                         *MESH_VERTEXNORMAL      1       0.495025        0.504926        -0.707107\r
1750                         *MESH_VERTEXNORMAL      2       0.497516        0.502466        -0.707111\r
1751                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1752                         *MESH_VERTEXNORMAL      4       -0.500000       -0.500000       -0.707107\r
1753                         *MESH_VERTEXNORMAL      5       -0.500000       -0.500000       -0.707107\r
1754                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
1755                         *MESH_VERTEXNORMAL      7       -0.500000       -0.500000       -0.707107\r
1756                         *MESH_VERTEXNORMAL      8       0.500000        0.500000        -0.707107\r
1757                 }\r
1758                 *MESH_FACE_LIST {\r
1759                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1760                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1761                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1762                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1763                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1764                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1765                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1766                         *MESH_FACE      7       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1767                 }\r
1768                 *MESH_NUMTVERTEX        9\r
1769                 *MESH_TVERTLIST {\r
1770                         *MESH_TVERT     0       0.140625        1.110406        1.000000\r
1771                         *MESH_TVERT     1       0.181583        1.110406        1.000000\r
1772                         *MESH_TVERT     2       0.181583        0.556591        1.000000\r
1773                         *MESH_TVERT     3       0.140625        0.556591        1.000000\r
1774                         *MESH_TVERT     4       0.103516        0.556591        1.000000\r
1775                         *MESH_TVERT     5       0.103516        1.110406        1.000000\r
1776                         *MESH_TVERT     6       0.140625        0.000000        1.000000\r
1777                         *MESH_TVERT     7       0.103516        0.000000        1.000000\r
1778                         *MESH_TVERT     8       0.181583        0.000000        1.000000\r
1779                 }\r
1780                 *MESH_NUMTVFACES        8\r
1781                 *MESH_TFACELIST {\r
1782                         *MESH_TFACE     0       0       3       2\r
1783                         *MESH_TFACE     1       0       4       3\r
1784                         *MESH_TFACE     2       0       2       1\r
1785                         *MESH_TFACE     3       0       5       4\r
1786                         *MESH_TFACE     4       2       3       6\r
1787                         *MESH_TFACE     5       3       4       6\r
1788                         *MESH_TFACE     6       4       7       6\r
1789                         *MESH_TFACE     7       2       6       8\r
1790                 }\r
1791         }\r
1792         *PROP_MOTIONBLUR        0\r
1793         *PROP_CASTSHADOW        1\r
1794         *PROP_RECVSHADOW        1\r
1795         *MATERIAL_REF   6\r
1796 }\r
1797 *GEOMOBJECT     {\r
1798         *NODE_NAME      "mat6model0surf34"\r
1799         *NODE_TM        {\r
1800                 *NODE_NAME      "mat6model0surf34"\r
1801                 *INHERIT_POS    0       0       0\r
1802                 *INHERIT_ROT    0       0       0\r
1803                 *INHERIT_SCL    0       0       0\r
1804                 *TM_ROW0        1.0     0       0\r
1805                 *TM_ROW1        0       1.0     0\r
1806                 *TM_ROW2        0       0       1.0\r
1807                 *TM_ROW3        0       0       0\r
1808                 *TM_POS 0.000000        0.000000        0.000000\r
1809         }\r
1810         *MESH   {\r
1811                 *TIMEVALUE      0\r
1812                 *MESH_NUMVERTEX 19\r
1813                 *MESH_NUMFACES  12\r
1814                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1815                 *MESH_VERTEX_LIST       {\r
1816                         *MESH_VERTEX    0       60.000000       -10.000000      -8.000000\r
1817                         *MESH_VERTEX    1       63.000000       -10.000000      -9.000000\r
1818                         *MESH_VERTEX    2       56.250000       -30.250000      -9.000000\r
1819                         *MESH_VERTEX    3       54.000000       -28.000000      -8.000000\r
1820                         *MESH_VERTEX    4       51.750000       -25.750000      -9.000000\r
1821                         *MESH_VERTEX    5       60.000000       -10.000000      -8.000000\r
1822                         *MESH_VERTEX    6       54.000000       -28.000000      -8.000000\r
1823                         *MESH_VERTEX    7       36.000000       -34.000000      -8.000000\r
1824                         *MESH_VERTEX    8       36.000000       -34.000000      -8.000000\r
1825                         *MESH_VERTEX    9       36.000000       -31.000000      -9.000000\r
1826                         *MESH_VERTEX    10      36.000000       -37.000000      -9.000000\r
1827                         *MESH_VERTEX    11      -77.000000      -37.000000      -9.000000\r
1828                         *MESH_VERTEX    12      36.000000       -34.000000      -8.000000\r
1829                         *MESH_VERTEX    13      36.000000       -37.000000      -9.000000\r
1830                         *MESH_VERTEX    14      57.000000       -10.000000      -9.000000\r
1831                         *MESH_VERTEX    15      -77.000000      -31.000000      -9.000000\r
1832                         *MESH_VERTEX    16      36.000000       -31.000000      -9.000000\r
1833                         *MESH_VERTEX    17      -77.000000      -34.000000      -8.000000\r
1834                         *MESH_VERTEX    18      -77.000000      -34.000000      -8.000000\r
1835                 }\r
1836                 *MESH_NORMALS   {\r
1837                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
1838                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
1839                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
1840                         *MESH_FACENORMAL        3       -1.000000       0.000000        0.000000\r
1841                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
1842                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
1843                         *MESH_FACENORMAL        6       -0.577350       0.000000        0.816497\r
1844                         *MESH_FACENORMAL        7       0.505449        0.000000        -0.862856\r
1845                         *MESH_FACENORMAL        8       0.862856        0.000000        0.505449\r
1846                         *MESH_FACENORMAL        9       0.707107        0.000000        0.707107\r
1847                         *MESH_FACENORMAL        10      -0.707107       0.000000        -0.707107\r
1848                         *MESH_FACENORMAL        11      -0.985599       0.000000        0.169102\r
1849                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1850                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
1851                         *MESH_VERTEXNORMAL      2       0.408248        -0.408248       0.816497\r
1852                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1853                         *MESH_VERTEXNORMAL      4       -0.408248       0.408248        0.816497\r
1854                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
1855                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
1856                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
1857                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
1858                         *MESH_VERTEXNORMAL      9       0.000000        0.707107        0.707107\r
1859                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       0.707107\r
1860                         *MESH_VERTEXNORMAL      11      0.000000        -0.707107       0.707107\r
1861                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
1862                         *MESH_VERTEXNORMAL      13      0.000000        -0.707107       0.707107\r
1863                         *MESH_VERTEXNORMAL      14      -0.707107       0.000000        0.707107\r
1864                         *MESH_VERTEXNORMAL      15      0.000000        0.707107        0.707107\r
1865                         *MESH_VERTEXNORMAL      16      0.000000        0.707107        0.707107\r
1866                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        1.000000\r
1867                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        1.000000\r
1868                 }\r
1869                 *MESH_FACE_LIST {\r
1870                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1871                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1872                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1873                         *MESH_FACE      3       A:      2       B:      3       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1874                         *MESH_FACE      4       A:      4       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1875                         *MESH_FACE      5       A:      4       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1876                         *MESH_FACE      6       A:      2       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1877                         *MESH_FACE      7       A:      4       B:      5       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1878                         *MESH_FACE      8       A:      7       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1879                         *MESH_FACE      9       A:      7       B:      15      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1880                         *MESH_FACE      10      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1881                         *MESH_FACE      11      A:      11      B:      12      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1882                 }\r
1883                 *MESH_NUMTVERTEX        19\r
1884                 *MESH_TVERTLIST {\r
1885                         *MESH_TVERT     0       0.000000        0.375000        1.000000\r
1886                         *MESH_TVERT     1       0.040958        0.375000        1.000000\r
1887                         *MESH_TVERT     2       0.040958        0.187500        1.000000\r
1888                         *MESH_TVERT     3       0.000000        0.187500        1.000000\r
1889                         *MESH_TVERT     4       0.260819        0.187500        1.000000\r
1890                         *MESH_TVERT     5       0.301777        0.375000        1.000000\r
1891                         *MESH_TVERT     6       0.301777        0.187500        1.000000\r
1892                         *MESH_TVERT     7       0.000000        0.000000        1.000000\r
1893                         *MESH_TVERT     8       0.301777        0.000000        1.000000\r
1894                         *MESH_TVERT     9       0.260819        0.000000        1.000000\r
1895                         *MESH_TVERT     10      0.040958        0.000000        1.000000\r
1896                         *MESH_TVERT     11      0.218750        0.703125        1.000000\r
1897                         *MESH_TVERT     12      0.250000        0.000000        1.000000\r
1898                         *MESH_TVERT     13      0.218750        0.000000        1.000000\r
1899                         *MESH_TVERT     14      0.260819        0.375000        1.000000\r
1900                         *MESH_TVERT     15      0.031250        0.703125        1.000000\r
1901                         *MESH_TVERT     16      0.031250        0.000000        1.000000\r
1902                         *MESH_TVERT     17      0.250000        0.703125        1.000000\r
1903                         *MESH_TVERT     18      0.000000        0.703125        1.000000\r
1904                 }\r
1905                 *MESH_NUMTVFACES        12\r
1906                 *MESH_TFACELIST {\r
1907                         *MESH_TFACE     0       0       3       2\r
1908                         *MESH_TFACE     1       0       2       1\r
1909                         *MESH_TFACE     2       4       6       5\r
1910                         *MESH_TFACE     3       2       3       7\r
1911                         *MESH_TFACE     4       4       8       6\r
1912                         *MESH_TFACE     5       4       9       8\r
1913                         *MESH_TFACE     6       2       7       10\r
1914                         *MESH_TFACE     7       4       5       14\r
1915                         *MESH_TFACE     8       7       16      15\r
1916                         *MESH_TFACE     9       7       15      18\r
1917                         *MESH_TFACE     10      11      13      12\r
1918                         *MESH_TFACE     11      11      12      17\r
1919                 }\r
1920         }\r
1921         *PROP_MOTIONBLUR        0\r
1922         *PROP_CASTSHADOW        1\r
1923         *PROP_RECVSHADOW        1\r
1924         *MATERIAL_REF   6\r
1925 }\r
1926 *GEOMOBJECT     {\r
1927         *NODE_NAME      "mat6model0surf35"\r
1928         *NODE_TM        {\r
1929                 *NODE_NAME      "mat6model0surf35"\r
1930                 *INHERIT_POS    0       0       0\r
1931                 *INHERIT_ROT    0       0       0\r
1932                 *INHERIT_SCL    0       0       0\r
1933                 *TM_ROW0        1.0     0       0\r
1934                 *TM_ROW1        0       1.0     0\r
1935                 *TM_ROW2        0       0       1.0\r
1936                 *TM_ROW3        0       0       0\r
1937                 *TM_POS 0.000000        0.000000        0.000000\r
1938         }\r
1939         *MESH   {\r
1940                 *TIMEVALUE      0\r
1941                 *MESH_NUMVERTEX 6\r
1942                 *MESH_NUMFACES  4\r
1943                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1944                 *MESH_VERTEX_LIST       {\r
1945                         *MESH_VERTEX    0       56.250000       -30.250000      -9.000000\r
1946                         *MESH_VERTEX    1       63.000000       -10.000000      -9.000000\r
1947                         *MESH_VERTEX    2       64.000000       -10.000000      -12.000000\r
1948                         *MESH_VERTEX    3       57.000000       -31.000000      -12.000000\r
1949                         *MESH_VERTEX    4       56.250000       -30.250000      -15.000000\r
1950                         *MESH_VERTEX    5       63.000000       -10.000000      -15.000000\r
1951                 }\r
1952                 *MESH_NORMALS   {\r
1953                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
1954                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
1955                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
1956                         *MESH_FACENORMAL        3       -0.169102       0.000000        -0.985599\r
1957                         *MESH_VERTEXNORMAL      0       0.408248        -0.408248       0.816497\r
1958                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
1959                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1960                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1961                         *MESH_VERTEXNORMAL      4       0.408248        -0.408248       -0.816497\r
1962                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
1963                 }\r
1964                 *MESH_FACE_LIST {\r
1965                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1966                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1967                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1968                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1969                 }\r
1970                 *MESH_NUMTVERTEX        6\r
1971                 *MESH_TVERTLIST {\r
1972                         *MESH_TVERT     0       0.040958        0.187500        1.000000\r
1973                         *MESH_TVERT     1       0.040958        0.375000        1.000000\r
1974                         *MESH_TVERT     2       0.075444        0.375000        1.000000\r
1975                         *MESH_TVERT     3       0.075444        0.187500        1.000000\r
1976                         *MESH_TVERT     4       0.109930        0.187500        1.000000\r
1977                         *MESH_TVERT     5       0.109930        0.375000        1.000000\r
1978                 }\r
1979                 *MESH_NUMTVFACES        4\r
1980                 *MESH_TFACELIST {\r
1981                         *MESH_TFACE     0       0       2       1\r
1982                         *MESH_TFACE     1       0       3       2\r
1983                         *MESH_TFACE     2       2       3       4\r
1984                         *MESH_TFACE     3       2       4       5\r
1985                 }\r
1986         }\r
1987         *PROP_MOTIONBLUR        0\r
1988         *PROP_CASTSHADOW        1\r
1989         *PROP_RECVSHADOW        1\r
1990         *MATERIAL_REF   6\r
1991 }\r
1992 *GEOMOBJECT     {\r
1993         *NODE_NAME      "mat6model0surf36"\r
1994         *NODE_TM        {\r
1995                 *NODE_NAME      "mat6model0surf36"\r
1996                 *INHERIT_POS    0       0       0\r
1997                 *INHERIT_ROT    0       0       0\r
1998                 *INHERIT_SCL    0       0       0\r
1999                 *TM_ROW0        1.0     0       0\r
2000                 *TM_ROW1        0       1.0     0\r
2001                 *TM_ROW2        0       0       1.0\r
2002                 *TM_ROW3        0       0       0\r
2003                 *TM_POS 0.000000        0.000000        0.000000\r
2004         }\r
2005         *MESH   {\r
2006                 *TIMEVALUE      0\r
2007                 *MESH_NUMVERTEX 15\r
2008                 *MESH_NUMFACES  12\r
2009                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2010                 *MESH_VERTEX_LIST       {\r
2011                         *MESH_VERTEX    0       56.250000       -30.250000      -15.000000\r
2012                         *MESH_VERTEX    1       63.000000       -10.000000      -15.000000\r
2013                         *MESH_VERTEX    2       60.000000       -10.000000      -16.000000\r
2014                         *MESH_VERTEX    3       54.000000       -28.000000      -16.000000\r
2015                         *MESH_VERTEX    4       51.750000       -25.750000      -15.000000\r
2016                         *MESH_VERTEX    5       36.000000       -34.000000      -16.000000\r
2017                         *MESH_VERTEX    6       36.000000       -31.000000      -15.000000\r
2018                         *MESH_VERTEX    7       36.000000       -37.000000      -15.000000\r
2019                         *MESH_VERTEX    8       36.000000       -34.000000      -16.000000\r
2020                         *MESH_VERTEX    9       -77.000000      -37.000000      -15.000000\r
2021                         *MESH_VERTEX    10      36.000000       -37.000000      -15.000000\r
2022                         *MESH_VERTEX    11      57.000000       -10.000000      -15.000000\r
2023                         *MESH_VERTEX    12      -77.000000      -31.000000      -15.000000\r
2024                         *MESH_VERTEX    13      36.000000       -31.000000      -15.000000\r
2025                         *MESH_VERTEX    14      -77.000000      -34.000000      -16.000000\r
2026                 }\r
2027                 *MESH_NORMALS   {\r
2028                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
2029                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
2030                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2031                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
2032                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
2033                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
2034                         *MESH_FACENORMAL        6       -0.894427       0.000000        -0.447214\r
2035                         *MESH_FACENORMAL        7       0.707107        0.000000        -0.707107\r
2036                         *MESH_FACENORMAL        8       -0.252725       0.000000        0.967538\r
2037                         *MESH_FACENORMAL        9       0.479842        0.000000        0.877355\r
2038                         *MESH_FACENORMAL        10      0.000000        0.000000        -1.000000\r
2039                         *MESH_FACENORMAL        11      -0.707107       0.000000        -0.707107\r
2040                         *MESH_VERTEXNORMAL      0       0.408248        -0.408248       -0.816497\r
2041                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
2042                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2043                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2044                         *MESH_VERTEXNORMAL      4       -0.408248       0.408248        -0.816497\r
2045                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2046                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        -0.707107\r
2047                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       -0.707107\r
2048                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
2049                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
2050                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       -0.707107\r
2051                         *MESH_VERTEXNORMAL      11      -0.707107       0.000000        -0.707107\r
2052                         *MESH_VERTEXNORMAL      12      0.000000        0.707107        -0.707107\r
2053                         *MESH_VERTEXNORMAL      13      0.000000        0.707107        -0.707107\r
2054                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
2055                 }\r
2056                 *MESH_FACE_LIST {\r
2057                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2058                         *MESH_FACE      1       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2059                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2060                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2061                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2062                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2063                         *MESH_FACE      6       A:      2       B:      4       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2064                         *MESH_FACE      7       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2065                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2066                         *MESH_FACE      9       A:      8       B:      9       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2067                         *MESH_FACE      10      A:      8       B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2068                         *MESH_FACE      11      A:      8       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2069                 }\r
2070                 *MESH_NUMTVERTEX        15\r
2071                 *MESH_TVERTLIST {\r
2072                         *MESH_TVERT     0       0.109930        0.187500        1.000000\r
2073                         *MESH_TVERT     1       0.109930        0.375000        1.000000\r
2074                         *MESH_TVERT     2       0.150888        0.375000        1.000000\r
2075                         *MESH_TVERT     3       0.150888        0.187500        1.000000\r
2076                         *MESH_TVERT     4       0.191846        0.187500        1.000000\r
2077                         *MESH_TVERT     5       0.150888        0.000000        1.000000\r
2078                         *MESH_TVERT     6       0.191846        0.000000        1.000000\r
2079                         *MESH_TVERT     7       0.109930        0.000000        1.000000\r
2080                         *MESH_TVERT     8       0.125000        0.000000        1.000000\r
2081                         *MESH_TVERT     9       0.156250        0.703125        1.000000\r
2082                         *MESH_TVERT     10      0.156250        0.000000        1.000000\r
2083                         *MESH_TVERT     11      0.191846        0.375000        1.000000\r
2084                         *MESH_TVERT     12      0.093750        0.703125        1.000000\r
2085                         *MESH_TVERT     13      0.093750        0.000000        1.000000\r
2086                         *MESH_TVERT     14      0.125000        0.703125        1.000000\r
2087                 }\r
2088                 *MESH_NUMTVFACES        12\r
2089                 *MESH_TFACELIST {\r
2090                         *MESH_TFACE     0       0       3       2\r
2091                         *MESH_TFACE     1       0       5       3\r
2092                         *MESH_TFACE     2       2       3       4\r
2093                         *MESH_TFACE     3       3       5       4\r
2094                         *MESH_TFACE     4       0       2       1\r
2095                         *MESH_TFACE     5       0       7       5\r
2096                         *MESH_TFACE     6       2       4       11\r
2097                         *MESH_TFACE     7       4       5       6\r
2098                         *MESH_TFACE     8       8       10      9\r
2099                         *MESH_TFACE     9       8       9       14\r
2100                         *MESH_TFACE     10      8       14      12\r
2101                         *MESH_TFACE     11      8       12      13\r
2102                 }\r
2103         }\r
2104         *PROP_MOTIONBLUR        0\r
2105         *PROP_CASTSHADOW        1\r
2106         *PROP_RECVSHADOW        1\r
2107         *MATERIAL_REF   6\r
2108 }\r
2109 *GEOMOBJECT     {\r
2110         *NODE_NAME      "mat6model0surf37"\r
2111         *NODE_TM        {\r
2112                 *NODE_NAME      "mat6model0surf37"\r
2113                 *INHERIT_POS    0       0       0\r
2114                 *INHERIT_ROT    0       0       0\r
2115                 *INHERIT_SCL    0       0       0\r
2116                 *TM_ROW0        1.0     0       0\r
2117                 *TM_ROW1        0       1.0     0\r
2118                 *TM_ROW2        0       0       1.0\r
2119                 *TM_ROW3        0       0       0\r
2120                 *TM_POS 0.000000        0.000000        0.000000\r
2121         }\r
2122         *MESH   {\r
2123                 *TIMEVALUE      0\r
2124                 *MESH_NUMVERTEX 6\r
2125                 *MESH_NUMFACES  4\r
2126                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2127                 *MESH_VERTEX_LIST       {\r
2128                         *MESH_VERTEX    0       65.000000       106.000000      -16.000000\r
2129                         *MESH_VERTEX    1       56.000000       109.000000      -56.000000\r
2130                         *MESH_VERTEX    2       65.000000       106.000000      -56.000000\r
2131                         *MESH_VERTEX    3       56.000000       109.000000      -16.000000\r
2132                         *MESH_VERTEX    4       47.000000       106.000000      -16.000000\r
2133                         *MESH_VERTEX    5       47.000000       106.000000      -56.000000\r
2134                 }\r
2135                 *MESH_NORMALS   {\r
2136                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
2137                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
2138                         *MESH_FACENORMAL        2       -0.816497       0.000000        -0.577350\r
2139                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
2140                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2141                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2142                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
2143                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2144                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
2145                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
2146                 }\r
2147                 *MESH_FACE_LIST {\r
2148                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2149                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2150                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2151                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2152                 }\r
2153                 *MESH_NUMTVERTEX        6\r
2154                 *MESH_TVERTLIST {\r
2155                         *MESH_TVERT     0       0.093750        0.312500        1.000000\r
2156                         *MESH_TVERT     1       0.187500        0.000000        1.000000\r
2157                         *MESH_TVERT     2       0.093750        0.000000        1.000000\r
2158                         *MESH_TVERT     3       0.187500        0.312500        1.000000\r
2159                         *MESH_TVERT     4       0.281250        0.312500        1.000000\r
2160                         *MESH_TVERT     5       0.281250        0.000000        1.000000\r
2161                 }\r
2162                 *MESH_NUMTVFACES        4\r
2163                 *MESH_TFACELIST {\r
2164                         *MESH_TFACE     0       0       2       1\r
2165                         *MESH_TFACE     1       0       1       3\r
2166                         *MESH_TFACE     2       1       4       3\r
2167                         *MESH_TFACE     3       1       5       4\r
2168                 }\r
2169         }\r
2170         *PROP_MOTIONBLUR        0\r
2171         *PROP_CASTSHADOW        1\r
2172         *PROP_RECVSHADOW        1\r
2173         *MATERIAL_REF   6\r
2174 }\r
2175 *GEOMOBJECT     {\r
2176         *NODE_NAME      "mat6model0surf38"\r
2177         *NODE_TM        {\r
2178                 *NODE_NAME      "mat6model0surf38"\r
2179                 *INHERIT_POS    0       0       0\r
2180                 *INHERIT_ROT    0       0       0\r
2181                 *INHERIT_SCL    0       0       0\r
2182                 *TM_ROW0        1.0     0       0\r
2183                 *TM_ROW1        0       1.0     0\r
2184                 *TM_ROW2        0       0       1.0\r
2185                 *TM_ROW3        0       0       0\r
2186                 *TM_POS 0.000000        0.000000        0.000000\r
2187         }\r
2188         *MESH   {\r
2189                 *TIMEVALUE      0\r
2190                 *MESH_NUMVERTEX 6\r
2191                 *MESH_NUMFACES  4\r
2192                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2193                 *MESH_VERTEX_LIST       {\r
2194                         *MESH_VERTEX    0       56.000000       85.000000       -56.000000\r
2195                         *MESH_VERTEX    1       56.000000       85.000000       -16.000000\r
2196                         *MESH_VERTEX    2       65.000000       88.000000       -16.000000\r
2197                         *MESH_VERTEX    3       65.000000       88.000000       -56.000000\r
2198                         *MESH_VERTEX    4       47.000000       88.000000       -16.000000\r
2199                         *MESH_VERTEX    5       47.000000       88.000000       -56.000000\r
2200                 }\r
2201                 *MESH_NORMALS   {\r
2202                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
2203                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
2204                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
2205                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
2206                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2207                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2208                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
2209                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
2210                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
2211                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
2212                 }\r
2213                 *MESH_FACE_LIST {\r
2214                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2215                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2216                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2217                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2218                 }\r
2219                 *MESH_NUMTVERTEX        6\r
2220                 *MESH_TVERTLIST {\r
2221                         *MESH_TVERT     0       0.562500        0.000000        1.000000\r
2222                         *MESH_TVERT     1       0.562500        0.312500        1.000000\r
2223                         *MESH_TVERT     2       0.656250        0.312500        1.000000\r
2224                         *MESH_TVERT     3       0.656250        0.000000        1.000000\r
2225                         *MESH_TVERT     4       0.468750        0.312500        1.000000\r
2226                         *MESH_TVERT     5       0.468750        0.000000        1.000000\r
2227                 }\r
2228                 *MESH_NUMTVFACES        4\r
2229                 *MESH_TFACELIST {\r
2230                         *MESH_TFACE     0       0       2       1\r
2231                         *MESH_TFACE     1       0       3       2\r
2232                         *MESH_TFACE     2       4       0       1\r
2233                         *MESH_TFACE     3       4       5       0\r
2234                 }\r
2235         }\r
2236         *PROP_MOTIONBLUR        0\r
2237         *PROP_CASTSHADOW        1\r
2238         *PROP_RECVSHADOW        1\r
2239         *MATERIAL_REF   6\r
2240 }\r
2241 *GEOMOBJECT     {\r
2242         *NODE_NAME      "mat6model0surf39"\r
2243         *NODE_TM        {\r
2244                 *NODE_NAME      "mat6model0surf39"\r
2245                 *INHERIT_POS    0       0       0\r
2246                 *INHERIT_ROT    0       0       0\r
2247                 *INHERIT_SCL    0       0       0\r
2248                 *TM_ROW0        1.0     0       0\r
2249                 *TM_ROW1        0       1.0     0\r
2250                 *TM_ROW2        0       0       1.0\r
2251                 *TM_ROW3        0       0       0\r
2252                 *TM_POS 0.000000        0.000000        0.000000\r
2253         }\r
2254         *MESH   {\r
2255                 *TIMEVALUE      0\r
2256                 *MESH_NUMVERTEX 8\r
2257                 *MESH_NUMFACES  6\r
2258                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2259                 *MESH_VERTEX_LIST       {\r
2260                         *MESH_VERTEX    0       53.000000       145.687500      23.250000\r
2261                         *MESH_VERTEX    1       55.250000       144.750000      21.000000\r
2262                         *MESH_VERTEX    2       68.000000       132.000000      27.000000\r
2263                         *MESH_VERTEX    3       67.250000       131.250000      30.000000\r
2264                         *MESH_VERTEX    4       51.000000       149.000000      3.000000\r
2265                         *MESH_VERTEX    5       48.250000       150.500000      3.000000\r
2266                         *MESH_VERTEX    6       46.000000       149.000000      3.000000\r
2267                         *MESH_VERTEX    7       50.750000       144.000000      24.000000\r
2268                 }\r
2269                 *MESH_NORMALS   {\r
2270                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
2271                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
2272                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
2273                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
2274                         *MESH_FACENORMAL        4       -0.985599       0.000000        0.169102\r
2275                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
2276                         *MESH_VERTEXNORMAL      0       0.254915        0.862139        0.437875\r
2277                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
2278                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
2279                         *MESH_VERTEXNORMAL      3       0.500000        0.500000        0.707107\r
2280                         *MESH_VERTEXNORMAL      4       0.707107        0.707107        0.000000\r
2281                         *MESH_VERTEXNORMAL      5       -0.098538       0.995133        -0.000000\r
2282                         *MESH_VERTEXNORMAL      6       -0.773342       0.633989        0.000000\r
2283                         *MESH_VERTEXNORMAL      7       -0.545500       0.447203        0.708829\r
2284                 }\r
2285                 *MESH_FACE_LIST {\r
2286                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2287                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2288                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2289                         *MESH_FACE      3       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2290                         *MESH_FACE      4       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2291                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2292                 }\r
2293                 *MESH_NUMTVERTEX        8\r
2294                 *MESH_TVERTLIST {\r
2295                         *MESH_TVERT     0       0.109930        0.187500        1.000000\r
2296                         *MESH_TVERT     1       0.150888        0.187500        1.000000\r
2297                         *MESH_TVERT     2       0.150888        0.000000        1.000000\r
2298                         *MESH_TVERT     3       0.109930        0.000000        1.000000\r
2299                         *MESH_TVERT     4       0.150888        0.375000        1.000000\r
2300                         *MESH_TVERT     5       0.109930        0.375000        1.000000\r
2301                         *MESH_TVERT     6       0.075444        0.375000        1.000000\r
2302                         *MESH_TVERT     7       0.075444        0.187500        1.000000\r
2303                 }\r
2304                 *MESH_NUMTVFACES        6\r
2305                 *MESH_TFACELIST {\r
2306                         *MESH_TFACE     0       0       2       1\r
2307                         *MESH_TFACE     1       0       1       4\r
2308                         *MESH_TFACE     2       0       4       5\r
2309                         *MESH_TFACE     3       0       5       6\r
2310                         *MESH_TFACE     4       0       3       2\r
2311                         *MESH_TFACE     5       0       6       7\r
2312                 }\r
2313         }\r
2314         *PROP_MOTIONBLUR        0\r
2315         *PROP_CASTSHADOW        1\r
2316         *PROP_RECVSHADOW        1\r
2317         *MATERIAL_REF   6\r
2318 }\r
2319 *GEOMOBJECT     {\r
2320         *NODE_NAME      "mat6model0surf40"\r
2321         *NODE_TM        {\r
2322                 *NODE_NAME      "mat6model0surf40"\r
2323                 *INHERIT_POS    0       0       0\r
2324                 *INHERIT_ROT    0       0       0\r
2325                 *INHERIT_SCL    0       0       0\r
2326                 *TM_ROW0        1.0     0       0\r
2327                 *TM_ROW1        0       1.0     0\r
2328                 *TM_ROW2        0       0       1.0\r
2329                 *TM_ROW3        0       0       0\r
2330                 *TM_POS 0.000000        0.000000        0.000000\r
2331         }\r
2332         *MESH   {\r
2333                 *TIMEVALUE      0\r
2334                 *MESH_NUMVERTEX 8\r
2335                 *MESH_NUMFACES  4\r
2336                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2337                 *MESH_VERTEX_LIST       {\r
2338                         *MESH_VERTEX    0       52.937500       41.750000       -9.000000\r
2339                         *MESH_VERTEX    1       103.000000      -8.250000       -9.000000\r
2340                         *MESH_VERTEX    2       102.000000      -9.000000       -12.000000\r
2341                         *MESH_VERTEX    3       103.000000      -8.250000       -15.000000\r
2342                         *MESH_VERTEX    4       52.937500       41.750000       -15.000000\r
2343                         *MESH_VERTEX    5       2.000000        91.000000       -12.000000\r
2344                         *MESH_VERTEX    6       2.750000        91.750000       -9.000000\r
2345                         *MESH_VERTEX    7       2.750000        91.750000       -15.000000\r
2346                 }\r
2347                 *MESH_NORMALS   {\r
2348                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
2349                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
2350                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
2351                         *MESH_FACENORMAL        3       0.816497        0.000000        -0.577350\r
2352                         *MESH_VERTEXNORMAL      0       -0.500000       -0.500000       0.707107\r
2353                         *MESH_VERTEXNORMAL      1       -0.500000       -0.500000       0.707107\r
2354                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
2355                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       -0.707107\r
2356                         *MESH_VERTEXNORMAL      4       -0.500000       -0.500000       -0.707107\r
2357                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
2358                         *MESH_VERTEXNORMAL      6       -0.500000       -0.500000       0.707107\r
2359                         *MESH_VERTEXNORMAL      7       -0.500000       -0.500000       -0.707107\r
2360                 }\r
2361                 *MESH_FACE_LIST {\r
2362                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2363                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2364                         *MESH_FACE      2       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2365                         *MESH_FACE      3       A:      5       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2366                 }\r
2367                 *MESH_NUMTVERTEX        8\r
2368                 *MESH_TVERTLIST {\r
2369                         *MESH_TVERT     0       0.037109        0.556591        1.000000\r
2370                         *MESH_TVERT     1       0.037109        1.110406        1.000000\r
2371                         *MESH_TVERT     2       0.070313        1.110406        1.000000\r
2372                         *MESH_TVERT     3       0.103516        1.110406        1.000000\r
2373                         *MESH_TVERT     4       0.103516        0.556591        1.000000\r
2374                         *MESH_TVERT     5       0.070313        0.000000        1.000000\r
2375                         *MESH_TVERT     6       0.037109        0.000000        1.000000\r
2376                         *MESH_TVERT     7       0.103516        0.000000        1.000000\r
2377                 }\r
2378                 *MESH_NUMTVFACES        4\r
2379                 *MESH_TFACELIST {\r
2380                         *MESH_TFACE     0       0       2       1\r
2381                         *MESH_TFACE     1       2       4       3\r
2382                         *MESH_TFACE     2       0       6       5\r
2383                         *MESH_TFACE     3       5       7       4\r
2384                 }\r
2385         }\r
2386         *PROP_MOTIONBLUR        0\r
2387         *PROP_CASTSHADOW        1\r
2388         *PROP_RECVSHADOW        1\r
2389         *MATERIAL_REF   6\r
2390 }\r
2391 *GEOMOBJECT     {\r
2392         *NODE_NAME      "mat6model0surf41"\r
2393         *NODE_TM        {\r
2394                 *NODE_NAME      "mat6model0surf41"\r
2395                 *INHERIT_POS    0       0       0\r
2396                 *INHERIT_ROT    0       0       0\r
2397                 *INHERIT_SCL    0       0       0\r
2398                 *TM_ROW0        1.0     0       0\r
2399                 *TM_ROW1        0       1.0     0\r
2400                 *TM_ROW2        0       0       1.0\r
2401                 *TM_ROW3        0       0       0\r
2402                 *TM_POS 0.000000        0.000000        0.000000\r
2403         }\r
2404         *MESH   {\r
2405                 *TIMEVALUE      0\r
2406                 *MESH_NUMVERTEX 5\r
2407                 *MESH_NUMFACES  4\r
2408                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2409                 *MESH_VERTEX_LIST       {\r
2410                         *MESH_VERTEX    0       52.937500       41.750000       -9.000000\r
2411                         *MESH_VERTEX    1       102.000000      -9.000000       -12.000000\r
2412                         *MESH_VERTEX    2       52.000000       41.000000       -12.000000\r
2413                         *MESH_VERTEX    3       52.937500       41.750000       -15.000000\r
2414                         *MESH_VERTEX    4       2.000000        91.000000       -12.000000\r
2415                 }\r
2416                 *MESH_NORMALS   {\r
2417                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
2418                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
2419                         *MESH_FACENORMAL        2       -1.000000       0.000000        0.000000\r
2420                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
2421                         *MESH_VERTEXNORMAL      0       -0.500000       -0.500000       0.707107\r
2422                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
2423                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
2424                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       -0.707107\r
2425                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
2426                 }\r
2427                 *MESH_FACE_LIST {\r
2428                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2429                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2430                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2431                         *MESH_FACE      3       A:      4       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2432                 }\r
2433                 *MESH_NUMTVERTEX        5\r
2434                 *MESH_TVERTLIST {\r
2435                         *MESH_TVERT     0       0.037109        0.556591        1.000000\r
2436                         *MESH_TVERT     1       0.070313        1.110406        1.000000\r
2437                         *MESH_TVERT     2       0.070313        0.556591        1.000000\r
2438                         *MESH_TVERT     3       0.103516        0.556591        1.000000\r
2439                         *MESH_TVERT     4       0.070313        0.000000        1.000000\r
2440                 }\r
2441                 *MESH_NUMTVFACES        4\r
2442                 *MESH_TFACELIST {\r
2443                         *MESH_TFACE     0       0       2       1\r
2444                         *MESH_TFACE     1       1       2       3\r
2445                         *MESH_TFACE     2       0       4       2\r
2446                         *MESH_TFACE     3       4       3       2\r
2447                 }\r
2448         }\r
2449         *PROP_MOTIONBLUR        0\r
2450         *PROP_CASTSHADOW        1\r
2451         *PROP_RECVSHADOW        1\r
2452         *MATERIAL_REF   6\r
2453 }\r
2454 *GEOMOBJECT     {\r
2455         *NODE_NAME      "mat6model0surf42"\r
2456         *NODE_TM        {\r
2457                 *NODE_NAME      "mat6model0surf42"\r
2458                 *INHERIT_POS    0       0       0\r
2459                 *INHERIT_ROT    0       0       0\r
2460                 *INHERIT_SCL    0       0       0\r
2461                 *TM_ROW0        1.0     0       0\r
2462                 *TM_ROW1        0       1.0     0\r
2463                 *TM_ROW2        0       0       1.0\r
2464                 *TM_ROW3        0       0       0\r
2465                 *TM_POS 0.000000        0.000000        0.000000\r
2466         }\r
2467         *MESH   {\r
2468                 *TIMEVALUE      0\r
2469                 *MESH_NUMVERTEX 8\r
2470                 *MESH_NUMFACES  6\r
2471                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2472                 *MESH_VERTEX_LIST       {\r
2473                         *MESH_VERTEX    0       51.875000       137.812500      18.750000\r
2474                         *MESH_VERTEX    1       62.000000       126.000000      27.000000\r
2475                         *MESH_VERTEX    2       62.750000       126.750000      24.000000\r
2476                         *MESH_VERTEX    3       50.000000       138.750000      21.000000\r
2477                         *MESH_VERTEX    4       46.000000       143.000000      3.000000\r
2478                         *MESH_VERTEX    5       48.250000       141.500000      3.000000\r
2479                         *MESH_VERTEX    6       51.000000       143.000000      3.000000\r
2480                         *MESH_VERTEX    7       54.500000       139.500000      18.000000\r
2481                 }\r
2482                 *MESH_NORMALS   {\r
2483                         *MESH_FACENORMAL        0       -0.816497       0.000000        0.577350\r
2484                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
2485                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
2486                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
2487                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
2488                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
2489                         *MESH_VERTEXNORMAL      0       -0.361550       -0.842575       -0.399186\r
2490                         *MESH_VERTEXNORMAL      1       -0.721860       -0.691426       0.029113\r
2491                         *MESH_VERTEXNORMAL      2       -0.528240       -0.512356       -0.677092\r
2492                         *MESH_VERTEXNORMAL      3       -0.748208       -0.663207       0.018455\r
2493                         *MESH_VERTEXNORMAL      4       -0.773342       -0.633989       0.000000\r
2494                         *MESH_VERTEXNORMAL      5       -0.098538       -0.995133       -0.000000\r
2495                         *MESH_VERTEXNORMAL      6       0.707107        -0.707107       0.000000\r
2496                         *MESH_VERTEXNORMAL      7       0.500000        -0.500000       -0.707107\r
2497                 }\r
2498                 *MESH_FACE_LIST {\r
2499                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2500                         *MESH_FACE      1       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2501                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2502                         *MESH_FACE      3       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2503                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2504                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2505                 }\r
2506                 *MESH_NUMTVERTEX        8\r
2507                 *MESH_TVERTLIST {\r
2508                         *MESH_TVERT     0       0.260819        0.187500        1.000000\r
2509                         *MESH_TVERT     1       0.301777        0.000000        1.000000\r
2510                         *MESH_TVERT     2       0.260819        0.000000        1.000000\r
2511                         *MESH_TVERT     3       0.301777        0.187500        1.000000\r
2512                         *MESH_TVERT     4       0.301777        0.375000        1.000000\r
2513                         *MESH_TVERT     5       0.260819        0.375000        1.000000\r
2514                         *MESH_TVERT     6       0.226333        0.375000        1.000000\r
2515                         *MESH_TVERT     7       0.226333        0.187500        1.000000\r
2516                 }\r
2517                 *MESH_NUMTVFACES        6\r
2518                 *MESH_TFACELIST {\r
2519                         *MESH_TFACE     0       0       1       3\r
2520                         *MESH_TFACE     1       0       3       4\r
2521                         *MESH_TFACE     2       0       4       5\r
2522                         *MESH_TFACE     3       0       5       6\r
2523                         *MESH_TFACE     4       0       2       1\r
2524                         *MESH_TFACE     5       0       6       7\r
2525                 }\r
2526         }\r
2527         *PROP_MOTIONBLUR        0\r
2528         *PROP_CASTSHADOW        1\r
2529         *PROP_RECVSHADOW        1\r
2530         *MATERIAL_REF   6\r
2531 }\r
2532 *GEOMOBJECT     {\r
2533         *NODE_NAME      "mat6model0surf43"\r
2534         *NODE_TM        {\r
2535                 *NODE_NAME      "mat6model0surf43"\r
2536                 *INHERIT_POS    0       0       0\r
2537                 *INHERIT_ROT    0       0       0\r
2538                 *INHERIT_SCL    0       0       0\r
2539                 *TM_ROW0        1.0     0       0\r
2540                 *TM_ROW1        0       1.0     0\r
2541                 *TM_ROW2        0       0       1.0\r
2542                 *TM_ROW3        0       0       0\r
2543                 *TM_POS 0.000000        0.000000        0.000000\r
2544         }\r
2545         *MESH   {\r
2546                 *TIMEVALUE      0\r
2547                 *MESH_NUMVERTEX 6\r
2548                 *MESH_NUMFACES  4\r
2549                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2550                 *MESH_VERTEX_LIST       {\r
2551                         *MESH_VERTEX    0       56.000000       -10.000000      -12.000000\r
2552                         *MESH_VERTEX    1       57.000000       -10.000000      -9.000000\r
2553                         *MESH_VERTEX    2       51.750000       -25.750000      -9.000000\r
2554                         *MESH_VERTEX    3       51.000000       -25.000000      -12.000000\r
2555                         *MESH_VERTEX    4       51.750000       -25.750000      -15.000000\r
2556                         *MESH_VERTEX    5       57.000000       -10.000000      -15.000000\r
2557                 }\r
2558                 *MESH_NORMALS   {\r
2559                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
2560                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
2561                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2562                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
2563                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2564                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
2565                         *MESH_VERTEXNORMAL      2       -0.408248       0.408248        0.816497\r
2566                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
2567                         *MESH_VERTEXNORMAL      4       -0.408248       0.408248        -0.816497\r
2568                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
2569                 }\r
2570                 *MESH_FACE_LIST {\r
2571                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2572                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2573                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2574                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2575                 }\r
2576                 *MESH_NUMTVERTEX        6\r
2577                 *MESH_TVERTLIST {\r
2578                         *MESH_TVERT     0       0.226333        0.375000        1.000000\r
2579                         *MESH_TVERT     1       0.260819        0.375000        1.000000\r
2580                         *MESH_TVERT     2       0.260819        0.187500        1.000000\r
2581                         *MESH_TVERT     3       0.226333        0.187500        1.000000\r
2582                         *MESH_TVERT     4       0.191846        0.187500        1.000000\r
2583                         *MESH_TVERT     5       0.191846        0.375000        1.000000\r
2584                 }\r
2585                 *MESH_NUMTVFACES        4\r
2586                 *MESH_TFACELIST {\r
2587                         *MESH_TFACE     0       0       2       1\r
2588                         *MESH_TFACE     1       0       3       2\r
2589                         *MESH_TFACE     2       4       3       0\r
2590                         *MESH_TFACE     3       4       0       5\r
2591                 }\r
2592         }\r
2593         *PROP_MOTIONBLUR        0\r
2594         *PROP_CASTSHADOW        1\r
2595         *PROP_RECVSHADOW        1\r
2596         *MATERIAL_REF   6\r
2597 }\r
2598 *GEOMOBJECT     {\r
2599         *NODE_NAME      "mat6model0surf44"\r
2600         *NODE_TM        {\r
2601                 *NODE_NAME      "mat6model0surf44"\r
2602                 *INHERIT_POS    0       0       0\r
2603                 *INHERIT_ROT    0       0       0\r
2604                 *INHERIT_SCL    0       0       0\r
2605                 *TM_ROW0        1.0     0       0\r
2606                 *TM_ROW1        0       1.0     0\r
2607                 *TM_ROW2        0       0       1.0\r
2608                 *TM_ROW3        0       0       0\r
2609                 *TM_POS 0.000000        0.000000        0.000000\r
2610         }\r
2611         *MESH   {\r
2612                 *TIMEVALUE      0\r
2613                 *MESH_NUMVERTEX 8\r
2614                 *MESH_NUMFACES  6\r
2615                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2616                 *MESH_VERTEX_LIST       {\r
2617                         *MESH_VERTEX    0       62.000000       126.000000      27.000000\r
2618                         *MESH_VERTEX    1       49.062500       141.187500      23.250000\r
2619                         *MESH_VERTEX    2       62.750000       126.750000      30.000000\r
2620                         *MESH_VERTEX    3       50.000000       138.750000      21.000000\r
2621                         *MESH_VERTEX    4       46.000000       143.000000      3.000000\r
2622                         *MESH_VERTEX    5       44.500000       146.000000      3.000000\r
2623                         *MESH_VERTEX    6       46.000000       149.000000      3.000000\r
2624                         *MESH_VERTEX    7       50.750000       144.000000      24.000000\r
2625                 }\r
2626                 *MESH_NORMALS   {\r
2627                         *MESH_FACENORMAL        0       -0.816497       0.000000        0.577350\r
2628                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
2629                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
2630                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
2631                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
2632                         *MESH_FACENORMAL        5       0.577350        0.000000        0.816497\r
2633                         *MESH_VERTEXNORMAL      0       -0.721860       -0.691426       0.029113\r
2634                         *MESH_VERTEXNORMAL      1       -0.872292       -0.279900       0.400952\r
2635                         *MESH_VERTEXNORMAL      2       -0.517240       -0.489091       0.702320\r
2636                         *MESH_VERTEXNORMAL      3       -0.748208       -0.663207       0.018455\r
2637                         *MESH_VERTEXNORMAL      4       -0.773342       -0.633989       0.000000\r
2638                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2639                         *MESH_VERTEXNORMAL      6       -0.773342       0.633989        0.000000\r
2640                         *MESH_VERTEXNORMAL      7       -0.545500       0.447203        0.708829\r
2641                 }\r
2642                 *MESH_FACE_LIST {\r
2643                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2644                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2645                         *MESH_FACE      2       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2646                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2647                         *MESH_FACE      4       A:      1       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2648                         *MESH_FACE      5       A:      1       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2649                 }\r
2650                 *MESH_NUMTVERTEX        8\r
2651                 *MESH_TVERTLIST {\r
2652                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2653                         *MESH_TVERT     1       0.040958        0.187500        1.000000\r
2654                         *MESH_TVERT     2       0.040958        0.000000        1.000000\r
2655                         *MESH_TVERT     3       0.000000        0.187500        1.000000\r
2656                         *MESH_TVERT     4       0.000000        0.375000        1.000000\r
2657                         *MESH_TVERT     5       0.040958        0.375000        1.000000\r
2658                         *MESH_TVERT     6       0.075444        0.375000        1.000000\r
2659                         *MESH_TVERT     7       0.075444        0.187500        1.000000\r
2660                 }\r
2661                 *MESH_NUMTVFACES        6\r
2662                 *MESH_TFACELIST {\r
2663                         *MESH_TFACE     0       0       1       3\r
2664                         *MESH_TFACE     1       1       4       3\r
2665                         *MESH_TFACE     2       1       5       4\r
2666                         *MESH_TFACE     3       0       2       1\r
2667                         *MESH_TFACE     4       1       6       5\r
2668                         *MESH_TFACE     5       1       7       6\r
2669                 }\r
2670         }\r
2671         *PROP_MOTIONBLUR        0\r
2672         *PROP_CASTSHADOW        1\r
2673         *PROP_RECVSHADOW        1\r
2674         *MATERIAL_REF   6\r
2675 }\r
2676 *GEOMOBJECT     {\r
2677         *NODE_NAME      "mat6model0surf45"\r
2678         *NODE_TM        {\r
2679                 *NODE_NAME      "mat6model0surf45"\r
2680                 *INHERIT_POS    0       0       0\r
2681                 *INHERIT_ROT    0       0       0\r
2682                 *INHERIT_SCL    0       0       0\r
2683                 *TM_ROW0        1.0     0       0\r
2684                 *TM_ROW1        0       1.0     0\r
2685                 *TM_ROW2        0       0       1.0\r
2686                 *TM_ROW3        0       0       0\r
2687                 *TM_POS 0.000000        0.000000        0.000000\r
2688         }\r
2689         *MESH   {\r
2690                 *TIMEVALUE      0\r
2691                 *MESH_NUMVERTEX 4\r
2692                 *MESH_NUMFACES  2\r
2693                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2694                 *MESH_VERTEX_LIST       {\r
2695                         *MESH_VERTEX    0       136.000000      48.000000       -8.000000\r
2696                         *MESH_VERTEX    1       48.000000       136.000000      -16.000000\r
2697                         *MESH_VERTEX    2       136.000000      48.000000       -16.000000\r
2698                         *MESH_VERTEX    3       48.000000       136.000000      -8.000000\r
2699                 }\r
2700                 *MESH_NORMALS   {\r
2701                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
2702                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
2703                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2704                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
2705                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
2706                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2707                 }\r
2708                 *MESH_FACE_LIST {\r
2709                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2710                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2711                 }\r
2712                 *MESH_NUMTVERTEX        4\r
2713                 *MESH_TVERTLIST {\r
2714                         *MESH_TVERT     0       0.187582        0.894588        1.000000\r
2715                         *MESH_TVERT     1       1.159853        0.832088        1.000000\r
2716                         *MESH_TVERT     2       0.187582        0.832088        1.000000\r
2717                         *MESH_TVERT     3       1.159853        0.894588        1.000000\r
2718                 }\r
2719                 *MESH_NUMTVFACES        2\r
2720                 *MESH_TFACELIST {\r
2721                         *MESH_TFACE     0       0       2       1\r
2722                         *MESH_TFACE     1       3       0       1\r
2723                 }\r
2724         }\r
2725         *PROP_MOTIONBLUR        0\r
2726         *PROP_CASTSHADOW        1\r
2727         *PROP_RECVSHADOW        1\r
2728         *MATERIAL_REF   6\r
2729 }\r
2730 *GEOMOBJECT     {\r
2731         *NODE_NAME      "mat6model0surf46"\r
2732         *NODE_TM        {\r
2733                 *NODE_NAME      "mat6model0surf46"\r
2734                 *INHERIT_POS    0       0       0\r
2735                 *INHERIT_ROT    0       0       0\r
2736                 *INHERIT_SCL    0       0       0\r
2737                 *TM_ROW0        1.0     0       0\r
2738                 *TM_ROW1        0       1.0     0\r
2739                 *TM_ROW2        0       0       1.0\r
2740                 *TM_ROW3        0       0       0\r
2741                 *TM_POS 0.000000        0.000000        0.000000\r
2742         }\r
2743         *MESH   {\r
2744                 *TIMEVALUE      0\r
2745                 *MESH_NUMVERTEX 6\r
2746                 *MESH_NUMFACES  4\r
2747                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2748                 *MESH_VERTEX_LIST       {\r
2749                         *MESH_VERTEX    0       47.000000       106.000000      -16.000000\r
2750                         *MESH_VERTEX    1       44.000000       97.000000       -16.000000\r
2751                         *MESH_VERTEX    2       44.000000       97.000000       -56.000000\r
2752                         *MESH_VERTEX    3       47.000000       106.000000      -56.000000\r
2753                         *MESH_VERTEX    4       47.000000       88.000000       -16.000000\r
2754                         *MESH_VERTEX    5       47.000000       88.000000       -56.000000\r
2755                 }\r
2756                 *MESH_NORMALS   {\r
2757                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
2758                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
2759                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
2760                         *MESH_FACENORMAL        3       -0.169102       0.000000        -0.985599\r
2761                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
2762                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2763                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2764                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
2765                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
2766                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
2767                 }\r
2768                 *MESH_FACE_LIST {\r
2769                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2770                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2771                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2772                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2773                 }\r
2774                 *MESH_NUMTVERTEX        6\r
2775                 *MESH_TVERTLIST {\r
2776                         *MESH_TVERT     0       0.281250        0.312500        1.000000\r
2777                         *MESH_TVERT     1       0.375000        0.312500        1.000000\r
2778                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
2779                         *MESH_TVERT     3       0.281250        0.000000        1.000000\r
2780                         *MESH_TVERT     4       0.468750        0.312500        1.000000\r
2781                         *MESH_TVERT     5       0.468750        0.000000        1.000000\r
2782                 }\r
2783                 *MESH_NUMTVFACES        4\r
2784                 *MESH_TFACELIST {\r
2785                         *MESH_TFACE     0       0       2       1\r
2786                         *MESH_TFACE     1       0       3       2\r
2787                         *MESH_TFACE     2       2       4       1\r
2788                         *MESH_TFACE     3       2       5       4\r
2789                 }\r
2790         }\r
2791         *PROP_MOTIONBLUR        0\r
2792         *PROP_CASTSHADOW        1\r
2793         *PROP_RECVSHADOW        1\r
2794         *MATERIAL_REF   6\r
2795 }\r
2796 *GEOMOBJECT     {\r
2797         *NODE_NAME      "mat6model0surf47"\r
2798         *NODE_TM        {\r
2799                 *NODE_NAME      "mat6model0surf47"\r
2800                 *INHERIT_POS    0       0       0\r
2801                 *INHERIT_ROT    0       0       0\r
2802                 *INHERIT_SCL    0       0       0\r
2803                 *TM_ROW0        1.0     0       0\r
2804                 *TM_ROW1        0       1.0     0\r
2805                 *TM_ROW2        0       0       1.0\r
2806                 *TM_ROW3        0       0       0\r
2807                 *TM_POS 0.000000        0.000000        0.000000\r
2808         }\r
2809         *MESH   {\r
2810                 *TIMEVALUE      0\r
2811                 *MESH_NUMVERTEX 6\r
2812                 *MESH_NUMFACES  4\r
2813                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2814                 *MESH_VERTEX_LIST       {\r
2815                         *MESH_VERTEX    0       42.000000       78.000000       0.000000\r
2816                         *MESH_VERTEX    1       78.000000       42.000000       -8.000000\r
2817                         *MESH_VERTEX    2       42.000000       78.000000       -8.000000\r
2818                         *MESH_VERTEX    3       16.000000       104.000000      -16.000000\r
2819                         *MESH_VERTEX    4       42.000000       78.000000       -16.000000\r
2820                         *MESH_VERTEX    5       2.000000        118.000000      0.000000\r
2821                 }\r
2822                 *MESH_NORMALS   {\r
2823                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
2824                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
2825                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2826                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
2827                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
2828                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
2829                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
2830                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
2831                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
2832                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
2833                 }\r
2834                 *MESH_FACE_LIST {\r
2835                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2836                         *MESH_FACE      1       A:      3       B:      2       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2837                         *MESH_FACE      2       A:      3       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2838                         *MESH_FACE      3       A:      5       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2839                 }\r
2840                 *MESH_NUMTVERTEX        6\r
2841                 *MESH_TVERTLIST {\r
2842                         *MESH_TVERT     0       0.234344        0.957088        1.000000\r
2843                         *MESH_TVERT     1       0.632111        0.894588        1.000000\r
2844                         *MESH_TVERT     2       0.234344        0.894588        1.000000\r
2845                         *MESH_TVERT     3       -0.052917       0.832088        1.000000\r
2846                         *MESH_TVERT     4       0.234344        0.832088        1.000000\r
2847                         *MESH_TVERT     5       -0.207581       0.957088        1.000000\r
2848                 }\r
2849                 *MESH_NUMTVFACES        4\r
2850                 *MESH_TFACELIST {\r
2851                         *MESH_TFACE     0       0       2       1\r
2852                         *MESH_TFACE     1       3       2       0\r
2853                         *MESH_TFACE     2       3       4       2\r
2854                         *MESH_TFACE     3       5       3       0\r
2855                 }\r
2856         }\r
2857         *PROP_MOTIONBLUR        0\r
2858         *PROP_CASTSHADOW        1\r
2859         *PROP_RECVSHADOW        1\r
2860         *MATERIAL_REF   6\r
2861 }\r
2862 *GEOMOBJECT     {\r
2863         *NODE_NAME      "mat6model0surf48"\r
2864         *NODE_TM        {\r
2865                 *NODE_NAME      "mat6model0surf48"\r
2866                 *INHERIT_POS    0       0       0\r
2867                 *INHERIT_ROT    0       0       0\r
2868                 *INHERIT_SCL    0       0       0\r
2869                 *TM_ROW0        1.0     0       0\r
2870                 *TM_ROW1        0       1.0     0\r
2871                 *TM_ROW2        0       0       1.0\r
2872                 *TM_ROW3        0       0       0\r
2873                 *TM_POS 0.000000        0.000000        0.000000\r
2874         }\r
2875         *MESH   {\r
2876                 *TIMEVALUE      0\r
2877                 *MESH_NUMVERTEX 12\r
2878                 *MESH_NUMFACES  8\r
2879                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2880                 *MESH_VERTEX_LIST       {\r
2881                         *MESH_VERTEX    0       36.000000       -30.000000      -12.000000\r
2882                         *MESH_VERTEX    1       51.000000       -25.000000      -12.000000\r
2883                         *MESH_VERTEX    2       51.750000       -25.750000      -9.000000\r
2884                         *MESH_VERTEX    3       51.750000       -25.750000      -15.000000\r
2885                         *MESH_VERTEX    4       36.000000       -31.000000      -9.000000\r
2886                         *MESH_VERTEX    5       36.000000       -31.000000      -15.000000\r
2887                         *MESH_VERTEX    6       -77.000000      -31.000000      -9.000000\r
2888                         *MESH_VERTEX    7       36.000000       -30.000000      -12.000000\r
2889                         *MESH_VERTEX    8       36.000000       -31.000000      -9.000000\r
2890                         *MESH_VERTEX    9       -77.000000      -30.000000      -12.000000\r
2891                         *MESH_VERTEX    10      -77.000000      -31.000000      -15.000000\r
2892                         *MESH_VERTEX    11      36.000000       -31.000000      -15.000000\r
2893                 }\r
2894                 *MESH_NORMALS   {\r
2895                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
2896                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
2897                         *MESH_FACENORMAL        2       -1.000000       0.000000        0.000000\r
2898                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
2899                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2900                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
2901                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
2902                         *MESH_FACENORMAL        7       -0.577350       0.000000        0.816497\r
2903                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2904                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
2905                         *MESH_VERTEXNORMAL      2       -0.408248       0.408248        0.816497\r
2906                         *MESH_VERTEXNORMAL      3       -0.408248       0.408248        -0.816497\r
2907                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
2908                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
2909                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        0.707107\r
2910                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
2911                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        0.707107\r
2912                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
2913                         *MESH_VERTEXNORMAL      10      0.000000        0.707107        -0.707107\r
2914                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        -0.707107\r
2915                 }\r
2916                 *MESH_FACE_LIST {\r
2917                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2918                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2919                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2920                         *MESH_FACE      3       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2921                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2922                         *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2923                         *MESH_FACE      6       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2924                         *MESH_FACE      7       A:      7       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2925                 }\r
2926                 *MESH_NUMTVERTEX        12\r
2927                 *MESH_TVERTLIST {\r
2928                         *MESH_TVERT     0       0.226333        0.000000        1.000000\r
2929                         *MESH_TVERT     1       0.226333        0.187500        1.000000\r
2930                         *MESH_TVERT     2       0.260819        0.187500        1.000000\r
2931                         *MESH_TVERT     3       0.191846        0.187500        1.000000\r
2932                         *MESH_TVERT     4       0.260819        0.000000        1.000000\r
2933                         *MESH_TVERT     5       0.191846        0.000000        1.000000\r
2934                         *MESH_TVERT     6       0.031250        0.703125        1.000000\r
2935                         *MESH_TVERT     7       0.062500        0.000000        1.000000\r
2936                         *MESH_TVERT     8       0.031250        0.000000        1.000000\r
2937                         *MESH_TVERT     9       0.062500        0.703125        1.000000\r
2938                         *MESH_TVERT     10      0.093750        0.703125        1.000000\r
2939                         *MESH_TVERT     11      0.093750        0.000000        1.000000\r
2940                 }\r
2941                 *MESH_NUMTVFACES        8\r
2942                 *MESH_TFACELIST {\r
2943                         *MESH_TFACE     0       0       2       1\r
2944                         *MESH_TFACE     1       0       1       3\r
2945                         *MESH_TFACE     2       0       4       2\r
2946                         *MESH_TFACE     3       0       3       5\r
2947                         *MESH_TFACE     4       6       8       7\r
2948                         *MESH_TFACE     5       6       7       9\r
2949                         *MESH_TFACE     6       7       10      9\r
2950                         *MESH_TFACE     7       7       11      10\r
2951                 }\r
2952         }\r
2953         *PROP_MOTIONBLUR        0\r
2954         *PROP_CASTSHADOW        1\r
2955         *PROP_RECVSHADOW        1\r
2956         *MATERIAL_REF   6\r
2957 }\r
2958 *GEOMOBJECT     {\r
2959         *NODE_NAME      "mat6model0surf49"\r
2960         *NODE_TM        {\r
2961                 *NODE_NAME      "mat6model0surf49"\r
2962                 *INHERIT_POS    0       0       0\r
2963                 *INHERIT_ROT    0       0       0\r
2964                 *INHERIT_SCL    0       0       0\r
2965                 *TM_ROW0        1.0     0       0\r
2966                 *TM_ROW1        0       1.0     0\r
2967                 *TM_ROW2        0       0       1.0\r
2968                 *TM_ROW3        0       0       0\r
2969                 *TM_POS 0.000000        0.000000        0.000000\r
2970         }\r
2971         *MESH   {\r
2972                 *TIMEVALUE      0\r
2973                 *MESH_NUMVERTEX 12\r
2974                 *MESH_NUMFACES  8\r
2975                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2976                 *MESH_VERTEX_LIST       {\r
2977                         *MESH_VERTEX    0       56.250000       -30.250000      -9.000000\r
2978                         *MESH_VERTEX    1       36.000000       -38.000000      -12.000000\r
2979                         *MESH_VERTEX    2       36.000000       -37.000000      -9.000000\r
2980                         *MESH_VERTEX    3       57.000000       -31.000000      -12.000000\r
2981                         *MESH_VERTEX    4       56.250000       -30.250000      -15.000000\r
2982                         *MESH_VERTEX    5       36.000000       -37.000000      -15.000000\r
2983                         *MESH_VERTEX    6       36.000000       -38.000000      -12.000000\r
2984                         *MESH_VERTEX    7       -77.000000      -37.000000      -9.000000\r
2985                         *MESH_VERTEX    8       36.000000       -37.000000      -9.000000\r
2986                         *MESH_VERTEX    9       -77.000000      -38.000000      -12.000000\r
2987                         *MESH_VERTEX    10      -77.000000      -37.000000      -15.000000\r
2988                         *MESH_VERTEX    11      36.000000       -37.000000      -15.000000\r
2989                 }\r
2990                 *MESH_NORMALS   {\r
2991                         *MESH_FACENORMAL        0       -0.816497       0.000000        0.577350\r
2992                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
2993                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
2994                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
2995                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2996                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
2997                         *MESH_FACENORMAL        6       0.169102        0.000000        0.985599\r
2998                         *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
2999                         *MESH_VERTEXNORMAL      0       0.408248        -0.408248       0.816497\r
3000                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3001                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
3002                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3003                         *MESH_VERTEXNORMAL      4       0.408248        -0.408248       -0.816497\r
3004                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
3005                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
3006                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
3007                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       0.707107\r
3008                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
3009                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       -0.707107\r
3010                         *MESH_VERTEXNORMAL      11      0.000000        -0.707107       -0.707107\r
3011                 }\r
3012                 *MESH_FACE_LIST {\r
3013                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3014                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3015                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3016                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3017                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3018                         *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3019                         *MESH_FACE      6       A:      6       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3020                         *MESH_FACE      7       A:      6       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3021                 }\r
3022                 *MESH_NUMTVERTEX        12\r
3023                 *MESH_TVERTLIST {\r
3024                         *MESH_TVERT     0       0.040958        0.187500        1.000000\r
3025                         *MESH_TVERT     1       0.075444        0.000000        1.000000\r
3026                         *MESH_TVERT     2       0.040958        0.000000        1.000000\r
3027                         *MESH_TVERT     3       0.075444        0.187500        1.000000\r
3028                         *MESH_TVERT     4       0.109930        0.187500        1.000000\r
3029                         *MESH_TVERT     5       0.109930        0.000000        1.000000\r
3030                         *MESH_TVERT     6       0.187500        0.000000        1.000000\r
3031                         *MESH_TVERT     7       0.218750        0.703125        1.000000\r
3032                         *MESH_TVERT     8       0.218750        0.000000        1.000000\r
3033                         *MESH_TVERT     9       0.187500        0.703125        1.000000\r
3034                         *MESH_TVERT     10      0.156250        0.703125        1.000000\r
3035                         *MESH_TVERT     11      0.156250        0.000000        1.000000\r
3036                 }\r
3037                 *MESH_NUMTVFACES        8\r
3038                 *MESH_TFACELIST {\r
3039                         *MESH_TFACE     0       0       1       3\r
3040                         *MESH_TFACE     1       1       4       3\r
3041                         *MESH_TFACE     2       0       2       1\r
3042                         *MESH_TFACE     3       1       5       4\r
3043                         *MESH_TFACE     4       6       8       7\r
3044                         *MESH_TFACE     5       6       7       9\r
3045                         *MESH_TFACE     6       6       9       10\r
3046                         *MESH_TFACE     7       6       10      11\r
3047                 }\r
3048         }\r
3049         *PROP_MOTIONBLUR        0\r
3050         *PROP_CASTSHADOW        1\r
3051         *PROP_RECVSHADOW        1\r
3052         *MATERIAL_REF   6\r
3053 }\r
3054 *GEOMOBJECT     {\r
3055         *NODE_NAME      "mat6model0surf50"\r
3056         *NODE_TM        {\r
3057                 *NODE_NAME      "mat6model0surf50"\r
3058                 *INHERIT_POS    0       0       0\r
3059                 *INHERIT_ROT    0       0       0\r
3060                 *INHERIT_SCL    0       0       0\r
3061                 *TM_ROW0        1.0     0       0\r
3062                 *TM_ROW1        0       1.0     0\r
3063                 *TM_ROW2        0       0       1.0\r
3064                 *TM_ROW3        0       0       0\r
3065                 *TM_POS 0.000000        0.000000        0.000000\r
3066         }\r
3067         *MESH   {\r
3068                 *TIMEVALUE      0\r
3069                 *MESH_NUMVERTEX 4\r
3070                 *MESH_NUMFACES  2\r
3071                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3072                 *MESH_VERTEX_LIST       {\r
3073                         *MESH_VERTEX    0       48.000000       136.000000      -8.000000\r
3074                         *MESH_VERTEX    1       20.000000       136.000000      -16.000000\r
3075                         *MESH_VERTEX    2       48.000000       136.000000      -16.000000\r
3076                         *MESH_VERTEX    3       20.000000       136.000000      -8.000000\r
3077                 }\r
3078                 *MESH_NORMALS   {\r
3079                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
3080                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
3081                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3082                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3083                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3084                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
3085                 }\r
3086                 *MESH_FACE_LIST {\r
3087                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3088                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3089                 }\r
3090                 *MESH_NUMTVERTEX        4\r
3091                 *MESH_TVERTLIST {\r
3092                         *MESH_TVERT     0       0.388182        0.894588        1.000000\r
3093                         *MESH_TVERT     1       0.606932        0.832088        1.000000\r
3094                         *MESH_TVERT     2       0.388182        0.832088        1.000000\r
3095                         *MESH_TVERT     3       0.606932        0.894588        1.000000\r
3096                 }\r
3097                 *MESH_NUMTVFACES        2\r
3098                 *MESH_TFACELIST {\r
3099                         *MESH_TFACE     0       0       2       1\r
3100                         *MESH_TFACE     1       3       0       1\r
3101                 }\r
3102         }\r
3103         *PROP_MOTIONBLUR        0\r
3104         *PROP_CASTSHADOW        1\r
3105         *PROP_RECVSHADOW        1\r
3106         *MATERIAL_REF   6\r
3107 }\r
3108 *GEOMOBJECT     {\r
3109         *NODE_NAME      "mat6model0surf51"\r
3110         *NODE_TM        {\r
3111                 *NODE_NAME      "mat6model0surf51"\r
3112                 *INHERIT_POS    0       0       0\r
3113                 *INHERIT_ROT    0       0       0\r
3114                 *INHERIT_SCL    0       0       0\r
3115                 *TM_ROW0        1.0     0       0\r
3116                 *TM_ROW1        0       1.0     0\r
3117                 *TM_ROW2        0       0       1.0\r
3118                 *TM_ROW3        0       0       0\r
3119                 *TM_POS 0.000000        0.000000        0.000000\r
3120         }\r
3121         *MESH   {\r
3122                 *TIMEVALUE      0\r
3123                 *MESH_NUMVERTEX 4\r
3124                 *MESH_NUMFACES  2\r
3125                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3126                 *MESH_VERTEX_LIST       {\r
3127                         *MESH_VERTEX    0       146.000000      15.000000       -2.000000\r
3128                         *MESH_VERTEX    1       13.000000       -118.000000     -2.000000\r
3129                         *MESH_VERTEX    2       152.000000      12.000000       4.000000\r
3130                         *MESH_VERTEX    3       16.000000       -124.000000     4.000000\r
3131                 }\r
3132                 *MESH_NORMALS   {\r
3133                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
3134                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
3135                         *MESH_VERTEXNORMAL      0       0.485071        -0.485071       -0.727607\r
3136                         *MESH_VERTEXNORMAL      1       0.485071        -0.485071       -0.727607\r
3137                         *MESH_VERTEXNORMAL      2       0.485071        -0.485071       -0.727607\r
3138                         *MESH_VERTEXNORMAL      3       0.485071        -0.485071       -0.727607\r
3139                 }\r
3140                 *MESH_FACE_LIST {\r
3141                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3142                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3143                 }\r
3144                 *MESH_NUMTVERTEX        4\r
3145                 *MESH_TVERTLIST {\r
3146                         *MESH_TVERT     0       1.227356        0.943357        1.000000\r
3147                         *MESH_TVERT     1       -0.242096       0.943357        1.000000\r
3148                         *MESH_TVERT     2       1.243927        1.011688        1.000000\r
3149                         *MESH_TVERT     3       -0.258667       1.011688        1.000000\r
3150                 }\r
3151                 *MESH_NUMTVFACES        2\r
3152                 *MESH_TFACELIST {\r
3153                         *MESH_TFACE     0       0       2       1\r
3154                         *MESH_TFACE     1       2       3       1\r
3155                 }\r
3156         }\r
3157         *PROP_MOTIONBLUR        0\r
3158         *PROP_CASTSHADOW        1\r
3159         *PROP_RECVSHADOW        1\r
3160         *MATERIAL_REF   6\r
3161 }\r
3162 *GEOMOBJECT     {\r
3163         *NODE_NAME      "mat6model0surf52"\r
3164         *NODE_TM        {\r
3165                 *NODE_NAME      "mat6model0surf52"\r
3166                 *INHERIT_POS    0       0       0\r
3167                 *INHERIT_ROT    0       0       0\r
3168                 *INHERIT_SCL    0       0       0\r
3169                 *TM_ROW0        1.0     0       0\r
3170                 *TM_ROW1        0       1.0     0\r
3171                 *TM_ROW2        0       0       1.0\r
3172                 *TM_ROW3        0       0       0\r
3173                 *TM_POS 0.000000        0.000000        0.000000\r
3174         }\r
3175         *MESH   {\r
3176                 *TIMEVALUE      0\r
3177                 *MESH_NUMVERTEX 4\r
3178                 *MESH_NUMFACES  2\r
3179                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3180                 *MESH_VERTEX_LIST       {\r
3181                         *MESH_VERTEX    0       152.000000      12.000000       -8.000000\r
3182                         *MESH_VERTEX    1       13.000000       -118.000000     -2.000000\r
3183                         *MESH_VERTEX    2       146.000000      15.000000       -2.000000\r
3184                         *MESH_VERTEX    3       16.000000       -124.000000     -8.000000\r
3185                 }\r
3186                 *MESH_NORMALS   {\r
3187                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
3188                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
3189                         *MESH_VERTEXNORMAL      0       0.485071        -0.485071       0.727607\r
3190                         *MESH_VERTEXNORMAL      1       0.485071        -0.485071       0.727607\r
3191                         *MESH_VERTEXNORMAL      2       0.485071        -0.485071       0.727607\r
3192                         *MESH_VERTEXNORMAL      3       0.485071        -0.485071       0.727607\r
3193                 }\r
3194                 *MESH_FACE_LIST {\r
3195                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3196                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3197                 }\r
3198                 *MESH_NUMTVERTEX        4\r
3199                 *MESH_TVERTLIST {\r
3200                         *MESH_TVERT     0       1.243927        -0.033112       1.000000\r
3201                         *MESH_TVERT     1       -0.242096       0.035217        1.000000\r
3202                         *MESH_TVERT     2       1.227356        0.035217        1.000000\r
3203                         *MESH_TVERT     3       -0.258667       -0.033112       1.000000\r
3204                 }\r
3205                 *MESH_NUMTVFACES        2\r
3206                 *MESH_TFACELIST {\r
3207                         *MESH_TFACE     0       0       2       1\r
3208                         *MESH_TFACE     1       3       0       1\r
3209                 }\r
3210         }\r
3211         *PROP_MOTIONBLUR        0\r
3212         *PROP_CASTSHADOW        1\r
3213         *PROP_RECVSHADOW        1\r
3214         *MATERIAL_REF   6\r
3215 }\r
3216 *GEOMOBJECT     {\r
3217         *NODE_NAME      "mat6model0surf53"\r
3218         *NODE_TM        {\r
3219                 *NODE_NAME      "mat6model0surf53"\r
3220                 *INHERIT_POS    0       0       0\r
3221                 *INHERIT_ROT    0       0       0\r
3222                 *INHERIT_SCL    0       0       0\r
3223                 *TM_ROW0        1.0     0       0\r
3224                 *TM_ROW1        0       1.0     0\r
3225                 *TM_ROW2        0       0       1.0\r
3226                 *TM_ROW3        0       0       0\r
3227                 *TM_POS 0.000000        0.000000        0.000000\r
3228         }\r
3229         *MESH   {\r
3230                 *TIMEVALUE      0\r
3231                 *MESH_NUMVERTEX 4\r
3232                 *MESH_NUMFACES  2\r
3233                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3234                 *MESH_VERTEX_LIST       {\r
3235                         *MESH_VERTEX    0       53.000000       146.000000      -2.000000\r
3236                         *MESH_VERTEX    1       12.000000       152.000000      4.000000\r
3237                         *MESH_VERTEX    2       15.000000       146.000000      -2.000000\r
3238                         *MESH_VERTEX    3       56.000000       152.000000      4.000000\r
3239                 }\r
3240                 *MESH_NORMALS   {\r
3241                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
3242                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
3243                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
3244                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
3245                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
3246                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
3247                 }\r
3248                 *MESH_FACE_LIST {\r
3249                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3250                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3251                 }\r
3252                 *MESH_NUMTVERTEX        4\r
3253                 *MESH_TVERTLIST {\r
3254                         *MESH_TVERT     0       0.179688        0.204071        1.000000\r
3255                         *MESH_TVERT     1       0.500000        0.270355        1.000000\r
3256                         *MESH_TVERT     2       0.476563        0.204071        1.000000\r
3257                         *MESH_TVERT     3       0.156250        0.270355        1.000000\r
3258                 }\r
3259                 *MESH_NUMTVFACES        2\r
3260                 *MESH_TFACELIST {\r
3261                         *MESH_TFACE     0       0       2       1\r
3262                         *MESH_TFACE     1       3       0       1\r
3263                 }\r
3264         }\r
3265         *PROP_MOTIONBLUR        0\r
3266         *PROP_CASTSHADOW        1\r
3267         *PROP_RECVSHADOW        1\r
3268         *MATERIAL_REF   6\r
3269 }\r
3270 *GEOMOBJECT     {\r
3271         *NODE_NAME      "mat6model0surf54"\r
3272         *NODE_TM        {\r
3273                 *NODE_NAME      "mat6model0surf54"\r
3274                 *INHERIT_POS    0       0       0\r
3275                 *INHERIT_ROT    0       0       0\r
3276                 *INHERIT_SCL    0       0       0\r
3277                 *TM_ROW0        1.0     0       0\r
3278                 *TM_ROW1        0       1.0     0\r
3279                 *TM_ROW2        0       0       1.0\r
3280                 *TM_ROW3        0       0       0\r
3281                 *TM_POS 0.000000        0.000000        0.000000\r
3282         }\r
3283         *MESH   {\r
3284                 *TIMEVALUE      0\r
3285                 *MESH_NUMVERTEX 4\r
3286                 *MESH_NUMFACES  2\r
3287                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3288                 *MESH_VERTEX_LIST       {\r
3289                         *MESH_VERTEX    0       15.000000       146.000000      -2.000000\r
3290                         *MESH_VERTEX    1       12.000000       152.000000      -8.000000\r
3291                         *MESH_VERTEX    2       53.000000       146.000000      -2.000000\r
3292                         *MESH_VERTEX    3       56.000000       152.000000      -8.000000\r
3293                 }\r
3294                 *MESH_NORMALS   {\r
3295                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
3296                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
3297                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
3298                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
3299                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
3300                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
3301                 }\r
3302                 *MESH_FACE_LIST {\r
3303                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3304                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3305                 }\r
3306                 *MESH_NUMTVERTEX        4\r
3307                 *MESH_TVERTLIST {\r
3308                         *MESH_TVERT     0       0.476563        0.773864        1.000000\r
3309                         *MESH_TVERT     1       0.500000        0.707572        1.000000\r
3310                         *MESH_TVERT     2       0.179688        0.773864        1.000000\r
3311                         *MESH_TVERT     3       0.156250        0.707572        1.000000\r
3312                 }\r
3313                 *MESH_NUMTVFACES        2\r
3314                 *MESH_TFACELIST {\r
3315                         *MESH_TFACE     0       0       2       1\r
3316                         *MESH_TFACE     1       2       3       1\r
3317                 }\r
3318         }\r
3319         *PROP_MOTIONBLUR        0\r
3320         *PROP_CASTSHADOW        1\r
3321         *PROP_RECVSHADOW        1\r
3322         *MATERIAL_REF   6\r
3323 }\r
3324 *GEOMOBJECT     {\r
3325         *NODE_NAME      "mat6model0surf55"\r
3326         *NODE_TM        {\r
3327                 *NODE_NAME      "mat6model0surf55"\r
3328                 *INHERIT_POS    0       0       0\r
3329                 *INHERIT_ROT    0       0       0\r
3330                 *INHERIT_SCL    0       0       0\r
3331                 *TM_ROW0        1.0     0       0\r
3332                 *TM_ROW1        0       1.0     0\r
3333                 *TM_ROW2        0       0       1.0\r
3334                 *TM_ROW3        0       0       0\r
3335                 *TM_POS 0.000000        0.000000        0.000000\r
3336         }\r
3337         *MESH   {\r
3338                 *TIMEVALUE      0\r
3339                 *MESH_NUMVERTEX 8\r
3340                 *MESH_NUMFACES  6\r
3341                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3342                 *MESH_VERTEX_LIST       {\r
3343                         *MESH_VERTEX    0       2.000000        118.000000      -8.000000\r
3344                         *MESH_VERTEX    1       2.000000        118.000000      -16.000000\r
3345                         *MESH_VERTEX    2       16.000000       132.000000      -8.000000\r
3346                         *MESH_VERTEX    3       16.000000       132.000000      -16.000000\r
3347                         *MESH_VERTEX    4       -104.000000     12.000000       -16.000000\r
3348                         *MESH_VERTEX    5       -104.000000     12.000000       -8.000000\r
3349                         *MESH_VERTEX    6       -108.000000     8.000000        -16.000000\r
3350                         *MESH_VERTEX    7       -108.000000     8.000000        -8.000000\r
3351                 }\r
3352                 *MESH_NORMALS   {\r
3353                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
3354                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
3355                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
3356                         *MESH_FACENORMAL        3       -1.000000       0.000000        0.000000\r
3357                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
3358                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
3359                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3360                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
3361                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
3362                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
3363                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
3364                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
3365                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
3366                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
3367                 }\r
3368                 *MESH_FACE_LIST {\r
3369                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3370                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3371                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3372                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3373                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3374                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3375                 }\r
3376                 *MESH_NUMTVERTEX        8\r
3377                 *MESH_TVERTLIST {\r
3378                         *MESH_TVERT     0       -0.032114       0.894588        1.000000\r
3379                         *MESH_TVERT     1       -0.032114       0.832088        1.000000\r
3380                         *MESH_TVERT     2       -0.186794       0.894588        1.000000\r
3381                         *MESH_TVERT     3       -0.186794       0.832088        1.000000\r
3382                         *MESH_TVERT     4       1.139031        0.832088        1.000000\r
3383                         *MESH_TVERT     5       1.139031        0.894588        1.000000\r
3384                         *MESH_TVERT     6       1.183225        0.832088        1.000000\r
3385                         *MESH_TVERT     7       1.183225        0.894588        1.000000\r
3386                 }\r
3387                 *MESH_NUMTVFACES        6\r
3388                 *MESH_TFACELIST {\r
3389                         *MESH_TFACE     0       0       1       4\r
3390                         *MESH_TFACE     1       0       2       1\r
3391                         *MESH_TFACE     2       0       4       5\r
3392                         *MESH_TFACE     3       1       2       3\r
3393                         *MESH_TFACE     4       4       6       5\r
3394                         *MESH_TFACE     5       5       6       7\r
3395                 }\r
3396         }\r
3397         *PROP_MOTIONBLUR        0\r
3398         *PROP_CASTSHADOW        1\r
3399         *PROP_RECVSHADOW        1\r
3400         *MATERIAL_REF   6\r
3401 }\r
3402 *GEOMOBJECT     {\r
3403         *NODE_NAME      "mat6model0surf56"\r
3404         *NODE_TM        {\r
3405                 *NODE_NAME      "mat6model0surf56"\r
3406                 *INHERIT_POS    0       0       0\r
3407                 *INHERIT_ROT    0       0       0\r
3408                 *INHERIT_SCL    0       0       0\r
3409                 *TM_ROW0        1.0     0       0\r
3410                 *TM_ROW1        0       1.0     0\r
3411                 *TM_ROW2        0       0       1.0\r
3412                 *TM_ROW3        0       0       0\r
3413                 *TM_POS 0.000000        0.000000        0.000000\r
3414         }\r
3415         *MESH   {\r
3416                 *TIMEVALUE      0\r
3417                 *MESH_NUMVERTEX 12\r
3418                 *MESH_NUMFACES  8\r
3419                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3420                 *MESH_VERTEX_LIST       {\r
3421                         *MESH_VERTEX    0       -4.000000       -6.000000       -12.000000\r
3422                         *MESH_VERTEX    1       -5.000000       -96.000000      -9.000000\r
3423                         *MESH_VERTEX    2       -5.000000       -6.000000       -9.000000\r
3424                         *MESH_VERTEX    3       -4.000000       -96.000000      -12.000000\r
3425                         *MESH_VERTEX    4       -5.000000       -96.000000      -15.000000\r
3426                         *MESH_VERTEX    5       -11.750000      14.250000       -9.000000\r
3427                         *MESH_VERTEX    6       -4.000000       -6.000000       -12.000000\r
3428                         *MESH_VERTEX    7       -5.000000       -6.000000       -9.000000\r
3429                         *MESH_VERTEX    8       -5.000000       -6.000000       -15.000000\r
3430                         *MESH_VERTEX    9       -11.000000      15.000000       -12.000000\r
3431                         *MESH_VERTEX    10      -11.750000      14.250000       -15.000000\r
3432                         *MESH_VERTEX    11      -5.000000       -6.000000       -15.000000\r
3433                 }\r
3434                 *MESH_NORMALS   {\r
3435                         *MESH_FACENORMAL        0       -0.816497       0.000000        0.577350\r
3436                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
3437                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
3438                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3439                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
3440                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
3441                         *MESH_FACENORMAL        6       0.169102        0.000000        0.985599\r
3442                         *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
3443                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3444                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
3445                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
3446                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3447                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
3448                         *MESH_VERTEXNORMAL      5       0.408248        0.408248        0.816497\r
3449                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
3450                         *MESH_VERTEXNORMAL      7       0.707107        0.000000        0.707107\r
3451                         *MESH_VERTEXNORMAL      8       0.707107        0.000000        -0.707107\r
3452                         *MESH_VERTEXNORMAL      9       0.707107        0.707107        0.000000\r
3453                         *MESH_VERTEXNORMAL      10      0.408248        0.408248        -0.816497\r
3454                         *MESH_VERTEXNORMAL      11      0.707107        0.000000        -0.707107\r
3455                 }\r
3456                 *MESH_FACE_LIST {\r
3457                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3458                         *MESH_FACE      1       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3459                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3460                         *MESH_FACE      3       A:      0       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3461                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3462                         *MESH_FACE      5       A:      5       B:      6       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3463                         *MESH_FACE      6       A:      6       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3464                         *MESH_FACE      7       A:      6       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3465                 }\r
3466                 *MESH_NUMTVERTEX        12\r
3467                 *MESH_TVERTLIST {\r
3468                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
3469                         *MESH_TVERT     1       0.218750        0.703125        1.000000\r
3470                         *MESH_TVERT     2       0.218750        0.000000        1.000000\r
3471                         *MESH_TVERT     3       0.187500        0.703125        1.000000\r
3472                         *MESH_TVERT     4       0.156250        0.703125        1.000000\r
3473                         *MESH_TVERT     5       0.040958        0.187500        1.000000\r
3474                         *MESH_TVERT     6       0.075444        0.000000        1.000000\r
3475                         *MESH_TVERT     7       0.040958        0.000000        1.000000\r
3476                         *MESH_TVERT     8       0.156250        0.000000        1.000000\r
3477                         *MESH_TVERT     9       0.075444        0.187500        1.000000\r
3478                         *MESH_TVERT     10      0.109930        0.187500        1.000000\r
3479                         *MESH_TVERT     11      0.109930        0.000000        1.000000\r
3480                 }\r
3481                 *MESH_NUMTVFACES        8\r
3482                 *MESH_TFACELIST {\r
3483                         *MESH_TFACE     0       0       1       3\r
3484                         *MESH_TFACE     1       0       3       4\r
3485                         *MESH_TFACE     2       0       2       1\r
3486                         *MESH_TFACE     3       0       4       8\r
3487                         *MESH_TFACE     4       5       7       6\r
3488                         *MESH_TFACE     5       5       6       9\r
3489                         *MESH_TFACE     6       6       10      9\r
3490                         *MESH_TFACE     7       6       11      10\r
3491                 }\r
3492         }\r
3493         *PROP_MOTIONBLUR        0\r
3494         *PROP_CASTSHADOW        1\r
3495         *PROP_RECVSHADOW        1\r
3496         *MATERIAL_REF   6\r
3497 }\r
3498 *GEOMOBJECT     {\r
3499         *NODE_NAME      "mat6model0surf57"\r
3500         *NODE_TM        {\r
3501                 *NODE_NAME      "mat6model0surf57"\r
3502                 *INHERIT_POS    0       0       0\r
3503                 *INHERIT_ROT    0       0       0\r
3504                 *INHERIT_SCL    0       0       0\r
3505                 *TM_ROW0        1.0     0       0\r
3506                 *TM_ROW1        0       1.0     0\r
3507                 *TM_ROW2        0       0       1.0\r
3508                 *TM_ROW3        0       0       0\r
3509                 *TM_POS 0.000000        0.000000        0.000000\r
3510         }\r
3511         *MESH   {\r
3512                 *TIMEVALUE      0\r
3513                 *MESH_NUMVERTEX 19\r
3514                 *MESH_NUMFACES  12\r
3515                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3516                 *MESH_VERTEX_LIST       {\r
3517                         *MESH_VERTEX    0       -5.000000       -96.000000      -9.000000\r
3518                         *MESH_VERTEX    1       -8.000000       -6.000000       -8.000000\r
3519                         *MESH_VERTEX    2       -5.000000       -6.000000       -9.000000\r
3520                         *MESH_VERTEX    3       -8.000000       -96.000000      -8.000000\r
3521                         *MESH_VERTEX    4       -8.000000       -6.000000       -8.000000\r
3522                         *MESH_VERTEX    5       -8.000000       -96.000000      -8.000000\r
3523                         *MESH_VERTEX    6       -11.000000      -96.000000      -9.000000\r
3524                         *MESH_VERTEX    7       -11.750000      14.250000       -9.000000\r
3525                         *MESH_VERTEX    8       -5.000000       -6.000000       -9.000000\r
3526                         *MESH_VERTEX    9       -14.000000      12.000000       -8.000000\r
3527                         *MESH_VERTEX    10      -16.250000      9.750000        -9.000000\r
3528                         *MESH_VERTEX    11      -14.000000      12.000000       -8.000000\r
3529                         *MESH_VERTEX    12      -8.000000       -6.000000       -8.000000\r
3530                         *MESH_VERTEX    13      -32.000000      18.000000       -8.000000\r
3531                         *MESH_VERTEX    14      -32.000000      18.000000       -8.000000\r
3532                         *MESH_VERTEX    15      -32.000000      15.000000       -9.000000\r
3533                         *MESH_VERTEX    16      -11.000000      -6.000000       -9.000000\r
3534                         *MESH_VERTEX    17      -11.000000      -6.000000       -9.000000\r
3535                         *MESH_VERTEX    18      -32.000000      21.000000       -9.000000\r
3536                 }\r
3537                 *MESH_NORMALS   {\r
3538                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3539                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
3540                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
3541                         *MESH_FACENORMAL        3       -0.816497       0.000000        0.577350\r
3542                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
3543                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
3544                         *MESH_FACENORMAL        6       0.985599        0.000000        -0.169102\r
3545                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
3546                         *MESH_FACENORMAL        8       -1.000000       0.000000        0.000000\r
3547                         *MESH_FACENORMAL        9       -1.000000       0.000000        0.000000\r
3548                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
3549                         *MESH_FACENORMAL        11      -0.816497       0.000000        0.577350\r
3550                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
3551                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3552                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
3553                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3554                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
3555                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
3556                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        0.707107\r
3557                         *MESH_VERTEXNORMAL      7       0.408248        0.408248        0.816497\r
3558                         *MESH_VERTEXNORMAL      8       0.707107        0.000000        0.707107\r
3559                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
3560                         *MESH_VERTEXNORMAL      10      -0.408248       -0.408248       0.816497\r
3561                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
3562                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
3563                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
3564                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
3565                         *MESH_VERTEXNORMAL      15      0.000000        -0.707107       0.707107\r
3566                         *MESH_VERTEXNORMAL      16      -0.707107       0.000000        0.707107\r
3567                         *MESH_VERTEXNORMAL      17      -0.707107       0.000000        0.707107\r
3568                         *MESH_VERTEXNORMAL      18      0.000000        0.707107        0.707107\r
3569                 }\r
3570                 *MESH_FACE_LIST {\r
3571                         *MESH_FACE      0       A:      4       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3572                         *MESH_FACE      1       A:      4       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3573                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3574                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3575                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3576                         *MESH_FACE      5       A:      7       B:      13      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3577                         *MESH_FACE      6       A:      4       B:      16      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3578                         *MESH_FACE      7       A:      7       B:      18      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3579                         *MESH_FACE      8       A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3580                         *MESH_FACE      9       A:      10      B:      11      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3581                         *MESH_FACE      10      A:      10      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3582                         *MESH_FACE      11      A:      10      B:      17      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3583                 }\r
3584                 *MESH_NUMTVERTEX        19\r
3585                 *MESH_TVERTLIST {\r
3586                         *MESH_TVERT     0       0.218750        0.703125        1.000000\r
3587                         *MESH_TVERT     1       0.250000        0.000000        1.000000\r
3588                         *MESH_TVERT     2       0.218750        0.000000        1.000000\r
3589                         *MESH_TVERT     3       0.250000        0.703125        1.000000\r
3590                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
3591                         *MESH_TVERT     5       0.000000        0.703125        1.000000\r
3592                         *MESH_TVERT     6       0.031250        0.703125        1.000000\r
3593                         *MESH_TVERT     7       0.040958        0.187500        1.000000\r
3594                         *MESH_TVERT     8       0.040958        0.000000        1.000000\r
3595                         *MESH_TVERT     9       0.000000        0.187500        1.000000\r
3596                         *MESH_TVERT     10      0.260819        0.187500        1.000000\r
3597                         *MESH_TVERT     11      0.301777        0.187500        1.000000\r
3598                         *MESH_TVERT     12      0.301777        0.000000        1.000000\r
3599                         *MESH_TVERT     13      0.000000        0.375000        1.000000\r
3600                         *MESH_TVERT     14      0.301777        0.375000        1.000000\r
3601                         *MESH_TVERT     15      0.260819        0.375000        1.000000\r
3602                         *MESH_TVERT     16      0.031250        0.000000        1.000000\r
3603                         *MESH_TVERT     17      0.260819        0.000000        1.000000\r
3604                         *MESH_TVERT     18      0.040958        0.375000        1.000000\r
3605                 }\r
3606                 *MESH_NUMTVFACES        12\r
3607                 *MESH_TFACELIST {\r
3608                         *MESH_TFACE     0       4       8       7\r
3609                         *MESH_TFACE     1       4       7       9\r
3610                         *MESH_TFACE     2       0       2       1\r
3611                         *MESH_TFACE     3       0       1       3\r
3612                         *MESH_TFACE     4       4       6       5\r
3613                         *MESH_TFACE     5       7       13      9\r
3614                         *MESH_TFACE     6       4       16      6\r
3615                         *MESH_TFACE     7       7       18      13\r
3616                         *MESH_TFACE     8       10      12      11\r
3617                         *MESH_TFACE     9       10      11      14\r
3618                         *MESH_TFACE     10      10      14      15\r
3619                         *MESH_TFACE     11      10      17      12\r
3620                 }\r
3621         }\r
3622         *PROP_MOTIONBLUR        0\r
3623         *PROP_CASTSHADOW        1\r
3624         *PROP_RECVSHADOW        1\r
3625         *MATERIAL_REF   6\r
3626 }\r
3627 *GEOMOBJECT     {\r
3628         *NODE_NAME      "mat6model0surf58"\r
3629         *NODE_TM        {\r
3630                 *NODE_NAME      "mat6model0surf58"\r
3631                 *INHERIT_POS    0       0       0\r
3632                 *INHERIT_ROT    0       0       0\r
3633                 *INHERIT_SCL    0       0       0\r
3634                 *TM_ROW0        1.0     0       0\r
3635                 *TM_ROW1        0       1.0     0\r
3636                 *TM_ROW2        0       0       1.0\r
3637                 *TM_ROW3        0       0       0\r
3638                 *TM_POS 0.000000        0.000000        0.000000\r
3639         }\r
3640         *MESH   {\r
3641                 *TIMEVALUE      0\r
3642                 *MESH_NUMVERTEX 15\r
3643                 *MESH_NUMFACES  12\r
3644                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3645                 *MESH_VERTEX_LIST       {\r
3646                         *MESH_VERTEX    0       -8.000000       -6.000000       -16.000000\r
3647                         *MESH_VERTEX    1       -8.000000       -96.000000      -16.000000\r
3648                         *MESH_VERTEX    2       -5.000000       -96.000000      -15.000000\r
3649                         *MESH_VERTEX    3       -5.000000       -6.000000       -15.000000\r
3650                         *MESH_VERTEX    4       -11.000000      -96.000000      -15.000000\r
3651                         *MESH_VERTEX    5       -11.750000      14.250000       -15.000000\r
3652                         *MESH_VERTEX    6       -8.000000       -6.000000       -16.000000\r
3653                         *MESH_VERTEX    7       -5.000000       -6.000000       -15.000000\r
3654                         *MESH_VERTEX    8       -14.000000      12.000000       -16.000000\r
3655                         *MESH_VERTEX    9       -16.250000      9.750000        -15.000000\r
3656                         *MESH_VERTEX    10      -32.000000      18.000000       -16.000000\r
3657                         *MESH_VERTEX    11      -32.000000      15.000000       -15.000000\r
3658                         *MESH_VERTEX    12      -11.000000      -6.000000       -15.000000\r
3659                         *MESH_VERTEX    13      -11.000000      -6.000000       -15.000000\r
3660                         *MESH_VERTEX    14      -32.000000      21.000000       -15.000000\r
3661                 }\r
3662                 *MESH_NORMALS   {\r
3663                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
3664                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
3665                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
3666                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
3667                         *MESH_FACENORMAL        4       0.985599        0.000000        0.169102\r
3668                         *MESH_FACENORMAL        5       0.447214        0.000000        0.894427\r
3669                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
3670                         *MESH_FACENORMAL        7       -0.252725       0.000000        0.967538\r
3671                         *MESH_FACENORMAL        8       -0.707107       0.000000        -0.707107\r
3672                         *MESH_FACENORMAL        9       0.707107        0.000000        -0.707107\r
3673                         *MESH_FACENORMAL        10      -0.707107       0.000000        0.707107\r
3674                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
3675                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3676                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3677                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
3678                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
3679                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
3680                         *MESH_VERTEXNORMAL      5       0.408248        0.408248        -0.816497\r
3681                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
3682                         *MESH_VERTEXNORMAL      7       0.707107        0.000000        -0.707107\r
3683                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
3684                         *MESH_VERTEXNORMAL      9       -0.408248       -0.408248       -0.816497\r
3685                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
3686                         *MESH_VERTEXNORMAL      11      0.000000        -0.707107       -0.707107\r
3687                         *MESH_VERTEXNORMAL      12      -0.707107       0.000000        -0.707107\r
3688                         *MESH_VERTEXNORMAL      13      -0.707107       0.000000        -0.707107\r
3689                         *MESH_VERTEXNORMAL      14      0.000000        0.707107        -0.707107\r
3690                 }\r
3691                 *MESH_FACE_LIST {\r
3692                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3693                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3694                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3695                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3696                         *MESH_FACE      4       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3697                         *MESH_FACE      5       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3698                         *MESH_FACE      6       A:      5       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3699                         *MESH_FACE      7       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3700                         *MESH_FACE      8       A:      0       B:      4       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3701                         *MESH_FACE      9       A:      5       B:      10      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3702                         *MESH_FACE      10      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3703                         *MESH_FACE      11      A:      6       B:      13      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3704                 }\r
3705                 *MESH_NUMTVERTEX        15\r
3706                 *MESH_TVERTLIST {\r
3707                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
3708                         *MESH_TVERT     1       0.125000        0.703125        1.000000\r
3709                         *MESH_TVERT     2       0.156250        0.703125        1.000000\r
3710                         *MESH_TVERT     3       0.156250        0.000000        1.000000\r
3711                         *MESH_TVERT     4       0.093750        0.703125        1.000000\r
3712                         *MESH_TVERT     5       0.109930        0.187500        1.000000\r
3713                         *MESH_TVERT     6       0.150888        0.000000        1.000000\r
3714                         *MESH_TVERT     7       0.109930        0.000000        1.000000\r
3715                         *MESH_TVERT     8       0.150888        0.187500        1.000000\r
3716                         *MESH_TVERT     9       0.191846        0.187500        1.000000\r
3717                         *MESH_TVERT     10      0.150888        0.375000        1.000000\r
3718                         *MESH_TVERT     11      0.191846        0.375000        1.000000\r
3719                         *MESH_TVERT     12      0.093750        0.000000        1.000000\r
3720                         *MESH_TVERT     13      0.191846        0.000000        1.000000\r
3721                         *MESH_TVERT     14      0.109930        0.375000        1.000000\r
3722                 }\r
3723                 *MESH_NUMTVFACES        12\r
3724                 *MESH_TFACELIST {\r
3725                         *MESH_TFACE     0       0       2       1\r
3726                         *MESH_TFACE     1       0       3       2\r
3727                         *MESH_TFACE     2       0       1       4\r
3728                         *MESH_TFACE     3       5       7       6\r
3729                         *MESH_TFACE     4       5       6       8\r
3730                         *MESH_TFACE     5       6       9       8\r
3731                         *MESH_TFACE     6       5       8       10\r
3732                         *MESH_TFACE     7       8       9       10\r
3733                         *MESH_TFACE     8       0       4       12\r
3734                         *MESH_TFACE     9       5       10      14\r
3735                         *MESH_TFACE     10      9       11      10\r
3736                         *MESH_TFACE     11      6       13      9\r
3737                 }\r
3738         }\r
3739         *PROP_MOTIONBLUR        0\r
3740         *PROP_CASTSHADOW        1\r
3741         *PROP_RECVSHADOW        1\r
3742         *MATERIAL_REF   6\r
3743 }\r
3744 *GEOMOBJECT     {\r
3745         *NODE_NAME      "mat6model0surf59"\r
3746         *NODE_TM        {\r
3747                 *NODE_NAME      "mat6model0surf59"\r
3748                 *INHERIT_POS    0       0       0\r
3749                 *INHERIT_ROT    0       0       0\r
3750                 *INHERIT_SCL    0       0       0\r
3751                 *TM_ROW0        1.0     0       0\r
3752                 *TM_ROW1        0       1.0     0\r
3753                 *TM_ROW2        0       0       1.0\r
3754                 *TM_ROW3        0       0       0\r
3755                 *TM_POS 0.000000        0.000000        0.000000\r
3756         }\r
3757         *MESH   {\r
3758                 *TIMEVALUE      0\r
3759                 *MESH_NUMVERTEX 12\r
3760                 *MESH_NUMFACES  8\r
3761                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3762                 *MESH_VERTEX_LIST       {\r
3763                         *MESH_VERTEX    0       -11.000000      -96.000000      -9.000000\r
3764                         *MESH_VERTEX    1       -12.000000      -6.000000       -12.000000\r
3765                         *MESH_VERTEX    2       -11.000000      -6.000000       -9.000000\r
3766                         *MESH_VERTEX    3       -12.000000      -96.000000      -12.000000\r
3767                         *MESH_VERTEX    4       -11.000000      -96.000000      -15.000000\r
3768                         *MESH_VERTEX    5       -12.000000      -6.000000       -12.000000\r
3769                         *MESH_VERTEX    6       -16.250000      9.750000        -9.000000\r
3770                         *MESH_VERTEX    7       -11.000000      -6.000000       -9.000000\r
3771                         *MESH_VERTEX    8       -11.000000      -6.000000       -15.000000\r
3772                         *MESH_VERTEX    9       -16.250000      9.750000        -15.000000\r
3773                         *MESH_VERTEX    10      -11.000000      -6.000000       -15.000000\r
3774                         *MESH_VERTEX    11      -17.000000      9.000000        -12.000000\r
3775                 }\r
3776                 *MESH_NORMALS   {\r
3777                         *MESH_FACENORMAL        0       -0.816497       0.000000        0.577350\r
3778                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
3779                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
3780                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
3781                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
3782                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
3783                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
3784                         *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
3785                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
3786                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3787                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
3788                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3789                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
3790                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3791                         *MESH_VERTEXNORMAL      6       -0.408248       -0.408248       0.816497\r
3792                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        0.707107\r
3793                         *MESH_VERTEXNORMAL      8       -0.707107       0.000000        -0.707107\r
3794                         *MESH_VERTEXNORMAL      9       -0.408248       -0.408248       -0.816497\r
3795                         *MESH_VERTEXNORMAL      10      -0.707107       0.000000        -0.707107\r
3796                         *MESH_VERTEXNORMAL      11      -0.707107       -0.707107       0.000000\r
3797                 }\r
3798                 *MESH_FACE_LIST {\r
3799                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3800                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3801                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3802                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3803                         *MESH_FACE      4       A:      1       B:      8       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3804                         *MESH_FACE      5       A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3805                         *MESH_FACE      6       A:      5       B:      6       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3806                         *MESH_FACE      7       A:      5       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3807                 }\r
3808                 *MESH_NUMTVERTEX        12\r
3809                 *MESH_TVERTLIST {\r
3810                         *MESH_TVERT     0       0.031250        0.703125        1.000000\r
3811                         *MESH_TVERT     1       0.062500        0.000000        1.000000\r
3812                         *MESH_TVERT     2       0.031250        0.000000        1.000000\r
3813                         *MESH_TVERT     3       0.062500        0.703125        1.000000\r
3814                         *MESH_TVERT     4       0.093750        0.703125        1.000000\r
3815                         *MESH_TVERT     5       0.226333        0.000000        1.000000\r
3816                         *MESH_TVERT     6       0.260819        0.187500        1.000000\r
3817                         *MESH_TVERT     7       0.260819        0.000000        1.000000\r
3818                         *MESH_TVERT     8       0.093750        0.000000        1.000000\r
3819                         *MESH_TVERT     9       0.191846        0.187500        1.000000\r
3820                         *MESH_TVERT     10      0.191846        0.000000        1.000000\r
3821                         *MESH_TVERT     11      0.226333        0.187500        1.000000\r
3822                 }\r
3823                 *MESH_NUMTVFACES        8\r
3824                 *MESH_TFACELIST {\r
3825                         *MESH_TFACE     0       0       1       3\r
3826                         *MESH_TFACE     1       1       4       3\r
3827                         *MESH_TFACE     2       0       2       1\r
3828                         *MESH_TFACE     3       5       7       6\r
3829                         *MESH_TFACE     4       1       8       4\r
3830                         *MESH_TFACE     5       5       9       10\r
3831                         *MESH_TFACE     6       5       6       11\r
3832                         *MESH_TFACE     7       5       11      9\r
3833                 }\r
3834         }\r
3835         *PROP_MOTIONBLUR        0\r
3836         *PROP_CASTSHADOW        1\r
3837         *PROP_RECVSHADOW        1\r
3838         *MATERIAL_REF   6\r
3839 }\r
3840 *GEOMOBJECT     {\r
3841         *NODE_NAME      "mat6model0surf60"\r
3842         *NODE_TM        {\r
3843                 *NODE_NAME      "mat6model0surf60"\r
3844                 *INHERIT_POS    0       0       0\r
3845                 *INHERIT_ROT    0       0       0\r
3846                 *INHERIT_SCL    0       0       0\r
3847                 *TM_ROW0        1.0     0       0\r
3848                 *TM_ROW1        0       1.0     0\r
3849                 *TM_ROW2        0       0       1.0\r
3850                 *TM_ROW3        0       0       0\r
3851                 *TM_POS 0.000000        0.000000        0.000000\r
3852         }\r
3853         *MESH   {\r
3854                 *TIMEVALUE      0\r
3855                 *MESH_NUMVERTEX 4\r
3856                 *MESH_NUMFACES  2\r
3857                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3858                 *MESH_VERTEX_LIST       {\r
3859                         *MESH_VERTEX    0       8.000000        -108.000000     -16.000000\r
3860                         *MESH_VERTEX    1       -20.000000      -108.000000     -16.000000\r
3861                         *MESH_VERTEX    2       8.000000        -108.000000     -8.000000\r
3862                         *MESH_VERTEX    3       -20.000000      -108.000000     -8.000000\r
3863                 }\r
3864                 *MESH_NORMALS   {\r
3865                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
3866                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
3867                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3868                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3869                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3870                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
3871                 }\r
3872                 *MESH_FACE_LIST {\r
3873                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3874                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3875                 }\r
3876                 *MESH_NUMTVERTEX        4\r
3877                 *MESH_TVERTLIST {\r
3878                         *MESH_TVERT     0       0.750000        0.832088        1.000000\r
3879                         *MESH_TVERT     1       0.531250        0.832088        1.000000\r
3880                         *MESH_TVERT     2       0.750000        0.894588        1.000000\r
3881                         *MESH_TVERT     3       0.531250        0.894588        1.000000\r
3882                 }\r
3883                 *MESH_NUMTVFACES        2\r
3884                 *MESH_TFACELIST {\r
3885                         *MESH_TFACE     0       0       2       1\r
3886                         *MESH_TFACE     1       2       3       1\r
3887                 }\r
3888         }\r
3889         *PROP_MOTIONBLUR        0\r
3890         *PROP_CASTSHADOW        1\r
3891         *PROP_RECVSHADOW        1\r
3892         *MATERIAL_REF   6\r
3893 }\r
3894 *GEOMOBJECT     {\r
3895         *NODE_NAME      "mat6model0surf61"\r
3896         *NODE_TM        {\r
3897                 *NODE_NAME      "mat6model0surf61"\r
3898                 *INHERIT_POS    0       0       0\r
3899                 *INHERIT_ROT    0       0       0\r
3900                 *INHERIT_SCL    0       0       0\r
3901                 *TM_ROW0        1.0     0       0\r
3902                 *TM_ROW1        0       1.0     0\r
3903                 *TM_ROW2        0       0       1.0\r
3904                 *TM_ROW3        0       0       0\r
3905                 *TM_POS 0.000000        0.000000        0.000000\r
3906         }\r
3907         *MESH   {\r
3908                 *TIMEVALUE      0\r
3909                 *MESH_NUMVERTEX 8\r
3910                 *MESH_NUMFACES  6\r
3911                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3912                 *MESH_VERTEX_LIST       {\r
3913                         *MESH_VERTEX    0       -20.062500      -112.187500     23.250000\r
3914                         *MESH_VERTEX    1       -17.000000      -114.000000     3.000000\r
3915                         *MESH_VERTEX    2       -15.500000      -117.000000     3.000000\r
3916                         *MESH_VERTEX    3       -17.000000      -120.000000     3.000000\r
3917                         *MESH_VERTEX    4       -21.000000      -109.750000     21.000000\r
3918                         *MESH_VERTEX    5       -21.750000      -115.000000     24.000000\r
3919                         *MESH_VERTEX    6       -33.000000      -97.000000      27.000000\r
3920                         *MESH_VERTEX    7       -33.750000      -97.750000      30.000000\r
3921                 }\r
3922                 *MESH_NORMALS   {\r
3923                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
3924                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
3925                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
3926                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
3927                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
3928                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
3929                         *MESH_VERTEXNORMAL      0       0.872292        0.279900        0.400952\r
3930                         *MESH_VERTEXNORMAL      1       0.773342        0.633989        0.000000\r
3931                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3932                         *MESH_VERTEXNORMAL      3       0.773342        -0.633989       0.000000\r
3933                         *MESH_VERTEXNORMAL      4       0.748208        0.663207        0.018455\r
3934                         *MESH_VERTEXNORMAL      5       0.545500        -0.447203       0.708829\r
3935                         *MESH_VERTEXNORMAL      6       0.721860        0.691426        0.029113\r
3936                         *MESH_VERTEXNORMAL      7       0.517240        0.489091        0.702320\r
3937                 }\r
3938                 *MESH_FACE_LIST {\r
3939                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3940                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3941                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3942                         *MESH_FACE      3       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3943                         *MESH_FACE      4       A:      0       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3944                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3945                 }\r
3946                 *MESH_NUMTVERTEX        8\r
3947                 *MESH_TVERTLIST {\r
3948                         *MESH_TVERT     0       0.109930        0.187500        1.000000\r
3949                         *MESH_TVERT     1       0.150888        0.375000        1.000000\r
3950                         *MESH_TVERT     2       0.109930        0.375000        1.000000\r
3951                         *MESH_TVERT     3       0.075444        0.375000        1.000000\r
3952                         *MESH_TVERT     4       0.150888        0.187500        1.000000\r
3953                         *MESH_TVERT     5       0.075444        0.187500        1.000000\r
3954                         *MESH_TVERT     6       0.150888        0.000000        1.000000\r
3955                         *MESH_TVERT     7       0.109930        0.000000        1.000000\r
3956                 }\r
3957                 *MESH_NUMTVFACES        6\r
3958                 *MESH_TFACELIST {\r
3959                         *MESH_TFACE     0       0       2       1\r
3960                         *MESH_TFACE     1       0       3       2\r
3961                         *MESH_TFACE     2       0       1       4\r
3962                         *MESH_TFACE     3       0       5       3\r
3963                         *MESH_TFACE     4       0       4       6\r
3964                         *MESH_TFACE     5       0       6       7\r
3965                 }\r
3966         }\r
3967         *PROP_MOTIONBLUR        0\r
3968         *PROP_CASTSHADOW        1\r
3969         *PROP_RECVSHADOW        1\r
3970         *MATERIAL_REF   6\r
3971 }\r
3972 *GEOMOBJECT     {\r
3973         *NODE_NAME      "mat6model0surf62"\r
3974         *NODE_TM        {\r
3975                 *NODE_NAME      "mat6model0surf62"\r
3976                 *INHERIT_POS    0       0       0\r
3977                 *INHERIT_ROT    0       0       0\r
3978                 *INHERIT_SCL    0       0       0\r
3979                 *TM_ROW0        1.0     0       0\r
3980                 *TM_ROW1        0       1.0     0\r
3981                 *TM_ROW2        0       0       1.0\r
3982                 *TM_ROW3        0       0       0\r
3983                 *TM_POS 0.000000        0.000000        0.000000\r
3984         }\r
3985         *MESH   {\r
3986                 *TIMEVALUE      0\r
3987                 *MESH_NUMVERTEX 8\r
3988                 *MESH_NUMFACES  6\r
3989                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3990                 *MESH_VERTEX_LIST       {\r
3991                         *MESH_VERTEX    0       -22.875000      -108.812500     18.750000\r
3992                         *MESH_VERTEX    1       -22.000000      -114.000000     3.000000\r
3993                         *MESH_VERTEX    2       -19.250000      -112.500000     3.000000\r
3994                         *MESH_VERTEX    3       -17.000000      -114.000000     3.000000\r
3995                         *MESH_VERTEX    4       -25.500000      -110.500000     18.000000\r
3996                         *MESH_VERTEX    5       -33.000000      -97.000000      27.000000\r
3997                         *MESH_VERTEX    6       -21.000000      -109.750000     21.000000\r
3998                         *MESH_VERTEX    7       -33.750000      -97.750000      24.000000\r
3999                 }\r
4000                 *MESH_NORMALS   {\r
4001                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
4002                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
4003                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
4004                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
4005                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
4006                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
4007                         *MESH_VERTEXNORMAL      0       0.361550        0.842575        -0.399186\r
4008                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
4009                         *MESH_VERTEXNORMAL      2       0.098538        0.995133        -0.000000\r
4010                         *MESH_VERTEXNORMAL      3       0.773342        0.633989        0.000000\r
4011                         *MESH_VERTEXNORMAL      4       -0.500000       0.500000        -0.707107\r
4012                         *MESH_VERTEXNORMAL      5       0.721860        0.691426        0.029113\r
4013                         *MESH_VERTEXNORMAL      6       0.748208        0.663207        0.018455\r
4014                         *MESH_VERTEXNORMAL      7       0.528240        0.512356        -0.677092\r
4015                 }\r
4016                 *MESH_FACE_LIST {\r
4017                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4018                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4019                         *MESH_FACE      2       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4020                         *MESH_FACE      3       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4021                         *MESH_FACE      4       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4022                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4023                 }\r
4024                 *MESH_NUMTVERTEX        8\r
4025                 *MESH_TVERTLIST {\r
4026                         *MESH_TVERT     0       0.191846        0.187500        1.000000\r
4027                         *MESH_TVERT     1       0.226333        0.375000        1.000000\r
4028                         *MESH_TVERT     2       0.191846        0.375000        1.000000\r
4029                         *MESH_TVERT     3       0.150888        0.375000        1.000000\r
4030                         *MESH_TVERT     4       0.226333        0.187500        1.000000\r
4031                         *MESH_TVERT     5       0.150888        0.000000        1.000000\r
4032                         *MESH_TVERT     6       0.150888        0.187500        1.000000\r
4033                         *MESH_TVERT     7       0.191846        0.000000        1.000000\r
4034                 }\r
4035                 *MESH_NUMTVFACES        6\r
4036                 *MESH_TFACELIST {\r
4037                         *MESH_TFACE     0       0       2       1\r
4038                         *MESH_TFACE     1       0       3       2\r
4039                         *MESH_TFACE     2       0       5       6\r
4040                         *MESH_TFACE     3       0       6       3\r
4041                         *MESH_TFACE     4       0       1       4\r
4042                         *MESH_TFACE     5       0       7       5\r
4043                 }\r
4044         }\r
4045         *PROP_MOTIONBLUR        0\r
4046         *PROP_CASTSHADOW        1\r
4047         *PROP_RECVSHADOW        1\r
4048         *MATERIAL_REF   6\r
4049 }\r
4050 *GEOMOBJECT     {\r
4051         *NODE_NAME      "mat6model0surf63"\r
4052         *NODE_TM        {\r
4053                 *NODE_NAME      "mat6model0surf63"\r
4054                 *INHERIT_POS    0       0       0\r
4055                 *INHERIT_ROT    0       0       0\r
4056                 *INHERIT_SCL    0       0       0\r
4057                 *TM_ROW0        1.0     0       0\r
4058                 *TM_ROW1        0       1.0     0\r
4059                 *TM_ROW2        0       0       1.0\r
4060                 *TM_ROW3        0       0       0\r
4061                 *TM_POS 0.000000        0.000000        0.000000\r
4062         }\r
4063         *MESH   {\r
4064                 *TIMEVALUE      0\r
4065                 *MESH_NUMVERTEX 12\r
4066                 *MESH_NUMFACES  6\r
4067                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4068                 *MESH_VERTEX_LIST       {\r
4069                         *MESH_VERTEX    0       -20.000000      -108.000000     -16.000000\r
4070                         *MESH_VERTEX    1       -24.000000      -104.000000     -16.000000\r
4071                         *MESH_VERTEX    2       -20.000000      -108.000000     -8.000000\r
4072                         *MESH_VERTEX    3       -24.000000      -104.000000     -8.000000\r
4073                         *MESH_VERTEX    4       -24.000000      -104.000000     -16.000000\r
4074                         *MESH_VERTEX    5       -104.000000     -24.000000      -16.000000\r
4075                         *MESH_VERTEX    6       -24.000000      -104.000000     -8.000000\r
4076                         *MESH_VERTEX    7       -104.000000     -24.000000      -8.000000\r
4077                         *MESH_VERTEX    8       -104.000000     -24.000000      -16.000000\r
4078                         *MESH_VERTEX    9       -108.000000     -20.000000      -16.000000\r
4079                         *MESH_VERTEX    10      -104.000000     -24.000000      -8.000000\r
4080                         *MESH_VERTEX    11      -108.000000     -20.000000      -8.000000\r
4081                 }\r
4082                 *MESH_NORMALS   {\r
4083                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
4084                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
4085                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
4086                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
4087                         *MESH_FACENORMAL        4       -0.252725       0.000000        0.967538\r
4088                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
4089                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
4090                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
4091                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
4092                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
4093                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4094                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4095                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
4096                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
4097                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
4098                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
4099                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       0.000000\r
4100                         *MESH_VERTEXNORMAL      11      -0.707107       -0.707107       0.000000\r
4101                 }\r
4102                 *MESH_FACE_LIST {\r
4103                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4104                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4105                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4106                         *MESH_FACE      3       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4107                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4108                         *MESH_FACE      5       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4109                 }\r
4110                 *MESH_NUMTVERTEX        12\r
4111                 *MESH_TVERTLIST {\r
4112                         *MESH_TVERT     0       -247.816788     0.832088        1.000000\r
4113                         *MESH_TVERT     1       -247.860977     0.832088        1.000000\r
4114                         *MESH_TVERT     2       -247.816788     0.894588        1.000000\r
4115                         *MESH_TVERT     3       -247.860977     0.894588        1.000000\r
4116                         *MESH_TVERT     4       -248.148224     0.832088        1.000000\r
4117                         *MESH_TVERT     5       -249.032104     0.832088        1.000000\r
4118                         *MESH_TVERT     6       -248.148224     0.894588        1.000000\r
4119                         *MESH_TVERT     7       -249.032104     0.894588        1.000000\r
4120                         *MESH_TVERT     8       250.991272      0.832088        1.000000\r
4121                         *MESH_TVERT     9       250.947083      0.832088        1.000000\r
4122                         *MESH_TVERT     10      250.991272      0.894588        1.000000\r
4123                         *MESH_TVERT     11      250.947083      0.894588        1.000000\r
4124                 }\r
4125                 *MESH_NUMTVFACES        6\r
4126                 *MESH_TFACELIST {\r
4127                         *MESH_TFACE     0       0       2       1\r
4128                         *MESH_TFACE     1       1       2       3\r
4129                         *MESH_TFACE     2       4       6       5\r
4130                         *MESH_TFACE     3       5       6       7\r
4131                         *MESH_TFACE     4       8       10      9\r
4132                         *MESH_TFACE     5       9       10      11\r
4133                 }\r
4134         }\r
4135         *PROP_MOTIONBLUR        0\r
4136         *PROP_CASTSHADOW        1\r
4137         *PROP_RECVSHADOW        1\r
4138         *MATERIAL_REF   6\r
4139 }\r
4140 *GEOMOBJECT     {\r
4141         *NODE_NAME      "mat6model0surf64"\r
4142         *NODE_TM        {\r
4143                 *NODE_NAME      "mat6model0surf64"\r
4144                 *INHERIT_POS    0       0       0\r
4145                 *INHERIT_ROT    0       0       0\r
4146                 *INHERIT_SCL    0       0       0\r
4147                 *TM_ROW0        1.0     0       0\r
4148                 *TM_ROW1        0       1.0     0\r
4149                 *TM_ROW2        0       0       1.0\r
4150                 *TM_ROW3        0       0       0\r
4151                 *TM_POS 0.000000        0.000000        0.000000\r
4152         }\r
4153         *MESH   {\r
4154                 *TIMEVALUE      0\r
4155                 *MESH_NUMVERTEX 8\r
4156                 *MESH_NUMFACES  6\r
4157                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4158                 *MESH_VERTEX_LIST       {\r
4159                         *MESH_VERTEX    0       -24.000000      -116.687500     23.250000\r
4160                         *MESH_VERTEX    1       -21.750000      -115.000000     24.000000\r
4161                         *MESH_VERTEX    2       -17.000000      -120.000000     3.000000\r
4162                         *MESH_VERTEX    3       -19.250000      -121.500000     3.000000\r
4163                         *MESH_VERTEX    4       -22.000000      -120.000000     3.000000\r
4164                         *MESH_VERTEX    5       -26.250000      -115.750000     21.000000\r
4165                         *MESH_VERTEX    6       -39.000000      -103.000000     27.000000\r
4166                         *MESH_VERTEX    7       -38.250000      -102.250000     30.000000\r
4167                 }\r
4168                 *MESH_NORMALS   {\r
4169                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
4170                         *MESH_FACENORMAL        1       0.707107        0.000000        -0.707107\r
4171                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
4172                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
4173                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
4174                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
4175                         *MESH_VERTEXNORMAL      0       -0.254915       -0.862139       0.437875\r
4176                         *MESH_VERTEXNORMAL      1       0.545500        -0.447203       0.708829\r
4177                         *MESH_VERTEXNORMAL      2       0.773342        -0.633989       0.000000\r
4178                         *MESH_VERTEXNORMAL      3       0.098538        -0.995133       -0.000000\r
4179                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4180                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4181                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
4182                         *MESH_VERTEXNORMAL      7       -0.500000       -0.500000       0.707107\r
4183                 }\r
4184                 *MESH_FACE_LIST {\r
4185                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4186                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4187                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4188                         *MESH_FACE      3       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4189                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4190                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4191                 }\r
4192                 *MESH_NUMTVERTEX        8\r
4193                 *MESH_TVERTLIST {\r
4194                         *MESH_TVERT     0       0.040958        0.187500        1.000000\r
4195                         *MESH_TVERT     1       0.075444        0.187500        1.000000\r
4196                         *MESH_TVERT     2       0.075444        0.375000        1.000000\r
4197                         *MESH_TVERT     3       0.040958        0.375000        1.000000\r
4198                         *MESH_TVERT     4       0.000000        0.375000        1.000000\r
4199                         *MESH_TVERT     5       0.000000        0.187500        1.000000\r
4200                         *MESH_TVERT     6       0.000000        0.000000        1.000000\r
4201                         *MESH_TVERT     7       0.040958        0.000000        1.000000\r
4202                 }\r
4203                 *MESH_NUMTVFACES        6\r
4204                 *MESH_TFACELIST {\r
4205                         *MESH_TFACE     0       0       3       2\r
4206                         *MESH_TFACE     1       0       5       4\r
4207                         *MESH_TFACE     2       0       4       3\r
4208                         *MESH_TFACE     3       0       6       5\r
4209                         *MESH_TFACE     4       0       2       1\r
4210                         *MESH_TFACE     5       0       7       6\r
4211                 }\r
4212         }\r
4213         *PROP_MOTIONBLUR        0\r
4214         *PROP_CASTSHADOW        1\r
4215         *PROP_RECVSHADOW        1\r
4216         *MATERIAL_REF   6\r
4217 }\r
4218 *GEOMOBJECT     {\r
4219         *NODE_NAME      "mat6model0surf65"\r
4220         *NODE_TM        {\r
4221                 *NODE_NAME      "mat6model0surf65"\r
4222                 *INHERIT_POS    0       0       0\r
4223                 *INHERIT_ROT    0       0       0\r
4224                 *INHERIT_SCL    0       0       0\r
4225                 *TM_ROW0        1.0     0       0\r
4226                 *TM_ROW1        0       1.0     0\r
4227                 *TM_ROW2        0       0       1.0\r
4228                 *TM_ROW3        0       0       0\r
4229                 *TM_POS 0.000000        0.000000        0.000000\r
4230         }\r
4231         *MESH   {\r
4232                 *TIMEVALUE      0\r
4233                 *MESH_NUMVERTEX 12\r
4234                 *MESH_NUMFACES  8\r
4235                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4236                 *MESH_VERTEX_LIST       {\r
4237                         *MESH_VERTEX    0       -26.000000      -6.000000       -12.000000\r
4238                         *MESH_VERTEX    1       84.000000       -7.000000       -9.000000\r
4239                         *MESH_VERTEX    2       -26.000000      -7.000000       -9.000000\r
4240                         *MESH_VERTEX    3       84.000000       -6.000000       -12.000000\r
4241                         *MESH_VERTEX    4       84.000000       -7.000000       -15.000000\r
4242                         *MESH_VERTEX    5       -26.000000      -7.000000       -15.000000\r
4243                         *MESH_VERTEX    6       -96.000000      -6.000000       -12.000000\r
4244                         *MESH_VERTEX    7       -26.000000      -6.000000       -12.000000\r
4245                         *MESH_VERTEX    8       -26.000000      -7.000000       -9.000000\r
4246                         *MESH_VERTEX    9       -26.000000      -7.000000       -15.000000\r
4247                         *MESH_VERTEX    10      -96.000000      -7.000000       -15.000000\r
4248                         *MESH_VERTEX    11      -96.000000      -7.000000       -9.000000\r
4249                 }\r
4250                 *MESH_NORMALS   {\r
4251                         *MESH_FACENORMAL        0       -0.816497       0.000000        0.577350\r
4252                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
4253                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
4254                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
4255                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
4256                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
4257                         *MESH_FACENORMAL        6       0.169102        0.000000        0.985599\r
4258                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
4259                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4260                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
4261                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
4262                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4263                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
4264                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
4265                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
4266                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
4267                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        0.707107\r
4268                         *MESH_VERTEXNORMAL      9       0.000000        0.707107        -0.707107\r
4269                         *MESH_VERTEXNORMAL      10      0.000000        0.707107        -0.707107\r
4270                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        0.707107\r
4271                 }\r
4272                 *MESH_FACE_LIST {\r
4273                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4274                         *MESH_FACE      1       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4275                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4276                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4277                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4278                         *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4279                         *MESH_FACE      6       A:      6       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4280                         *MESH_FACE      7       A:      6       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4281                 }\r
4282                 *MESH_NUMTVERTEX        12\r
4283                 *MESH_TVERTLIST {\r
4284                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
4285                         *MESH_TVERT     1       0.218750        0.859375        1.000000\r
4286                         *MESH_TVERT     2       0.218750        0.000000        1.000000\r
4287                         *MESH_TVERT     3       0.187500        0.859375        1.000000\r
4288                         *MESH_TVERT     4       0.156250        0.859375        1.000000\r
4289                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
4290                         *MESH_TVERT     6       0.187500        0.000000        1.000000\r
4291                         *MESH_TVERT     7       0.187500        0.546875        1.000000\r
4292                         *MESH_TVERT     8       0.218750        0.546875        1.000000\r
4293                         *MESH_TVERT     9       0.156250        0.546875        1.000000\r
4294                         *MESH_TVERT     10      0.156250        0.000000        1.000000\r
4295                         *MESH_TVERT     11      0.218750        0.000000        1.000000\r
4296                 }\r
4297                 *MESH_NUMTVFACES        8\r
4298                 *MESH_TFACELIST {\r
4299                         *MESH_TFACE     0       0       1       3\r
4300                         *MESH_TFACE     1       0       3       4\r
4301                         *MESH_TFACE     2       0       2       1\r
4302                         *MESH_TFACE     3       0       4       5\r
4303                         *MESH_TFACE     4       6       8       7\r
4304                         *MESH_TFACE     5       6       7       9\r
4305                         *MESH_TFACE     6       6       9       10\r
4306                         *MESH_TFACE     7       6       11      8\r
4307                 }\r
4308         }\r
4309         *PROP_MOTIONBLUR        0\r
4310         *PROP_CASTSHADOW        1\r
4311         *PROP_RECVSHADOW        1\r
4312         *MATERIAL_REF   6\r
4313 }\r
4314 *GEOMOBJECT     {\r
4315         *NODE_NAME      "mat6model0surf66"\r
4316         *NODE_TM        {\r
4317                 *NODE_NAME      "mat6model0surf66"\r
4318                 *INHERIT_POS    0       0       0\r
4319                 *INHERIT_ROT    0       0       0\r
4320                 *INHERIT_SCL    0       0       0\r
4321                 *TM_ROW0        1.0     0       0\r
4322                 *TM_ROW1        0       1.0     0\r
4323                 *TM_ROW2        0       0       1.0\r
4324                 *TM_ROW3        0       0       0\r
4325                 *TM_POS 0.000000        0.000000        0.000000\r
4326         }\r
4327         *MESH   {\r
4328                 *TIMEVALUE      0\r
4329                 *MESH_NUMVERTEX 16\r
4330                 *MESH_NUMFACES  8\r
4331                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4332                 *MESH_VERTEX_LIST       {\r
4333                         *MESH_VERTEX    0       84.000000       -7.000000       -9.000000\r
4334                         *MESH_VERTEX    1       -26.000000      -10.000000      -8.000000\r
4335                         *MESH_VERTEX    2       -26.000000      -7.000000       -9.000000\r
4336                         *MESH_VERTEX    3       84.000000       -10.000000      -8.000000\r
4337                         *MESH_VERTEX    4       -26.000000      -10.000000      -8.000000\r
4338                         *MESH_VERTEX    5       84.000000       -10.000000      -8.000000\r
4339                         *MESH_VERTEX    6       84.000000       -13.000000      -9.000000\r
4340                         *MESH_VERTEX    7       -26.000000      -13.000000      -9.000000\r
4341                         *MESH_VERTEX    8       -26.000000      -7.000000       -9.000000\r
4342                         *MESH_VERTEX    9       -26.000000      -10.000000      -8.000000\r
4343                         *MESH_VERTEX    10      -96.000000      -10.000000      -8.000000\r
4344                         *MESH_VERTEX    11      -96.000000      -7.000000       -9.000000\r
4345                         *MESH_VERTEX    12      -96.000000      -10.000000      -8.000000\r
4346                         *MESH_VERTEX    13      -26.000000      -13.000000      -9.000000\r
4347                         *MESH_VERTEX    14      -96.000000      -13.000000      -9.000000\r
4348                         *MESH_VERTEX    15      -26.000000      -10.000000      -8.000000\r
4349                 }\r
4350                 *MESH_NORMALS   {\r
4351                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
4352                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
4353                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
4354                         *MESH_FACENORMAL        3       0.985599        0.000000        -0.169102\r
4355                         *MESH_FACENORMAL        4       -0.252725       0.000000        0.967538\r
4356                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
4357                         *MESH_FACENORMAL        6       0.000000        0.000000        -1.000000\r
4358                         *MESH_FACENORMAL        7       0.169102        0.000000        -0.985599\r
4359                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
4360                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4361                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
4362                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4363                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
4364                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
4365                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       0.707107\r
4366                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
4367                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        0.707107\r
4368                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
4369                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
4370                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        0.707107\r
4371                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
4372                         *MESH_VERTEXNORMAL      13      0.000000        -0.707107       0.707107\r
4373                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       0.707107\r
4374                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
4375                 }\r
4376                 *MESH_FACE_LIST {\r
4377                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4378                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4379                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4380                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4381                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4382                         *MESH_FACE      5       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4383                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4384                         *MESH_FACE      7       A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4385                 }\r
4386                 *MESH_NUMTVERTEX        16\r
4387                 *MESH_TVERTLIST {\r
4388                         *MESH_TVERT     0       0.218750        0.859375        1.000000\r
4389                         *MESH_TVERT     1       0.250000        0.000000        1.000000\r
4390                         *MESH_TVERT     2       0.218750        0.000000        1.000000\r
4391                         *MESH_TVERT     3       0.250000        0.859375        1.000000\r
4392                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4393                         *MESH_TVERT     5       0.000000        0.859375        1.000000\r
4394                         *MESH_TVERT     6       0.031250        0.859375        1.000000\r
4395                         *MESH_TVERT     7       0.031250        0.000000        1.000000\r
4396                         *MESH_TVERT     8       0.218750        0.546875        1.000000\r
4397                         *MESH_TVERT     9       0.250000        0.546875        1.000000\r
4398                         *MESH_TVERT     10      0.250000        0.000000        1.000000\r
4399                         *MESH_TVERT     11      0.218750        0.000000        1.000000\r
4400                         *MESH_TVERT     12      0.000000        0.000000        1.000000\r
4401                         *MESH_TVERT     13      0.031250        0.546875        1.000000\r
4402                         *MESH_TVERT     14      0.031250        0.000000        1.000000\r
4403                         *MESH_TVERT     15      0.000000        0.546875        1.000000\r
4404                 }\r
4405                 *MESH_NUMTVFACES        8\r
4406                 *MESH_TFACELIST {\r
4407                         *MESH_TFACE     0       0       2       1\r
4408                         *MESH_TFACE     1       0       1       3\r
4409                         *MESH_TFACE     2       4       6       5\r
4410                         *MESH_TFACE     3       4       7       6\r
4411                         *MESH_TFACE     4       8       10      9\r
4412                         *MESH_TFACE     5       8       11      10\r
4413                         *MESH_TFACE     6       12      14      13\r
4414                         *MESH_TFACE     7       12      13      15\r
4415                 }\r
4416         }\r
4417         *PROP_MOTIONBLUR        0\r
4418         *PROP_CASTSHADOW        1\r
4419         *PROP_RECVSHADOW        1\r
4420         *MATERIAL_REF   6\r
4421 }\r
4422 *GEOMOBJECT     {\r
4423         *NODE_NAME      "mat6model0surf67"\r
4424         *NODE_TM        {\r
4425                 *NODE_NAME      "mat6model0surf67"\r
4426                 *INHERIT_POS    0       0       0\r
4427                 *INHERIT_ROT    0       0       0\r
4428                 *INHERIT_SCL    0       0       0\r
4429                 *TM_ROW0        1.0     0       0\r
4430                 *TM_ROW1        0       1.0     0\r
4431                 *TM_ROW2        0       0       1.0\r
4432                 *TM_ROW3        0       0       0\r
4433                 *TM_POS 0.000000        0.000000        0.000000\r
4434         }\r
4435         *MESH   {\r
4436                 *TIMEVALUE      0\r
4437                 *MESH_NUMVERTEX 12\r
4438                 *MESH_NUMFACES  8\r
4439                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4440                 *MESH_VERTEX_LIST       {\r
4441                         *MESH_VERTEX    0       -26.000000      -10.000000      -16.000000\r
4442                         *MESH_VERTEX    1       84.000000       -7.000000       -15.000000\r
4443                         *MESH_VERTEX    2       -26.000000      -7.000000       -15.000000\r
4444                         *MESH_VERTEX    3       84.000000       -10.000000      -16.000000\r
4445                         *MESH_VERTEX    4       84.000000       -13.000000      -15.000000\r
4446                         *MESH_VERTEX    5       -96.000000      -10.000000      -16.000000\r
4447                         *MESH_VERTEX    6       -26.000000      -10.000000      -16.000000\r
4448                         *MESH_VERTEX    7       -26.000000      -7.000000       -15.000000\r
4449                         *MESH_VERTEX    8       -26.000000      -13.000000      -15.000000\r
4450                         *MESH_VERTEX    9       -96.000000      -13.000000      -15.000000\r
4451                         *MESH_VERTEX    10      -26.000000      -13.000000      -15.000000\r
4452                         *MESH_VERTEX    11      -96.000000      -7.000000       -15.000000\r
4453                 }\r
4454                 *MESH_NORMALS   {\r
4455                         *MESH_FACENORMAL        0       -0.816497       0.000000        0.577350\r
4456                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4457                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
4458                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
4459                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
4460                         *MESH_FACENORMAL        5       0.479842        0.000000        0.877355\r
4461                         *MESH_FACENORMAL        6       -0.707107       0.000000        0.707107\r
4462                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
4463                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4464                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
4465                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
4466                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4467                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
4468                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
4469                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
4470                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
4471                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
4472                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
4473                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       -0.707107\r
4474                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        -0.707107\r
4475                 }\r
4476                 *MESH_FACE_LIST {\r
4477                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4478                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4479                         *MESH_FACE      2       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4480                         *MESH_FACE      3       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4481                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4482                         *MESH_FACE      5       A:      5       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4483                         *MESH_FACE      6       A:      0       B:      4       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4484                         *MESH_FACE      7       A:      5       B:      11      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4485                 }\r
4486                 *MESH_NUMTVERTEX        12\r
4487                 *MESH_TVERTLIST {\r
4488                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
4489                         *MESH_TVERT     1       0.156250        0.859375        1.000000\r
4490                         *MESH_TVERT     2       0.156250        0.000000        1.000000\r
4491                         *MESH_TVERT     3       0.125000        0.859375        1.000000\r
4492                         *MESH_TVERT     4       0.093750        0.859375        1.000000\r
4493                         *MESH_TVERT     5       0.125000        0.000000        1.000000\r
4494                         *MESH_TVERT     6       0.125000        0.546875        1.000000\r
4495                         *MESH_TVERT     7       0.156250        0.546875        1.000000\r
4496                         *MESH_TVERT     8       0.093750        0.546875        1.000000\r
4497                         *MESH_TVERT     9       0.093750        0.000000        1.000000\r
4498                         *MESH_TVERT     10      0.093750        0.000000        1.000000\r
4499                         *MESH_TVERT     11      0.156250        0.000000        1.000000\r
4500                 }\r
4501                 *MESH_NUMTVFACES        8\r
4502                 *MESH_TFACELIST {\r
4503                         *MESH_TFACE     0       0       1       3\r
4504                         *MESH_TFACE     1       0       2       1\r
4505                         *MESH_TFACE     2       0       3       4\r
4506                         *MESH_TFACE     3       5       6       8\r
4507                         *MESH_TFACE     4       5       7       6\r
4508                         *MESH_TFACE     5       5       8       9\r
4509                         *MESH_TFACE     6       0       4       10\r
4510                         *MESH_TFACE     7       5       11      7\r
4511                 }\r
4512         }\r
4513         *PROP_MOTIONBLUR        0\r
4514         *PROP_CASTSHADOW        1\r
4515         *PROP_RECVSHADOW        1\r
4516         *MATERIAL_REF   6\r
4517 }\r
4518 *GEOMOBJECT     {\r
4519         *NODE_NAME      "mat6model0surf68"\r
4520         *NODE_TM        {\r
4521                 *NODE_NAME      "mat6model0surf68"\r
4522                 *INHERIT_POS    0       0       0\r
4523                 *INHERIT_ROT    0       0       0\r
4524                 *INHERIT_SCL    0       0       0\r
4525                 *TM_ROW0        1.0     0       0\r
4526                 *TM_ROW1        0       1.0     0\r
4527                 *TM_ROW2        0       0       1.0\r
4528                 *TM_ROW3        0       0       0\r
4529                 *TM_POS 0.000000        0.000000        0.000000\r
4530         }\r
4531         *MESH   {\r
4532                 *TIMEVALUE      0\r
4533                 *MESH_NUMVERTEX 12\r
4534                 *MESH_NUMFACES  8\r
4535                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4536                 *MESH_VERTEX_LIST       {\r
4537                         *MESH_VERTEX    0       84.000000       -13.000000      -9.000000\r
4538                         *MESH_VERTEX    1       -26.000000      -14.000000      -12.000000\r
4539                         *MESH_VERTEX    2       -26.000000      -13.000000      -9.000000\r
4540                         *MESH_VERTEX    3       84.000000       -14.000000      -12.000000\r
4541                         *MESH_VERTEX    4       84.000000       -13.000000      -15.000000\r
4542                         *MESH_VERTEX    5       -26.000000      -13.000000      -9.000000\r
4543                         *MESH_VERTEX    6       -26.000000      -14.000000      -12.000000\r
4544                         *MESH_VERTEX    7       -96.000000      -14.000000      -12.000000\r
4545                         *MESH_VERTEX    8       -96.000000      -13.000000      -9.000000\r
4546                         *MESH_VERTEX    9       -26.000000      -13.000000      -15.000000\r
4547                         *MESH_VERTEX    10      -96.000000      -13.000000      -15.000000\r
4548                         *MESH_VERTEX    11      -26.000000      -13.000000      -15.000000\r
4549                 }\r
4550                 *MESH_NORMALS   {\r
4551                         *MESH_FACENORMAL        0       -0.816497       0.000000        0.577350\r
4552                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4553                         *MESH_FACENORMAL        2       -0.816497       0.000000        -0.577350\r
4554                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
4555                         *MESH_FACENORMAL        4       0.816497        0.000000        0.577350\r
4556                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
4557                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
4558                         *MESH_FACENORMAL        7       -0.985599       0.000000        -0.169102\r
4559                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
4560                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4561                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
4562                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
4563                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
4564                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
4565                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
4566                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
4567                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       0.707107\r
4568                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
4569                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       -0.707107\r
4570                         *MESH_VERTEXNORMAL      11      0.000000        -0.707107       -0.707107\r
4571                 }\r
4572                 *MESH_FACE_LIST {\r
4573                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4574                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4575                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4576                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4577                         *MESH_FACE      4       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4578                         *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4579                         *MESH_FACE      6       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4580                         *MESH_FACE      7       A:      1       B:      11      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4581                 }\r
4582                 *MESH_NUMTVERTEX        12\r
4583                 *MESH_TVERTLIST {\r
4584                         *MESH_TVERT     0       0.031250        0.859375        1.000000\r
4585                         *MESH_TVERT     1       0.062500        0.000000        1.000000\r
4586                         *MESH_TVERT     2       0.031250        0.000000        1.000000\r
4587                         *MESH_TVERT     3       0.062500        0.859375        1.000000\r
4588                         *MESH_TVERT     4       0.093750        0.859375        1.000000\r
4589                         *MESH_TVERT     5       0.031250        0.546875        1.000000\r
4590                         *MESH_TVERT     6       0.062500        0.546875        1.000000\r
4591                         *MESH_TVERT     7       0.062500        0.000000        1.000000\r
4592                         *MESH_TVERT     8       0.031250        0.000000        1.000000\r
4593                         *MESH_TVERT     9       0.093750        0.546875        1.000000\r
4594                         *MESH_TVERT     10      0.093750        0.000000        1.000000\r
4595                         *MESH_TVERT     11      0.093750        0.000000        1.000000\r
4596                 }\r
4597                 *MESH_NUMTVFACES        8\r
4598                 *MESH_TFACELIST {\r
4599                         *MESH_TFACE     0       0       1       3\r
4600                         *MESH_TFACE     1       0       2       1\r
4601                         *MESH_TFACE     2       1       4       3\r
4602                         *MESH_TFACE     3       5       7       6\r
4603                         *MESH_TFACE     4       5       8       7\r
4604                         *MESH_TFACE     5       6       7       9\r
4605                         *MESH_TFACE     6       7       10      9\r
4606                         *MESH_TFACE     7       1       11      4\r
4607                 }\r
4608         }\r
4609         *PROP_MOTIONBLUR        0\r
4610         *PROP_CASTSHADOW        1\r
4611         *PROP_RECVSHADOW        1\r
4612         *MATERIAL_REF   6\r
4613 }\r
4614 *GEOMOBJECT     {\r
4615         *NODE_NAME      "mat6model0surf69"\r
4616         *NODE_TM        {\r
4617                 *NODE_NAME      "mat6model0surf69"\r
4618                 *INHERIT_POS    0       0       0\r
4619                 *INHERIT_ROT    0       0       0\r
4620                 *INHERIT_SCL    0       0       0\r
4621                 *TM_ROW0        1.0     0       0\r
4622                 *TM_ROW1        0       1.0     0\r
4623                 *TM_ROW2        0       0       1.0\r
4624                 *TM_ROW3        0       0       0\r
4625                 *TM_POS 0.000000        0.000000        0.000000\r
4626         }\r
4627         *MESH   {\r
4628                 *TIMEVALUE      0\r
4629                 *MESH_NUMVERTEX 16\r
4630                 *MESH_NUMFACES  10\r
4631                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4632                 *MESH_VERTEX_LIST       {\r
4633                         *MESH_VERTEX    0       -22.000000      -114.000000     3.000000\r
4634                         *MESH_VERTEX    1       -25.500000      -110.500000     18.000000\r
4635                         *MESH_VERTEX    2       -27.187500      -113.312500     18.750000\r
4636                         *MESH_VERTEX    3       -23.500000      -117.000000     3.000000\r
4637                         *MESH_VERTEX    4       -22.000000      -120.000000     3.000000\r
4638                         *MESH_VERTEX    5       -26.250000      -115.750000     21.000000\r
4639                         *MESH_VERTEX    6       -39.000000      -103.000000     27.000000\r
4640                         *MESH_VERTEX    7       -38.250000      -102.250000     30.000000\r
4641                         *MESH_VERTEX    8       -39.000000      -103.000000     27.000000\r
4642                         *MESH_VERTEX    9       -103.000000     -39.000000      27.000000\r
4643                         *MESH_VERTEX    10      -38.250000      -102.250000     24.000000\r
4644                         *MESH_VERTEX    11      -102.250000     -38.250000      30.000000\r
4645                         *MESH_VERTEX    12      -103.000000     -39.000000      27.000000\r
4646                         *MESH_VERTEX    13      -39.000000      -103.000000     27.000000\r
4647                         *MESH_VERTEX    14      -38.250000      -102.250000     24.000000\r
4648                         *MESH_VERTEX    15      -102.250000     -38.250000      24.000000\r
4649                 }\r
4650                 *MESH_NORMALS   {\r
4651                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
4652                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
4653                         *MESH_FACENORMAL        2       -0.169102       0.000000        -0.985599\r
4654                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
4655                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
4656                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
4657                         *MESH_FACENORMAL        6       0.252725        0.000000        0.967538\r
4658                         *MESH_FACENORMAL        7       -0.169102       0.000000        0.985599\r
4659                         *MESH_FACENORMAL        8       0.000000        0.000000        -1.000000\r
4660                         *MESH_FACENORMAL        9       0.577350        0.000000        -0.816497\r
4661                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
4662                         *MESH_VERTEXNORMAL      1       -0.500000       0.500000        -0.707107\r
4663                         *MESH_VERTEXNORMAL      2       -0.866025       -0.288675       -0.408248\r
4664                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4665                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4666                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4667                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
4668                         *MESH_VERTEXNORMAL      7       -0.500000       -0.500000       0.707107\r
4669                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
4670                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
4671                         *MESH_VERTEXNORMAL      10      -0.500000       -0.500000       -0.707107\r
4672                         *MESH_VERTEXNORMAL      11      -0.500000       -0.500000       0.707107\r
4673                         *MESH_VERTEXNORMAL      12      -0.707107       -0.707107       0.000000\r
4674                         *MESH_VERTEXNORMAL      13      -0.707107       -0.707107       0.000000\r
4675                         *MESH_VERTEXNORMAL      14      -0.500000       -0.500000       -0.707107\r
4676                         *MESH_VERTEXNORMAL      15      -0.500000       -0.500000       -0.707107\r
4677                 }\r
4678                 *MESH_FACE_LIST {\r
4679                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4680                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4681                         *MESH_FACE      2       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4682                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4683                         *MESH_FACE      4       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4684                         *MESH_FACE      5       A:      2       B:      6       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4685                         *MESH_FACE      6       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4686                         *MESH_FACE      7       A:      7       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4687                         *MESH_FACE      8       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4688                         *MESH_FACE      9       A:      12      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4689                 }\r
4690                 *MESH_NUMTVERTEX        16\r
4691                 *MESH_TVERTLIST {\r
4692                         *MESH_TVERT     0       0.226333        0.375000        1.000000\r
4693                         *MESH_TVERT     1       0.226333        0.187500        1.000000\r
4694                         *MESH_TVERT     2       0.260819        0.187500        1.000000\r
4695                         *MESH_TVERT     3       0.260819        0.375000        1.000000\r
4696                         *MESH_TVERT     4       0.301777        0.375000        1.000000\r
4697                         *MESH_TVERT     5       0.301777        0.187500        1.000000\r
4698                         *MESH_TVERT     6       0.301777        0.000000        1.000000\r
4699                         *MESH_TVERT     7       0.218750        0.703125        1.000000\r
4700                         *MESH_TVERT     8       0.250000        0.703125        1.000000\r
4701                         *MESH_TVERT     9       0.250000        0.000000        1.000000\r
4702                         *MESH_TVERT     10      0.260819        0.000000        1.000000\r
4703                         *MESH_TVERT     11      0.218750        0.000000        1.000000\r
4704                         *MESH_TVERT     12      0.000000        0.000000        1.000000\r
4705                         *MESH_TVERT     13      0.000000        0.703125        1.000000\r
4706                         *MESH_TVERT     14      0.031250        0.703125        1.000000\r
4707                         *MESH_TVERT     15      0.031250        0.000000        1.000000\r
4708                 }\r
4709                 *MESH_NUMTVFACES        10\r
4710                 *MESH_TFACELIST {\r
4711                         *MESH_TFACE     0       0       3       2\r
4712                         *MESH_TFACE     1       2       3       4\r
4713                         *MESH_TFACE     2       2       4       5\r
4714                         *MESH_TFACE     3       0       2       1\r
4715                         *MESH_TFACE     4       2       5       6\r
4716                         *MESH_TFACE     5       2       6       10\r
4717                         *MESH_TFACE     6       7       9       8\r
4718                         *MESH_TFACE     7       7       11      9\r
4719                         *MESH_TFACE     8       12      14      13\r
4720                         *MESH_TFACE     9       12      15      14\r
4721                 }\r
4722         }\r
4723         *PROP_MOTIONBLUR        0\r
4724         *PROP_CASTSHADOW        1\r
4725         *PROP_RECVSHADOW        1\r
4726         *MATERIAL_REF   6\r
4727 }\r
4728 *GEOMOBJECT     {\r
4729         *NODE_NAME      "mat6model0surf70"\r
4730         *NODE_TM        {\r
4731                 *NODE_NAME      "mat6model0surf70"\r
4732                 *INHERIT_POS    0       0       0\r
4733                 *INHERIT_ROT    0       0       0\r
4734                 *INHERIT_SCL    0       0       0\r
4735                 *TM_ROW0        1.0     0       0\r
4736                 *TM_ROW1        0       1.0     0\r
4737                 *TM_ROW2        0       0       1.0\r
4738                 *TM_ROW3        0       0       0\r
4739                 *TM_POS 0.000000        0.000000        0.000000\r
4740         }\r
4741         *MESH   {\r
4742                 *TIMEVALUE      0\r
4743                 *MESH_NUMVERTEX 4\r
4744                 *MESH_NUMFACES  2\r
4745                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4746                 *MESH_VERTEX_LIST       {\r
4747                         *MESH_VERTEX    0       -25.000000      -118.000000     -2.000000\r
4748                         *MESH_VERTEX    1       -28.000000      -124.000000     4.000000\r
4749                         *MESH_VERTEX    2       13.000000       -118.000000     -2.000000\r
4750                         *MESH_VERTEX    3       16.000000       -124.000000     4.000000\r
4751                 }\r
4752                 *MESH_NORMALS   {\r
4753                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
4754                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
4755                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
4756                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       -0.707107\r
4757                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
4758                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
4759                 }\r
4760                 *MESH_FACE_LIST {\r
4761                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4762                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4763                 }\r
4764                 *MESH_NUMTVERTEX        4\r
4765                 *MESH_TVERTLIST {\r
4766                         *MESH_TVERT     0       0.179688        0.204071        1.000000\r
4767                         *MESH_TVERT     1       0.156250        0.270355        1.000000\r
4768                         *MESH_TVERT     2       0.476563        0.204071        1.000000\r
4769                         *MESH_TVERT     3       0.500000        0.270355        1.000000\r
4770                 }\r
4771                 *MESH_NUMTVFACES        2\r
4772                 *MESH_TFACELIST {\r
4773                         *MESH_TFACE     0       0       2       1\r
4774                         *MESH_TFACE     1       2       3       1\r
4775                 }\r
4776         }\r
4777         *PROP_MOTIONBLUR        0\r
4778         *PROP_CASTSHADOW        1\r
4779         *PROP_RECVSHADOW        1\r
4780         *MATERIAL_REF   6\r
4781 }\r
4782 *GEOMOBJECT     {\r
4783         *NODE_NAME      "mat6model0surf71"\r
4784         *NODE_TM        {\r
4785                 *NODE_NAME      "mat6model0surf71"\r
4786                 *INHERIT_POS    0       0       0\r
4787                 *INHERIT_ROT    0       0       0\r
4788                 *INHERIT_SCL    0       0       0\r
4789                 *TM_ROW0        1.0     0       0\r
4790                 *TM_ROW1        0       1.0     0\r
4791                 *TM_ROW2        0       0       1.0\r
4792                 *TM_ROW3        0       0       0\r
4793                 *TM_POS 0.000000        0.000000        0.000000\r
4794         }\r
4795         *MESH   {\r
4796                 *TIMEVALUE      0\r
4797                 *MESH_NUMVERTEX 4\r
4798                 *MESH_NUMFACES  2\r
4799                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4800                 *MESH_VERTEX_LIST       {\r
4801                         *MESH_VERTEX    0       13.000000       -118.000000     -2.000000\r
4802                         *MESH_VERTEX    1       -28.000000      -124.000000     -8.000000\r
4803                         *MESH_VERTEX    2       -25.000000      -118.000000     -2.000000\r
4804                         *MESH_VERTEX    3       16.000000       -124.000000     -8.000000\r
4805                 }\r
4806                 *MESH_NORMALS   {\r
4807                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
4808                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
4809                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
4810                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
4811                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
4812                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
4813                 }\r
4814                 *MESH_FACE_LIST {\r
4815                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4816                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4817                 }\r
4818                 *MESH_NUMTVERTEX        4\r
4819                 *MESH_TVERTLIST {\r
4820                         *MESH_TVERT     0       0.476563        0.773825        1.000000\r
4821                         *MESH_TVERT     1       0.156250        0.707534        1.000000\r
4822                         *MESH_TVERT     2       0.179688        0.773825        1.000000\r
4823                         *MESH_TVERT     3       0.500000        0.707534        1.000000\r
4824                 }\r
4825                 *MESH_NUMTVFACES        2\r
4826                 *MESH_TFACELIST {\r
4827                         *MESH_TFACE     0       0       2       1\r
4828                         *MESH_TFACE     1       3       0       1\r
4829                 }\r
4830         }\r
4831         *PROP_MOTIONBLUR        0\r
4832         *PROP_CASTSHADOW        1\r
4833         *PROP_RECVSHADOW        1\r
4834         *MATERIAL_REF   6\r
4835 }\r
4836 *GEOMOBJECT     {\r
4837         *NODE_NAME      "mat6model0surf72"\r
4838         *NODE_TM        {\r
4839                 *NODE_NAME      "mat6model0surf72"\r
4840                 *INHERIT_POS    0       0       0\r
4841                 *INHERIT_ROT    0       0       0\r
4842                 *INHERIT_SCL    0       0       0\r
4843                 *TM_ROW0        1.0     0       0\r
4844                 *TM_ROW1        0       1.0     0\r
4845                 *TM_ROW2        0       0       1.0\r
4846                 *TM_ROW3        0       0       0\r
4847                 *TM_POS 0.000000        0.000000        0.000000\r
4848         }\r
4849         *MESH   {\r
4850                 *TIMEVALUE      0\r
4851                 *MESH_NUMVERTEX 6\r
4852                 *MESH_NUMFACES  4\r
4853                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4854                 *MESH_VERTEX_LIST       {\r
4855                         *MESH_VERTEX    0       -28.000000      56.000000       -12.000000\r
4856                         *MESH_VERTEX    1       -28.000000      -34.000000      -12.000000\r
4857                         *MESH_VERTEX    2       -29.000000      -34.000000      -9.000000\r
4858                         *MESH_VERTEX    3       -29.000000      56.000000       -9.000000\r
4859                         *MESH_VERTEX    4       -29.000000      -34.000000      -15.000000\r
4860                         *MESH_VERTEX    5       -29.000000      56.000000       -15.000000\r
4861                 }\r
4862                 *MESH_NORMALS   {\r
4863                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
4864                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
4865                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
4866                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
4867                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4868                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4869                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
4870                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
4871                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
4872                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
4873                 }\r
4874                 *MESH_FACE_LIST {\r
4875                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4876                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4877                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4878                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4879                 }\r
4880                 *MESH_NUMTVERTEX        6\r
4881                 *MESH_TVERTLIST {\r
4882                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
4883                         *MESH_TVERT     1       0.187500        0.453125        1.000000\r
4884                         *MESH_TVERT     2       0.218750        0.453125        1.000000\r
4885                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
4886                         *MESH_TVERT     4       0.156250        0.453125        1.000000\r
4887                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
4888                 }\r
4889                 *MESH_NUMTVFACES        4\r
4890                 *MESH_TFACELIST {\r
4891                         *MESH_TFACE     0       0       2       1\r
4892                         *MESH_TFACE     1       0       3       2\r
4893                         *MESH_TFACE     2       4       0       1\r
4894                         *MESH_TFACE     3       4       5       0\r
4895                 }\r
4896         }\r
4897         *PROP_MOTIONBLUR        0\r
4898         *PROP_CASTSHADOW        1\r
4899         *PROP_RECVSHADOW        1\r
4900         *MATERIAL_REF   6\r
4901 }\r
4902 *GEOMOBJECT     {\r
4903         *NODE_NAME      "mat6model0surf73"\r
4904         *NODE_TM        {\r
4905                 *NODE_NAME      "mat6model0surf73"\r
4906                 *INHERIT_POS    0       0       0\r
4907                 *INHERIT_ROT    0       0       0\r
4908                 *INHERIT_SCL    0       0       0\r
4909                 *TM_ROW0        1.0     0       0\r
4910                 *TM_ROW1        0       1.0     0\r
4911                 *TM_ROW2        0       0       1.0\r
4912                 *TM_ROW3        0       0       0\r
4913                 *TM_POS 0.000000        0.000000        0.000000\r
4914         }\r
4915         *MESH   {\r
4916                 *TIMEVALUE      0\r
4917                 *MESH_NUMVERTEX 6\r
4918                 *MESH_NUMFACES  4\r
4919                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4920                 *MESH_VERTEX_LIST       {\r
4921                         *MESH_VERTEX    0       -11.750000      14.250000       -9.000000\r
4922                         *MESH_VERTEX    1       -32.000000      22.000000       -12.000000\r
4923                         *MESH_VERTEX    2       -11.000000      15.000000       -12.000000\r
4924                         *MESH_VERTEX    3       -32.000000      21.000000       -9.000000\r
4925                         *MESH_VERTEX    4       -11.750000      14.250000       -15.000000\r
4926                         *MESH_VERTEX    5       -32.000000      21.000000       -15.000000\r
4927                 }\r
4928                 *MESH_NORMALS   {\r
4929                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
4930                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
4931                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
4932                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
4933                         *MESH_VERTEXNORMAL      0       0.408248        0.408248        0.816497\r
4934                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4935                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
4936                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
4937                         *MESH_VERTEXNORMAL      4       0.408248        0.408248        -0.816497\r
4938                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
4939                 }\r
4940                 *MESH_FACE_LIST {\r
4941                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4942                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4943                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4944                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4945                 }\r
4946                 *MESH_NUMTVERTEX        6\r
4947                 *MESH_TVERTLIST {\r
4948                         *MESH_TVERT     0       0.040958        0.187500        1.000000\r
4949                         *MESH_TVERT     1       0.075444        0.375000        1.000000\r
4950                         *MESH_TVERT     2       0.075444        0.187500        1.000000\r
4951                         *MESH_TVERT     3       0.040958        0.375000        1.000000\r
4952                         *MESH_TVERT     4       0.109930        0.187500        1.000000\r
4953                         *MESH_TVERT     5       0.109930        0.375000        1.000000\r
4954                 }\r
4955                 *MESH_NUMTVFACES        4\r
4956                 *MESH_TFACELIST {\r
4957                         *MESH_TFACE     0       0       2       1\r
4958                         *MESH_TFACE     1       0       1       3\r
4959                         *MESH_TFACE     2       1       2       4\r
4960                         *MESH_TFACE     3       1       4       5\r
4961                 }\r
4962         }\r
4963         *PROP_MOTIONBLUR        0\r
4964         *PROP_CASTSHADOW        1\r
4965         *PROP_RECVSHADOW        1\r
4966         *MATERIAL_REF   6\r
4967 }\r
4968 *GEOMOBJECT     {\r
4969         *NODE_NAME      "mat6model0surf74"\r
4970         *NODE_TM        {\r
4971                 *NODE_NAME      "mat6model0surf74"\r
4972                 *INHERIT_POS    0       0       0\r
4973                 *INHERIT_ROT    0       0       0\r
4974                 *INHERIT_SCL    0       0       0\r
4975                 *TM_ROW0        1.0     0       0\r
4976                 *TM_ROW1        0       1.0     0\r
4977                 *TM_ROW2        0       0       1.0\r
4978                 *TM_ROW3        0       0       0\r
4979                 *TM_POS 0.000000        0.000000        0.000000\r
4980         }\r
4981         *MESH   {\r
4982                 *TIMEVALUE      0\r
4983                 *MESH_NUMVERTEX 6\r
4984                 *MESH_NUMFACES  4\r
4985                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4986                 *MESH_VERTEX_LIST       {\r
4987                         *MESH_VERTEX    0       -32.000000      14.000000       -12.000000\r
4988                         *MESH_VERTEX    1       -32.000000      15.000000       -9.000000\r
4989                         *MESH_VERTEX    2       -16.250000      9.750000        -9.000000\r
4990                         *MESH_VERTEX    3       -17.000000      9.000000        -12.000000\r
4991                         *MESH_VERTEX    4       -16.250000      9.750000        -15.000000\r
4992                         *MESH_VERTEX    5       -32.000000      15.000000       -15.000000\r
4993                 }\r
4994                 *MESH_NORMALS   {\r
4995                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
4996                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
4997                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
4998                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
4999                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5000                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
5001                         *MESH_VERTEXNORMAL      2       -0.408248       -0.408248       0.816497\r
5002                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
5003                         *MESH_VERTEXNORMAL      4       -0.408248       -0.408248       -0.816497\r
5004                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
5005                 }\r
5006                 *MESH_FACE_LIST {\r
5007                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5008                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5009                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5010                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5011                 }\r
5012                 *MESH_NUMTVERTEX        6\r
5013                 *MESH_TVERTLIST {\r
5014                         *MESH_TVERT     0       0.226333        0.375000        1.000000\r
5015                         *MESH_TVERT     1       0.260819        0.375000        1.000000\r
5016                         *MESH_TVERT     2       0.260819        0.187500        1.000000\r
5017                         *MESH_TVERT     3       0.226333        0.187500        1.000000\r
5018                         *MESH_TVERT     4       0.191846        0.187500        1.000000\r
5019                         *MESH_TVERT     5       0.191846        0.375000        1.000000\r
5020                 }\r
5021                 *MESH_NUMTVFACES        4\r
5022                 *MESH_TFACELIST {\r
5023                         *MESH_TFACE     0       0       2       1\r
5024                         *MESH_TFACE     1       0       3       2\r
5025                         *MESH_TFACE     2       4       3       0\r
5026                         *MESH_TFACE     3       4       0       5\r
5027                 }\r
5028         }\r
5029         *PROP_MOTIONBLUR        0\r
5030         *PROP_CASTSHADOW        1\r
5031         *PROP_RECVSHADOW        1\r
5032         *MATERIAL_REF   6\r
5033 }\r
5034 *GEOMOBJECT     {\r
5035         *NODE_NAME      "mat6model0surf75"\r
5036         *NODE_TM        {\r
5037                 *NODE_NAME      "mat6model0surf75"\r
5038                 *INHERIT_POS    0       0       0\r
5039                 *INHERIT_ROT    0       0       0\r
5040                 *INHERIT_SCL    0       0       0\r
5041                 *TM_ROW0        1.0     0       0\r
5042                 *TM_ROW1        0       1.0     0\r
5043                 *TM_ROW2        0       0       1.0\r
5044                 *TM_ROW3        0       0       0\r
5045                 *TM_POS 0.000000        0.000000        0.000000\r
5046         }\r
5047         *MESH   {\r
5048                 *TIMEVALUE      0\r
5049                 *MESH_NUMVERTEX 8\r
5050                 *MESH_NUMFACES  4\r
5051                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5052                 *MESH_VERTEX_LIST       {\r
5053                         *MESH_VERTEX    0       -29.000000      -34.000000      -9.000000\r
5054                         *MESH_VERTEX    1       -32.000000      56.000000       -8.000000\r
5055                         *MESH_VERTEX    2       -29.000000      56.000000       -9.000000\r
5056                         *MESH_VERTEX    3       -32.000000      -34.000000      -8.000000\r
5057                         *MESH_VERTEX    4       -32.000000      56.000000       -8.000000\r
5058                         *MESH_VERTEX    5       -32.000000      -34.000000      -8.000000\r
5059                         *MESH_VERTEX    6       -35.000000      -34.000000      -9.000000\r
5060                         *MESH_VERTEX    7       -35.000000      56.000000       -9.000000\r
5061                 }\r
5062                 *MESH_NORMALS   {\r
5063                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
5064                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
5065                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
5066                         *MESH_FACENORMAL        3       0.985599        0.000000        -0.169102\r
5067                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
5068                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
5069                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
5070                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
5071                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
5072                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
5073                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        0.707107\r
5074                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        0.707107\r
5075                 }\r
5076                 *MESH_FACE_LIST {\r
5077                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5078                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5079                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5080                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5081                 }\r
5082                 *MESH_NUMTVERTEX        8\r
5083                 *MESH_TVERTLIST {\r
5084                         *MESH_TVERT     0       0.218750        0.453125        1.000000\r
5085                         *MESH_TVERT     1       0.250000        0.000000        1.000000\r
5086                         *MESH_TVERT     2       0.218750        0.000000        1.000000\r
5087                         *MESH_TVERT     3       0.250000        0.453125        1.000000\r
5088                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
5089                         *MESH_TVERT     5       0.000000        0.453125        1.000000\r
5090                         *MESH_TVERT     6       0.031250        0.453125        1.000000\r
5091                         *MESH_TVERT     7       0.031250        0.000000        1.000000\r
5092                 }\r
5093                 *MESH_NUMTVFACES        4\r
5094                 *MESH_TFACELIST {\r
5095                         *MESH_TFACE     0       0       2       1\r
5096                         *MESH_TFACE     1       0       1       3\r
5097                         *MESH_TFACE     2       4       6       5\r
5098                         *MESH_TFACE     3       4       7       6\r
5099                 }\r
5100         }\r
5101         *PROP_MOTIONBLUR        0\r
5102         *PROP_CASTSHADOW        1\r
5103         *PROP_RECVSHADOW        1\r
5104         *MATERIAL_REF   6\r
5105 }\r
5106 *GEOMOBJECT     {\r
5107         *NODE_NAME      "mat6model0surf76"\r
5108         *NODE_TM        {\r
5109                 *NODE_NAME      "mat6model0surf76"\r
5110                 *INHERIT_POS    0       0       0\r
5111                 *INHERIT_ROT    0       0       0\r
5112                 *INHERIT_SCL    0       0       0\r
5113                 *TM_ROW0        1.0     0       0\r
5114                 *TM_ROW1        0       1.0     0\r
5115                 *TM_ROW2        0       0       1.0\r
5116                 *TM_ROW3        0       0       0\r
5117                 *TM_POS 0.000000        0.000000        0.000000\r
5118         }\r
5119         *MESH   {\r
5120                 *TIMEVALUE      0\r
5121                 *MESH_NUMVERTEX 6\r
5122                 *MESH_NUMFACES  4\r
5123                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5124                 *MESH_VERTEX_LIST       {\r
5125                         *MESH_VERTEX    0       -32.000000      56.000000       -16.000000\r
5126                         *MESH_VERTEX    1       -32.000000      -34.000000      -16.000000\r
5127                         *MESH_VERTEX    2       -29.000000      -34.000000      -15.000000\r
5128                         *MESH_VERTEX    3       -29.000000      56.000000       -15.000000\r
5129                         *MESH_VERTEX    4       -35.000000      -34.000000      -15.000000\r
5130                         *MESH_VERTEX    5       -35.000000      56.000000       -15.000000\r
5131                 }\r
5132                 *MESH_NORMALS   {\r
5133                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
5134                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
5135                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
5136                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
5137                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5138                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
5139                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
5140                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
5141                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
5142                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
5143                 }\r
5144                 *MESH_FACE_LIST {\r
5145                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5146                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5147                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5148                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5149                 }\r
5150                 *MESH_NUMTVERTEX        6\r
5151                 *MESH_TVERTLIST {\r
5152                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
5153                         *MESH_TVERT     1       0.125000        0.453125        1.000000\r
5154                         *MESH_TVERT     2       0.156250        0.453125        1.000000\r
5155                         *MESH_TVERT     3       0.156250        0.000000        1.000000\r
5156                         *MESH_TVERT     4       0.093750        0.453125        1.000000\r
5157                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
5158                 }\r
5159                 *MESH_NUMTVFACES        4\r
5160                 *MESH_TFACELIST {\r
5161                         *MESH_TFACE     0       0       2       1\r
5162                         *MESH_TFACE     1       0       3       2\r
5163                         *MESH_TFACE     2       4       0       1\r
5164                         *MESH_TFACE     3       4       5       0\r
5165                 }\r
5166         }\r
5167         *PROP_MOTIONBLUR        0\r
5168         *PROP_CASTSHADOW        1\r
5169         *PROP_RECVSHADOW        1\r
5170         *MATERIAL_REF   6\r
5171 }\r
5172 *GEOMOBJECT     {\r
5173         *NODE_NAME      "mat6model0surf77"\r
5174         *NODE_TM        {\r
5175                 *NODE_NAME      "mat6model0surf77"\r
5176                 *INHERIT_POS    0       0       0\r
5177                 *INHERIT_ROT    0       0       0\r
5178                 *INHERIT_SCL    0       0       0\r
5179                 *TM_ROW0        1.0     0       0\r
5180                 *TM_ROW1        0       1.0     0\r
5181                 *TM_ROW2        0       0       1.0\r
5182                 *TM_ROW3        0       0       0\r
5183                 *TM_POS 0.000000        0.000000        0.000000\r
5184         }\r
5185         *MESH   {\r
5186                 *TIMEVALUE      0\r
5187                 *MESH_NUMVERTEX 6\r
5188                 *MESH_NUMFACES  4\r
5189                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5190                 *MESH_VERTEX_LIST       {\r
5191                         *MESH_VERTEX    0       -35.000000      -34.000000      -9.000000\r
5192                         *MESH_VERTEX    1       -36.000000      -34.000000      -12.000000\r
5193                         *MESH_VERTEX    2       -36.000000      56.000000       -12.000000\r
5194                         *MESH_VERTEX    3       -35.000000      56.000000       -9.000000\r
5195                         *MESH_VERTEX    4       -35.000000      -34.000000      -15.000000\r
5196                         *MESH_VERTEX    5       -35.000000      56.000000       -15.000000\r
5197                 }\r
5198                 *MESH_NORMALS   {\r
5199                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
5200                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
5201                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
5202                         *MESH_FACENORMAL        3       -0.169102       0.000000        -0.985599\r
5203                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
5204                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5205                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5206                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
5207                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
5208                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
5209                 }\r
5210                 *MESH_FACE_LIST {\r
5211                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5212                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5213                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5214                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5215                 }\r
5216                 *MESH_NUMTVERTEX        6\r
5217                 *MESH_TVERTLIST {\r
5218                         *MESH_TVERT     0       0.031250        0.453125        1.000000\r
5219                         *MESH_TVERT     1       0.062500        0.453125        1.000000\r
5220                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
5221                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
5222                         *MESH_TVERT     4       0.093750        0.453125        1.000000\r
5223                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
5224                 }\r
5225                 *MESH_NUMTVFACES        4\r
5226                 *MESH_TFACELIST {\r
5227                         *MESH_TFACE     0       0       2       1\r
5228                         *MESH_TFACE     1       0       3       2\r
5229                         *MESH_TFACE     2       2       4       1\r
5230                         *MESH_TFACE     3       2       5       4\r
5231                 }\r
5232         }\r
5233         *PROP_MOTIONBLUR        0\r
5234         *PROP_CASTSHADOW        1\r
5235         *PROP_RECVSHADOW        1\r
5236         *MATERIAL_REF   6\r
5237 }\r
5238 *GEOMOBJECT     {\r
5239         *NODE_NAME      "mat6model0surf78"\r
5240         *NODE_TM        {\r
5241                 *NODE_NAME      "mat6model0surf78"\r
5242                 *INHERIT_POS    0       0       0\r
5243                 *INHERIT_ROT    0       0       0\r
5244                 *INHERIT_SCL    0       0       0\r
5245                 *TM_ROW0        1.0     0       0\r
5246                 *TM_ROW1        0       1.0     0\r
5247                 *TM_ROW2        0       0       1.0\r
5248                 *TM_ROW3        0       0       0\r
5249                 *TM_POS 0.000000        0.000000        0.000000\r
5250         }\r
5251         *MESH   {\r
5252                 *TIMEVALUE      0\r
5253                 *MESH_NUMVERTEX 18\r
5254                 *MESH_NUMFACES  12\r
5255                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5256                 *MESH_VERTEX_LIST       {\r
5257                         *MESH_VERTEX    0       -22.875000      -108.812500     18.750000\r
5258                         *MESH_VERTEX    1       -33.750000      -97.750000      24.000000\r
5259                         *MESH_VERTEX    2       -36.000000      -100.000000     23.000000\r
5260                         *MESH_VERTEX    3       -25.500000      -110.500000     18.000000\r
5261                         *MESH_VERTEX    4       -27.187500      -113.312500     18.750000\r
5262                         *MESH_VERTEX    5       -38.250000      -102.250000     24.000000\r
5263                         *MESH_VERTEX    6       -38.250000      -102.250000     24.000000\r
5264                         *MESH_VERTEX    7       -36.000000      -100.000000     23.000000\r
5265                         *MESH_VERTEX    8       -100.000000     -36.000000      23.000000\r
5266                         *MESH_VERTEX    9       -33.750000      -97.750000      24.000000\r
5267                         *MESH_VERTEX    10      -102.250000     -38.250000      24.000000\r
5268                         *MESH_VERTEX    11      -108.812500     -22.687500      18.750000\r
5269                         *MESH_VERTEX    12      -100.000000     -36.000000      23.000000\r
5270                         *MESH_VERTEX    13      -97.750000      -33.750000      24.000000\r
5271                         *MESH_VERTEX    14      -97.750000      -33.750000      24.000000\r
5272                         *MESH_VERTEX    15      -110.500000     -25.500000      18.000000\r
5273                         *MESH_VERTEX    16      -113.125000     -27.187500      18.750000\r
5274                         *MESH_VERTEX    17      -102.250000     -38.250000      24.000000\r
5275                 }\r
5276                 *MESH_NORMALS   {\r
5277                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
5278                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
5279                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
5280                         *MESH_FACENORMAL        3       -0.169102       0.000000        -0.985599\r
5281                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
5282                         *MESH_FACENORMAL        5       0.252725        0.000000        0.967538\r
5283                         *MESH_FACENORMAL        6       0.169102        0.000000        0.985599\r
5284                         *MESH_FACENORMAL        7       0.479842        0.000000        0.877355\r
5285                         *MESH_FACENORMAL        8       -0.707107       0.000000        -0.707107\r
5286                         *MESH_FACENORMAL        9       -0.707107       0.000000        -0.707107\r
5287                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
5288                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
5289                         *MESH_VERTEXNORMAL      0       0.361550        0.842575        -0.399186\r
5290                         *MESH_VERTEXNORMAL      1       0.528240        0.512356        -0.677092\r
5291                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
5292                         *MESH_VERTEXNORMAL      3       -0.500000       0.500000        -0.707107\r
5293                         *MESH_VERTEXNORMAL      4       -0.866025       -0.288675       -0.408248\r
5294                         *MESH_VERTEXNORMAL      5       -0.500000       -0.500000       -0.707107\r
5295                         *MESH_VERTEXNORMAL      6       -0.500000       -0.500000       -0.707107\r
5296                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
5297                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
5298                         *MESH_VERTEXNORMAL      9       0.500000        0.500000        -0.707107\r
5299                         *MESH_VERTEXNORMAL      10      -0.500000       -0.500000       -0.707107\r
5300                         *MESH_VERTEXNORMAL      11      0.866025        0.288675        -0.408248\r
5301                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
5302                         *MESH_VERTEXNORMAL      13      0.500000        0.500000        -0.707107\r
5303                         *MESH_VERTEXNORMAL      14      0.500000        0.500000        -0.707107\r
5304                         *MESH_VERTEXNORMAL      15      0.500000        -0.500000       -0.707107\r
5305                         *MESH_VERTEXNORMAL      16      -0.361550       -0.842575       -0.399186\r
5306                         *MESH_VERTEXNORMAL      17      -0.528240       -0.512356       -0.677092\r
5307                 }\r
5308                 *MESH_FACE_LIST {\r
5309                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5310                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5311                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5312                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5313                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5314                         *MESH_FACE      5       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5315                         *MESH_FACE      6       A:      6       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5316                         *MESH_FACE      7       A:      8       B:      14      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5317                         *MESH_FACE      8       A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5318                         *MESH_FACE      9       A:      11      B:      12      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5319                         *MESH_FACE      10      A:      12      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5320                         *MESH_FACE      11      A:      12      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5321                 }\r
5322                 *MESH_NUMTVERTEX        18\r
5323                 *MESH_TVERTLIST {\r
5324                         *MESH_TVERT     0       0.191846        0.187500        1.000000\r
5325                         *MESH_TVERT     1       0.191846        0.000000        1.000000\r
5326                         *MESH_TVERT     2       0.226333        0.000000        1.000000\r
5327                         *MESH_TVERT     3       0.226333        0.187500        1.000000\r
5328                         *MESH_TVERT     4       0.260819        0.187500        1.000000\r
5329                         *MESH_TVERT     5       0.260819        0.000000        1.000000\r
5330                         *MESH_TVERT     6       0.031250        0.703125        1.000000\r
5331                         *MESH_TVERT     7       0.062500        0.703125        1.000000\r
5332                         *MESH_TVERT     8       0.062500        0.000000        1.000000\r
5333                         *MESH_TVERT     9       0.093750        0.703125        1.000000\r
5334                         *MESH_TVERT     10      0.031250        0.000000        1.000000\r
5335                         *MESH_TVERT     11      0.191846        0.187500        1.000000\r
5336                         *MESH_TVERT     12      0.226333        0.000000        1.000000\r
5337                         *MESH_TVERT     13      0.191846        0.000000        1.000000\r
5338                         *MESH_TVERT     14      0.093750        0.000000        1.000000\r
5339                         *MESH_TVERT     15      0.226333        0.187500        1.000000\r
5340                         *MESH_TVERT     16      0.260819        0.187500        1.000000\r
5341                         *MESH_TVERT     17      0.260819        0.000000        1.000000\r
5342                 }\r
5343                 *MESH_NUMTVFACES        12\r
5344                 *MESH_TFACELIST {\r
5345                         *MESH_TFACE     0       0       3       2\r
5346                         *MESH_TFACE     1       2       3       4\r
5347                         *MESH_TFACE     2       0       2       1\r
5348                         *MESH_TFACE     3       2       4       5\r
5349                         *MESH_TFACE     4       6       8       7\r
5350                         *MESH_TFACE     5       7       8       9\r
5351                         *MESH_TFACE     6       6       10      8\r
5352                         *MESH_TFACE     7       8       14      9\r
5353                         *MESH_TFACE     8       11      13      12\r
5354                         *MESH_TFACE     9       11      12      15\r
5355                         *MESH_TFACE     10      12      16      15\r
5356                         *MESH_TFACE     11      12      17      16\r
5357                 }\r
5358         }\r
5359         *PROP_MOTIONBLUR        0\r
5360         *PROP_CASTSHADOW        1\r
5361         *PROP_RECVSHADOW        1\r
5362         *MATERIAL_REF   6\r
5363 }\r
5364 *GEOMOBJECT     {\r
5365         *NODE_NAME      "mat6model0surf79"\r
5366         *NODE_TM        {\r
5367                 *NODE_NAME      "mat6model0surf79"\r
5368                 *INHERIT_POS    0       0       0\r
5369                 *INHERIT_ROT    0       0       0\r
5370                 *INHERIT_SCL    0       0       0\r
5371                 *TM_ROW0        1.0     0       0\r
5372                 *TM_ROW1        0       1.0     0\r
5373                 *TM_ROW2        0       0       1.0\r
5374                 *TM_ROW3        0       0       0\r
5375                 *TM_POS 0.000000        0.000000        0.000000\r
5376         }\r
5377         *MESH   {\r
5378                 *TIMEVALUE      0\r
5379                 *MESH_NUMVERTEX 18\r
5380                 *MESH_NUMFACES  12\r
5381                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5382                 *MESH_VERTEX_LIST       {\r
5383                         *MESH_VERTEX    0       -36.000000      -100.000000     31.000000\r
5384                         *MESH_VERTEX    1       -33.750000      -97.750000      30.000000\r
5385                         *MESH_VERTEX    2       -20.062500      -112.187500     23.250000\r
5386                         *MESH_VERTEX    3       -21.750000      -115.000000     24.000000\r
5387                         *MESH_VERTEX    4       -24.000000      -116.687500     23.250000\r
5388                         *MESH_VERTEX    5       -38.250000      -102.250000     30.000000\r
5389                         *MESH_VERTEX    6       -100.000000     -36.000000      31.000000\r
5390                         *MESH_VERTEX    7       -36.000000      -100.000000     31.000000\r
5391                         *MESH_VERTEX    8       -38.250000      -102.250000     30.000000\r
5392                         *MESH_VERTEX    9       -33.750000      -97.750000      30.000000\r
5393                         *MESH_VERTEX    10      -102.250000     -38.250000      30.000000\r
5394                         *MESH_VERTEX    11      -100.000000     -36.000000      31.000000\r
5395                         *MESH_VERTEX    12      -112.000000     -19.312500      23.250000\r
5396                         *MESH_VERTEX    13      -97.750000      -33.750000      30.000000\r
5397                         *MESH_VERTEX    14      -97.750000      -33.750000      30.000000\r
5398                         *MESH_VERTEX    15      -114.250000     -21.000000      24.000000\r
5399                         *MESH_VERTEX    16      -115.937500     -23.812500      23.250000\r
5400                         *MESH_VERTEX    17      -102.250000     -38.250000      30.000000\r
5401                 }\r
5402                 *MESH_NORMALS   {\r
5403                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
5404                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
5405                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
5406                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
5407                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
5408                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
5409                         *MESH_FACENORMAL        6       0.169102        0.000000        0.985599\r
5410                         *MESH_FACENORMAL        7       0.985599        0.000000        0.169102\r
5411                         *MESH_FACENORMAL        8       -0.707107       0.000000        -0.707107\r
5412                         *MESH_FACENORMAL        9       -0.707107       0.000000        -0.707107\r
5413                         *MESH_FACENORMAL        10      0.707107        0.000000        0.707107\r
5414                         *MESH_FACENORMAL        11      -0.169102       0.000000        0.985599\r
5415                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
5416                         *MESH_VERTEXNORMAL      1       0.517240        0.489091        0.702320\r
5417                         *MESH_VERTEXNORMAL      2       0.872292        0.279900        0.400952\r
5418                         *MESH_VERTEXNORMAL      3       0.545500        -0.447203       0.708829\r
5419                         *MESH_VERTEXNORMAL      4       -0.254915       -0.862139       0.437875\r
5420                         *MESH_VERTEXNORMAL      5       -0.500000       -0.500000       0.707107\r
5421                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
5422                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
5423                         *MESH_VERTEXNORMAL      8       -0.500000       -0.500000       0.707107\r
5424                         *MESH_VERTEXNORMAL      9       0.500000        0.500000        0.707107\r
5425                         *MESH_VERTEXNORMAL      10      -0.500000       -0.500000       0.707107\r
5426                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
5427                         *MESH_VERTEXNORMAL      12      0.254915        0.862139        0.437875\r
5428                         *MESH_VERTEXNORMAL      13      0.500000        0.500000        0.707107\r
5429                         *MESH_VERTEXNORMAL      14      0.500000        0.500000        0.707107\r
5430                         *MESH_VERTEXNORMAL      15      -0.545500       0.447203        0.708829\r
5431                         *MESH_VERTEXNORMAL      16      -0.872292       -0.279900       0.400952\r
5432                         *MESH_VERTEXNORMAL      17      -0.517240       -0.489091       0.702320\r
5433                 }\r
5434                 *MESH_FACE_LIST {\r
5435                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5436                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5437                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5438                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5439                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5440                         *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5441                         *MESH_FACE      6       A:      6       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5442                         *MESH_FACE      7       A:      6       B:      9       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5443                         *MESH_FACE      8       A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5444                         *MESH_FACE      9       A:      11      B:      12      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5445                         *MESH_FACE      10      A:      11      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5446                         *MESH_FACE      11      A:      11      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5447                 }\r
5448                 *MESH_NUMTVERTEX        18\r
5449                 *MESH_TVERTLIST {\r
5450                         *MESH_TVERT     0       0.075444        0.000000        1.000000\r
5451                         *MESH_TVERT     1       0.109930        0.000000        1.000000\r
5452                         *MESH_TVERT     2       0.109930        0.187500        1.000000\r
5453                         *MESH_TVERT     3       0.075444        0.187500        1.000000\r
5454                         *MESH_TVERT     4       0.040958        0.187500        1.000000\r
5455                         *MESH_TVERT     5       0.040958        0.000000        1.000000\r
5456                         *MESH_TVERT     6       0.187500        0.000000        1.000000\r
5457                         *MESH_TVERT     7       0.187500        0.703125        1.000000\r
5458                         *MESH_TVERT     8       0.218750        0.703125        1.000000\r
5459                         *MESH_TVERT     9       0.156250        0.703125        1.000000\r
5460                         *MESH_TVERT     10      0.218750        0.000000        1.000000\r
5461                         *MESH_TVERT     11      0.075444        0.000000        1.000000\r
5462                         *MESH_TVERT     12      0.109930        0.187500        1.000000\r
5463                         *MESH_TVERT     13      0.109930        0.000000        1.000000\r
5464                         *MESH_TVERT     14      0.156250        0.000000        1.000000\r
5465                         *MESH_TVERT     15      0.075444        0.187500        1.000000\r
5466                         *MESH_TVERT     16      0.040958        0.187500        1.000000\r
5467                         *MESH_TVERT     17      0.040958        0.000000        1.000000\r
5468                 }\r
5469                 *MESH_NUMTVFACES        12\r
5470                 *MESH_TFACELIST {\r
5471                         *MESH_TFACE     0       0       3       2\r
5472                         *MESH_TFACE     1       0       4       3\r
5473                         *MESH_TFACE     2       0       2       1\r
5474                         *MESH_TFACE     3       0       5       4\r
5475                         *MESH_TFACE     4       6       8       7\r
5476                         *MESH_TFACE     5       6       7       9\r
5477                         *MESH_TFACE     6       6       10      8\r
5478                         *MESH_TFACE     7       6       9       14\r
5479                         *MESH_TFACE     8       11      13      12\r
5480                         *MESH_TFACE     9       11      12      15\r
5481                         *MESH_TFACE     10      11      15      16\r
5482                         *MESH_TFACE     11      11      16      17\r
5483                 }\r
5484         }\r
5485         *PROP_MOTIONBLUR        0\r
5486         *PROP_CASTSHADOW        1\r
5487         *PROP_RECVSHADOW        1\r
5488         *MATERIAL_REF   6\r
5489 }\r
5490 *GEOMOBJECT     {\r
5491         *NODE_NAME      "mat6model0surf80"\r
5492         *NODE_TM        {\r
5493                 *NODE_NAME      "mat6model0surf80"\r
5494                 *INHERIT_POS    0       0       0\r
5495                 *INHERIT_ROT    0       0       0\r
5496                 *INHERIT_SCL    0       0       0\r
5497                 *TM_ROW0        1.0     0       0\r
5498                 *TM_ROW1        0       1.0     0\r
5499                 *TM_ROW2        0       0       1.0\r
5500                 *TM_ROW3        0       0       0\r
5501                 *TM_POS 0.000000        0.000000        0.000000\r
5502         }\r
5503         *MESH   {\r
5504                 *TIMEVALUE      0\r
5505                 *MESH_NUMVERTEX 14\r
5506                 *MESH_NUMFACES  10\r
5507                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5508                 *MESH_VERTEX_LIST       {\r
5509                         *MESH_VERTEX    0       -97.000000      -33.000000      27.000000\r
5510                         *MESH_VERTEX    1       -33.000000      -97.000000      27.000000\r
5511                         *MESH_VERTEX    2       -33.750000      -97.750000      30.000000\r
5512                         *MESH_VERTEX    3       -33.750000      -97.750000      24.000000\r
5513                         *MESH_VERTEX    4       -97.750000      -33.750000      30.000000\r
5514                         *MESH_VERTEX    5       -97.750000      -33.750000      24.000000\r
5515                         *MESH_VERTEX    6       -97.000000      -33.000000      27.000000\r
5516                         *MESH_VERTEX    7       -108.812500     -22.687500      18.750000\r
5517                         *MESH_VERTEX    8       -97.750000      -33.750000      24.000000\r
5518                         *MESH_VERTEX    9       -109.750000     -20.250000      21.000000\r
5519                         *MESH_VERTEX    10      -114.000000     -16.000000      3.000000\r
5520                         *MESH_VERTEX    11      -112.500000     -19.000000      3.000000\r
5521                         *MESH_VERTEX    12      -114.000000     -22.000000      3.000000\r
5522                         *MESH_VERTEX    13      -110.500000     -25.500000      18.000000\r
5523                 }\r
5524                 *MESH_NORMALS   {\r
5525                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
5526                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
5527                         *MESH_FACENORMAL        2       -1.000000       0.000000        0.000000\r
5528                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
5529                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
5530                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
5531                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
5532                         *MESH_FACENORMAL        7       -0.577350       0.000000        0.816497\r
5533                         *MESH_FACENORMAL        8       -1.000000       0.000000        0.000000\r
5534                         *MESH_FACENORMAL        9       0.000000        0.000000        -1.000000\r
5535                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
5536                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
5537                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        0.707107\r
5538                         *MESH_VERTEXNORMAL      3       0.500000        0.500000        -0.707107\r
5539                         *MESH_VERTEXNORMAL      4       0.500000        0.500000        0.707107\r
5540                         *MESH_VERTEXNORMAL      5       0.500000        0.500000        -0.707107\r
5541                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
5542                         *MESH_VERTEXNORMAL      7       0.866025        0.288675        -0.408248\r
5543                         *MESH_VERTEXNORMAL      8       0.500000        0.500000        -0.707107\r
5544                         *MESH_VERTEXNORMAL      9       0.707107        0.707107        0.000000\r
5545                         *MESH_VERTEXNORMAL      10      0.707107        0.707107        0.000000\r
5546                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
5547                         *MESH_VERTEXNORMAL      12      0.707107        -0.707107       0.000000\r
5548                         *MESH_VERTEXNORMAL      13      0.500000        -0.500000       -0.707107\r
5549                 }\r
5550                 *MESH_FACE_LIST {\r
5551                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5552                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5553                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5554                         *MESH_FACE      3       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5555                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5556                         *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5557                         *MESH_FACE      6       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5558                         *MESH_FACE      7       A:      7       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5559                         *MESH_FACE      8       A:      7       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5560                         *MESH_FACE      9       A:      7       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5561                 }\r
5562                 *MESH_NUMTVERTEX        14\r
5563                 *MESH_TVERTLIST {\r
5564                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
5565                         *MESH_TVERT     1       0.125000        0.703125        1.000000\r
5566                         *MESH_TVERT     2       0.156250        0.703125        1.000000\r
5567                         *MESH_TVERT     3       0.093750        0.703125        1.000000\r
5568                         *MESH_TVERT     4       0.156250        0.000000        1.000000\r
5569                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
5570                         *MESH_TVERT     6       0.150888        0.000000        1.000000\r
5571                         *MESH_TVERT     7       0.191846        0.187500        1.000000\r
5572                         *MESH_TVERT     8       0.191846        0.000000        1.000000\r
5573                         *MESH_TVERT     9       0.150888        0.187500        1.000000\r
5574                         *MESH_TVERT     10      0.150888        0.375000        1.000000\r
5575                         *MESH_TVERT     11      0.191846        0.375000        1.000000\r
5576                         *MESH_TVERT     12      0.226333        0.375000        1.000000\r
5577                         *MESH_TVERT     13      0.226333        0.187500        1.000000\r
5578                 }\r
5579                 *MESH_NUMTVFACES        10\r
5580                 *MESH_TFACELIST {\r
5581                         *MESH_TFACE     0       0       2       1\r
5582                         *MESH_TFACE     1       0       1       3\r
5583                         *MESH_TFACE     2       0       4       2\r
5584                         *MESH_TFACE     3       0       3       5\r
5585                         *MESH_TFACE     4       6       8       7\r
5586                         *MESH_TFACE     5       6       7       9\r
5587                         *MESH_TFACE     6       7       10      9\r
5588                         *MESH_TFACE     7       7       11      10\r
5589                         *MESH_TFACE     8       7       12      11\r
5590                         *MESH_TFACE     9       7       13      12\r
5591                 }\r
5592         }\r
5593         *PROP_MOTIONBLUR        0\r
5594         *PROP_CASTSHADOW        1\r
5595         *PROP_RECVSHADOW        1\r
5596         *MATERIAL_REF   6\r
5597 }\r
5598 *GEOMOBJECT     {\r
5599         *NODE_NAME      "mat6model0surf81"\r
5600         *NODE_TM        {\r
5601                 *NODE_NAME      "mat6model0surf81"\r
5602                 *INHERIT_POS    0       0       0\r
5603                 *INHERIT_ROT    0       0       0\r
5604                 *INHERIT_SCL    0       0       0\r
5605                 *TM_ROW0        1.0     0       0\r
5606                 *TM_ROW1        0       1.0     0\r
5607                 *TM_ROW2        0       0       1.0\r
5608                 *TM_ROW3        0       0       0\r
5609                 *TM_POS 0.000000        0.000000        0.000000\r
5610         }\r
5611         *MESH   {\r
5612                 *TIMEVALUE      0\r
5613                 *MESH_NUMVERTEX 4\r
5614                 *MESH_NUMFACES  2\r
5615                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5616                 *MESH_VERTEX_LIST       {\r
5617                         *MESH_VERTEX    0       -108.000000     -20.000000      -8.000000\r
5618                         *MESH_VERTEX    1       -108.000000     -20.000000      -16.000000\r
5619                         *MESH_VERTEX    2       -108.000000     8.000000        -8.000000\r
5620                         *MESH_VERTEX    3       -108.000000     8.000000        -16.000000\r
5621                 }\r
5622                 *MESH_NORMALS   {\r
5623                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
5624                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
5625                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5626                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5627                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5628                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5629                 }\r
5630                 *MESH_FACE_LIST {\r
5631                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5632                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5633                 }\r
5634                 *MESH_NUMTVERTEX        4\r
5635                 *MESH_TVERTLIST {\r
5636                         *MESH_TVERT     0       0.750000        0.894588        1.000000\r
5637                         *MESH_TVERT     1       0.750000        0.832088        1.000000\r
5638                         *MESH_TVERT     2       0.531250        0.894588        1.000000\r
5639                         *MESH_TVERT     3       0.531250        0.832088        1.000000\r
5640                 }\r
5641                 *MESH_NUMTVFACES        2\r
5642                 *MESH_TFACELIST {\r
5643                         *MESH_TFACE     0       0       2       1\r
5644                         *MESH_TFACE     1       2       3       1\r
5645                 }\r
5646         }\r
5647         *PROP_MOTIONBLUR        0\r
5648         *PROP_CASTSHADOW        1\r
5649         *PROP_RECVSHADOW        1\r
5650         *MATERIAL_REF   6\r
5651 }\r
5652 *GEOMOBJECT     {\r
5653         *NODE_NAME      "mat6model0surf82"\r
5654         *NODE_TM        {\r
5655                 *NODE_NAME      "mat6model0surf82"\r
5656                 *INHERIT_POS    0       0       0\r
5657                 *INHERIT_ROT    0       0       0\r
5658                 *INHERIT_SCL    0       0       0\r
5659                 *TM_ROW0        1.0     0       0\r
5660                 *TM_ROW1        0       1.0     0\r
5661                 *TM_ROW2        0       0       1.0\r
5662                 *TM_ROW3        0       0       0\r
5663                 *TM_POS 0.000000        0.000000        0.000000\r
5664         }\r
5665         *MESH   {\r
5666                 *TIMEVALUE      0\r
5667                 *MESH_NUMVERTEX 8\r
5668                 *MESH_NUMFACES  6\r
5669                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5670                 *MESH_VERTEX_LIST       {\r
5671                         *MESH_VERTEX    0       -112.000000     -19.312500      23.250000\r
5672                         *MESH_VERTEX    1       -109.750000     -20.250000      21.000000\r
5673                         *MESH_VERTEX    2       -97.000000      -33.000000      27.000000\r
5674                         *MESH_VERTEX    3       -97.750000      -33.750000      30.000000\r
5675                         *MESH_VERTEX    4       -114.000000     -16.000000      3.000000\r
5676                         *MESH_VERTEX    5       -116.750000     -14.500000      3.000000\r
5677                         *MESH_VERTEX    6       -119.000000     -16.000000      3.000000\r
5678                         *MESH_VERTEX    7       -114.250000     -21.000000      24.000000\r
5679                 }\r
5680                 *MESH_NORMALS   {\r
5681                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
5682                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5683                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
5684                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
5685                         *MESH_FACENORMAL        4       -0.985599       0.000000        0.169102\r
5686                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
5687                         *MESH_VERTEXNORMAL      0       0.254915        0.862139        0.437875\r
5688                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
5689                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
5690                         *MESH_VERTEXNORMAL      3       0.500000        0.500000        0.707107\r
5691                         *MESH_VERTEXNORMAL      4       0.707107        0.707107        0.000000\r
5692                         *MESH_VERTEXNORMAL      5       -0.098538       0.995133        -0.000000\r
5693                         *MESH_VERTEXNORMAL      6       -0.773342       0.633989        0.000000\r
5694                         *MESH_VERTEXNORMAL      7       -0.545500       0.447203        0.708829\r
5695                 }\r
5696                 *MESH_FACE_LIST {\r
5697                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5698                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5699                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5700                         *MESH_FACE      3       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5701                         *MESH_FACE      4       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5702                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5703                 }\r
5704                 *MESH_NUMTVERTEX        8\r
5705                 *MESH_TVERTLIST {\r
5706                         *MESH_TVERT     0       0.109930        0.187500        1.000000\r
5707                         *MESH_TVERT     1       0.150888        0.187500        1.000000\r
5708                         *MESH_TVERT     2       0.150888        0.000000        1.000000\r
5709                         *MESH_TVERT     3       0.109930        0.000000        1.000000\r
5710                         *MESH_TVERT     4       0.150888        0.375000        1.000000\r
5711                         *MESH_TVERT     5       0.109930        0.375000        1.000000\r
5712                         *MESH_TVERT     6       0.075444        0.375000        1.000000\r
5713                         *MESH_TVERT     7       0.075444        0.187500        1.000000\r
5714                 }\r
5715                 *MESH_NUMTVFACES        6\r
5716                 *MESH_TFACELIST {\r
5717                         *MESH_TFACE     0       0       2       1\r
5718                         *MESH_TFACE     1       0       1       4\r
5719                         *MESH_TFACE     2       0       4       5\r
5720                         *MESH_TFACE     3       0       5       6\r
5721                         *MESH_TFACE     4       0       3       2\r
5722                         *MESH_TFACE     5       0       6       7\r
5723                 }\r
5724         }\r
5725         *PROP_MOTIONBLUR        0\r
5726         *PROP_CASTSHADOW        1\r
5727         *PROP_RECVSHADOW        1\r
5728         *MATERIAL_REF   6\r
5729 }\r
5730 *GEOMOBJECT     {\r
5731         *NODE_NAME      "mat6model0surf83"\r
5732         *NODE_TM        {\r
5733                 *NODE_NAME      "mat6model0surf83"\r
5734                 *INHERIT_POS    0       0       0\r
5735                 *INHERIT_ROT    0       0       0\r
5736                 *INHERIT_SCL    0       0       0\r
5737                 *TM_ROW0        1.0     0       0\r
5738                 *TM_ROW1        0       1.0     0\r
5739                 *TM_ROW2        0       0       1.0\r
5740                 *TM_ROW3        0       0       0\r
5741                 *TM_POS 0.000000        0.000000        0.000000\r
5742         }\r
5743         *MESH   {\r
5744                 *TIMEVALUE      0\r
5745                 *MESH_NUMVERTEX 8\r
5746                 *MESH_NUMFACES  6\r
5747                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5748                 *MESH_VERTEX_LIST       {\r
5749                         *MESH_VERTEX    0       -113.125000     -27.187500      18.750000\r
5750                         *MESH_VERTEX    1       -103.000000     -39.000000      27.000000\r
5751                         *MESH_VERTEX    2       -102.250000     -38.250000      24.000000\r
5752                         *MESH_VERTEX    3       -115.000000     -26.250000      21.000000\r
5753                         *MESH_VERTEX    4       -119.000000     -22.000000      3.000000\r
5754                         *MESH_VERTEX    5       -116.750000     -23.500000      3.000000\r
5755                         *MESH_VERTEX    6       -114.000000     -22.000000      3.000000\r
5756                         *MESH_VERTEX    7       -110.500000     -25.500000      18.000000\r
5757                 }\r
5758                 *MESH_NORMALS   {\r
5759                         *MESH_FACENORMAL        0       -0.816497       0.000000        0.577350\r
5760                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
5761                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
5762                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
5763                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
5764                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
5765                         *MESH_VERTEXNORMAL      0       -0.361550       -0.842575       -0.399186\r
5766                         *MESH_VERTEXNORMAL      1       -0.721860       -0.691426       0.029113\r
5767                         *MESH_VERTEXNORMAL      2       -0.528240       -0.512356       -0.677092\r
5768                         *MESH_VERTEXNORMAL      3       -0.748208       -0.663207       0.018455\r
5769                         *MESH_VERTEXNORMAL      4       -0.773342       -0.633989       0.000000\r
5770                         *MESH_VERTEXNORMAL      5       -0.098538       -0.995133       -0.000000\r
5771                         *MESH_VERTEXNORMAL      6       0.707107        -0.707107       0.000000\r
5772                         *MESH_VERTEXNORMAL      7       0.500000        -0.500000       -0.707107\r
5773                 }\r
5774                 *MESH_FACE_LIST {\r
5775                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5776                         *MESH_FACE      1       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5777                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5778                         *MESH_FACE      3       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5779                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5780                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5781                 }\r
5782                 *MESH_NUMTVERTEX        8\r
5783                 *MESH_TVERTLIST {\r
5784                         *MESH_TVERT     0       0.260819        0.187500        1.000000\r
5785                         *MESH_TVERT     1       0.301777        0.000000        1.000000\r
5786                         *MESH_TVERT     2       0.260819        0.000000        1.000000\r
5787                         *MESH_TVERT     3       0.301777        0.187500        1.000000\r
5788                         *MESH_TVERT     4       0.301777        0.375000        1.000000\r
5789                         *MESH_TVERT     5       0.260819        0.375000        1.000000\r
5790                         *MESH_TVERT     6       0.226333        0.375000        1.000000\r
5791                         *MESH_TVERT     7       0.226333        0.187500        1.000000\r
5792                 }\r
5793                 *MESH_NUMTVFACES        6\r
5794                 *MESH_TFACELIST {\r
5795                         *MESH_TFACE     0       0       1       3\r
5796                         *MESH_TFACE     1       0       3       4\r
5797                         *MESH_TFACE     2       0       4       5\r
5798                         *MESH_TFACE     3       0       5       6\r
5799                         *MESH_TFACE     4       0       2       1\r
5800                         *MESH_TFACE     5       0       6       7\r
5801                 }\r
5802         }\r
5803         *PROP_MOTIONBLUR        0\r
5804         *PROP_CASTSHADOW        1\r
5805         *PROP_RECVSHADOW        1\r
5806         *MATERIAL_REF   6\r
5807 }\r
5808 *GEOMOBJECT     {\r
5809         *NODE_NAME      "mat6model0surf84"\r
5810         *NODE_TM        {\r
5811                 *NODE_NAME      "mat6model0surf84"\r
5812                 *INHERIT_POS    0       0       0\r
5813                 *INHERIT_ROT    0       0       0\r
5814                 *INHERIT_SCL    0       0       0\r
5815                 *TM_ROW0        1.0     0       0\r
5816                 *TM_ROW1        0       1.0     0\r
5817                 *TM_ROW2        0       0       1.0\r
5818                 *TM_ROW3        0       0       0\r
5819                 *TM_POS 0.000000        0.000000        0.000000\r
5820         }\r
5821         *MESH   {\r
5822                 *TIMEVALUE      0\r
5823                 *MESH_NUMVERTEX 8\r
5824                 *MESH_NUMFACES  6\r
5825                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5826                 *MESH_VERTEX_LIST       {\r
5827                         *MESH_VERTEX    0       -103.000000     -39.000000      27.000000\r
5828                         *MESH_VERTEX    1       -115.937500     -23.812500      23.250000\r
5829                         *MESH_VERTEX    2       -102.250000     -38.250000      30.000000\r
5830                         *MESH_VERTEX    3       -115.000000     -26.250000      21.000000\r
5831                         *MESH_VERTEX    4       -119.000000     -22.000000      3.000000\r
5832                         *MESH_VERTEX    5       -120.500000     -19.000000      3.000000\r
5833                         *MESH_VERTEX    6       -119.000000     -16.000000      3.000000\r
5834                         *MESH_VERTEX    7       -114.250000     -21.000000      24.000000\r
5835                 }\r
5836                 *MESH_NORMALS   {\r
5837                         *MESH_FACENORMAL        0       -0.816497       0.000000        0.577350\r
5838                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
5839                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
5840                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
5841                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
5842                         *MESH_FACENORMAL        5       0.577350        0.000000        0.816497\r
5843                         *MESH_VERTEXNORMAL      0       -0.721860       -0.691426       0.029113\r
5844                         *MESH_VERTEXNORMAL      1       -0.872292       -0.279900       0.400952\r
5845                         *MESH_VERTEXNORMAL      2       -0.517240       -0.489091       0.702320\r
5846                         *MESH_VERTEXNORMAL      3       -0.748208       -0.663207       0.018455\r
5847                         *MESH_VERTEXNORMAL      4       -0.773342       -0.633989       0.000000\r
5848                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5849                         *MESH_VERTEXNORMAL      6       -0.773342       0.633989        0.000000\r
5850                         *MESH_VERTEXNORMAL      7       -0.545500       0.447203        0.708829\r
5851                 }\r
5852                 *MESH_FACE_LIST {\r
5853                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5854                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5855                         *MESH_FACE      2       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5856                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5857                         *MESH_FACE      4       A:      1       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5858                         *MESH_FACE      5       A:      1       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5859                 }\r
5860                 *MESH_NUMTVERTEX        8\r
5861                 *MESH_TVERTLIST {\r
5862                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5863                         *MESH_TVERT     1       0.040958        0.187500        1.000000\r
5864                         *MESH_TVERT     2       0.040958        0.000000        1.000000\r
5865                         *MESH_TVERT     3       0.000000        0.187500        1.000000\r
5866                         *MESH_TVERT     4       0.000000        0.375000        1.000000\r
5867                         *MESH_TVERT     5       0.040958        0.375000        1.000000\r
5868                         *MESH_TVERT     6       0.075444        0.375000        1.000000\r
5869                         *MESH_TVERT     7       0.075444        0.187500        1.000000\r
5870                 }\r
5871                 *MESH_NUMTVFACES        6\r
5872                 *MESH_TFACELIST {\r
5873                         *MESH_TFACE     0       0       1       3\r
5874                         *MESH_TFACE     1       1       4       3\r
5875                         *MESH_TFACE     2       1       5       4\r
5876                         *MESH_TFACE     3       0       2       1\r
5877                         *MESH_TFACE     4       1       6       5\r
5878                         *MESH_TFACE     5       1       7       6\r
5879                 }\r
5880         }\r
5881         *PROP_MOTIONBLUR        0\r
5882         *PROP_CASTSHADOW        1\r
5883         *PROP_RECVSHADOW        1\r
5884         *MATERIAL_REF   6\r
5885 }\r
5886 *GEOMOBJECT     {\r
5887         *NODE_NAME      "mat6model0surf85"\r
5888         *NODE_TM        {\r
5889                 *NODE_NAME      "mat6model0surf85"\r
5890                 *INHERIT_POS    0       0       0\r
5891                 *INHERIT_ROT    0       0       0\r
5892                 *INHERIT_SCL    0       0       0\r
5893                 *TM_ROW0        1.0     0       0\r
5894                 *TM_ROW1        0       1.0     0\r
5895                 *TM_ROW2        0       0       1.0\r
5896                 *TM_ROW3        0       0       0\r
5897                 *TM_POS 0.000000        0.000000        0.000000\r
5898         }\r
5899         *MESH   {\r
5900                 *TIMEVALUE      0\r
5901                 *MESH_NUMVERTEX 4\r
5902                 *MESH_NUMFACES  2\r
5903                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5904                 *MESH_VERTEX_LIST       {\r
5905                         *MESH_VERTEX    0       12.000000       152.000000      4.000000\r
5906                         *MESH_VERTEX    1       -124.000000     16.000000       4.000000\r
5907                         *MESH_VERTEX    2       15.000000       146.000000      -2.000000\r
5908                         *MESH_VERTEX    3       -118.000000     13.000000       -2.000000\r
5909                 }\r
5910                 *MESH_NORMALS   {\r
5911                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
5912                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
5913                         *MESH_VERTEXNORMAL      0       -0.485071       0.485071        -0.727607\r
5914                         *MESH_VERTEXNORMAL      1       -0.485071       0.485071        -0.727607\r
5915                         *MESH_VERTEXNORMAL      2       -0.485071       0.485071        -0.727607\r
5916                         *MESH_VERTEXNORMAL      3       -0.485071       0.485071        -0.727607\r
5917                 }\r
5918                 *MESH_FACE_LIST {\r
5919                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5920                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5921                 }\r
5922                 *MESH_NUMTVERTEX        4\r
5923                 *MESH_TVERTLIST {\r
5924                         *MESH_TVERT     0       -0.258667       1.011688        1.000000\r
5925                         *MESH_TVERT     1       1.243927        1.011688        1.000000\r
5926                         *MESH_TVERT     2       -0.242096       0.943357        1.000000\r
5927                         *MESH_TVERT     3       1.227356        0.943357        1.000000\r
5928                 }\r
5929                 *MESH_NUMTVFACES        2\r
5930                 *MESH_TFACELIST {\r
5931                         *MESH_TFACE     0       0       2       1\r
5932                         *MESH_TFACE     1       2       3       1\r
5933                 }\r
5934         }\r
5935         *PROP_MOTIONBLUR        0\r
5936         *PROP_CASTSHADOW        1\r
5937         *PROP_RECVSHADOW        1\r
5938         *MATERIAL_REF   6\r
5939 }\r
5940 *GEOMOBJECT     {\r
5941         *NODE_NAME      "mat6model0surf86"\r
5942         *NODE_TM        {\r
5943                 *NODE_NAME      "mat6model0surf86"\r
5944                 *INHERIT_POS    0       0       0\r
5945                 *INHERIT_ROT    0       0       0\r
5946                 *INHERIT_SCL    0       0       0\r
5947                 *TM_ROW0        1.0     0       0\r
5948                 *TM_ROW1        0       1.0     0\r
5949                 *TM_ROW2        0       0       1.0\r
5950                 *TM_ROW3        0       0       0\r
5951                 *TM_POS 0.000000        0.000000        0.000000\r
5952         }\r
5953         *MESH   {\r
5954                 *TIMEVALUE      0\r
5955                 *MESH_NUMVERTEX 4\r
5956                 *MESH_NUMFACES  2\r
5957                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5958                 *MESH_VERTEX_LIST       {\r
5959                         *MESH_VERTEX    0       15.000000       146.000000      -2.000000\r
5960                         *MESH_VERTEX    1       -124.000000     16.000000       -8.000000\r
5961                         *MESH_VERTEX    2       12.000000       152.000000      -8.000000\r
5962                         *MESH_VERTEX    3       -118.000000     13.000000       -2.000000\r
5963                 }\r
5964                 *MESH_NORMALS   {\r
5965                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
5966                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
5967                         *MESH_VERTEXNORMAL      0       -0.485071       0.485071        0.727607\r
5968                         *MESH_VERTEXNORMAL      1       -0.485071       0.485071        0.727607\r
5969                         *MESH_VERTEXNORMAL      2       -0.485071       0.485071        0.727607\r
5970                         *MESH_VERTEXNORMAL      3       -0.485071       0.485071        0.727607\r
5971                 }\r
5972                 *MESH_FACE_LIST {\r
5973                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5974                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5975                 }\r
5976                 *MESH_NUMTVERTEX        4\r
5977                 *MESH_TVERTLIST {\r
5978                         *MESH_TVERT     0       -0.242096       0.035217        1.000000\r
5979                         *MESH_TVERT     1       1.243927        -0.033112       1.000000\r
5980                         *MESH_TVERT     2       -0.258667       -0.033112       1.000000\r
5981                         *MESH_TVERT     3       1.227356        0.035217        1.000000\r
5982                 }\r
5983                 *MESH_NUMTVFACES        2\r
5984                 *MESH_TFACELIST {\r
5985                         *MESH_TFACE     0       0       2       1\r
5986                         *MESH_TFACE     1       3       0       1\r
5987                 }\r
5988         }\r
5989         *PROP_MOTIONBLUR        0\r
5990         *PROP_CASTSHADOW        1\r
5991         *PROP_RECVSHADOW        1\r
5992         *MATERIAL_REF   6\r
5993 }\r
5994 *GEOMOBJECT     {\r
5995         *NODE_NAME      "mat6model0surf87"\r
5996         *NODE_TM        {\r
5997                 *NODE_NAME      "mat6model0surf87"\r
5998                 *INHERIT_POS    0       0       0\r
5999                 *INHERIT_ROT    0       0       0\r
6000                 *INHERIT_SCL    0       0       0\r
6001                 *TM_ROW0        1.0     0       0\r
6002                 *TM_ROW1        0       1.0     0\r
6003                 *TM_ROW2        0       0       1.0\r
6004                 *TM_ROW3        0       0       0\r
6005                 *TM_POS 0.000000        0.000000        0.000000\r
6006         }\r
6007         *MESH   {\r
6008                 *TIMEVALUE      0\r
6009                 *MESH_NUMVERTEX 4\r
6010                 *MESH_NUMFACES  2\r
6011                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6012                 *MESH_VERTEX_LIST       {\r
6013                         *MESH_VERTEX    0       -124.000000     16.000000       4.000000\r
6014                         *MESH_VERTEX    1       -124.000000     -28.000000      4.000000\r
6015                         *MESH_VERTEX    2       -118.000000     13.000000       -2.000000\r
6016                         *MESH_VERTEX    3       -118.000000     -25.000000      -2.000000\r
6017                 }\r
6018                 *MESH_NORMALS   {\r
6019                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
6020                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
6021                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
6022                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        -0.707107\r
6023                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
6024                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
6025                 }\r
6026                 *MESH_FACE_LIST {\r
6027                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6028                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6029                 }\r
6030                 *MESH_NUMTVERTEX        4\r
6031                 *MESH_TVERTLIST {\r
6032                         *MESH_TVERT     0       0.468750        0.762989        1.000000\r
6033                         *MESH_TVERT     1       0.812500        0.762989        1.000000\r
6034                         *MESH_TVERT     2       0.492188        0.696698        1.000000\r
6035                         *MESH_TVERT     3       0.789063        0.696698        1.000000\r
6036                 }\r
6037                 *MESH_NUMTVFACES        2\r
6038                 *MESH_TFACELIST {\r
6039                         *MESH_TFACE     0       0       2       1\r
6040                         *MESH_TFACE     1       2       3       1\r
6041                 }\r
6042         }\r
6043         *PROP_MOTIONBLUR        0\r
6044         *PROP_CASTSHADOW        1\r
6045         *PROP_RECVSHADOW        1\r
6046         *MATERIAL_REF   6\r
6047 }\r
6048 *GEOMOBJECT     {\r
6049         *NODE_NAME      "mat6model0surf88"\r
6050         *NODE_TM        {\r
6051                 *NODE_NAME      "mat6model0surf88"\r
6052                 *INHERIT_POS    0       0       0\r
6053                 *INHERIT_ROT    0       0       0\r
6054                 *INHERIT_SCL    0       0       0\r
6055                 *TM_ROW0        1.0     0       0\r
6056                 *TM_ROW1        0       1.0     0\r
6057                 *TM_ROW2        0       0       1.0\r
6058                 *TM_ROW3        0       0       0\r
6059                 *TM_POS 0.000000        0.000000        0.000000\r
6060         }\r
6061         *MESH   {\r
6062                 *TIMEVALUE      0\r
6063                 *MESH_NUMVERTEX 4\r
6064                 *MESH_NUMFACES  2\r
6065                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6066                 *MESH_VERTEX_LIST       {\r
6067                         *MESH_VERTEX    0       -118.000000     -25.000000      -2.000000\r
6068                         *MESH_VERTEX    1       -124.000000     -28.000000      -8.000000\r
6069                         *MESH_VERTEX    2       -118.000000     13.000000       -2.000000\r
6070                         *MESH_VERTEX    3       -124.000000     16.000000       -8.000000\r
6071                 }\r
6072                 *MESH_NORMALS   {\r
6073                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
6074                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
6075                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
6076                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
6077                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
6078                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
6079                 }\r
6080                 *MESH_FACE_LIST {\r
6081                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6082                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6083                 }\r
6084                 *MESH_NUMTVERTEX        4\r
6085                 *MESH_TVERTLIST {\r
6086                         *MESH_TVERT     0       0.789063        0.281250        1.000000\r
6087                         *MESH_TVERT     1       0.812500        0.214935        1.000000\r
6088                         *MESH_TVERT     2       0.492188        0.281250        1.000000\r
6089                         *MESH_TVERT     3       0.468750        0.214935        1.000000\r
6090                 }\r
6091                 *MESH_NUMTVFACES        2\r
6092                 *MESH_TFACELIST {\r
6093                         *MESH_TFACE     0       0       2       1\r
6094                         *MESH_TFACE     1       2       3       1\r
6095                 }\r
6096         }\r
6097         *PROP_MOTIONBLUR        0\r
6098         *PROP_CASTSHADOW        1\r
6099         *PROP_RECVSHADOW        1\r
6100         *MATERIAL_REF   6\r
6101 }\r
6102 *GEOMOBJECT     {\r
6103         *NODE_NAME      "mat1model0surf89"\r
6104         *NODE_TM        {\r
6105                 *NODE_NAME      "mat1model0surf89"\r
6106                 *INHERIT_POS    0       0       0\r
6107                 *INHERIT_ROT    0       0       0\r
6108                 *INHERIT_SCL    0       0       0\r
6109                 *TM_ROW0        1.0     0       0\r
6110                 *TM_ROW1        0       1.0     0\r
6111                 *TM_ROW2        0       0       1.0\r
6112                 *TM_ROW3        0       0       0\r
6113                 *TM_POS 0.000000        0.000000        0.000000\r
6114         }\r
6115         *MESH   {\r
6116                 *TIMEVALUE      0\r
6117                 *MESH_NUMVERTEX 4\r
6118                 *MESH_NUMFACES  2\r
6119                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6120                 *MESH_VERTEX_LIST       {\r
6121                         *MESH_VERTEX    0       106.000000      42.000000       0.000000\r
6122                         *MESH_VERTEX    1       78.000000       42.000000       -16.000000\r
6123                         *MESH_VERTEX    2       92.000000       56.000000       0.000000\r
6124                         *MESH_VERTEX    3       92.000000       28.000000       -16.000000\r
6125                 }\r
6126                 *MESH_NORMALS   {\r
6127                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
6128                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
6129                         *MESH_VERTEXNORMAL      0       -0.444444       -0.444444       0.777778\r
6130                         *MESH_VERTEXNORMAL      1       -0.444444       -0.444444       0.777778\r
6131                         *MESH_VERTEXNORMAL      2       -0.444444       -0.444444       0.777778\r
6132                         *MESH_VERTEXNORMAL      3       -0.444444       -0.444444       0.777778\r
6133                 }\r
6134                 *MESH_FACE_LIST {\r
6135                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6136                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6137                 }\r
6138                 *MESH_NUMTVERTEX        4\r
6139                 *MESH_TVERTLIST {\r
6140                         *MESH_TVERT     0       0.000010        1.000000        1.000000\r
6141                         *MESH_TVERT     1       1.000010        0.000000        1.000000\r
6142                         *MESH_TVERT     2       0.000010        0.000000        1.000000\r
6143                         *MESH_TVERT     3       1.000010        1.000000        1.000000\r
6144                 }\r
6145                 *MESH_NUMTVFACES        2\r
6146                 *MESH_TFACELIST {\r
6147                         *MESH_TFACE     0       0       2       1\r
6148                         *MESH_TFACE     1       3       0       1\r
6149                 }\r
6150         }\r
6151         *PROP_MOTIONBLUR        0\r
6152         *PROP_CASTSHADOW        1\r
6153         *PROP_RECVSHADOW        1\r
6154         *MATERIAL_REF   1\r
6155 }\r
6156 *GEOMOBJECT     {\r
6157         *NODE_NAME      "mat1model0surf90"\r
6158         *NODE_TM        {\r
6159                 *NODE_NAME      "mat1model0surf90"\r
6160                 *INHERIT_POS    0       0       0\r
6161                 *INHERIT_ROT    0       0       0\r
6162                 *INHERIT_SCL    0       0       0\r
6163                 *TM_ROW0        1.0     0       0\r
6164                 *TM_ROW1        0       1.0     0\r
6165                 *TM_ROW2        0       0       1.0\r
6166                 *TM_ROW3        0       0       0\r
6167                 *TM_POS 0.000000        0.000000        0.000000\r
6168         }\r
6169         *MESH   {\r
6170                 *TIMEVALUE      0\r
6171                 *MESH_NUMVERTEX 4\r
6172                 *MESH_NUMFACES  2\r
6173                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6174                 *MESH_VERTEX_LIST       {\r
6175                         *MESH_VERTEX    0       92.000000       56.000000       -2.000000\r
6176                         *MESH_VERTEX    1       78.000000       42.000000       -18.000000\r
6177                         *MESH_VERTEX    2       106.000000      42.000000       -2.000000\r
6178                         *MESH_VERTEX    3       92.000000       28.000000       -18.000000\r
6179                 }\r
6180                 *MESH_NORMALS   {\r
6181                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
6182                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
6183                         *MESH_VERTEXNORMAL      0       0.444444        0.444444        -0.777778\r
6184                         *MESH_VERTEXNORMAL      1       0.444444        0.444444        -0.777778\r
6185                         *MESH_VERTEXNORMAL      2       0.444444        0.444444        -0.777778\r
6186                         *MESH_VERTEXNORMAL      3       0.444444        0.444444        -0.777778\r
6187                 }\r
6188                 *MESH_FACE_LIST {\r
6189                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6190                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6191                 }\r
6192                 *MESH_NUMTVERTEX        4\r
6193                 *MESH_TVERTLIST {\r
6194                         *MESH_TVERT     0       1.000007        1.000002        1.000000\r
6195                         *MESH_TVERT     1       1.000007        0.000004        1.000000\r
6196                         *MESH_TVERT     2       0.000007        1.000002        1.000000\r
6197                         *MESH_TVERT     3       0.000007        0.000004        1.000000\r
6198                 }\r
6199                 *MESH_NUMTVFACES        2\r
6200                 *MESH_TFACELIST {\r
6201                         *MESH_TFACE     0       0       2       1\r
6202                         *MESH_TFACE     1       2       3       1\r
6203                 }\r
6204         }\r
6205         *PROP_MOTIONBLUR        0\r
6206         *PROP_CASTSHADOW        1\r
6207         *PROP_RECVSHADOW        1\r
6208         *MATERIAL_REF   1\r
6209 }\r
6210 *GEOMOBJECT     {\r
6211         *NODE_NAME      "mat13model0surf91"\r
6212         *NODE_TM        {\r
6213                 *NODE_NAME      "mat13model0surf91"\r
6214                 *INHERIT_POS    0       0       0\r
6215                 *INHERIT_ROT    0       0       0\r
6216                 *INHERIT_SCL    0       0       0\r
6217                 *TM_ROW0        1.0     0       0\r
6218                 *TM_ROW1        0       1.0     0\r
6219                 *TM_ROW2        0       0       1.0\r
6220                 *TM_ROW3        0       0       0\r
6221                 *TM_POS 0.000000        0.000000        0.000000\r
6222         }\r
6223         *MESH   {\r
6224                 *TIMEVALUE      0\r
6225                 *MESH_NUMVERTEX 32\r
6226                 *MESH_NUMFACES  16\r
6227                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6228                 *MESH_VERTEX_LIST       {\r
6229                         *MESH_VERTEX    0       152.000000      56.000000       4.000000\r
6230                         *MESH_VERTEX    1       136.000000      20.000000       4.000000\r
6231                         *MESH_VERTEX    2       136.000000      48.000000       4.000000\r
6232                         *MESH_VERTEX    3       152.000000      12.000000       4.000000\r
6233                         *MESH_VERTEX    4       152.000000      12.000000       4.000000\r
6234                         *MESH_VERTEX    5       8.000000        -108.000000     4.000000\r
6235                         *MESH_VERTEX    6       136.000000      20.000000       4.000000\r
6236                         *MESH_VERTEX    7       16.000000       -124.000000     4.000000\r
6237                         *MESH_VERTEX    8       16.000000       -124.000000     4.000000\r
6238                         *MESH_VERTEX    9       -28.000000      -124.000000     4.000000\r
6239                         *MESH_VERTEX    10      8.000000        -108.000000     4.000000\r
6240                         *MESH_VERTEX    11      -28.000000      -124.000000     4.000000\r
6241                         *MESH_VERTEX    12      -124.000000     -28.000000      4.000000\r
6242                         *MESH_VERTEX    13      -20.000000      -108.000000     4.000000\r
6243                         *MESH_VERTEX    14      -20.000000      -108.000000     4.000000\r
6244                         *MESH_VERTEX    15      -108.000000     -20.000000      4.000000\r
6245                         *MESH_VERTEX    16      -108.000000     -20.000000      4.000000\r
6246                         *MESH_VERTEX    17      -124.000000     -28.000000      4.000000\r
6247                         *MESH_VERTEX    18      -108.000000     8.000000        4.000000\r
6248                         *MESH_VERTEX    19      -124.000000     16.000000       4.000000\r
6249                         *MESH_VERTEX    20      -108.000000     8.000000        4.000000\r
6250                         *MESH_VERTEX    21      -124.000000     16.000000       4.000000\r
6251                         *MESH_VERTEX    22      20.000000       136.000000      4.000000\r
6252                         *MESH_VERTEX    23      12.000000       152.000000      4.000000\r
6253                         *MESH_VERTEX    24      20.000000       136.000000      4.000000\r
6254                         *MESH_VERTEX    25      12.000000       152.000000      4.000000\r
6255                         *MESH_VERTEX    26      48.000000       136.000000      4.000000\r
6256                         *MESH_VERTEX    27      136.000000      48.000000       4.000000\r
6257                         *MESH_VERTEX    28      48.000000       136.000000      4.000000\r
6258                         *MESH_VERTEX    29      152.000000      56.000000       4.000000\r
6259                         *MESH_VERTEX    30      56.000000       152.000000      4.000000\r
6260                         *MESH_VERTEX    31      56.000000       152.000000      4.000000\r
6261                 }\r
6262                 *MESH_NORMALS   {\r
6263                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
6264                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
6265                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
6266                         *MESH_FACENORMAL        3       0.816497        0.000000        -0.577350\r
6267                         *MESH_FACENORMAL        4       -0.252725       0.000000        0.967538\r
6268                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
6269                         *MESH_FACENORMAL        6       -0.707107       0.000000        -0.707107\r
6270                         *MESH_FACENORMAL        7       0.169102        0.000000        -0.985599\r
6271                         *MESH_FACENORMAL        8       0.252725        0.000000        0.967538\r
6272                         *MESH_FACENORMAL        9       -0.252725       0.000000        0.967538\r
6273                         *MESH_FACENORMAL        10      -0.707107       0.000000        -0.707107\r
6274                         *MESH_FACENORMAL        11      0.000000        0.000000        -1.000000\r
6275                         *MESH_FACENORMAL        12      0.707107        0.000000        0.707107\r
6276                         *MESH_FACENORMAL        13      0.439733        0.182143        0.879465\r
6277                         *MESH_FACENORMAL        14      -0.508973       -0.484909       0.711203\r
6278                         *MESH_FACENORMAL        15      0.109960        0.126262        0.985884\r
6279                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
6280                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
6281                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6282                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6283                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
6284                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
6285                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
6286                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
6287                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
6288                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
6289                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
6290                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
6291                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
6292                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
6293                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
6294                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
6295                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
6296                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        1.000000\r
6297                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        1.000000\r
6298                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        1.000000\r
6299                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        1.000000\r
6300                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        1.000000\r
6301                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        1.000000\r
6302                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        1.000000\r
6303                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        1.000000\r
6304                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        1.000000\r
6305                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        1.000000\r
6306                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        1.000000\r
6307                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        1.000000\r
6308                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        1.000000\r
6309                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        1.000000\r
6310                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        1.000000\r
6311                 }\r
6312                 *MESH_FACE_LIST {\r
6313                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6314                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6315                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6316                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6317                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6318                         *MESH_FACE      5       A:      9       B:      10      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6319                         *MESH_FACE      6       A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6320                         *MESH_FACE      7       A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6321                         *MESH_FACE      8       A:      16      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6322                         *MESH_FACE      9       A:      17      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6323                         *MESH_FACE      10      A:      20      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6324                         *MESH_FACE      11      A:      21      B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6325                         *MESH_FACE      12      A:      24      B:      26      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6326                         *MESH_FACE      13      A:      25      B:      26      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6327                         *MESH_FACE      14      A:      27      B:      29      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6328                         *MESH_FACE      15      A:      28      B:      29      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6329                 }\r
6330                 *MESH_NUMTVERTEX        32\r
6331                 *MESH_TVERTLIST {\r
6332                         *MESH_TVERT     0       65.000000       256.999985      1.000000\r
6333                         *MESH_TVERT     1       64.000000       256.754532      1.000000\r
6334                         *MESH_TVERT     2       64.000000       256.945435      1.000000\r
6335                         *MESH_TVERT     3       65.000000       256.699982      1.000000\r
6336                         *MESH_TVERT     4       65.000000       257.000000      1.000000\r
6337                         *MESH_TVERT     5       64.000000       255.058838      1.000000\r
6338                         *MESH_TVERT     6       64.000000       256.941177      1.000000\r
6339                         *MESH_TVERT     7       65.000000       255.000015      1.000000\r
6340                         *MESH_TVERT     8       65.000000       257.000031      1.000000\r
6341                         *MESH_TVERT     9       65.000000       256.700027      1.000000\r
6342                         *MESH_TVERT     10      64.000000       256.945480      1.000000\r
6343                         *MESH_TVERT     11      -63.999996      255.588257      1.000000\r
6344                         *MESH_TVERT     12      -63.999996      257.000000      1.000000\r
6345                         *MESH_TVERT     13      -62.999996      255.647079      1.000000\r
6346                         *MESH_TVERT     14      64.000000       256.754562      1.000000\r
6347                         *MESH_TVERT     15      -62.999996      256.941193      1.000000\r
6348                         *MESH_TVERT     16      64.000000       256.945450      1.000000\r
6349                         *MESH_TVERT     17      65.000000       257.000000      1.000000\r
6350                         *MESH_TVERT     18      64.000000       256.754547      1.000000\r
6351                         *MESH_TVERT     19      65.000000       256.699997      1.000000\r
6352                         *MESH_TVERT     20      64.000000       256.941193      1.000000\r
6353                         *MESH_TVERT     21      65.000000       257.000000      1.000000\r
6354                         *MESH_TVERT     22      64.000000       255.058838      1.000000\r
6355                         *MESH_TVERT     23      65.000000       255.000015      1.000000\r
6356                         *MESH_TVERT     24      64.000000       -255.054565     1.000000\r
6357                         *MESH_TVERT     25      65.000000       -255.000061     1.000000\r
6358                         *MESH_TVERT     26      64.000000       -255.245483     1.000000\r
6359                         *MESH_TVERT     27      -63.000011      256.941177      1.000000\r
6360                         *MESH_TVERT     28      -63.000011      255.647079      1.000000\r
6361                         *MESH_TVERT     29      -64.000008      257.000000      1.000000\r
6362                         *MESH_TVERT     30      65.000000       -255.300049     1.000000\r
6363                         *MESH_TVERT     31      -64.000008      255.588257      1.000000\r
6364                 }\r
6365                 *MESH_NUMTVFACES        16\r
6366                 *MESH_TFACELIST {\r
6367                         *MESH_TFACE     0       0       2       1\r
6368                         *MESH_TFACE     1       0       1       3\r
6369                         *MESH_TFACE     2       4       6       5\r
6370                         *MESH_TFACE     3       4       5       7\r
6371                         *MESH_TFACE     4       8       10      9\r
6372                         *MESH_TFACE     5       9       10      14\r
6373                         *MESH_TFACE     6       11      13      12\r
6374                         *MESH_TFACE     7       12      13      15\r
6375                         *MESH_TFACE     8       16      18      17\r
6376                         *MESH_TFACE     9       17      18      19\r
6377                         *MESH_TFACE     10      20      22      21\r
6378                         *MESH_TFACE     11      21      22      23\r
6379                         *MESH_TFACE     12      24      26      25\r
6380                         *MESH_TFACE     13      25      26      30\r
6381                         *MESH_TFACE     14      27      29      28\r
6382                         *MESH_TFACE     15      28      29      31\r
6383                 }\r
6384         }\r
6385         *PROP_MOTIONBLUR        0\r
6386         *PROP_CASTSHADOW        1\r
6387         *PROP_RECVSHADOW        1\r
6388         *MATERIAL_REF   13\r
6389 }\r
6390 *GEOMOBJECT     {\r
6391         *NODE_NAME      "mat13model0surf92"\r
6392         *NODE_TM        {\r
6393                 *NODE_NAME      "mat13model0surf92"\r
6394                 *INHERIT_POS    0       0       0\r
6395                 *INHERIT_ROT    0       0       0\r
6396                 *INHERIT_SCL    0       0       0\r
6397                 *TM_ROW0        1.0     0       0\r
6398                 *TM_ROW1        0       1.0     0\r
6399                 *TM_ROW2        0       0       1.0\r
6400                 *TM_ROW3        0       0       0\r
6401                 *TM_POS 0.000000        0.000000        0.000000\r
6402         }\r
6403         *MESH   {\r
6404                 *TIMEVALUE      0\r
6405                 *MESH_NUMVERTEX 40\r
6406                 *MESH_NUMFACES  24\r
6407                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6408                 *MESH_VERTEX_LIST       {\r
6409                         *MESH_VERTEX    0       136.000000      48.000000       -8.000000\r
6410                         *MESH_VERTEX    1       136.000000      20.000000       -8.000000\r
6411                         *MESH_VERTEX    2       152.000000      56.000000       -8.000000\r
6412                         *MESH_VERTEX    3       152.000000      12.000000       -8.000000\r
6413                         *MESH_VERTEX    4       136.000000      20.000000       -8.000000\r
6414                         *MESH_VERTEX    5       132.000000      16.000000       -8.000000\r
6415                         *MESH_VERTEX    6       152.000000      12.000000       -8.000000\r
6416                         *MESH_VERTEX    7       118.000000      2.000000        -8.000000\r
6417                         *MESH_VERTEX    8       16.000000       -124.000000     -8.000000\r
6418                         *MESH_VERTEX    9       12.000000       -104.000000     -8.000000\r
6419                         *MESH_VERTEX    10      8.000000        -108.000000     -8.000000\r
6420                         *MESH_VERTEX    11      8.000000        -108.000000     -8.000000\r
6421                         *MESH_VERTEX    12      -28.000000      -124.000000     -8.000000\r
6422                         *MESH_VERTEX    13      16.000000       -124.000000     -8.000000\r
6423                         *MESH_VERTEX    14      -20.000000      -108.000000     -8.000000\r
6424                         *MESH_VERTEX    15      -24.000000      -104.000000     -8.000000\r
6425                         *MESH_VERTEX    16      -28.000000      -124.000000     -8.000000\r
6426                         *MESH_VERTEX    17      -20.000000      -108.000000     -8.000000\r
6427                         *MESH_VERTEX    18      -104.000000     -24.000000      -8.000000\r
6428                         *MESH_VERTEX    19      -124.000000     -28.000000      -8.000000\r
6429                         *MESH_VERTEX    20      -108.000000     -20.000000      -8.000000\r
6430                         *MESH_VERTEX    21      -108.000000     8.000000        -8.000000\r
6431                         *MESH_VERTEX    22      -124.000000     -28.000000      -8.000000\r
6432                         *MESH_VERTEX    23      -108.000000     -20.000000      -8.000000\r
6433                         *MESH_VERTEX    24      -124.000000     16.000000       -8.000000\r
6434                         *MESH_VERTEX    25      -108.000000     8.000000        -8.000000\r
6435                         *MESH_VERTEX    26      -104.000000     12.000000       -8.000000\r
6436                         *MESH_VERTEX    27      -124.000000     16.000000       -8.000000\r
6437                         *MESH_VERTEX    28      2.000000        118.000000      -8.000000\r
6438                         *MESH_VERTEX    29      12.000000       152.000000      -8.000000\r
6439                         *MESH_VERTEX    30      16.000000       132.000000      -8.000000\r
6440                         *MESH_VERTEX    31      20.000000       136.000000      -8.000000\r
6441                         *MESH_VERTEX    32      48.000000       136.000000      -8.000000\r
6442                         *MESH_VERTEX    33      12.000000       152.000000      -8.000000\r
6443                         *MESH_VERTEX    34      20.000000       136.000000      -8.000000\r
6444                         *MESH_VERTEX    35      152.000000      56.000000       -8.000000\r
6445                         *MESH_VERTEX    36      48.000000       136.000000      -8.000000\r
6446                         *MESH_VERTEX    37      136.000000      48.000000       -8.000000\r
6447                         *MESH_VERTEX    38      56.000000       152.000000      -8.000000\r
6448                         *MESH_VERTEX    39      56.000000       152.000000      -8.000000\r
6449                 }\r
6450                 *MESH_NORMALS   {\r
6451                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
6452                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
6453                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
6454                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
6455                         *MESH_FACENORMAL        4       -1.000000       0.000000        0.000000\r
6456                         *MESH_FACENORMAL        5       0.252725        0.000000        0.967538\r
6457                         *MESH_FACENORMAL        6       -0.252725       0.000000        0.967538\r
6458                         *MESH_FACENORMAL        7       -0.707107       0.000000        -0.707107\r
6459                         *MESH_FACENORMAL        8       -0.577350       0.000000        -0.816497\r
6460                         *MESH_FACENORMAL        9       0.707107        0.000000        0.707107\r
6461                         *MESH_FACENORMAL        10      0.707107        0.000000        0.707107\r
6462                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
6463                         *MESH_FACENORMAL        12      -0.707107       0.000000        0.707107\r
6464                         *MESH_FACENORMAL        13      0.000000        0.000000        -1.000000\r
6465                         *MESH_FACENORMAL        14      0.169102        0.000000        -0.985599\r
6466                         *MESH_FACENORMAL        15      -0.007894       -0.369966       0.929012\r
6467                         *MESH_FACENORMAL        16      -0.508973       -0.484909       0.711203\r
6468                         *MESH_FACENORMAL        17      -0.508973       -0.484909       0.711203\r
6469                         *MESH_FACENORMAL        18      -0.007155       0.004528        0.999964\r
6470                         *MESH_FACENORMAL        19      0.500000        0.500000        0.707107\r
6471                         *MESH_FACENORMAL        20      -0.011844       -0.005182       -0.999916\r
6472                         *MESH_FACENORMAL        21      -0.033046       0.687930        -0.725024\r
6473                         *MESH_FACENORMAL        22      -0.810145       -0.565331       0.155128\r
6474                         *MESH_FACENORMAL        23      -0.869119       -0.352249       0.347206\r
6475                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6476                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
6477                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
6478                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6479                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
6480                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
6481                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
6482                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
6483                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
6484                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
6485                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
6486                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
6487                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
6488                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
6489                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
6490                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
6491                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
6492                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        -1.000000\r
6493                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        -1.000000\r
6494                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        -1.000000\r
6495                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        -1.000000\r
6496                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        -1.000000\r
6497                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        -1.000000\r
6498                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        -1.000000\r
6499                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        -1.000000\r
6500                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        -1.000000\r
6501                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        -1.000000\r
6502                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        -1.000000\r
6503                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        -1.000000\r
6504                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        -1.000000\r
6505                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        -1.000000\r
6506                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        -1.000000\r
6507                         *MESH_VERTEXNORMAL      32      0.000000        0.000000        -1.000000\r
6508                         *MESH_VERTEXNORMAL      33      0.000000        0.000000        -1.000000\r
6509                         *MESH_VERTEXNORMAL      34      0.000000        0.000000        -1.000000\r
6510                         *MESH_VERTEXNORMAL      35      0.000000        0.000000        -1.000000\r
6511                         *MESH_VERTEXNORMAL      36      0.000000        0.000000        -1.000000\r
6512                         *MESH_VERTEXNORMAL      37      0.000000        0.000000        -1.000000\r
6513                         *MESH_VERTEXNORMAL      38      0.000000        0.000000        -1.000000\r
6514                         *MESH_VERTEXNORMAL      39      0.000000        0.000000        -1.000000\r
6515                 }\r
6516                 *MESH_FACE_LIST {\r
6517                         *MESH_FACE      0       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6518                         *MESH_FACE      1       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6519                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6520                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6521                         *MESH_FACE      4       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6522                         *MESH_FACE      5       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6523                         *MESH_FACE      6       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6524                         *MESH_FACE      7       A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6525                         *MESH_FACE      8       A:      11      B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6526                         *MESH_FACE      9       A:      15      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6527                         *MESH_FACE      10      A:      15      B:      16      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6528                         *MESH_FACE      11      A:      16      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6529                         *MESH_FACE      12      A:      18      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6530                         *MESH_FACE      13      A:      21      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6531                         *MESH_FACE      14      A:      21      B:      22      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6532                         *MESH_FACE      15      A:      25      B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6533                         *MESH_FACE      16      A:      26      B:      27      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6534                         *MESH_FACE      17      A:      27      B:      29      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6535                         *MESH_FACE      18      A:      28      B:      29      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6536                         *MESH_FACE      19      A:      29      B:      31      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6537                         *MESH_FACE      20      A:      32      B:      34      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6538                         *MESH_FACE      21      A:      32      B:      33      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6539                         *MESH_FACE      22      A:      35      B:      37      C:      36      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6540                         *MESH_FACE      23      A:      35      B:      36      C:      39      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6541                 }\r
6542                 *MESH_NUMTVERTEX        40\r
6543                 *MESH_TVERTLIST {\r
6544                         *MESH_TVERT     0       64.000000       256.945435      1.000000\r
6545                         *MESH_TVERT     1       64.000000       256.754532      1.000000\r
6546                         *MESH_TVERT     2       65.000000       256.999985      1.000000\r
6547                         *MESH_TVERT     3       65.000000       256.699982      1.000000\r
6548                         *MESH_TVERT     4       64.000000       256.941177      1.000000\r
6549                         *MESH_TVERT     5       64.000000       256.882355      1.000000\r
6550                         *MESH_TVERT     6       65.000000       257.000000      1.000000\r
6551                         *MESH_TVERT     7       64.000000       256.676483      1.000000\r
6552                         *MESH_TVERT     8       65.000000       255.000015      1.000000\r
6553                         *MESH_TVERT     9       64.000000       255.117661      1.000000\r
6554                         *MESH_TVERT     10      64.000000       255.058838      1.000000\r
6555                         *MESH_TVERT     11      64.000000       256.945480      1.000000\r
6556                         *MESH_TVERT     12      65.000000       256.700027      1.000000\r
6557                         *MESH_TVERT     13      65.000000       257.000031      1.000000\r
6558                         *MESH_TVERT     14      64.000000       256.754562      1.000000\r
6559                         *MESH_TVERT     15      -62.999996      255.705902      1.000000\r
6560                         *MESH_TVERT     16      -63.999996      255.588257      1.000000\r
6561                         *MESH_TVERT     17      -62.999996      255.647079      1.000000\r
6562                         *MESH_TVERT     18      -62.999996      256.882370      1.000000\r
6563                         *MESH_TVERT     19      -63.999996      257.000000      1.000000\r
6564                         *MESH_TVERT     20      -62.999996      256.941193      1.000000\r
6565                         *MESH_TVERT     21      64.000000       256.754547      1.000000\r
6566                         *MESH_TVERT     22      65.000000       257.000000      1.000000\r
6567                         *MESH_TVERT     23      64.000000       256.945450      1.000000\r
6568                         *MESH_TVERT     24      65.000000       256.699997      1.000000\r
6569                         *MESH_TVERT     25      64.000000       256.941193      1.000000\r
6570                         *MESH_TVERT     26      64.000000       256.882370      1.000000\r
6571                         *MESH_TVERT     27      65.000000       257.000000      1.000000\r
6572                         *MESH_TVERT     28      64.000000       255.323547      1.000000\r
6573                         *MESH_TVERT     29      65.000000       255.000015      1.000000\r
6574                         *MESH_TVERT     30      64.000000       255.117661      1.000000\r
6575                         *MESH_TVERT     31      64.000000       255.058838      1.000000\r
6576                         *MESH_TVERT     32      64.000000       -255.245483     1.000000\r
6577                         *MESH_TVERT     33      65.000000       -255.000061     1.000000\r
6578                         *MESH_TVERT     34      64.000000       -255.054565     1.000000\r
6579                         *MESH_TVERT     35      -64.000008      257.000000      1.000000\r
6580                         *MESH_TVERT     36      -63.000011      255.647079      1.000000\r
6581                         *MESH_TVERT     37      -63.000011      256.941177      1.000000\r
6582                         *MESH_TVERT     38      65.000000       -255.300049     1.000000\r
6583                         *MESH_TVERT     39      -64.000008      255.588257      1.000000\r
6584                 }\r
6585                 *MESH_NUMTVFACES        24\r
6586                 *MESH_TFACELIST {\r
6587                         *MESH_TFACE     0       5       6       7\r
6588                         *MESH_TFACE     1       6       8       7\r
6589                         *MESH_TFACE     2       4       6       5\r
6590                         *MESH_TFACE     3       0       2       1\r
6591                         *MESH_TFACE     4       1       2       3\r
6592                         *MESH_TFACE     5       7       8       9\r
6593                         *MESH_TFACE     6       8       10      9\r
6594                         *MESH_TFACE     7       11      13      12\r
6595                         *MESH_TFACE     8       11      12      14\r
6596                         *MESH_TFACE     9       15      17      16\r
6597                         *MESH_TFACE     10      15      16      18\r
6598                         *MESH_TFACE     11      16      19      18\r
6599                         *MESH_TFACE     12      18      19      20\r
6600                         *MESH_TFACE     13      21      23      22\r
6601                         *MESH_TFACE     14      21      22      24\r
6602                         *MESH_TFACE     15      25      27      26\r
6603                         *MESH_TFACE     16      26      27      28\r
6604                         *MESH_TFACE     17      27      29      28\r
6605                         *MESH_TFACE     18      28      29      30\r
6606                         *MESH_TFACE     19      29      31      30\r
6607                         *MESH_TFACE     20      32      34      33\r
6608                         *MESH_TFACE     21      32      33      38\r
6609                         *MESH_TFACE     22      35      37      36\r
6610                         *MESH_TFACE     23      35      36      39\r
6611                 }\r
6612         }\r
6613         *PROP_MOTIONBLUR        0\r
6614         *PROP_CASTSHADOW        1\r
6615         *PROP_RECVSHADOW        1\r
6616         *MATERIAL_REF   13\r
6617 }\r
6618 *GEOMOBJECT     {\r
6619         *NODE_NAME      "mat14model0surf93"\r
6620         *NODE_TM        {\r
6621                 *NODE_NAME      "mat14model0surf93"\r
6622                 *INHERIT_POS    0       0       0\r
6623                 *INHERIT_ROT    0       0       0\r
6624                 *INHERIT_SCL    0       0       0\r
6625                 *TM_ROW0        1.0     0       0\r
6626                 *TM_ROW1        0       1.0     0\r
6627                 *TM_ROW2        0       0       1.0\r
6628                 *TM_ROW3        0       0       0\r
6629                 *TM_POS 0.000000        0.000000        0.000000\r
6630         }\r
6631         *MESH   {\r
6632                 *TIMEVALUE      0\r
6633                 *MESH_NUMVERTEX 4\r
6634                 *MESH_NUMFACES  2\r
6635                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6636                 *MESH_VERTEX_LIST       {\r
6637                         *MESH_VERTEX    0       152.000000      56.000000       4.000000\r
6638                         *MESH_VERTEX    1       56.000000       152.000000      -8.000000\r
6639                         *MESH_VERTEX    2       152.000000      56.000000       -8.000000\r
6640                         *MESH_VERTEX    3       56.000000       152.000000      4.000000\r
6641                 }\r
6642                 *MESH_NORMALS   {\r
6643                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
6644                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
6645                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
6646                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
6647                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
6648                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
6649                 }\r
6650                 *MESH_FACE_LIST {\r
6651                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6652                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6653                 }\r
6654                 *MESH_NUMTVERTEX        4\r
6655                 *MESH_TVERTLIST {\r
6656                         *MESH_TVERT     0       -0.676472       0.000000        1.000000\r
6657                         *MESH_TVERT     1       0.735294        1.000000        1.000000\r
6658                         *MESH_TVERT     2       -0.676472       1.000000        1.000000\r
6659                         *MESH_TVERT     3       0.735294        0.000000        1.000000\r
6660                 }\r
6661                 *MESH_NUMTVFACES        2\r
6662                 *MESH_TFACELIST {\r
6663                         *MESH_TFACE     0       0       2       1\r
6664                         *MESH_TFACE     1       3       0       1\r
6665                 }\r
6666         }\r
6667         *PROP_MOTIONBLUR        0\r
6668         *PROP_CASTSHADOW        1\r
6669         *PROP_RECVSHADOW        1\r
6670         *MATERIAL_REF   14\r
6671 }\r
6672 *GEOMOBJECT     {\r
6673         *NODE_NAME      "mat14model0surf94"\r
6674         *NODE_TM        {\r
6675                 *NODE_NAME      "mat14model0surf94"\r
6676                 *INHERIT_POS    0       0       0\r
6677                 *INHERIT_ROT    0       0       0\r
6678                 *INHERIT_SCL    0       0       0\r
6679                 *TM_ROW0        1.0     0       0\r
6680                 *TM_ROW1        0       1.0     0\r
6681                 *TM_ROW2        0       0       1.0\r
6682                 *TM_ROW3        0       0       0\r
6683                 *TM_POS 0.000000        0.000000        0.000000\r
6684         }\r
6685         *MESH   {\r
6686                 *TIMEVALUE      0\r
6687                 *MESH_NUMVERTEX 4\r
6688                 *MESH_NUMFACES  2\r
6689                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6690                 *MESH_VERTEX_LIST       {\r
6691                         *MESH_VERTEX    0       -28.000000      -124.000000     -8.000000\r
6692                         *MESH_VERTEX    1       -124.000000     -28.000000      -8.000000\r
6693                         *MESH_VERTEX    2       -28.000000      -124.000000     4.000000\r
6694                         *MESH_VERTEX    3       -124.000000     -28.000000      4.000000\r
6695                 }\r
6696                 *MESH_NORMALS   {\r
6697                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
6698                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
6699                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
6700                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
6701                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
6702                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
6703                 }\r
6704                 *MESH_FACE_LIST {\r
6705                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6706                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6707                 }\r
6708                 *MESH_NUMTVERTEX        4\r
6709                 *MESH_TVERTLIST {\r
6710                         *MESH_TVERT     0       1.323529        1.000000        1.000000\r
6711                         *MESH_TVERT     1       -0.088236       1.000000        1.000000\r
6712                         *MESH_TVERT     2       1.323529        0.000000        1.000000\r
6713                         *MESH_TVERT     3       -0.088236       0.000000        1.000000\r
6714                 }\r
6715                 *MESH_NUMTVFACES        2\r
6716                 *MESH_TFACELIST {\r
6717                         *MESH_TFACE     0       0       2       1\r
6718                         *MESH_TFACE     1       2       3       1\r
6719                 }\r
6720         }\r
6721         *PROP_MOTIONBLUR        0\r
6722         *PROP_CASTSHADOW        1\r
6723         *PROP_RECVSHADOW        1\r
6724         *MATERIAL_REF   14\r
6725 }\r
6726 *GEOMOBJECT     {\r
6727         *NODE_NAME      "mat9model0surf95"\r
6728         *NODE_TM        {\r
6729                 *NODE_NAME      "mat9model0surf95"\r
6730                 *INHERIT_POS    0       0       0\r
6731                 *INHERIT_ROT    0       0       0\r
6732                 *INHERIT_SCL    0       0       0\r
6733                 *TM_ROW0        1.0     0       0\r
6734                 *TM_ROW1        0       1.0     0\r
6735                 *TM_ROW2        0       0       1.0\r
6736                 *TM_ROW3        0       0       0\r
6737                 *TM_POS 0.000000        0.000000        0.000000\r
6738         }\r
6739         *MESH   {\r
6740                 *TIMEVALUE      0\r
6741                 *MESH_NUMVERTEX 4\r
6742                 *MESH_NUMFACES  2\r
6743                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6744                 *MESH_VERTEX_LIST       {\r
6745                         *MESH_VERTEX    0       -44.000000      21.000000       -26.000000\r
6746                         *MESH_VERTEX    1       -70.000000      -5.000000       -26.000000\r
6747                         *MESH_VERTEX    2       7.000000        -30.000000      -26.000000\r
6748                         *MESH_VERTEX    3       -19.000000      -56.000000      -26.000000\r
6749                 }\r
6750                 *MESH_NORMALS   {\r
6751                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
6752                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
6753                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6754                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
6755                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
6756                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6757                 }\r
6758                 *MESH_FACE_LIST {\r
6759                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6760                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6761                 }\r
6762                 *MESH_NUMTVERTEX        4\r
6763                 *MESH_TVERTLIST {\r
6764                         *MESH_TVERT     0       -0.000000       0.000005        1.000000\r
6765                         *MESH_TVERT     1       -0.000000       1.000004        1.000000\r
6766                         *MESH_TVERT     2       1.000000        0.000005        1.000000\r
6767                         *MESH_TVERT     3       1.000000        1.000004        1.000000\r
6768                 }\r
6769                 *MESH_NUMTVFACES        2\r
6770                 *MESH_TFACELIST {\r
6771                         *MESH_TFACE     0       0       2       1\r
6772                         *MESH_TFACE     1       2       3       1\r
6773                 }\r
6774         }\r
6775         *PROP_MOTIONBLUR        0\r
6776         *PROP_CASTSHADOW        1\r
6777         *PROP_RECVSHADOW        1\r
6778         *MATERIAL_REF   9\r
6779 }\r
6780 *GEOMOBJECT     {\r
6781         *NODE_NAME      "mat11model0surf96"\r
6782         *NODE_TM        {\r
6783                 *NODE_NAME      "mat11model0surf96"\r
6784                 *INHERIT_POS    0       0       0\r
6785                 *INHERIT_ROT    0       0       0\r
6786                 *INHERIT_SCL    0       0       0\r
6787                 *TM_ROW0        1.0     0       0\r
6788                 *TM_ROW1        0       1.0     0\r
6789                 *TM_ROW2        0       0       1.0\r
6790                 *TM_ROW3        0       0       0\r
6791                 *TM_POS 0.000000        0.000000        0.000000\r
6792         }\r
6793         *MESH   {\r
6794                 *TIMEVALUE      0\r
6795                 *MESH_NUMVERTEX 5\r
6796                 *MESH_NUMFACES  3\r
6797                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6798                 *MESH_VERTEX_LIST       {\r
6799                         *MESH_VERTEX    0       132.000000      16.000000       -16.000000\r
6800                         *MESH_VERTEX    1       104.000000      16.000000       -16.000000\r
6801                         *MESH_VERTEX    2       118.000000      2.000000        -16.000000\r
6802                         *MESH_VERTEX    3       92.000000       28.000000       -16.000000\r
6803                         *MESH_VERTEX    4       106.000000      42.000000       -16.000000\r
6804                 }\r
6805                 *MESH_NORMALS   {\r
6806                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
6807                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
6808                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
6809                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6810                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
6811                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
6812                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6813                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
6814                 }\r
6815                 *MESH_FACE_LIST {\r
6816                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6817                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6818                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6819                 }\r
6820                 *MESH_NUMTVERTEX        5\r
6821                 *MESH_TVERTLIST {\r
6822                         *MESH_TVERT     0       -0.105282       0.155534        1.000000\r
6823                         *MESH_TVERT     1       0.049398        0.000854        1.000000\r
6824                         *MESH_TVERT     2       -0.105282       0.000854        1.000000\r
6825                         *MESH_TVERT     3       0.181981        0.000854        1.000000\r
6826                         *MESH_TVERT     4       0.181981        0.155534        1.000000\r
6827                 }\r
6828                 *MESH_NUMTVFACES        3\r
6829                 *MESH_TFACELIST {\r
6830                         *MESH_TFACE     0       0       2       1\r
6831                         *MESH_TFACE     1       0       1       3\r
6832                         *MESH_TFACE     2       4       0       3\r
6833                 }\r
6834         }\r
6835         *PROP_MOTIONBLUR        0\r
6836         *PROP_CASTSHADOW        1\r
6837         *PROP_RECVSHADOW        1\r
6838         *MATERIAL_REF   11\r
6839 }\r
6840 *GEOMOBJECT     {\r
6841         *NODE_NAME      "mat11model0surf97"\r
6842         *NODE_TM        {\r
6843                 *NODE_NAME      "mat11model0surf97"\r
6844                 *INHERIT_POS    0       0       0\r
6845                 *INHERIT_ROT    0       0       0\r
6846                 *INHERIT_SCL    0       0       0\r
6847                 *TM_ROW0        1.0     0       0\r
6848                 *TM_ROW1        0       1.0     0\r
6849                 *TM_ROW2        0       0       1.0\r
6850                 *TM_ROW3        0       0       0\r
6851                 *TM_POS 0.000000        0.000000        0.000000\r
6852         }\r
6853         *MESH   {\r
6854                 *TIMEVALUE      0\r
6855                 *MESH_NUMVERTEX 4\r
6856                 *MESH_NUMFACES  2\r
6857                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6858                 *MESH_VERTEX_LIST       {\r
6859                         *MESH_VERTEX    0       132.000000      16.000000       0.000000\r
6860                         *MESH_VERTEX    1       92.000000       28.000000       -6.000000\r
6861                         *MESH_VERTEX    2       106.000000      42.000000       -6.000000\r
6862                         *MESH_VERTEX    3       118.000000      2.000000        0.000000\r
6863                 }\r
6864                 *MESH_NORMALS   {\r
6865                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
6866                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
6867                         *MESH_VERTEXNORMAL      0       -0.113878       0.113878        0.986947\r
6868                         *MESH_VERTEXNORMAL      1       -0.113878       0.113878        0.986947\r
6869                         *MESH_VERTEXNORMAL      2       -0.113878       0.113878        0.986947\r
6870                         *MESH_VERTEXNORMAL      3       -0.113878       0.113878        0.986947\r
6871                 }\r
6872                 *MESH_FACE_LIST {\r
6873                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6874                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6875                 }\r
6876                 *MESH_NUMTVERTEX        4\r
6877                 *MESH_TVERTLIST {\r
6878                         *MESH_TVERT     0       0.844466        1.143069        1.000000\r
6879                         *MESH_TVERT     1       0.999146        0.852007        1.000000\r
6880                         *MESH_TVERT     2       0.844466        0.852007        1.000000\r
6881                         *MESH_TVERT     3       0.999146        1.143069        1.000000\r
6882                 }\r
6883                 *MESH_NUMTVFACES        2\r
6884                 *MESH_TFACELIST {\r
6885                         *MESH_TFACE     0       0       2       1\r
6886                         *MESH_TFACE     1       3       0       1\r
6887                 }\r
6888         }\r
6889         *PROP_MOTIONBLUR        0\r
6890         *PROP_CASTSHADOW        1\r
6891         *PROP_RECVSHADOW        1\r
6892         *MATERIAL_REF   11\r
6893 }\r
6894 *GEOMOBJECT     {\r
6895         *NODE_NAME      "mat11model0surf98"\r
6896         *NODE_TM        {\r
6897                 *NODE_NAME      "mat11model0surf98"\r
6898                 *INHERIT_POS    0       0       0\r
6899                 *INHERIT_ROT    0       0       0\r
6900                 *INHERIT_SCL    0       0       0\r
6901                 *TM_ROW0        1.0     0       0\r
6902                 *TM_ROW1        0       1.0     0\r
6903                 *TM_ROW2        0       0       1.0\r
6904                 *TM_ROW3        0       0       0\r
6905                 *TM_POS 0.000000        0.000000        0.000000\r
6906         }\r
6907         *MESH   {\r
6908                 *TIMEVALUE      0\r
6909                 *MESH_NUMVERTEX 4\r
6910                 *MESH_NUMFACES  2\r
6911                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6912                 *MESH_VERTEX_LIST       {\r
6913                         *MESH_VERTEX    0       92.000000       56.000000       -8.000000\r
6914                         *MESH_VERTEX    1       42.000000       78.000000       0.000000\r
6915                         *MESH_VERTEX    2       56.000000       92.000000       0.000000\r
6916                         *MESH_VERTEX    3       78.000000       42.000000       -8.000000\r
6917                 }\r
6918                 *MESH_NORMALS   {\r
6919                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
6920                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
6921                         *MESH_VERTEXNORMAL      0       0.109764        -0.109764       0.987878\r
6922                         *MESH_VERTEXNORMAL      1       0.109764        -0.109764       0.987878\r
6923                         *MESH_VERTEXNORMAL      2       0.109764        -0.109764       0.987878\r
6924                         *MESH_VERTEXNORMAL      3       0.109764        -0.109764       0.987878\r
6925                 }\r
6926                 *MESH_FACE_LIST {\r
6927                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6928                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6929                 }\r
6930                 *MESH_NUMTVERTEX        4\r
6931                 *MESH_TVERTLIST {\r
6932                         *MESH_TVERT     0       0.155548        0.286499        1.000000\r
6933                         *MESH_TVERT     1       0.000854        0.689148        1.000000\r
6934                         *MESH_TVERT     2       0.155548        0.689148        1.000000\r
6935                         *MESH_TVERT     3       0.000854        0.286499        1.000000\r
6936                 }\r
6937                 *MESH_NUMTVFACES        2\r
6938                 *MESH_TFACELIST {\r
6939                         *MESH_TFACE     0       0       2       1\r
6940                         *MESH_TFACE     1       3       0       1\r
6941                 }\r
6942         }\r
6943         *PROP_MOTIONBLUR        0\r
6944         *PROP_CASTSHADOW        1\r
6945         *PROP_RECVSHADOW        1\r
6946         *MATERIAL_REF   11\r
6947 }\r
6948 *GEOMOBJECT     {\r
6949         *NODE_NAME      "mat11model0surf99"\r
6950         *NODE_TM        {\r
6951                 *NODE_NAME      "mat11model0surf99"\r
6952                 *INHERIT_POS    0       0       0\r
6953                 *INHERIT_ROT    0       0       0\r
6954                 *INHERIT_SCL    0       0       0\r
6955                 *TM_ROW0        1.0     0       0\r
6956                 *TM_ROW1        0       1.0     0\r
6957                 *TM_ROW2        0       0       1.0\r
6958                 *TM_ROW3        0       0       0\r
6959                 *TM_POS 0.000000        0.000000        0.000000\r
6960         }\r
6961         *MESH   {\r
6962                 *TIMEVALUE      0\r
6963                 *MESH_NUMVERTEX 4\r
6964                 *MESH_NUMFACES  2\r
6965                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6966                 *MESH_VERTEX_LIST       {\r
6967                         *MESH_VERTEX    0       56.000000       92.000000       -16.000000\r
6968                         *MESH_VERTEX    1       42.000000       78.000000       -16.000000\r
6969                         *MESH_VERTEX    2       92.000000       56.000000       -16.000000\r
6970                         *MESH_VERTEX    3       78.000000       42.000000       -16.000000\r
6971                 }\r
6972                 *MESH_NORMALS   {\r
6973                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
6974                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
6975                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6976                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
6977                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
6978                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6979                 }\r
6980                 *MESH_FACE_LIST {\r
6981                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6982                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6983                 }\r
6984                 *MESH_NUMTVERTEX        4\r
6985                 *MESH_TVERTLIST {\r
6986                         *MESH_TVERT     0       0.734408        0.155534        1.000000\r
6987                         *MESH_TVERT     1       0.734408        0.000854        1.000000\r
6988                         *MESH_TVERT     2       0.336660        0.155534        1.000000\r
6989                         *MESH_TVERT     3       0.336660        0.000854        1.000000\r
6990                 }\r
6991                 *MESH_NUMTVFACES        2\r
6992                 *MESH_TFACELIST {\r
6993                         *MESH_TFACE     0       0       2       1\r
6994                         *MESH_TFACE     1       2       3       1\r
6995                 }\r
6996         }\r
6997         *PROP_MOTIONBLUR        0\r
6998         *PROP_CASTSHADOW        1\r
6999         *PROP_RECVSHADOW        1\r
7000         *MATERIAL_REF   11\r
7001 }\r
7002 *GEOMOBJECT     {\r
7003         *NODE_NAME      "mat11model0surf100"\r
7004         *NODE_TM        {\r
7005                 *NODE_NAME      "mat11model0surf100"\r
7006                 *INHERIT_POS    0       0       0\r
7007                 *INHERIT_ROT    0       0       0\r
7008                 *INHERIT_SCL    0       0       0\r
7009                 *TM_ROW0        1.0     0       0\r
7010                 *TM_ROW1        0       1.0     0\r
7011                 *TM_ROW2        0       0       1.0\r
7012                 *TM_ROW3        0       0       0\r
7013                 *TM_POS 0.000000        0.000000        0.000000\r
7014         }\r
7015         *MESH   {\r
7016                 *TIMEVALUE      0\r
7017                 *MESH_NUMVERTEX 4\r
7018                 *MESH_NUMFACES  2\r
7019                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7020                 *MESH_VERTEX_LIST       {\r
7021                         *MESH_VERTEX    0       56.000000       92.000000       0.000000\r
7022                         *MESH_VERTEX    1       2.000000        118.000000      0.000000\r
7023                         *MESH_VERTEX    2       16.000000       132.000000      0.000000\r
7024                         *MESH_VERTEX    3       42.000000       78.000000       0.000000\r
7025                 }\r
7026                 *MESH_NORMALS   {\r
7027                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
7028                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
7029                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7030                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7031                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7032                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7033                 }\r
7034                 *MESH_FACE_LIST {\r
7035                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7036                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7037                 }\r
7038                 *MESH_NUMTVERTEX        4\r
7039                 *MESH_TVERTLIST {\r
7040                         *MESH_TVERT     0       0.155548        0.691437        1.000000\r
7041                         *MESH_TVERT     1       0.000854        1.133362        1.000000\r
7042                         *MESH_TVERT     2       0.155548        1.133362        1.000000\r
7043                         *MESH_TVERT     3       0.000854        0.691437        1.000000\r
7044                 }\r
7045                 *MESH_NUMTVFACES        2\r
7046                 *MESH_TFACELIST {\r
7047                         *MESH_TFACE     0       0       2       1\r
7048                         *MESH_TFACE     1       3       0       1\r
7049                 }\r
7050         }\r
7051         *PROP_MOTIONBLUR        0\r
7052         *PROP_CASTSHADOW        1\r
7053         *PROP_RECVSHADOW        1\r
7054         *MATERIAL_REF   11\r
7055 }\r
7056 *GEOMOBJECT     {\r
7057         *NODE_NAME      "mat7model0surf101"\r
7058         *NODE_TM        {\r
7059                 *NODE_NAME      "mat7model0surf101"\r
7060                 *INHERIT_POS    0       0       0\r
7061                 *INHERIT_ROT    0       0       0\r
7062                 *INHERIT_SCL    0       0       0\r
7063                 *TM_ROW0        1.0     0       0\r
7064                 *TM_ROW1        0       1.0     0\r
7065                 *TM_ROW2        0       0       1.0\r
7066                 *TM_ROW3        0       0       0\r
7067                 *TM_POS 0.000000        0.000000        0.000000\r
7068         }\r
7069         *MESH   {\r
7070                 *TIMEVALUE      0\r
7071                 *MESH_NUMVERTEX 4\r
7072                 *MESH_NUMFACES  2\r
7073                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7074                 *MESH_VERTEX_LIST       {\r
7075                         *MESH_VERTEX    0       78.000000       42.000000       -16.000000\r
7076                         *MESH_VERTEX    1       42.000000       78.000000       -16.000000\r
7077                         *MESH_VERTEX    2       78.000000       42.000000       -8.000000\r
7078                         *MESH_VERTEX    3       42.000000       78.000000       -8.000000\r
7079                 }\r
7080                 *MESH_NORMALS   {\r
7081                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
7082                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
7083                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
7084                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
7085                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
7086                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
7087                 }\r
7088                 *MESH_FACE_LIST {\r
7089                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7090                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7091                 }\r
7092                 *MESH_NUMTVERTEX        4\r
7093                 *MESH_TVERTLIST {\r
7094                         *MESH_TVERT     0       0.505585        0.832088        1.000000\r
7095                         *MESH_TVERT     1       0.107819        0.832088        1.000000\r
7096                         *MESH_TVERT     2       0.505585        0.894588        1.000000\r
7097                         *MESH_TVERT     3       0.107819        0.894588        1.000000\r
7098                 }\r
7099                 *MESH_NUMTVFACES        2\r
7100                 *MESH_TFACELIST {\r
7101                         *MESH_TFACE     0       0       2       1\r
7102                         *MESH_TFACE     1       2       3       1\r
7103                 }\r
7104         }\r
7105         *PROP_MOTIONBLUR        0\r
7106         *PROP_CASTSHADOW        1\r
7107         *PROP_RECVSHADOW        1\r
7108         *MATERIAL_REF   7\r
7109 }\r
7110 *GEOMOBJECT     {\r
7111         *NODE_NAME      "mat7model0surf102"\r
7112         *NODE_TM        {\r
7113                 *NODE_NAME      "mat7model0surf102"\r
7114                 *INHERIT_POS    0       0       0\r
7115                 *INHERIT_ROT    0       0       0\r
7116                 *INHERIT_SCL    0       0       0\r
7117                 *TM_ROW0        1.0     0       0\r
7118                 *TM_ROW1        0       1.0     0\r
7119                 *TM_ROW2        0       0       1.0\r
7120                 *TM_ROW3        0       0       0\r
7121                 *TM_POS 0.000000        0.000000        0.000000\r
7122         }\r
7123         *MESH   {\r
7124                 *TIMEVALUE      0\r
7125                 *MESH_NUMVERTEX 4\r
7126                 *MESH_NUMFACES  2\r
7127                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7128                 *MESH_VERTEX_LIST       {\r
7129                         *MESH_VERTEX    0       104.000000      16.000000       -6.000000\r
7130                         *MESH_VERTEX    1       -2.000000       -90.000000      -16.000000\r
7131                         *MESH_VERTEX    2       104.000000      16.000000       -16.000000\r
7132                         *MESH_VERTEX    3       -2.000000       -90.000000      -6.000000\r
7133                 }\r
7134                 *MESH_NORMALS   {\r
7135                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
7136                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
7137                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
7138                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
7139                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
7140                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
7141                 }\r
7142                 *MESH_FACE_LIST {\r
7143                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7144                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7145                 }\r
7146                 *MESH_NUMTVERTEX        4\r
7147                 *MESH_TVERTLIST {\r
7148                         *MESH_TVERT     0       -0.356201       0.910213        1.000000\r
7149                         *MESH_TVERT     1       0.814941        0.832088        1.000000\r
7150                         *MESH_TVERT     2       -0.356201       0.832088        1.000000\r
7151                         *MESH_TVERT     3       0.814941        0.910213        1.000000\r
7152                 }\r
7153                 *MESH_NUMTVFACES        2\r
7154                 *MESH_TFACELIST {\r
7155                         *MESH_TFACE     0       0       2       1\r
7156                         *MESH_TFACE     1       3       0       1\r
7157                 }\r
7158         }\r
7159         *PROP_MOTIONBLUR        0\r
7160         *PROP_CASTSHADOW        1\r
7161         *PROP_RECVSHADOW        1\r
7162         *MATERIAL_REF   7\r
7163 }\r
7164 *GEOMOBJECT     {\r
7165         *NODE_NAME      "mat7model0surf103"\r
7166         *NODE_TM        {\r
7167                 *NODE_NAME      "mat7model0surf103"\r
7168                 *INHERIT_POS    0       0       0\r
7169                 *INHERIT_ROT    0       0       0\r
7170                 *INHERIT_SCL    0       0       0\r
7171                 *TM_ROW0        1.0     0       0\r
7172                 *TM_ROW1        0       1.0     0\r
7173                 *TM_ROW2        0       0       1.0\r
7174                 *TM_ROW3        0       0       0\r
7175                 *TM_POS 0.000000        0.000000        0.000000\r
7176         }\r
7177         *MESH   {\r
7178                 *TIMEVALUE      0\r
7179                 *MESH_NUMVERTEX 4\r
7180                 *MESH_NUMFACES  2\r
7181                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7182                 *MESH_VERTEX_LIST       {\r
7183                         *MESH_VERTEX    0       16.000000       104.000000      -16.000000\r
7184                         *MESH_VERTEX    1       -90.000000      -2.000000       -16.000000\r
7185                         *MESH_VERTEX    2       16.000000       104.000000      -6.000000\r
7186                         *MESH_VERTEX    3       -90.000000      -2.000000       -6.000000\r
7187                 }\r
7188                 *MESH_NORMALS   {\r
7189                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
7190                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
7191                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
7192                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
7193                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
7194                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
7195                 }\r
7196                 *MESH_FACE_LIST {\r
7197                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7198                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7199                 }\r
7200                 *MESH_NUMTVERTEX        4\r
7201                 *MESH_TVERTLIST {\r
7202                         *MESH_TVERT     0       0.969604        0.832088        1.000000\r
7203                         *MESH_TVERT     1       -0.201538       0.832088        1.000000\r
7204                         *MESH_TVERT     2       0.969604        0.910213        1.000000\r
7205                         *MESH_TVERT     3       -0.201538       0.910213        1.000000\r
7206                 }\r
7207                 *MESH_NUMTVFACES        2\r
7208                 *MESH_TFACELIST {\r
7209                         *MESH_TFACE     0       0       2       1\r
7210                         *MESH_TFACE     1       2       3       1\r
7211                 }\r
7212         }\r
7213         *PROP_MOTIONBLUR        0\r
7214         *PROP_CASTSHADOW        1\r
7215         *PROP_RECVSHADOW        1\r
7216         *MATERIAL_REF   7\r
7217 }\r
7218 *GEOMOBJECT     {\r
7219         *NODE_NAME      "mat7model0surf104"\r
7220         *NODE_TM        {\r
7221                 *NODE_NAME      "mat7model0surf104"\r
7222                 *INHERIT_POS    0       0       0\r
7223                 *INHERIT_ROT    0       0       0\r
7224                 *INHERIT_SCL    0       0       0\r
7225                 *TM_ROW0        1.0     0       0\r
7226                 *TM_ROW1        0       1.0     0\r
7227                 *TM_ROW2        0       0       1.0\r
7228                 *TM_ROW3        0       0       0\r
7229                 *TM_POS 0.000000        0.000000        0.000000\r
7230         }\r
7231         *MESH   {\r
7232                 *TIMEVALUE      0\r
7233                 *MESH_NUMVERTEX 4\r
7234                 *MESH_NUMFACES  2\r
7235                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7236                 *MESH_VERTEX_LIST       {\r
7237                         *MESH_VERTEX    0       -10.000000      -90.000000      -6.000000\r
7238                         *MESH_VERTEX    1       -90.000000      -10.000000      -16.000000\r
7239                         *MESH_VERTEX    2       -10.000000      -90.000000      -16.000000\r
7240                         *MESH_VERTEX    3       -90.000000      -10.000000      -6.000000\r
7241                 }\r
7242                 *MESH_NORMALS   {\r
7243                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
7244                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
7245                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
7246                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
7247                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
7248                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
7249                 }\r
7250                 *MESH_FACE_LIST {\r
7251                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7252                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7253                 }\r
7254                 *MESH_NUMTVERTEX        4\r
7255                 *MESH_TVERTLIST {\r
7256                         *MESH_TVERT     0       -0.135254       0.910213        1.000000\r
7257                         *MESH_TVERT     1       0.748657        0.832088        1.000000\r
7258                         *MESH_TVERT     2       -0.135254       0.832088        1.000000\r
7259                         *MESH_TVERT     3       0.748657        0.910213        1.000000\r
7260                 }\r
7261                 *MESH_NUMTVFACES        2\r
7262                 *MESH_TFACELIST {\r
7263                         *MESH_TFACE     0       0       2       1\r
7264                         *MESH_TFACE     1       3       0       1\r
7265                 }\r
7266         }\r
7267         *PROP_MOTIONBLUR        0\r
7268         *PROP_CASTSHADOW        1\r
7269         *PROP_RECVSHADOW        1\r
7270         *MATERIAL_REF   7\r
7271 }\r
7272 *GEOMOBJECT     {\r
7273         *NODE_NAME      "mat5model0surf105"\r
7274         *NODE_TM        {\r
7275                 *NODE_NAME      "mat5model0surf105"\r
7276                 *INHERIT_POS    0       0       0\r
7277                 *INHERIT_ROT    0       0       0\r
7278                 *INHERIT_SCL    0       0       0\r
7279                 *TM_ROW0        1.0     0       0\r
7280                 *TM_ROW1        0       1.0     0\r
7281                 *TM_ROW2        0       0       1.0\r
7282                 *TM_ROW3        0       0       0\r
7283                 *TM_POS 0.000000        0.000000        0.000000\r
7284         }\r
7285         *MESH   {\r
7286                 *TIMEVALUE      0\r
7287                 *MESH_NUMVERTEX 36\r
7288                 *MESH_NUMFACES  26\r
7289                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7290                 *MESH_VERTEX_LIST       {\r
7291                         *MESH_VERTEX    0       136.000000      20.000000       -16.000000\r
7292                         *MESH_VERTEX    1       106.000000      42.000000       -16.000000\r
7293                         *MESH_VERTEX    2       132.000000      16.000000       -16.000000\r
7294                         *MESH_VERTEX    3       92.000000       56.000000       -16.000000\r
7295                         *MESH_VERTEX    4       136.000000      48.000000       -16.000000\r
7296                         *MESH_VERTEX    5       56.000000       92.000000       -16.000000\r
7297                         *MESH_VERTEX    6       48.000000       136.000000      -16.000000\r
7298                         *MESH_VERTEX    7       16.000000       132.000000      -16.000000\r
7299                         *MESH_VERTEX    8       2.000000        118.000000      -16.000000\r
7300                         *MESH_VERTEX    9       20.000000       136.000000      -16.000000\r
7301                         *MESH_VERTEX    10      16.000000       104.000000      -16.000000\r
7302                         *MESH_VERTEX    11      -104.000000     12.000000       -16.000000\r
7303                         *MESH_VERTEX    12      42.000000       78.000000       -16.000000\r
7304                         *MESH_VERTEX    13      -90.000000      -2.000000       -16.000000\r
7305                         *MESH_VERTEX    14      -104.000000     12.000000       -16.000000\r
7306                         *MESH_VERTEX    15      -104.000000     -24.000000      -16.000000\r
7307                         *MESH_VERTEX    16      -90.000000      -2.000000       -16.000000\r
7308                         *MESH_VERTEX    17      -90.000000      -10.000000      -16.000000\r
7309                         *MESH_VERTEX    18      -90.000000      -10.000000      -16.000000\r
7310                         *MESH_VERTEX    19      -104.000000     -24.000000      -16.000000\r
7311                         *MESH_VERTEX    20      -10.000000      -90.000000      -16.000000\r
7312                         *MESH_VERTEX    21      -24.000000      -104.000000     -16.000000\r
7313                         *MESH_VERTEX    22      -108.000000     8.000000        -16.000000\r
7314                         *MESH_VERTEX    23      -108.000000     -20.000000      -16.000000\r
7315                         *MESH_VERTEX    24      -24.000000      -104.000000     -16.000000\r
7316                         *MESH_VERTEX    25      12.000000       -104.000000     -16.000000\r
7317                         *MESH_VERTEX    26      -10.000000      -90.000000      -16.000000\r
7318                         *MESH_VERTEX    27      -20.000000      -108.000000     -16.000000\r
7319                         *MESH_VERTEX    28      8.000000        -108.000000     -16.000000\r
7320                         *MESH_VERTEX    29      -86.000000      -6.000000       -16.000000\r
7321                         *MESH_VERTEX    30      -2.000000       -90.000000      -16.000000\r
7322                         *MESH_VERTEX    31      -6.000000       -86.000000      -16.000000\r
7323                         *MESH_VERTEX    32      118.000000      2.000000        -16.000000\r
7324                         *MESH_VERTEX    33      -2.000000       -90.000000      -16.000000\r
7325                         *MESH_VERTEX    34      12.000000       -104.000000     -16.000000\r
7326                         *MESH_VERTEX    35      104.000000      16.000000       -16.000000\r
7327                 }\r
7328                 *MESH_NORMALS   {\r
7329                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7330                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
7331                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
7332                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
7333                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
7334                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
7335                         *MESH_FACENORMAL        6       0.816497        0.000000        0.577350\r
7336                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
7337                         *MESH_FACENORMAL        8       0.707107        0.000000        0.707107\r
7338                         *MESH_FACENORMAL        9       -0.707107       0.000000        0.707107\r
7339                         *MESH_FACENORMAL        10      -0.707107       0.000000        -0.707107\r
7340                         *MESH_FACENORMAL        11      -0.985599       0.000000        -0.169102\r
7341                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
7342                         *MESH_FACENORMAL        13      0.707107        0.000000        0.707107\r
7343                         *MESH_FACENORMAL        14      0.862856        0.000000        -0.505449\r
7344                         *MESH_FACENORMAL        15      0.505449        0.000000        -0.862856\r
7345                         *MESH_FACENORMAL        16      0.252725        0.000000        0.967538\r
7346                         *MESH_FACENORMAL        17      -0.707107       0.000000        0.707107\r
7347                         *MESH_FACENORMAL        18      -1.000000       0.000000        0.000000\r
7348                         *MESH_FACENORMAL        19      0.707107        0.000000        0.707107\r
7349                         *MESH_FACENORMAL        20      0.623533        -0.256301       0.738591\r
7350                         *MESH_FACENORMAL        21      -0.169673       -0.837734       0.519049\r
7351                         *MESH_FACENORMAL        22      0.439733        0.182143        0.879465\r
7352                         *MESH_FACENORMAL        23      0.500000        0.500000        0.707107\r
7353                         *MESH_FACENORMAL        24      -0.011844       -0.005182       -0.999916\r
7354                         *MESH_FACENORMAL        25      -0.130246       -0.112380       -0.985092\r
7355                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
7356                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
7357                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
7358                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
7359                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
7360                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
7361                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
7362                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
7363                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
7364                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
7365                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
7366                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
7367                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
7368                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
7369                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
7370                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
7371                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
7372                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        -1.000000\r
7373                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        -1.000000\r
7374                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        -1.000000\r
7375                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        -1.000000\r
7376                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        -1.000000\r
7377                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        -1.000000\r
7378                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        -1.000000\r
7379                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        -1.000000\r
7380                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        -1.000000\r
7381                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        -1.000000\r
7382                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        -1.000000\r
7383                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        -1.000000\r
7384                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        -1.000000\r
7385                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        -1.000000\r
7386                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        -1.000000\r
7387                         *MESH_VERTEXNORMAL      32      0.000000        0.000000        -1.000000\r
7388                         *MESH_VERTEXNORMAL      33      0.000000        0.000000        -1.000000\r
7389                         *MESH_VERTEXNORMAL      34      0.000000        0.000000        -1.000000\r
7390                         *MESH_VERTEXNORMAL      35      0.000000        0.000000        -1.000000\r
7391                 }\r
7392                 *MESH_FACE_LIST {\r
7393                         *MESH_FACE      0       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7394                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7395                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7396                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7397                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7398                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7399                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7400                         *MESH_FACE      7       A:      5       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7401                         *MESH_FACE      8       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7402                         *MESH_FACE      9       A:      8       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7403                         *MESH_FACE      10      A:      5       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7404                         *MESH_FACE      11      A:      10      B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7405                         *MESH_FACE      12      A:      14      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7406                         *MESH_FACE      13      A:      15      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7407                         *MESH_FACE      14      A:      14      B:      15      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7408                         *MESH_FACE      15      A:      14      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7409                         *MESH_FACE      16      A:      16      B:      29      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7410                         *MESH_FACE      17      A:      18      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7411                         *MESH_FACE      18      A:      19      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7412                         *MESH_FACE      19      A:      24      B:      26      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7413                         *MESH_FACE      20      A:      24      B:      25      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7414                         *MESH_FACE      21      A:      24      B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7415                         *MESH_FACE      22      A:      25      B:      26      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7416                         *MESH_FACE      23      A:      26      B:      31      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7417                         *MESH_FACE      24      A:      32      B:      34      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7418                         *MESH_FACE      25      A:      32      B:      33      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7419                 }\r
7420                 *MESH_NUMTVERTEX        36\r
7421                 *MESH_TVERTLIST {\r
7422                         *MESH_TVERT     0       0.531250        1.437500        1.000000\r
7423                         *MESH_TVERT     1       0.703125        1.203125        1.000000\r
7424                         *MESH_TVERT     2       0.500000        1.406250        1.000000\r
7425                         *MESH_TVERT     3       0.812500        1.093750        1.000000\r
7426                         *MESH_TVERT     4       0.750000        1.437500        1.000000\r
7427                         *MESH_TVERT     5       1.093750        0.812500        1.000000\r
7428                         *MESH_TVERT     6       1.437500        0.750000        1.000000\r
7429                         *MESH_TVERT     7       1.406250        0.500000        1.000000\r
7430                         *MESH_TVERT     8       1.296875        0.390625        1.000000\r
7431                         *MESH_TVERT     9       1.437500        0.531250        1.000000\r
7432                         *MESH_TVERT     10      1.187500        0.500000        1.000000\r
7433                         *MESH_TVERT     11      0.468750        -0.437500       1.000000\r
7434                         *MESH_TVERT     12      0.984375        0.703125        1.000000\r
7435                         *MESH_TVERT     13      0.359375        -0.328125       1.000000\r
7436                         *MESH_TVERT     14      1.062500        0.156250        1.000000\r
7437                         *MESH_TVERT     15      0.781250        0.156250        1.000000\r
7438                         *MESH_TVERT     16      0.953125        0.265625        1.000000\r
7439                         *MESH_TVERT     17      0.890625        0.265625        1.000000\r
7440                         *MESH_TVERT     18      1.187500        0.500000        1.000000\r
7441                         *MESH_TVERT     19      1.296875        0.390625        1.000000\r
7442                         *MESH_TVERT     20      0.562500        -0.125000       1.000000\r
7443                         *MESH_TVERT     21      0.671875        -0.234375       1.000000\r
7444                         *MESH_TVERT     22      1.031250        0.125000        1.000000\r
7445                         *MESH_TVERT     23      0.812500        0.125000        1.000000\r
7446                         *MESH_TVERT     24      1.062500        0.156250        1.000000\r
7447                         *MESH_TVERT     25      0.781250        0.156250        1.000000\r
7448                         *MESH_TVERT     26      0.953125        0.265625        1.000000\r
7449                         *MESH_TVERT     27      1.031250        0.125000        1.000000\r
7450                         *MESH_TVERT     28      0.812500        0.125000        1.000000\r
7451                         *MESH_TVERT     29      0.921875        0.296875        1.000000\r
7452                         *MESH_TVERT     30      0.890625        0.265625        1.000000\r
7453                         *MESH_TVERT     31      0.921875        0.296875        1.000000\r
7454                         *MESH_TVERT     32      0.468750        -0.437500       1.000000\r
7455                         *MESH_TVERT     33      1.187500        0.500000        1.000000\r
7456                         *MESH_TVERT     34      1.296875        0.390625        1.000000\r
7457                         *MESH_TVERT     35      0.359375        -0.328125       1.000000\r
7458                 }\r
7459                 *MESH_NUMTVFACES        26\r
7460                 *MESH_TFACELIST {\r
7461                         *MESH_TFACE     0       0       3       4\r
7462                         *MESH_TFACE     1       0       1       3\r
7463                         *MESH_TFACE     2       3       5       4\r
7464                         *MESH_TFACE     3       4       5       6\r
7465                         *MESH_TFACE     4       0       2       1\r
7466                         *MESH_TFACE     5       5       7       6\r
7467                         *MESH_TFACE     6       5       8       7\r
7468                         *MESH_TFACE     7       5       10      8\r
7469                         *MESH_TFACE     8       6       7       9\r
7470                         *MESH_TFACE     9       8       10      11\r
7471                         *MESH_TFACE     10      5       12      10\r
7472                         *MESH_TFACE     11      10      13      11\r
7473                         *MESH_TFACE     12      14      16      15\r
7474                         *MESH_TFACE     13      15      16      17\r
7475                         *MESH_TFACE     14      14      15      23\r
7476                         *MESH_TFACE     15      14      23      22\r
7477                         *MESH_TFACE     16      16      29      17\r
7478                         *MESH_TFACE     17      18      20      19\r
7479                         *MESH_TFACE     18      19      20      21\r
7480                         *MESH_TFACE     19      24      26      25\r
7481                         *MESH_TFACE     20      24      25      28\r
7482                         *MESH_TFACE     21      24      28      27\r
7483                         *MESH_TFACE     22      25      26      30\r
7484                         *MESH_TFACE     23      26      31      30\r
7485                         *MESH_TFACE     24      32      34      33\r
7486                         *MESH_TFACE     25      32      33      35\r
7487                 }\r
7488         }\r
7489         *PROP_MOTIONBLUR        0\r
7490         *PROP_CASTSHADOW        1\r
7491         *PROP_RECVSHADOW        1\r
7492         *MATERIAL_REF   5\r
7493 }\r
7494 *GEOMOBJECT     {\r
7495         *NODE_NAME      "mat12model0surf106"\r
7496         *NODE_TM        {\r
7497                 *NODE_NAME      "mat12model0surf106"\r
7498                 *INHERIT_POS    0       0       0\r
7499                 *INHERIT_ROT    0       0       0\r
7500                 *INHERIT_SCL    0       0       0\r
7501                 *TM_ROW0        1.0     0       0\r
7502                 *TM_ROW1        0       1.0     0\r
7503                 *TM_ROW2        0       0       1.0\r
7504                 *TM_ROW3        0       0       0\r
7505                 *TM_POS 0.000000        0.000000        0.000000\r
7506         }\r
7507         *MESH   {\r
7508                 *TIMEVALUE      0\r
7509                 *MESH_NUMVERTEX 4\r
7510                 *MESH_NUMFACES  2\r
7511                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7512                 *MESH_VERTEX_LIST       {\r
7513                         *MESH_VERTEX    0       136.000000      20.000000       -16.000000\r
7514                         *MESH_VERTEX    1       132.000000      16.000000       -16.000000\r
7515                         *MESH_VERTEX    2       136.000000      20.000000       -8.000000\r
7516                         *MESH_VERTEX    3       132.000000      16.000000       -8.000000\r
7517                 }\r
7518                 *MESH_NORMALS   {\r
7519                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
7520                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
7521                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
7522                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
7523                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
7524                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
7525                 }\r
7526                 *MESH_FACE_LIST {\r
7527                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7528                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7529                 }\r
7530                 *MESH_NUMTVERTEX        4\r
7531                 *MESH_TVERTLIST {\r
7532                         *MESH_TVERT     0       0.199738        0.875000        1.000000\r
7533                         *MESH_TVERT     1       0.155548        0.875000        1.000000\r
7534                         *MESH_TVERT     2       0.199738        0.937500        1.000000\r
7535                         *MESH_TVERT     3       0.155548        0.937500        1.000000\r
7536                 }\r
7537                 *MESH_NUMTVFACES        2\r
7538                 *MESH_TFACELIST {\r
7539                         *MESH_TFACE     0       0       2       1\r
7540                         *MESH_TFACE     1       2       3       1\r
7541                 }\r
7542         }\r
7543         *PROP_MOTIONBLUR        0\r
7544         *PROP_CASTSHADOW        1\r
7545         *PROP_RECVSHADOW        1\r
7546         *MATERIAL_REF   12\r
7547 }\r
7548 *GEOMOBJECT     {\r
7549         *NODE_NAME      "mat12model0surf107"\r
7550         *NODE_TM        {\r
7551                 *NODE_NAME      "mat12model0surf107"\r
7552                 *INHERIT_POS    0       0       0\r
7553                 *INHERIT_ROT    0       0       0\r
7554                 *INHERIT_SCL    0       0       0\r
7555                 *TM_ROW0        1.0     0       0\r
7556                 *TM_ROW1        0       1.0     0\r
7557                 *TM_ROW2        0       0       1.0\r
7558                 *TM_ROW3        0       0       0\r
7559                 *TM_POS 0.000000        0.000000        0.000000\r
7560         }\r
7561         *MESH   {\r
7562                 *TIMEVALUE      0\r
7563                 *MESH_NUMVERTEX 4\r
7564                 *MESH_NUMFACES  2\r
7565                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7566                 *MESH_VERTEX_LIST       {\r
7567                         *MESH_VERTEX    0       16.000000       132.000000      -8.000000\r
7568                         *MESH_VERTEX    1       16.000000       132.000000      -16.000000\r
7569                         *MESH_VERTEX    2       20.000000       136.000000      -8.000000\r
7570                         *MESH_VERTEX    3       20.000000       136.000000      -16.000000\r
7571                 }\r
7572                 *MESH_NORMALS   {\r
7573                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
7574                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
7575                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
7576                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
7577                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
7578                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
7579                 }\r
7580                 *MESH_FACE_LIST {\r
7581                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7582                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7583                 }\r
7584                 *MESH_NUMTVERTEX        4\r
7585                 *MESH_TVERTLIST {\r
7586                         *MESH_TVERT     0       0.844465        0.937500        1.000000\r
7587                         *MESH_TVERT     1       0.844465        0.875000        1.000000\r
7588                         *MESH_TVERT     2       0.800271        0.937500        1.000000\r
7589                         *MESH_TVERT     3       0.800271        0.875000        1.000000\r
7590                 }\r
7591                 *MESH_NUMTVFACES        2\r
7592                 *MESH_TFACELIST {\r
7593                         *MESH_TFACE     0       0       2       1\r
7594                         *MESH_TFACE     1       2       3       1\r
7595                 }\r
7596         }\r
7597         *PROP_MOTIONBLUR        0\r
7598         *PROP_CASTSHADOW        1\r
7599         *PROP_RECVSHADOW        1\r
7600         *MATERIAL_REF   12\r
7601 }\r
7602 *GEOMOBJECT     {\r
7603         *NODE_NAME      "mat16model0surf108"\r
7604         *NODE_TM        {\r
7605                 *NODE_NAME      "mat16model0surf108"\r
7606                 *INHERIT_POS    0       0       0\r
7607                 *INHERIT_ROT    0       0       0\r
7608                 *INHERIT_SCL    0       0       0\r
7609                 *TM_ROW0        1.0     0       0\r
7610                 *TM_ROW1        0       1.0     0\r
7611                 *TM_ROW2        0       0       1.0\r
7612                 *TM_ROW3        0       0       0\r
7613                 *TM_POS 0.000000        0.000000        0.000000\r
7614         }\r
7615         *MESH   {\r
7616                 *TIMEVALUE      0\r
7617                 *MESH_NUMVERTEX 9\r
7618                 *MESH_NUMFACES  7\r
7619                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7620                 *MESH_VERTEX_LIST       {\r
7621                         *MESH_VERTEX    0       -2.000000       -90.000000      -8.000000\r
7622                         *MESH_VERTEX    1       78.000000       42.000000       -8.000000\r
7623                         *MESH_VERTEX    2       92.000000       28.000000       -8.000000\r
7624                         *MESH_VERTEX    3       104.000000      16.000000       -8.000000\r
7625                         *MESH_VERTEX    4       -10.000000      -90.000000      -8.000000\r
7626                         *MESH_VERTEX    5       -90.000000      -10.000000      -8.000000\r
7627                         *MESH_VERTEX    6       42.000000       78.000000       -8.000000\r
7628                         *MESH_VERTEX    7       16.000000       104.000000      -8.000000\r
7629                         *MESH_VERTEX    8       -90.000000      -2.000000       -8.000000\r
7630                 }\r
7631                 *MESH_NORMALS   {\r
7632                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
7633                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7634                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
7635                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
7636                         *MESH_FACENORMAL        4       -0.985599       0.000000        0.169102\r
7637                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
7638                         *MESH_FACENORMAL        6       0.816497        0.000000        0.577350\r
7639                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7640                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7641                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7642                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7643                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
7644                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
7645                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
7646                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
7647                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
7648                 }\r
7649                 *MESH_FACE_LIST {\r
7650                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7651                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7652                         *MESH_FACE      2       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7653                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7654                         *MESH_FACE      4       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7655                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7656                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7657                 }\r
7658                 *MESH_NUMTVERTEX        9\r
7659                 *MESH_TVERTLIST {\r
7660                         *MESH_TVERT     0       -0.000000       0.963636        1.000000\r
7661                         *MESH_TVERT     1       0.295455        0.000000        1.000000\r
7662                         *MESH_TVERT     2       0.136364        0.000000        1.000000\r
7663                         *MESH_TVERT     3       -0.000000       0.000000        1.000000\r
7664                         *MESH_TVERT     4       0.045455        1.000000        1.000000\r
7665                         *MESH_TVERT     5       0.954545        1.000000        1.000000\r
7666                         *MESH_TVERT     6       0.704545        0.000000        1.000000\r
7667                         *MESH_TVERT     7       1.000000        0.000000        1.000000\r
7668                         *MESH_TVERT     8       1.000000        0.963636        1.000000\r
7669                 }\r
7670                 *MESH_NUMTVFACES        7\r
7671                 *MESH_TFACELIST {\r
7672                         *MESH_TFACE     0       0       1       4\r
7673                         *MESH_TFACE     1       0       2       1\r
7674                         *MESH_TFACE     2       1       6       4\r
7675                         *MESH_TFACE     3       4       6       5\r
7676                         *MESH_TFACE     4       0       3       2\r
7677                         *MESH_TFACE     5       5       6       7\r
7678                         *MESH_TFACE     6       5       7       8\r
7679                 }\r
7680         }\r
7681         *PROP_MOTIONBLUR        0\r
7682         *PROP_CASTSHADOW        1\r
7683         *PROP_RECVSHADOW        1\r
7684         *MATERIAL_REF   16\r
7685 }\r
7686 *GEOMOBJECT     {\r
7687         *NODE_NAME      "mat16model0surf109"\r
7688         *NODE_TM        {\r
7689                 *NODE_NAME      "mat16model0surf109"\r
7690                 *INHERIT_POS    0       0       0\r
7691                 *INHERIT_ROT    0       0       0\r
7692                 *INHERIT_SCL    0       0       0\r
7693                 *TM_ROW0        1.0     0       0\r
7694                 *TM_ROW1        0       1.0     0\r
7695                 *TM_ROW2        0       0       1.0\r
7696                 *TM_ROW3        0       0       0\r
7697                 *TM_POS 0.000000        0.000000        0.000000\r
7698         }\r
7699         *MESH   {\r
7700                 *TIMEVALUE      0\r
7701                 *MESH_NUMVERTEX 6\r
7702                 *MESH_NUMFACES  4\r
7703                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7704                 *MESH_VERTEX_LIST       {\r
7705                         *MESH_VERTEX    0       78.000000       42.000000       -18.000000\r
7706                         *MESH_VERTEX    1       -6.000000       -94.000000      -18.000000\r
7707                         *MESH_VERTEX    2       92.000000       28.000000       -18.000000\r
7708                         *MESH_VERTEX    3       104.000000      16.000000       -18.000000\r
7709                         *MESH_VERTEX    4       -94.000000      -6.000000       -18.000000\r
7710                         *MESH_VERTEX    5       16.000000       104.000000      -18.000000\r
7711                 }\r
7712                 *MESH_NORMALS   {\r
7713                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
7714                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
7715                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
7716                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
7717                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
7718                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
7719                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
7720                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
7721                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
7722                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
7723                 }\r
7724                 *MESH_FACE_LIST {\r
7725                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7726                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7727                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7728                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7729                 }\r
7730                 *MESH_NUMTVERTEX        6\r
7731                 *MESH_TVERTLIST {\r
7732                         *MESH_TVERT     0       -0.000026       0.999984        1.000000\r
7733                         *MESH_TVERT     1       -0.342131       0.112887        1.000000\r
7734                         *MESH_TVERT     2       -0.184236       0.999984        1.000000\r
7735                         *MESH_TVERT     3       -0.342131       0.999984        1.000000\r
7736                         *MESH_TVERT     4       0.815764        0.112887        1.000000\r
7737                         *MESH_TVERT     5       0.815764        0.999984        1.000000\r
7738                 }\r
7739                 *MESH_NUMTVFACES        4\r
7740                 *MESH_TFACELIST {\r
7741                         *MESH_TFACE     0       0       2       1\r
7742                         *MESH_TFACE     1       2       3       1\r
7743                         *MESH_TFACE     2       0       1       4\r
7744                         *MESH_TFACE     3       5       0       4\r
7745                 }\r
7746         }\r
7747         *PROP_MOTIONBLUR        0\r
7748         *PROP_CASTSHADOW        1\r
7749         *PROP_RECVSHADOW        1\r
7750         *MATERIAL_REF   16\r
7751 }\r
7752 *GEOMOBJECT     {\r
7753         *NODE_NAME      "mat4model0surf110"\r
7754         *NODE_TM        {\r
7755                 *NODE_NAME      "mat4model0surf110"\r
7756                 *INHERIT_POS    0       0       0\r
7757                 *INHERIT_ROT    0       0       0\r
7758                 *INHERIT_SCL    0       0       0\r
7759                 *TM_ROW0        1.0     0       0\r
7760                 *TM_ROW1        0       1.0     0\r
7761                 *TM_ROW2        0       0       1.0\r
7762                 *TM_ROW3        0       0       0\r
7763                 *TM_POS 0.000000        0.000000        0.000000\r
7764         }\r
7765         *MESH   {\r
7766                 *TIMEVALUE      0\r
7767                 *MESH_NUMVERTEX 9\r
7768                 *MESH_NUMFACES  7\r
7769                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7770                 *MESH_VERTEX_LIST       {\r
7771                         *MESH_VERTEX    0       106.000000      42.000000       0.000000\r
7772                         *MESH_VERTEX    1       136.000000      48.000000       0.000000\r
7773                         *MESH_VERTEX    2       136.000000      20.000000       0.000000\r
7774                         *MESH_VERTEX    3       132.000000      16.000000       0.000000\r
7775                         *MESH_VERTEX    4       92.000000       56.000000       0.000000\r
7776                         *MESH_VERTEX    5       48.000000       136.000000      0.000000\r
7777                         *MESH_VERTEX    6       56.000000       92.000000       0.000000\r
7778                         *MESH_VERTEX    7       20.000000       136.000000      0.000000\r
7779                         *MESH_VERTEX    8       16.000000       132.000000      0.000000\r
7780                 }\r
7781                 *MESH_NORMALS   {\r
7782                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
7783                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7784                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
7785                         *MESH_FACENORMAL        3       -0.985599       0.000000        0.169102\r
7786                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
7787                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
7788                         *MESH_FACENORMAL        6       0.707107        0.000000        0.707107\r
7789                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7790                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7791                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7792                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7793                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
7794                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
7795                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
7796                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
7797                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
7798                 }\r
7799                 *MESH_FACE_LIST {\r
7800                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7801                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7802                         *MESH_FACE      2       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7803                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7804                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7805                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7806                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7807                 }\r
7808                 *MESH_NUMTVERTEX        9\r
7809                 *MESH_TVERTLIST {\r
7810                         *MESH_TVERT     0       0.703125        -0.203125       1.000000\r
7811                         *MESH_TVERT     1       0.750000        -0.437500       1.000000\r
7812                         *MESH_TVERT     2       0.531250        -0.437500       1.000000\r
7813                         *MESH_TVERT     3       0.500000        -0.406250       1.000000\r
7814                         *MESH_TVERT     4       0.812500        -0.093750       1.000000\r
7815                         *MESH_TVERT     5       1.437500        0.250000        1.000000\r
7816                         *MESH_TVERT     6       1.093750        0.187500        1.000000\r
7817                         *MESH_TVERT     7       1.437500        0.468750        1.000000\r
7818                         *MESH_TVERT     8       1.406250        0.500000        1.000000\r
7819                 }\r
7820                 *MESH_NUMTVFACES        7\r
7821                 *MESH_TFACELIST {\r
7822                         *MESH_TFACE     0       0       2       1\r
7823                         *MESH_TFACE     1       0       1       4\r
7824                         *MESH_TFACE     2       1       5       4\r
7825                         *MESH_TFACE     3       0       3       2\r
7826                         *MESH_TFACE     4       4       5       6\r
7827                         *MESH_TFACE     5       5       7       6\r
7828                         *MESH_TFACE     6       6       7       8\r
7829                 }\r
7830         }\r
7831         *PROP_MOTIONBLUR        0\r
7832         *PROP_CASTSHADOW        1\r
7833         *PROP_RECVSHADOW        1\r
7834         *MATERIAL_REF   4\r
7835 }\r
7836 *GEOMOBJECT     {\r
7837         *NODE_NAME      "mat4model0surf111"\r
7838         *NODE_TM        {\r
7839                 *NODE_NAME      "mat4model0surf111"\r
7840                 *INHERIT_POS    0       0       0\r
7841                 *INHERIT_ROT    0       0       0\r
7842                 *INHERIT_SCL    0       0       0\r
7843                 *TM_ROW0        1.0     0       0\r
7844                 *TM_ROW1        0       1.0     0\r
7845                 *TM_ROW2        0       0       1.0\r
7846                 *TM_ROW3        0       0       0\r
7847                 *TM_POS 0.000000        0.000000        0.000000\r
7848         }\r
7849         *MESH   {\r
7850                 *TIMEVALUE      0\r
7851                 *MESH_NUMVERTEX 4\r
7852                 *MESH_NUMFACES  2\r
7853                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7854                 *MESH_VERTEX_LIST       {\r
7855                         *MESH_VERTEX    0       118.000000      2.000000        0.000000\r
7856                         *MESH_VERTEX    1       -2.000000       -90.000000      -6.000000\r
7857                         *MESH_VERTEX    2       104.000000      16.000000       -6.000000\r
7858                         *MESH_VERTEX    3       12.000000       -104.000000     0.000000\r
7859                 }\r
7860                 *MESH_NORMALS   {\r
7861                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
7862                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
7863                         *MESH_VERTEXNORMAL      0       -0.205076       0.205076        0.957020\r
7864                         *MESH_VERTEXNORMAL      1       -0.205076       0.205076        0.957020\r
7865                         *MESH_VERTEXNORMAL      2       -0.205076       0.205076        0.957020\r
7866                         *MESH_VERTEXNORMAL      3       -0.205076       0.205076        0.957020\r
7867                 }\r
7868                 *MESH_FACE_LIST {\r
7869                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7870                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7871                 }\r
7872                 *MESH_NUMTVERTEX        4\r
7873                 *MESH_TVERTLIST {\r
7874                         *MESH_TVERT     0       -0.000854       0.229696        1.000000\r
7875                         *MESH_TVERT     1       1.170291        0.068069        1.000000\r
7876                         *MESH_TVERT     2       -0.000854       0.068069        1.000000\r
7877                         *MESH_TVERT     3       1.170291        0.229696        1.000000\r
7878                 }\r
7879                 *MESH_NUMTVFACES        2\r
7880                 *MESH_TFACELIST {\r
7881                         *MESH_TFACE     0       0       2       1\r
7882                         *MESH_TFACE     1       3       0       1\r
7883                 }\r
7884         }\r
7885         *PROP_MOTIONBLUR        0\r
7886         *PROP_CASTSHADOW        1\r
7887         *PROP_RECVSHADOW        1\r
7888         *MATERIAL_REF   4\r
7889 }\r
7890 *GEOMOBJECT     {\r
7891         *NODE_NAME      "mat4model0surf112"\r
7892         *NODE_TM        {\r
7893                 *NODE_NAME      "mat4model0surf112"\r
7894                 *INHERIT_POS    0       0       0\r
7895                 *INHERIT_ROT    0       0       0\r
7896                 *INHERIT_SCL    0       0       0\r
7897                 *TM_ROW0        1.0     0       0\r
7898                 *TM_ROW1        0       1.0     0\r
7899                 *TM_ROW2        0       0       1.0\r
7900                 *TM_ROW3        0       0       0\r
7901                 *TM_POS 0.000000        0.000000        0.000000\r
7902         }\r
7903         *MESH   {\r
7904                 *TIMEVALUE      0\r
7905                 *MESH_NUMVERTEX 4\r
7906                 *MESH_NUMFACES  2\r
7907                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7908                 *MESH_VERTEX_LIST       {\r
7909                         *MESH_VERTEX    0       16.000000       104.000000      -6.000000\r
7910                         *MESH_VERTEX    1       -104.000000     12.000000       0.000000\r
7911                         *MESH_VERTEX    2       2.000000        118.000000      0.000000\r
7912                         *MESH_VERTEX    3       -90.000000      -2.000000       -6.000000\r
7913                 }\r
7914                 *MESH_NORMALS   {\r
7915                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
7916                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
7917                         *MESH_VERTEXNORMAL      0       0.205076        -0.205076       0.957020\r
7918                         *MESH_VERTEXNORMAL      1       0.205076        -0.205076       0.957020\r
7919                         *MESH_VERTEXNORMAL      2       0.205076        -0.205076       0.957020\r
7920                         *MESH_VERTEXNORMAL      3       0.205076        -0.205076       0.957020\r
7921                 }\r
7922                 *MESH_FACE_LIST {\r
7923                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7924                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7925                 }\r
7926                 *MESH_NUMTVERTEX        4\r
7927                 *MESH_TVERTLIST {\r
7928                         *MESH_TVERT     0       1.000854        0.835236        1.000000\r
7929                         *MESH_TVERT     1       -0.170288       0.996857        1.000000\r
7930                         *MESH_TVERT     2       1.000854        0.996857        1.000000\r
7931                         *MESH_TVERT     3       -0.170288       0.835236        1.000000\r
7932                 }\r
7933                 *MESH_NUMTVFACES        2\r
7934                 *MESH_TFACELIST {\r
7935                         *MESH_TFACE     0       0       2       1\r
7936                         *MESH_TFACE     1       3       0       1\r
7937                 }\r
7938         }\r
7939         *PROP_MOTIONBLUR        0\r
7940         *PROP_CASTSHADOW        1\r
7941         *PROP_RECVSHADOW        1\r
7942         *MATERIAL_REF   4\r
7943 }\r
7944 *GEOMOBJECT     {\r
7945         *NODE_NAME      "mat4model0surf113"\r
7946         *NODE_TM        {\r
7947                 *NODE_NAME      "mat4model0surf113"\r
7948                 *INHERIT_POS    0       0       0\r
7949                 *INHERIT_ROT    0       0       0\r
7950                 *INHERIT_SCL    0       0       0\r
7951                 *TM_ROW0        1.0     0       0\r
7952                 *TM_ROW1        0       1.0     0\r
7953                 *TM_ROW2        0       0       1.0\r
7954                 *TM_ROW3        0       0       0\r
7955                 *TM_POS 0.000000        0.000000        0.000000\r
7956         }\r
7957         *MESH   {\r
7958                 *TIMEVALUE      0\r
7959                 *MESH_NUMVERTEX 4\r
7960                 *MESH_NUMFACES  2\r
7961                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7962                 *MESH_VERTEX_LIST       {\r
7963                         *MESH_VERTEX    0       -10.000000      -90.000000      -6.000000\r
7964                         *MESH_VERTEX    1       -104.000000     -24.000000      0.000000\r
7965                         *MESH_VERTEX    2       -90.000000      -10.000000      -6.000000\r
7966                         *MESH_VERTEX    3       -24.000000      -104.000000     0.000000\r
7967                 }\r
7968                 *MESH_NORMALS   {\r
7969                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
7970                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
7971                         *MESH_VERTEXNORMAL      0       0.205076        0.205076        0.957020\r
7972                         *MESH_VERTEXNORMAL      1       0.205076        0.205076        0.957020\r
7973                         *MESH_VERTEXNORMAL      2       0.205076        0.205076        0.957020\r
7974                         *MESH_VERTEXNORMAL      3       0.205076        0.205076        0.957020\r
7975                 }\r
7976                 *MESH_FACE_LIST {\r
7977                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7978                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7979                 }\r
7980                 *MESH_NUMTVERTEX        4\r
7981                 *MESH_TVERTLIST {\r
7982                         *MESH_TVERT     0       0.093592        0.804840        1.000000\r
7983                         *MESH_TVERT     1       0.977476        0.966492        1.000000\r
7984                         *MESH_TVERT     2       0.977476        0.804840        1.000000\r
7985                         *MESH_TVERT     3       0.093592        0.966492        1.000000\r
7986                 }\r
7987                 *MESH_NUMTVFACES        2\r
7988                 *MESH_TFACELIST {\r
7989                         *MESH_TFACE     0       0       2       1\r
7990                         *MESH_TFACE     1       3       0       1\r
7991                 }\r
7992         }\r
7993         *PROP_MOTIONBLUR        0\r
7994         *PROP_CASTSHADOW        1\r
7995         *PROP_RECVSHADOW        1\r
7996         *MATERIAL_REF   4\r
7997 }\r
7998 *GEOMOBJECT     {\r
7999         *NODE_NAME      "mat8model0surf114"\r
8000         *NODE_TM        {\r
8001                 *NODE_NAME      "mat8model0surf114"\r
8002                 *INHERIT_POS    0       0       0\r
8003                 *INHERIT_ROT    0       0       0\r
8004                 *INHERIT_SCL    0       0       0\r
8005                 *TM_ROW0        1.0     0       0\r
8006                 *TM_ROW1        0       1.0     0\r
8007                 *TM_ROW2        0       0       1.0\r
8008                 *TM_ROW3        0       0       0\r
8009                 *TM_POS 0.000000        0.000000        0.000000\r
8010         }\r
8011         *MESH   {\r
8012                 *TIMEVALUE      0\r
8013                 *MESH_NUMVERTEX 3\r
8014                 *MESH_NUMFACES  1\r
8015                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8016                 *MESH_VERTEX_LIST       {\r
8017                         *MESH_VERTEX    0       152.000000      56.000000       -8.000000\r
8018                         *MESH_VERTEX    1       146.000000      53.000000       -2.000000\r
8019                         *MESH_VERTEX    2       152.000000      56.000000       4.000000\r
8020                 }\r
8021                 *MESH_NORMALS   {\r
8022                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8023                         *MESH_VERTEXNORMAL      0       0.447214        -0.894427       0.000000\r
8024                         *MESH_VERTEXNORMAL      1       0.447214        -0.894427       0.000000\r
8025                         *MESH_VERTEXNORMAL      2       0.447214        -0.894427       0.000000\r
8026                 }\r
8027                 *MESH_FACE_LIST {\r
8028                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8029                 }\r
8030                 *MESH_NUMTVERTEX        3\r
8031                 *MESH_TVERTLIST {\r
8032                         *MESH_TVERT     0       0.922211        0.937500        1.000000\r
8033                         *MESH_TVERT     1       0.869812        0.984375        1.000000\r
8034                         *MESH_TVERT     2       0.922211        1.031250        1.000000\r
8035                 }\r
8036                 *MESH_NUMTVFACES        1\r
8037                 *MESH_TFACELIST {\r
8038                         *MESH_TFACE     0       0       2       1\r
8039                 }\r
8040         }\r
8041         *PROP_MOTIONBLUR        0\r
8042         *PROP_CASTSHADOW        1\r
8043         *PROP_RECVSHADOW        1\r
8044         *MATERIAL_REF   8\r
8045 }\r
8046 *GEOMOBJECT     {\r
8047         *NODE_NAME      "mat8model0surf115"\r
8048         *NODE_TM        {\r
8049                 *NODE_NAME      "mat8model0surf115"\r
8050                 *INHERIT_POS    0       0       0\r
8051                 *INHERIT_ROT    0       0       0\r
8052                 *INHERIT_SCL    0       0       0\r
8053                 *TM_ROW0        1.0     0       0\r
8054                 *TM_ROW1        0       1.0     0\r
8055                 *TM_ROW2        0       0       1.0\r
8056                 *TM_ROW3        0       0       0\r
8057                 *TM_POS 0.000000        0.000000        0.000000\r
8058         }\r
8059         *MESH   {\r
8060                 *TIMEVALUE      0\r
8061                 *MESH_NUMVERTEX 4\r
8062                 *MESH_NUMFACES  2\r
8063                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8064                 *MESH_VERTEX_LIST       {\r
8065                         *MESH_VERTEX    0       136.000000      20.000000       4.000000\r
8066                         *MESH_VERTEX    1       136.000000      20.000000       0.000000\r
8067                         *MESH_VERTEX    2       136.000000      48.000000       4.000000\r
8068                         *MESH_VERTEX    3       136.000000      48.000000       0.000000\r
8069                 }\r
8070                 *MESH_NORMALS   {\r
8071                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8072                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8073                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8074                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8075                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8076                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8077                 }\r
8078                 *MESH_FACE_LIST {\r
8079                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8080                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8081                 }\r
8082                 *MESH_NUMTVERTEX        4\r
8083                 *MESH_TVERTLIST {\r
8084                         *MESH_TVERT     0       0.750000        0.031250        1.000000\r
8085                         *MESH_TVERT     1       0.750000        0.000000        1.000000\r
8086                         *MESH_TVERT     2       0.531250        0.031250        1.000000\r
8087                         *MESH_TVERT     3       0.531250        0.000000        1.000000\r
8088                 }\r
8089                 *MESH_NUMTVFACES        2\r
8090                 *MESH_TFACELIST {\r
8091                         *MESH_TFACE     0       0       2       1\r
8092                         *MESH_TFACE     1       2       3       1\r
8093                 }\r
8094         }\r
8095         *PROP_MOTIONBLUR        0\r
8096         *PROP_CASTSHADOW        1\r
8097         *PROP_RECVSHADOW        1\r
8098         *MATERIAL_REF   8\r
8099 }\r
8100 *GEOMOBJECT     {\r
8101         *NODE_NAME      "mat8model0surf116"\r
8102         *NODE_TM        {\r
8103                 *NODE_NAME      "mat8model0surf116"\r
8104                 *INHERIT_POS    0       0       0\r
8105                 *INHERIT_ROT    0       0       0\r
8106                 *INHERIT_SCL    0       0       0\r
8107                 *TM_ROW0        1.0     0       0\r
8108                 *TM_ROW1        0       1.0     0\r
8109                 *TM_ROW2        0       0       1.0\r
8110                 *TM_ROW3        0       0       0\r
8111                 *TM_POS 0.000000        0.000000        0.000000\r
8112         }\r
8113         *MESH   {\r
8114                 *TIMEVALUE      0\r
8115                 *MESH_NUMVERTEX 7\r
8116                 *MESH_NUMFACES  5\r
8117                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8118                 *MESH_VERTEX_LIST       {\r
8119                         *MESH_VERTEX    0       136.000000      20.000000       4.000000\r
8120                         *MESH_VERTEX    1       132.000000      16.000000       0.000000\r
8121                         *MESH_VERTEX    2       136.000000      20.000000       0.000000\r
8122                         *MESH_VERTEX    3       118.000000      2.000000        0.000000\r
8123                         *MESH_VERTEX    4       8.000000        -108.000000     4.000000\r
8124                         *MESH_VERTEX    5       12.000000       -104.000000     0.000000\r
8125                         *MESH_VERTEX    6       8.000000        -108.000000     0.000000\r
8126                 }\r
8127                 *MESH_NORMALS   {\r
8128                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8129                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
8130                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
8131                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
8132                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
8133                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
8134                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
8135                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
8136                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
8137                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
8138                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
8139                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
8140                 }\r
8141                 *MESH_FACE_LIST {\r
8142                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8143                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8144                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8145                         *MESH_FACE      3       A:      4       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8146                         *MESH_FACE      4       A:      6       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8147                 }\r
8148                 *MESH_NUMTVERTEX        7\r
8149                 *MESH_TVERTLIST {\r
8150                         *MESH_TVERT     0       -0.214508       0.031250        1.000000\r
8151                         *MESH_TVERT     1       -0.170319       0.000000        1.000000\r
8152                         *MESH_TVERT     2       -0.214508       0.000000        1.000000\r
8153                         *MESH_TVERT     3       -0.015625       0.000000        1.000000\r
8154                         *MESH_TVERT     4       1.199707        0.031250        1.000000\r
8155                         *MESH_TVERT     5       1.155518        0.000000        1.000000\r
8156                         *MESH_TVERT     6       1.199707        0.000000        1.000000\r
8157                 }\r
8158                 *MESH_NUMTVFACES        5\r
8159                 *MESH_TFACELIST {\r
8160                         *MESH_TFACE     0       0       2       1\r
8161                         *MESH_TFACE     1       0       1       3\r
8162                         *MESH_TFACE     2       4       0       3\r
8163                         *MESH_TFACE     3       4       3       5\r
8164                         *MESH_TFACE     4       6       4       5\r
8165                 }\r
8166         }\r
8167         *PROP_MOTIONBLUR        0\r
8168         *PROP_CASTSHADOW        1\r
8169         *PROP_RECVSHADOW        1\r
8170         *MATERIAL_REF   8\r
8171 }\r
8172 *GEOMOBJECT     {\r
8173         *NODE_NAME      "mat8model0surf117"\r
8174         *NODE_TM        {\r
8175                 *NODE_NAME      "mat8model0surf117"\r
8176                 *INHERIT_POS    0       0       0\r
8177                 *INHERIT_ROT    0       0       0\r
8178                 *INHERIT_SCL    0       0       0\r
8179                 *TM_ROW0        1.0     0       0\r
8180                 *TM_ROW1        0       1.0     0\r
8181                 *TM_ROW2        0       0       1.0\r
8182                 *TM_ROW3        0       0       0\r
8183                 *TM_POS 0.000000        0.000000        0.000000\r
8184         }\r
8185         *MESH   {\r
8186                 *TIMEVALUE      0\r
8187                 *MESH_NUMVERTEX 3\r
8188                 *MESH_NUMFACES  1\r
8189                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8190                 *MESH_VERTEX_LIST       {\r
8191                         *MESH_VERTEX    0       56.000000       152.000000      -8.000000\r
8192                         *MESH_VERTEX    1       56.000000       152.000000      4.000000\r
8193                         *MESH_VERTEX    2       53.000000       146.000000      -2.000000\r
8194                 }\r
8195                 *MESH_NORMALS   {\r
8196                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8197                         *MESH_VERTEXNORMAL      0       -0.894427       0.447214        0.000000\r
8198                         *MESH_VERTEXNORMAL      1       -0.894427       0.447214        0.000000\r
8199                         *MESH_VERTEXNORMAL      2       -0.894427       0.447214        0.000000\r
8200                 }\r
8201                 *MESH_FACE_LIST {\r
8202                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8203                 }\r
8204                 *MESH_NUMTVERTEX        3\r
8205                 *MESH_TVERTLIST {\r
8206                         *MESH_TVERT     0       0.841727        0.937500        1.000000\r
8207                         *MESH_TVERT     1       0.841727        1.031250        1.000000\r
8208                         *MESH_TVERT     2       0.894135        0.984375        1.000000\r
8209                 }\r
8210                 *MESH_NUMTVFACES        1\r
8211                 *MESH_TFACELIST {\r
8212                         *MESH_TFACE     0       0       2       1\r
8213                 }\r
8214         }\r
8215         *PROP_MOTIONBLUR        0\r
8216         *PROP_CASTSHADOW        1\r
8217         *PROP_RECVSHADOW        1\r
8218         *MATERIAL_REF   8\r
8219 }\r
8220 *GEOMOBJECT     {\r
8221         *NODE_NAME      "mat8model0surf118"\r
8222         *NODE_TM        {\r
8223                 *NODE_NAME      "mat8model0surf118"\r
8224                 *INHERIT_POS    0       0       0\r
8225                 *INHERIT_ROT    0       0       0\r
8226                 *INHERIT_SCL    0       0       0\r
8227                 *TM_ROW0        1.0     0       0\r
8228                 *TM_ROW1        0       1.0     0\r
8229                 *TM_ROW2        0       0       1.0\r
8230                 *TM_ROW3        0       0       0\r
8231                 *TM_POS 0.000000        0.000000        0.000000\r
8232         }\r
8233         *MESH   {\r
8234                 *TIMEVALUE      0\r
8235                 *MESH_NUMVERTEX 4\r
8236                 *MESH_NUMFACES  2\r
8237                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8238                 *MESH_VERTEX_LIST       {\r
8239                         *MESH_VERTEX    0       136.000000      48.000000       0.000000\r
8240                         *MESH_VERTEX    1       48.000000       136.000000      0.000000\r
8241                         *MESH_VERTEX    2       136.000000      48.000000       4.000000\r
8242                         *MESH_VERTEX    3       48.000000       136.000000      4.000000\r
8243                 }\r
8244                 *MESH_NORMALS   {\r
8245                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8246                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8247                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
8248                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
8249                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
8250                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
8251                 }\r
8252                 *MESH_FACE_LIST {\r
8253                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8254                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8255                 }\r
8256                 *MESH_NUMTVERTEX        4\r
8257                 *MESH_TVERTLIST {\r
8258                         *MESH_TVERT     0       1.199738        0.968750        1.000000\r
8259                         *MESH_TVERT     1       0.227448        0.968750        1.000000\r
8260                         *MESH_TVERT     2       1.199738        0.937500        1.000000\r
8261                         *MESH_TVERT     3       0.227448        0.937500        1.000000\r
8262                 }\r
8263                 *MESH_NUMTVFACES        2\r
8264                 *MESH_TFACELIST {\r
8265                         *MESH_TFACE     0       0       2       1\r
8266                         *MESH_TFACE     1       2       3       1\r
8267                 }\r
8268         }\r
8269         *PROP_MOTIONBLUR        0\r
8270         *PROP_CASTSHADOW        1\r
8271         *PROP_RECVSHADOW        1\r
8272         *MATERIAL_REF   8\r
8273 }\r
8274 *GEOMOBJECT     {\r
8275         *NODE_NAME      "mat8model0surf119"\r
8276         *NODE_TM        {\r
8277                 *NODE_NAME      "mat8model0surf119"\r
8278                 *INHERIT_POS    0       0       0\r
8279                 *INHERIT_ROT    0       0       0\r
8280                 *INHERIT_SCL    0       0       0\r
8281                 *TM_ROW0        1.0     0       0\r
8282                 *TM_ROW1        0       1.0     0\r
8283                 *TM_ROW2        0       0       1.0\r
8284                 *TM_ROW3        0       0       0\r
8285                 *TM_POS 0.000000        0.000000        0.000000\r
8286         }\r
8287         *MESH   {\r
8288                 *TIMEVALUE      0\r
8289                 *MESH_NUMVERTEX 4\r
8290                 *MESH_NUMFACES  2\r
8291                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8292                 *MESH_VERTEX_LIST       {\r
8293                         *MESH_VERTEX    0       48.000000       136.000000      4.000000\r
8294                         *MESH_VERTEX    1       20.000000       136.000000      0.000000\r
8295                         *MESH_VERTEX    2       20.000000       136.000000      4.000000\r
8296                         *MESH_VERTEX    3       48.000000       136.000000      0.000000\r
8297                 }\r
8298                 *MESH_NORMALS   {\r
8299                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8300                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
8301                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
8302                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
8303                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
8304                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
8305                 }\r
8306                 *MESH_FACE_LIST {\r
8307                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8308                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8309                 }\r
8310                 *MESH_NUMTVERTEX        4\r
8311                 *MESH_TVERTLIST {\r
8312                         *MESH_TVERT     0       0.750000        0.031250        1.000000\r
8313                         *MESH_TVERT     1       0.531250        0.000000        1.000000\r
8314                         *MESH_TVERT     2       0.531250        0.031250        1.000000\r
8315                         *MESH_TVERT     3       0.750000        0.000000        1.000000\r
8316                 }\r
8317                 *MESH_NUMTVFACES        2\r
8318                 *MESH_TFACELIST {\r
8319                         *MESH_TFACE     0       0       2       1\r
8320                         *MESH_TFACE     1       3       0       1\r
8321                 }\r
8322         }\r
8323         *PROP_MOTIONBLUR        0\r
8324         *PROP_CASTSHADOW        1\r
8325         *PROP_RECVSHADOW        1\r
8326         *MATERIAL_REF   8\r
8327 }\r
8328 *GEOMOBJECT     {\r
8329         *NODE_NAME      "mat8model0surf120"\r
8330         *NODE_TM        {\r
8331                 *NODE_NAME      "mat8model0surf120"\r
8332                 *INHERIT_POS    0       0       0\r
8333                 *INHERIT_ROT    0       0       0\r
8334                 *INHERIT_SCL    0       0       0\r
8335                 *TM_ROW0        1.0     0       0\r
8336                 *TM_ROW1        0       1.0     0\r
8337                 *TM_ROW2        0       0       1.0\r
8338                 *TM_ROW3        0       0       0\r
8339                 *TM_POS 0.000000        0.000000        0.000000\r
8340         }\r
8341         *MESH   {\r
8342                 *TIMEVALUE      0\r
8343                 *MESH_NUMVERTEX 7\r
8344                 *MESH_NUMFACES  5\r
8345                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8346                 *MESH_VERTEX_LIST       {\r
8347                         *MESH_VERTEX    0       20.000000       136.000000      0.000000\r
8348                         *MESH_VERTEX    1       16.000000       132.000000      0.000000\r
8349                         *MESH_VERTEX    2       20.000000       136.000000      4.000000\r
8350                         *MESH_VERTEX    3       2.000000        118.000000      0.000000\r
8351                         *MESH_VERTEX    4       -108.000000     8.000000        4.000000\r
8352                         *MESH_VERTEX    5       -104.000000     12.000000       0.000000\r
8353                         *MESH_VERTEX    6       -108.000000     8.000000        0.000000\r
8354                 }\r
8355                 *MESH_NORMALS   {\r
8356                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8357                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8358                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
8359                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
8360                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
8361                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
8362                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
8363                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
8364                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
8365                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
8366                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
8367                         *MESH_VERTEXNORMAL      6       0.707107        -0.707107       0.000000\r
8368                 }\r
8369                 *MESH_FACE_LIST {\r
8370                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8371                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8372                         *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8373                         *MESH_FACE      3       A:      4       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8374                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8375                 }\r
8376                 *MESH_NUMTVERTEX        7\r
8377                 *MESH_TVERTLIST {\r
8378                         *MESH_TVERT     0       1.199707        0.000000        1.000000\r
8379                         *MESH_TVERT     1       1.155518        0.000000        1.000000\r
8380                         *MESH_TVERT     2       1.199707        0.031250        1.000000\r
8381                         *MESH_TVERT     3       1.000824        0.000000        1.000000\r
8382                         *MESH_TVERT     4       -0.214508       0.031250        1.000000\r
8383                         *MESH_TVERT     5       -0.170319       0.000000        1.000000\r
8384                         *MESH_TVERT     6       -0.214508       0.000000        1.000000\r
8385                 }\r
8386                 *MESH_NUMTVFACES        5\r
8387                 *MESH_TFACELIST {\r
8388                         *MESH_TFACE     0       0       2       1\r
8389                         *MESH_TFACE     1       2       3       1\r
8390                         *MESH_TFACE     2       2       4       3\r
8391                         *MESH_TFACE     3       4       5       3\r
8392                         *MESH_TFACE     4       4       6       5\r
8393                 }\r
8394         }\r
8395         *PROP_MOTIONBLUR        0\r
8396         *PROP_CASTSHADOW        1\r
8397         *PROP_RECVSHADOW        1\r
8398         *MATERIAL_REF   8\r
8399 }\r
8400 *GEOMOBJECT     {\r
8401         *NODE_NAME      "mat8model0surf121"\r
8402         *NODE_TM        {\r
8403                 *NODE_NAME      "mat8model0surf121"\r
8404                 *INHERIT_POS    0       0       0\r
8405                 *INHERIT_ROT    0       0       0\r
8406                 *INHERIT_SCL    0       0       0\r
8407                 *TM_ROW0        1.0     0       0\r
8408                 *TM_ROW1        0       1.0     0\r
8409                 *TM_ROW2        0       0       1.0\r
8410                 *TM_ROW3        0       0       0\r
8411                 *TM_POS 0.000000        0.000000        0.000000\r
8412         }\r
8413         *MESH   {\r
8414                 *TIMEVALUE      0\r
8415                 *MESH_NUMVERTEX 4\r
8416                 *MESH_NUMFACES  2\r
8417                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8418                 *MESH_VERTEX_LIST       {\r
8419                         *MESH_VERTEX    0       12.000000       -104.000000     0.000000\r
8420                         *MESH_VERTEX    1       -6.000000       -86.000000      -16.000000\r
8421                         *MESH_VERTEX    2       -2.000000       -90.000000      -16.000000\r
8422                         *MESH_VERTEX    3       -6.000000       -86.000000      0.000000\r
8423                 }\r
8424                 *MESH_NORMALS   {\r
8425                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8426                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
8427                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
8428                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
8429                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
8430                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
8431                 }\r
8432                 *MESH_FACE_LIST {\r
8433                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8434                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8435                 }\r
8436                 *MESH_NUMTVERTEX        4\r
8437                 *MESH_TVERTLIST {\r
8438                         *MESH_TVERT     0       0.675049        1.000000        1.000000\r
8439                         *MESH_TVERT     1       0.873901        0.875000        1.000000\r
8440                         *MESH_TVERT     2       0.829712        0.875000        1.000000\r
8441                         *MESH_TVERT     3       0.873901        1.000000        1.000000\r
8442                 }\r
8443                 *MESH_NUMTVFACES        2\r
8444                 *MESH_TFACELIST {\r
8445                         *MESH_TFACE     0       0       2       1\r
8446                         *MESH_TFACE     1       3       0       1\r
8447                 }\r
8448         }\r
8449         *PROP_MOTIONBLUR        0\r
8450         *PROP_CASTSHADOW        1\r
8451         *PROP_RECVSHADOW        1\r
8452         *MATERIAL_REF   8\r
8453 }\r
8454 *GEOMOBJECT     {\r
8455         *NODE_NAME      "mat8model0surf122"\r
8456         *NODE_TM        {\r
8457                 *NODE_NAME      "mat8model0surf122"\r
8458                 *INHERIT_POS    0       0       0\r
8459                 *INHERIT_ROT    0       0       0\r
8460                 *INHERIT_SCL    0       0       0\r
8461                 *TM_ROW0        1.0     0       0\r
8462                 *TM_ROW1        0       1.0     0\r
8463                 *TM_ROW2        0       0       1.0\r
8464                 *TM_ROW3        0       0       0\r
8465                 *TM_POS 0.000000        0.000000        0.000000\r
8466         }\r
8467         *MESH   {\r
8468                 *TIMEVALUE      0\r
8469                 *MESH_NUMVERTEX 5\r
8470                 *MESH_NUMFACES  3\r
8471                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8472                 *MESH_VERTEX_LIST       {\r
8473                         *MESH_VERTEX    0       8.000000        -108.000000     0.000000\r
8474                         *MESH_VERTEX    1       -6.000000       -86.000000      0.000000\r
8475                         *MESH_VERTEX    2       12.000000       -104.000000     0.000000\r
8476                         *MESH_VERTEX    3       -24.000000      -104.000000     0.000000\r
8477                         *MESH_VERTEX    4       -20.000000      -108.000000     0.000000\r
8478                 }\r
8479                 *MESH_NORMALS   {\r
8480                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8481                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
8482                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
8483                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
8484                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
8485                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8486                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8487                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
8488                 }\r
8489                 *MESH_FACE_LIST {\r
8490                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8491                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8492                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8493                 }\r
8494                 *MESH_NUMTVERTEX        5\r
8495                 *MESH_TVERTLIST {\r
8496                         *MESH_TVERT     0       0.000000        0.805555        1.000000\r
8497                         *MESH_TVERT     1       0.250000        0.750000        1.000000\r
8498                         *MESH_TVERT     2       0.000000        0.750000        1.000000\r
8499                         *MESH_TVERT     3       0.250000        1.000000        1.000000\r
8500                         *MESH_TVERT     4       0.194447        1.000000        1.000000\r
8501                 }\r
8502                 *MESH_NUMTVFACES        3\r
8503                 *MESH_TFACELIST {\r
8504                         *MESH_TFACE     0       0       2       1\r
8505                         *MESH_TFACE     1       0       1       3\r
8506                         *MESH_TFACE     2       4       0       3\r
8507                 }\r
8508         }\r
8509         *PROP_MOTIONBLUR        0\r
8510         *PROP_CASTSHADOW        1\r
8511         *PROP_RECVSHADOW        1\r
8512         *MATERIAL_REF   8\r
8513 }\r
8514 *GEOMOBJECT     {\r
8515         *NODE_NAME      "mat8model0surf123"\r
8516         *NODE_TM        {\r
8517                 *NODE_NAME      "mat8model0surf123"\r
8518                 *INHERIT_POS    0       0       0\r
8519                 *INHERIT_ROT    0       0       0\r
8520                 *INHERIT_SCL    0       0       0\r
8521                 *TM_ROW0        1.0     0       0\r
8522                 *TM_ROW1        0       1.0     0\r
8523                 *TM_ROW2        0       0       1.0\r
8524                 *TM_ROW3        0       0       0\r
8525                 *TM_POS 0.000000        0.000000        0.000000\r
8526         }\r
8527         *MESH   {\r
8528                 *TIMEVALUE      0\r
8529                 *MESH_NUMVERTEX 4\r
8530                 *MESH_NUMFACES  2\r
8531                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8532                 *MESH_VERTEX_LIST       {\r
8533                         *MESH_VERTEX    0       -20.000000      -108.000000     4.000000\r
8534                         *MESH_VERTEX    1       -20.000000      -108.000000     0.000000\r
8535                         *MESH_VERTEX    2       8.000000        -108.000000     4.000000\r
8536                         *MESH_VERTEX    3       8.000000        -108.000000     0.000000\r
8537                 }\r
8538                 *MESH_NORMALS   {\r
8539                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8540                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8541                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8542                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8543                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8544                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
8545                 }\r
8546                 *MESH_FACE_LIST {\r
8547                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8548                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8549                 }\r
8550                 *MESH_NUMTVERTEX        4\r
8551                 *MESH_TVERTLIST {\r
8552                         *MESH_TVERT     0       0.750000        0.031250        1.000000\r
8553                         *MESH_TVERT     1       0.750000        0.000000        1.000000\r
8554                         *MESH_TVERT     2       0.531250        0.031250        1.000000\r
8555                         *MESH_TVERT     3       0.531250        0.000000        1.000000\r
8556                 }\r
8557                 *MESH_NUMTVFACES        2\r
8558                 *MESH_TFACELIST {\r
8559                         *MESH_TFACE     0       0       2       1\r
8560                         *MESH_TFACE     1       2       3       1\r
8561                 }\r
8562         }\r
8563         *PROP_MOTIONBLUR        0\r
8564         *PROP_CASTSHADOW        1\r
8565         *PROP_RECVSHADOW        1\r
8566         *MATERIAL_REF   8\r
8567 }\r
8568 *GEOMOBJECT     {\r
8569         *NODE_NAME      "mat8model0surf124"\r
8570         *NODE_TM        {\r
8571                 *NODE_NAME      "mat8model0surf124"\r
8572                 *INHERIT_POS    0       0       0\r
8573                 *INHERIT_ROT    0       0       0\r
8574                 *INHERIT_SCL    0       0       0\r
8575                 *TM_ROW0        1.0     0       0\r
8576                 *TM_ROW1        0       1.0     0\r
8577                 *TM_ROW2        0       0       1.0\r
8578                 *TM_ROW3        0       0       0\r
8579                 *TM_POS 0.000000        0.000000        0.000000\r
8580         }\r
8581         *MESH   {\r
8582                 *TIMEVALUE      0\r
8583                 *MESH_NUMVERTEX 4\r
8584                 *MESH_NUMFACES  2\r
8585                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8586                 *MESH_VERTEX_LIST       {\r
8587                         *MESH_VERTEX    0       -6.000000       -86.000000      -16.000000\r
8588                         *MESH_VERTEX    1       -24.000000      -104.000000     0.000000\r
8589                         *MESH_VERTEX    2       -10.000000      -90.000000      -16.000000\r
8590                         *MESH_VERTEX    3       -6.000000       -86.000000      0.000000\r
8591                 }\r
8592                 *MESH_NORMALS   {\r
8593                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8594                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
8595                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
8596                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
8597                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
8598                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
8599                 }\r
8600                 *MESH_FACE_LIST {\r
8601                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8602                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8603                 }\r
8604                 *MESH_NUMTVERTEX        4\r
8605                 *MESH_TVERTLIST {\r
8606                         *MESH_TVERT     0       -0.088813       0.875000        1.000000\r
8607                         *MESH_TVERT     1       0.110060        1.000000        1.000000\r
8608                         *MESH_TVERT     2       -0.044619       0.875000        1.000000\r
8609                         *MESH_TVERT     3       -0.088813       1.000000        1.000000\r
8610                 }\r
8611                 *MESH_NUMTVFACES        2\r
8612                 *MESH_TFACELIST {\r
8613                         *MESH_TFACE     0       0       2       1\r
8614                         *MESH_TFACE     1       3       0       1\r
8615                 }\r
8616         }\r
8617         *PROP_MOTIONBLUR        0\r
8618         *PROP_CASTSHADOW        1\r
8619         *PROP_RECVSHADOW        1\r
8620         *MATERIAL_REF   8\r
8621 }\r
8622 *GEOMOBJECT     {\r
8623         *NODE_NAME      "mat8model0surf125"\r
8624         *NODE_TM        {\r
8625                 *NODE_NAME      "mat8model0surf125"\r
8626                 *INHERIT_POS    0       0       0\r
8627                 *INHERIT_ROT    0       0       0\r
8628                 *INHERIT_SCL    0       0       0\r
8629                 *TM_ROW0        1.0     0       0\r
8630                 *TM_ROW1        0       1.0     0\r
8631                 *TM_ROW2        0       0       1.0\r
8632                 *TM_ROW3        0       0       0\r
8633                 *TM_POS 0.000000        0.000000        0.000000\r
8634         }\r
8635         *MESH   {\r
8636                 *TIMEVALUE      0\r
8637                 *MESH_NUMVERTEX 6\r
8638                 *MESH_NUMFACES  4\r
8639                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8640                 *MESH_VERTEX_LIST       {\r
8641                         *MESH_VERTEX    0       -20.000000      -108.000000     4.000000\r
8642                         *MESH_VERTEX    1       -24.000000      -104.000000     0.000000\r
8643                         *MESH_VERTEX    2       -20.000000      -108.000000     0.000000\r
8644                         *MESH_VERTEX    3       -108.000000     -20.000000      4.000000\r
8645                         *MESH_VERTEX    4       -104.000000     -24.000000      0.000000\r
8646                         *MESH_VERTEX    5       -108.000000     -20.000000      0.000000\r
8647                 }\r
8648                 *MESH_NORMALS   {\r
8649                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8650                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
8651                         *MESH_FACENORMAL        2       -0.816497       0.000000        -0.577350\r
8652                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
8653                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
8654                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
8655                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
8656                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
8657                         *MESH_VERTEXNORMAL      4       0.707107        0.707107        0.000000\r
8658                         *MESH_VERTEXNORMAL      5       0.707107        0.707107        0.000000\r
8659                 }\r
8660                 *MESH_FACE_LIST {\r
8661                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8662                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8663                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8664                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8665                 }\r
8666                 *MESH_NUMTVERTEX        6\r
8667                 *MESH_TVERTLIST {\r
8668                         *MESH_TVERT     0       0.227417        0.937500        1.000000\r
8669                         *MESH_TVERT     1       0.271606        0.968750        1.000000\r
8670                         *MESH_TVERT     2       0.227417        0.968750        1.000000\r
8671                         *MESH_TVERT     3       1.199707        0.937500        1.000000\r
8672                         *MESH_TVERT     4       1.155518        0.968750        1.000000\r
8673                         *MESH_TVERT     5       1.199707        0.968750        1.000000\r
8674                 }\r
8675                 *MESH_NUMTVFACES        4\r
8676                 *MESH_TFACELIST {\r
8677                         *MESH_TFACE     0       0       2       1\r
8678                         *MESH_TFACE     1       3       0       1\r
8679                         *MESH_TFACE     2       3       1       4\r
8680                         *MESH_TFACE     3       5       3       4\r
8681                 }\r
8682         }\r
8683         *PROP_MOTIONBLUR        0\r
8684         *PROP_CASTSHADOW        1\r
8685         *PROP_RECVSHADOW        1\r
8686         *MATERIAL_REF   8\r
8687 }\r
8688 *GEOMOBJECT     {\r
8689         *NODE_NAME      "mat8model0surf126"\r
8690         *NODE_TM        {\r
8691                 *NODE_NAME      "mat8model0surf126"\r
8692                 *INHERIT_POS    0       0       0\r
8693                 *INHERIT_ROT    0       0       0\r
8694                 *INHERIT_SCL    0       0       0\r
8695                 *TM_ROW0        1.0     0       0\r
8696                 *TM_ROW1        0       1.0     0\r
8697                 *TM_ROW2        0       0       1.0\r
8698                 *TM_ROW3        0       0       0\r
8699                 *TM_POS 0.000000        0.000000        0.000000\r
8700         }\r
8701         *MESH   {\r
8702                 *TIMEVALUE      0\r
8703                 *MESH_NUMVERTEX 3\r
8704                 *MESH_NUMFACES  1\r
8705                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8706                 *MESH_VERTEX_LIST       {\r
8707                         *MESH_VERTEX    0       -28.000000      -124.000000     -8.000000\r
8708                         *MESH_VERTEX    1       -28.000000      -124.000000     4.000000\r
8709                         *MESH_VERTEX    2       -25.000000      -118.000000     -2.000000\r
8710                 }\r
8711                 *MESH_NORMALS   {\r
8712                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8713                         *MESH_VERTEXNORMAL      0       0.894427        -0.447214       0.000000\r
8714                         *MESH_VERTEXNORMAL      1       0.894427        -0.447214       0.000000\r
8715                         *MESH_VERTEXNORMAL      2       0.894427        -0.447214       0.000000\r
8716                 }\r
8717                 *MESH_FACE_LIST {\r
8718                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8719                 }\r
8720                 *MESH_NUMTVERTEX        3\r
8721                 *MESH_TVERTLIST {\r
8722                         *MESH_TVERT     0       0.936188        0.937500        1.000000\r
8723                         *MESH_TVERT     1       0.936188        1.031250        1.000000\r
8724                         *MESH_TVERT     2       0.988586        0.984375        1.000000\r
8725                 }\r
8726                 *MESH_NUMTVFACES        1\r
8727                 *MESH_TFACELIST {\r
8728                         *MESH_TFACE     0       0       2       1\r
8729                 }\r
8730         }\r
8731         *PROP_MOTIONBLUR        0\r
8732         *PROP_CASTSHADOW        1\r
8733         *PROP_RECVSHADOW        1\r
8734         *MATERIAL_REF   8\r
8735 }\r
8736 *GEOMOBJECT     {\r
8737         *NODE_NAME      "mat8model0surf127"\r
8738         *NODE_TM        {\r
8739                 *NODE_NAME      "mat8model0surf127"\r
8740                 *INHERIT_POS    0       0       0\r
8741                 *INHERIT_ROT    0       0       0\r
8742                 *INHERIT_SCL    0       0       0\r
8743                 *TM_ROW0        1.0     0       0\r
8744                 *TM_ROW1        0       1.0     0\r
8745                 *TM_ROW2        0       0       1.0\r
8746                 *TM_ROW3        0       0       0\r
8747                 *TM_POS 0.000000        0.000000        0.000000\r
8748         }\r
8749         *MESH   {\r
8750                 *TIMEVALUE      0\r
8751                 *MESH_NUMVERTEX 4\r
8752                 *MESH_NUMFACES  2\r
8753                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8754                 *MESH_VERTEX_LIST       {\r
8755                         *MESH_VERTEX    0       -86.000000      -6.000000       -16.000000\r
8756                         *MESH_VERTEX    1       -104.000000     12.000000       0.000000\r
8757                         *MESH_VERTEX    2       -90.000000      -2.000000       -16.000000\r
8758                         *MESH_VERTEX    3       -86.000000      -6.000000       0.000000\r
8759                 }\r
8760                 *MESH_NORMALS   {\r
8761                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8762                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
8763                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
8764                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
8765                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
8766                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
8767                 }\r
8768                 *MESH_FACE_LIST {\r
8769                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8770                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8771                 }\r
8772                 *MESH_NUMTVERTEX        4\r
8773                 *MESH_TVERTLIST {\r
8774                         *MESH_TVERT     0       -0.088820       0.875000        1.000000\r
8775                         *MESH_TVERT     1       0.110054        1.000000        1.000000\r
8776                         *MESH_TVERT     2       -0.044626       0.875000        1.000000\r
8777                         *MESH_TVERT     3       -0.088820       1.000000        1.000000\r
8778                 }\r
8779                 *MESH_NUMTVFACES        2\r
8780                 *MESH_TFACELIST {\r
8781                         *MESH_TFACE     0       0       2       1\r
8782                         *MESH_TFACE     1       3       0       1\r
8783                 }\r
8784         }\r
8785         *PROP_MOTIONBLUR        0\r
8786         *PROP_CASTSHADOW        1\r
8787         *PROP_RECVSHADOW        1\r
8788         *MATERIAL_REF   8\r
8789 }\r
8790 *GEOMOBJECT     {\r
8791         *NODE_NAME      "mat8model0surf128"\r
8792         *NODE_TM        {\r
8793                 *NODE_NAME      "mat8model0surf128"\r
8794                 *INHERIT_POS    0       0       0\r
8795                 *INHERIT_ROT    0       0       0\r
8796                 *INHERIT_SCL    0       0       0\r
8797                 *TM_ROW0        1.0     0       0\r
8798                 *TM_ROW1        0       1.0     0\r
8799                 *TM_ROW2        0       0       1.0\r
8800                 *TM_ROW3        0       0       0\r
8801                 *TM_POS 0.000000        0.000000        0.000000\r
8802         }\r
8803         *MESH   {\r
8804                 *TIMEVALUE      0\r
8805                 *MESH_NUMVERTEX 4\r
8806                 *MESH_NUMFACES  2\r
8807                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8808                 *MESH_VERTEX_LIST       {\r
8809                         *MESH_VERTEX    0       -86.000000      -6.000000       -16.000000\r
8810                         *MESH_VERTEX    1       -104.000000     -24.000000      0.000000\r
8811                         *MESH_VERTEX    2       -86.000000      -6.000000       0.000000\r
8812                         *MESH_VERTEX    3       -90.000000      -10.000000      -16.000000\r
8813                 }\r
8814                 *MESH_NORMALS   {\r
8815                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8816                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
8817                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
8818                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
8819                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
8820                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
8821                 }\r
8822                 *MESH_FACE_LIST {\r
8823                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8824                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8825                 }\r
8826                 *MESH_NUMTVERTEX        4\r
8827                 *MESH_TVERTLIST {\r
8828                         *MESH_TVERT     0       0.873901        0.875000        1.000000\r
8829                         *MESH_TVERT     1       0.675049        1.000000        1.000000\r
8830                         *MESH_TVERT     2       0.873901        1.000000        1.000000\r
8831                         *MESH_TVERT     3       0.829712        0.875000        1.000000\r
8832                 }\r
8833                 *MESH_NUMTVFACES        2\r
8834                 *MESH_TFACELIST {\r
8835                         *MESH_TFACE     0       0       2       1\r
8836                         *MESH_TFACE     1       3       0       1\r
8837                 }\r
8838         }\r
8839         *PROP_MOTIONBLUR        0\r
8840         *PROP_CASTSHADOW        1\r
8841         *PROP_RECVSHADOW        1\r
8842         *MATERIAL_REF   8\r
8843 }\r
8844 *GEOMOBJECT     {\r
8845         *NODE_NAME      "mat8model0surf129"\r
8846         *NODE_TM        {\r
8847                 *NODE_NAME      "mat8model0surf129"\r
8848                 *INHERIT_POS    0       0       0\r
8849                 *INHERIT_ROT    0       0       0\r
8850                 *INHERIT_SCL    0       0       0\r
8851                 *TM_ROW0        1.0     0       0\r
8852                 *TM_ROW1        0       1.0     0\r
8853                 *TM_ROW2        0       0       1.0\r
8854                 *TM_ROW3        0       0       0\r
8855                 *TM_POS 0.000000        0.000000        0.000000\r
8856         }\r
8857         *MESH   {\r
8858                 *TIMEVALUE      0\r
8859                 *MESH_NUMVERTEX 5\r
8860                 *MESH_NUMFACES  3\r
8861                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8862                 *MESH_VERTEX_LIST       {\r
8863                         *MESH_VERTEX    0       -86.000000      -6.000000       0.000000\r
8864                         *MESH_VERTEX    1       -108.000000     8.000000        0.000000\r
8865                         *MESH_VERTEX    2       -104.000000     12.000000       0.000000\r
8866                         *MESH_VERTEX    3       -108.000000     -20.000000      0.000000\r
8867                         *MESH_VERTEX    4       -104.000000     -24.000000      0.000000\r
8868                 }\r
8869                 *MESH_NORMALS   {\r
8870                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8871                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
8872                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
8873                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
8874                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
8875                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8876                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8877                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
8878                 }\r
8879                 *MESH_FACE_LIST {\r
8880                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8881                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8882                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8883                 }\r
8884                 *MESH_NUMTVERTEX        5\r
8885                 *MESH_TVERTLIST {\r
8886                         *MESH_TVERT     0       0.249999        0.750000        1.000000\r
8887                         *MESH_TVERT     1       0.194444        1.000000        1.000000\r
8888                         *MESH_TVERT     2       0.249999        1.000000        1.000000\r
8889                         *MESH_TVERT     3       -0.000001       0.805556        1.000000\r
8890                         *MESH_TVERT     4       -0.000001       0.750000        1.000000\r
8891                 }\r
8892                 *MESH_NUMTVFACES        3\r
8893                 *MESH_TFACELIST {\r
8894                         *MESH_TFACE     0       0       2       1\r
8895                         *MESH_TFACE     1       0       1       3\r
8896                         *MESH_TFACE     2       4       0       3\r
8897                 }\r
8898         }\r
8899         *PROP_MOTIONBLUR        0\r
8900         *PROP_CASTSHADOW        1\r
8901         *PROP_RECVSHADOW        1\r
8902         *MATERIAL_REF   8\r
8903 }\r
8904 *GEOMOBJECT     {\r
8905         *NODE_NAME      "mat8model0surf130"\r
8906         *NODE_TM        {\r
8907                 *NODE_NAME      "mat8model0surf130"\r
8908                 *INHERIT_POS    0       0       0\r
8909                 *INHERIT_ROT    0       0       0\r
8910                 *INHERIT_SCL    0       0       0\r
8911                 *TM_ROW0        1.0     0       0\r
8912                 *TM_ROW1        0       1.0     0\r
8913                 *TM_ROW2        0       0       1.0\r
8914                 *TM_ROW3        0       0       0\r
8915                 *TM_POS 0.000000        0.000000        0.000000\r
8916         }\r
8917         *MESH   {\r
8918                 *TIMEVALUE      0\r
8919                 *MESH_NUMVERTEX 4\r
8920                 *MESH_NUMFACES  2\r
8921                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8922                 *MESH_VERTEX_LIST       {\r
8923                         *MESH_VERTEX    0       -108.000000     8.000000        0.000000\r
8924                         *MESH_VERTEX    1       -108.000000     -20.000000      0.000000\r
8925                         *MESH_VERTEX    2       -108.000000     8.000000        4.000000\r
8926                         *MESH_VERTEX    3       -108.000000     -20.000000      4.000000\r
8927                 }\r
8928                 *MESH_NORMALS   {\r
8929                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8930                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8931                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8932                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8933                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
8934                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
8935                 }\r
8936                 *MESH_FACE_LIST {\r
8937                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8938                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8939                 }\r
8940                 *MESH_NUMTVERTEX        4\r
8941                 *MESH_TVERTLIST {\r
8942                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
8943                         *MESH_TVERT     1       0.531250        0.000000        1.000000\r
8944                         *MESH_TVERT     2       0.750000        0.031250        1.000000\r
8945                         *MESH_TVERT     3       0.531250        0.031250        1.000000\r
8946                 }\r
8947                 *MESH_NUMTVFACES        2\r
8948                 *MESH_TFACELIST {\r
8949                         *MESH_TFACE     0       0       2       1\r
8950                         *MESH_TFACE     1       2       3       1\r
8951                 }\r
8952         }\r
8953         *PROP_MOTIONBLUR        0\r
8954         *PROP_CASTSHADOW        1\r
8955         *PROP_RECVSHADOW        1\r
8956         *MATERIAL_REF   8\r
8957 }\r
8958 *GEOMOBJECT     {\r
8959         *NODE_NAME      "mat3model0surf131"\r
8960         *NODE_TM        {\r
8961                 *NODE_NAME      "mat3model0surf131"\r
8962                 *INHERIT_POS    0       0       0\r
8963                 *INHERIT_ROT    0       0       0\r
8964                 *INHERIT_SCL    0       0       0\r
8965                 *TM_ROW0        1.0     0       0\r
8966                 *TM_ROW1        0       1.0     0\r
8967                 *TM_ROW2        0       0       1.0\r
8968                 *TM_ROW3        0       0       0\r
8969                 *TM_POS 0.000000        0.000000        0.000000\r
8970         }\r
8971         *MESH   {\r
8972                 *TIMEVALUE      0\r
8973                 *MESH_NUMVERTEX 6\r
8974                 *MESH_NUMFACES  4\r
8975                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8976                 *MESH_VERTEX_LIST       {\r
8977                         *MESH_VERTEX    0       106.000000      42.000000       -16.000000\r
8978                         *MESH_VERTEX    1       106.000000      42.000000       0.000000\r
8979                         *MESH_VERTEX    2       132.000000      16.000000       0.000000\r
8980                         *MESH_VERTEX    3       92.000000       56.000000       -16.000000\r
8981                         *MESH_VERTEX    4       92.000000       56.000000       0.000000\r
8982                         *MESH_VERTEX    5       56.000000       92.000000       0.000000\r
8983                 }\r
8984                 *MESH_NORMALS   {\r
8985                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
8986                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
8987                         *MESH_FACENORMAL        2       -0.816497       0.000000        -0.577350\r
8988                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
8989                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
8990                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
8991                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
8992                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
8993                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
8994                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
8995                 }\r
8996                 *MESH_FACE_LIST {\r
8997                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8998                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8999                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9000                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9001                 }\r
9002                 *MESH_NUMTVERTEX        6\r
9003                 *MESH_TVERTLIST {\r
9004                         *MESH_TVERT     0       0.818024        0.875000        1.000000\r
9005                         *MESH_TVERT     1       0.818024        1.000000        1.000000\r
9006                         *MESH_TVERT     2       1.105286        1.000000        1.000000\r
9007                         *MESH_TVERT     3       0.663361        0.875000        1.000000\r
9008                         *MESH_TVERT     4       0.663330        1.000000        1.000000\r
9009                         *MESH_TVERT     5       0.265594        1.000000        1.000000\r
9010                 }\r
9011                 *MESH_NUMTVFACES        4\r
9012                 *MESH_TFACELIST {\r
9013                         *MESH_TFACE     0       0       2       1\r
9014                         *MESH_TFACE     1       3       0       1\r
9015                         *MESH_TFACE     2       3       1       4\r
9016                         *MESH_TFACE     3       5       3       4\r
9017                 }\r
9018         }\r
9019         *PROP_MOTIONBLUR        0\r
9020         *PROP_CASTSHADOW        1\r
9021         *PROP_RECVSHADOW        1\r
9022         *MATERIAL_REF   3\r
9023 }\r
9024 *GEOMOBJECT     {\r
9025         *NODE_NAME      "mat3model0surf132"\r
9026         *NODE_TM        {\r
9027                 *NODE_NAME      "mat3model0surf132"\r
9028                 *INHERIT_POS    0       0       0\r
9029                 *INHERIT_ROT    0       0       0\r
9030                 *INHERIT_SCL    0       0       0\r
9031                 *TM_ROW0        1.0     0       0\r
9032                 *TM_ROW1        0       1.0     0\r
9033                 *TM_ROW2        0       0       1.0\r
9034                 *TM_ROW3        0       0       0\r
9035                 *TM_POS 0.000000        0.000000        0.000000\r
9036         }\r
9037         *MESH   {\r
9038                 *TIMEVALUE      0\r
9039                 *MESH_NUMVERTEX 8\r
9040                 *MESH_NUMFACES  6\r
9041                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9042                 *MESH_VERTEX_LIST       {\r
9043                         *MESH_VERTEX    0       92.000000       28.000000       -8.000000\r
9044                         *MESH_VERTEX    1       92.000000       28.000000       -18.000000\r
9045                         *MESH_VERTEX    2       104.000000      16.000000       -16.000000\r
9046                         *MESH_VERTEX    3       104.000000      16.000000       -18.000000\r
9047                         *MESH_VERTEX    4       78.000000       42.000000       -18.000000\r
9048                         *MESH_VERTEX    5       78.000000       42.000000       -8.000000\r
9049                         *MESH_VERTEX    6       16.000000       104.000000      -18.000000\r
9050                         *MESH_VERTEX    7       16.000000       104.000000      -16.000000\r
9051                 }\r
9052                 *MESH_NORMALS   {\r
9053                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
9054                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9055                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
9056                         *MESH_FACENORMAL        3       -1.000000       0.000000        0.000000\r
9057                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
9058                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
9059                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
9060                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
9061                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
9062                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
9063                         *MESH_VERTEXNORMAL      4       0.707107        0.707107        0.000000\r
9064                         *MESH_VERTEXNORMAL      5       0.707107        0.707107        0.000000\r
9065                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
9066                         *MESH_VERTEXNORMAL      7       0.707107        0.707107        0.000000\r
9067                 }\r
9068                 *MESH_FACE_LIST {\r
9069                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9070                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9071                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9072                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9073                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9074                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9075                 }\r
9076                 *MESH_NUMTVERTEX        8\r
9077                 *MESH_TVERTLIST {\r
9078                         *MESH_TVERT     0       0.181981        1.015625        1.000000\r
9079                         *MESH_TVERT     1       0.181980        0.937500        1.000000\r
9080                         *MESH_TVERT     2       0.049398        0.953125        1.000000\r
9081                         *MESH_TVERT     3       0.049398        0.937500        1.000000\r
9082                         *MESH_TVERT     4       0.336660        0.937500        1.000000\r
9083                         *MESH_TVERT     5       0.336660        1.015625        1.000000\r
9084                         *MESH_TVERT     6       1.021670        0.937500        1.000000\r
9085                         *MESH_TVERT     7       1.021670        0.953125        1.000000\r
9086                 }\r
9087                 *MESH_NUMTVFACES        6\r
9088                 *MESH_TFACELIST {\r
9089                         *MESH_TFACE     0       0       1       4\r
9090                         *MESH_TFACE     1       0       2       1\r
9091                         *MESH_TFACE     2       0       4       5\r
9092                         *MESH_TFACE     3       1       2       3\r
9093                         *MESH_TFACE     4       4       6       5\r
9094                         *MESH_TFACE     5       5       6       7\r
9095                 }\r
9096         }\r
9097         *PROP_MOTIONBLUR        0\r
9098         *PROP_CASTSHADOW        1\r
9099         *PROP_RECVSHADOW        1\r
9100         *MATERIAL_REF   3\r
9101 }\r
9102 *GEOMOBJECT     {\r
9103         *NODE_NAME      "mat3model0surf133"\r
9104         *NODE_TM        {\r
9105                 *NODE_NAME      "mat3model0surf133"\r
9106                 *INHERIT_POS    0       0       0\r
9107                 *INHERIT_ROT    0       0       0\r
9108                 *INHERIT_SCL    0       0       0\r
9109                 *TM_ROW0        1.0     0       0\r
9110                 *TM_ROW1        0       1.0     0\r
9111                 *TM_ROW2        0       0       1.0\r
9112                 *TM_ROW3        0       0       0\r
9113                 *TM_POS 0.000000        0.000000        0.000000\r
9114         }\r
9115         *MESH   {\r
9116                 *TIMEVALUE      0\r
9117                 *MESH_NUMVERTEX 4\r
9118                 *MESH_NUMFACES  2\r
9119                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9120                 *MESH_VERTEX_LIST       {\r
9121                         *MESH_VERTEX    0       92.000000       56.000000       0.000000\r
9122                         *MESH_VERTEX    1       78.000000       42.000000       -18.000000\r
9123                         *MESH_VERTEX    2       92.000000       56.000000       -2.000000\r
9124                         *MESH_VERTEX    3       78.000000       42.000000       -16.000000\r
9125                 }\r
9126                 *MESH_NORMALS   {\r
9127                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
9128                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
9129                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
9130                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
9131                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
9132                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
9133                 }\r
9134                 *MESH_FACE_LIST {\r
9135                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9136                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9137                 }\r
9138                 *MESH_NUMTVERTEX        4\r
9139                 *MESH_TVERTLIST {\r
9140                         *MESH_TVERT     0       0.844465        1.000000        1.000000\r
9141                         *MESH_TVERT     1       0.999145        0.859375        1.000000\r
9142                         *MESH_TVERT     2       0.844465        0.984375        1.000000\r
9143                         *MESH_TVERT     3       0.999145        0.875000        1.000000\r
9144                 }\r
9145                 *MESH_NUMTVFACES        2\r
9146                 *MESH_TFACELIST {\r
9147                         *MESH_TFACE     0       0       2       1\r
9148                         *MESH_TFACE     1       3       0       1\r
9149                 }\r
9150         }\r
9151         *PROP_MOTIONBLUR        0\r
9152         *PROP_CASTSHADOW        1\r
9153         *PROP_RECVSHADOW        1\r
9154         *MATERIAL_REF   3\r
9155 }\r
9156 *GEOMOBJECT     {\r
9157         *NODE_NAME      "mat3model0surf134"\r
9158         *NODE_TM        {\r
9159                 *NODE_NAME      "mat3model0surf134"\r
9160                 *INHERIT_POS    0       0       0\r
9161                 *INHERIT_ROT    0       0       0\r
9162                 *INHERIT_SCL    0       0       0\r
9163                 *TM_ROW0        1.0     0       0\r
9164                 *TM_ROW1        0       1.0     0\r
9165                 *TM_ROW2        0       0       1.0\r
9166                 *TM_ROW3        0       0       0\r
9167                 *TM_POS 0.000000        0.000000        0.000000\r
9168         }\r
9169         *MESH   {\r
9170                 *TIMEVALUE      0\r
9171                 *MESH_NUMVERTEX 4\r
9172                 *MESH_NUMFACES  2\r
9173                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9174                 *MESH_VERTEX_LIST       {\r
9175                         *MESH_VERTEX    0       92.000000       28.000000       -16.000000\r
9176                         *MESH_VERTEX    1       78.000000       42.000000       -18.000000\r
9177                         *MESH_VERTEX    2       78.000000       42.000000       -16.000000\r
9178                         *MESH_VERTEX    3       92.000000       28.000000       -18.000000\r
9179                 }\r
9180                 *MESH_NORMALS   {\r
9181                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
9182                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
9183                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
9184                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
9185                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
9186                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
9187                 }\r
9188                 *MESH_FACE_LIST {\r
9189                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9190                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9191                 }\r
9192                 *MESH_NUMTVERTEX        4\r
9193                 *MESH_TVERTLIST {\r
9194                         *MESH_TVERT     0       0.818024        0.875000        1.000000\r
9195                         *MESH_TVERT     1       0.663361        0.859375        1.000000\r
9196                         *MESH_TVERT     2       0.663361        0.875000        1.000000\r
9197                         *MESH_TVERT     3       0.818024        0.859375        1.000000\r
9198                 }\r
9199                 *MESH_NUMTVFACES        2\r
9200                 *MESH_TFACELIST {\r
9201                         *MESH_TFACE     0       0       2       1\r
9202                         *MESH_TFACE     1       3       0       1\r
9203                 }\r
9204         }\r
9205         *PROP_MOTIONBLUR        0\r
9206         *PROP_CASTSHADOW        1\r
9207         *PROP_RECVSHADOW        1\r
9208         *MATERIAL_REF   3\r
9209 }\r
9210 *GEOMOBJECT     {\r
9211         *NODE_NAME      "mat3model0surf135"\r
9212         *NODE_TM        {\r
9213                 *NODE_NAME      "mat3model0surf135"\r
9214                 *INHERIT_POS    0       0       0\r
9215                 *INHERIT_ROT    0       0       0\r
9216                 *INHERIT_SCL    0       0       0\r
9217                 *TM_ROW0        1.0     0       0\r
9218                 *TM_ROW1        0       1.0     0\r
9219                 *TM_ROW2        0       0       1.0\r
9220                 *TM_ROW3        0       0       0\r
9221                 *TM_POS 0.000000        0.000000        0.000000\r
9222         }\r
9223         *MESH   {\r
9224                 *TIMEVALUE      0\r
9225                 *MESH_NUMVERTEX 5\r
9226                 *MESH_NUMFACES  3\r
9227                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9228                 *MESH_VERTEX_LIST       {\r
9229                         *MESH_VERTEX    0       104.000000      16.000000       -18.000000\r
9230                         *MESH_VERTEX    1       -2.000000       -90.000000      -16.000000\r
9231                         *MESH_VERTEX    2       104.000000      16.000000       -16.000000\r
9232                         *MESH_VERTEX    3       -6.000000       -94.000000      -16.000000\r
9233                         *MESH_VERTEX    4       -6.000000       -94.000000      -18.000000\r
9234                 }\r
9235                 *MESH_NORMALS   {\r
9236                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
9237                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
9238                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
9239                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
9240                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
9241                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
9242                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
9243                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
9244                 }\r
9245                 *MESH_FACE_LIST {\r
9246                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9247                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9248                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9249                 }\r
9250                 *MESH_NUMTVERTEX        5\r
9251                 *MESH_TVERTLIST {\r
9252                         *MESH_TVERT     0       1.022949        0.937500        1.000000\r
9253                         *MESH_TVERT     1       -0.148193       0.953125        1.000000\r
9254                         *MESH_TVERT     2       1.022949        0.953125        1.000000\r
9255                         *MESH_TVERT     3       -0.192383       0.953125        1.000000\r
9256                         *MESH_TVERT     4       -0.192383       0.937500        1.000000\r
9257                 }\r
9258                 *MESH_NUMTVFACES        3\r
9259                 *MESH_TFACELIST {\r
9260                         *MESH_TFACE     0       0       2       1\r
9261                         *MESH_TFACE     1       0       1       3\r
9262                         *MESH_TFACE     2       4       0       3\r
9263                 }\r
9264         }\r
9265         *PROP_MOTIONBLUR        0\r
9266         *PROP_CASTSHADOW        1\r
9267         *PROP_RECVSHADOW        1\r
9268         *MATERIAL_REF   3\r
9269 }\r
9270 *GEOMOBJECT     {\r
9271         *NODE_NAME      "mat3model0surf136"\r
9272         *NODE_TM        {\r
9273                 *NODE_NAME      "mat3model0surf136"\r
9274                 *INHERIT_POS    0       0       0\r
9275                 *INHERIT_ROT    0       0       0\r
9276                 *INHERIT_SCL    0       0       0\r
9277                 *TM_ROW0        1.0     0       0\r
9278                 *TM_ROW1        0       1.0     0\r
9279                 *TM_ROW2        0       0       1.0\r
9280                 *TM_ROW3        0       0       0\r
9281                 *TM_POS 0.000000        0.000000        0.000000\r
9282         }\r
9283         *MESH   {\r
9284                 *TIMEVALUE      0\r
9285                 *MESH_NUMVERTEX 4\r
9286                 *MESH_NUMFACES  2\r
9287                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9288                 *MESH_VERTEX_LIST       {\r
9289                         *MESH_VERTEX    0       7.000000        -30.000000      -26.000000\r
9290                         *MESH_VERTEX    1       -19.000000      -56.000000      -26.000000\r
9291                         *MESH_VERTEX    2       7.000000        -30.000000      -18.000000\r
9292                         *MESH_VERTEX    3       -19.000000      -56.000000      -18.000000\r
9293                 }\r
9294                 *MESH_NORMALS   {\r
9295                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
9296                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
9297                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
9298                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
9299                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
9300                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
9301                 }\r
9302                 *MESH_FACE_LIST {\r
9303                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9304                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9305                 }\r
9306                 *MESH_NUMTVERTEX        4\r
9307                 *MESH_TVERTLIST {\r
9308                         *MESH_TVERT     0       1.143206        0.750000        1.000000\r
9309                         *MESH_TVERT     1       0.855943        0.750000        1.000000\r
9310                         *MESH_TVERT     2       1.143206        0.812500        1.000000\r
9311                         *MESH_TVERT     3       0.855943        0.812500        1.000000\r
9312                 }\r
9313                 *MESH_NUMTVFACES        2\r
9314                 *MESH_TFACELIST {\r
9315                         *MESH_TFACE     0       0       2       1\r
9316                         *MESH_TFACE     1       2       3       1\r
9317                 }\r
9318         }\r
9319         *PROP_MOTIONBLUR        0\r
9320         *PROP_CASTSHADOW        1\r
9321         *PROP_RECVSHADOW        1\r
9322         *MATERIAL_REF   3\r
9323 }\r
9324 *GEOMOBJECT     {\r
9325         *NODE_NAME      "mat3model0surf137"\r
9326         *NODE_TM        {\r
9327                 *NODE_NAME      "mat3model0surf137"\r
9328                 *INHERIT_POS    0       0       0\r
9329                 *INHERIT_ROT    0       0       0\r
9330                 *INHERIT_SCL    0       0       0\r
9331                 *TM_ROW0        1.0     0       0\r
9332                 *TM_ROW1        0       1.0     0\r
9333                 *TM_ROW2        0       0       1.0\r
9334                 *TM_ROW3        0       0       0\r
9335                 *TM_POS 0.000000        0.000000        0.000000\r
9336         }\r
9337         *MESH   {\r
9338                 *TIMEVALUE      0\r
9339                 *MESH_NUMVERTEX 4\r
9340                 *MESH_NUMFACES  2\r
9341                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9342                 *MESH_VERTEX_LIST       {\r
9343                         *MESH_VERTEX    0       -44.000000      21.000000       -18.000000\r
9344                         *MESH_VERTEX    1       -70.000000      -5.000000       -26.000000\r
9345                         *MESH_VERTEX    2       -44.000000      21.000000       -26.000000\r
9346                         *MESH_VERTEX    3       -70.000000      -5.000000       -18.000000\r
9347                 }\r
9348                 *MESH_NORMALS   {\r
9349                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
9350                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
9351                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
9352                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
9353                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
9354                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
9355                 }\r
9356                 *MESH_FACE_LIST {\r
9357                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9358                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9359                 }\r
9360                 *MESH_NUMTVERTEX        4\r
9361                 *MESH_TVERTLIST {\r
9362                         *MESH_TVERT     0       0.773804        0.812500        1.000000\r
9363                         *MESH_TVERT     1       1.061066        0.750000        1.000000\r
9364                         *MESH_TVERT     2       0.773804        0.750000        1.000000\r
9365                         *MESH_TVERT     3       1.061066        0.812500        1.000000\r
9366                 }\r
9367                 *MESH_NUMTVFACES        2\r
9368                 *MESH_TFACELIST {\r
9369                         *MESH_TFACE     0       0       2       1\r
9370                         *MESH_TFACE     1       3       0       1\r
9371                 }\r
9372         }\r
9373         *PROP_MOTIONBLUR        0\r
9374         *PROP_CASTSHADOW        1\r
9375         *PROP_RECVSHADOW        1\r
9376         *MATERIAL_REF   3\r
9377 }\r
9378 *GEOMOBJECT     {\r
9379         *NODE_NAME      "mat3model0surf138"\r
9380         *NODE_TM        {\r
9381                 *NODE_NAME      "mat3model0surf138"\r
9382                 *INHERIT_POS    0       0       0\r
9383                 *INHERIT_ROT    0       0       0\r
9384                 *INHERIT_SCL    0       0       0\r
9385                 *TM_ROW0        1.0     0       0\r
9386                 *TM_ROW1        0       1.0     0\r
9387                 *TM_ROW2        0       0       1.0\r
9388                 *TM_ROW3        0       0       0\r
9389                 *TM_POS 0.000000        0.000000        0.000000\r
9390         }\r
9391         *MESH   {\r
9392                 *TIMEVALUE      0\r
9393                 *MESH_NUMVERTEX 4\r
9394                 *MESH_NUMFACES  2\r
9395                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9396                 *MESH_VERTEX_LIST       {\r
9397                         *MESH_VERTEX    0       -19.000000      -56.000000      -18.000000\r
9398                         *MESH_VERTEX    1       -70.000000      -5.000000       -26.000000\r
9399                         *MESH_VERTEX    2       -70.000000      -5.000000       -18.000000\r
9400                         *MESH_VERTEX    3       -19.000000      -56.000000      -26.000000\r
9401                 }\r
9402                 *MESH_NORMALS   {\r
9403                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
9404                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
9405                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
9406                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
9407                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
9408                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
9409                 }\r
9410                 *MESH_FACE_LIST {\r
9411                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9412                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9413                 }\r
9414                 *MESH_NUMTVERTEX        4\r
9415                 *MESH_TVERTLIST {\r
9416                         *MESH_TVERT     0       0.989807        0.812500        1.000000\r
9417                         *MESH_TVERT     1       0.426331        0.750000        1.000000\r
9418                         *MESH_TVERT     2       0.426331        0.812500        1.000000\r
9419                         *MESH_TVERT     3       0.989807        0.750000        1.000000\r
9420                 }\r
9421                 *MESH_NUMTVFACES        2\r
9422                 *MESH_TFACELIST {\r
9423                         *MESH_TFACE     0       0       2       1\r
9424                         *MESH_TFACE     1       3       0       1\r
9425                 }\r
9426         }\r
9427         *PROP_MOTIONBLUR        0\r
9428         *PROP_CASTSHADOW        1\r
9429         *PROP_RECVSHADOW        1\r
9430         *MATERIAL_REF   3\r
9431 }\r