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HEAD
some shader fixes again
[xonotic/xonotic-maps.pk3dir.git]
/
scripts
/
map_stormkeep.shader
1
textures/map_stormkeep/rock
2
{
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qer_editorimage textures/map_stormkeep/rock
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q3map_nonplanar
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q3map_shadeAngle 150
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dpoffsetmapping - 1 match8 102
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{
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map textures/map_stormkeep/rock
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}
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{
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map $lightmap
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rgbGen identity
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tcGen lightmap
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blendfunc filter
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}
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}