]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blobdiff - models/desertfactory/structure_metal/rail01.ase
import desertfactory assets
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_metal / rail01.ase
diff --git a/models/desertfactory/structure_metal/rail01.ase b/models/desertfactory/structure_metal/rail01.ase
new file mode 100644 (file)
index 0000000..26c6e18
--- /dev/null
@@ -0,0 +1,1223 @@
+*3DSMAX_ASCIIEXPORT    200\r
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
+*SCENE {\r
+       *SCENE_FILENAME "rail01.bsp"\r
+       *SCENE_FIRSTFRAME       0\r
+       *SCENE_LASTFRAME        100\r
+       *SCENE_FRAMESPEED       30\r
+       *SCENE_TICKSPERFRAME    160\r
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
+}\r
+*MATERIAL_LIST {\r
+       *MATERIAL_COUNT 3\r
+       *MATERIAL       0       {\r
+               *MATERIAL_NAME  "textures/common/origin"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/common/origin"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\common\origin.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       1       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       2       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf3"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf3"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
+                       *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf4"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf4"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
+                       *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf5"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf5"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf6"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf6"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
+                       *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf7"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf7"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
+                       *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf8"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf8"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
+                       *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf9"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf9"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 9\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        68.000000       40.000000\r
+                       *MESH_VERTEX    1       0.000000        68.000000       0.000000\r
+                       *MESH_VERTEX    2       4.000000        64.000000       0.000000\r
+                       *MESH_VERTEX    3       4.000000        64.000000       40.000000\r
+                       *MESH_VERTEX    4       4.000000        61.000000       49.000000\r
+                       *MESH_VERTEX    5       0.000000        64.000000       52.000000\r
+                       *MESH_VERTEX    6       0.000000        60.000000       40.000000\r
+                       *MESH_VERTEX    7       0.000000        60.000000       0.000000\r
+                       *MESH_VERTEX    8       0.000000        58.000000       46.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.169102       0.000000        0.985599\r
+                       *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
+                       *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
+                       *MESH_FACENORMAL        4       0.985599        0.000000        -0.169102\r
+                       *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
+                       *MESH_FACENORMAL        6       -0.707107       0.000000        -0.707107\r
+                       *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.000000       1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -0.000000       0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      2       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      4       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        9\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.108253        0.375000        1.000000\r
+                       *MESH_TVERT     1       0.108253        0.687500        1.000000\r
+                       *MESH_TVERT     2       0.162380        0.687500        1.000000\r
+                       *MESH_TVERT     3       0.162380        0.375000        1.000000\r
+                       *MESH_TVERT     4       0.162380        0.312500        1.000000\r
+                       *MESH_TVERT     5       0.108253        0.312500        1.000000\r
+                       *MESH_TVERT     6       0.216506        0.375000        1.000000\r
+                       *MESH_TVERT     7       0.216506        0.687500        1.000000\r
+                       *MESH_TVERT     8       0.216506        0.312500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       3       2\r
+                       *MESH_TFACE     1       0       4       3\r
+                       *MESH_TFACE     2       0       2       1\r
+                       *MESH_TFACE     3       0       5       4\r
+                       *MESH_TFACE     4       3       4       6\r
+                       *MESH_TFACE     5       2       3       6\r
+                       *MESH_TFACE     6       2       6       7\r
+                       *MESH_TFACE     7       4       8       6\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf10"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf10"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 12\r
+               *MESH_NUMFACES  12\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        52.000000       56.000000\r
+                       *MESH_VERTEX    1       0.000000        64.000000       52.000000\r
+                       *MESH_VERTEX    2       4.000000        61.000000       49.000000\r
+                       *MESH_VERTEX    3       4.000000        52.000000       52.000000\r
+                       *MESH_VERTEX    4       4.000000        -52.000000      52.000000\r
+                       *MESH_VERTEX    5       0.000000        -52.000000      56.000000\r
+                       *MESH_VERTEX    6       0.000000        -64.000000      52.000000\r
+                       *MESH_VERTEX    7       4.000000        -61.000000      49.000000\r
+                       *MESH_VERTEX    8       -4.000000       61.000000       49.000000\r
+                       *MESH_VERTEX    9       -4.000000       52.000000       52.000000\r
+                       *MESH_VERTEX    10      -4.000000       -52.000000      52.000000\r
+                       *MESH_VERTEX    11      -4.000000       -61.000000      49.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       0.707107        0.000000        -0.707107\r
+                       *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
+                       *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
+                       *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        6       -0.967538       0.000000        0.252725\r
+                       *MESH_FACENORMAL        7       0.169102        0.000000        -0.985599\r
+                       *MESH_FACENORMAL        8       -1.000000       0.000000        -0.000000\r
+                       *MESH_FACENORMAL        9       -0.967538       0.000000        0.252725\r
+                       *MESH_FACENORMAL        10      0.000000        0.000000        -1.000000\r
+                       *MESH_FACENORMAL        11      -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      0       -0.000000       0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       -0.000000       0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -0.000000       0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      6       -0.000000       -0.707107       0.707107\r
+                       *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      9       -1.000000       0.000000        -0.000000\r
+                       *MESH_VERTEXNORMAL      10      -1.000000       0.000000        -0.000000\r
+                       *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      0       B:      10      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      0       B:      1       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      0       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      0       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      10      A:      5       B:      10      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      11      A:      6       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        12\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.108253        1.250000        1.000000\r
+                       *MESH_TVERT     1       0.108253        1.312500        1.000000\r
+                       *MESH_TVERT     2       0.162380        1.312500        1.000000\r
+                       *MESH_TVERT     3       0.162380        1.250000        1.000000\r
+                       *MESH_TVERT     4       0.162380        0.437500        1.000000\r
+                       *MESH_TVERT     5       0.108253        0.437500        1.000000\r
+                       *MESH_TVERT     6       0.108253        0.375000        1.000000\r
+                       *MESH_TVERT     7       0.162380        0.375000        1.000000\r
+                       *MESH_TVERT     8       0.054127        1.312500        1.000000\r
+                       *MESH_TVERT     9       0.054127        1.250000        1.000000\r
+                       *MESH_TVERT     10      0.054127        0.437500        1.000000\r
+                       *MESH_TVERT     11      0.054127        0.375000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        12\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       4       3\r
+                       *MESH_TFACE     1       0       5       4\r
+                       *MESH_TFACE     2       0       3       2\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       4       5       6\r
+                       *MESH_TFACE     5       0       10      5\r
+                       *MESH_TFACE     6       0       1       8\r
+                       *MESH_TFACE     7       4       6       7\r
+                       *MESH_TFACE     8       0       8       9\r
+                       *MESH_TFACE     9       0       9       10\r
+                       *MESH_TFACE     10      5       10      6\r
+                       *MESH_TFACE     11      6       10      11\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf11"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf11"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 16\r
+               *MESH_NUMFACES  12\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       4.000000        61.000000       49.000000\r
+                       *MESH_VERTEX    1       0.000000        52.000000       48.000000\r
+                       *MESH_VERTEX    2       4.000000        52.000000       52.000000\r
+                       *MESH_VERTEX    3       0.000000        58.000000       46.000000\r
+                       *MESH_VERTEX    4       4.000000        -52.000000      52.000000\r
+                       *MESH_VERTEX    5       0.000000        -52.000000      48.000000\r
+                       *MESH_VERTEX    6       0.000000        -58.000000      46.000000\r
+                       *MESH_VERTEX    7       4.000000        -61.000000      49.000000\r
+                       *MESH_VERTEX    8       0.000000        52.000000       48.000000\r
+                       *MESH_VERTEX    9       0.000000        58.000000       46.000000\r
+                       *MESH_VERTEX    10      -4.000000       61.000000       49.000000\r
+                       *MESH_VERTEX    11      -4.000000       52.000000       52.000000\r
+                       *MESH_VERTEX    12      -4.000000       -52.000000      52.000000\r
+                       *MESH_VERTEX    13      0.000000        -52.000000      48.000000\r
+                       *MESH_VERTEX    14      0.000000        -58.000000      46.000000\r
+                       *MESH_VERTEX    15      -4.000000       -61.000000      49.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.169102        0.000000        0.985599\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        3       -0.577350       0.000000        0.816497\r
+                       *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
+                       *MESH_FACENORMAL        5       0.169102        0.000000        -0.985599\r
+                       *MESH_FACENORMAL        6       -0.967538       0.000000        0.252725\r
+                       *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        8       -0.169102       0.000000        0.985599\r
+                       *MESH_FACENORMAL        9       0.707107        0.000000        0.707107\r
+                       *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        11      0.816497        0.000000        -0.577350\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
+                       *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        0.707107        -0.707107\r
+                       *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
+                       *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      11      -1.000000       0.000000        -0.000000\r
+                       *MESH_VERTEXNORMAL      12      -1.000000       0.000000        -0.000000\r
+                       *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      14      0.000000        0.707107        -0.707107\r
+                       *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      8       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      8       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      10      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      11      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        16\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.162380        1.312500        1.000000\r
+                       *MESH_TVERT     1       0.216506        1.250000        1.000000\r
+                       *MESH_TVERT     2       0.162380        1.250000        1.000000\r
+                       *MESH_TVERT     3       0.216506        1.312500        1.000000\r
+                       *MESH_TVERT     4       0.162380        0.437500        1.000000\r
+                       *MESH_TVERT     5       0.216506        0.437500        1.000000\r
+                       *MESH_TVERT     6       0.216506        0.375000        1.000000\r
+                       *MESH_TVERT     7       0.162380        0.375000        1.000000\r
+                       *MESH_TVERT     8       0.000000        1.250000        1.000000\r
+                       *MESH_TVERT     9       0.000000        1.312500        1.000000\r
+                       *MESH_TVERT     10      0.054127        1.312500        1.000000\r
+                       *MESH_TVERT     11      0.054127        1.250000        1.000000\r
+                       *MESH_TVERT     12      0.054127        0.437500        1.000000\r
+                       *MESH_TVERT     13      0.000000        0.437500        1.000000\r
+                       *MESH_TVERT     14      0.000000        0.375000        1.000000\r
+                       *MESH_TVERT     15      0.054127        0.375000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        12\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       1       2       4\r
+                       *MESH_TFACE     1       1       4       5\r
+                       *MESH_TFACE     2       0       2       1\r
+                       *MESH_TFACE     3       0       1       3\r
+                       *MESH_TFACE     4       4       6       5\r
+                       *MESH_TFACE     5       4       7       6\r
+                       *MESH_TFACE     6       8       10      9\r
+                       *MESH_TFACE     7       8       11      10\r
+                       *MESH_TFACE     8       8       12      11\r
+                       *MESH_TFACE     9       8       13      12\r
+                       *MESH_TFACE     10      12      13      14\r
+                       *MESH_TFACE     11      12      14      15\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf12"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf12"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 9\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        -64.000000      52.000000\r
+                       *MESH_VERTEX    1       4.000000        -61.000000      49.000000\r
+                       *MESH_VERTEX    2       4.000000        -64.000000      40.000000\r
+                       *MESH_VERTEX    3       0.000000        -58.000000      46.000000\r
+                       *MESH_VERTEX    4       0.000000        -60.000000      40.000000\r
+                       *MESH_VERTEX    5       0.000000        -60.000000      0.000000\r
+                       *MESH_VERTEX    6       4.000000        -64.000000      0.000000\r
+                       *MESH_VERTEX    7       0.000000        -68.000000      40.000000\r
+                       *MESH_VERTEX    8       0.000000        -68.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
+                       *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
+                       *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
+                       *MESH_FACENORMAL        5       -0.985599       0.000000        0.169102\r
+                       *MESH_FACENORMAL        6       -0.985599       0.000000        0.169102\r
+                       *MESH_FACENORMAL        7       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.000000       -0.707107       0.707107\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        -0.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
+                       *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       -0.000000       -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      0       B:      7       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      2       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        9\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.108253        0.375000        1.000000\r
+                       *MESH_TVERT     1       0.162380        0.375000        1.000000\r
+                       *MESH_TVERT     2       0.162380        0.312500        1.000000\r
+                       *MESH_TVERT     3       0.216506        0.375000        1.000000\r
+                       *MESH_TVERT     4       0.216506        0.312500        1.000000\r
+                       *MESH_TVERT     5       0.216506        0.000000        1.000000\r
+                       *MESH_TVERT     6       0.162380        0.000000        1.000000\r
+                       *MESH_TVERT     7       0.108253        0.312500        1.000000\r
+                       *MESH_TVERT     8       0.108253        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       1       2       3\r
+                       *MESH_TFACE     2       2       4       3\r
+                       *MESH_TFACE     3       2       5       4\r
+                       *MESH_TFACE     4       2       6       5\r
+                       *MESH_TFACE     5       0       7       2\r
+                       *MESH_TFACE     6       2       7       8\r
+                       *MESH_TFACE     7       2       8       6\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf13"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf13"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        64.000000       34.000000\r
+                       *MESH_VERTEX    1       2.000000        64.000000       32.000000\r
+                       *MESH_VERTEX    2       2.000000        -64.000000      32.000000\r
+                       *MESH_VERTEX    3       0.000000        -64.000000      34.000000\r
+                       *MESH_VERTEX    4       -2.000000       -64.000000      32.000000\r
+                       *MESH_VERTEX    5       -2.000000       64.000000       32.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
+                       *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
+                       *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.022097        1.000000        1.000000\r
+                       *MESH_TVERT     1       0.044194        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.044194        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.022097        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.000000        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       4       3       0\r
+                       *MESH_TFACE     3       4       0       5\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf14"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf14"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       2.000000        -64.000000      32.000000\r
+                       *MESH_VERTEX    1       2.000000        64.000000       32.000000\r
+                       *MESH_VERTEX    2       0.000000        64.000000       30.000000\r
+                       *MESH_VERTEX    3       0.000000        -64.000000      30.000000\r
+                       *MESH_VERTEX    4       -2.000000       -64.000000      32.000000\r
+                       *MESH_VERTEX    5       -2.000000       64.000000       32.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
+                       *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
+                       *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.044194        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.044194        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.066291        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.066291        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.088388        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.088388        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       2       3       4\r
+                       *MESH_TFACE     3       2       4       5\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf15"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf15"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        64.000000       18.000000\r
+                       *MESH_VERTEX    1       2.000000        64.000000       16.000000\r
+                       *MESH_VERTEX    2       2.000000        -64.000000      16.000000\r
+                       *MESH_VERTEX    3       0.000000        -64.000000      18.000000\r
+                       *MESH_VERTEX    4       -2.000000       -64.000000      16.000000\r
+                       *MESH_VERTEX    5       -2.000000       64.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
+                       *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
+                       *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.022097        1.000000        1.000000\r
+                       *MESH_TVERT     1       0.044194        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.044194        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.022097        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.000000        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       4       3       0\r
+                       *MESH_TFACE     3       4       0       5\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf16"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf16"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       2.000000        -64.000000      16.000000\r
+                       *MESH_VERTEX    1       2.000000        64.000000       16.000000\r
+                       *MESH_VERTEX    2       0.000000        64.000000       14.000000\r
+                       *MESH_VERTEX    3       0.000000        -64.000000      14.000000\r
+                       *MESH_VERTEX    4       -2.000000       -64.000000      16.000000\r
+                       *MESH_VERTEX    5       -2.000000       64.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
+                       *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
+                       *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.044194        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.044194        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.066291        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.066291        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.088388        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.088388        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       2       3       4\r
+                       *MESH_TFACE     3       2       4       5\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf17"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf17"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 9\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -4.000000       64.000000       0.000000\r
+                       *MESH_VERTEX    1       0.000000        68.000000       0.000000\r
+                       *MESH_VERTEX    2       0.000000        68.000000       40.000000\r
+                       *MESH_VERTEX    3       -4.000000       64.000000       40.000000\r
+                       *MESH_VERTEX    4       -4.000000       61.000000       49.000000\r
+                       *MESH_VERTEX    5       0.000000        64.000000       52.000000\r
+                       *MESH_VERTEX    6       0.000000        60.000000       40.000000\r
+                       *MESH_VERTEX    7       0.000000        60.000000       0.000000\r
+                       *MESH_VERTEX    8       0.000000        58.000000       46.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
+                       *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
+                       *MESH_FACENORMAL        3       0.985599        0.000000        -0.169102\r
+                       *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
+                       *MESH_FACENORMAL        6       0.000000        0.000000        -1.000000\r
+                       *MESH_FACENORMAL        7       -0.707107       0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -0.000000       1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       -0.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -0.000000       0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        9\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.054127        0.687500        1.000000\r
+                       *MESH_TVERT     1       0.108253        0.687500        1.000000\r
+                       *MESH_TVERT     2       0.108253        0.375000        1.000000\r
+                       *MESH_TVERT     3       0.054127        0.375000        1.000000\r
+                       *MESH_TVERT     4       0.054127        0.312500        1.000000\r
+                       *MESH_TVERT     5       0.108253        0.312500        1.000000\r
+                       *MESH_TVERT     6       0.000000        0.375000        1.000000\r
+                       *MESH_TVERT     7       0.000000        0.687500        1.000000\r
+                       *MESH_TVERT     8       0.000000        0.312500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       2       3       4\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       2       4       5\r
+                       *MESH_TFACE     3       3       6       4\r
+                       *MESH_TFACE     4       0       2       1\r
+                       *MESH_TFACE     5       0       6       3\r
+                       *MESH_TFACE     6       4       6       8\r
+                       *MESH_TFACE     7       0       7       6\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf18"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf18"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 9\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        -58.000000      46.000000\r
+                       *MESH_VERTEX    1       -4.000000       -61.000000      49.000000\r
+                       *MESH_VERTEX    2       -4.000000       -64.000000      40.000000\r
+                       *MESH_VERTEX    3       0.000000        -60.000000      40.000000\r
+                       *MESH_VERTEX    4       0.000000        -64.000000      52.000000\r
+                       *MESH_VERTEX    5       0.000000        -60.000000      0.000000\r
+                       *MESH_VERTEX    6       -4.000000       -64.000000      0.000000\r
+                       *MESH_VERTEX    7       0.000000        -68.000000      40.000000\r
+                       *MESH_VERTEX    8       0.000000        -68.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
+                       *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
+                       *MESH_FACENORMAL        2       0.816497        0.000000        0.577350\r
+                       *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
+                       *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
+                       *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
+                       *MESH_FACENORMAL        6       -0.985599       0.000000        0.169102\r
+                       *MESH_FACENORMAL        7       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       -0.000000       -0.707107       0.707107\r
+                       *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       -0.000000       -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      2       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      2       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        9\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.375000        1.000000\r
+                       *MESH_TVERT     1       0.054127        0.375000        1.000000\r
+                       *MESH_TVERT     2       0.054127        0.312500        1.000000\r
+                       *MESH_TVERT     3       0.000000        0.312500        1.000000\r
+                       *MESH_TVERT     4       0.108253        0.375000        1.000000\r
+                       *MESH_TVERT     5       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     6       0.054127        0.000000        1.000000\r
+                       *MESH_TVERT     7       0.108253        0.312500        1.000000\r
+                       *MESH_TVERT     8       0.108253        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       2       3       5\r
+                       *MESH_TFACE     3       1       2       4\r
+                       *MESH_TFACE     4       2       5       6\r
+                       *MESH_TFACE     5       2       7       4\r
+                       *MESH_TFACE     6       2       8       7\r
+                       *MESH_TFACE     7       2       6       8\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r