]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blobdiff - models/desertfactory/structure_wood/v1r1_hole01.ase
import desertfactory assets
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_wood / v1r1_hole01.ase
diff --git a/models/desertfactory/structure_wood/v1r1_hole01.ase b/models/desertfactory/structure_wood/v1r1_hole01.ase
new file mode 100644 (file)
index 0000000..54aa2cd
--- /dev/null
@@ -0,0 +1,569 @@
+*3DSMAX_ASCIIEXPORT    200\r
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
+*SCENE {\r
+       *SCENE_FILENAME "v1r1_hole01.bsp"\r
+       *SCENE_FIRSTFRAME       0\r
+       *SCENE_LASTFRAME        100\r
+       *SCENE_FRAMESPEED       30\r
+       *SCENE_TICKSPERFRAME    160\r
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
+}\r
+*MATERIAL_LIST {\r
+       *MATERIAL_COUNT 3\r
+       *MATERIAL       0       {\r
+               *MATERIAL_NAME  "textures/common/origin"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/common/origin"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\common\origin.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       1       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/wood/filling01"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/wood/filling01"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_wood\filling01.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       2       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/wood/filling01"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/wood/filling01"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_wood\filling01.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf1"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf1"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 26\r
+               *MESH_NUMFACES  24\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       104.000000      -8.000000       124.000000\r
+                       *MESH_VERTEX    1       124.000000      8.000000        144.000000\r
+                       *MESH_VERTEX    2       105.000000      8.000000        180.000000\r
+                       *MESH_VERTEX    3       121.000000      8.000000        84.000000\r
+                       *MESH_VERTEX    4       100.000000      -8.000000       71.000000\r
+                       *MESH_VERTEX    5       92.000000       -8.000000       159.000000\r
+                       *MESH_VERTEX    6       80.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    7       64.000000       -8.000000       176.000000\r
+                       *MESH_VERTEX    8       64.000000       8.000000        192.000000\r
+                       *MESH_VERTEX    9       25.000000       8.000000        192.000000\r
+                       *MESH_VERTEX    10      96.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    11      25.000000       -8.000000       182.000000\r
+                       *MESH_VERTEX    12      -12.000000      -8.000000       184.000000\r
+                       *MESH_VERTEX    13      -12.000000      8.000000        192.000000\r
+                       *MESH_VERTEX    14      -47.000000      8.000000        192.000000\r
+                       *MESH_VERTEX    15      -47.000000      -8.000000       182.000000\r
+                       *MESH_VERTEX    16      -80.000000      -8.000000       176.000000\r
+                       *MESH_VERTEX    17      -80.000000      8.000000        192.000000\r
+                       *MESH_VERTEX    18      -106.000000     8.000000        180.000000\r
+                       *MESH_VERTEX    19      -93.000000      -8.000000       159.000000\r
+                       *MESH_VERTEX    20      -100.000000     -8.000000       124.000000\r
+                       *MESH_VERTEX    21      -120.000000     8.000000        144.000000\r
+                       *MESH_VERTEX    22      -122.000000     8.000000        84.000000\r
+                       *MESH_VERTEX    23      -101.000000     -8.000000       71.000000\r
+                       *MESH_VERTEX    24      -96.000000      -8.000000       0.000000\r
+                       *MESH_VERTEX    25      -112.000000     8.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.557549        0.829489        -0.032965\r
+                       *MESH_FACENORMAL        1       0.484041        0.862560        -0.147291\r
+                       *MESH_FACENORMAL        2       0.606787        0.790622        0.082016\r
+                       *MESH_FACENORMAL        3       0.534739        0.844421        -0.031747\r
+                       *MESH_FACENORMAL        4       0.345269        0.831949        -0.434339\r
+                       *MESH_FACENORMAL        5       0.400584        0.850408        -0.341085\r
+                       *MESH_FACENORMAL        6       0.223012        0.685013        -0.693558\r
+                       *MESH_FACENORMAL        7       0.300728        0.778282        -0.551217\r
+                       *MESH_FACENORMAL        8       0.065297        0.553375        -0.830369\r
+                       *MESH_FACENORMAL        9       0.048761        0.471945        -0.880279\r
+                       *MESH_FACENORMAL        10      -0.030745       0.474290        -0.879832\r
+                       *MESH_FACENORMAL        11      -0.059249       0.557982        -0.827735\r
+                       *MESH_FACENORMAL        12      -0.076152       0.633825        -0.769718\r
+                       *MESH_FACENORMAL        13      -0.205216       0.763253        -0.612643\r
+                       *MESH_FACENORMAL        14      -0.310191       0.856737        -0.412049\r
+                       *MESH_FACENORMAL        15      -0.295969       0.861815        -0.411919\r
+                       *MESH_FACENORMAL        16      -0.493767       0.868052        -0.051773\r
+                       *MESH_FACENORMAL        17      -0.581492       0.808095        0.094072\r
+                       *MESH_FACENORMAL        18      -0.644848       0.727560        0.234153\r
+                       *MESH_FACENORMAL        19      -0.596608       0.799120        0.073935\r
+                       *MESH_FACENORMAL        20      -0.515764       0.851393        -0.095486\r
+                       *MESH_FACENORMAL        21      -0.458325       0.867269        -0.194381\r
+                       *MESH_FACENORMAL        22      -0.403780       0.876819        -0.261055\r
+                       *MESH_FACENORMAL        23      -0.503618       0.860873        -0.072571\r
+                       *MESH_VERTEXNORMAL      0       -0.440040       0.861319        -0.253956\r
+                       *MESH_VERTEXNORMAL      1       -0.403780       0.876819        -0.261055\r
+                       *MESH_VERTEXNORMAL      2       -0.229084       0.822317        -0.520879\r
+                       *MESH_VERTEXNORMAL      3       -0.537695       0.842764        0.025135\r
+                       *MESH_VERTEXNORMAL      4       -0.552108       0.833516        0.020695\r
+                       *MESH_VERTEXNORMAL      5       -0.288912       0.812667        -0.506064\r
+                       *MESH_VERTEXNORMAL      6       -0.641974       0.731614        0.229370\r
+                       *MESH_VERTEXNORMAL      7       -0.113771       0.640210        -0.759728\r
+                       *MESH_VERTEXNORMAL      8       -0.036653       0.627399        -0.777835\r
+                       *MESH_VERTEXNORMAL      9       -0.015154       0.510932        -0.859487\r
+                       *MESH_VERTEXNORMAL      10      -0.647501       0.723644        0.238916\r
+                       *MESH_VERTEXNORMAL      11      -0.049577       0.518052        -0.853911\r
+                       *MESH_VERTEXNORMAL      12      0.021732        0.521835        -0.852770\r
+                       *MESH_VERTEXNORMAL      13      0.008218        0.510907        -0.859596\r
+                       *MESH_VERTEXNORMAL      14      0.031586        0.510604        -0.859236\r
+                       *MESH_VERTEXNORMAL      15      0.092929        0.522956        -0.847279\r
+                       *MESH_VERTEXNORMAL      16      0.166896        0.647810        -0.743295\r
+                       *MESH_VERTEXNORMAL      17      0.055856        0.626701        -0.777256\r
+                       *MESH_VERTEXNORMAL      18      0.218549        0.807416        -0.548010\r
+                       *MESH_VERTEXNORMAL      19      0.317559        0.791777        -0.521771\r
+                       *MESH_VERTEXNORMAL      20      0.436004        0.842736        -0.315747\r
+                       *MESH_VERTEXNORMAL      21      0.371960        0.867991        -0.328994\r
+                       *MESH_VERTEXNORMAL      22      0.497410        0.863317        -0.085247\r
+                       *MESH_VERTEXNORMAL      23      0.528693        0.843913        -0.091072\r
+                       *MESH_VERTEXNORMAL      24      0.600398        0.796366        0.072965\r
+                       *MESH_VERTEXNORMAL      25      0.612790        0.784944        0.091387\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      3       B:      10      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      7       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      10      A:      9       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      11      A:      9       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      12      A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      13      A:      12      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      14      A:      14      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      15      A:      14      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      16      A:      16      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      17      A:      16      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      18      A:      18      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      19      A:      18      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      20      A:      20      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      21      A:      20      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      22      A:      22      B:      23      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      23      A:      22      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        26\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       2.166667        0.750000        1.000000\r
+                       *MESH_TVERT     1       2.583333        1.250000        1.000000\r
+                       *MESH_TVERT     2       2.187500        1.812500        1.000000\r
+                       *MESH_TVERT     3       2.520833        0.312500        1.000000\r
+                       *MESH_TVERT     4       2.083333        0.000000        1.000000\r
+                       *MESH_TVERT     5       1.916667        1.250000        1.000000\r
+                       *MESH_TVERT     6       1.666667        -1.000000       1.000000\r
+                       *MESH_TVERT     7       1.333333        1.500000        1.000000\r
+                       *MESH_TVERT     8       1.333333        2.000000        1.000000\r
+                       *MESH_TVERT     9       0.520833        2.000000        1.000000\r
+                       *MESH_TVERT     10      2.000000        -1.000000       1.000000\r
+                       *MESH_TVERT     11      0.520833        1.687500        1.000000\r
+                       *MESH_TVERT     12      -0.250000       1.750000        1.000000\r
+                       *MESH_TVERT     13      -0.250000       2.000000        1.000000\r
+                       *MESH_TVERT     14      -0.979167       2.000000        1.000000\r
+                       *MESH_TVERT     15      -0.979167       1.687500        1.000000\r
+                       *MESH_TVERT     16      -1.666667       1.500000        1.000000\r
+                       *MESH_TVERT     17      -1.666667       2.000000        1.000000\r
+                       *MESH_TVERT     18      -2.208333       1.812500        1.000000\r
+                       *MESH_TVERT     19      -1.937500       1.250000        1.000000\r
+                       *MESH_TVERT     20      -2.083333       0.750000        1.000000\r
+                       *MESH_TVERT     21      -2.500000       1.250000        1.000000\r
+                       *MESH_TVERT     22      -2.541667       0.312500        1.000000\r
+                       *MESH_TVERT     23      -2.104167       0.000000        1.000000\r
+                       *MESH_TVERT     24      -2.000000       -1.000000       1.000000\r
+                       *MESH_TVERT     25      -2.333333       -1.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        24\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       1       3\r
+                       *MESH_TFACE     1       0       3       4\r
+                       *MESH_TFACE     2       0       2       1\r
+                       *MESH_TFACE     3       0       5       2\r
+                       *MESH_TFACE     4       3       6       4\r
+                       *MESH_TFACE     5       2       5       7\r
+                       *MESH_TFACE     6       3       10      6\r
+                       *MESH_TFACE     7       2       7       8\r
+                       *MESH_TFACE     8       7       9       8\r
+                       *MESH_TFACE     9       7       11      9\r
+                       *MESH_TFACE     10      9       11      12\r
+                       *MESH_TFACE     11      9       12      13\r
+                       *MESH_TFACE     12      12      14      13\r
+                       *MESH_TFACE     13      12      15      14\r
+                       *MESH_TFACE     14      14      15      16\r
+                       *MESH_TFACE     15      14      16      17\r
+                       *MESH_TFACE     16      16      18      17\r
+                       *MESH_TFACE     17      16      19      18\r
+                       *MESH_TFACE     18      18      19      20\r
+                       *MESH_TFACE     19      18      20      21\r
+                       *MESH_TFACE     20      20      22      21\r
+                       *MESH_TFACE     21      20      23      22\r
+                       *MESH_TFACE     22      22      23      24\r
+                       *MESH_TFACE     23      22      24      25\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf2"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf2"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
+                       *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.606787        0.790622        0.082016\r
+                       *MESH_FACENORMAL        1       0.562331        0.826480        -0.026753\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf3"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf3"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
+                       *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.606787        0.790622        0.082016\r
+                       *MESH_FACENORMAL        1       0.562331        0.826480        -0.026753\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf4"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf4"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.606787        0.790622        0.082016\r
+                       *MESH_FACENORMAL        1       0.562331        0.826480        -0.026753\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf5"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf5"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
+                       *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.606787        0.790622        0.082016\r
+                       *MESH_FACENORMAL        1       0.562331        0.826480        -0.026753\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf6"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf6"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
+                       *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.606787        0.790622        0.082016\r
+                       *MESH_FACENORMAL        1       0.562331        0.826480        -0.026753\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf7"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf7"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
+                       *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.606787        0.790622        0.082016\r
+                       *MESH_FACENORMAL        1       0.562331        0.826480        -0.026753\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r