]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blobdiff - models/trak/pbox.ase
Add traks map props.
[xonotic/xonotic-maps.pk3dir.git] / models / trak / pbox.ase
diff --git a/models/trak/pbox.ase b/models/trak/pbox.ase
new file mode 100644 (file)
index 0000000..7065330
--- /dev/null
@@ -0,0 +1,136 @@
+*3DSMAX_ASCIIEXPORT    200\r
+*COMMENT "AsciiExport Version  2.00 - Sat Aug 15 12:28:54 2009"\r
+*SCENE {\r
+       *SCENE_FILENAME "pbox.max"\r
+       *SCENE_FIRSTFRAME 0\r
+       *SCENE_LASTFRAME 100\r
+       *SCENE_FRAMESPEED 30\r
+       *SCENE_TICKSPERFRAME 160\r
+       *SCENE_BACKGROUND_STATIC 0.000000       0.000000        0.000000\r
+       *SCENE_AMBIENT_STATIC 0.000000  0.000000        0.000000\r
+}\r
+*MATERIAL_LIST {\r
+       *MATERIAL_COUNT 1\r
+       *MATERIAL 0 {\r
+               *MATERIAL_NAME "models/mapobjects/trak/pbox"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_AMBIENT 0.588235      0.588235        0.588235\r
+               *MATERIAL_DIFFUSE 0.588235      0.588235        0.588235\r
+               *MATERIAL_SPECULAR 0.900000     0.900000        0.900000\r
+               *MATERIAL_SHINE 0.100000\r
+               *MATERIAL_SHINESTRENGTH 0.000000\r
+               *MATERIAL_TRANSPARENCY 0.000000\r
+               *MATERIAL_WIRESIZE 1.000000\r
+               *MATERIAL_SHADING Blinn\r
+               *MATERIAL_XP_FALLOFF 0.000000\r
+               *MATERIAL_SELFILLUM 0.000000\r
+               *MATERIAL_FALLOFF In\r
+               *MATERIAL_XP_TYPE Filter\r
+               *MAP_DIFFUSE {\r
+                       *MAP_NAME "Map #6"\r
+                       *MAP_CLASS "Bitmap"\r
+                       *MAP_SUBNO 1\r
+                       *MAP_AMOUNT 1.000000\r
+                       *BITMAP "D:\games\Xreal\trunk\xreal\base\models\mapobjects\trak\pbox.tga"\r
+                       *MAP_TYPE Screen\r
+                       *UVW_U_OFFSET 0.000000\r
+                       *UVW_V_OFFSET 0.000000\r
+                       *UVW_U_TILING 1.000000\r
+                       *UVW_V_TILING 1.000000\r
+                       *UVW_ANGLE 0.000000\r
+                       *UVW_BLUR 1.000000\r
+                       *UVW_BLUR_OFFSET 0.000000\r
+                       *UVW_NOUSE_AMT 1.000000\r
+                       *UVW_NOISE_SIZE 1.000000\r
+                       *UVW_NOISE_LEVEL 1\r
+                       *UVW_NOISE_PHASE 0.000000\r
+                       *BITMAP_FILTER Pyramidal\r
+               }\r
+       }\r
+}\r
+*GEOMOBJECT {\r
+       *NODE_NAME "Box01"\r
+       *NODE_TM {\r
+               *NODE_NAME "Box01"\r
+               *INHERIT_POS 0 0 0\r
+               *INHERIT_ROT 0 0 0\r
+               *INHERIT_SCL 0 0 0\r
+               *TM_ROW0 0.143822       0.000000        0.000000\r
+               *TM_ROW1 0.000000       0.143822        0.000000\r
+               *TM_ROW2 0.000000       0.000000        0.143822\r
+               *TM_ROW3 0.000000       0.000000        0.000000\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+               *TM_ROTAXIS 0.000000    0.000000        0.000000\r
+               *TM_ROTANGLE 0.000000\r
+               *TM_SCALE 0.143822      0.143822        0.143822\r
+               *TM_SCALEAXIS 0.000000  0.000000        0.000000\r
+               *TM_SCALEAXISANG 0.000000\r
+       }\r
+       *MESH {\r
+               *TIMEVALUE 0\r
+               *MESH_NUMVERTEX 8\r
+               *MESH_NUMFACES 12\r
+               *MESH_VERTEX_LIST {\r
+                       *MESH_VERTEX    0       -12.963515      -12.474325      0.000000\r
+                       *MESH_VERTEX    1       12.963515       -12.474325      0.000000\r
+                       *MESH_VERTEX    2       -12.963515      12.474325       0.000000\r
+                       *MESH_VERTEX    3       12.963515       12.474325       0.000000\r
+                       *MESH_VERTEX    4       -12.963515      -12.474325      1.956757\r
+                       *MESH_VERTEX    5       12.963515       -12.474325      1.956757\r
+                       *MESH_VERTEX    6       -12.963515      12.474325       1.956757\r
+                       *MESH_VERTEX    7       12.963515       12.474325       1.956757\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE    0:    A:    0 B:    2 C:    3 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 2      *MESH_MTLID 1\r
+                       *MESH_FACE    1:    A:    3 B:    1 C:    0 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 2      *MESH_MTLID 1\r
+                       *MESH_FACE    2:    A:    4 B:    5 C:    7 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 3      *MESH_MTLID 0\r
+                       *MESH_FACE    3:    A:    7 B:    6 C:    4 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 3      *MESH_MTLID 0\r
+                       *MESH_FACE    4:    A:    0 B:    1 C:    5 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 4      *MESH_MTLID 4\r
+                       *MESH_FACE    5:    A:    5 B:    4 C:    0 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 4      *MESH_MTLID 4\r
+                       *MESH_FACE    6:    A:    1 B:    3 C:    7 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 5      *MESH_MTLID 3\r
+                       *MESH_FACE    7:    A:    7 B:    5 C:    1 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 5      *MESH_MTLID 3\r
+                       *MESH_FACE    8:    A:    3 B:    2 C:    6 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 6      *MESH_MTLID 5\r
+                       *MESH_FACE    9:    A:    6 B:    7 C:    3 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 6      *MESH_MTLID 5\r
+                       *MESH_FACE   10:    A:    2 B:    0 C:    4 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 7      *MESH_MTLID 2\r
+                       *MESH_FACE   11:    A:    4 B:    6 C:    2 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 7      *MESH_MTLID 2\r
+               }\r
+               *MESH_NUMTVERTEX 16\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT 0   0.460070        0.071949        0.000000\r
+                       *MESH_TVERT 1   0.019666        0.071949        0.000000\r
+                       *MESH_TVERT 2   0.502037        0.077105        0.000000\r
+                       *MESH_TVERT 3   0.942708        0.077105        0.000000\r
+                       *MESH_TVERT 4   0.975966        0.077105        0.000000\r
+                       *MESH_TVERT 5   0.975966        0.923934        0.000000\r
+                       *MESH_TVERT 6   0.460070        0.918265        0.000000\r
+                       *MESH_TVERT 7   0.502037        0.990353        0.000000\r
+                       *MESH_TVERT 8   0.502037        0.923934        0.000000\r
+                       *MESH_TVERT 9   0.019666        0.918265        0.000000\r
+                       *MESH_TVERT 10  0.942708        0.923934        0.000000\r
+                       *MESH_TVERT 11  0.468779        0.077105        0.000000\r
+                       *MESH_TVERT 12  0.468779        0.923934        0.000000\r
+                       *MESH_TVERT 13  0.942708        0.990353        0.000000\r
+                       *MESH_TVERT 14  0.502037        0.010687        0.000000\r
+                       *MESH_TVERT 15  0.942708        0.010687        0.000000\r
+               }\r
+               *MESH_NUMTVFACES 12\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE 0   0       6       9\r
+                       *MESH_TFACE 1   9       1       0\r
+                       *MESH_TFACE 2   2       3       10\r
+                       *MESH_TFACE 3   10      8       2\r
+                       *MESH_TFACE 4   14      15      3\r
+                       *MESH_TFACE 5   3       2       14\r
+                       *MESH_TFACE 6   4       5       10\r
+                       *MESH_TFACE 7   10      3       4\r
+                       *MESH_TFACE 8   13      7       8\r
+                       *MESH_TFACE 9   8       10      13\r
+                       *MESH_TFACE 10  12      11      2\r
+                       *MESH_TFACE 11  2       8       12\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR 0\r
+       *PROP_CASTSHADOW 1\r
+       *PROP_RECVSHADOW 1\r
+       *MATERIAL_REF 0\r
+}\r