xonotic/xonotic-maps.pk3dir.git
10 years agoMerge branch 'master' of ssh://git.xonotic.org/xonotic-maps.pk3dir into savagex/techa...
Maik Merten [Tue, 28 Dec 2010 16:31:51 +0000 (17:31 +0100)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-maps.pk3dir into savagex/techassault

Conflicts:
scripts/shaderlist.txt

10 years agoMerge remote branch 'origin/savagex/stormkeepfixes'
Rudolf Polzer [Tue, 28 Dec 2010 14:56:13 +0000 (15:56 +0100)]
Merge remote branch 'origin/savagex/stormkeepfixes'

10 years agoenable the warpzones automatically
Rudolf Polzer [Tue, 28 Dec 2010 13:27:28 +0000 (14:27 +0100)]
enable the warpzones automatically

10 years agofix some caulk gaps on rocks, introduce a shader for the rock that smoothes lighting...
Maik Merten [Tue, 28 Dec 2010 12:47:26 +0000 (13:47 +0100)]
fix some caulk gaps on rocks, introduce a shader for the rock that smoothes lighting on the rocks with q3map_nonplanar and q3map_shadeangle

10 years agoforce on the warpzone in space ellelator
Rudolf Polzer [Tue, 28 Dec 2010 11:14:15 +0000 (12:14 +0100)]
force on the warpzone in space ellelator

10 years agoMerge remote branch 'origin/fruitiex/runningmanctf'
Rudolf Polzer [Tue, 28 Dec 2010 10:18:25 +0000 (11:18 +0100)]
Merge remote branch 'origin/fruitiex/runningmanctf'

10 years agofix some minor lighting bugs
Rudolf Polzer [Tue, 28 Dec 2010 10:17:12 +0000 (11:17 +0100)]
fix some minor lighting bugs

10 years agoSplit the alternative-checkpoint into two for better waypointsprites
Rudolf Polzer [Tue, 28 Dec 2010 09:43:54 +0000 (10:43 +0100)]
Split the alternative-checkpoint into two for better waypointsprites

10 years agofix paths to xonlight
Rudolf Polzer [Tue, 28 Dec 2010 09:04:22 +0000 (10:04 +0100)]
fix paths to xonlight

10 years agoupdate to stormkeep by cuinnton
Rudolf Polzer [Tue, 28 Dec 2010 09:02:42 +0000 (10:02 +0100)]
update to stormkeep by cuinnton

10 years agoalso apply the rename of the rifle to the maps
Rudolf Polzer [Mon, 27 Dec 2010 22:18:20 +0000 (23:18 +0100)]
also apply the rename of the rifle to the maps

10 years agoalso rename the entity name
Rudolf Polzer [Mon, 27 Dec 2010 22:17:42 +0000 (23:17 +0100)]
also rename the entity name

10 years agofix missing textures
FruitieX [Mon, 27 Dec 2010 19:46:36 +0000 (21:46 +0200)]
fix missing textures

10 years agoMerge remote branch 'origin/master' into fruitiex/runningmanctf
FruitieX [Mon, 27 Dec 2010 19:44:08 +0000 (21:44 +0200)]
Merge remote branch 'origin/master' into fruitiex/runningmanctf

10 years agonew map preview picture
Maik Merten [Thu, 23 Dec 2010 20:34:55 +0000 (21:34 +0100)]
new map preview picture

10 years agosomewhat impressive portal sky
Maik Merten [Thu, 23 Dec 2010 20:04:05 +0000 (21:04 +0100)]
somewhat impressive portal sky

10 years agofix small issue with the portal sky
Maik Merten [Tue, 21 Dec 2010 19:51:14 +0000 (20:51 +0100)]
fix small issue with the portal sky

10 years agosome more work on portal sky, set size in mapinfo so radar image is properly aligned
Maik Merten [Tue, 21 Dec 2010 19:34:37 +0000 (20:34 +0100)]
some more work on portal sky, set size in mapinfo so radar image is properly aligned

10 years agoadd portal sky with some strange highrise structure
Maik Merten [Mon, 20 Dec 2010 20:37:20 +0000 (21:37 +0100)]
add portal sky with some strange highrise structure

10 years agoremove red_planet's effectinfo, as using mapname_effectinfo.txt is a problem waiting... xonotic-v0.1.0preview
Rudolf Polzer [Mon, 20 Dec 2010 20:02:12 +0000 (21:02 +0100)]
remove red_planet's effectinfo, as using mapname_effectinfo.txt is a problem waiting to happen

10 years agoa few decals here and there
Maik Merten [Sun, 19 Dec 2010 14:56:48 +0000 (15:56 +0100)]
a few decals here and there

10 years agomake mapinfo actually work
Maik Merten [Sun, 19 Dec 2010 14:23:27 +0000 (15:23 +0100)]
make mapinfo actually work

10 years agopreview picture for techassault and a mapinfo file
Maik Merten [Sun, 19 Dec 2010 12:33:55 +0000 (13:33 +0100)]
preview picture for techassault and a mapinfo file

10 years agosmall visual updates
Maik Merten [Sat, 18 Dec 2010 20:40:19 +0000 (21:40 +0100)]
small visual updates

10 years agoMerge remote branch 'origin/fruitiex/campaign'
Rudolf Polzer [Sat, 18 Dec 2010 20:16:13 +0000 (21:16 +0100)]
Merge remote branch 'origin/fruitiex/campaign'

10 years agoremove space-elevator from the campaign due to it being very laggy in current bot...
FruitieX [Sat, 18 Dec 2010 13:50:10 +0000 (15:50 +0200)]
remove space-elevator from the campaign due to it being very laggy in current bot code

10 years agofix texture alignment on one crate and add authors and license information to worldspawn
Maik Merten [Sun, 12 Dec 2010 11:02:41 +0000 (12:02 +0100)]
fix texture alignment on one crate and add authors and license information to worldspawn

10 years agoplay with colored lighting, put light fixtures over the tunnels leading to the second...
Maik Merten [Sat, 11 Dec 2010 15:24:02 +0000 (16:24 +0100)]
play with colored lighting, put light fixtures over the tunnels leading to the second objective's target so new players actually see them.

10 years agointerconnect the two parallel corridors
Maik Merten [Sat, 11 Dec 2010 10:00:14 +0000 (11:00 +0100)]
interconnect the two parallel corridors

10 years agoinstead of having one corridor into the base have two parallel ones
Maik Merten [Sat, 11 Dec 2010 08:56:49 +0000 (09:56 +0100)]
instead of having one corridor into the base have two parallel ones

10 years agospace-elevator: use cdtrack number
Rudolf Polzer [Fri, 10 Dec 2010 06:02:42 +0000 (07:02 +0100)]
space-elevator: use cdtrack number

10 years agoMerge remote branch 'origin/fruitiex/campaigntweak'
Rudolf Polzer [Thu, 9 Dec 2010 20:05:52 +0000 (21:05 +0100)]
Merge remote branch 'origin/fruitiex/campaigntweak'

10 years agono godlike level in an introductory campaign :P
FruitieX [Thu, 9 Dec 2010 18:50:12 +0000 (20:50 +0200)]
no godlike level in an introductory campaign :P

10 years agocall it an introductory campaign
FruitieX [Thu, 9 Dec 2010 18:43:48 +0000 (20:43 +0200)]
call it an introductory campaign

10 years agoI think 5 minutes is enough in these, and 3 caps instead of 5. Bump bot difficulties...
FruitieX [Thu, 9 Dec 2010 18:39:38 +0000 (20:39 +0200)]
I think 5 minutes is enough in these, and 3 caps instead of 5. Bump bot difficulties a bit

10 years agoprettier sky is more pretty
Maik Merten [Wed, 8 Dec 2010 20:30:55 +0000 (21:30 +0100)]
prettier sky is more pretty

10 years agoI OBEY THE FRUITIEX (and move the armor near the turrets closer to the defenders...
Maik Merten [Wed, 8 Dec 2010 19:02:07 +0000 (20:02 +0100)]
I OBEY THE FRUITIEX (and move the armor near the turrets closer to the defenders' spawn points)

10 years agoaltered item placement to reduce defenders spamming the entrance corridor. Don't...
Maik Merten [Wed, 8 Dec 2010 18:51:11 +0000 (19:51 +0100)]
altered item placement to reduce defenders spamming the entrance corridor. Don't have cells in direct reach. Don't give the defenders a crylinkg, give them a minelayer instead. The minelayer, after all, smells like a defensive weapon.

10 years agoRemove accidental _gridsize, use -bouncegrid & add a bit of glowy stuf in the drains.
tzork [Tue, 7 Dec 2010 18:08:46 +0000 (19:08 +0100)]
Remove accidental _gridsize, use -bouncegrid & add a bit of glowy stuf in the drains.

10 years agoClean up geometry a bit, and do a workarround to hide orage edges & sparklies arround...
tzork [Tue, 7 Dec 2010 17:42:51 +0000 (18:42 +0100)]
Clean up geometry a bit, and do a workarround to hide orage edges & sparklies arround warpzones.

10 years ago"team" is always integer
Rudolf Polzer [Mon, 6 Dec 2010 11:38:33 +0000 (12:38 +0100)]
"team" is always integer

10 years agoupdate to xonotic-data
Rudolf Polzer [Mon, 6 Dec 2010 11:37:47 +0000 (12:37 +0100)]
update to xonotic-data

10 years agoupdate entities.ent filer
Rudolf Polzer [Sun, 5 Dec 2010 16:18:56 +0000 (17:18 +0100)]
update entities.ent filer

10 years agobetter target_speaker support
Rudolf Polzer [Sun, 5 Dec 2010 14:02:22 +0000 (15:02 +0100)]
better target_speaker support

10 years agoadd preliminary .ent files
Rudolf Polzer [Sun, 5 Dec 2010 16:16:18 +0000 (17:16 +0100)]
add preliminary .ent files

10 years agoentities.def -> entities.ent convereter script beginning
Rudolf Polzer [Sun, 5 Dec 2010 15:47:37 +0000 (16:47 +0100)]
entities.def -> entities.ent convereter script beginning

10 years agoentities.def -> .ent converter script (beginning)
Rudolf Polzer [Sun, 5 Dec 2010 15:04:08 +0000 (16:04 +0100)]
entities.def -> .ent converter script (beginning)

10 years agofix some typos in entities.def
Rudolf Polzer [Sun, 5 Dec 2010 14:23:06 +0000 (15:23 +0100)]
fix some typos in entities.def

10 years agoMerge remote branch 'origin/mand1nga/waypoints_space-elevator'
Rudolf Polzer [Sat, 4 Dec 2010 15:27:20 +0000 (16:27 +0100)]
Merge remote branch 'origin/mand1nga/waypoints_space-elevator'

10 years agoalso add its shader back
Rudolf Polzer [Fri, 3 Dec 2010 15:10:55 +0000 (16:10 +0100)]
also add its shader back

10 years agoadd back one of the textures, fixed
Rudolf Polzer [Fri, 3 Dec 2010 14:51:36 +0000 (15:51 +0100)]
add back one of the textures, fixed

10 years agoInitial set of waypoints
mand1nga [Fri, 3 Dec 2010 00:13:47 +0000 (21:13 -0300)]
Initial set of waypoints

10 years agoMerge remote branch 'origin/cbrutail/nexballcreditfix'
Rudolf Polzer [Thu, 2 Dec 2010 12:41:27 +0000 (13:41 +0100)]
Merge remote branch 'origin/cbrutail/nexballcreditfix'

10 years agoModified my name in the mapinfo file
cbrutail [Thu, 2 Dec 2010 00:08:44 +0000 (01:08 +0100)]
Modified my name in the mapinfo file

10 years agotechassault update by cortez
FruitieX [Wed, 1 Dec 2010 19:24:20 +0000 (21:24 +0200)]
techassault update by cortez

10 years agorandomize boxes so the storage rooms don't look exactly the same, make objectives...
Maik Merten [Wed, 1 Dec 2010 18:35:48 +0000 (19:35 +0100)]
randomize boxes so the storage rooms don't look exactly the same, make objectives take less damage (after all, there are more objectives now), some minor armor-item reshuffling for attackers

10 years agorunningman updates by Cuinnton + small fixes
FruitieX [Wed, 1 Dec 2010 10:04:11 +0000 (12:04 +0200)]
runningman updates by Cuinnton + small fixes

10 years agoMerge branch 'master' into fruitiex/runningmanctf
FruitieX [Wed, 1 Dec 2010 09:48:31 +0000 (11:48 +0200)]
Merge branch 'master' into fruitiex/runningmanctf

10 years agoreplace the autogenerated heightmaps by better ones generated with fft-normalmap...
Rudolf Polzer [Tue, 30 Nov 2010 21:42:27 +0000 (22:42 +0100)]
replace the autogenerated heightmaps by better ones generated with fft-normalmap-to-heightmap

10 years agofix a badly tiling heightmap
Rudolf Polzer [Tue, 30 Nov 2010 21:01:09 +0000 (22:01 +0100)]
fix a badly tiling heightmap

10 years agoSquashed commit of the following:
Rudolf Polzer [Tue, 30 Nov 2010 17:09:51 +0000 (18:09 +0100)]
Squashed commit of the following:

commit cc4b5ab2428b284ff03a8c84ed0c7345f3b22902
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 18:07:28 2010 +0100

    for X in */*_bump.tga; do echo "$X"; ~/Games/Xonotic/misc/tools/fft-normalmap-to-heightmap "$X" "${X%_bump.tga}_norm.tga" scharr3 -6 2; done

commit 1e3a70e7752a9ac590150369c3e35eb064555269
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 18:06:57 2010 +0100

    fix a bump file format

commit bc4b77b9cfb123e0aed5e0fd6de91c9d9143cded
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 18:02:35 2010 +0100

    fix more of the mess

commit 1d8a972861b9062f876fa6403d54af8c28269b17
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 18:00:16 2010 +0100

    another buggy texture fixed

commit 1c77b1bb56703ff39ea79c82988f149e084062f5
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 17:29:59 2010 +0100

    fix my last fix

commit b5f6c34ad071856251149b4429bb44ae3f929d18
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 17:23:51 2010 +0100

    light_1: fix too

commit 907aa89cc4e601c10796f1787e168834ebe96c31
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 17:18:38 2010 +0100

    delete some really hard to fix ex2x textures (no map in master uses these)

commit a49cd504db8132eb11c5c300cfaeb58f79091ca7
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 17:09:51 2010 +0100

    more fixed bumps

commit c27ff2298415a924034462468ba94178f9b09697
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 16:59:19 2010 +0100

    fix some more textures

commit 07edb984986ab6d6b32ca7bb0c33c40238d4cf4c
Merge: c8ebdfb 7bdcba4
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 16:49:05 2010 +0100

    Merge remote branch 'origin/fruitiex/stormkeep' into divVerent/ex2x-fixes23

commit c8ebdfb80807ef02a504f651a46aa6c1a211d554
Merge: 696b07c 5b0b940
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 16:46:43 2010 +0100

    Merge branch 'master' into divVerent/ex2x-fixes23

commit 696b07c188109b3e341c34837b88f7508652f108
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:49:17 2010 +0200

    wall_purple1

commit 181b58e3443dd4c1b46f35b7bab7f510ce286bc6
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:46:22 2010 +0200

    trims too

commit e08c858c41dc01e37bd3f73ef2955ebc2a88367e
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:35:17 2010 +0200

    improve the metal3 bump

commit 57cfdb891e9b565a5fb0e06a71468f50df0f264a
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:25:07 2010 +0200

    remove the _norms that are borked anyway

commit 5ac190a08e880059bab20ccb127b4379bce4d93f
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:19:28 2010 +0200

    base_stone_metal

commit d304c4ac2007bd6e9cfa5a2d174bcd171e9b507c
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:17:10 2010 +0200

    more new bumps

commit e1a5a4d83e4a38b7c095fafd266815963e808166
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:01:41 2010 +0200

    base_metal2

commit c4e9671cc55054d34bc8225debae3589fea8b63d
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 10:45:35 2010 +0200

    metalmaterial

commit 67bbdfab5eabf71e61ce90839aa34efe1b7819ca
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 10:41:19 2010 +0200

    some first bumpmaps generated "properly"

10 years agomake the RL platform less annoying by adding an additional step. Lower lava by a...
FruitieX [Tue, 30 Nov 2010 15:24:26 +0000 (17:24 +0200)]
make the RL platform less annoying by adding an additional step. Lower lava by a couple qu to prevent it reaching above the grate texture

10 years agoMerge branch 'master' into fruitiex/stormkeep
FruitieX [Tue, 30 Nov 2010 15:20:20 +0000 (17:20 +0200)]
Merge branch 'master' into fruitiex/stormkeep

10 years agoMerge remote branch 'origin/fruitiex/freezetag_vs_keepaway'
Rudolf Polzer [Tue, 30 Nov 2010 15:18:20 +0000 (16:18 +0100)]
Merge remote branch 'origin/fruitiex/freezetag_vs_keepaway'

10 years agoMerge branch 'samual/keepaway_mapinfos' into fruitiex/freezetag_vs_keepaway
FruitieX [Tue, 30 Nov 2010 15:00:15 +0000 (17:00 +0200)]
Merge branch 'samual/keepaway_mapinfos' into fruitiex/freezetag_vs_keepaway

Conflicts:
maps/g-23.mapinfo
maps/glowplant.mapinfo
maps/red-planet.mapinfo
maps/stormkeep.mapinfo

10 years agomake a straight path to the electro to prevent annying falls into lava, lower the...
FruitieX [Tue, 30 Nov 2010 12:19:44 +0000 (14:19 +0200)]
make a straight path to the electro to prevent annying falls into lava, lower the lava depth to make it easier/faster to swim out of it...

10 years agoargh set the red generator team code correct
FruitieX [Mon, 29 Nov 2010 19:51:35 +0000 (21:51 +0200)]
argh set the red generator team code correct

10 years agosome additional detail
Maik Merten [Sun, 28 Nov 2010 17:12:09 +0000 (18:12 +0100)]
some additional detail

10 years agoThis station is now on red alert! Attack incoming! Enable those strange rotating...
Maik Merten [Sun, 28 Nov 2010 15:57:59 +0000 (16:57 +0100)]
This station is now on red alert! Attack incoming! Enable those strange rotating red-alert warning devices so everyone knows how serious this is!

10 years agosome crates in central room, some armor and health for attackers (so they are more...
Maik Merten [Sun, 28 Nov 2010 13:38:24 +0000 (14:38 +0100)]
some crates in central room, some armor and health for attackers (so they are more likely to survive corridor spam), stuff blown up now actually creates an explosion effect

10 years agoremove turrets from central room, more detail to central room and reactor room
Maik Merten [Sat, 27 Nov 2010 18:43:42 +0000 (19:43 +0100)]
remove turrets from central room, more detail to central room and reactor room

10 years agolower respawntime for ammo
Maik Merten [Sat, 27 Nov 2010 16:20:54 +0000 (17:20 +0100)]
lower respawntime for ammo

10 years agoadd some ammo and health, fix floating brushes I introduced last commit
Maik Merten [Sat, 27 Nov 2010 16:12:29 +0000 (17:12 +0100)]
add some ammo and health, fix floating brushes I introduced last commit

10 years agoadd third objective: You first have to destroy two power relais thingies before the...
Maik Merten [Sat, 27 Nov 2010 15:46:37 +0000 (16:46 +0100)]
add third objective: You first have to destroy two power relais thingies before the storage rooms are accessible

10 years agobegin detailing center room, fix some gaps between patches and brushes
Maik Merten [Sat, 27 Nov 2010 14:42:20 +0000 (15:42 +0100)]
begin detailing center room, fix some gaps between patches and brushes

10 years agoMerge remote branch 'origin/fruitiex/stormkeep'
Rudolf Polzer [Fri, 26 Nov 2010 23:58:18 +0000 (00:58 +0100)]
Merge remote branch 'origin/fruitiex/stormkeep'

10 years agofix fail :/
FruitieX [Fri, 26 Nov 2010 23:32:15 +0000 (01:32 +0200)]
fix fail :/

10 years agofix the lava level being too low for current stepheight, attempt fixing issues with...
FruitieX [Fri, 26 Nov 2010 22:42:42 +0000 (00:42 +0200)]
fix the lava level being too low for current stepheight, attempt fixing issues with warpzone (wasn't deep enough)

10 years agoMerge remote branch 'origin/master' into fruitiex/freezetag_mapinfo
FruitieX [Fri, 26 Nov 2010 12:04:07 +0000 (14:04 +0200)]
Merge remote branch 'origin/master' into fruitiex/freezetag_mapinfo

Conflicts:
maps/g-23.mapinfo

10 years agoMerge remote branch 'origin/master' into savagex/techassault
FruitieX [Wed, 24 Nov 2010 18:17:36 +0000 (20:17 +0200)]
Merge remote branch 'origin/master' into savagex/techassault

10 years agogrr wrong gametypefilter on the armors now :)
FruitieX [Wed, 24 Nov 2010 17:52:52 +0000 (19:52 +0200)]
grr wrong gametypefilter on the armors now :)

10 years agoargh, gametype filter on the red spawns as well, NOW the map is good for merge
FruitieX [Wed, 24 Nov 2010 17:49:03 +0000 (19:49 +0200)]
argh, gametype filter on the red spawns as well, NOW the map is good for merge

10 years agoMOAR HEALTH on objectives :)
FruitieX [Tue, 23 Nov 2010 15:50:08 +0000 (17:50 +0200)]
MOAR HEALTH on objectives :)

10 years agobit more health on the first objectives
FruitieX [Tue, 23 Nov 2010 13:35:37 +0000 (15:35 +0200)]
bit more health on the first objectives

10 years agowarehouse textures (in textures/map_techassault/)
FruitieX [Tue, 23 Nov 2010 13:28:44 +0000 (15:28 +0200)]
warehouse textures (in textures/map_techassault/)

10 years agofixes
FruitieX [Sun, 21 Nov 2010 16:09:42 +0000 (18:09 +0200)]
fixes

10 years ago...and the warpzone glow
FruitieX [Sun, 21 Nov 2010 14:22:15 +0000 (16:22 +0200)]
...and the warpzone glow

10 years agocorrect skin on jumppad
FruitieX [Sun, 21 Nov 2010 14:14:56 +0000 (16:14 +0200)]
correct skin on jumppad

10 years agocolor the lights in the red base red
FruitieX [Sun, 21 Nov 2010 14:13:57 +0000 (16:13 +0200)]
color the lights in the red base red

10 years agomirror runningman
FruitieX [Sun, 21 Nov 2010 14:12:00 +0000 (16:12 +0200)]
mirror runningman

10 years agonew techassault version by cortez666
Maik Merten [Sun, 21 Nov 2010 14:00:59 +0000 (15:00 +0100)]
new techassault version by cortez666

10 years agoseveral improvements to detail, WARNING: only half of map there, TESTING ONLY!
FruitieX [Sat, 20 Nov 2010 13:54:06 +0000 (15:54 +0200)]
several improvements to detail, WARNING: only half of map there, TESTING ONLY!

10 years agoAdd gametype keepaway into the mapinfos so that keepaway can run on these maps.
unknown [Sat, 20 Nov 2010 05:19:35 +0000 (00:19 -0500)]
Add gametype keepaway into the mapinfos so that keepaway can run on these maps.

10 years agoupdate by cortez
FruitieX [Fri, 19 Nov 2010 18:50:17 +0000 (20:50 +0200)]
update by cortez

10 years agoFruitieX's cdtrack changes (now using zzzzz)
Rudolf Polzer [Thu, 18 Nov 2010 12:07:57 +0000 (13:07 +0100)]
FruitieX's cdtrack changes (now using zzzzz)

10 years agoMerge remote branch 'origin/cbrutail/shaderfix-forcefileds'
Rudolf Polzer [Thu, 18 Nov 2010 12:01:34 +0000 (13:01 +0100)]
Merge remote branch 'origin/cbrutail/shaderfix-forcefileds'

10 years agoAdded surfacelighted shaders for all colors. Less turbulent too.
cbrutail [Thu, 18 Nov 2010 11:20:21 +0000 (12:20 +0100)]
Added surfacelighted shaders for all colors. Less turbulent too.

10 years agoMerge remote branch 'origin/fruitiex/red-planet-zfight'
Rudolf Polzer [Thu, 18 Nov 2010 06:25:16 +0000 (07:25 +0100)]
Merge remote branch 'origin/fruitiex/red-planet-zfight'

10 years agotechassault update by cortez
FruitieX [Wed, 17 Nov 2010 13:44:30 +0000 (15:44 +0200)]
techassault update by cortez

10 years agoplayerclip the portal camera displays, it annoys me that you can crouch in them and...
FruitieX [Wed, 17 Nov 2010 12:02:55 +0000 (14:02 +0200)]
playerclip the portal camera displays, it annoys me that you can crouch in them and get massive prediction errors when walking towards it :P