xonotic/xonotic-maps.pk3dir.git
9 years agoMerge branch 'master' of ssh://git.xonotic.org/xonotic-maps.pk3dir into savagex/techa...
Maik Merten [Tue, 28 Dec 2010 16:31:51 +0000 (17:31 +0100)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-maps.pk3dir into savagex/techassault

Conflicts:
scripts/shaderlist.txt

9 years agoMerge remote branch 'origin/savagex/stormkeepfixes'
Rudolf Polzer [Tue, 28 Dec 2010 14:56:13 +0000 (15:56 +0100)]
Merge remote branch 'origin/savagex/stormkeepfixes'

9 years agoenable the warpzones automatically
Rudolf Polzer [Tue, 28 Dec 2010 13:27:28 +0000 (14:27 +0100)]
enable the warpzones automatically

9 years agofix some caulk gaps on rocks, introduce a shader for the rock that smoothes lighting...
Maik Merten [Tue, 28 Dec 2010 12:47:26 +0000 (13:47 +0100)]
fix some caulk gaps on rocks, introduce a shader for the rock that smoothes lighting on the rocks with q3map_nonplanar and q3map_shadeangle

9 years agoforce on the warpzone in space ellelator
Rudolf Polzer [Tue, 28 Dec 2010 11:14:15 +0000 (12:14 +0100)]
force on the warpzone in space ellelator

9 years agoMerge remote branch 'origin/fruitiex/runningmanctf'
Rudolf Polzer [Tue, 28 Dec 2010 10:18:25 +0000 (11:18 +0100)]
Merge remote branch 'origin/fruitiex/runningmanctf'

9 years agofix some minor lighting bugs
Rudolf Polzer [Tue, 28 Dec 2010 10:17:12 +0000 (11:17 +0100)]
fix some minor lighting bugs

9 years agoSplit the alternative-checkpoint into two for better waypointsprites
Rudolf Polzer [Tue, 28 Dec 2010 09:43:54 +0000 (10:43 +0100)]
Split the alternative-checkpoint into two for better waypointsprites

9 years agofix paths to xonlight
Rudolf Polzer [Tue, 28 Dec 2010 09:04:22 +0000 (10:04 +0100)]
fix paths to xonlight

9 years agoupdate to stormkeep by cuinnton
Rudolf Polzer [Tue, 28 Dec 2010 09:02:42 +0000 (10:02 +0100)]
update to stormkeep by cuinnton

9 years agoalso apply the rename of the rifle to the maps
Rudolf Polzer [Mon, 27 Dec 2010 22:18:20 +0000 (23:18 +0100)]
also apply the rename of the rifle to the maps

9 years agoalso rename the entity name
Rudolf Polzer [Mon, 27 Dec 2010 22:17:42 +0000 (23:17 +0100)]
also rename the entity name

9 years agofix missing textures
FruitieX [Mon, 27 Dec 2010 19:46:36 +0000 (21:46 +0200)]
fix missing textures

9 years agoMerge remote branch 'origin/master' into fruitiex/runningmanctf
FruitieX [Mon, 27 Dec 2010 19:44:08 +0000 (21:44 +0200)]
Merge remote branch 'origin/master' into fruitiex/runningmanctf

9 years agonew map preview picture
Maik Merten [Thu, 23 Dec 2010 20:34:55 +0000 (21:34 +0100)]
new map preview picture

9 years agosomewhat impressive portal sky
Maik Merten [Thu, 23 Dec 2010 20:04:05 +0000 (21:04 +0100)]
somewhat impressive portal sky

9 years agofix small issue with the portal sky
Maik Merten [Tue, 21 Dec 2010 19:51:14 +0000 (20:51 +0100)]
fix small issue with the portal sky

9 years agosome more work on portal sky, set size in mapinfo so radar image is properly aligned
Maik Merten [Tue, 21 Dec 2010 19:34:37 +0000 (20:34 +0100)]
some more work on portal sky, set size in mapinfo so radar image is properly aligned

9 years agoadd portal sky with some strange highrise structure
Maik Merten [Mon, 20 Dec 2010 20:37:20 +0000 (21:37 +0100)]
add portal sky with some strange highrise structure

9 years agoremove red_planet's effectinfo, as using mapname_effectinfo.txt is a problem waiting... xonotic-v0.1.0preview
Rudolf Polzer [Mon, 20 Dec 2010 20:02:12 +0000 (21:02 +0100)]
remove red_planet's effectinfo, as using mapname_effectinfo.txt is a problem waiting to happen

9 years agoa few decals here and there
Maik Merten [Sun, 19 Dec 2010 14:56:48 +0000 (15:56 +0100)]
a few decals here and there

9 years agomake mapinfo actually work
Maik Merten [Sun, 19 Dec 2010 14:23:27 +0000 (15:23 +0100)]
make mapinfo actually work

9 years agopreview picture for techassault and a mapinfo file
Maik Merten [Sun, 19 Dec 2010 12:33:55 +0000 (13:33 +0100)]
preview picture for techassault and a mapinfo file

9 years agosmall visual updates
Maik Merten [Sat, 18 Dec 2010 20:40:19 +0000 (21:40 +0100)]
small visual updates

9 years agoMerge remote branch 'origin/fruitiex/campaign'
Rudolf Polzer [Sat, 18 Dec 2010 20:16:13 +0000 (21:16 +0100)]
Merge remote branch 'origin/fruitiex/campaign'

9 years agoremove space-elevator from the campaign due to it being very laggy in current bot...
FruitieX [Sat, 18 Dec 2010 13:50:10 +0000 (15:50 +0200)]
remove space-elevator from the campaign due to it being very laggy in current bot code

9 years agofix texture alignment on one crate and add authors and license information to worldspawn
Maik Merten [Sun, 12 Dec 2010 11:02:41 +0000 (12:02 +0100)]
fix texture alignment on one crate and add authors and license information to worldspawn

9 years agoplay with colored lighting, put light fixtures over the tunnels leading to the second...
Maik Merten [Sat, 11 Dec 2010 15:24:02 +0000 (16:24 +0100)]
play with colored lighting, put light fixtures over the tunnels leading to the second objective's target so new players actually see them.

9 years agointerconnect the two parallel corridors
Maik Merten [Sat, 11 Dec 2010 10:00:14 +0000 (11:00 +0100)]
interconnect the two parallel corridors

9 years agoinstead of having one corridor into the base have two parallel ones
Maik Merten [Sat, 11 Dec 2010 08:56:49 +0000 (09:56 +0100)]
instead of having one corridor into the base have two parallel ones

9 years agospace-elevator: use cdtrack number
Rudolf Polzer [Fri, 10 Dec 2010 06:02:42 +0000 (07:02 +0100)]
space-elevator: use cdtrack number

9 years agoMerge remote branch 'origin/fruitiex/campaigntweak'
Rudolf Polzer [Thu, 9 Dec 2010 20:05:52 +0000 (21:05 +0100)]
Merge remote branch 'origin/fruitiex/campaigntweak'

9 years agono godlike level in an introductory campaign :P
FruitieX [Thu, 9 Dec 2010 18:50:12 +0000 (20:50 +0200)]
no godlike level in an introductory campaign :P

9 years agocall it an introductory campaign
FruitieX [Thu, 9 Dec 2010 18:43:48 +0000 (20:43 +0200)]
call it an introductory campaign

9 years agoI think 5 minutes is enough in these, and 3 caps instead of 5. Bump bot difficulties...
FruitieX [Thu, 9 Dec 2010 18:39:38 +0000 (20:39 +0200)]
I think 5 minutes is enough in these, and 3 caps instead of 5. Bump bot difficulties a bit

9 years agoprettier sky is more pretty
Maik Merten [Wed, 8 Dec 2010 20:30:55 +0000 (21:30 +0100)]
prettier sky is more pretty

9 years agoI OBEY THE FRUITIEX (and move the armor near the turrets closer to the defenders...
Maik Merten [Wed, 8 Dec 2010 19:02:07 +0000 (20:02 +0100)]
I OBEY THE FRUITIEX (and move the armor near the turrets closer to the defenders' spawn points)

9 years agoaltered item placement to reduce defenders spamming the entrance corridor. Don't...
Maik Merten [Wed, 8 Dec 2010 18:51:11 +0000 (19:51 +0100)]
altered item placement to reduce defenders spamming the entrance corridor. Don't have cells in direct reach. Don't give the defenders a crylinkg, give them a minelayer instead. The minelayer, after all, smells like a defensive weapon.

9 years agoRemove accidental _gridsize, use -bouncegrid & add a bit of glowy stuf in the drains.
tzork [Tue, 7 Dec 2010 18:08:46 +0000 (19:08 +0100)]
Remove accidental _gridsize, use -bouncegrid & add a bit of glowy stuf in the drains.

9 years agoClean up geometry a bit, and do a workarround to hide orage edges & sparklies arround...
tzork [Tue, 7 Dec 2010 17:42:51 +0000 (18:42 +0100)]
Clean up geometry a bit, and do a workarround to hide orage edges & sparklies arround warpzones.

9 years ago"team" is always integer
Rudolf Polzer [Mon, 6 Dec 2010 11:38:33 +0000 (12:38 +0100)]
"team" is always integer

9 years agoupdate to xonotic-data
Rudolf Polzer [Mon, 6 Dec 2010 11:37:47 +0000 (12:37 +0100)]
update to xonotic-data

9 years agoupdate entities.ent filer
Rudolf Polzer [Sun, 5 Dec 2010 16:18:56 +0000 (17:18 +0100)]
update entities.ent filer

9 years agobetter target_speaker support
Rudolf Polzer [Sun, 5 Dec 2010 14:02:22 +0000 (15:02 +0100)]
better target_speaker support

9 years agoadd preliminary .ent files
Rudolf Polzer [Sun, 5 Dec 2010 16:16:18 +0000 (17:16 +0100)]
add preliminary .ent files

9 years agoentities.def -> entities.ent convereter script beginning
Rudolf Polzer [Sun, 5 Dec 2010 15:47:37 +0000 (16:47 +0100)]
entities.def -> entities.ent convereter script beginning

9 years agoentities.def -> .ent converter script (beginning)
Rudolf Polzer [Sun, 5 Dec 2010 15:04:08 +0000 (16:04 +0100)]
entities.def -> .ent converter script (beginning)

9 years agofix some typos in entities.def
Rudolf Polzer [Sun, 5 Dec 2010 14:23:06 +0000 (15:23 +0100)]
fix some typos in entities.def

9 years agoMerge remote branch 'origin/mand1nga/waypoints_space-elevator'
Rudolf Polzer [Sat, 4 Dec 2010 15:27:20 +0000 (16:27 +0100)]
Merge remote branch 'origin/mand1nga/waypoints_space-elevator'

9 years agoalso add its shader back
Rudolf Polzer [Fri, 3 Dec 2010 15:10:55 +0000 (16:10 +0100)]
also add its shader back

9 years agoadd back one of the textures, fixed
Rudolf Polzer [Fri, 3 Dec 2010 14:51:36 +0000 (15:51 +0100)]
add back one of the textures, fixed

9 years agoInitial set of waypoints
mand1nga [Fri, 3 Dec 2010 00:13:47 +0000 (21:13 -0300)]
Initial set of waypoints

9 years agoMerge remote branch 'origin/cbrutail/nexballcreditfix'
Rudolf Polzer [Thu, 2 Dec 2010 12:41:27 +0000 (13:41 +0100)]
Merge remote branch 'origin/cbrutail/nexballcreditfix'

9 years agoModified my name in the mapinfo file
cbrutail [Thu, 2 Dec 2010 00:08:44 +0000 (01:08 +0100)]
Modified my name in the mapinfo file

9 years agotechassault update by cortez
FruitieX [Wed, 1 Dec 2010 19:24:20 +0000 (21:24 +0200)]
techassault update by cortez

9 years agorandomize boxes so the storage rooms don't look exactly the same, make objectives...
Maik Merten [Wed, 1 Dec 2010 18:35:48 +0000 (19:35 +0100)]
randomize boxes so the storage rooms don't look exactly the same, make objectives take less damage (after all, there are more objectives now), some minor armor-item reshuffling for attackers

9 years agorunningman updates by Cuinnton + small fixes
FruitieX [Wed, 1 Dec 2010 10:04:11 +0000 (12:04 +0200)]
runningman updates by Cuinnton + small fixes

9 years agoMerge branch 'master' into fruitiex/runningmanctf
FruitieX [Wed, 1 Dec 2010 09:48:31 +0000 (11:48 +0200)]
Merge branch 'master' into fruitiex/runningmanctf

9 years agoreplace the autogenerated heightmaps by better ones generated with fft-normalmap...
Rudolf Polzer [Tue, 30 Nov 2010 21:42:27 +0000 (22:42 +0100)]
replace the autogenerated heightmaps by better ones generated with fft-normalmap-to-heightmap

9 years agofix a badly tiling heightmap
Rudolf Polzer [Tue, 30 Nov 2010 21:01:09 +0000 (22:01 +0100)]
fix a badly tiling heightmap

9 years agoSquashed commit of the following:
Rudolf Polzer [Tue, 30 Nov 2010 17:09:51 +0000 (18:09 +0100)]
Squashed commit of the following:

commit cc4b5ab2428b284ff03a8c84ed0c7345f3b22902
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 18:07:28 2010 +0100

    for X in */*_bump.tga; do echo "$X"; ~/Games/Xonotic/misc/tools/fft-normalmap-to-heightmap "$X" "${X%_bump.tga}_norm.tga" scharr3 -6 2; done

commit 1e3a70e7752a9ac590150369c3e35eb064555269
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 18:06:57 2010 +0100

    fix a bump file format

commit bc4b77b9cfb123e0aed5e0fd6de91c9d9143cded
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 18:02:35 2010 +0100

    fix more of the mess

commit 1d8a972861b9062f876fa6403d54af8c28269b17
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 18:00:16 2010 +0100

    another buggy texture fixed

commit 1c77b1bb56703ff39ea79c82988f149e084062f5
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 17:29:59 2010 +0100

    fix my last fix

commit b5f6c34ad071856251149b4429bb44ae3f929d18
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 17:23:51 2010 +0100

    light_1: fix too

commit 907aa89cc4e601c10796f1787e168834ebe96c31
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 17:18:38 2010 +0100

    delete some really hard to fix ex2x textures (no map in master uses these)

commit a49cd504db8132eb11c5c300cfaeb58f79091ca7
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 17:09:51 2010 +0100

    more fixed bumps

commit c27ff2298415a924034462468ba94178f9b09697
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 16:59:19 2010 +0100

    fix some more textures

commit 07edb984986ab6d6b32ca7bb0c33c40238d4cf4c
Merge: c8ebdfb 7bdcba4
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 16:49:05 2010 +0100

    Merge remote branch 'origin/fruitiex/stormkeep' into divVerent/ex2x-fixes23

commit c8ebdfb80807ef02a504f651a46aa6c1a211d554
Merge: 696b07c 5b0b940
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Tue Nov 30 16:46:43 2010 +0100

    Merge branch 'master' into divVerent/ex2x-fixes23

commit 696b07c188109b3e341c34837b88f7508652f108
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:49:17 2010 +0200

    wall_purple1

commit 181b58e3443dd4c1b46f35b7bab7f510ce286bc6
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:46:22 2010 +0200

    trims too

commit e08c858c41dc01e37bd3f73ef2955ebc2a88367e
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:35:17 2010 +0200

    improve the metal3 bump

commit 57cfdb891e9b565a5fb0e06a71468f50df0f264a
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:25:07 2010 +0200

    remove the _norms that are borked anyway

commit 5ac190a08e880059bab20ccb127b4379bce4d93f
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:19:28 2010 +0200

    base_stone_metal

commit d304c4ac2007bd6e9cfa5a2d174bcd171e9b507c
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:17:10 2010 +0200

    more new bumps

commit e1a5a4d83e4a38b7c095fafd266815963e808166
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 11:01:41 2010 +0200

    base_metal2

commit c4e9671cc55054d34bc8225debae3589fea8b63d
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 10:45:35 2010 +0200

    metalmaterial

commit 67bbdfab5eabf71e61ce90839aa34efe1b7819ca
Author: Rudolf Polzer <divverent@alientrap.org>
Date:   Sun Oct 3 10:41:19 2010 +0200

    some first bumpmaps generated "properly"

9 years agomake the RL platform less annoying by adding an additional step. Lower lava by a...
FruitieX [Tue, 30 Nov 2010 15:24:26 +0000 (17:24 +0200)]
make the RL platform less annoying by adding an additional step. Lower lava by a couple qu to prevent it reaching above the grate texture

9 years agoMerge branch 'master' into fruitiex/stormkeep
FruitieX [Tue, 30 Nov 2010 15:20:20 +0000 (17:20 +0200)]
Merge branch 'master' into fruitiex/stormkeep

9 years agoMerge remote branch 'origin/fruitiex/freezetag_vs_keepaway'
Rudolf Polzer [Tue, 30 Nov 2010 15:18:20 +0000 (16:18 +0100)]
Merge remote branch 'origin/fruitiex/freezetag_vs_keepaway'

9 years agoMerge branch 'samual/keepaway_mapinfos' into fruitiex/freezetag_vs_keepaway
FruitieX [Tue, 30 Nov 2010 15:00:15 +0000 (17:00 +0200)]
Merge branch 'samual/keepaway_mapinfos' into fruitiex/freezetag_vs_keepaway

Conflicts:
maps/g-23.mapinfo
maps/glowplant.mapinfo
maps/red-planet.mapinfo
maps/stormkeep.mapinfo

9 years agomake a straight path to the electro to prevent annying falls into lava, lower the...
FruitieX [Tue, 30 Nov 2010 12:19:44 +0000 (14:19 +0200)]
make a straight path to the electro to prevent annying falls into lava, lower the lava depth to make it easier/faster to swim out of it...

9 years agoargh set the red generator team code correct
FruitieX [Mon, 29 Nov 2010 19:51:35 +0000 (21:51 +0200)]
argh set the red generator team code correct

9 years agosome additional detail
Maik Merten [Sun, 28 Nov 2010 17:12:09 +0000 (18:12 +0100)]
some additional detail

9 years agoThis station is now on red alert! Attack incoming! Enable those strange rotating...
Maik Merten [Sun, 28 Nov 2010 15:57:59 +0000 (16:57 +0100)]
This station is now on red alert! Attack incoming! Enable those strange rotating red-alert warning devices so everyone knows how serious this is!

9 years agosome crates in central room, some armor and health for attackers (so they are more...
Maik Merten [Sun, 28 Nov 2010 13:38:24 +0000 (14:38 +0100)]
some crates in central room, some armor and health for attackers (so they are more likely to survive corridor spam), stuff blown up now actually creates an explosion effect

9 years agoremove turrets from central room, more detail to central room and reactor room
Maik Merten [Sat, 27 Nov 2010 18:43:42 +0000 (19:43 +0100)]
remove turrets from central room, more detail to central room and reactor room

9 years agolower respawntime for ammo
Maik Merten [Sat, 27 Nov 2010 16:20:54 +0000 (17:20 +0100)]
lower respawntime for ammo

9 years agoadd some ammo and health, fix floating brushes I introduced last commit
Maik Merten [Sat, 27 Nov 2010 16:12:29 +0000 (17:12 +0100)]
add some ammo and health, fix floating brushes I introduced last commit

9 years agoadd third objective: You first have to destroy two power relais thingies before the...
Maik Merten [Sat, 27 Nov 2010 15:46:37 +0000 (16:46 +0100)]
add third objective: You first have to destroy two power relais thingies before the storage rooms are accessible

9 years agobegin detailing center room, fix some gaps between patches and brushes
Maik Merten [Sat, 27 Nov 2010 14:42:20 +0000 (15:42 +0100)]
begin detailing center room, fix some gaps between patches and brushes

9 years agoMerge remote branch 'origin/fruitiex/stormkeep'
Rudolf Polzer [Fri, 26 Nov 2010 23:58:18 +0000 (00:58 +0100)]
Merge remote branch 'origin/fruitiex/stormkeep'

9 years agofix fail :/
FruitieX [Fri, 26 Nov 2010 23:32:15 +0000 (01:32 +0200)]
fix fail :/

9 years agofix the lava level being too low for current stepheight, attempt fixing issues with...
FruitieX [Fri, 26 Nov 2010 22:42:42 +0000 (00:42 +0200)]
fix the lava level being too low for current stepheight, attempt fixing issues with warpzone (wasn't deep enough)

9 years agoMerge remote branch 'origin/master' into fruitiex/freezetag_mapinfo
FruitieX [Fri, 26 Nov 2010 12:04:07 +0000 (14:04 +0200)]
Merge remote branch 'origin/master' into fruitiex/freezetag_mapinfo

Conflicts:
maps/g-23.mapinfo

9 years agoMerge remote branch 'origin/master' into savagex/techassault
FruitieX [Wed, 24 Nov 2010 18:17:36 +0000 (20:17 +0200)]
Merge remote branch 'origin/master' into savagex/techassault

9 years agogrr wrong gametypefilter on the armors now :)
FruitieX [Wed, 24 Nov 2010 17:52:52 +0000 (19:52 +0200)]
grr wrong gametypefilter on the armors now :)

9 years agoargh, gametype filter on the red spawns as well, NOW the map is good for merge
FruitieX [Wed, 24 Nov 2010 17:49:03 +0000 (19:49 +0200)]
argh, gametype filter on the red spawns as well, NOW the map is good for merge

9 years agoMOAR HEALTH on objectives :)
FruitieX [Tue, 23 Nov 2010 15:50:08 +0000 (17:50 +0200)]
MOAR HEALTH on objectives :)

9 years agobit more health on the first objectives
FruitieX [Tue, 23 Nov 2010 13:35:37 +0000 (15:35 +0200)]
bit more health on the first objectives

9 years agowarehouse textures (in textures/map_techassault/)
FruitieX [Tue, 23 Nov 2010 13:28:44 +0000 (15:28 +0200)]
warehouse textures (in textures/map_techassault/)

9 years agofixes
FruitieX [Sun, 21 Nov 2010 16:09:42 +0000 (18:09 +0200)]
fixes

9 years ago...and the warpzone glow
FruitieX [Sun, 21 Nov 2010 14:22:15 +0000 (16:22 +0200)]
...and the warpzone glow

9 years agocorrect skin on jumppad
FruitieX [Sun, 21 Nov 2010 14:14:56 +0000 (16:14 +0200)]
correct skin on jumppad

9 years agocolor the lights in the red base red
FruitieX [Sun, 21 Nov 2010 14:13:57 +0000 (16:13 +0200)]
color the lights in the red base red

9 years agomirror runningman
FruitieX [Sun, 21 Nov 2010 14:12:00 +0000 (16:12 +0200)]
mirror runningman

9 years agonew techassault version by cortez666
Maik Merten [Sun, 21 Nov 2010 14:00:59 +0000 (15:00 +0100)]
new techassault version by cortez666

9 years agoseveral improvements to detail, WARNING: only half of map there, TESTING ONLY!
FruitieX [Sat, 20 Nov 2010 13:54:06 +0000 (15:54 +0200)]
several improvements to detail, WARNING: only half of map there, TESTING ONLY!

9 years agoAdd gametype keepaway into the mapinfos so that keepaway can run on these maps.
unknown [Sat, 20 Nov 2010 05:19:35 +0000 (00:19 -0500)]
Add gametype keepaway into the mapinfos so that keepaway can run on these maps.

9 years agoupdate by cortez
FruitieX [Fri, 19 Nov 2010 18:50:17 +0000 (20:50 +0200)]
update by cortez

9 years agoFruitieX's cdtrack changes (now using zzzzz)
Rudolf Polzer [Thu, 18 Nov 2010 12:07:57 +0000 (13:07 +0100)]
FruitieX's cdtrack changes (now using zzzzz)

9 years agoMerge remote branch 'origin/cbrutail/shaderfix-forcefileds'
Rudolf Polzer [Thu, 18 Nov 2010 12:01:34 +0000 (13:01 +0100)]
Merge remote branch 'origin/cbrutail/shaderfix-forcefileds'

9 years agoAdded surfacelighted shaders for all colors. Less turbulent too.
cbrutail [Thu, 18 Nov 2010 11:20:21 +0000 (12:20 +0100)]
Added surfacelighted shaders for all colors. Less turbulent too.

9 years agoMerge remote branch 'origin/fruitiex/red-planet-zfight'
Rudolf Polzer [Thu, 18 Nov 2010 06:25:16 +0000 (07:25 +0100)]
Merge remote branch 'origin/fruitiex/red-planet-zfight'

9 years agotechassault update by cortez
FruitieX [Wed, 17 Nov 2010 13:44:30 +0000 (15:44 +0200)]
techassault update by cortez

9 years agoplayerclip the portal camera displays, it annoys me that you can crouch in them and...
FruitieX [Wed, 17 Nov 2010 12:02:55 +0000 (14:02 +0200)]
playerclip the portal camera displays, it annoys me that you can crouch in them and get massive prediction errors when walking towards it :P