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Update Halogenes_Newbie_Corner updated Mortar, Hagar and Devastator model images
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1 # Xonotic Wiki
2
3 Welcome to the Xonotic wiki. If you wish to contribute, see [Editing](Editing).
4
5 -       You are looking at the [official wiki](https://gitlab.com/xonotic/xonotic/wikis/home) or its [mirror](https://github.com/xonotic/xonotic/wiki).
6         -       [Unofficial wiki](http://xonotic.wikia.com/wiki/Xonotic_Wiki) may contain dated but still helpful information.
7 -       [Website](http://xonotic.org)
8         -       [Forums](http://forums.xonotic.org) are a lively place for Xonotic players to discuss anything.
9         -       [Xonotic game stats](http://stats.xonotic.org/) show useful statistics information about servers, players, scores, maps, etc.
10 -       [IRC channels](Channels) are where most players ask/answer questions, exchange ideas, organize game events, etc. in **real time**. You can even chat with players in the game.
11 -       [Facebook](https://www.facebook.com/xonotic/)
12 -       [Twitter](https://twitter.com/xonotic)
13
14 ## Gameplay
15
16 ### Tutorials
17 - [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner) has rich information for beginners. **Must read!** You will enjoy the game more!
18 - [Overkill Tutorial](Overkill-Tutorial)
19
20 ### Game Mechanics
21 -   [Maps](Maps)
22 -   [Players](Players)
23 -   [Items](Items)
24 -   [Vehicles](Vehicles)
25 -   [Weapons](Weapons)
26
27 ### Game Modes/Types/Mutators/Mods and Special Servers
28
29 #### Game Modes (or Game Types)
30 In Xonotic, game modes and game types mean the same thing -- different modes/types have different goals to achieve in a game.
31
32 The following modes are more popular ones:
33
34 -   [Capture the Flag](Capture-the-Flag)
35 -   [Clan Arena](Clan-Arena)
36 -   [Deathmatch](Deathmatch)
37 -   [Duel](Duel)
38 -   [Freeze Tag](Freeze-Tag)
39 -   [Keepaway](Keepaway)
40 -   [Key Hunt](Key-Hunt)
41 -   [Race CTS](Race-CTS)
42 -   [Team Deathmatch](Team-Deathmatch)
43
44 The following modes are available, although slightly less common than the above:
45
46 -   [Arena](Arena)
47 -   [Assault](Assault)
48 -   [Conquest](Conquest)
49 -   [Domination](Domination)
50 -   [Last Man Standing](Last-Man-Standing)
51 -   [Nexball](Nexball)
52 -   [Onslaught](Onslaught)
53 -   [Race](Race)
54 -   [Runematch](Rune)
55
56 #### Standard Mutators
57 Mutators change the configuration of the game play, e.g. how weapon appears, which special weapons are availabale, or the physics in the game. This is usually set by the game admins who set up games for other players.  Standard Mutators are available in the game menu.
58
59 -   [Dodging](Dodging)
60 -   [Midair](Midair)
61 -   [Vampire](Vampire)
62 -   [Blood Loss](Blood-Loss)
63 -   [Low Gravity](Low-Gravity)
64 -   [Cloak](Cloak)
65 -   [Relics](Relics)
66 -   [Weapon Arena](Weapon-Arena)
67 -   [Grappling Hook](Grappling-Hook)
68 -   [Jet Pack](Jet-Pack)
69 -   [Rocket Flying](Rocket-Flying)
70 -   [Pinata](Pinata)
71 -   [Weapons Stay](Weapons-Stay)
72 -   [InstaGib](InstaGib)
73 -   [NIX](NIX)
74
75 #### [Special Servers](Special-Servers)
76
77 #### [Mods](Mods)
78
79 ### Misc
80 -   [Camera for demos explained](Demo-Camera)
81 -   [Xonotic Bot Orchestra](Xonotic-Bot-Orchestra)
82 -   [Impulse map](impulse-map)
83
84
85 ## The Software
86 -   [Repository Access](Repository_Access) (how to compile from git) (see also [Git repo structure](Git))
87 -   [Privacy and Security](privacy-and-security)
88 -   [Hardware Requirements](Hardware-Requirements)
89
90 ## Arts & Media
91 -   [Art Roadmap](Art-Roadmap)
92 -   [Artistic Style](Artistic-Style)
93 -   [Xonotic Logo](Logo)
94 -   [Maps Makeover](Maps-Makeover)
95 -   [Weapons Makeover](Weapons-Makeover)
96     -   [New weapon names discussion](NamesWeapons)
97 -   [2d art](2d art)
98 -   [Music](Music)
99     -   [Music contributions](Music-contributions)
100 -   [Sound FX](Sound-FX)
101     -   [Sound FX contributions](Sound-FX-contributions)
102 -   Story Themes
103     -   [Close to home](Close-to-home)
104     -   [Tech Conglomerate](Tech-Conglomerate)
105
106 ## Server Administration
107 ### Tutorials
108 -   [Local test server on GNU/Linux](local-test-server-on-gnu-linux)
109
110 ### Configuration
111 -   [Basic server configuration](basic-server-configuration)
112 -   [Custom server votes](custom-server-votes)
113 -   [Custom user directory](custom-user-directory)
114 -   [The `info` command](https://forums.xonotic.org/showthread.php?tid=7474&pid=81277#pid81277)
115
116 ### Map hosting
117
118 ### Troubleshooting
119 -   [Performance](https://forums.xonotic.org/showthread.php?tid=7374&pid=80938#pid80938)
120
121 ## Contribute
122
123 In this section you will find helpful information about development of the software Xonotic in general, let that be coding, texturing, modeling, mapping, etc
124
125 ### Programming
126 -   [Introduction to QuakeC](Introduction-to-QuakeC)
127 -   [DarkPlaces Wiki](DarkPlaces-Index)
128 -   [QuakeC Specifications v1.0](QuakeC-Wiki)
129 -   [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com
130 -   [NewQC](NewQC) - Possible changes regarding QC (compiler, syntax, …)
131 -   [Writing your first mutator](writing-your-first-mutator)
132
133 ### [Modeling](Modeling)
134 -   [Textures know-how](Textures)
135 -   [Normal Maps know-how](Normal-Maps)
136 -   [Polygon count](Polycounts) on Weapons and Models
137 -   [.framegroups](framegroups) file (allow self playing animations) know-how
138 -   [.sounds](Voices-and-sounds) file (player model sounds) know-how
139 -   [How to compile dpm models](dpmodel)
140 -   [How to make weapons](Weaponsystem)
141 -   How to get an animated mesh from [Blender to DPM](Blender-to-DPM)
142 -   [Inter-Quake Model (IQM) Format](http://sauerbraten.org/iqm/)
143 -   [Player Model Spec](Player-Model-Spec)
144 -   [Blender to IQM](Blender-to-IQM)
145
146 ### Texturing
147 -   Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials)
148 -   [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap)
149 -   [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024)
150 -   Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX*
151 -   [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/)
152
153 ### Configuration
154 -   [Capturing video clips and using the demo camera](Democapture)
155 -   [Git](Git)
156
157 ### [Mapping](Mapping)
158 -   [Creating Maps](Creating-Maps)
159 -   [Mapper resources](Mapper-resources)
160 -   [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330)
161
162 ## Project
163
164 ### Team, Community, and Public Relations
165 -   [Organizational Structure](Organizational-Structure)
166 -   [Roles and Skills](Roles) of contributing community members
167 -   [Community development](Community-development) planning
168 -   [Public Relations](Pr)
169
170 ### Plans
171 -   Check out our [Project Plan](Plan) so far
172 -   [Website planning](Website)
173 -   Notes from brainstorming [ideas for names](names)
174 -   [Xonotic compatibility pack](Xonotic-compatibility-pack) a small pk3 that will rebrand a default Nexuiz install
175
176 ## Nexuiz-related
177
178 ### General Info
179 -   [Licensing / Legal](Legal)
180 -   [Announcements](Announcements)
181 -   [About Xonotic and Nexuiz](Faq)
182
183 ## References
184
185 -   [Git repo structure](Git)
186 -   [Forbidden disposable e-mail providers](Forbidden-disposable-email-providers)
187 -   [Archive](Archive)
188 -   [Gitlab Markdown Reference](https://gitlab.com/help/user/markdown.md) (for editing this wiki)