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1 # Xonotic Wiki
2
3 Welcome to the Xonotic wiki. If you wish to contribute, see [Editing](Editing).
4
5 -       You are looking at the [official wiki](https://gitlab.com/xonotic/xonotic/wikis/home) or its [mirror](https://github.com/xonotic/xonotic/wiki).
6         -       [Unofficial wiki](http://xonotic.wikia.com/wiki/Xonotic_Wiki) may contain dated but still helpful information.
7 -       [Website](http://xonotic.org)
8         -       [Forums](http://forums.xonotic.org) are a lively place for Xonotic players to discuss anything.
9         -       [Xonotic game stats](http://stats.xonotic.org/) show useful statistics information about servers, players, scores, maps, etc.
10 -       [IRC channels](Channels) are where most players ask/answer questions, exchange ideas, organize game events, etc. in **real time**. You can even chat with players in the game.
11 -       [Facebook](https://www.facebook.com/xonotic/)
12 -       [Twitter](https://twitter.com/xonotic)
13
14 ## Gameplay
15
16 ### Tutorials
17 - [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner) has rich information for beginners. **Must read!** You will enjoy the game more!
18 - [Overkill Tutorial](Overkill-Tutorial)
19
20 ### Game Mechanics
21 -   [Maps](Maps)
22 -   [Players](Players)
23 -   [Items](Items)
24 -   [Vehicles](Vehicles)
25 -   [Weapons](Weapons)
26
27 ### Game Modes/Types/Mutators/Mods and Special Servers
28
29 #### Game Modes (or Game Types)
30 In Xonotic, game modes and game types mean the same thing -- different modes/types have different goals to achieve in a game.
31
32 The following modes are more popular ones:
33
34 -   [Capture the Flag](Capture-the-Flag)
35 -   [Clan Arena](Clan-Arena)
36 -   [Deathmatch](Deathmatch)
37 -   [Duel](Duel)
38 -   [Freeze Tag](Freeze-Tag)
39 -   [Keepaway](Keepaway)
40 -   [Key Hunt](Key-Hunt)
41 -   [Race CTS](Race-CTS)
42 -   [Team Deathmatch](Team-Deathmatch)
43
44 The following modes are available, although slightly less common than the above:
45
46 -   [Arena](Arena)
47 -   [Assault](Assault)
48 -   [Conquest](Conquest)
49 -   [Domination](Domination)
50 -   [Last Man Standing](Last-Man-Standing)
51 -   [Nexball](Nexball)
52 -   [Onslaught](Onslaught)
53 -   [Race](Race)
54 -   [Runematch](Rune)
55
56 #### Standard Mutators
57 Mutators change the configuration of the game play, e.g. how weapon appears, which special weapons are availabale, or the physics in the game. This is usually set by the game admins who set up games for other players.  Standard Mutators are available in the game menu.
58
59 -   [Dodging](Dodging)
60 -   [Midair](Midair)
61 -   [Vampire](Vampire)
62 -   [Blood Loss](Blood-Loss)
63 -   [Low Gravity](Low-Gravity)
64 -   [Cloak](Cloak)
65 -   [Relics](Relics)
66 -   [Weapon Arena](Weapon-Arena)
67 -   [Grappling Hook](Grappling-Hook)
68 -   [Jet Pack](Jet-Pack)
69 -   [Rocket Flying](Rocket-Flying)
70 -   [Pinata](Pinata)
71 -   [Weapons Stay](Weapons-Stay)
72 -   [InstaGib](InstaGib)
73 -   [NIX](NIX)
74
75 #### [Special Servers](Special-Servers)
76
77 #### [Mods](Mods)
78
79 ### Misc
80 -   [Handicap](handicap)
81 -   [Camera for demos explained](Demo-Camera)
82 -   [Xonotic Bot Orchestra](Xonotic-Bot-Orchestra)
83 -   [Impulse map](impulse-map)
84
85
86 ## The Software
87 -   [Repository Access](Repository_Access) (how to compile from git) (see also [Git repo structure](Git))
88 -   [Autobuilds](Autobuilds)
89 -   [Privacy and Security](privacy-and-security)
90 -   [Hardware Requirements](Hardware-Requirements)
91
92 ## Arts & Media
93 -   [Art Roadmap](Art-Roadmap)
94 -   [Artistic Style](Artistic-Style)
95 -   [Xonotic Logo](Logo)
96 -   [Maps Makeover](Maps-Makeover)
97 -   [Weapons Makeover](Weapons-Makeover)
98     -   [New weapon names discussion](NamesWeapons)
99 -   [2d art](2d art)
100 -   [Music](Music)
101     -   [Music contributions](Music-contributions)
102 -   [Sound FX](Sound-FX)
103     -   [Sound FX contributions](Sound-FX-contributions)
104 -   Story Themes
105     -   [Close to home](Close-to-home)
106     -   [Tech Conglomerate](Tech-Conglomerate)
107
108 ## Server Administration
109 ### Tutorials
110 -   [Local test server on GNU/Linux](local-test-server-on-gnu-linux)
111
112 ### Configuration
113 -   [Basic server configuration](basic-server-configuration)
114 -   [Custom server votes](custom-server-votes)
115 -   [Custom user directory](custom-user-directory)
116 -   [The `info` command](https://forums.xonotic.org/showthread.php?tid=7474&pid=81277#pid81277)
117 -   [Random start weapons](Random-start-weapons)
118
119 ### Map hosting
120
121 ### Troubleshooting
122 -   [Performance](https://forums.xonotic.org/showthread.php?tid=7374&pid=80938#pid80938)
123
124 ## Contribute
125
126 In this section you will find helpful information about development of the software Xonotic in general, let that be coding, texturing, modeling, mapping, etc
127
128 ### Programming
129 -   [Introduction to QuakeC](Introduction-to-QuakeC)
130 -   [DarkPlaces Wiki](DarkPlaces-Index)
131 -   [QuakeC Specifications v1.0](QuakeC-Wiki)
132 -   [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com
133 -   [NewQC](NewQC) - Possible changes regarding QC (compiler, syntax, …)
134 -   [Writing your first mutator](writing-your-first-mutator)
135
136 ### [Modeling](Modeling)
137 -   [Textures know-how](Textures)
138 -   [Normal Maps know-how](Normal-Maps)
139 -   [Polygon count](Polycounts) on Weapons and Models
140 -   [.framegroups](framegroups) file (allow self playing animations) know-how
141 -   [.sounds](Voices-and-sounds) file (player model sounds) know-how
142 -   [How to compile dpm models](dpmodel)
143 -   [How to make weapons](Weaponsystem)
144 -   How to get an animated mesh from [Blender to DPM](Blender-to-DPM)
145 -   [Inter-Quake Model (IQM) Format](http://sauerbraten.org/iqm/)
146 -   [Player Model Spec](Player-Model-Spec)
147 -   [Blender to IQM](Blender-to-IQM)
148
149 ### Texturing
150 -   Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials)
151 -   [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap)
152 -   [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024)
153 -   Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX*
154 -   [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/)
155
156 ### Configuration
157 -   [Capturing video clips and using the demo camera](Democapture)
158 -   [Git](Git)
159
160 ### [Mapping](Mapping)
161 -   [Creating Maps](Creating-Maps)
162 -   [Mapper resources](Mapper-resources)
163 -   [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330)
164
165 ## Project
166
167 ### Team, Community, and Public Relations
168 -   [Organizational Structure](Organizational-Structure)
169 -   [Roles and Skills](Roles) of contributing community members
170 -   [Community development](Community-development) planning
171 -   [Public Relations](Pr)
172
173 ### Plans
174 -   Check out our [Project Plan](Plan) so far
175 -   [Website planning](Website)
176 -   Notes from brainstorming [ideas for names](names)
177 -   [Xonotic compatibility pack](Xonotic-compatibility-pack) a small pk3 that will rebrand a default Nexuiz install
178
179 ## Nexuiz-related
180
181 ### General Info
182 -   [Licensing / Legal](Legal)
183 -   [Announcements](Announcements)
184 -   [About Xonotic and Nexuiz](Faq)
185
186 ## References
187
188 -   [Git repo structure](Git)
189 -   [Forbidden disposable e-mail providers](Forbidden-disposable-email-providers)
190 -   [Archive](Archive)
191 -   [Gitlab Markdown Reference](https://gitlab.com/help/user/markdown.md) (for editing this wiki)