6 This is a wiki / development system where we can gather information for the future of this project.
11 - [[Faq|Frequently Asked Questions]]
12 - [[Pr|Public Relations]]
13 - Check out our [[plan|Project Plan]] so far
14 - [Organizational Structure][]
15 - [[Roles|Roles and Skills]] of contributing community members
16 - [[IRC|IRC channels]]
17 - [Community development][] planning
18 - [[Legal|Licensing / Legal]]
20 - [Roadmap to v1](http://dev.xonotic.org/versions/show/3)
21 - [Repository Access][] (how to compile from git) (see also [Git][])
22 - [Website][] Plannning
23 - [Xonotic compatibility pack][] a small pk3 that will rebrand a default Nexuiz install
24 - Notes from brainstorming [[names|ideas for names]]
25 - [Hardware Requirements][]
30 - [[Halogene’s Newbie Corner|HALOGENE’S NEWBIE CORNER]]
31 - [[Halogene’s Newbie Corner\#Movement|Movement]]
32 - [[Halogene’s Newbie Corner\#Bunny Hopping|Bunny Hopping]]
33 - [[Halogene’s Newbie Corner\#Laser Jumping|Laser Jumping]]
34 - [[Halogene’s Newbie Corner\#Wall Lasering|Wall Lasering]]
35 - [[Halogene’s Newbie Corner\#Ramp Jumping|Ramp Jumping]]
36 - [[Halogene’s Newbie Corner\#Weapons|Weapons]]
37 - [[Halogene’s Newbie Corner\#Laser|Laser]]
38 - [[Halogene’s Newbie Corner\#Shotgun|Shotgun]]
39 - [[Halogene’s Newbie Corner\#Machinegun/Uzi|Machinegun/Uzi]]
40 - [[Halogene’s Newbie Corner\#Mortar|Mortar]]
41 - [[Halogene’s Newbie Corner\#Electro|Electro]]
42 - [[Halogene’s Newbie Corner\#Crylink|Crylink]]
43 - [[Halogene’s Newbie Corner\#Nex|Nex]]
44 - [[Halogene’s Newbie Corner\#Hagar|Hagar]]
45 - [[Halogene’s Newbie Corner\#Rocket Launcher|Rocket Launcher]]
46 - [[Halogene’s Newbie Corner\#Gameplay Tricks|Gameplay Tricks]]
47 - [[Halogene’s Newbie Corner\#Weapon Comboing|Weapon Comboing]]
48 - [[Halogene’s Newbie Corner\#Keyboard Setup|Keyboard Setup]]
49 - [[Halogene’s Newbie Corner\#Splash Damage Travels Through Walls|Splash Damage Travels Through Walls]]
50 - [[Halogene’s Newbie Corner\#Stay Healthy|Stay Healthy]]
51 - [[Halogene’s Newbie Corner\#Listen|Listen]]
52 - [[Halogene’s Newbie Corner\#Console ABC|Console ABC]]
53 - [[Halogene’s Newbie Corner\#Optimizing Perception|Optimizing Perception]]
54 - [[Halogene’s Newbie Corner\#Visuals|Visuals]]
55 - [[Halogene’s Newbie Corner\#Damage Blur|Damage Blur]]
56 - [[Halogene’s Newbie Corner\#Field of View|Field of View]]
57 - [[Halogene’s Newbie Corner\#Visible Players|Visible Players]]
58 - [[Halogene’s Newbie Corner\#Reducing Effects|Reducing Effects]]
59 - [[Halogene’s Newbie Corner\#Picmip and Simple Items|Picmip and Simple Items]]
60 - [[Halogene’s Newbie Corner\#Crosshair|Crosshair]]
61 - [[Halogene’s Newbie Corner\#Fine Tuning|Fine Tuning]]
62 - [[Halogene’s Newbie Corner\#Audio|Audio]]
75 - [[Capture the Flag|Capture The Flag]]
78 - [[1v1\_Duel|1v1 Duel]]
83 - [Last Man Standing][]
110 - [[Demo Camera|Camera for demos explained]]
111 - [Xonotic Bot Orchestra][]
118 - [[Logo|Xonotic Logo]]
120 - [Weapons Makeover][]
121 - [[NamesWeapons|New weapon names discussion]]
124 - [Music contributions][]
126 - [Sound FX contributions][]
129 - [Tech Conglomerate][]
131 Additional Engine References
132 ----------------------------
134 - [Darkplaces Parameters][]
139 In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc
142 - [Introduction to QuakeC][]
143 - [DarkPlaces Wiki](http://dpwiki.slipgateconstruct.com/)
144 - [QuakeC Specifications v1.0](http://www.gamers.org/dEngine/quake/spec/quake-spec34/qc-menu.htm)
145 - [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com
146 - [NewQC][] - Possible changes regarding QC (compiler, syntax, …)
149 - [[Textures|Textures know-how]]
150 - [[Normal Maps|Normal Maps know-how]]
151 - [[Polycounts|Polygon count]] on Weapons and Models
152 - [[framegroups|.framegroups]] file (allow self playing animations) know-how
153 - [[Voices and sounds|.sounds]] file (player model sounds) know-how
154 - [[dpmodel|How to compile dpm models]]
155 - [[Weaponsystem|How to make weapons]]
156 - How to get an animated mesh from [Blender to DPM][]
157 - [Inter-Quake Model (IQM) Format](http://lee.fov120.com/iqm/)
158 - [Player Model Spec][]
162 - Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials)
163 - [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap)
164 - [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024)
165 - Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX*
166 - [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/)
169 - [[democapture|Capturing video clips and using the demo camera]]
174 - [Mapper resources][]
175 - [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330)
181 - [Redmine Wiki formatting](http://www.redmine.org/wiki/1/RedmineTextFormatting)
182 - [Forbidden disposable e-mail providers][]