]> de.git.xonotic.org Git - xonotic/xonstat.git/blob - xonstat/views.py
Get rid of old query in server_info view.
[xonotic/xonstat.git] / xonstat / views.py
1 import datetime
2 import time
3 import re
4 from pyramid.response import Response
5 from pyramid.view import view_config
6 from webhelpers.paginate import Page, PageURL
7
8 from xonstat.models import *
9 from xonstat.util import page_url
10 from sqlalchemy.orm.exc import MultipleResultsFound, NoResultFound
11 from sqlalchemy import desc
12
13
14 import logging
15 log = logging.getLogger(__name__)
16
17 ##########################################################################
18 # This is the main index - the entry point to the entire site
19 ##########################################################################
20 @view_config(renderer='index.jinja2')
21 def main_index(request):
22     log.debug("testing logging; entered MainHandler.index()")
23     return {'project':'xonstat'}
24
25 ##########################################################################
26 # This is the player views area - only views pertaining to Xonotic players
27 # and their related information goes here
28 ##########################################################################
29 @view_config(renderer='player_index.mako')
30 def player_index(request):
31     players = DBSession.query(Player)
32
33     log.debug("testing logging; entered PlayerHandler.index()")
34     return {'players':players}
35
36 @view_config(renderer='player_info.mako')
37 def player_info(request):
38     player_id = request.matchdict['id']
39     try:
40         player = DBSession.query(Player).filter_by(player_id=player_id).one()
41         recent_games = DBSession.query(PlayerGameStat, Game, Server, Map).\
42                 filter(PlayerGameStat.player_id == player_id).\
43                 filter(PlayerGameStat.game_id == Game.game_id).\
44                 filter(Game.server_id == Server.server_id).\
45                 filter(Game.map_id == Map.map_id).\
46                 order_by(Game.game_id.desc())[0:10]
47
48         log.debug(recent_games)
49     except Exception as e:
50         player = None
51         recent_games = None
52     return {'player':player, 
53             'recent_games':recent_games}
54
55
56 ##########################################################################
57 # This is the game views area - only views pertaining to Xonotic
58 # games and their related information goes here
59 ##########################################################################
60 def game_index(request):
61     if 'page' in request.matchdict:
62         current_page = request.matchdict['page']
63     else:
64         current_page = 1
65
66     games_q = DBSession.query(Game, Server, Map).\
67             filter(Game.server_id == Server.server_id).\
68             filter(Game.map_id == Map.map_id).\
69             order_by(Game.game_id.desc())
70
71     games = Page(games_q, current_page, url=page_url)
72
73     log.debug(games)
74
75     return {'games':games}
76
77
78 def game_info(request):
79     game_id = request.matchdict['id']
80     try:
81         notfound = False
82
83         (start_dt, game_type_cd, server_id, server_name, map_id, map_name) = \
84         DBSession.query("start_dt", "game_type_cd", "server_id", 
85                 "server_name", "map_id", "map_name").\
86                 from_statement("select g.start_dt, g.game_type_cd, "
87                         "g.server_id, s.name as server_name, g.map_id, "
88                         "m.name as map_name "
89                         "from games g, servers s, maps m "
90                         "where g.game_id = :game_id "
91                         "and g.server_id = s.server_id "
92                         "and g.map_id = m.map_id").\
93                         params(game_id=game_id).one()
94
95         player_game_stats = DBSession.query(PlayerGameStat).\
96                 from_statement("select * from player_game_stats "
97                         "where game_id = :game_id "
98                         "order by score desc").\
99                             params(game_id=game_id).all()
100     except Exception as inst:
101         notfound = True
102         start_dt = None
103         game_type_cd = None
104         server_id = None
105         server_name = None
106         map_id = None
107         map_name = None
108         player_game_stats = None
109
110     return {'notfound':notfound,
111             'start_dt':start_dt,
112             'game_type_cd':game_type_cd,
113             'server_id':server_id,
114             'server_name':server_name,
115             'map_id':map_id,
116             'map_name':map_name,
117             'player_game_stats':player_game_stats}
118
119
120 ##########################################################################
121 # This is the server views area - only views pertaining to Xonotic
122 # servers and their related information goes here
123 ##########################################################################
124 def server_info(request):
125     server_id = request.matchdict['id']
126     try:
127         server = DBSession.query(Server).filter_by(server_id=server_id).one()
128         recent_games = DBSession.query(Game, Server, Map).\
129                 filter(Game.server_id == server_id).\
130                 filter(Game.server_id == Server.server_id).\
131                 filter(Game.map_id == Map.map_id).\
132                 order_by(Game.game_id.desc())[0:10]
133
134     except Exception as e:
135         server = None
136         recent_games = None
137     return {'server':server,
138             'recent_games':recent_games}
139
140
141 ##########################################################################
142 # This is the map views area - only views pertaining to Xonotic
143 # maps and their related information goes here
144 ##########################################################################
145 def map_info(request):
146     map_id = request.matchdict['id']
147     try:
148         gmap = DBSession.query(Map).filter_by(map_id=map_id).one()
149     except:
150         gmap = None
151     return {'gmap':gmap}
152
153
154 ##########################################################################
155 # This is the stats views area - only views pertaining to Xonotic
156 # statistics and its related information goes here
157 ##########################################################################
158 def get_or_create_server(session=None, name=None):
159     try:
160         # find one by that name, if it exists
161         server = session.query(Server).filter_by(name=name).one()
162         log.debug("Found server id {0} with name {1}.".format(
163             server.server_id, server.name))
164     except NoResultFound, e:
165         server = Server(name=name)
166         session.add(server)
167         session.flush()
168         log.debug("Created server id {0} with name {1}".format(
169             server.server_id, server.name))
170     except MultipleResultsFound, e:
171         # multiple found, so use the first one but warn
172         log.debug(e)
173         servers = session.query(Server).filter_by(name=name).order_by(
174                 Server.server_id).all()
175         server = servers[0]
176         log.debug("Created server id {0} with name {1} but found \
177                 multiple".format(
178             server.server_id, server.name))
179
180     return server
181
182 def get_or_create_map(session=None, name=None):
183     try:
184         # find one by the name, if it exists
185         gmap = session.query(Map).filter_by(name=name).one()
186         log.debug("Found map id {0} with name {1}.".format(gmap.map_id, 
187             gmap.name))
188     except NoResultFound, e:
189         gmap = Map(name=name)
190         session.add(gmap)
191         session.flush()
192         log.debug("Created map id {0} with name {1}.".format(gmap.map_id,
193             gmap.name))
194     except MultipleResultsFound, e:
195         # multiple found, so use the first one but warn
196         log.debug(e)
197         gmaps = session.query(Map).filter_by(name=name).order_by(
198                 Map.map_id).all()
199         gmap = gmaps[0]
200         log.debug("Found map id {0} with name {1} but found \
201                 multiple.".format(gmap.map_id, gmap.name))
202
203     return gmap
204
205 def create_game(session=None, start_dt=None, game_type_cd=None, 
206         server_id=None, map_id=None, winner=None):
207     game = Game(start_dt=start_dt, game_type_cd=game_type_cd,
208                 server_id=server_id, map_id=map_id, winner=winner)
209     session.add(game)
210     session.flush()
211     log.debug("Created game id {0} on server {1}, map {2} at time \
212             {3} and on map {4}".format(game.game_id, 
213                 server_id, map_id, start_dt, map_id))
214
215     return game
216
217 # search for a player and if found, create a new one (w/ hashkey)
218 def get_or_create_player(session=None, hashkey=None):
219     # if we have a bot
220     if re.search('^bot#\d+$', hashkey):
221         player = session.query(Player).filter_by(player_id=1).one()
222     # if we have an untracked player
223     elif re.search('^player#\d+$', hashkey):
224         player = session.query(Player).filter_by(player_id=2).one()
225     # else it is a tracked player
226     else:
227         # see if the player is already in the database
228         # if not, create one and the hashkey along with it
229         try:
230             hashkey = session.query(Hashkey).filter_by(
231                     hashkey=hashkey).one()
232             player = session.query(Player).filter_by(
233                     player_id=hashkey.player_id).one()
234             log.debug("Found existing player {0} with hashkey {1}.".format(
235                 player.player_id, hashkey.hashkey))
236         except:
237             player = Player()
238             session.add(player)
239             session.flush()
240             hashkey = Hashkey(player_id=player.player_id, hashkey=hashkey)
241             session.add(hashkey)
242             log.debug("Created player {0} with hashkey {1}.".format(
243                 player.player_id, hashkey.hashkey))
244
245     return player
246
247 def create_player_game_stat(session=None, player=None, 
248         game=None, player_events=None):
249
250     # in here setup default values (e.g. if game type is CTF then
251     # set kills=0, score=0, captures=0, pickups=0, fckills=0, etc
252     # TODO: use game's create date here instead of now()
253     pgstat = PlayerGameStat(create_dt=datetime.datetime.now())
254
255     # set player id from player record
256     pgstat.player_id = player.player_id
257
258     #set game id from game record
259     pgstat.game_id = game.game_id
260
261     # all games have a score
262     pgstat.score = 0
263
264     if game.game_type_cd == 'dm':
265         pgstat.kills = 0
266         pgstat.deaths = 0
267         pgstat.suicides = 0
268     elif game.game_type_cd == 'ctf':
269         pgstat.kills = 0
270         pgstat.captures = 0
271         pgstat.pickups = 0
272         pgstat.drops = 0
273         pgstat.returns = 0
274         pgstat.carrier_frags = 0
275
276     for (key,value) in player_events.items():
277         if key == 'n': pgstat.nick = value
278         if key == 't': pgstat.team = value
279         if key == 'rank': pgstat.rank = value
280         if key == 'alivetime': 
281             pgstat.alivetime = datetime.timedelta(seconds=int(round(float(value))))
282         if key == 'scoreboard-drops': pgstat.drops = value
283         if key == 'scoreboard-returns': pgstat.returns = value
284         if key == 'scoreboard-fckills': pgstat.carrier_frags = value
285         if key == 'scoreboard-pickups': pgstat.pickups = value
286         if key == 'scoreboard-caps': pgstat.captures = value
287         if key == 'scoreboard-score': pgstat.score = value
288         if key == 'scoreboard-deaths': pgstat.deaths = value
289         if key == 'scoreboard-kills': pgstat.kills = value
290         if key == 'scoreboard-suicides': pgstat.suicides = value
291
292     # check to see if we had a name, and if 
293     # not use the name from the player id
294     if pgstat.nick == None:
295         pgstat.nick = player.nick
296
297     session.add(pgstat)
298     session.flush()
299
300     return pgstat
301
302
303 def create_player_weapon_stats(session=None, player=None, 
304         game=None, player_events=None):
305     pwstats = []
306
307     for (key,value) in player_events.items():
308         matched = re.search("acc-(.*?)-cnt-fired", key)
309         if matched:
310             log.debug("Matched key: {0}".format(key))
311             weapon_cd = matched.group(1)
312             pwstat = PlayerWeaponStat()
313             pwstat.player_id = player.player_id
314             pwstat.game_id = game.game_id
315             pwstat.weapon_cd = weapon_cd
316
317             if 'n' in player_events:
318                 pwstat.nick = player_events['n']
319             else:
320                 pwstat.nick = player_events['P']
321
322             if 'acc-' + weapon_cd + '-cnt-fired' in player_events:
323                 pwstat.fired = int(round(float(
324                         player_events['acc-' + weapon_cd + '-cnt-fired'])))
325             if 'acc-' + weapon_cd + '-fired' in player_events:
326                 pwstat.max = int(round(float(
327                         player_events['acc-' + weapon_cd + '-fired'])))
328             if 'acc-' + weapon_cd + '-cnt-hit' in player_events:
329                 pwstat.hit = int(round(float(
330                         player_events['acc-' + weapon_cd + '-cnt-hit'])))
331             if 'acc-' + weapon_cd + '-hit' in player_events:
332                 pwstat.actual = int(round(float(
333                         player_events['acc-' + weapon_cd + '-hit'])))
334             if 'acc-' + weapon_cd + '-frags' in player_events:
335                 pwstat.frags = int(round(float(
336                         player_events['acc-' + weapon_cd + '-frags'])))
337
338             session.add(pwstat)
339             pwstats.append(pwstat)
340
341     return pwstats
342
343
344 def parse_body(request):
345     # storage vars for the request body
346     game_meta = {}
347     player_events = {}
348     current_team = None
349     players = []
350     
351     log.debug(request.body)
352
353     for line in request.body.split('\n'):
354         try:
355             (key, value) = line.strip().split(' ', 1)
356     
357             if key in 'V' 'T' 'G' 'M' 'S' 'C' 'R' 'W':
358                 game_meta[key] = value
359
360             if key == 't':
361                 current_team = value
362     
363             if key == 'P':
364                 # if we were working on a player record already, append
365                 # it and work on a new one (only set team info)
366                 if len(player_events) != 0:
367                     players.append(player_events)
368                     player_events = {'t':current_team}
369     
370                 player_events[key] = value
371     
372             if key == 'e':
373                 (subkey, subvalue) = value.split(' ', 1)
374                 player_events[subkey] = subvalue
375
376             if key == 'n':
377                 player_events[key] = value
378         except:
379             # no key/value pair - move on to the next line
380             pass
381     
382     # add the last player we were working on
383     if len(player_events) > 0:
384         players.append(player_events)
385
386     return (game_meta, players)
387
388
389 @view_config(renderer='stats_submit.mako')
390 def stats_submit(request):
391     try:
392         session = DBSession()
393
394         (game_meta, players) = parse_body(request)  
395     
396         # verify required metadata is present
397         if 'T' not in game_meta or\
398             'G' not in game_meta or\
399             'M' not in game_meta or\
400             'S' not in game_meta:
401             log.debug("Required game meta fields (T, G, M, or S) missing. "\
402                     "Can't continue.")
403             raise Exception("Required game meta fields (T, G, M, or S) missing.")
404     
405         has_real_players = False
406         for player_events in players:
407             if not player_events['P'].startswith('bot'):
408                 if 'joins' in player_events and 'matches' in player_events\
409                     and 'scoreboardvalid' in player_events:
410                     has_real_players = True
411
412         if not has_real_players:
413             raise Exception("No real players found. Stats ignored.")
414
415         server = get_or_create_server(session=session, name=game_meta['S'])
416         gmap = get_or_create_map(session=session, name=game_meta['M'])
417
418         if 'W' in game_meta:
419             winner = game_meta['W']
420         else:
421             winner = None
422
423         game = create_game(session=session, 
424                 start_dt=datetime.datetime(
425                     *time.gmtime(float(game_meta['T']))[:6]), 
426                 server_id=server.server_id, game_type_cd=game_meta['G'], 
427                 map_id=gmap.map_id, winner=winner)
428     
429         # find or create a record for each player
430         # and add stats for each if they were present at the end
431         # of the game
432         for player_events in players:
433             player = get_or_create_player(session=session, 
434                     hashkey=player_events['P'])
435             if 'joins' in player_events and 'matches' in player_events\
436                     and 'scoreboardvalid' in player_events:
437                 pgstat = create_player_game_stat(session=session, 
438                         player=player, game=game, player_events=player_events)
439                 if not player_events['P'].startswith('bot'):
440                     create_player_weapon_stats(session=session, 
441                             player=player, game=game, player_events=player_events)
442     
443         session.commit()
444         log.debug('Success! Stats recorded.')
445         return Response('200 OK')
446     except Exception as e:
447         session.rollback()
448         raise e