2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // cl_parse.c -- parse a message received from the server
30 "svc_version", // [long] server version
31 "svc_setview", // [short] entity number
32 "svc_sound", // <see code>
33 "svc_time", // [float] server time
34 "svc_print", // [string] null terminated string
35 "svc_stufftext", // [string] stuffed into client's console buffer
36 // the string should be \n terminated
37 "svc_setangle", // [vec3] set the view angle to this absolute value
39 "svc_serverinfo", // [long] version
40 // [string] signon string
41 // [string]..[0]model cache [string]...[0]sounds cache
42 // [string]..[0]item cache
43 "svc_lightstyle", // [byte] [string]
44 "svc_updatename", // [byte] [string]
45 "svc_updatefrags", // [byte] [short]
46 "svc_clientdata", // <shortbits + data>
47 "svc_stopsound", // <see code>
48 "svc_updatecolors", // [byte] [byte]
49 "svc_particle", // [vec3] <variable>
50 "svc_damage", // [byte] impact [byte] blood [vec3] from
53 "OBSOLETE svc_spawnbinary",
56 "svc_temp_entity", // <variable>
62 "svc_spawnstaticsound",
64 "svc_finale", // [string] music [string] text
65 "svc_cdtrack", // [byte] track [byte] looptrack
68 "svc_showlmp", // [string] iconlabel [string] lmpfile [byte] x [byte] y
69 "svc_hidelmp", // [string] iconlabel
70 "svc_skybox", // [string] skyname
83 "svc_farclip", // [coord] size
84 "svc_fog", // [byte] enable <optional past this point, only included if enable is true> [short * 4096] density [byte] red [byte] green [byte] blue
85 "svc_playerposition" // [float] x [float] y [float] z
88 //=============================================================================
90 qboolean Nehahrademcompatibility; // LordHavoc: to allow playback of the early Nehahra movie segments
91 qboolean dpprotocol; // LordHavoc: whether or not the current network stream is the enhanced DarkPlaces protocol
97 This error checks and tracks the total number of entities
100 entity_t *CL_EntityNum (int num)
102 if (num >= cl.num_entities)
104 if (num >= MAX_EDICTS)
105 Host_Error ("CL_EntityNum: %i is an invalid number",num);
106 while (cl.num_entities<=num)
108 cl_entities[cl.num_entities].colormap = -1; // no special coloring
113 return &cl_entities[num];
119 CL_ParseStartSoundPacket
122 void CL_ParseStartSoundPacket(void)
132 field_mask = MSG_ReadByte();
134 if (field_mask & SND_VOLUME)
135 volume = MSG_ReadByte ();
137 volume = DEFAULT_SOUND_PACKET_VOLUME;
139 if (field_mask & SND_ATTENUATION)
140 attenuation = MSG_ReadByte () / 64.0;
142 attenuation = DEFAULT_SOUND_PACKET_ATTENUATION;
144 channel = MSG_ReadShort ();
145 sound_num = MSG_ReadByte ();
150 if (ent > MAX_EDICTS)
151 Host_Error ("CL_ParseStartSoundPacket: ent = %i", ent);
153 for (i=0 ; i<3 ; i++)
154 pos[i] = MSG_ReadCoord ();
156 S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation);
163 When the client is taking a long time to load stuff, send keepalive messages
164 so the server doesn't disconnect.
167 void CL_KeepaliveMessage (void)
170 static float lastmsg;
176 return; // no need if server is local
177 if (cls.demoplayback)
180 // read messages from server, should just be nops
182 memcpy (olddata, net_message.data, net_message.cursize);
186 ret = CL_GetMessage ();
190 Host_Error ("CL_KeepaliveMessage: CL_GetMessage failed");
192 break; // nothing waiting
194 Host_Error ("CL_KeepaliveMessage: received a message");
197 if (MSG_ReadByte() != svc_nop)
198 Host_Error ("CL_KeepaliveMessage: datagram wasn't a nop");
204 memcpy (net_message.data, olddata, net_message.cursize);
207 time = Sys_FloatTime ();
208 if (time - lastmsg < 5)
213 Con_Printf ("--> client to server keepalive\n");
215 MSG_WriteByte (&cls.message, clc_nop);
216 NET_SendMessage (cls.netcon, &cls.message);
217 SZ_Clear (&cls.message);
220 extern qboolean isworldmodel;
221 extern char skyname[];
222 extern float fog_density;
223 extern float fog_red;
224 extern float fog_green;
225 extern float fog_blue;
226 extern void R_SetSkyBox (char *sky);
227 extern void FOG_clear();
228 extern cvar_t r_farclip;
230 void CL_ParseEntityLump(char *entdata)
233 char key[128], value[1024];
236 FOG_clear(); // LordHavoc: no fog until set
237 skyname[0] = 0; // LordHavoc: no enviroment mapped sky until set
238 r_farclip.value = 6144; // LordHavoc: default farclip distance
242 data = COM_Parse(data);
244 return; // valid exit
245 if (com_token[0] != '{')
249 data = COM_Parse(data);
252 if (com_token[0] == '}')
253 return; // since we're just parsing the first ent (worldspawn), exit
254 strcpy(key, com_token);
255 while (key[strlen(key)-1] == ' ') // remove trailing spaces
256 key[strlen(key)-1] = 0;
257 data = COM_Parse(data);
260 strcpy(value, com_token);
261 if (!strcmp("sky", key))
263 else if (!strcmp("skyname", key)) // non-standard, introduced by QuakeForge... sigh.
265 else if (!strcmp("qlsky", key)) // non-standard, introduced by QuakeLives (EEK)
267 else if (!strcmp("farclip", key))
269 r_farclip.value = atof(value);
270 if (r_farclip.value < 64)
271 r_farclip.value = 64;
273 else if (!strcmp("fog", key))
275 scanf(value, "%f %f %f %f", &fog_density, &fog_red, &fog_green, &fog_blue);
278 else if (!strcmp("fog_density", key))
279 fog_density = atof(value);
280 else if (!strcmp("fog_red", key))
281 fog_red = atof(value);
282 else if (!strcmp("fog_green", key))
283 fog_green = atof(value);
284 else if (!strcmp("fog_blue", key))
285 fog_blue = atof(value);
286 else if (!strcmp("wad", key)) // for HalfLife maps
289 for (i = 0;i < 128;i++)
290 if (value[i] != ';' && value[i] != '\\' && value[i] != '/' && value[i] != ':')
296 // ignore path - the \\ check is for HalfLife... stupid windoze 'programmers'...
297 if (value[i] == '\\' || value[i] == '/' || value[i] == ':')
299 else if (value[i] == ';' || value[i] == 0)
303 strcpy(wadname, "textures/");
304 strcat(wadname, &value[j]);
305 W_LoadTextureWadFile (wadname, FALSE);
321 extern cvar_t demo_nehahra;
322 void CL_ParseServerInfo (void)
326 int nummodels, numsounds;
327 char model_precache[MAX_MODELS][MAX_QPATH];
328 char sound_precache[MAX_SOUNDS][MAX_QPATH];
330 Con_DPrintf ("Serverinfo packet received.\n");
332 // wipe the client_state_t struct
336 // parse protocol version number
338 if (i != PROTOCOL_VERSION && i != 250)
340 Con_Printf ("Server returned version %i, not %i", i, PROTOCOL_VERSION);
343 Nehahrademcompatibility = false;
345 Nehahrademcompatibility = true;
346 if (cls.demoplayback && demo_nehahra.value)
347 Nehahrademcompatibility = true;
348 dpprotocol = i == DPPROTOCOL_VERSION;
351 cl.maxclients = MSG_ReadByte ();
352 if (cl.maxclients < 1 || cl.maxclients > MAX_SCOREBOARD)
354 Con_Printf("Bad maxclients (%u) from server\n", cl.maxclients);
357 cl.scores = Hunk_AllocName (cl.maxclients*sizeof(*cl.scores), "scores");
360 cl.gametype = MSG_ReadByte ();
362 // parse signon message
363 str = MSG_ReadString ();
364 strncpy (cl.levelname, str, sizeof(cl.levelname)-1);
366 // seperate the printfs so the server message can have a color
367 if (!Nehahrademcompatibility) // no messages when playing the Nehahra movie
369 Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n");
370 Con_Printf ("%c%s\n", 2, str);
374 // first we go through and touch all of the precache data that still
375 // happens to be in the cache, so precaching something else doesn't
376 // needlessly purge it
380 memset (cl.model_precache, 0, sizeof(cl.model_precache));
381 for (nummodels=1 ; ; nummodels++)
383 str = MSG_ReadString ();
386 if (nummodels==MAX_MODELS)
388 Con_Printf ("Server sent too many model precaches\n");
391 strcpy (model_precache[nummodels], str);
392 Mod_TouchModel (str);
396 memset (cl.sound_precache, 0, sizeof(cl.sound_precache));
397 for (numsounds=1 ; ; numsounds++)
399 str = MSG_ReadString ();
402 if (numsounds==MAX_SOUNDS)
404 Con_Printf ("Server sent too many sound precaches\n");
407 strcpy (sound_precache[numsounds], str);
412 // now we try to load everything else until a cache allocation fails
415 for (i=1 ; i<nummodels ; i++)
417 isworldmodel = i == 1; // LordHavoc: first model is the world model
418 cl.model_precache[i] = Mod_ForName (model_precache[i], false);
419 if (cl.model_precache[i] == NULL)
421 Con_Printf("Model %s not found\n", model_precache[i]);
424 CL_KeepaliveMessage ();
427 S_BeginPrecaching ();
428 for (i=1 ; i<numsounds ; i++)
430 cl.sound_precache[i] = S_PrecacheSound (sound_precache[i]);
431 CL_KeepaliveMessage ();
437 cl_entities[0].model = cl.worldmodel = cl.model_precache[1];
441 Hunk_Check (); // make sure nothing is hurt
443 noclip_anglehack = false; // noclip is turned off at start
451 Parse an entity update message from the server
452 If an entities model or origin changes from frame to frame, it must be
453 relinked. Other attributes can change without relinking.
458 void CL_ParseUpdate (int bits)
460 int i, modnum, num, skin, alpha, scale, glowsize, glowcolor, colormod;
464 entity_state_t *baseline;
466 if (cls.signon == SIGNONS - 1)
467 { // first update is the final signon stage
468 cls.signon = SIGNONS;
472 if (bits & U_MOREBITS)
477 if (bits & U_EXTEND1 && !Nehahrademcompatibility)
479 bits |= MSG_ReadByte() << 16;
480 if (bits & U_EXTEND2)
481 bits |= MSG_ReadByte() << 24;
484 if (bits & U_LONGENTITY)
485 num = MSG_ReadShort ();
487 num = MSG_ReadByte ();
489 ent = CL_EntityNum (num);
491 //for (i=0 ; i<16 ; i++)
495 forcelink = ent->msgtime != cl.mtime[1]; // no previous frame to lerp from
497 ent->msgtime = cl.mtime[0];
499 // LordHavoc: new protocol stuff
500 baseline = &ent->baseline;
502 baseline = &ent->deltabaseline;
504 modnum = bits & U_MODEL ? MSG_ReadByte() : baseline->modelindex;
505 if (modnum >= MAX_MODELS)
506 Host_Error ("CL_ParseModel: bad modnum");
507 ent->deltabaseline.modelindex = modnum;
509 model = cl.model_precache[modnum];
510 if (model != ent->model)
513 // automatic animation (torches, etc) can be either all together
516 ent->syncbase = model->synctype == ST_RAND ? (float)(rand()&0x7fff) / 0x7fff : 0.0;
518 forcelink = true; // hack to make null model players work
521 ent->frame = ((bits & U_FRAME) ? MSG_ReadByte() : (baseline->frame & 0xFF));
523 i = bits & U_COLORMAP ? MSG_ReadByte() : baseline->colormap;
524 ent->deltabaseline.colormap = i;
526 ent->colormap = -1; // no special coloring
529 if (i > cl.maxclients)
530 Host_Error ("i >= cl.maxclients");
531 ent->colormap = cl.scores[i-1].colors; // color it
534 skin = bits & U_SKIN ? MSG_ReadByte() : baseline->skin;
535 if (skin != ent->skinnum)
539 ent->deltabaseline.skin = skin;
541 ent->effects = ((bits & U_EFFECTS) ? MSG_ReadByte() : (baseline->effects & 0xFF));
543 // shift the known values for interpolation
544 VectorCopy (ent->msg_origins[0], ent->msg_origins[1]);
545 VectorCopy (ent->msg_angles[0], ent->msg_angles[1]);
546 VectorCopy (baseline->origin, ent->msg_origins[0]);
547 VectorCopy (baseline->angles, ent->msg_angles[0]);
549 if (bits & U_ORIGIN1) ent->msg_origins[0][0] = MSG_ReadCoord ();
550 if (bits & U_ANGLE1) ent->msg_angles[0][0] = MSG_ReadAngle();
551 if (bits & U_ORIGIN2) ent->msg_origins[0][1] = MSG_ReadCoord ();
552 if (bits & U_ANGLE2) ent->msg_angles[0][1] = MSG_ReadAngle();
553 if (bits & U_ORIGIN3) ent->msg_origins[0][2] = MSG_ReadCoord ();
554 if (bits & U_ANGLE3) ent->msg_angles[0][2] = MSG_ReadAngle();
556 VectorCopy(ent->msg_origins[0], ent->deltabaseline.origin);
557 VectorCopy(ent->msg_angles[0], ent->deltabaseline.angles);
559 alpha = bits & U_ALPHA ? MSG_ReadByte() : baseline->alpha;
560 scale = bits & U_SCALE ? MSG_ReadByte() : baseline->scale;
561 ent->effects |= ((bits & U_EFFECTS2) ? (MSG_ReadByte() << 8) : (baseline->effects & 0xFF00));
562 glowsize = bits & U_GLOWSIZE ? MSG_ReadByte() : baseline->glowsize;
563 glowcolor = bits & U_GLOWCOLOR ? MSG_ReadByte() : baseline->glowcolor;
564 colormod = bits & U_COLORMOD ? MSG_ReadByte() : baseline->colormod;
565 ent->frame |= ((bits & U_FRAME2) ? (MSG_ReadByte() << 8) : (baseline->frame & 0xFF00));
566 ent->deltabaseline.alpha = alpha;
567 ent->deltabaseline.scale = scale;
568 ent->deltabaseline.effects = ent->effects;
569 ent->deltabaseline.glowsize = glowsize;
570 ent->deltabaseline.glowcolor = glowcolor;
571 ent->deltabaseline.colormod = colormod;
572 ent->deltabaseline.frame = ent->frame;
573 ent->alpha = (float) alpha * (1.0 / 255.0);
574 ent->scale = (float) scale * (1.0 / 16.0);
575 ent->glowsize = glowsize * 4.0;
576 ent->glowcolor = glowcolor;
577 ent->colormod[0] = (float) ((colormod >> 5) & 7) * (1.0 / 7.0);
578 ent->colormod[1] = (float) ((colormod >> 2) & 7) * (1.0 / 7.0);
579 ent->colormod[2] = (float) (colormod & 3) * (1.0 / 3.0);
580 if (bits & U_EXTEND1 && Nehahrademcompatibility) // LordHavoc: to allow playback of the early Nehahra movie segments
583 ent->alpha = MSG_ReadFloat();
584 if (i == 2 && MSG_ReadFloat() != 0.0)
585 ent->effects |= EF_FULLBRIGHT;
590 //if ( bits & U_NOLERP )
591 // ent->forcelink = true;
592 //if (bits & U_STEP) // FIXME: implement clientside interpolation of monsters
595 { // didn't have an update last message
596 VectorCopy (ent->msg_origins[0], ent->msg_origins[1]);
597 VectorCopy (ent->msg_origins[0], ent->origin);
598 VectorCopy (ent->msg_angles[0], ent->msg_angles[1]);
599 VectorCopy (ent->msg_angles[0], ent->angles);
600 ent->forcelink = true;
609 void CL_ParseBaseline (entity_t *ent)
613 ent->baseline.modelindex = MSG_ReadByte ();
614 ent->baseline.frame = MSG_ReadByte ();
615 ent->baseline.colormap = MSG_ReadByte();
616 ent->baseline.skin = MSG_ReadByte();
617 for (i=0 ; i<3 ; i++)
619 ent->baseline.origin[i] = MSG_ReadCoord ();
620 ent->baseline.angles[i] = MSG_ReadAngle ();
622 ent->baseline.alpha = 255;
623 ent->baseline.scale = 16;
624 ent->baseline.glowsize = 0;
625 ent->baseline.glowcolor = 254;
626 ent->baseline.colormod = 255;
634 Server information pertaining to this client only
637 void CL_ParseClientdata (int bits)
641 if (bits & SU_VIEWHEIGHT)
642 cl.viewheight = MSG_ReadChar ();
644 cl.viewheight = DEFAULT_VIEWHEIGHT;
646 if (bits & SU_IDEALPITCH)
647 cl.idealpitch = MSG_ReadChar ();
651 VectorCopy (cl.mvelocity[0], cl.mvelocity[1]);
652 for (i=0 ; i<3 ; i++)
654 if (bits & (SU_PUNCH1<<i) )
655 cl.punchangle[i] = MSG_ReadChar();
657 cl.punchangle[i] = 0;
658 if (bits & (SU_VELOCITY1<<i) )
659 cl.mvelocity[0][i] = MSG_ReadChar()*16;
661 cl.mvelocity[0][i] = 0;
664 // [always sent] if (bits & SU_ITEMS)
670 for (j=0 ; j<32 ; j++)
671 if ( (i & (1<<j)) && !(cl.items & (1<<j)))
672 cl.item_gettime[j] = cl.time;
676 cl.onground = (bits & SU_ONGROUND) != 0;
677 cl.inwater = (bits & SU_INWATER) != 0;
679 if (bits & SU_WEAPONFRAME)
680 cl.stats[STAT_WEAPONFRAME] = MSG_ReadByte ();
682 cl.stats[STAT_WEAPONFRAME] = 0;
688 if (cl.stats[STAT_ARMOR] != i)
690 cl.stats[STAT_ARMOR] = i;
694 if (bits & SU_WEAPON)
698 if (cl.stats[STAT_WEAPON] != i)
700 cl.stats[STAT_WEAPON] = i;
704 i = MSG_ReadShort ();
705 if (cl.stats[STAT_HEALTH] != i)
707 cl.stats[STAT_HEALTH] = i;
712 if (cl.stats[STAT_AMMO] != i)
714 cl.stats[STAT_AMMO] = i;
718 for (i=0 ; i<4 ; i++)
721 if (cl.stats[STAT_SHELLS+i] != j)
723 cl.stats[STAT_SHELLS+i] = j;
732 if (cl.stats[STAT_ACTIVEWEAPON] != i)
734 cl.stats[STAT_ACTIVEWEAPON] = i;
740 if (cl.stats[STAT_ACTIVEWEAPON] != (1<<i))
742 cl.stats[STAT_ACTIVEWEAPON] = (1<<i);
749 =====================
751 =====================
753 void CL_ParseStatic (void)
759 if (i >= MAX_STATIC_ENTITIES)
760 Host_Error ("Too many static entities");
761 ent = &cl_static_entities[i];
763 CL_ParseBaseline (ent);
765 // copy it to the current state
766 ent->model = cl.model_precache[ent->baseline.modelindex];
767 ent->frame = ent->baseline.frame;
768 ent->colormap = -1; // no special coloring
769 ent->skinnum = ent->baseline.skin;
770 ent->effects = ent->baseline.effects;
775 ent->glowcolor = 254;
776 ent->colormod[0] = ent->colormod[1] = ent->colormod[2] = 1;
778 VectorCopy (ent->baseline.origin, ent->origin);
779 VectorCopy (ent->baseline.angles, ent->angles);
788 void CL_ParseStaticSound (void)
791 int sound_num, vol, atten;
794 for (i=0 ; i<3 ; i++)
795 org[i] = MSG_ReadCoord ();
796 sound_num = MSG_ReadByte ();
797 vol = MSG_ReadByte ();
798 atten = MSG_ReadByte ();
800 S_StaticSound (cl.sound_precache[sound_num], org, vol, atten);
804 #define SHOWNET(x) if(cl_shownet.value==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x);
806 extern void SHOWLMP_decodehide();
807 extern void SHOWLMP_decodeshow();
808 extern void R_SetSkyBox(char* sky);
810 extern float fog_density;
811 extern float fog_red;
812 extern float fog_green;
813 extern float fog_blue;
816 =====================
817 CL_ParseServerMessage
818 =====================
820 void CL_ParseServerMessage (void)
826 // if recording demos, copy the message out
828 if (cl_shownet.value == 1)
829 Con_Printf ("%i ",net_message.cursize);
830 else if (cl_shownet.value == 2)
831 Con_Printf ("------------------\n");
833 cl.onground = false; // unless the server says otherwise
842 Host_Error ("CL_ParseServerMessage: Bad server message");
844 cmd = MSG_ReadByte ();
848 SHOWNET("END OF MESSAGE");
849 return; // end of message
852 // if the high bit of the command byte is set, it is a fast update
855 SHOWNET("fast update");
856 CL_ParseUpdate (cmd&127);
860 SHOWNET(svc_strings[cmd]);
866 Host_Error ("CL_ParseServerMessage: Illegible server message\n");
870 // Con_Printf ("svc_nop\n");
874 cl.mtime[1] = cl.mtime[0];
875 cl.mtime[0] = MSG_ReadFloat ();
879 i = MSG_ReadShort ();
880 CL_ParseClientdata (i);
885 if (i != PROTOCOL_VERSION && i != 250)
886 Host_Error ("CL_ParseServerMessage: Server is protocol %i instead of %i\n", i, PROTOCOL_VERSION);
887 Nehahrademcompatibility = i == 250;
891 Host_EndGame ("Server disconnected\n");
894 Con_Printf ("%s", MSG_ReadString ());
897 case svc_centerprint:
898 SCR_CenterPrint (MSG_ReadString ());
902 Cbuf_AddText (MSG_ReadString ());
910 CL_ParseServerInfo ();
911 vid.recalc_refdef = true; // leave intermission full screen
915 for (i=0 ; i<3 ; i++)
916 cl.viewangles[i] = MSG_ReadAngle ();
920 cl.viewentity = MSG_ReadShort ();
925 if (i >= MAX_LIGHTSTYLES)
926 Host_Error ("svc_lightstyle > MAX_LIGHTSTYLES");
927 strcpy (cl_lightstyle[i].map, MSG_ReadString());
928 cl_lightstyle[i].length = strlen(cl_lightstyle[i].map);
932 CL_ParseStartSoundPacket();
937 S_StopSound(i>>3, i&7);
943 if (i >= cl.maxclients)
944 Host_Error ("CL_ParseServerMessage: svc_updatename > MAX_SCOREBOARD");
945 strcpy (cl.scores[i].name, MSG_ReadString ());
948 case svc_updatefrags:
951 if (i >= cl.maxclients)
952 Host_Error ("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD");
953 cl.scores[i].frags = MSG_ReadShort ();
956 case svc_updatecolors:
959 if (i >= cl.maxclients)
960 Host_Error ("CL_ParseServerMessage: svc_updatecolors > MAX_SCOREBOARD");
961 cl.scores[i].colors = MSG_ReadByte ();
965 R_ParseParticleEffect ();
968 case svc_spawnbaseline:
969 i = MSG_ReadShort ();
970 // must use CL_EntityNum() to force cl.num_entities up
971 CL_ParseBaseline (CL_EntityNum(i));
973 case svc_spawnstatic:
976 case svc_temp_entity:
982 cl.paused = MSG_ReadByte ();
994 Host_Error ("Received signon %i when at %i", i, cls.signon);
999 case svc_killedmonster:
1000 cl.stats[STAT_MONSTERS]++;
1003 case svc_foundsecret:
1004 cl.stats[STAT_SECRETS]++;
1007 case svc_updatestat:
1008 i = MSG_ReadByte ();
1009 if (i < 0 || i >= MAX_CL_STATS)
1010 Host_Error ("svc_updatestat: %i is invalid", i);
1011 cl.stats[i] = MSG_ReadLong ();;
1014 case svc_spawnstaticsound:
1015 CL_ParseStaticSound ();
1019 cl.cdtrack = MSG_ReadByte ();
1020 cl.looptrack = MSG_ReadByte ();
1021 if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) )
1022 CDAudio_Play ((byte)cls.forcetrack, true);
1024 CDAudio_Play ((byte)cl.cdtrack, true);
1027 case svc_intermission:
1028 cl.intermission = 1;
1029 cl.completed_time = cl.time;
1030 vid.recalc_refdef = true; // go to full screen
1034 cl.intermission = 2;
1035 cl.completed_time = cl.time;
1036 vid.recalc_refdef = true; // go to full screen
1037 SCR_CenterPrint (MSG_ReadString ());
1041 cl.intermission = 3;
1042 cl.completed_time = cl.time;
1043 vid.recalc_refdef = true; // go to full screen
1044 SCR_CenterPrint (MSG_ReadString ());
1047 case svc_sellscreen:
1048 Cmd_ExecuteString ("help", src_command);
1051 SHOWLMP_decodehide();
1054 SHOWLMP_decodeshow();
1056 // LordHavoc: extra worldspawn fields (fog, sky, farclip)
1058 R_SetSkyBox(MSG_ReadString());
1061 r_farclip.value = MSG_ReadCoord();
1066 fog_density = MSG_ReadShort() * (1.0f / 4096.0f);
1067 fog_red = MSG_ReadByte() * (1.0 / 255.0);
1068 fog_green = MSG_ReadByte() * (1.0 / 255.0);
1069 fog_blue = MSG_ReadByte() * (1.0 / 255.0);