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1295 *MESH_TFACE 1 0 3 2
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1296 *MESH_TFACE 2 2 3 4
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1297 *MESH_TFACE 3 2 4 5
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1300 *PROP_MOTIONBLUR 0
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1301 *PROP_CASTSHADOW 1
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1302 *PROP_RECVSHADOW 1
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1308 *NODE_NAME "mat3model0surf40"
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1309 *INHERIT_POS 0 0 0
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1310 *INHERIT_ROT 0 0 0
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1311 *INHERIT_SCL 0 0 0
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1316 *TM_POS 0.000000 0.000000 0.000000
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1323 *MESH_VERTEX_LIST {
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1325 *MESH_VERTEX 1 -8.000000 -22.000000 68.000000
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1326 *MESH_VERTEX 2 -5.000000 -22.000000 67.000000
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1327 *MESH_VERTEX 3 -5.000000 -23.000000 67.000000
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1330 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1331 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1333 *MESH_VERTEXNORMAL 1 0.316228 -0.000000 0.948683
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1334 *MESH_VERTEXNORMAL 2 0.316228 -0.000000 0.948683
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1335 *MESH_VERTEXNORMAL 3 0.316228 0.000000 0.948683
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1341 *MESH_NUMTVERTEX 4
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1343 *MESH_TVERT 0 0.125000 0.000000 1.000000
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1344 *MESH_TVERT 1 0.125000 0.015625 1.000000
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1345 *MESH_TVERT 2 0.187500 0.015625 1.000000
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1346 *MESH_TVERT 3 0.187500 0.000000 1.000000
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1348 *MESH_NUMTVFACES 2
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1350 *MESH_TFACE 0 0 2 1
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1351 *MESH_TFACE 1 0 3 2
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1354 *PROP_MOTIONBLUR 0
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1355 *PROP_CASTSHADOW 1
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1356 *PROP_RECVSHADOW 1
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1360 *NODE_NAME "mat3model0surf41"
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1362 *NODE_NAME "mat3model0surf41"
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1363 *INHERIT_POS 0 0 0
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1364 *INHERIT_ROT 0 0 0
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1365 *INHERIT_SCL 0 0 0
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1370 *TM_POS 0.000000 0.000000 0.000000
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1376 *COMMENT "SURFACETYPE MST_PLANAR"
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1377 *MESH_VERTEX_LIST {
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1379 *MESH_VERTEX 1 -8.000000 -23.000000 64.000000
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1380 *MESH_VERTEX 2 -4.999997 -23.000000 67.000000
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1381 *MESH_VERTEX 3 -8.000000 -23.000000 68.000000
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1382 *MESH_VERTEX 4 -4.999997 -23.000000 61.000000
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1383 *MESH_VERTEX 5 -8.000000 -23.000000 60.000000
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1384 *MESH_VERTEX 6 -11.000000 -23.000000 67.000000
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1385 *MESH_VERTEX 7 -11.000000 -23.000000 61.000000
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1386 *MESH_VERTEX 8 -12.000000 -23.000000 64.000000
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1389 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1390 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1391 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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1392 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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1393 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
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1394 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000
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1395 *MESH_FACENORMAL 6 0.000000 -1.000000 0.000000
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1396 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000
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1397 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1399 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1400 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1401 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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1402 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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1403 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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1404 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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1405 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
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1408 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1409 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1410 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1411 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1412 *MESH_FACE 4 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1413 *MESH_FACE 5 A: 1 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1414 *MESH_FACE 6 A: 1 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1415 *MESH_FACE 7 A: 1 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1417 *MESH_NUMTVERTEX 9
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1419 *MESH_TVERT 0 0.937500 1.000000 1.000000
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1420 *MESH_TVERT 1 0.875000 1.000000 1.000000
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1421 *MESH_TVERT 2 0.921875 1.046875 1.000000
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1422 *MESH_TVERT 3 0.875000 1.062500 1.000000
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1423 *MESH_TVERT 4 0.921875 0.953125 1.000000
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1424 *MESH_TVERT 5 0.875000 0.937500 1.000000
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1425 *MESH_TVERT 6 0.828125 1.046875 1.000000
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1426 *MESH_TVERT 7 0.828125 0.953125 1.000000
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1427 *MESH_TVERT 8 0.812500 1.000000 1.000000
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1429 *MESH_NUMTVFACES 8
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1431 *MESH_TFACE 0 0 2 1
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1432 *MESH_TFACE 1 1 2 3
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1433 *MESH_TFACE 2 0 1 4
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1434 *MESH_TFACE 3 1 5 4
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1435 *MESH_TFACE 4 1 3 6
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1436 *MESH_TFACE 5 1 7 5
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1437 *MESH_TFACE 6 1 6 8
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1438 *MESH_TFACE 7 1 8 7
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1441 *PROP_MOTIONBLUR 0
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1442 *PROP_CASTSHADOW 1
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1443 *PROP_RECVSHADOW 1
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1447 *NODE_NAME "mat3model0surf42"
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1449 *NODE_NAME "mat3model0surf42"
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1450 *INHERIT_POS 0 0 0
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1451 *INHERIT_ROT 0 0 0
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1452 *INHERIT_SCL 0 0 0
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1457 *TM_POS 0.000000 0.000000 0.000000
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1463 *COMMENT "SURFACETYPE MST_PLANAR"
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1464 *MESH_VERTEX_LIST {
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1466 *MESH_VERTEX 1 -8.000000 -22.000000 60.000000
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1467 *MESH_VERTEX 2 -8.000000 -23.000000 60.000000
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1468 *MESH_VERTEX 3 -5.000000 -23.000000 61.000000
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1471 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1472 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1473 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683
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1474 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683
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1475 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683
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1476 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683
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1479 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1480 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1482 *MESH_NUMTVERTEX 4
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1484 *MESH_TVERT 0 0.312500 0.015625 1.000000
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1485 *MESH_TVERT 1 0.375000 0.015625 1.000000
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1486 *MESH_TVERT 2 0.375000 0.000000 1.000000
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1487 *MESH_TVERT 3 0.312500 0.000000 1.000000
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1489 *MESH_NUMTVFACES 2
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1491 *MESH_TFACE 0 0 2 1
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1492 *MESH_TFACE 1 0 3 2
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1495 *PROP_MOTIONBLUR 0
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1496 *PROP_CASTSHADOW 1
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1497 *PROP_RECVSHADOW 1
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1501 *NODE_NAME "mat3model0surf43"
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1503 *NODE_NAME "mat3model0surf43"
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1504 *INHERIT_POS 0 0 0
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1505 *INHERIT_ROT 0 0 0
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1506 *INHERIT_SCL 0 0 0
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1511 *TM_POS 0.000000 0.000000 0.000000
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1517 *COMMENT "SURFACETYPE MST_PLANAR"
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1518 *MESH_VERTEX_LIST {
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1519 *MESH_VERTEX 0 -11.000000 -22.000000 67.000000
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1520 *MESH_VERTEX 1 -8.000000 -22.000000 68.000000
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1521 *MESH_VERTEX 2 -8.000000 -23.000000 68.000000
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1522 *MESH_VERTEX 3 -11.000000 -23.000000 67.000000
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1525 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1526 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1527 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 0.948683
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1528 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 0.948683
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1529 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 0.948683
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1530 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 0.948683
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1533 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1534 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1536 *MESH_NUMTVERTEX 4
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1538 *MESH_TVERT 0 0.062500 0.015625 1.000000
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1539 *MESH_TVERT 1 0.125000 0.015625 1.000000
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1540 *MESH_TVERT 2 0.125000 0.000000 1.000000
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1541 *MESH_TVERT 3 0.062500 0.000000 1.000000
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1543 *MESH_NUMTVFACES 2
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1545 *MESH_TFACE 0 0 2 1
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1546 *MESH_TFACE 1 0 3 2
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1549 *PROP_MOTIONBLUR 0
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1550 *PROP_CASTSHADOW 1
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1551 *PROP_RECVSHADOW 1
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1555 *NODE_NAME "mat3model0surf44"
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1557 *NODE_NAME "mat3model0surf44"
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1558 *INHERIT_POS 0 0 0
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1559 *INHERIT_ROT 0 0 0
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1560 *INHERIT_SCL 0 0 0
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1565 *TM_POS 0.000000 0.000000 0.000000
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1571 *COMMENT "SURFACETYPE MST_PLANAR"
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1572 *MESH_VERTEX_LIST {
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1573 *MESH_VERTEX 0 -8.000000 -23.000000 60.000000
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1574 *MESH_VERTEX 1 -8.000000 -22.000000 60.000000
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1575 *MESH_VERTEX 2 -11.000000 -22.000000 61.000000
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1576 *MESH_VERTEX 3 -11.000000 -23.000000 61.000000
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1579 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1580 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1581 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 -0.948683
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1582 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 -0.948683
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1583 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 -0.948683
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1584 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 -0.948683
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1587 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1588 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1590 *MESH_NUMTVERTEX 4
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1592 *MESH_TVERT 0 0.375000 0.000000 1.000000
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1593 *MESH_TVERT 1 0.375000 0.015625 1.000000
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1594 *MESH_TVERT 2 0.437500 0.015625 1.000000
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1595 *MESH_TVERT 3 0.437500 0.000000 1.000000
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1597 *MESH_NUMTVFACES 2
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1599 *MESH_TFACE 0 0 2 1
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1600 *MESH_TFACE 1 0 3 2
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1603 *PROP_MOTIONBLUR 0
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1604 *PROP_CASTSHADOW 1
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1605 *PROP_RECVSHADOW 1
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1609 *NODE_NAME "mat3model0surf45"
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1611 *NODE_NAME "mat3model0surf45"
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1612 *INHERIT_POS 0 0 0
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1613 *INHERIT_ROT 0 0 0
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1614 *INHERIT_SCL 0 0 0
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1619 *TM_POS 0.000000 0.000000 0.000000
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1625 *COMMENT "SURFACETYPE MST_PLANAR"
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1626 *MESH_VERTEX_LIST {
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1627 *MESH_VERTEX 0 -12.000000 -23.000000 64.000000
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1628 *MESH_VERTEX 1 -12.000000 -22.000000 64.000000
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1629 *MESH_VERTEX 2 -11.000000 -22.000000 67.000000
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1630 *MESH_VERTEX 3 -11.000000 -23.000000 67.000000
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1633 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1634 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1635 *MESH_VERTEXNORMAL 0 -0.948683 0.000000 0.316228
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1636 *MESH_VERTEXNORMAL 1 -0.948683 0.000000 0.316228
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1637 *MESH_VERTEXNORMAL 2 -0.948683 0.000000 0.316228
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1638 *MESH_VERTEXNORMAL 3 -0.948683 0.000000 0.316228
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1641 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1642 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1644 *MESH_NUMTVERTEX 4
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1646 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1647 *MESH_TVERT 1 0.000000 0.015625 1.000000
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1648 *MESH_TVERT 2 0.062500 0.015625 1.000000
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1649 *MESH_TVERT 3 0.062500 0.000000 1.000000
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1651 *MESH_NUMTVFACES 2
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1653 *MESH_TFACE 0 0 2 1
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1654 *MESH_TFACE 1 0 3 2
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1657 *PROP_MOTIONBLUR 0
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1658 *PROP_CASTSHADOW 1
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1659 *PROP_RECVSHADOW 1
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1663 *NODE_NAME "mat3model0surf46"
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1665 *NODE_NAME "mat3model0surf46"
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1666 *INHERIT_POS 0 0 0
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1667 *INHERIT_ROT 0 0 0
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1668 *INHERIT_SCL 0 0 0
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1673 *TM_POS 0.000000 0.000000 0.000000
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1679 *COMMENT "SURFACETYPE MST_PLANAR"
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1680 *MESH_VERTEX_LIST {
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1681 *MESH_VERTEX 0 -11.000000 -22.000000 61.000000
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1682 *MESH_VERTEX 1 -12.000000 -22.000000 64.000000
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1683 *MESH_VERTEX 2 -12.000000 -23.000000 64.000000
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1684 *MESH_VERTEX 3 -11.000000 -23.000000 61.000000
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1687 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1688 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1689 *MESH_VERTEXNORMAL 0 -0.948683 0.000000 -0.316228
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1690 *MESH_VERTEXNORMAL 1 -0.948683 0.000000 -0.316228
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1691 *MESH_VERTEXNORMAL 2 -0.948683 0.000000 -0.316228
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1692 *MESH_VERTEXNORMAL 3 -0.948683 -0.000000 -0.316228
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1695 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1696 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1698 *MESH_NUMTVERTEX 4
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1700 *MESH_TVERT 0 0.437500 0.015625 1.000000
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1701 *MESH_TVERT 1 0.500000 0.015625 1.000000
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1702 *MESH_TVERT 2 0.500000 0.000000 1.000000
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1703 *MESH_TVERT 3 0.437500 0.000000 1.000000
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1705 *MESH_NUMTVFACES 2
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1707 *MESH_TFACE 0 0 2 1
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1708 *MESH_TFACE 1 0 3 2
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1711 *PROP_MOTIONBLUR 0
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1712 *PROP_CASTSHADOW 1
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1713 *PROP_RECVSHADOW 1
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1717 *NODE_NAME "mat4model0surf47"
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1719 *NODE_NAME "mat4model0surf47"
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1720 *INHERIT_POS 0 0 0
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1721 *INHERIT_ROT 0 0 0
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1722 *INHERIT_SCL 0 0 0
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1727 *TM_POS 0.000000 0.000000 0.000000
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1733 *COMMENT "SURFACETYPE MST_PLANAR"
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1734 *MESH_VERTEX_LIST {
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1735 *MESH_VERTEX 0 52.000000 24.000000 8.000000
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1736 *MESH_VERTEX 1 52.000000 -24.000000 8.000000
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1737 *MESH_VERTEX 2 52.000000 -24.000000 144.000000
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1738 *MESH_VERTEX 3 52.000000 24.000000 144.000000
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1739 *MESH_VERTEX 4 48.750000 24.000000 151.000000
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1740 *MESH_VERTEX 5 48.750000 -24.000000 151.000000
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1743 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1744 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1745 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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1746 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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1747 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1748 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1749 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1750 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1751 *MESH_VERTEXNORMAL 4 0.923880 0.000000 0.382683
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1752 *MESH_VERTEXNORMAL 5 0.923880 0.000000 0.382683
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1755 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1756 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1757 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1758 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1760 *MESH_NUMTVERTEX 6
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1762 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1763 *MESH_TVERT 1 0.000000 0.750000 1.000000
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1764 *MESH_TVERT 2 1.062500 0.750000 1.000000
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1765 *MESH_TVERT 3 1.062500 0.000000 1.000000
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1766 *MESH_TVERT 4 1.142578 0.000000 1.000000
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1767 *MESH_TVERT 5 1.142578 0.750000 1.000000
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1769 *MESH_NUMTVFACES 4
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1771 *MESH_TFACE 0 0 2 1
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1772 *MESH_TFACE 1 0 3 2
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1773 *MESH_TFACE 2 2 3 4
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1774 *MESH_TFACE 3 2 4 5
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1777 *PROP_MOTIONBLUR 0
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1778 *PROP_CASTSHADOW 1
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1779 *PROP_RECVSHADOW 1
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1783 *NODE_NAME "mat4model0surf48"
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1785 *NODE_NAME "mat4model0surf48"
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1786 *INHERIT_POS 0 0 0
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1787 *INHERIT_ROT 0 0 0
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1788 *INHERIT_SCL 0 0 0
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1793 *TM_POS 0.000000 0.000000 0.000000
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1799 *COMMENT "SURFACETYPE MST_PLANAR"
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1800 *MESH_VERTEX_LIST {
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1801 *MESH_VERTEX 0 48.000000 -24.000000 12.000000
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1802 *MESH_VERTEX 1 48.000000 -20.000000 12.000000
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1803 *MESH_VERTEX 2 48.000000 -20.000000 140.000000
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1804 *MESH_VERTEX 3 48.000000 -24.000000 140.000000
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1807 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1808 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1809 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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1810 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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1811 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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1812 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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1815 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1816 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1818 *MESH_NUMTVERTEX 4
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1820 *MESH_TVERT 0 -0.666667 0.000000 1.000000
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1821 *MESH_TVERT 1 -0.666667 0.083333 1.000000
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1822 *MESH_TVERT 2 0.666667 0.083333 1.000000
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1823 *MESH_TVERT 3 0.666667 0.000000 1.000000
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1825 *MESH_NUMTVFACES 2
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1827 *MESH_TFACE 0 0 2 1
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1828 *MESH_TFACE 1 0 3 2
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1831 *PROP_MOTIONBLUR 0
\r
1832 *PROP_CASTSHADOW 1
\r
1833 *PROP_RECVSHADOW 1
\r
1837 *NODE_NAME "mat4model0surf49"
\r
1839 *NODE_NAME "mat4model0surf49"
\r
1840 *INHERIT_POS 0 0 0
\r
1841 *INHERIT_ROT 0 0 0
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1842 *INHERIT_SCL 0 0 0
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1847 *TM_POS 0.000000 0.000000 0.000000
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1851 *MESH_NUMVERTEX 15
\r
1853 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1854 *MESH_VERTEX_LIST {
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1855 *MESH_VERTEX 0 52.000000 -24.000000 8.000000
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1856 *MESH_VERTEX 1 48.000000 -24.000000 12.000000
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1857 *MESH_VERTEX 2 48.000000 -24.000000 140.000000
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1858 *MESH_VERTEX 3 52.000000 -24.000000 144.000000
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1859 *MESH_VERTEX 4 -48.000000 -24.000000 12.000000
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1860 *MESH_VERTEX 5 -52.000000 -24.000000 144.000000
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1861 *MESH_VERTEX 6 -48.000000 -24.000000 140.000000
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1862 *MESH_VERTEX 7 -52.000000 -24.000000 8.000000
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1863 *MESH_VERTEX 8 48.750000 -24.000000 151.000000
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1864 *MESH_VERTEX 9 -48.750000 -24.000000 151.000000
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1865 *MESH_VERTEX 10 -39.000000 -24.000000 156.000000
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1866 *MESH_VERTEX 11 39.000000 -24.000000 156.000000
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1867 *MESH_VERTEX 12 22.750000 -24.000000 159.000000
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1868 *MESH_VERTEX 13 -22.750000 -24.000000 159.000000
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1869 *MESH_VERTEX 14 0.000000 -24.000000 160.000000
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1872 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1873 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1874 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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1875 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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1876 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
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1877 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000
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1878 *MESH_FACENORMAL 6 0.000000 -1.000000 0.000000
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1879 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000
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1880 *MESH_FACENORMAL 8 0.000000 -1.000000 0.000000
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1881 *MESH_FACENORMAL 9 0.000000 -1.000000 0.000000
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1882 *MESH_FACENORMAL 10 0.000000 -1.000000 0.000000
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1883 *MESH_FACENORMAL 11 0.000000 -1.000000 0.000000
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1884 *MESH_FACENORMAL 12 0.000000 -1.000000 0.000000
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1885 *MESH_FACENORMAL 13 0.000000 -1.000000 0.000000
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1886 *MESH_FACENORMAL 14 0.000000 -1.000000 0.000000
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1887 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1888 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1889 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1890 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1891 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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1892 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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1893 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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1894 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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1895 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
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1896 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
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1897 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000
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1898 *MESH_VERTEXNORMAL 11 0.000000 -1.000000 0.000000
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1899 *MESH_VERTEXNORMAL 12 0.000000 -1.000000 0.000000
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1900 *MESH_VERTEXNORMAL 13 0.000000 -1.000000 0.000000
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1901 *MESH_VERTEXNORMAL 14 0.000000 -1.000000 0.000000
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1904 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1905 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1906 *MESH_FACE 2 A: 2 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1907 *MESH_FACE 3 A: 2 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1908 *MESH_FACE 4 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1909 *MESH_FACE 5 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1910 *MESH_FACE 6 A: 3 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1911 *MESH_FACE 7 A: 0 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1912 *MESH_FACE 8 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1913 *MESH_FACE 9 A: 5 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1914 *MESH_FACE 10 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1915 *MESH_FACE 11 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1916 *MESH_FACE 12 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1917 *MESH_FACE 13 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1918 *MESH_FACE 14 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1920 *MESH_NUMTVERTEX 15
\r
1922 *MESH_TVERT 0 -0.562500 -0.562500 1.000000
\r
1923 *MESH_TVERT 1 -0.531250 -0.500000 1.000000
\r
1924 *MESH_TVERT 2 0.468750 -0.500000 1.000000
\r
1925 *MESH_TVERT 3 0.500000 -0.562500 1.000000
\r
1926 *MESH_TVERT 4 -0.531250 1.000000 1.000000
\r
1927 *MESH_TVERT 5 0.500000 1.062500 1.000000
\r
1928 *MESH_TVERT 6 0.468750 1.000000 1.000000
\r
1929 *MESH_TVERT 7 -0.562500 1.062500 1.000000
\r
1930 *MESH_TVERT 8 0.554688 -0.511719 1.000000
\r
1931 *MESH_TVERT 9 0.554688 1.011719 1.000000
\r
1932 *MESH_TVERT 10 0.593750 0.859375 1.000000
\r
1933 *MESH_TVERT 11 0.593750 -0.359375 1.000000
\r
1934 *MESH_TVERT 12 0.617188 -0.105469 1.000000
\r
1935 *MESH_TVERT 13 0.617188 0.605469 1.000000
\r
1936 *MESH_TVERT 14 0.625000 0.250000 1.000000
\r
1938 *MESH_NUMTVFACES 15
\r
1940 *MESH_TFACE 0 0 2 1
\r
1941 *MESH_TFACE 1 0 3 2
\r
1942 *MESH_TFACE 2 2 3 5
\r
1943 *MESH_TFACE 3 2 5 6
\r
1944 *MESH_TFACE 4 0 1 4
\r
1945 *MESH_TFACE 5 4 6 5
\r
1946 *MESH_TFACE 6 3 8 5
\r
1947 *MESH_TFACE 7 0 4 7
\r
1948 *MESH_TFACE 8 4 5 7
\r
1949 *MESH_TFACE 9 5 8 9
\r
1950 *MESH_TFACE 10 8 10 9
\r
1951 *MESH_TFACE 11 8 11 10
\r
1952 *MESH_TFACE 12 10 11 12
\r
1953 *MESH_TFACE 13 10 12 13
\r
1954 *MESH_TFACE 14 12 14 13
\r
1957 *PROP_MOTIONBLUR 0
\r
1958 *PROP_CASTSHADOW 1
\r
1959 *PROP_RECVSHADOW 1
\r
1963 *NODE_NAME "mat4model0surf50"
\r
1965 *NODE_NAME "mat4model0surf50"
\r
1966 *INHERIT_POS 0 0 0
\r
1967 *INHERIT_ROT 0 0 0
\r
1968 *INHERIT_SCL 0 0 0
\r
1973 *TM_POS 0.000000 0.000000 0.000000
\r
1979 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1980 *MESH_VERTEX_LIST {
\r
1981 *MESH_VERTEX 0 44.000000 20.000000 8.000000
\r
1982 *MESH_VERTEX 1 44.000000 20.000000 0.000000
\r
1983 *MESH_VERTEX 2 48.000000 16.000000 0.000000
\r
1984 *MESH_VERTEX 3 48.000000 16.000000 8.000000
\r
1985 *MESH_VERTEX 4 44.000000 12.000000 8.000000
\r
1986 *MESH_VERTEX 5 44.000000 12.000000 0.000000
\r
1989 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1990 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1991 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
1992 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
1993 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1994 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1995 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1996 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
1997 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
1998 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2001 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2002 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2003 *MESH_FACE 2 A: 4 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2004 *MESH_FACE 3 A: 4 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2006 *MESH_NUMTVERTEX 6
\r
2008 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
2009 *MESH_TVERT 1 0.062500 0.500000 1.000000
\r
2010 *MESH_TVERT 2 0.062500 0.375000 1.000000
\r
2011 *MESH_TVERT 3 0.000000 0.375000 1.000000
\r
2012 *MESH_TVERT 4 0.000000 0.250000 1.000000
\r
2013 *MESH_TVERT 5 0.062500 0.250000 1.000000
\r
2015 *MESH_NUMTVFACES 4
\r
2017 *MESH_TFACE 0 0 2 1
\r
2018 *MESH_TFACE 1 0 3 2
\r
2019 *MESH_TFACE 2 4 2 3
\r
2020 *MESH_TFACE 3 4 5 2
\r
2023 *PROP_MOTIONBLUR 0
\r
2024 *PROP_CASTSHADOW 1
\r
2025 *PROP_RECVSHADOW 1
\r
2029 *NODE_NAME "mat4model0surf51"
\r
2031 *NODE_NAME "mat4model0surf51"
\r
2032 *INHERIT_POS 0 0 0
\r
2033 *INHERIT_ROT 0 0 0
\r
2034 *INHERIT_SCL 0 0 0
\r
2039 *TM_POS 0.000000 0.000000 0.000000
\r
2045 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2046 *MESH_VERTEX_LIST {
\r
2047 *MESH_VERTEX 0 44.000000 -12.000000 8.000000
\r
2048 *MESH_VERTEX 1 44.000000 -12.000000 0.000000
\r
2049 *MESH_VERTEX 2 48.000000 -16.000000 0.000000
\r
2050 *MESH_VERTEX 3 48.000000 -16.000000 8.000000
\r
2051 *MESH_VERTEX 4 44.000000 -20.000000 8.000000
\r
2052 *MESH_VERTEX 5 44.000000 -20.000000 0.000000
\r
2055 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2056 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2057 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
2058 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
2059 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2060 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2061 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2062 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2063 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2064 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2067 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2068 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2069 *MESH_FACE 2 A: 4 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2070 *MESH_FACE 3 A: 4 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2072 *MESH_NUMTVERTEX 6
\r
2074 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
2075 *MESH_TVERT 1 0.062500 0.500000 1.000000
\r
2076 *MESH_TVERT 2 0.062500 0.375000 1.000000
\r
2077 *MESH_TVERT 3 0.000000 0.375000 1.000000
\r
2078 *MESH_TVERT 4 0.000000 0.250000 1.000000
\r
2079 *MESH_TVERT 5 0.062500 0.250000 1.000000
\r
2081 *MESH_NUMTVFACES 4
\r
2083 *MESH_TFACE 0 0 2 1
\r
2084 *MESH_TFACE 1 0 3 2
\r
2085 *MESH_TFACE 2 4 2 3
\r
2086 *MESH_TFACE 3 4 5 2
\r
2089 *PROP_MOTIONBLUR 0
\r
2090 *PROP_CASTSHADOW 1
\r
2091 *PROP_RECVSHADOW 1
\r
2095 *NODE_NAME "mat4model0surf52"
\r
2097 *NODE_NAME "mat4model0surf52"
\r
2098 *INHERIT_POS 0 0 0
\r
2099 *INHERIT_ROT 0 0 0
\r
2100 *INHERIT_SCL 0 0 0
\r
2105 *TM_POS 0.000000 0.000000 0.000000
\r
2111 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2112 *MESH_VERTEX_LIST {
\r
2113 *MESH_VERTEX 0 44.000000 20.000000 8.000000
\r
2114 *MESH_VERTEX 1 40.000000 16.000000 8.000000
\r
2115 *MESH_VERTEX 2 40.000000 16.000000 0.000000
\r
2116 *MESH_VERTEX 3 44.000000 20.000000 0.000000
\r
2117 *MESH_VERTEX 4 44.000000 12.000000 8.000000
\r
2118 *MESH_VERTEX 5 44.000000 12.000000 0.000000
\r
2121 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2122 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2123 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
2124 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
2125 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2126 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2127 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2128 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2129 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2130 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2133 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2134 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2135 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2136 *MESH_FACE 3 A: 4 B: 2 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2138 *MESH_NUMTVERTEX 6
\r
2140 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2141 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
2142 *MESH_TVERT 2 0.062500 0.125000 1.000000
\r
2143 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
2144 *MESH_TVERT 4 0.000000 0.250000 1.000000
\r
2145 *MESH_TVERT 5 0.062500 0.250000 1.000000
\r
2147 *MESH_NUMTVFACES 4
\r
2149 *MESH_TFACE 0 0 2 1
\r
2150 *MESH_TFACE 1 0 3 2
\r
2151 *MESH_TFACE 2 4 1 2
\r
2152 *MESH_TFACE 3 4 2 5
\r
2155 *PROP_MOTIONBLUR 0
\r
2156 *PROP_CASTSHADOW 1
\r
2157 *PROP_RECVSHADOW 1
\r
2161 *NODE_NAME "mat4model0surf53"
\r
2163 *NODE_NAME "mat4model0surf53"
\r
2164 *INHERIT_POS 0 0 0
\r
2165 *INHERIT_ROT 0 0 0
\r
2166 *INHERIT_SCL 0 0 0
\r
2171 *TM_POS 0.000000 0.000000 0.000000
\r
2177 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2178 *MESH_VERTEX_LIST {
\r
2179 *MESH_VERTEX 0 44.000000 -12.000000 8.000000
\r
2180 *MESH_VERTEX 1 40.000000 -16.000000 8.000000
\r
2181 *MESH_VERTEX 2 40.000000 -16.000000 0.000000
\r
2182 *MESH_VERTEX 3 44.000000 -12.000000 0.000000
\r
2183 *MESH_VERTEX 4 44.000000 -20.000000 8.000000
\r
2184 *MESH_VERTEX 5 44.000000 -20.000000 0.000000
\r
2187 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2188 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2189 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
2190 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
2191 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2192 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2193 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2194 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2195 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2196 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2199 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2200 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2201 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2202 *MESH_FACE 3 A: 4 B: 2 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2204 *MESH_NUMTVERTEX 6
\r
2206 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2207 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
2208 *MESH_TVERT 2 0.062500 0.125000 1.000000
\r
2209 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
2210 *MESH_TVERT 4 0.000000 0.250000 1.000000
\r
2211 *MESH_TVERT 5 0.062500 0.250000 1.000000
\r
2213 *MESH_NUMTVFACES 4
\r
2215 *MESH_TFACE 0 0 2 1
\r
2216 *MESH_TFACE 1 0 3 2
\r
2217 *MESH_TFACE 2 4 1 2
\r
2218 *MESH_TFACE 3 4 2 5
\r
2221 *PROP_MOTIONBLUR 0
\r
2222 *PROP_CASTSHADOW 1
\r
2223 *PROP_RECVSHADOW 1
\r
2227 *NODE_NAME "mat4model0surf54"
\r
2229 *NODE_NAME "mat4model0surf54"
\r
2230 *INHERIT_POS 0 0 0
\r
2231 *INHERIT_ROT 0 0 0
\r
2232 *INHERIT_SCL 0 0 0
\r
2237 *TM_POS 0.000000 0.000000 0.000000
\r
2241 *MESH_NUMVERTEX 14
\r
2243 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2244 *MESH_VERTEX_LIST {
\r
2245 *MESH_VERTEX 0 48.750000 24.000000 151.000000
\r
2246 *MESH_VERTEX 1 48.750000 -24.000000 151.000000
\r
2247 *MESH_VERTEX 2 39.000000 -24.000000 156.000000
\r
2248 *MESH_VERTEX 3 39.000000 24.000000 156.000000
\r
2249 *MESH_VERTEX 4 22.750000 24.000000 159.000000
\r
2250 *MESH_VERTEX 5 22.750000 -24.000000 159.000000
\r
2251 *MESH_VERTEX 6 0.000000 -24.000000 160.000000
\r
2252 *MESH_VERTEX 7 0.000000 24.000000 160.000000
\r
2253 *MESH_VERTEX 8 -22.750000 24.000000 159.000000
\r
2254 *MESH_VERTEX 9 -22.750000 -24.000000 159.000000
\r
2255 *MESH_VERTEX 10 -39.000000 -24.000000 156.000000
\r
2256 *MESH_VERTEX 11 -39.000000 24.000000 156.000000
\r
2257 *MESH_VERTEX 12 -48.750000 24.000000 151.000000
\r
2258 *MESH_VERTEX 13 -48.750000 -24.000000 151.000000
\r
2261 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2262 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2263 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
2264 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
2265 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
\r
2266 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000
\r
2267 *MESH_FACENORMAL 6 0.000000 -1.000000 0.000000
\r
2268 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000
\r
2269 *MESH_FACENORMAL 8 0.000000 -1.000000 0.000000
\r
2270 *MESH_FACENORMAL 9 0.000000 -1.000000 0.000000
\r
2271 *MESH_FACENORMAL 10 0.000000 -1.000000 0.000000
\r
2272 *MESH_FACENORMAL 11 0.000000 -1.000000 0.000000
\r
2273 *MESH_VERTEXNORMAL 0 0.923880 0.000000 0.382683
\r
2274 *MESH_VERTEXNORMAL 1 0.923880 0.000000 0.382683
\r
2275 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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2276 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2277 *MESH_VERTEXNORMAL 4 0.382683 0.000000 0.923880
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2278 *MESH_VERTEXNORMAL 5 0.382683 0.000000 0.923880
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2279 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
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2280 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
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2281 *MESH_VERTEXNORMAL 8 -0.382683 0.000000 0.923880
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2282 *MESH_VERTEXNORMAL 9 -0.382683 0.000000 0.923880
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2283 *MESH_VERTEXNORMAL 10 -0.707107 0.000000 0.707107
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2284 *MESH_VERTEXNORMAL 11 -0.707107 0.000000 0.707107
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2285 *MESH_VERTEXNORMAL 12 -0.923880 0.000000 0.382683
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2286 *MESH_VERTEXNORMAL 13 -0.923880 0.000000 0.382683
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2289 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2290 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2291 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2292 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2293 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2294 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2295 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2296 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2297 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2298 *MESH_FACE 9 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2299 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2300 *MESH_FACE 11 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2302 *MESH_NUMTVERTEX 14
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2304 *MESH_TVERT 0 0.142578 0.000000 1.000000
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2305 *MESH_TVERT 1 0.142578 0.750000 1.000000
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2306 *MESH_TVERT 2 0.257812 0.750000 1.000000
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2307 *MESH_TVERT 3 0.257812 0.000000 1.000000
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2308 *MESH_TVERT 4 0.408203 0.000000 1.000000
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2309 *MESH_TVERT 5 0.408203 0.750000 1.000000
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2310 *MESH_TVERT 6 0.593750 0.750000 1.000000
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2311 *MESH_TVERT 7 0.593750 0.000000 1.000000
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2312 *MESH_TVERT 8 0.779297 0.000000 1.000000
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2313 *MESH_TVERT 9 0.779297 0.750000 1.000000
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2314 *MESH_TVERT 10 0.929688 0.750000 1.000000
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2315 *MESH_TVERT 11 0.929688 0.000000 1.000000
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2316 *MESH_TVERT 12 1.044922 0.000000 1.000000
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2317 *MESH_TVERT 13 1.044922 0.750000 1.000000
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2319 *MESH_NUMTVFACES 12
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2321 *MESH_TFACE 0 2 3 4
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2322 *MESH_TFACE 1 2 4 5
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2323 *MESH_TFACE 2 0 3 2
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2324 *MESH_TFACE 3 0 2 1
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2325 *MESH_TFACE 4 4 6 5
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2326 *MESH_TFACE 5 4 7 6
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2327 *MESH_TFACE 6 6 7 8
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2328 *MESH_TFACE 7 6 8 9
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2329 *MESH_TFACE 8 8 10 9
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2330 *MESH_TFACE 9 8 11 10
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2331 *MESH_TFACE 10 10 11 12
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2332 *MESH_TFACE 11 10 12 13
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2335 *PROP_MOTIONBLUR 0
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2336 *PROP_CASTSHADOW 1
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2337 *PROP_RECVSHADOW 1
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2341 *NODE_NAME "mat4model0surf55"
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2343 *NODE_NAME "mat4model0surf55"
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2344 *INHERIT_POS 0 0 0
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2345 *INHERIT_ROT 0 0 0
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2346 *INHERIT_SCL 0 0 0
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2351 *TM_POS 0.000000 0.000000 0.000000
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2357 *COMMENT "SURFACETYPE MST_PLANAR"
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2358 *MESH_VERTEX_LIST {
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2359 *MESH_VERTEX 0 2.000000 -20.000000 12.000000
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2360 *MESH_VERTEX 1 2.000000 -20.000000 140.000000
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2361 *MESH_VERTEX 2 48.000000 -20.000000 140.000000
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2362 *MESH_VERTEX 3 48.000000 -20.000000 12.000000
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2365 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2366 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2367 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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2368 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2369 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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2370 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2373 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2374 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2376 *MESH_NUMTVERTEX 4
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2378 *MESH_TVERT 0 0.054267 -0.819846 1.000000
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2379 *MESH_TVERT 1 0.470090 1.136449 1.000000
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2380 *MESH_TVERT 2 0.821612 1.061731 1.000000
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2381 *MESH_TVERT 3 0.405789 -0.894564 1.000000
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2383 *MESH_NUMTVFACES 2
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2385 *MESH_TFACE 0 0 2 1
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2386 *MESH_TFACE 1 0 3 2
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2389 *PROP_MOTIONBLUR 0
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2390 *PROP_CASTSHADOW 1
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2391 *PROP_RECVSHADOW 1
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2395 *NODE_NAME "mat4model0surf56"
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2397 *NODE_NAME "mat4model0surf56"
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2398 *INHERIT_POS 0 0 0
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2399 *INHERIT_ROT 0 0 0
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2400 *INHERIT_SCL 0 0 0
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2405 *TM_POS 0.000000 0.000000 0.000000
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2411 *COMMENT "SURFACETYPE MST_PLANAR"
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2412 *MESH_VERTEX_LIST {
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2413 *MESH_VERTEX 0 2.000000 -20.000000 12.000000
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2414 *MESH_VERTEX 1 2.000000 -24.000000 12.000000
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2415 *MESH_VERTEX 2 2.000000 -24.000000 140.000000
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2416 *MESH_VERTEX 3 2.000000 -20.000000 140.000000
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2419 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2420 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2421 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2422 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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2423 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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2424 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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2427 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2428 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2430 *MESH_NUMTVERTEX 4
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2432 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2433 *MESH_TVERT 1 0.000000 0.083333 1.000000
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2434 *MESH_TVERT 2 1.333333 0.083333 1.000000
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2435 *MESH_TVERT 3 1.333333 0.000000 1.000000
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2437 *MESH_NUMTVFACES 2
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2439 *MESH_TFACE 0 0 2 1
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2440 *MESH_TFACE 1 0 3 2
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2443 *PROP_MOTIONBLUR 0
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2444 *PROP_CASTSHADOW 1
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2445 *PROP_RECVSHADOW 1
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2449 *NODE_NAME "mat4model0surf57"
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2451 *NODE_NAME "mat4model0surf57"
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2452 *INHERIT_POS 0 0 0
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2453 *INHERIT_ROT 0 0 0
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2454 *INHERIT_SCL 0 0 0
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2459 *TM_POS 0.000000 0.000000 0.000000
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2465 *COMMENT "SURFACETYPE MST_PLANAR"
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2466 *MESH_VERTEX_LIST {
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2467 *MESH_VERTEX 0 -2.000000 -24.000000 12.000000
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2468 *MESH_VERTEX 1 -2.000000 -24.000000 140.000000
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2469 *MESH_VERTEX 2 2.000000 -24.000000 140.000000
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2470 *MESH_VERTEX 3 2.000000 -24.000000 12.000000
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2473 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2474 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2475 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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2476 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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2477 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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2478 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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2481 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2482 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2484 *MESH_NUMTVERTEX 4
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2486 *MESH_TVERT 0 0.000000 0.166667 1.000000
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2487 *MESH_TVERT 1 1.333333 0.166667 1.000000
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2488 *MESH_TVERT 2 1.333333 0.083333 1.000000
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2489 *MESH_TVERT 3 0.000000 0.083333 1.000000
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2491 *MESH_NUMTVFACES 2
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2493 *MESH_TFACE 0 0 2 1
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2494 *MESH_TFACE 1 0 3 2
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2497 *PROP_MOTIONBLUR 0
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2498 *PROP_CASTSHADOW 1
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2499 *PROP_RECVSHADOW 1
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2503 *NODE_NAME "mat4model0surf58"
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2505 *NODE_NAME "mat4model0surf58"
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2506 *INHERIT_POS 0 0 0
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2507 *INHERIT_ROT 0 0 0
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2508 *INHERIT_SCL 0 0 0
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2513 *TM_POS 0.000000 0.000000 0.000000
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2519 *COMMENT "SURFACETYPE MST_PLANAR"
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2520 *MESH_VERTEX_LIST {
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2521 *MESH_VERTEX 0 -2.000000 -24.000000 12.000000
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2522 *MESH_VERTEX 1 -2.000000 -20.000000 12.000000
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2523 *MESH_VERTEX 2 -2.000000 -20.000000 140.000000
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2524 *MESH_VERTEX 3 -2.000000 -24.000000 140.000000
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2527 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2528 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2529 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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2530 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2531 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2532 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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2535 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2536 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2538 *MESH_NUMTVERTEX 4
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2540 *MESH_TVERT 0 0.000000 0.166667 1.000000
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2541 *MESH_TVERT 1 0.000000 0.250000 1.000000
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2542 *MESH_TVERT 2 1.333333 0.250000 1.000000
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2543 *MESH_TVERT 3 1.333333 0.166667 1.000000
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2545 *MESH_NUMTVFACES 2
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2547 *MESH_TFACE 0 0 2 1
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2548 *MESH_TFACE 1 0 3 2
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2551 *PROP_MOTIONBLUR 0
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2552 *PROP_CASTSHADOW 1
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2553 *PROP_RECVSHADOW 1
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2557 *NODE_NAME "mat4model0surf59"
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2559 *NODE_NAME "mat4model0surf59"
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2560 *INHERIT_POS 0 0 0
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2561 *INHERIT_ROT 0 0 0
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2562 *INHERIT_SCL 0 0 0
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2567 *TM_POS 0.000000 0.000000 0.000000
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2571 *MESH_NUMVERTEX 11
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2573 *COMMENT "SURFACETYPE MST_PLANAR"
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2574 *MESH_VERTEX_LIST {
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2575 *MESH_VERTEX 0 22.750000 24.000000 159.000000
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2576 *MESH_VERTEX 1 0.000000 24.000000 160.000000
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2577 *MESH_VERTEX 2 -22.750000 24.000000 159.000000
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2578 *MESH_VERTEX 3 -39.000000 24.000000 156.000000
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2579 *MESH_VERTEX 4 39.000000 24.000000 156.000000
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2580 *MESH_VERTEX 5 48.750000 24.000000 151.000000
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2581 *MESH_VERTEX 6 -48.750000 24.000000 151.000000
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2582 *MESH_VERTEX 7 -52.000000 24.000000 144.000000
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2583 *MESH_VERTEX 8 52.000000 24.000000 144.000000
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2584 *MESH_VERTEX 9 52.000000 24.000000 8.000000
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2585 *MESH_VERTEX 10 -52.000000 24.000000 8.000000
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2588 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2589 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2590 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2591 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2592 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
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2593 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000
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2594 *MESH_FACENORMAL 6 0.000000 -1.000000 0.000000
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2595 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000
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2596 *MESH_FACENORMAL 8 0.000000 -1.000000 0.000000
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2597 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2598 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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2599 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2600 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2601 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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2602 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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2603 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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2604 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
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2605 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
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2606 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000
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2607 *MESH_VERTEXNORMAL 10 0.000000 1.000000 0.000000
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2610 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2611 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2612 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2613 *MESH_FACE 3 A: 3 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2614 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2615 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2616 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2617 *MESH_FACE 7 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2618 *MESH_FACE 8 A: 7 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2620 *MESH_NUMTVERTEX 11
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2622 *MESH_TVERT 0 0.585938 -0.042969 1.000000
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2623 *MESH_TVERT 1 0.593750 0.312500 1.000000
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2624 *MESH_TVERT 2 0.585938 0.667969 1.000000
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2625 *MESH_TVERT 3 0.562500 0.921875 1.000000
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2626 *MESH_TVERT 4 0.562500 -0.296875 1.000000
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2627 *MESH_TVERT 5 0.523438 -0.449219 1.000000
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2628 *MESH_TVERT 6 0.523438 1.074219 1.000000
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2629 *MESH_TVERT 7 0.468750 1.125000 1.000000
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2630 *MESH_TVERT 8 0.468750 -0.500000 1.000000
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2631 *MESH_TVERT 9 -0.593750 -0.500000 1.000000
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2632 *MESH_TVERT 10 -0.593750 1.125000 1.000000
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2634 *MESH_NUMTVFACES 9
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2636 *MESH_TFACE 0 0 3 2
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2637 *MESH_TFACE 1 0 4 3
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2638 *MESH_TFACE 2 3 4 5
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2639 *MESH_TFACE 3 3 5 6
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2640 *MESH_TFACE 4 0 2 1
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2641 *MESH_TFACE 5 5 7 6
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2642 *MESH_TFACE 6 5 8 7
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2643 *MESH_TFACE 7 7 8 9
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2644 *MESH_TFACE 8 7 9 10
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2647 *PROP_MOTIONBLUR 0
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2648 *PROP_CASTSHADOW 1
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2649 *PROP_RECVSHADOW 1
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2653 *NODE_NAME "mat4model0surf60"
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2655 *NODE_NAME "mat4model0surf60"
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2656 *INHERIT_POS 0 0 0
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2657 *INHERIT_ROT 0 0 0
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2658 *INHERIT_SCL 0 0 0
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2663 *TM_POS 0.000000 0.000000 0.000000
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2669 *COMMENT "SURFACETYPE MST_PLANAR"
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2670 *MESH_VERTEX_LIST {
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2671 *MESH_VERTEX 0 -44.000000 20.000000 8.000000
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2672 *MESH_VERTEX 1 -44.000000 20.000000 0.000000
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2673 *MESH_VERTEX 2 -40.000000 16.000000 0.000000
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2674 *MESH_VERTEX 3 -40.000000 16.000000 8.000000
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2675 *MESH_VERTEX 4 -44.000000 12.000000 8.000000
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2676 *MESH_VERTEX 5 -44.000000 12.000000 0.000000
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2679 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2680 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2681 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2682 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2683 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2684 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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2685 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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2686 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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2687 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2688 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2691 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2692 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2693 *MESH_FACE 2 A: 4 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2694 *MESH_FACE 3 A: 4 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2696 *MESH_NUMTVERTEX 6
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2698 *MESH_TVERT 0 0.000000 0.500000 1.000000
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2699 *MESH_TVERT 1 0.062500 0.500000 1.000000
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2700 *MESH_TVERT 2 0.062500 0.375000 1.000000
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2701 *MESH_TVERT 3 0.000000 0.375000 1.000000
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2702 *MESH_TVERT 4 0.000000 0.250000 1.000000
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2703 *MESH_TVERT 5 0.062500 0.250000 1.000000
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2705 *MESH_NUMTVFACES 4
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2707 *MESH_TFACE 0 0 2 1
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2708 *MESH_TFACE 1 0 3 2
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2709 *MESH_TFACE 2 4 2 3
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2710 *MESH_TFACE 3 4 5 2
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2713 *PROP_MOTIONBLUR 0
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2714 *PROP_CASTSHADOW 1
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2715 *PROP_RECVSHADOW 1
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2719 *NODE_NAME "mat4model0surf61"
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2721 *NODE_NAME "mat4model0surf61"
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2722 *INHERIT_POS 0 0 0
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2723 *INHERIT_ROT 0 0 0
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2724 *INHERIT_SCL 0 0 0
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2729 *TM_POS 0.000000 0.000000 0.000000
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2735 *COMMENT "SURFACETYPE MST_PLANAR"
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2736 *MESH_VERTEX_LIST {
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2737 *MESH_VERTEX 0 -44.000000 -12.000000 8.000000
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2738 *MESH_VERTEX 1 -44.000000 -12.000000 0.000000
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2739 *MESH_VERTEX 2 -40.000000 -16.000000 0.000000
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2740 *MESH_VERTEX 3 -40.000000 -16.000000 8.000000
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2741 *MESH_VERTEX 4 -44.000000 -20.000000 8.000000
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2742 *MESH_VERTEX 5 -44.000000 -20.000000 0.000000
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2745 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2746 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2747 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2748 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2749 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2750 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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2751 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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2752 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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2753 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2754 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2757 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2758 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2759 *MESH_FACE 2 A: 4 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2760 *MESH_FACE 3 A: 4 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2762 *MESH_NUMTVERTEX 6
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2764 *MESH_TVERT 0 0.000000 0.500000 1.000000
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2765 *MESH_TVERT 1 0.062500 0.500000 1.000000
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2766 *MESH_TVERT 2 0.062500 0.375000 1.000000
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2767 *MESH_TVERT 3 0.000000 0.375000 1.000000
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2768 *MESH_TVERT 4 0.000000 0.250000 1.000000
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2769 *MESH_TVERT 5 0.062500 0.250000 1.000000
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2771 *MESH_NUMTVFACES 4
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2773 *MESH_TFACE 0 0 2 1
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2774 *MESH_TFACE 1 0 3 2
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2775 *MESH_TFACE 2 4 2 3
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2776 *MESH_TFACE 3 4 5 2
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2779 *PROP_MOTIONBLUR 0
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2780 *PROP_CASTSHADOW 1
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2781 *PROP_RECVSHADOW 1
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2785 *NODE_NAME "mat4model0surf62"
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2787 *NODE_NAME "mat4model0surf62"
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2788 *INHERIT_POS 0 0 0
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2789 *INHERIT_ROT 0 0 0
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2790 *INHERIT_SCL 0 0 0
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2795 *TM_POS 0.000000 0.000000 0.000000
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2801 *COMMENT "SURFACETYPE MST_PLANAR"
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2802 *MESH_VERTEX_LIST {
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2805 *MESH_VERTEX 2 -48.000000 16.000000 0.000000
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2806 *MESH_VERTEX 3 -44.000000 20.000000 0.000000
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2807 *MESH_VERTEX 4 -44.000000 12.000000 8.000000
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2808 *MESH_VERTEX 5 -44.000000 12.000000 0.000000
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2811 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2812 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2813 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2814 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2815 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2816 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2817 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2818 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2819 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2820 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2823 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2824 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2825 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2826 *MESH_FACE 3 A: 4 B: 2 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2828 *MESH_NUMTVERTEX 6
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2830 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2831 *MESH_TVERT 1 0.000000 0.125000 1.000000
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2832 *MESH_TVERT 2 0.062500 0.125000 1.000000
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2833 *MESH_TVERT 3 0.062500 0.000000 1.000000
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2834 *MESH_TVERT 4 0.000000 0.250000 1.000000
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2835 *MESH_TVERT 5 0.062500 0.250000 1.000000
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2837 *MESH_NUMTVFACES 4
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2839 *MESH_TFACE 0 0 2 1
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2840 *MESH_TFACE 1 0 3 2
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2841 *MESH_TFACE 2 4 1 2
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2842 *MESH_TFACE 3 4 2 5
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2845 *PROP_MOTIONBLUR 0
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2846 *PROP_CASTSHADOW 1
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2847 *PROP_RECVSHADOW 1
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2851 *NODE_NAME "mat4model0surf63"
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2853 *NODE_NAME "mat4model0surf63"
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2854 *INHERIT_POS 0 0 0
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2855 *INHERIT_ROT 0 0 0
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2856 *INHERIT_SCL 0 0 0
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2861 *TM_POS 0.000000 0.000000 0.000000
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2867 *COMMENT "SURFACETYPE MST_PLANAR"
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2868 *MESH_VERTEX_LIST {
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2869 *MESH_VERTEX 0 -44.000000 -12.000000 8.000000
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2870 *MESH_VERTEX 1 -48.000000 -16.000000 8.000000
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2871 *MESH_VERTEX 2 -48.000000 -16.000000 0.000000
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2872 *MESH_VERTEX 3 -44.000000 -12.000000 0.000000
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2873 *MESH_VERTEX 4 -44.000000 -20.000000 8.000000
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2874 *MESH_VERTEX 5 -44.000000 -20.000000 0.000000
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2877 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2878 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2879 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2880 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2881 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2882 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2883 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2884 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2885 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2886 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2889 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2890 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2891 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2892 *MESH_FACE 3 A: 4 B: 2 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2894 *MESH_NUMTVERTEX 6
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2896 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2897 *MESH_TVERT 1 0.000000 0.125000 1.000000
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2898 *MESH_TVERT 2 0.062500 0.125000 1.000000
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2899 *MESH_TVERT 3 0.062500 0.000000 1.000000
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2900 *MESH_TVERT 4 0.000000 0.250000 1.000000
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2901 *MESH_TVERT 5 0.062500 0.250000 1.000000
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2903 *MESH_NUMTVFACES 4
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2905 *MESH_TFACE 0 0 2 1
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2906 *MESH_TFACE 1 0 3 2
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2907 *MESH_TFACE 2 4 1 2
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2908 *MESH_TFACE 3 4 2 5
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2911 *PROP_MOTIONBLUR 0
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2912 *PROP_CASTSHADOW 1
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2913 *PROP_RECVSHADOW 1
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2917 *NODE_NAME "mat4model0surf64"
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2919 *NODE_NAME "mat4model0surf64"
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2920 *INHERIT_POS 0 0 0
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2921 *INHERIT_ROT 0 0 0
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2922 *INHERIT_SCL 0 0 0
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2927 *TM_POS 0.000000 0.000000 0.000000
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2933 *COMMENT "SURFACETYPE MST_PLANAR"
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2934 *MESH_VERTEX_LIST {
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2935 *MESH_VERTEX 0 -2.000000 -20.000000 140.000000
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2936 *MESH_VERTEX 1 -2.000000 -20.000000 12.000000
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2937 *MESH_VERTEX 2 -48.000000 -20.000000 12.000000
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2938 *MESH_VERTEX 3 -48.000000 -20.000000 140.000000
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2941 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2942 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2943 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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2944 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2945 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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2946 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2949 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2950 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2952 *MESH_NUMTVERTEX 4
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2954 *MESH_TVERT 0 0.439523 1.142946 1.000000
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2955 *MESH_TVERT 1 0.023700 -0.813349 1.000000
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2956 *MESH_TVERT 2 -0.327822 -0.738630 1.000000
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2957 *MESH_TVERT 3 0.088001 1.217665 1.000000
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2959 *MESH_NUMTVFACES 2
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2961 *MESH_TFACE 0 0 2 1
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2962 *MESH_TFACE 1 0 3 2
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2965 *PROP_MOTIONBLUR 0
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2966 *PROP_CASTSHADOW 1
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2967 *PROP_RECVSHADOW 1
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2971 *NODE_NAME "mat4model0surf65"
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2973 *NODE_NAME "mat4model0surf65"
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2974 *INHERIT_POS 0 0 0
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2975 *INHERIT_ROT 0 0 0
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2976 *INHERIT_SCL 0 0 0
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2981 *TM_POS 0.000000 0.000000 0.000000
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2987 *COMMENT "SURFACETYPE MST_PLANAR"
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2988 *MESH_VERTEX_LIST {
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2989 *MESH_VERTEX 0 48.000000 -20.000000 140.000000
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2990 *MESH_VERTEX 1 -48.000000 -20.000000 140.000000
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2991 *MESH_VERTEX 2 -48.000000 -24.000000 140.000000
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2992 *MESH_VERTEX 3 48.000000 -24.000000 140.000000
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2995 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2996 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2997 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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2998 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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2999 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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3000 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3003 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3004 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3006 *MESH_NUMTVERTEX 4
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3008 *MESH_TVERT 0 -0.333333 0.083333 1.000000
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3009 *MESH_TVERT 1 0.666667 0.083333 1.000000
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3010 *MESH_TVERT 2 0.666667 0.000000 1.000000
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3011 *MESH_TVERT 3 -0.333333 0.000000 1.000000
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3013 *MESH_NUMTVFACES 2
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3015 *MESH_TFACE 0 0 2 1
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3016 *MESH_TFACE 1 0 3 2
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3019 *PROP_MOTIONBLUR 0
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3020 *PROP_CASTSHADOW 1
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3021 *PROP_RECVSHADOW 1
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3025 *NODE_NAME "mat4model0surf66"
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3027 *NODE_NAME "mat4model0surf66"
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3028 *INHERIT_POS 0 0 0
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3029 *INHERIT_ROT 0 0 0
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3030 *INHERIT_SCL 0 0 0
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3035 *TM_POS 0.000000 0.000000 0.000000
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3041 *COMMENT "SURFACETYPE MST_PLANAR"
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3042 *MESH_VERTEX_LIST {
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3043 *MESH_VERTEX 0 -48.000000 -24.000000 140.000000
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3044 *MESH_VERTEX 1 -48.000000 -20.000000 140.000000
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3045 *MESH_VERTEX 2 -48.000000 -20.000000 12.000000
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3046 *MESH_VERTEX 3 -48.000000 -24.000000 12.000000
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3049 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3050 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3051 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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3052 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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3053 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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3054 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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3057 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3058 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3060 *MESH_NUMTVERTEX 4
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3062 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3063 *MESH_TVERT 1 0.000000 0.083333 1.000000
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3064 *MESH_TVERT 2 1.333333 0.083333 1.000000
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3065 *MESH_TVERT 3 1.333333 0.000000 1.000000
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3067 *MESH_NUMTVFACES 2
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3069 *MESH_TFACE 0 0 2 1
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3070 *MESH_TFACE 1 0 3 2
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3073 *PROP_MOTIONBLUR 0
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3074 *PROP_CASTSHADOW 1
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3075 *PROP_RECVSHADOW 1
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3079 *NODE_NAME "mat4model0surf67"
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3081 *NODE_NAME "mat4model0surf67"
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3082 *INHERIT_POS 0 0 0
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3083 *INHERIT_ROT 0 0 0
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3084 *INHERIT_SCL 0 0 0
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3089 *TM_POS 0.000000 0.000000 0.000000
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3095 *COMMENT "SURFACETYPE MST_PLANAR"
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3096 *MESH_VERTEX_LIST {
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3097 *MESH_VERTEX 0 -48.000000 -20.000000 12.000000
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3098 *MESH_VERTEX 1 48.000000 -20.000000 12.000000
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3099 *MESH_VERTEX 2 48.000000 -24.000000 12.000000
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3100 *MESH_VERTEX 3 -48.000000 -24.000000 12.000000
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3103 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3104 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3105 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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3106 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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3107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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3108 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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3111 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3112 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3114 *MESH_NUMTVERTEX 4
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3116 *MESH_TVERT 0 0.333333 0.083333 1.000000
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3117 *MESH_TVERT 1 1.333333 0.083333 1.000000
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3118 *MESH_TVERT 2 1.333333 0.000000 1.000000
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3119 *MESH_TVERT 3 0.333333 0.000000 1.000000
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3121 *MESH_NUMTVFACES 2
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3123 *MESH_TFACE 0 0 2 1
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3124 *MESH_TFACE 1 0 3 2
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3127 *PROP_MOTIONBLUR 0
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3128 *PROP_CASTSHADOW 1
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3129 *PROP_RECVSHADOW 1
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3133 *NODE_NAME "mat4model0surf68"
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3135 *NODE_NAME "mat4model0surf68"
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3136 *INHERIT_POS 0 0 0
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3137 *INHERIT_ROT 0 0 0
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3138 *INHERIT_SCL 0 0 0
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3143 *TM_POS 0.000000 0.000000 0.000000
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3149 *COMMENT "SURFACETYPE MST_PLANAR"
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3150 *MESH_VERTEX_LIST {
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3151 *MESH_VERTEX 0 -48.750000 24.000000 151.000000
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3152 *MESH_VERTEX 1 -48.750000 -24.000000 151.000000
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3153 *MESH_VERTEX 2 -52.000000 -24.000000 144.000000
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3154 *MESH_VERTEX 3 -52.000000 24.000000 144.000000
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3155 *MESH_VERTEX 4 -52.000000 24.000000 8.000000
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3156 *MESH_VERTEX 5 -52.000000 -24.000000 8.000000
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3159 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3160 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3161 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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3162 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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3163 *MESH_VERTEXNORMAL 0 -0.923880 0.000000 0.382683
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3164 *MESH_VERTEXNORMAL 1 -0.923880 0.000000 0.382683
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3165 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3166 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3167 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3168 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3171 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3172 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3173 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3174 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3176 *MESH_NUMTVERTEX 6
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3178 *MESH_TVERT 0 0.044922 0.000000 1.000000
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3179 *MESH_TVERT 1 0.044922 0.750000 1.000000
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3180 *MESH_TVERT 2 0.125000 0.750000 1.000000
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3181 *MESH_TVERT 3 0.125000 0.000000 1.000000
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3182 *MESH_TVERT 4 1.187500 0.000000 1.000000
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3183 *MESH_TVERT 5 1.187500 0.750000 1.000000
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3185 *MESH_NUMTVFACES 4
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3187 *MESH_TFACE 0 0 2 1
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3188 *MESH_TFACE 1 0 3 2
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3189 *MESH_TFACE 2 2 3 4
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3190 *MESH_TFACE 3 2 4 5
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3193 *PROP_MOTIONBLUR 0
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3194 *PROP_CASTSHADOW 1
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3195 *PROP_RECVSHADOW 1
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3199 *NODE_NAME "mat4model0surf69"
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3201 *NODE_NAME "mat4model0surf69"
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3202 *INHERIT_POS 0 0 0
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3203 *INHERIT_ROT 0 0 0
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3204 *INHERIT_SCL 0 0 0
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3209 *TM_POS 0.000000 0.000000 0.000000
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3215 *COMMENT "SURFACETYPE MST_PLANAR"
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3216 *MESH_VERTEX_LIST {
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3217 *MESH_VERTEX 0 52.000000 -24.000000 8.000000
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3218 *MESH_VERTEX 1 52.000000 24.000000 8.000000
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3219 *MESH_VERTEX 2 -52.000000 24.000000 8.000000
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3220 *MESH_VERTEX 3 -52.000000 -24.000000 8.000000
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3223 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3224 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3225 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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3226 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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3227 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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3228 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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3231 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3232 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3234 *MESH_NUMTVERTEX 4
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3236 *MESH_TVERT 0 -0.406250 1.375000 1.000000
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3237 *MESH_TVERT 1 -0.406250 0.625000 1.000000
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3238 *MESH_TVERT 2 0.406250 0.625000 1.000000
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3239 *MESH_TVERT 3 0.406250 1.375000 1.000000
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3241 *MESH_NUMTVFACES 2
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3243 *MESH_TFACE 0 0 2 1
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3244 *MESH_TFACE 1 0 3 2
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3247 *PROP_MOTIONBLUR 0
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3248 *PROP_CASTSHADOW 1
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3249 *PROP_RECVSHADOW 1
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