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1182 *MESH_VERTEX 5 52.000000 -41.000000 40.000000
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1183 *MESH_VERTEX 6 -88.000000 -41.000000 40.000000
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1184 *MESH_VERTEX 7 88.000000 -41.000000 44.000000
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1185 *MESH_VERTEX 8 -88.000000 -41.000000 44.000000
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1186 *MESH_VERTEX 9 -52.000000 -41.000000 40.000000
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1187 *MESH_VERTEX 10 -54.250000 -41.000000 34.750000
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1188 *MESH_VERTEX 11 -61.000000 -41.000000 31.000000
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1189 *MESH_VERTEX 12 -72.250000 -41.000000 28.750000
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1190 *MESH_VERTEX 13 -88.000000 -41.000000 28.000000
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1193 *MESH_FACENORMAL 0 -0.967538 -0.252725 0.000000
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1194 *MESH_FACENORMAL 1 -0.862856 -0.505449 0.000000
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1195 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
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1196 *MESH_FACENORMAL 3 -0.862856 -0.505449 0.000000
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1197 *MESH_FACENORMAL 4 -0.447214 -0.894427 0.000000
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1198 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000
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1199 *MESH_FACENORMAL 6 0.505449 -0.862856 0.000000
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1200 *MESH_FACENORMAL 7 0.505449 -0.862856 0.000000
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1201 *MESH_FACENORMAL 8 0.707107 -0.707107 0.000000
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1202 *MESH_FACENORMAL 9 0.894427 -0.447214 0.000000
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1203 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1204 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1205 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1206 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1207 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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1208 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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1209 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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1210 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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1211 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
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1212 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
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1213 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000
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1214 *MESH_VERTEXNORMAL 11 0.000000 -1.000000 0.000000
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1215 *MESH_VERTEXNORMAL 12 0.000000 -1.000000 0.000000
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1216 *MESH_VERTEXNORMAL 13 0.000000 -1.000000 0.000000
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1219 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1220 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1221 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1222 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1223 *MESH_FACE 4 A: 0 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1224 *MESH_FACE 5 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1225 *MESH_FACE 6 A: 6 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1226 *MESH_FACE 7 A: 6 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1227 *MESH_FACE 8 A: 6 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1228 *MESH_FACE 9 A: 6 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1230 *MESH_NUMTVERTEX 14
\r
1232 *MESH_TVERT 0 0.687500 0.625000 1.000000
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1233 *MESH_TVERT 1 0.687500 0.437500 1.000000
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1234 *MESH_TVERT 2 0.564453 0.449219 1.000000
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1235 *MESH_TVERT 3 0.476562 0.484375 1.000000
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1236 *MESH_TVERT 4 0.423828 0.542969 1.000000
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1237 *MESH_TVERT 5 0.406250 0.625000 1.000000
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1238 *MESH_TVERT 6 -0.687500 0.625000 1.000000
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1239 *MESH_TVERT 7 0.687500 0.687500 1.000000
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1240 *MESH_TVERT 8 -0.687500 0.687500 1.000000
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1241 *MESH_TVERT 9 -0.406250 0.625000 1.000000
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1242 *MESH_TVERT 10 -0.423828 0.542969 1.000000
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1243 *MESH_TVERT 11 -0.476562 0.484375 1.000000
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1244 *MESH_TVERT 12 -0.564453 0.449219 1.000000
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1245 *MESH_TVERT 13 -0.687500 0.437500 1.000000
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1247 *MESH_NUMTVFACES 10
\r
1249 *MESH_TFACE 0 0 3 2
\r
1250 *MESH_TFACE 1 0 4 3
\r
1251 *MESH_TFACE 2 0 2 1
\r
1252 *MESH_TFACE 3 0 5 4
\r
1253 *MESH_TFACE 4 0 7 6
\r
1254 *MESH_TFACE 5 6 7 8
\r
1255 *MESH_TFACE 6 6 10 9
\r
1256 *MESH_TFACE 7 6 11 10
\r
1257 *MESH_TFACE 8 6 12 11
\r
1258 *MESH_TFACE 9 6 13 12
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1261 *PROP_MOTIONBLUR 0
\r
1262 *PROP_CASTSHADOW 1
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1263 *PROP_RECVSHADOW 1
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1267 *NODE_NAME "mat2model0surf38"
\r
1269 *NODE_NAME "mat2model0surf38"
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1270 *INHERIT_POS 0 0 0
\r
1271 *INHERIT_ROT 0 0 0
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1272 *INHERIT_SCL 0 0 0
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1277 *TM_POS 0.000000 0.000000 0.000000
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1281 *MESH_NUMVERTEX 10
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1283 *COMMENT "SURFACETYPE MST_PLANAR"
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1284 *MESH_VERTEX_LIST {
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1285 *MESH_VERTEX 0 88.000000 -41.000000 28.000000
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1286 *MESH_VERTEX 1 88.000000 -39.000000 28.000000
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1287 *MESH_VERTEX 2 72.250000 -39.000000 28.750000
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1288 *MESH_VERTEX 3 72.250000 -41.000000 28.750000
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1289 *MESH_VERTEX 4 61.000000 -41.000000 31.000000
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1290 *MESH_VERTEX 5 61.000000 -39.000000 31.000000
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1291 *MESH_VERTEX 6 54.250000 -39.000000 34.750000
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1292 *MESH_VERTEX 7 54.250000 -41.000000 34.750000
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1293 *MESH_VERTEX 8 52.000000 -41.000000 40.000000
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1294 *MESH_VERTEX 9 52.000000 -39.000000 40.000000
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1297 *MESH_FACENORMAL 0 -0.862856 -0.505449 0.000000
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1298 *MESH_FACENORMAL 1 -0.862856 -0.505449 0.000000
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1299 *MESH_FACENORMAL 2 -0.967538 -0.252725 0.000000
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1300 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000
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1301 *MESH_FACENORMAL 4 -0.505449 -0.862856 0.000000
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1302 *MESH_FACENORMAL 5 -0.252725 -0.967538 0.000000
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1303 *MESH_FACENORMAL 6 0.000000 -1.000000 0.000000
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1304 *MESH_FACENORMAL 7 0.252725 -0.967538 0.000000
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1305 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1306 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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1307 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880
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1308 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880
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1309 *MESH_VERTEXNORMAL 4 -0.555570 0.000000 -0.831470
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1310 *MESH_VERTEXNORMAL 5 -0.555570 0.000000 -0.831470
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1311 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 -0.707107
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1312 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
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1313 *MESH_VERTEXNORMAL 8 -0.707107 0.000000 -0.707107
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1314 *MESH_VERTEXNORMAL 9 -0.707107 0.000000 -0.707107
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1317 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1318 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1319 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1320 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1321 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1322 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1323 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1324 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1326 *MESH_NUMTVERTEX 10
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1328 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1329 *MESH_TVERT 1 0.000000 0.041667 1.000000
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1330 *MESH_TVERT 2 0.171875 0.041667 1.000000
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1331 *MESH_TVERT 3 0.171875 0.000000 1.000000
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1332 *MESH_TVERT 4 0.312500 0.000000 1.000000
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1333 *MESH_TVERT 5 0.312500 0.041667 1.000000
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1334 *MESH_TVERT 6 0.421875 0.041667 1.000000
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1335 *MESH_TVERT 7 0.421875 0.000000 1.000000
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1336 *MESH_TVERT 8 0.500000 0.000000 1.000000
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1337 *MESH_TVERT 9 0.500000 0.041667 1.000000
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1339 *MESH_NUMTVFACES 8
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1341 *MESH_TFACE 0 2 3 4
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1342 *MESH_TFACE 1 2 4 5
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1343 *MESH_TFACE 2 0 3 2
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1344 *MESH_TFACE 3 0 2 1
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1345 *MESH_TFACE 4 4 6 5
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1346 *MESH_TFACE 5 4 7 6
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1347 *MESH_TFACE 6 6 7 8
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1348 *MESH_TFACE 7 6 8 9
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1351 *PROP_MOTIONBLUR 0
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1352 *PROP_CASTSHADOW 1
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1353 *PROP_RECVSHADOW 1
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1357 *NODE_NAME "mat2model0surf39"
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1359 *NODE_NAME "mat2model0surf39"
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1360 *INHERIT_POS 0 0 0
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1361 *INHERIT_ROT 0 0 0
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1362 *INHERIT_SCL 0 0 0
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1367 *TM_POS 0.000000 0.000000 0.000000
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1373 *COMMENT "SURFACETYPE MST_PLANAR"
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1374 *MESH_VERTEX_LIST {
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1375 *MESH_VERTEX 0 -52.000000 -39.000000 40.000000
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1376 *MESH_VERTEX 1 -52.000000 -41.000000 40.000000
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1377 *MESH_VERTEX 2 52.000000 -41.000000 40.000000
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1378 *MESH_VERTEX 3 52.000000 -39.000000 40.000000
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1381 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1382 *MESH_FACENORMAL 1 -0.967538 -0.252725 0.000000
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1383 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1384 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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1385 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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1386 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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1389 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1390 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1392 *MESH_NUMTVERTEX 4
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1394 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1395 *MESH_TVERT 1 0.000000 0.041667 1.000000
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1396 *MESH_TVERT 2 1.083333 0.041667 1.000000
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1397 *MESH_TVERT 3 1.083333 0.000000 1.000000
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1399 *MESH_NUMTVFACES 2
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1401 *MESH_TFACE 0 0 2 1
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1402 *MESH_TFACE 1 0 3 2
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1405 *PROP_MOTIONBLUR 0
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1406 *PROP_CASTSHADOW 1
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1407 *PROP_RECVSHADOW 1
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1411 *NODE_NAME "mat2model0surf40"
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1413 *NODE_NAME "mat2model0surf40"
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1414 *INHERIT_POS 0 0 0
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1415 *INHERIT_ROT 0 0 0
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1416 *INHERIT_SCL 0 0 0
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1421 *TM_POS 0.000000 0.000000 0.000000
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1425 *MESH_NUMVERTEX 10
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1427 *COMMENT "SURFACETYPE MST_PLANAR"
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1428 *MESH_VERTEX_LIST {
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1429 *MESH_VERTEX 0 -54.250000 -41.000000 34.750000
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1430 *MESH_VERTEX 1 -52.000000 -41.000000 40.000000
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1431 *MESH_VERTEX 2 -52.000000 -39.000000 40.000000
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1432 *MESH_VERTEX 3 -54.250000 -39.000000 34.750000
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1433 *MESH_VERTEX 4 -61.000000 -39.000000 31.000000
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1434 *MESH_VERTEX 5 -72.250000 -41.000000 28.750000
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1435 *MESH_VERTEX 6 -61.000000 -41.000000 31.000000
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1436 *MESH_VERTEX 7 -72.250000 -39.000000 28.750000
\r
1437 *MESH_VERTEX 8 -88.000000 -39.000000 28.000000
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1438 *MESH_VERTEX 9 -88.000000 -41.000000 28.000000
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1441 *MESH_FACENORMAL 0 -0.862856 -0.505449 0.000000
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1442 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000
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1443 *MESH_FACENORMAL 2 -0.967538 -0.252725 0.000000
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1444 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000
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1445 *MESH_FACENORMAL 4 -0.505449 -0.862856 0.000000
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1446 *MESH_FACENORMAL 5 -0.505449 -0.862856 0.000000
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1447 *MESH_FACENORMAL 6 -0.252725 -0.967538 0.000000
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1448 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000
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1449 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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1450 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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1451 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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1452 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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1453 *MESH_VERTEXNORMAL 4 0.555570 0.000000 -0.831470
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1454 *MESH_VERTEXNORMAL 5 0.382683 0.000000 -0.923880
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1455 *MESH_VERTEXNORMAL 6 0.555570 0.000000 -0.831470
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1456 *MESH_VERTEXNORMAL 7 0.382683 0.000000 -0.923880
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1457 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
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1458 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
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1461 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1462 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1463 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1464 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1465 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1466 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1467 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1468 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1470 *MESH_NUMTVERTEX 10
\r
1472 *MESH_TVERT 0 0.421875 0.041667 1.000000
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1473 *MESH_TVERT 1 0.500000 0.041667 1.000000
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1474 *MESH_TVERT 2 0.500000 0.000000 1.000000
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1475 *MESH_TVERT 3 0.421875 0.000000 1.000000
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1476 *MESH_TVERT 4 0.312500 0.000000 1.000000
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1477 *MESH_TVERT 5 0.171875 0.041667 1.000000
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1478 *MESH_TVERT 6 0.312500 0.041667 1.000000
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1479 *MESH_TVERT 7 0.171875 0.000000 1.000000
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1480 *MESH_TVERT 8 0.000000 0.000000 1.000000
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1481 *MESH_TVERT 9 0.000000 0.041667 1.000000
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1483 *MESH_NUMTVFACES 8
\r
1485 *MESH_TFACE 0 0 4 3
\r
1486 *MESH_TFACE 1 0 6 4
\r
1487 *MESH_TFACE 2 0 3 2
\r
1488 *MESH_TFACE 3 0 2 1
\r
1489 *MESH_TFACE 4 4 6 5
\r
1490 *MESH_TFACE 5 4 5 7
\r
1491 *MESH_TFACE 6 5 8 7
\r
1492 *MESH_TFACE 7 5 9 8
\r
1495 *PROP_MOTIONBLUR 0
\r
1496 *PROP_CASTSHADOW 1
\r
1497 *PROP_RECVSHADOW 1
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1501 *NODE_NAME "mat2model0surf41"
\r
1503 *NODE_NAME "mat2model0surf41"
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1504 *INHERIT_POS 0 0 0
\r
1505 *INHERIT_ROT 0 0 0
\r
1506 *INHERIT_SCL 0 0 0
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1511 *TM_POS 0.000000 0.000000 0.000000
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1517 *COMMENT "SURFACETYPE MST_PLANAR"
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1518 *MESH_VERTEX_LIST {
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1519 *MESH_VERTEX 0 -87.000000 -40.000000 28.000000
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1520 *MESH_VERTEX 1 -87.000000 -40.000000 44.000000
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1521 *MESH_VERTEX 2 -87.000000 40.000000 44.000000
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1522 *MESH_VERTEX 3 -87.000000 40.000000 28.000000
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1525 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1526 *MESH_FACENORMAL 1 -0.967538 -0.252725 0.000000
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1527 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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1528 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1529 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1530 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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1533 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1534 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1536 *MESH_NUMTVERTEX 4
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1538 *MESH_TVERT 0 0.000000 0.375000 1.000000
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1539 *MESH_TVERT 1 0.000000 0.708333 1.000000
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1540 *MESH_TVERT 2 0.833333 0.708333 1.000000
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1541 *MESH_TVERT 3 0.833333 0.375000 1.000000
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1543 *MESH_NUMTVFACES 2
\r
1545 *MESH_TFACE 0 0 2 1
\r
1546 *MESH_TFACE 1 0 3 2
\r
1549 *PROP_MOTIONBLUR 0
\r
1550 *PROP_CASTSHADOW 1
\r
1551 *PROP_RECVSHADOW 1
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1555 *NODE_NAME "mat2model0surf42"
\r
1557 *NODE_NAME "mat2model0surf42"
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1558 *INHERIT_POS 0 0 0
\r
1559 *INHERIT_ROT 0 0 0
\r
1560 *INHERIT_SCL 0 0 0
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1565 *TM_POS 0.000000 0.000000 0.000000
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1571 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1572 *MESH_VERTEX_LIST {
\r
1573 *MESH_VERTEX 0 88.000000 48.000000 44.000000
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1574 *MESH_VERTEX 1 88.000000 48.000000 48.000000
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1575 *MESH_VERTEX 2 -88.000000 48.000000 48.000000
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1576 *MESH_VERTEX 3 -88.000000 48.000000 44.000000
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1579 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1580 *MESH_FACENORMAL 1 -0.967538 -0.252725 0.000000
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1581 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1582 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1583 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000
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1584 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000
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1587 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1588 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1590 *MESH_NUMTVERTEX 4
\r
1592 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1593 *MESH_TVERT 1 0.000000 0.083333 1.000000
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1594 *MESH_TVERT 2 1.833333 0.083333 1.000000
\r
1595 *MESH_TVERT 3 1.833333 0.000000 1.000000
\r
1597 *MESH_NUMTVFACES 2
\r
1599 *MESH_TFACE 0 0 2 1
\r
1600 *MESH_TFACE 1 0 3 2
\r
1603 *PROP_MOTIONBLUR 0
\r
1604 *PROP_CASTSHADOW 1
\r
1605 *PROP_RECVSHADOW 1
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1609 *NODE_NAME "mat2model0surf43"
\r
1611 *NODE_NAME "mat2model0surf43"
\r
1612 *INHERIT_POS 0 0 0
\r
1613 *INHERIT_ROT 0 0 0
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1614 *INHERIT_SCL 0 0 0
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1619 *TM_POS 0.000000 0.000000 0.000000
\r
1625 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1626 *MESH_VERTEX_LIST {
\r
1627 *MESH_VERTEX 0 -88.000000 41.000000 44.000000
\r
1628 *MESH_VERTEX 1 -88.000000 41.000000 28.000000
\r
1629 *MESH_VERTEX 2 88.000000 41.000000 28.000000
\r
1630 *MESH_VERTEX 3 88.000000 41.000000 44.000000
\r
1633 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1634 *MESH_FACENORMAL 1 -0.967538 -0.252725 0.000000
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1635 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1636 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
1637 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
1638 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1641 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1642 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1644 *MESH_NUMTVERTEX 4
\r
1646 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1647 *MESH_TVERT 1 0.000000 0.333333 1.000000
\r
1648 *MESH_TVERT 2 1.833333 0.333333 1.000000
\r
1649 *MESH_TVERT 3 1.833333 0.000000 1.000000
\r
1651 *MESH_NUMTVFACES 2
\r
1653 *MESH_TFACE 0 0 2 1
\r
1654 *MESH_TFACE 1 0 3 2
\r
1657 *PROP_MOTIONBLUR 0
\r
1658 *PROP_CASTSHADOW 1
\r
1659 *PROP_RECVSHADOW 1
\r
1663 *NODE_NAME "mat2model0surf44"
\r
1665 *NODE_NAME "mat2model0surf44"
\r
1666 *INHERIT_POS 0 0 0
\r
1667 *INHERIT_ROT 0 0 0
\r
1668 *INHERIT_SCL 0 0 0
\r
1673 *TM_POS 0.000000 0.000000 0.000000
\r
1679 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1680 *MESH_VERTEX_LIST {
\r
1681 *MESH_VERTEX 0 -85.000000 40.000000 44.000000
\r
1682 *MESH_VERTEX 1 -88.000000 43.000000 44.000000
\r
1683 *MESH_VERTEX 2 -88.000000 43.000000 -0.000001
\r
1684 *MESH_VERTEX 3 -85.000000 40.000000 -0.000001
\r
1685 *MESH_VERTEX 4 -85.000000 40.000000 44.000000
\r
1686 *MESH_VERTEX 5 -85.000000 40.000000 -0.000001
\r
1687 *MESH_VERTEX 6 -88.000000 37.000000 -0.000001
\r
1688 *MESH_VERTEX 7 -88.000000 37.000000 44.000000
\r
1691 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1692 *MESH_FACENORMAL 1 -0.967538 -0.252725 0.000000
\r
1693 *MESH_FACENORMAL 2 -0.505449 -0.862856 0.000000
\r
1694 *MESH_FACENORMAL 3 -0.252725 -0.967538 0.000000
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1695 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1696 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1697 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1698 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1699 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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1700 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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1701 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
1702 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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1705 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1706 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1707 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1708 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1710 *MESH_NUMTVERTEX 8
\r
1712 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1713 *MESH_TVERT 1 0.000000 0.088388 1.000000
\r
1714 *MESH_TVERT 2 0.458333 0.088388 1.000000
\r
1715 *MESH_TVERT 3 0.458333 0.000000 1.000000
\r
1716 *MESH_TVERT 4 0.000000 0.353553 1.000000
\r
1717 *MESH_TVERT 5 0.458333 0.353553 1.000000
\r
1718 *MESH_TVERT 6 0.458333 0.265165 1.000000
\r
1719 *MESH_TVERT 7 0.000000 0.265165 1.000000
\r
1721 *MESH_NUMTVFACES 4
\r
1723 *MESH_TFACE 0 0 2 1
\r
1724 *MESH_TFACE 1 0 3 2
\r
1725 *MESH_TFACE 2 4 6 5
\r
1726 *MESH_TFACE 3 4 7 6
\r
1729 *PROP_MOTIONBLUR 0
\r
1730 *PROP_CASTSHADOW 1
\r
1731 *PROP_RECVSHADOW 1
\r
1735 *NODE_NAME "mat2model0surf45"
\r
1737 *NODE_NAME "mat2model0surf45"
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1738 *INHERIT_POS 0 0 0
\r
1739 *INHERIT_ROT 0 0 0
\r
1740 *INHERIT_SCL 0 0 0
\r
1745 *TM_POS 0.000000 0.000000 0.000000
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1751 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1752 *MESH_VERTEX_LIST {
\r
1753 *MESH_VERTEX 0 -88.000000 39.000000 28.000000
\r
1754 *MESH_VERTEX 1 88.000000 39.000000 28.000000
\r
1755 *MESH_VERTEX 2 88.000000 41.000000 28.000000
\r
1756 *MESH_VERTEX 3 -88.000000 41.000000 28.000000
\r
1759 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1760 *MESH_FACENORMAL 1 -0.967538 -0.252725 0.000000
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1761 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
1762 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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1763 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
1764 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
1767 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1768 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1770 *MESH_NUMTVERTEX 4
\r
1772 *MESH_TVERT 0 0.000000 0.375000 1.000000
\r
1773 *MESH_TVERT 1 1.833333 0.375000 1.000000
\r
1774 *MESH_TVERT 2 1.833333 0.333333 1.000000
\r
1775 *MESH_TVERT 3 0.000000 0.333333 1.000000
\r
1777 *MESH_NUMTVFACES 2
\r
1779 *MESH_TFACE 0 0 2 1
\r
1780 *MESH_TFACE 1 0 3 2
\r
1783 *PROP_MOTIONBLUR 0
\r
1784 *PROP_CASTSHADOW 1
\r
1785 *PROP_RECVSHADOW 1
\r
1789 *NODE_NAME "mat2model0surf46"
\r
1791 *NODE_NAME "mat2model0surf46"
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1792 *INHERIT_POS 0 0 0
\r
1793 *INHERIT_ROT 0 0 0
\r
1794 *INHERIT_SCL 0 0 0
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1799 *TM_POS 0.000000 0.000000 0.000000
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1805 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1806 *MESH_VERTEX_LIST {
\r
1807 *MESH_VERTEX 0 -88.000000 39.000000 28.000000
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1808 *MESH_VERTEX 1 -88.000000 39.000000 44.000000
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1809 *MESH_VERTEX 2 88.000000 39.000000 44.000000
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1810 *MESH_VERTEX 3 88.000000 39.000000 28.000000
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1813 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1814 *MESH_FACENORMAL 1 -0.967538 -0.252725 0.000000
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1815 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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1816 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1817 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1818 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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1821 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1822 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1824 *MESH_NUMTVERTEX 4
\r
1826 *MESH_TVERT 0 0.000000 0.375000 1.000000
\r
1827 *MESH_TVERT 1 0.000000 0.708333 1.000000
\r
1828 *MESH_TVERT 2 1.833333 0.708333 1.000000
\r
1829 *MESH_TVERT 3 1.833333 0.375000 1.000000
\r
1831 *MESH_NUMTVFACES 2
\r
1833 *MESH_TFACE 0 0 2 1
\r
1834 *MESH_TFACE 1 0 3 2
\r
1837 *PROP_MOTIONBLUR 0
\r
1838 *PROP_CASTSHADOW 1
\r
1839 *PROP_RECVSHADOW 1
\r
1843 *NODE_NAME "mat2model0surf47"
\r
1845 *NODE_NAME "mat2model0surf47"
\r
1846 *INHERIT_POS 0 0 0
\r
1847 *INHERIT_ROT 0 0 0
\r
1848 *INHERIT_SCL 0 0 0
\r
1853 *TM_POS 0.000000 0.000000 0.000000
\r
1859 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1860 *MESH_VERTEX_LIST {
\r
1861 *MESH_VERTEX 0 -88.000000 -37.000000 44.000000
\r
1862 *MESH_VERTEX 1 -88.000000 -37.000000 -0.000001
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1863 *MESH_VERTEX 2 -85.000000 -40.000000 -0.000001
\r
1864 *MESH_VERTEX 3 -85.000000 -40.000000 44.000000
\r
1865 *MESH_VERTEX 4 -88.000000 -43.000000 44.000000
\r
1866 *MESH_VERTEX 5 -88.000000 -43.000000 -0.000001
\r
1869 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1870 *MESH_FACENORMAL 1 -0.967538 -0.252725 0.000000
\r
1871 *MESH_FACENORMAL 2 -0.862856 -0.505449 0.000000
\r
1872 *MESH_FACENORMAL 3 -0.862856 -0.505449 0.000000
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1873 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1874 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1875 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1876 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
1877 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
1878 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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1881 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1882 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1883 *MESH_FACE 2 A: 4 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1884 *MESH_FACE 3 A: 4 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1886 *MESH_NUMTVERTEX 6
\r
1888 *MESH_TVERT 0 0.000000 0.353553 1.000000
\r
1889 *MESH_TVERT 1 0.458333 0.353553 1.000000
\r
1890 *MESH_TVERT 2 0.458333 0.265165 1.000000
\r
1891 *MESH_TVERT 3 0.000000 0.265165 1.000000
\r
1892 *MESH_TVERT 4 0.000000 0.176777 1.000000
\r
1893 *MESH_TVERT 5 0.458333 0.176777 1.000000
\r
1895 *MESH_NUMTVFACES 4
\r
1897 *MESH_TFACE 0 0 2 1
\r
1898 *MESH_TFACE 1 0 3 2
\r
1899 *MESH_TFACE 2 4 2 3
\r
1900 *MESH_TFACE 3 4 5 2
\r
1903 *PROP_MOTIONBLUR 0
\r
1904 *PROP_CASTSHADOW 1
\r
1905 *PROP_RECVSHADOW 1
\r
1909 *NODE_NAME "mat2model0surf48"
\r
1911 *NODE_NAME "mat2model0surf48"
\r
1912 *INHERIT_POS 0 0 0
\r
1913 *INHERIT_ROT 0 0 0
\r
1914 *INHERIT_SCL 0 0 0
\r
1919 *TM_POS 0.000000 0.000000 0.000000
\r
1925 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1926 *MESH_VERTEX_LIST {
\r
1927 *MESH_VERTEX 0 -88.000000 -48.000000 44.000000
\r
1928 *MESH_VERTEX 1 -88.000000 -48.000000 48.000000
\r
1929 *MESH_VERTEX 2 88.000000 -48.000000 48.000000
\r
1930 *MESH_VERTEX 3 88.000000 -48.000000 44.000000
\r
1933 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1934 *MESH_FACENORMAL 1 -0.967538 -0.252725 0.000000
\r
1935 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1936 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1937 *MESH_VERTEXNORMAL 2 0.382683 -0.923880 0.000000
\r
1938 *MESH_VERTEXNORMAL 3 0.382683 -0.923880 0.000000
\r
1941 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1942 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1944 *MESH_NUMTVERTEX 4
\r
1946 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1947 *MESH_TVERT 1 0.000000 0.083333 1.000000
\r
1948 *MESH_TVERT 2 1.833333 0.083333 1.000000
\r
1949 *MESH_TVERT 3 1.833333 0.000000 1.000000
\r
1951 *MESH_NUMTVFACES 2
\r
1953 *MESH_TFACE 0 0 2 1
\r
1954 *MESH_TFACE 1 0 3 2
\r
1957 *PROP_MOTIONBLUR 0
\r
1958 *PROP_CASTSHADOW 1
\r
1959 *PROP_RECVSHADOW 1
\r
1963 *NODE_NAME "mat2model0surf49"
\r
1965 *NODE_NAME "mat2model0surf49"
\r
1966 *INHERIT_POS 0 0 0
\r
1967 *INHERIT_ROT 0 0 0
\r
1968 *INHERIT_SCL 0 0 0
\r
1973 *TM_POS 0.000000 0.000000 0.000000
\r
1979 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1980 *MESH_VERTEX_LIST {
\r
1981 *MESH_VERTEX 0 -89.000000 -40.000000 44.000000
\r
1982 *MESH_VERTEX 1 -89.000000 -40.000000 28.000000
\r
1983 *MESH_VERTEX 2 -89.000000 40.000000 28.000000
\r
1984 *MESH_VERTEX 3 -89.000000 40.000000 44.000000
\r
1987 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1988 *MESH_FACENORMAL 1 -0.967538 -0.252725 0.000000
\r
1989 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1990 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
1991 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1992 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1995 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1996 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1998 *MESH_NUMTVERTEX 4
\r
2000 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2001 *MESH_TVERT 1 0.000000 0.333333 1.000000
\r
2002 *MESH_TVERT 2 0.833333 0.333333 1.000000
\r
2003 *MESH_TVERT 3 0.833333 0.000000 1.000000
\r
2005 *MESH_NUMTVFACES 2
\r
2007 *MESH_TFACE 0 0 2 1
\r
2008 *MESH_TFACE 1 0 3 2
\r
2011 *PROP_MOTIONBLUR 0
\r
2012 *PROP_CASTSHADOW 1
\r
2013 *PROP_RECVSHADOW 1
\r
2017 *NODE_NAME "mat2model0surf50"
\r
2019 *NODE_NAME "mat2model0surf50"
\r
2020 *INHERIT_POS 0 0 0
\r
2021 *INHERIT_ROT 0 0 0
\r
2022 *INHERIT_SCL 0 0 0
\r
2027 *TM_POS 0.000000 0.000000 0.000000
\r
2033 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2034 *MESH_VERTEX_LIST {
\r
2035 *MESH_VERTEX 0 -87.000000 -40.000000 28.000000
\r
2036 *MESH_VERTEX 1 -87.000000 40.000000 28.000000
\r
2037 *MESH_VERTEX 2 -89.000000 40.000000 28.000000
\r
2038 *MESH_VERTEX 3 -89.000000 -40.000000 28.000000
\r
2041 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2042 *MESH_FACENORMAL 1 -0.967538 -0.252725 0.000000
\r
2043 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
2044 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
2045 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
2046 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
2049 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2050 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2052 *MESH_NUMTVERTEX 4
\r
2054 *MESH_TVERT 0 0.000000 0.375000 1.000000
\r
2055 *MESH_TVERT 1 0.833333 0.375000 1.000000
\r
2056 *MESH_TVERT 2 0.833333 0.333333 1.000000
\r
2057 *MESH_TVERT 3 0.000000 0.333333 1.000000
\r
2059 *MESH_NUMTVFACES 2
\r
2061 *MESH_TFACE 0 0 2 1
\r
2062 *MESH_TFACE 1 0 3 2
\r
2065 *PROP_MOTIONBLUR 0
\r
2066 *PROP_CASTSHADOW 1
\r
2067 *PROP_RECVSHADOW 1
\r
2071 *NODE_NAME "mat2model0surf51"
\r
2073 *NODE_NAME "mat2model0surf51"
\r
2074 *INHERIT_POS 0 0 0
\r
2075 *INHERIT_ROT 0 0 0
\r
2076 *INHERIT_SCL 0 0 0
\r
2081 *TM_POS 0.000000 0.000000 0.000000
\r
2087 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2088 *MESH_VERTEX_LIST {
\r
2089 *MESH_VERTEX 0 -91.000000 40.000000 44.000000
\r
2090 *MESH_VERTEX 1 -91.000000 40.000000 -0.000001
\r
2091 *MESH_VERTEX 2 -88.000000 43.000000 -0.000001
\r
2092 *MESH_VERTEX 3 -88.000000 43.000000 44.000000
\r
2093 *MESH_VERTEX 4 -88.000000 37.000000 -0.000001
\r
2094 *MESH_VERTEX 5 -88.000000 37.000000 44.000000
\r
2097 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2098 *MESH_FACENORMAL 1 -0.967538 -0.252725 0.000000
\r
2099 *MESH_FACENORMAL 2 -0.967538 -0.252725 0.000000
\r
2100 *MESH_FACENORMAL 3 -0.862856 -0.505449 0.000000
\r
2101 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
2102 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2103 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2104 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2105 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2106 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2109 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2110 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2111 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2112 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2114 *MESH_NUMTVERTEX 6
\r
2116 *MESH_TVERT 0 0.000000 0.176777 1.000000
\r
2117 *MESH_TVERT 1 0.458333 0.176777 1.000000
\r
2118 *MESH_TVERT 2 0.458333 0.088388 1.000000
\r
2119 *MESH_TVERT 3 0.000000 0.088388 1.000000
\r
2120 *MESH_TVERT 4 0.458333 0.265165 1.000000
\r
2121 *MESH_TVERT 5 0.000000 0.265165 1.000000
\r
2123 *MESH_NUMTVFACES 4
\r
2125 *MESH_TFACE 0 0 2 1
\r
2126 *MESH_TFACE 1 0 3 2
\r
2127 *MESH_TFACE 2 0 1 4
\r
2128 *MESH_TFACE 3 0 4 5
\r
2131 *PROP_MOTIONBLUR 0
\r
2132 *PROP_CASTSHADOW 1
\r
2133 *PROP_RECVSHADOW 1
\r
2137 *NODE_NAME "mat2model0surf52"
\r
2139 *NODE_NAME "mat2model0surf52"
\r
2140 *INHERIT_POS 0 0 0
\r
2141 *INHERIT_ROT 0 0 0
\r
2142 *INHERIT_SCL 0 0 0
\r
2147 *TM_POS 0.000000 0.000000 0.000000
\r
2153 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2154 *MESH_VERTEX_LIST {
\r
2155 *MESH_VERTEX 0 -88.000000 -37.000000 44.000000
\r
2156 *MESH_VERTEX 1 -91.000000 -40.000000 44.000000
\r
2157 *MESH_VERTEX 2 -91.000000 -40.000000 -0.000001
\r
2158 *MESH_VERTEX 3 -88.000000 -37.000000 -0.000001
\r
2159 *MESH_VERTEX 4 -88.000000 -43.000000 44.000000
\r
2160 *MESH_VERTEX 5 -88.000000 -43.000000 -0.000001
\r
2163 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2164 *MESH_FACENORMAL 1 -0.967538 -0.252725 0.000000
\r
2165 *MESH_FACENORMAL 2 -0.967538 -0.252725 0.000000
\r
2166 *MESH_FACENORMAL 3 -0.862856 -0.505449 0.000000
\r
2167 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2168 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2169 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2170 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2171 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2172 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2175 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2176 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2177 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2178 *MESH_FACE 3 A: 4 B: 2 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2180 *MESH_NUMTVERTEX 6
\r
2182 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2183 *MESH_TVERT 1 0.000000 0.088388 1.000000
\r
2184 *MESH_TVERT 2 0.458333 0.088388 1.000000
\r
2185 *MESH_TVERT 3 0.458333 0.000000 1.000000
\r
2186 *MESH_TVERT 4 0.000000 0.176777 1.000000
\r
2187 *MESH_TVERT 5 0.458333 0.176777 1.000000
\r
2189 *MESH_NUMTVFACES 4
\r
2191 *MESH_TFACE 0 0 2 1
\r
2192 *MESH_TFACE 1 0 3 2
\r
2193 *MESH_TFACE 2 4 1 2
\r
2194 *MESH_TFACE 3 4 2 5
\r
2197 *PROP_MOTIONBLUR 0
\r
2198 *PROP_CASTSHADOW 1
\r
2199 *PROP_RECVSHADOW 1
\r
2203 *NODE_NAME "mat2model0surf53"
\r
2205 *NODE_NAME "mat2model0surf53"
\r
2206 *INHERIT_POS 0 0 0
\r
2207 *INHERIT_ROT 0 0 0
\r
2208 *INHERIT_SCL 0 0 0
\r
2213 *TM_POS 0.000000 0.000000 0.000000
\r
2219 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2220 *MESH_VERTEX_LIST {
\r
2221 *MESH_VERTEX 0 -88.000000 48.000000 48.000000
\r
2222 *MESH_VERTEX 1 -96.000000 40.000000 48.000000
\r
2223 *MESH_VERTEX 2 -96.000000 40.000000 44.000000
\r
2224 *MESH_VERTEX 3 -88.000000 48.000000 44.000000
\r
2225 *MESH_VERTEX 4 -96.000000 -40.000000 48.000000
\r
2226 *MESH_VERTEX 5 -96.000000 -40.000000 44.000000
\r
2227 *MESH_VERTEX 6 -88.000000 -48.000000 44.000000
\r
2228 *MESH_VERTEX 7 -88.000000 -48.000000 48.000000
\r
2231 *MESH_FACENORMAL 0 -0.967538 -0.252725 0.000000
\r
2232 *MESH_FACENORMAL 1 -0.862856 -0.505449 0.000000
\r
2233 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
\r
2234 *MESH_FACENORMAL 3 -0.967538 -0.252725 0.000000
\r
2235 *MESH_FACENORMAL 4 -0.505449 -0.862856 0.000000
\r
2236 *MESH_FACENORMAL 5 -0.252725 -0.967538 0.000000
\r
2237 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
2238 *MESH_VERTEXNORMAL 1 -0.923880 0.382683 0.000000
\r
2239 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000
\r
2240 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000
\r
2241 *MESH_VERTEXNORMAL 4 -0.923880 -0.382683 0.000000
\r
2242 *MESH_VERTEXNORMAL 5 -0.923880 -0.382683 0.000000
\r
2243 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
\r
2244 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000
\r
2247 *MESH_FACE 0 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2248 *MESH_FACE 1 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2249 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2250 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2251 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2252 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2254 *MESH_NUMTVERTEX 8
\r
2256 *MESH_TVERT 0 -0.166667 0.083333 1.000000
\r
2257 *MESH_TVERT 1 -0.048815 0.083333 1.000000
\r
2258 *MESH_TVERT 2 -0.048815 0.000000 1.000000
\r
2259 *MESH_TVERT 3 -0.166667 0.000000 1.000000
\r
2260 *MESH_TVERT 4 0.784518 0.083333 1.000000
\r
2261 *MESH_TVERT 5 0.784518 0.000000 1.000000
\r
2262 *MESH_TVERT 6 0.902369 0.000000 1.000000
\r
2263 *MESH_TVERT 7 0.902369 0.083333 1.000000
\r
2265 *MESH_NUMTVFACES 6
\r
2267 *MESH_TFACE 0 1 2 4
\r
2268 *MESH_TFACE 1 2 5 4
\r
2269 *MESH_TFACE 2 0 2 1
\r
2270 *MESH_TFACE 3 0 3 2
\r
2271 *MESH_TFACE 4 4 5 6
\r
2272 *MESH_TFACE 5 4 6 7
\r
2275 *PROP_MOTIONBLUR 0
\r
2276 *PROP_CASTSHADOW 1
\r
2277 *PROP_RECVSHADOW 1
\r