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1297 *MESH_NUMTVFACES 2
\r
1299 *MESH_TFACE 0 0 2 1
\r
1300 *MESH_TFACE 1 0 3 2
\r
1303 *PROP_MOTIONBLUR 0
\r
1304 *PROP_CASTSHADOW 1
\r
1305 *PROP_RECVSHADOW 1
\r
1309 *NODE_NAME "mat4model0surf27"
\r
1311 *NODE_NAME "mat4model0surf27"
\r
1312 *INHERIT_POS 0 0 0
\r
1313 *INHERIT_ROT 0 0 0
\r
1314 *INHERIT_SCL 0 0 0
\r
1319 *TM_POS 0.000000 0.000000 0.000000
\r
1325 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1326 *MESH_VERTEX_LIST {
\r
1327 *MESH_VERTEX 0 -1048.000000 8.000000 496.000000
\r
1328 *MESH_VERTEX 1 -8.000000 8.000000 496.000000
\r
1329 *MESH_VERTEX 2 -20.000000 20.000000 500.000000
\r
1330 *MESH_VERTEX 3 -1048.000000 20.000000 500.000000
\r
1331 *MESH_VERTEX 4 4.000000 -4.000000 500.000000
\r
1332 *MESH_VERTEX 5 -1048.000000 -4.000000 500.000000
\r
1335 *MESH_FACENORMAL 0 0.707107 0.707107 0.000000
\r
1336 *MESH_FACENORMAL 1 0.169102 0.985599 0.000000
\r
1337 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
1338 *MESH_FACENORMAL 3 -0.707107 -0.707107 0.000000
\r
1339 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1340 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1341 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
1342 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
1343 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
1344 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
1347 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1348 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1349 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1350 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1352 *MESH_NUMTVERTEX 6
\r
1354 *MESH_TVERT 0 0.226333 -2.000000 1.000000
\r
1355 *MESH_TVERT 1 0.226333 4.000000 1.000000
\r
1356 *MESH_TVERT 2 0.349207 4.000000 1.000000
\r
1357 *MESH_TVERT 3 0.349207 -2.000000 1.000000
\r
1358 *MESH_TVERT 4 0.103458 4.000000 1.000000
\r
1359 *MESH_TVERT 5 0.103458 -2.000000 1.000000
\r
1361 *MESH_NUMTVFACES 4
\r
1363 *MESH_TFACE 0 0 2 1
\r
1364 *MESH_TFACE 1 0 3 2
\r
1365 *MESH_TFACE 2 4 0 1
\r
1366 *MESH_TFACE 3 4 5 0
\r
1369 *PROP_MOTIONBLUR 0
\r
1370 *PROP_CASTSHADOW 1
\r
1371 *PROP_RECVSHADOW 1
\r
1375 *NODE_NAME "mat4model0surf28"
\r
1377 *NODE_NAME "mat4model0surf28"
\r
1378 *INHERIT_POS 0 0 0
\r
1379 *INHERIT_ROT 0 0 0
\r
1380 *INHERIT_SCL 0 0 0
\r
1385 *TM_POS 0.000000 0.000000 0.000000
\r
1391 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1392 *MESH_VERTEX_LIST {
\r
1393 *MESH_VERTEX 0 -1048.000000 -8.000000 512.000000
\r
1394 *MESH_VERTEX 1 8.000000 -8.000000 512.000000
\r
1395 *MESH_VERTEX 2 4.000000 -4.000000 500.000000
\r
1396 *MESH_VERTEX 3 -1048.000000 -4.000000 500.000000
\r
1399 *MESH_FACENORMAL 0 0.707107 0.707107 0.000000
\r
1400 *MESH_FACENORMAL 1 0.169102 0.985599 0.000000
\r
1401 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1402 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1403 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
1404 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
\r
1407 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1408 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1410 *MESH_NUMTVERTEX 4
\r
1412 *MESH_TVERT 0 0.000000 -2.000000 1.000000
\r
1413 *MESH_TVERT 1 0.000000 4.000000 1.000000
\r
1414 *MESH_TVERT 2 0.103458 4.000000 1.000000
\r
1415 *MESH_TVERT 3 0.103458 -2.000000 1.000000
\r
1417 *MESH_NUMTVFACES 2
\r
1419 *MESH_TFACE 0 0 2 1
\r
1420 *MESH_TFACE 1 0 3 2
\r
1423 *PROP_MOTIONBLUR 0
\r
1424 *PROP_CASTSHADOW 1
\r
1425 *PROP_RECVSHADOW 1
\r