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1155 *NODE_NAME "mat4model0surf40"
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1156 *INHERIT_POS 0 0 0
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1157 *INHERIT_ROT 0 0 0
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1158 *INHERIT_SCL 0 0 0
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1163 *TM_POS 0.000000 0.000000 0.000000
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1169 *COMMENT "SURFACETYPE MST_PLANAR"
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1170 *MESH_VERTEX_LIST {
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1171 *MESH_VERTEX 0 50.000000 616.000000 28.000000
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1172 *MESH_VERTEX 1 46.500000 616.000000 38.500000
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1173 *MESH_VERTEX 2 46.500000 616.000000 17.500000
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1174 *MESH_VERTEX 3 36.000000 616.000000 14.000000
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1175 *MESH_VERTEX 4 36.000000 616.000000 42.000000
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1176 *MESH_VERTEX 5 25.500000 616.000000 38.500000
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1177 *MESH_VERTEX 6 25.500000 616.000000 17.500000
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1178 *MESH_VERTEX 7 22.000000 616.000000 28.000000
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1181 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1182 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1183 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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1184 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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1185 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
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1186 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000
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1187 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1188 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1189 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1190 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1191 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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1192 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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1193 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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1194 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
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1197 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1198 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1199 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1200 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1201 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1202 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1204 *MESH_NUMTVERTEX 8
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1206 *MESH_TVERT 0 0.390625 0.218750 1.000000
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1207 *MESH_TVERT 1 0.363281 0.300781 1.000000
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1208 *MESH_TVERT 2 0.363281 0.136719 1.000000
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1209 *MESH_TVERT 3 0.281250 0.109375 1.000000
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1210 *MESH_TVERT 4 0.281250 0.328125 1.000000
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1211 *MESH_TVERT 5 0.199219 0.300781 1.000000
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1212 *MESH_TVERT 6 0.199219 0.136719 1.000000
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1213 *MESH_TVERT 7 0.171875 0.218750 1.000000
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1215 *MESH_NUMTVFACES 6
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1217 *MESH_TFACE 0 1 2 3
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1218 *MESH_TFACE 1 1 3 4
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1219 *MESH_TFACE 2 3 5 4
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1220 *MESH_TFACE 3 3 6 5
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1221 *MESH_TFACE 4 0 2 1
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1222 *MESH_TFACE 5 5 6 7
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1225 *PROP_MOTIONBLUR 0
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1226 *PROP_CASTSHADOW 1
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1227 *PROP_RECVSHADOW 1
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1231 *NODE_NAME "mat4model0surf41"
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1233 *NODE_NAME "mat4model0surf41"
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1234 *INHERIT_POS 0 0 0
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1235 *INHERIT_ROT 0 0 0
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1236 *INHERIT_SCL 0 0 0
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1241 *TM_POS 0.000000 0.000000 0.000000
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1247 *COMMENT "SURFACETYPE MST_PLANAR"
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1248 *MESH_VERTEX_LIST {
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1249 *MESH_VERTEX 0 50.000000 616.000000 28.000000
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1250 *MESH_VERTEX 1 50.000000 600.000000 28.000000
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1251 *MESH_VERTEX 2 46.500000 600.000000 38.500000
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1252 *MESH_VERTEX 3 46.500000 616.000000 38.500000
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1253 *MESH_VERTEX 4 46.500000 600.000000 17.500000
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1254 *MESH_VERTEX 5 46.500000 616.000000 17.500000
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1257 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1258 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1259 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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1260 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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1261 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1262 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1263 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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1264 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1265 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
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1266 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
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1269 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1270 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1271 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1272 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1274 *MESH_NUMTVERTEX 6
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1276 *MESH_TVERT 0 0.437500 0.000000 1.000000
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1277 *MESH_TVERT 1 0.437500 0.125000 1.000000
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1278 *MESH_TVERT 2 0.546875 0.125000 1.000000
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1279 *MESH_TVERT 3 0.546875 0.000000 1.000000
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1280 *MESH_TVERT 4 0.328125 0.125000 1.000000
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1281 *MESH_TVERT 5 0.328125 0.000000 1.000000
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1283 *MESH_NUMTVFACES 4
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1285 *MESH_TFACE 0 0 2 1
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1286 *MESH_TFACE 1 0 3 2
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1287 *MESH_TFACE 2 4 0 1
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1288 *MESH_TFACE 3 4 5 0
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1291 *PROP_MOTIONBLUR 0
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1292 *PROP_CASTSHADOW 1
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1293 *PROP_RECVSHADOW 1
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1297 *NODE_NAME "mat4model0surf42"
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1299 *NODE_NAME "mat4model0surf42"
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1300 *INHERIT_POS 0 0 0
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1301 *INHERIT_ROT 0 0 0
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1302 *INHERIT_SCL 0 0 0
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1307 *TM_POS 0.000000 0.000000 0.000000
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1313 *COMMENT "SURFACETYPE MST_PLANAR"
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1314 *MESH_VERTEX_LIST {
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1315 *MESH_VERTEX 0 50.000000 600.000000 28.000000
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1316 *MESH_VERTEX 1 46.500000 600.000000 17.500000
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1317 *MESH_VERTEX 2 46.500000 600.000000 38.500000
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1318 *MESH_VERTEX 3 36.000000 600.000000 42.000000
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1319 *MESH_VERTEX 4 36.000000 600.000000 14.000000
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1320 *MESH_VERTEX 5 25.500000 600.000000 17.500000
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1321 *MESH_VERTEX 6 22.000000 600.000000 28.000000
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1322 *MESH_VERTEX 7 25.500000 600.000000 38.500000
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1325 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1326 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1327 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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1328 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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1329 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
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1330 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000
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1331 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1332 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1333 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1334 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1335 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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1336 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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1337 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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1338 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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1341 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1342 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1343 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1344 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1345 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1346 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1348 *MESH_NUMTVERTEX 8
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1350 *MESH_TVERT 0 0.390625 0.218750 1.000000
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1351 *MESH_TVERT 1 0.363281 0.136719 1.000000
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1352 *MESH_TVERT 2 0.363281 0.300781 1.000000
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1353 *MESH_TVERT 3 0.281250 0.328125 1.000000
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1354 *MESH_TVERT 4 0.281250 0.109375 1.000000
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1355 *MESH_TVERT 5 0.199219 0.136719 1.000000
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1356 *MESH_TVERT 6 0.171875 0.218750 1.000000
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1357 *MESH_TVERT 7 0.199219 0.300781 1.000000
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1359 *MESH_NUMTVFACES 6
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1361 *MESH_TFACE 0 1 2 3
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1362 *MESH_TFACE 1 1 3 4
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1363 *MESH_TFACE 2 3 5 4
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1364 *MESH_TFACE 3 3 7 5
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1365 *MESH_TFACE 4 0 2 1
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1366 *MESH_TFACE 5 5 7 6
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1369 *PROP_MOTIONBLUR 0
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1370 *PROP_CASTSHADOW 1
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1371 *PROP_RECVSHADOW 1
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1375 *NODE_NAME "mat4model0surf43"
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1377 *NODE_NAME "mat4model0surf43"
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1378 *INHERIT_POS 0 0 0
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1379 *INHERIT_ROT 0 0 0
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1380 *INHERIT_SCL 0 0 0
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1385 *TM_POS 0.000000 0.000000 0.000000
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1391 *COMMENT "SURFACETYPE MST_PLANAR"
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1392 *MESH_VERTEX_LIST {
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1394 *MESH_VERTEX 1 46.500000 232.000000 38.500000
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1395 *MESH_VERTEX 2 46.500000 232.000000 17.500000
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1396 *MESH_VERTEX 3 36.000000 232.000000 14.000000
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1397 *MESH_VERTEX 4 36.000000 232.000000 42.000000
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1398 *MESH_VERTEX 5 25.500000 232.000000 38.500000
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1399 *MESH_VERTEX 6 25.500000 232.000000 17.500000
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1400 *MESH_VERTEX 7 22.000000 232.000000 28.000000
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1403 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1404 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1405 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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1406 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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1407 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
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1408 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000
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1409 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1410 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1411 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1412 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1413 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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1414 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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1415 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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1416 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
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1419 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1420 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1421 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1422 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1423 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1424 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1426 *MESH_NUMTVERTEX 8
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1428 *MESH_TVERT 0 0.390625 0.218750 1.000000
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1429 *MESH_TVERT 1 0.363281 0.300781 1.000000
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1430 *MESH_TVERT 2 0.363281 0.136719 1.000000
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1431 *MESH_TVERT 3 0.281250 0.109375 1.000000
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1432 *MESH_TVERT 4 0.281250 0.328125 1.000000
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1433 *MESH_TVERT 5 0.199219 0.300781 1.000000
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1434 *MESH_TVERT 6 0.199219 0.136719 1.000000
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1435 *MESH_TVERT 7 0.171875 0.218750 1.000000
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1437 *MESH_NUMTVFACES 6
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1439 *MESH_TFACE 0 1 2 3
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1440 *MESH_TFACE 1 1 3 4
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1441 *MESH_TFACE 2 3 5 4
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1442 *MESH_TFACE 3 3 6 5
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1443 *MESH_TFACE 4 0 2 1
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1444 *MESH_TFACE 5 5 6 7
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1447 *PROP_MOTIONBLUR 0
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1448 *PROP_CASTSHADOW 1
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1449 *PROP_RECVSHADOW 1
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1453 *NODE_NAME "mat4model0surf44"
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1455 *NODE_NAME "mat4model0surf44"
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1456 *INHERIT_POS 0 0 0
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1457 *INHERIT_ROT 0 0 0
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1458 *INHERIT_SCL 0 0 0
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1463 *TM_POS 0.000000 0.000000 0.000000
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1469 *COMMENT "SURFACETYPE MST_PLANAR"
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1470 *MESH_VERTEX_LIST {
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1471 *MESH_VERTEX 0 50.000000 232.000000 28.000000
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1472 *MESH_VERTEX 1 50.000000 216.000000 28.000000
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1473 *MESH_VERTEX 2 46.500000 216.000000 38.500000
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1474 *MESH_VERTEX 3 46.500000 232.000000 38.500000
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1475 *MESH_VERTEX 4 46.500000 216.000000 17.500000
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1476 *MESH_VERTEX 5 46.500000 232.000000 17.500000
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1479 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1480 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1481 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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1482 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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1483 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1484 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1485 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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1486 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1487 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
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1488 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
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1491 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1492 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1493 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1494 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1496 *MESH_NUMTVERTEX 6
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1498 *MESH_TVERT 0 0.437500 0.000000 1.000000
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1499 *MESH_TVERT 1 0.437500 0.125000 1.000000
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1500 *MESH_TVERT 2 0.546875 0.125000 1.000000
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1501 *MESH_TVERT 3 0.546875 0.000000 1.000000
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1502 *MESH_TVERT 4 0.328125 0.125000 1.000000
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1503 *MESH_TVERT 5 0.328125 0.000000 1.000000
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1505 *MESH_NUMTVFACES 4
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1507 *MESH_TFACE 0 0 2 1
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1508 *MESH_TFACE 1 0 3 2
\r
1509 *MESH_TFACE 2 4 0 1
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1510 *MESH_TFACE 3 4 5 0
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1513 *PROP_MOTIONBLUR 0
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1514 *PROP_CASTSHADOW 1
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1515 *PROP_RECVSHADOW 1
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1519 *NODE_NAME "mat4model0surf45"
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1521 *NODE_NAME "mat4model0surf45"
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1522 *INHERIT_POS 0 0 0
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1523 *INHERIT_ROT 0 0 0
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1524 *INHERIT_SCL 0 0 0
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1529 *TM_POS 0.000000 0.000000 0.000000
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1535 *COMMENT "SURFACETYPE MST_PLANAR"
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1536 *MESH_VERTEX_LIST {
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1537 *MESH_VERTEX 0 50.000000 216.000000 28.000000
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1538 *MESH_VERTEX 1 46.500000 216.000000 17.500000
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1539 *MESH_VERTEX 2 46.500000 216.000000 38.500000
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1540 *MESH_VERTEX 3 36.000000 216.000000 42.000000
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1541 *MESH_VERTEX 4 36.000000 216.000000 14.000000
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1542 *MESH_VERTEX 5 25.500000 216.000000 17.500000
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1543 *MESH_VERTEX 6 22.000000 216.000000 28.000000
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1544 *MESH_VERTEX 7 25.500000 216.000000 38.500000
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1547 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1548 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1549 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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1550 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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1551 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
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1552 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000
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1553 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1554 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1555 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1556 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1557 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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1558 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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1559 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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1560 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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1563 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1564 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1565 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1566 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1567 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1568 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1570 *MESH_NUMTVERTEX 8
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1572 *MESH_TVERT 0 0.390625 0.218750 1.000000
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1573 *MESH_TVERT 1 0.363281 0.136719 1.000000
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1574 *MESH_TVERT 2 0.363281 0.300781 1.000000
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1575 *MESH_TVERT 3 0.281250 0.328125 1.000000
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1576 *MESH_TVERT 4 0.281250 0.109375 1.000000
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1577 *MESH_TVERT 5 0.199219 0.136719 1.000000
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1578 *MESH_TVERT 6 0.171875 0.218750 1.000000
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1579 *MESH_TVERT 7 0.199219 0.300781 1.000000
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1581 *MESH_NUMTVFACES 6
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1583 *MESH_TFACE 0 1 2 3
\r
1584 *MESH_TFACE 1 1 3 4
\r
1585 *MESH_TFACE 2 3 5 4
\r
1586 *MESH_TFACE 3 3 7 5
\r
1587 *MESH_TFACE 4 0 2 1
\r
1588 *MESH_TFACE 5 5 7 6
\r
1591 *PROP_MOTIONBLUR 0
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1592 *PROP_CASTSHADOW 1
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1593 *PROP_RECVSHADOW 1
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1597 *NODE_NAME "mat4model0surf46"
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1599 *NODE_NAME "mat4model0surf46"
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1600 *INHERIT_POS 0 0 0
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1601 *INHERIT_ROT 0 0 0
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1602 *INHERIT_SCL 0 0 0
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1607 *TM_POS 0.000000 0.000000 0.000000
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1613 *COMMENT "SURFACETYPE MST_PLANAR"
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1614 *MESH_VERTEX_LIST {
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1615 *MESH_VERTEX 0 50.000000 -152.000000 28.000000
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1616 *MESH_VERTEX 1 46.500000 -152.000000 38.500000
\r
1617 *MESH_VERTEX 2 46.500000 -152.000000 17.500000
\r
1618 *MESH_VERTEX 3 36.000000 -152.000000 14.000000
\r
1619 *MESH_VERTEX 4 36.000000 -152.000000 42.000000
\r
1620 *MESH_VERTEX 5 25.500000 -152.000000 38.500000
\r
1621 *MESH_VERTEX 6 25.500000 -152.000000 17.500000
\r
1622 *MESH_VERTEX 7 22.000000 -152.000000 28.000000
\r
1625 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1626 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1627 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
1628 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
1629 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
\r
1630 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000
\r
1631 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1632 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1633 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1634 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1635 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
1636 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
1637 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
1638 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
1641 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1642 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1643 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1644 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1645 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1646 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1648 *MESH_NUMTVERTEX 8
\r
1650 *MESH_TVERT 0 0.390625 0.218750 1.000000
\r
1651 *MESH_TVERT 1 0.363281 0.300781 1.000000
\r
1652 *MESH_TVERT 2 0.363281 0.136719 1.000000
\r
1653 *MESH_TVERT 3 0.281250 0.109375 1.000000
\r
1654 *MESH_TVERT 4 0.281250 0.328125 1.000000
\r
1655 *MESH_TVERT 5 0.199219 0.300781 1.000000
\r
1656 *MESH_TVERT 6 0.199219 0.136719 1.000000
\r
1657 *MESH_TVERT 7 0.171875 0.218750 1.000000
\r
1659 *MESH_NUMTVFACES 6
\r
1661 *MESH_TFACE 0 1 2 3
\r
1662 *MESH_TFACE 1 1 3 4
\r
1663 *MESH_TFACE 2 3 5 4
\r
1664 *MESH_TFACE 3 3 6 5
\r
1665 *MESH_TFACE 4 0 2 1
\r
1666 *MESH_TFACE 5 5 6 7
\r
1669 *PROP_MOTIONBLUR 0
\r
1670 *PROP_CASTSHADOW 1
\r
1671 *PROP_RECVSHADOW 1
\r
1675 *NODE_NAME "mat4model0surf47"
\r
1677 *NODE_NAME "mat4model0surf47"
\r
1678 *INHERIT_POS 0 0 0
\r
1679 *INHERIT_ROT 0 0 0
\r
1680 *INHERIT_SCL 0 0 0
\r
1685 *TM_POS 0.000000 0.000000 0.000000
\r
1691 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1692 *MESH_VERTEX_LIST {
\r
1693 *MESH_VERTEX 0 50.000000 -152.000000 28.000000
\r
1694 *MESH_VERTEX 1 50.000000 -168.000000 28.000000
\r
1695 *MESH_VERTEX 2 46.500000 -168.000000 38.500000
\r
1696 *MESH_VERTEX 3 46.500000 -152.000000 38.500000
\r
1697 *MESH_VERTEX 4 46.500000 -168.000000 17.500000
\r
1698 *MESH_VERTEX 5 46.500000 -152.000000 17.500000
\r
1701 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1702 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1703 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
1704 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
1705 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1706 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1707 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
1708 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
1709 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
1710 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
1713 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1714 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1715 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1716 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1718 *MESH_NUMTVERTEX 6
\r
1720 *MESH_TVERT 0 0.437500 0.000000 1.000000
\r
1721 *MESH_TVERT 1 0.437500 0.125000 1.000000
\r
1722 *MESH_TVERT 2 0.546875 0.125000 1.000000
\r
1723 *MESH_TVERT 3 0.546875 0.000000 1.000000
\r
1724 *MESH_TVERT 4 0.328125 0.125000 1.000000
\r
1725 *MESH_TVERT 5 0.328125 0.000000 1.000000
\r
1727 *MESH_NUMTVFACES 4
\r
1729 *MESH_TFACE 0 0 2 1
\r
1730 *MESH_TFACE 1 0 3 2
\r
1731 *MESH_TFACE 2 4 0 1
\r
1732 *MESH_TFACE 3 4 5 0
\r
1735 *PROP_MOTIONBLUR 0
\r
1736 *PROP_CASTSHADOW 1
\r
1737 *PROP_RECVSHADOW 1
\r
1741 *NODE_NAME "mat4model0surf48"
\r
1743 *NODE_NAME "mat4model0surf48"
\r
1744 *INHERIT_POS 0 0 0
\r
1745 *INHERIT_ROT 0 0 0
\r
1746 *INHERIT_SCL 0 0 0
\r
1751 *TM_POS 0.000000 0.000000 0.000000
\r
1757 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1758 *MESH_VERTEX_LIST {
\r
1759 *MESH_VERTEX 0 50.000000 -168.000000 28.000000
\r
1760 *MESH_VERTEX 1 46.500000 -168.000000 17.500000
\r
1761 *MESH_VERTEX 2 46.500000 -168.000000 38.500000
\r
1762 *MESH_VERTEX 3 36.000000 -168.000000 42.000000
\r
1763 *MESH_VERTEX 4 36.000000 -168.000000 14.000000
\r
1764 *MESH_VERTEX 5 25.500000 -168.000000 17.500000
\r
1765 *MESH_VERTEX 6 22.000000 -168.000000 28.000000
\r
1766 *MESH_VERTEX 7 25.500000 -168.000000 38.500000
\r
1769 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1770 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1771 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
1772 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
1773 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
\r
1774 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000
\r
1775 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1776 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1777 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1778 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1779 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
1780 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
1781 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
1782 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
1785 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1786 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1787 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1788 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1789 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1790 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1792 *MESH_NUMTVERTEX 8
\r
1794 *MESH_TVERT 0 0.390625 0.218750 1.000000
\r
1795 *MESH_TVERT 1 0.363281 0.136719 1.000000
\r
1796 *MESH_TVERT 2 0.363281 0.300781 1.000000
\r
1797 *MESH_TVERT 3 0.281250 0.328125 1.000000
\r
1798 *MESH_TVERT 4 0.281250 0.109375 1.000000
\r
1799 *MESH_TVERT 5 0.199219 0.136719 1.000000
\r
1800 *MESH_TVERT 6 0.171875 0.218750 1.000000
\r
1801 *MESH_TVERT 7 0.199219 0.300781 1.000000
\r
1803 *MESH_NUMTVFACES 6
\r
1805 *MESH_TFACE 0 1 2 3
\r
1806 *MESH_TFACE 1 1 3 4
\r
1807 *MESH_TFACE 2 3 5 4
\r
1808 *MESH_TFACE 3 3 7 5
\r
1809 *MESH_TFACE 4 0 2 1
\r
1810 *MESH_TFACE 5 5 7 6
\r
1813 *PROP_MOTIONBLUR 0
\r
1814 *PROP_CASTSHADOW 1
\r
1815 *PROP_RECVSHADOW 1
\r
1819 *NODE_NAME "mat4model0surf49"
\r
1821 *NODE_NAME "mat4model0surf49"
\r
1822 *INHERIT_POS 0 0 0
\r
1823 *INHERIT_ROT 0 0 0
\r
1824 *INHERIT_SCL 0 0 0
\r
1829 *TM_POS 0.000000 0.000000 0.000000
\r
1835 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1836 *MESH_VERTEX_LIST {
\r
1837 *MESH_VERTEX 0 50.000000 -536.000000 28.000000
\r
1838 *MESH_VERTEX 1 46.500000 -536.000000 38.500000
\r
1839 *MESH_VERTEX 2 46.500000 -536.000000 17.500000
\r
1840 *MESH_VERTEX 3 36.000000 -536.000000 14.000000
\r
1841 *MESH_VERTEX 4 36.000000 -536.000000 42.000000
\r
1842 *MESH_VERTEX 5 25.500000 -536.000000 38.500000
\r
1843 *MESH_VERTEX 6 25.500000 -536.000000 17.500000
\r
1844 *MESH_VERTEX 7 22.000000 -536.000000 28.000000
\r
1847 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1848 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1849 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
1850 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
1851 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
\r
1852 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000
\r
1853 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1854 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1855 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1856 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1857 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
1858 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
1859 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
1860 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
1863 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1864 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1865 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1866 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1867 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1868 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1870 *MESH_NUMTVERTEX 8
\r
1872 *MESH_TVERT 0 0.390625 0.218750 1.000000
\r
1873 *MESH_TVERT 1 0.363281 0.300781 1.000000
\r
1874 *MESH_TVERT 2 0.363281 0.136719 1.000000
\r
1875 *MESH_TVERT 3 0.281250 0.109375 1.000000
\r
1876 *MESH_TVERT 4 0.281250 0.328125 1.000000
\r
1877 *MESH_TVERT 5 0.199219 0.300781 1.000000
\r
1878 *MESH_TVERT 6 0.199219 0.136719 1.000000
\r
1879 *MESH_TVERT 7 0.171875 0.218750 1.000000
\r
1881 *MESH_NUMTVFACES 6
\r
1883 *MESH_TFACE 0 1 2 3
\r
1884 *MESH_TFACE 1 1 3 4
\r
1885 *MESH_TFACE 2 3 5 4
\r
1886 *MESH_TFACE 3 3 6 5
\r
1887 *MESH_TFACE 4 0 2 1
\r
1888 *MESH_TFACE 5 5 6 7
\r
1891 *PROP_MOTIONBLUR 0
\r
1892 *PROP_CASTSHADOW 1
\r
1893 *PROP_RECVSHADOW 1
\r
1897 *NODE_NAME "mat4model0surf50"
\r
1899 *NODE_NAME "mat4model0surf50"
\r
1900 *INHERIT_POS 0 0 0
\r
1901 *INHERIT_ROT 0 0 0
\r
1902 *INHERIT_SCL 0 0 0
\r
1907 *TM_POS 0.000000 0.000000 0.000000
\r
1913 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1914 *MESH_VERTEX_LIST {
\r
1915 *MESH_VERTEX 0 50.000000 -536.000000 28.000000
\r
1916 *MESH_VERTEX 1 50.000000 -552.000000 28.000000
\r
1917 *MESH_VERTEX 2 46.500000 -552.000000 38.500000
\r
1918 *MESH_VERTEX 3 46.500000 -536.000000 38.500000
\r
1919 *MESH_VERTEX 4 46.500000 -552.000000 17.500000
\r
1920 *MESH_VERTEX 5 46.500000 -536.000000 17.500000
\r
1923 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1924 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1925 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
1926 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
1927 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1928 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1929 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
1930 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
1931 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
1932 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
1935 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1936 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1937 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1938 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1940 *MESH_NUMTVERTEX 6
\r
1942 *MESH_TVERT 0 0.437500 0.000000 1.000000
\r
1943 *MESH_TVERT 1 0.437500 0.125000 1.000000
\r
1944 *MESH_TVERT 2 0.546875 0.125000 1.000000
\r
1945 *MESH_TVERT 3 0.546875 0.000000 1.000000
\r
1946 *MESH_TVERT 4 0.328125 0.125000 1.000000
\r
1947 *MESH_TVERT 5 0.328125 0.000000 1.000000
\r
1949 *MESH_NUMTVFACES 4
\r
1951 *MESH_TFACE 0 0 2 1
\r
1952 *MESH_TFACE 1 0 3 2
\r
1953 *MESH_TFACE 2 4 0 1
\r
1954 *MESH_TFACE 3 4 5 0
\r
1957 *PROP_MOTIONBLUR 0
\r
1958 *PROP_CASTSHADOW 1
\r
1959 *PROP_RECVSHADOW 1
\r
1963 *NODE_NAME "mat4model0surf51"
\r
1965 *NODE_NAME "mat4model0surf51"
\r
1966 *INHERIT_POS 0 0 0
\r
1967 *INHERIT_ROT 0 0 0
\r
1968 *INHERIT_SCL 0 0 0
\r
1973 *TM_POS 0.000000 0.000000 0.000000
\r
1979 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1980 *MESH_VERTEX_LIST {
\r
1981 *MESH_VERTEX 0 50.000000 -552.000000 28.000000
\r
1982 *MESH_VERTEX 1 46.500000 -552.000000 17.500000
\r
1983 *MESH_VERTEX 2 46.500000 -552.000000 38.500000
\r
1984 *MESH_VERTEX 3 36.000000 -552.000000 42.000000
\r
1985 *MESH_VERTEX 4 36.000000 -552.000000 14.000000
\r
1986 *MESH_VERTEX 5 25.500000 -552.000000 17.500000
\r
1987 *MESH_VERTEX 6 22.000000 -552.000000 28.000000
\r
1988 *MESH_VERTEX 7 25.500000 -552.000000 38.500000
\r
1991 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1992 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1993 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
1994 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
1995 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
\r
1996 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000
\r
1997 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1998 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1999 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2001 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2002 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2003 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
2004 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
2007 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2008 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2009 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2010 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2011 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2012 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2014 *MESH_NUMTVERTEX 8
\r
2016 *MESH_TVERT 0 0.390625 0.218750 1.000000
\r
2017 *MESH_TVERT 1 0.363281 0.136719 1.000000
\r
2018 *MESH_TVERT 2 0.363281 0.300781 1.000000
\r
2019 *MESH_TVERT 3 0.281250 0.328125 1.000000
\r
2020 *MESH_TVERT 4 0.281250 0.109375 1.000000
\r
2021 *MESH_TVERT 5 0.199219 0.136719 1.000000
\r
2022 *MESH_TVERT 6 0.171875 0.218750 1.000000
\r
2023 *MESH_TVERT 7 0.199219 0.300781 1.000000
\r
2025 *MESH_NUMTVFACES 6
\r
2027 *MESH_TFACE 0 1 2 3
\r
2028 *MESH_TFACE 1 1 3 4
\r
2029 *MESH_TFACE 2 3 5 4
\r
2030 *MESH_TFACE 3 3 7 5
\r
2031 *MESH_TFACE 4 0 2 1
\r
2032 *MESH_TFACE 5 5 7 6
\r
2035 *PROP_MOTIONBLUR 0
\r
2036 *PROP_CASTSHADOW 1
\r
2037 *PROP_RECVSHADOW 1
\r
2041 *NODE_NAME "mat4model0surf52"
\r
2043 *NODE_NAME "mat4model0surf52"
\r
2044 *INHERIT_POS 0 0 0
\r
2045 *INHERIT_ROT 0 0 0
\r
2046 *INHERIT_SCL 0 0 0
\r
2051 *TM_POS 0.000000 0.000000 0.000000
\r
2057 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2058 *MESH_VERTEX_LIST {
\r
2059 *MESH_VERTEX 0 40.000000 608.000000 0.000000
\r
2060 *MESH_VERTEX 1 40.000000 608.000000 28.000000
\r
2061 *MESH_VERTEX 2 36.000000 612.000000 28.000000
\r
2062 *MESH_VERTEX 3 36.000000 612.000000 0.000000
\r
2063 *MESH_VERTEX 4 36.000000 604.000000 28.000000
\r
2064 *MESH_VERTEX 5 36.000000 604.000000 0.000000
\r
2067 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2068 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2069 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
2070 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
2071 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2072 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2073 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2074 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2075 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2076 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2079 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2080 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2081 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2082 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2084 *MESH_NUMTVERTEX 6
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2086 *MESH_TVERT 0 0.088388 0.000000 1.000000
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2087 *MESH_TVERT 1 0.088388 0.218750 1.000000
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2088 *MESH_TVERT 2 0.132583 0.218750 1.000000
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2089 *MESH_TVERT 3 0.132583 0.000000 1.000000
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2090 *MESH_TVERT 4 0.044194 0.218750 1.000000
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2091 *MESH_TVERT 5 0.044194 0.000000 1.000000
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2093 *MESH_NUMTVFACES 4
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2095 *MESH_TFACE 0 0 2 1
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2096 *MESH_TFACE 1 0 3 2
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2097 *MESH_TFACE 2 4 0 1
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2098 *MESH_TFACE 3 4 5 0
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2101 *PROP_MOTIONBLUR 0
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2102 *PROP_CASTSHADOW 1
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2103 *PROP_RECVSHADOW 1
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2107 *NODE_NAME "mat4model0surf53"
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2109 *NODE_NAME "mat4model0surf53"
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2110 *INHERIT_POS 0 0 0
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2111 *INHERIT_ROT 0 0 0
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2112 *INHERIT_SCL 0 0 0
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2117 *TM_POS 0.000000 0.000000 0.000000
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2123 *COMMENT "SURFACETYPE MST_PLANAR"
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2124 *MESH_VERTEX_LIST {
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2125 *MESH_VERTEX 0 46.500000 600.000000 38.500000
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2126 *MESH_VERTEX 1 36.000000 600.000000 42.000000
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2127 *MESH_VERTEX 2 36.000000 616.000000 42.000000
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2128 *MESH_VERTEX 3 46.500000 616.000000 38.500000
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2129 *MESH_VERTEX 4 25.500000 600.000000 38.500000
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2130 *MESH_VERTEX 5 25.500000 616.000000 38.500000
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2133 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2134 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2135 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2136 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2137 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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2138 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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2139 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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2140 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2141 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
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2142 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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2145 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2146 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2147 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2148 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2150 *MESH_NUMTVERTEX 6
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2152 *MESH_TVERT 0 0.546875 0.125000 1.000000
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2153 *MESH_TVERT 1 0.656250 0.125000 1.000000
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2154 *MESH_TVERT 2 0.656250 0.000000 1.000000
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2155 *MESH_TVERT 3 0.546875 0.000000 1.000000
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2156 *MESH_TVERT 4 0.765625 0.125000 1.000000
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2157 *MESH_TVERT 5 0.765625 0.000000 1.000000
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2159 *MESH_NUMTVFACES 4
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2161 *MESH_TFACE 0 0 2 1
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2162 *MESH_TFACE 1 0 3 2
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2163 *MESH_TFACE 2 2 4 1
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2164 *MESH_TFACE 3 2 5 4
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2167 *PROP_MOTIONBLUR 0
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2168 *PROP_CASTSHADOW 1
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2169 *PROP_RECVSHADOW 1
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2173 *NODE_NAME "mat4model0surf54"
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2175 *NODE_NAME "mat4model0surf54"
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2176 *INHERIT_POS 0 0 0
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2177 *INHERIT_ROT 0 0 0
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2178 *INHERIT_SCL 0 0 0
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2183 *TM_POS 0.000000 0.000000 0.000000
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2189 *COMMENT "SURFACETYPE MST_PLANAR"
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2190 *MESH_VERTEX_LIST {
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2191 *MESH_VERTEX 0 36.000000 616.000000 14.000000
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2192 *MESH_VERTEX 1 36.000000 600.000000 14.000000
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2193 *MESH_VERTEX 2 46.500000 600.000000 17.500000
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2194 *MESH_VERTEX 3 46.500000 616.000000 17.500000
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2195 *MESH_VERTEX 4 25.500000 600.000000 17.500000
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2196 *MESH_VERTEX 5 25.500000 616.000000 17.500000
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2199 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2200 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2201 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2202 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2203 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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2204 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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2205 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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2206 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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2207 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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2208 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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2211 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2212 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2213 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2214 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2216 *MESH_NUMTVERTEX 6
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2218 *MESH_TVERT 0 0.218750 0.000000 1.000000
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2219 *MESH_TVERT 1 0.218750 0.125000 1.000000
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2220 *MESH_TVERT 2 0.328125 0.125000 1.000000
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2221 *MESH_TVERT 3 0.328125 0.000000 1.000000
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2222 *MESH_TVERT 4 0.109375 0.125000 1.000000
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2223 *MESH_TVERT 5 0.109375 0.000000 1.000000
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2225 *MESH_NUMTVFACES 4
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2227 *MESH_TFACE 0 0 2 1
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2228 *MESH_TFACE 1 0 3 2
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2229 *MESH_TFACE 2 4 0 1
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2230 *MESH_TFACE 3 4 5 0
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2233 *PROP_MOTIONBLUR 0
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2234 *PROP_CASTSHADOW 1
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2235 *PROP_RECVSHADOW 1
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2239 *NODE_NAME "mat4model0surf55"
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2241 *NODE_NAME "mat4model0surf55"
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2242 *INHERIT_POS 0 0 0
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2243 *INHERIT_ROT 0 0 0
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2244 *INHERIT_SCL 0 0 0
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2249 *TM_POS 0.000000 0.000000 0.000000
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2255 *COMMENT "SURFACETYPE MST_PLANAR"
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2256 *MESH_VERTEX_LIST {
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2257 *MESH_VERTEX 0 40.000000 224.000000 0.000000
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2258 *MESH_VERTEX 1 40.000000 224.000000 28.000000
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2259 *MESH_VERTEX 2 36.000000 228.000000 28.000000
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2260 *MESH_VERTEX 3 36.000000 228.000000 0.000000
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2261 *MESH_VERTEX 4 36.000000 220.000000 28.000000
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2262 *MESH_VERTEX 5 36.000000 220.000000 0.000000
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2265 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2266 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2267 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2268 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2269 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2270 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2271 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2272 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2273 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2274 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2277 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2278 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2279 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2280 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2282 *MESH_NUMTVERTEX 6
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2284 *MESH_TVERT 0 0.088388 0.000000 1.000000
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2285 *MESH_TVERT 1 0.088388 0.218750 1.000000
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2286 *MESH_TVERT 2 0.132583 0.218750 1.000000
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2287 *MESH_TVERT 3 0.132583 0.000000 1.000000
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2288 *MESH_TVERT 4 0.044194 0.218750 1.000000
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2289 *MESH_TVERT 5 0.044194 0.000000 1.000000
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2291 *MESH_NUMTVFACES 4
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2293 *MESH_TFACE 0 0 2 1
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2294 *MESH_TFACE 1 0 3 2
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2295 *MESH_TFACE 2 4 0 1
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2296 *MESH_TFACE 3 4 5 0
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2299 *PROP_MOTIONBLUR 0
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2300 *PROP_CASTSHADOW 1
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2301 *PROP_RECVSHADOW 1
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2305 *NODE_NAME "mat4model0surf56"
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2307 *NODE_NAME "mat4model0surf56"
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2308 *INHERIT_POS 0 0 0
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2309 *INHERIT_ROT 0 0 0
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2310 *INHERIT_SCL 0 0 0
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2315 *TM_POS 0.000000 0.000000 0.000000
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2321 *COMMENT "SURFACETYPE MST_PLANAR"
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2322 *MESH_VERTEX_LIST {
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2323 *MESH_VERTEX 0 46.500000 216.000000 38.500000
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2324 *MESH_VERTEX 1 36.000000 216.000000 42.000000
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2325 *MESH_VERTEX 2 36.000000 232.000000 42.000000
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2326 *MESH_VERTEX 3 46.500000 232.000000 38.500000
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2327 *MESH_VERTEX 4 25.500000 216.000000 38.500000
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2328 *MESH_VERTEX 5 25.500000 232.000000 38.500000
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2331 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2332 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2333 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2334 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2335 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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2336 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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2337 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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2338 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2339 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
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2340 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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2343 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2344 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2345 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2346 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2348 *MESH_NUMTVERTEX 6
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2350 *MESH_TVERT 0 0.546875 0.125000 1.000000
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2351 *MESH_TVERT 1 0.656250 0.125000 1.000000
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2352 *MESH_TVERT 2 0.656250 0.000000 1.000000
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2353 *MESH_TVERT 3 0.546875 0.000000 1.000000
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2354 *MESH_TVERT 4 0.765625 0.125000 1.000000
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2355 *MESH_TVERT 5 0.765625 0.000000 1.000000
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2357 *MESH_NUMTVFACES 4
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2359 *MESH_TFACE 0 0 2 1
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2360 *MESH_TFACE 1 0 3 2
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2361 *MESH_TFACE 2 2 4 1
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2362 *MESH_TFACE 3 2 5 4
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2365 *PROP_MOTIONBLUR 0
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2366 *PROP_CASTSHADOW 1
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2367 *PROP_RECVSHADOW 1
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2371 *NODE_NAME "mat4model0surf57"
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2373 *NODE_NAME "mat4model0surf57"
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2374 *INHERIT_POS 0 0 0
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2375 *INHERIT_ROT 0 0 0
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2376 *INHERIT_SCL 0 0 0
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2381 *TM_POS 0.000000 0.000000 0.000000
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2387 *COMMENT "SURFACETYPE MST_PLANAR"
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2388 *MESH_VERTEX_LIST {
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2389 *MESH_VERTEX 0 36.000000 232.000000 14.000000
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2390 *MESH_VERTEX 1 36.000000 216.000000 14.000000
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2391 *MESH_VERTEX 2 46.500000 216.000000 17.500000
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2392 *MESH_VERTEX 3 46.500000 232.000000 17.500000
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2393 *MESH_VERTEX 4 25.500000 216.000000 17.500000
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2394 *MESH_VERTEX 5 25.500000 232.000000 17.500000
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2397 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2398 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2399 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2400 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2401 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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2402 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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2403 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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2404 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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2405 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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2406 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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2409 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2410 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2411 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2412 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2414 *MESH_NUMTVERTEX 6
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2416 *MESH_TVERT 0 0.218750 0.000000 1.000000
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2417 *MESH_TVERT 1 0.218750 0.125000 1.000000
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2418 *MESH_TVERT 2 0.328125 0.125000 1.000000
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2419 *MESH_TVERT 3 0.328125 0.000000 1.000000
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2420 *MESH_TVERT 4 0.109375 0.125000 1.000000
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2421 *MESH_TVERT 5 0.109375 0.000000 1.000000
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2423 *MESH_NUMTVFACES 4
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2425 *MESH_TFACE 0 0 2 1
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2426 *MESH_TFACE 1 0 3 2
\r
2427 *MESH_TFACE 2 4 0 1
\r
2428 *MESH_TFACE 3 4 5 0
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2431 *PROP_MOTIONBLUR 0
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2432 *PROP_CASTSHADOW 1
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2433 *PROP_RECVSHADOW 1
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2437 *NODE_NAME "mat4model0surf58"
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2439 *NODE_NAME "mat4model0surf58"
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2440 *INHERIT_POS 0 0 0
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2441 *INHERIT_ROT 0 0 0
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2442 *INHERIT_SCL 0 0 0
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2447 *TM_POS 0.000000 0.000000 0.000000
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2453 *COMMENT "SURFACETYPE MST_PLANAR"
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2454 *MESH_VERTEX_LIST {
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2455 *MESH_VERTEX 0 40.000000 -160.000000 0.000000
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2456 *MESH_VERTEX 1 40.000000 -160.000000 28.000000
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2457 *MESH_VERTEX 2 36.000000 -156.000000 28.000000
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2458 *MESH_VERTEX 3 36.000000 -156.000000 0.000000
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2459 *MESH_VERTEX 4 36.000000 -164.000000 28.000000
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2460 *MESH_VERTEX 5 36.000000 -164.000000 0.000000
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2463 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2464 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2465 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2466 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2467 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2468 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2469 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2470 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2471 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2472 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2475 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2476 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2477 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2478 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2480 *MESH_NUMTVERTEX 6
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2482 *MESH_TVERT 0 0.088388 0.000000 1.000000
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2483 *MESH_TVERT 1 0.088388 0.218750 1.000000
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2484 *MESH_TVERT 2 0.132583 0.218750 1.000000
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2485 *MESH_TVERT 3 0.132583 0.000000 1.000000
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2486 *MESH_TVERT 4 0.044194 0.218750 1.000000
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2487 *MESH_TVERT 5 0.044194 0.000000 1.000000
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2489 *MESH_NUMTVFACES 4
\r
2491 *MESH_TFACE 0 0 2 1
\r
2492 *MESH_TFACE 1 0 3 2
\r
2493 *MESH_TFACE 2 4 0 1
\r
2494 *MESH_TFACE 3 4 5 0
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2497 *PROP_MOTIONBLUR 0
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2498 *PROP_CASTSHADOW 1
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2499 *PROP_RECVSHADOW 1
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2503 *NODE_NAME "mat4model0surf59"
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2505 *NODE_NAME "mat4model0surf59"
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2506 *INHERIT_POS 0 0 0
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2507 *INHERIT_ROT 0 0 0
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2508 *INHERIT_SCL 0 0 0
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2513 *TM_POS 0.000000 0.000000 0.000000
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2519 *COMMENT "SURFACETYPE MST_PLANAR"
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2520 *MESH_VERTEX_LIST {
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2521 *MESH_VERTEX 0 46.500000 -168.000000 38.500000
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2522 *MESH_VERTEX 1 36.000000 -168.000000 42.000000
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2523 *MESH_VERTEX 2 36.000000 -152.000000 42.000000
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2524 *MESH_VERTEX 3 46.500000 -152.000000 38.500000
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2525 *MESH_VERTEX 4 25.500000 -168.000000 38.500000
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2526 *MESH_VERTEX 5 25.500000 -152.000000 38.500000
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2529 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2530 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2531 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2532 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2533 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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2534 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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2535 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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2536 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2537 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
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2538 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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2541 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2542 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2543 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2544 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2546 *MESH_NUMTVERTEX 6
\r
2548 *MESH_TVERT 0 0.546875 0.125000 1.000000
\r
2549 *MESH_TVERT 1 0.656250 0.125000 1.000000
\r
2550 *MESH_TVERT 2 0.656250 0.000000 1.000000
\r
2551 *MESH_TVERT 3 0.546875 0.000000 1.000000
\r
2552 *MESH_TVERT 4 0.765625 0.125000 1.000000
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2553 *MESH_TVERT 5 0.765625 0.000000 1.000000
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2555 *MESH_NUMTVFACES 4
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2557 *MESH_TFACE 0 0 2 1
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2558 *MESH_TFACE 1 0 3 2
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2559 *MESH_TFACE 2 2 4 1
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2560 *MESH_TFACE 3 2 5 4
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2563 *PROP_MOTIONBLUR 0
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2564 *PROP_CASTSHADOW 1
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2565 *PROP_RECVSHADOW 1
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2569 *NODE_NAME "mat4model0surf60"
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2571 *NODE_NAME "mat4model0surf60"
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2572 *INHERIT_POS 0 0 0
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2573 *INHERIT_ROT 0 0 0
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2574 *INHERIT_SCL 0 0 0
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2579 *TM_POS 0.000000 0.000000 0.000000
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2585 *COMMENT "SURFACETYPE MST_PLANAR"
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2586 *MESH_VERTEX_LIST {
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2588 *MESH_VERTEX 1 36.000000 -168.000000 14.000000
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2589 *MESH_VERTEX 2 46.500000 -168.000000 17.500000
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2590 *MESH_VERTEX 3 46.500000 -152.000000 17.500000
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2591 *MESH_VERTEX 4 25.500000 -168.000000 17.500000
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2592 *MESH_VERTEX 5 25.500000 -152.000000 17.500000
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2595 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2596 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2597 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2598 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2599 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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2600 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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2601 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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2602 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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2603 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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2604 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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2607 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2608 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2609 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2610 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2612 *MESH_NUMTVERTEX 6
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2614 *MESH_TVERT 0 0.218750 0.000000 1.000000
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2615 *MESH_TVERT 1 0.218750 0.125000 1.000000
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2616 *MESH_TVERT 2 0.328125 0.125000 1.000000
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2617 *MESH_TVERT 3 0.328125 0.000000 1.000000
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2618 *MESH_TVERT 4 0.109375 0.125000 1.000000
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2619 *MESH_TVERT 5 0.109375 0.000000 1.000000
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2621 *MESH_NUMTVFACES 4
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2623 *MESH_TFACE 0 0 2 1
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2624 *MESH_TFACE 1 0 3 2
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2625 *MESH_TFACE 2 4 0 1
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2626 *MESH_TFACE 3 4 5 0
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2629 *PROP_MOTIONBLUR 0
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2630 *PROP_CASTSHADOW 1
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2631 *PROP_RECVSHADOW 1
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2635 *NODE_NAME "mat4model0surf61"
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2637 *NODE_NAME "mat4model0surf61"
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2638 *INHERIT_POS 0 0 0
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2639 *INHERIT_ROT 0 0 0
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2640 *INHERIT_SCL 0 0 0
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2645 *TM_POS 0.000000 0.000000 0.000000
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2651 *COMMENT "SURFACETYPE MST_PLANAR"
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2652 *MESH_VERTEX_LIST {
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2654 *MESH_VERTEX 1 40.000000 -544.000000 28.000000
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2655 *MESH_VERTEX 2 36.000000 -540.000000 28.000000
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2656 *MESH_VERTEX 3 36.000000 -540.000000 0.000000
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2657 *MESH_VERTEX 4 36.000000 -548.000000 28.000000
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2658 *MESH_VERTEX 5 36.000000 -548.000000 0.000000
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2661 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2662 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2663 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2664 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2665 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2666 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2667 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2668 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2669 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2670 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2673 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2674 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2675 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2676 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2678 *MESH_NUMTVERTEX 6
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2680 *MESH_TVERT 0 0.088388 0.000000 1.000000
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2681 *MESH_TVERT 1 0.088388 0.218750 1.000000
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2682 *MESH_TVERT 2 0.132583 0.218750 1.000000
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2683 *MESH_TVERT 3 0.132583 0.000000 1.000000
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2684 *MESH_TVERT 4 0.044194 0.218750 1.000000
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2685 *MESH_TVERT 5 0.044194 0.000000 1.000000
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2687 *MESH_NUMTVFACES 4
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2689 *MESH_TFACE 0 0 2 1
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2690 *MESH_TFACE 1 0 3 2
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2691 *MESH_TFACE 2 4 0 1
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2692 *MESH_TFACE 3 4 5 0
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2695 *PROP_MOTIONBLUR 0
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2696 *PROP_CASTSHADOW 1
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2697 *PROP_RECVSHADOW 1
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2701 *NODE_NAME "mat4model0surf62"
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2703 *NODE_NAME "mat4model0surf62"
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2704 *INHERIT_POS 0 0 0
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2705 *INHERIT_ROT 0 0 0
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2706 *INHERIT_SCL 0 0 0
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2711 *TM_POS 0.000000 0.000000 0.000000
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2717 *COMMENT "SURFACETYPE MST_PLANAR"
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2718 *MESH_VERTEX_LIST {
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2719 *MESH_VERTEX 0 46.500000 -552.000000 38.500000
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2720 *MESH_VERTEX 1 36.000000 -552.000000 42.000000
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2721 *MESH_VERTEX 2 36.000000 -536.000000 42.000000
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2722 *MESH_VERTEX 3 46.500000 -536.000000 38.500000
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2723 *MESH_VERTEX 4 25.500000 -552.000000 38.500000
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2724 *MESH_VERTEX 5 25.500000 -536.000000 38.500000
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2727 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2728 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2729 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2730 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2731 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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2732 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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2733 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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2734 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2735 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
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2736 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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2739 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2740 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2741 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2742 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2744 *MESH_NUMTVERTEX 6
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2746 *MESH_TVERT 0 0.546875 0.125000 1.000000
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2747 *MESH_TVERT 1 0.656250 0.125000 1.000000
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2748 *MESH_TVERT 2 0.656250 0.000000 1.000000
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2749 *MESH_TVERT 3 0.546875 0.000000 1.000000
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2750 *MESH_TVERT 4 0.765625 0.125000 1.000000
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2751 *MESH_TVERT 5 0.765625 0.000000 1.000000
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2753 *MESH_NUMTVFACES 4
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2755 *MESH_TFACE 0 0 2 1
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2756 *MESH_TFACE 1 0 3 2
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2757 *MESH_TFACE 2 2 4 1
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2758 *MESH_TFACE 3 2 5 4
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2761 *PROP_MOTIONBLUR 0
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2762 *PROP_CASTSHADOW 1
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2763 *PROP_RECVSHADOW 1
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2767 *NODE_NAME "mat4model0surf63"
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2769 *NODE_NAME "mat4model0surf63"
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2770 *INHERIT_POS 0 0 0
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2771 *INHERIT_ROT 0 0 0
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2772 *INHERIT_SCL 0 0 0
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2777 *TM_POS 0.000000 0.000000 0.000000
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2783 *COMMENT "SURFACETYPE MST_PLANAR"
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2784 *MESH_VERTEX_LIST {
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2786 *MESH_VERTEX 1 36.000000 -552.000000 14.000000
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2787 *MESH_VERTEX 2 46.500000 -552.000000 17.500000
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2788 *MESH_VERTEX 3 46.500000 -536.000000 17.500000
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2789 *MESH_VERTEX 4 25.500000 -552.000000 17.500000
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2790 *MESH_VERTEX 5 25.500000 -536.000000 17.500000
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2793 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2794 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2795 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2796 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2797 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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2798 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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2799 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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2800 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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2801 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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2802 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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2805 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2806 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2807 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2808 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2810 *MESH_NUMTVERTEX 6
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2812 *MESH_TVERT 0 0.218750 0.000000 1.000000
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2813 *MESH_TVERT 1 0.218750 0.125000 1.000000
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2814 *MESH_TVERT 2 0.328125 0.125000 1.000000
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2815 *MESH_TVERT 3 0.328125 0.000000 1.000000
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2816 *MESH_TVERT 4 0.109375 0.125000 1.000000
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2817 *MESH_TVERT 5 0.109375 0.000000 1.000000
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2819 *MESH_NUMTVFACES 4
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2821 *MESH_TFACE 0 0 2 1
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2822 *MESH_TFACE 1 0 3 2
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2823 *MESH_TFACE 2 4 0 1
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2824 *MESH_TFACE 3 4 5 0
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2827 *PROP_MOTIONBLUR 0
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2828 *PROP_CASTSHADOW 1
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2829 *PROP_RECVSHADOW 1
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2833 *NODE_NAME "mat4model0surf64"
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2835 *NODE_NAME "mat4model0surf64"
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2836 *INHERIT_POS 0 0 0
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2837 *INHERIT_ROT 0 0 0
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2838 *INHERIT_SCL 0 0 0
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2843 *TM_POS 0.000000 0.000000 0.000000
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2849 *COMMENT "SURFACETYPE MST_PLANAR"
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2850 *MESH_VERTEX_LIST {
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2852 *MESH_VERTEX 1 32.000000 608.000000 28.000000
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2853 *MESH_VERTEX 2 32.000000 608.000000 0.000000
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2854 *MESH_VERTEX 3 36.000000 612.000000 0.000000
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2855 *MESH_VERTEX 4 32.000000 608.000000 0.000000
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2856 *MESH_VERTEX 5 32.000000 608.000000 28.000000
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2857 *MESH_VERTEX 6 36.000000 604.000000 28.000000
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2858 *MESH_VERTEX 7 36.000000 604.000000 0.000000
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2861 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2862 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2863 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2864 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2865 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2866 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2867 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2868 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2869 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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2870 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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2871 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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2872 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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2875 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2876 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2877 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2878 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2880 *MESH_NUMTVERTEX 8
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2882 *MESH_TVERT 0 0.132583 0.218750 1.000000
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2883 *MESH_TVERT 1 0.176777 0.218750 1.000000
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2884 *MESH_TVERT 2 0.176777 0.000000 1.000000
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2885 *MESH_TVERT 3 0.132583 0.000000 1.000000
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2886 *MESH_TVERT 4 0.000000 0.000000 1.000000
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2887 *MESH_TVERT 5 0.000000 0.218750 1.000000
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2888 *MESH_TVERT 6 0.044194 0.218750 1.000000
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2889 *MESH_TVERT 7 0.044194 0.000000 1.000000
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2891 *MESH_NUMTVFACES 4
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2893 *MESH_TFACE 0 0 2 1
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2894 *MESH_TFACE 1 0 3 2
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2895 *MESH_TFACE 2 4 6 5
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2896 *MESH_TFACE 3 4 7 6
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2899 *PROP_MOTIONBLUR 0
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2900 *PROP_CASTSHADOW 1
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2901 *PROP_RECVSHADOW 1
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2905 *NODE_NAME "mat4model0surf65"
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2907 *NODE_NAME "mat4model0surf65"
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2908 *INHERIT_POS 0 0 0
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2909 *INHERIT_ROT 0 0 0
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2910 *INHERIT_SCL 0 0 0
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2915 *TM_POS 0.000000 0.000000 0.000000
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2921 *COMMENT "SURFACETYPE MST_PLANAR"
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2922 *MESH_VERTEX_LIST {
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2923 *MESH_VERTEX 0 36.000000 228.000000 28.000000
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2924 *MESH_VERTEX 1 32.000000 224.000000 28.000000
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2925 *MESH_VERTEX 2 32.000000 224.000000 0.000000
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2926 *MESH_VERTEX 3 36.000000 228.000000 0.000000
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2927 *MESH_VERTEX 4 32.000000 224.000000 0.000000
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2928 *MESH_VERTEX 5 32.000000 224.000000 28.000000
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2929 *MESH_VERTEX 6 36.000000 220.000000 28.000000
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2930 *MESH_VERTEX 7 36.000000 220.000000 0.000000
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2933 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2934 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2935 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2936 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2937 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2938 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2939 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2940 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2941 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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2942 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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2943 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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2944 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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2947 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2948 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2949 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2950 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2952 *MESH_NUMTVERTEX 8
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2954 *MESH_TVERT 0 0.132583 0.218750 1.000000
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2955 *MESH_TVERT 1 0.176777 0.218750 1.000000
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2956 *MESH_TVERT 2 0.176777 0.000000 1.000000
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2957 *MESH_TVERT 3 0.132583 0.000000 1.000000
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2958 *MESH_TVERT 4 0.000000 0.000000 1.000000
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2959 *MESH_TVERT 5 0.000000 0.218750 1.000000
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2960 *MESH_TVERT 6 0.044194 0.218750 1.000000
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2961 *MESH_TVERT 7 0.044194 0.000000 1.000000
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2963 *MESH_NUMTVFACES 4
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2965 *MESH_TFACE 0 0 2 1
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2966 *MESH_TFACE 1 0 3 2
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2967 *MESH_TFACE 2 4 6 5
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2968 *MESH_TFACE 3 4 7 6
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2971 *PROP_MOTIONBLUR 0
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2972 *PROP_CASTSHADOW 1
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2973 *PROP_RECVSHADOW 1
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2977 *NODE_NAME "mat4model0surf66"
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2979 *NODE_NAME "mat4model0surf66"
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2980 *INHERIT_POS 0 0 0
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2981 *INHERIT_ROT 0 0 0
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2982 *INHERIT_SCL 0 0 0
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2987 *TM_POS 0.000000 0.000000 0.000000
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2993 *COMMENT "SURFACETYPE MST_PLANAR"
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2994 *MESH_VERTEX_LIST {
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2996 *MESH_VERTEX 1 32.000000 -160.000000 28.000000
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2997 *MESH_VERTEX 2 32.000000 -160.000000 0.000000
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2998 *MESH_VERTEX 3 36.000000 -156.000000 0.000000
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2999 *MESH_VERTEX 4 32.000000 -160.000000 0.000000
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3000 *MESH_VERTEX 5 32.000000 -160.000000 28.000000
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3001 *MESH_VERTEX 6 36.000000 -164.000000 28.000000
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3002 *MESH_VERTEX 7 36.000000 -164.000000 0.000000
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3005 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3006 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3007 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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3008 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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3009 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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3010 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3011 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3012 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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3013 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3014 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3015 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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3016 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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3019 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3020 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3021 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3022 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3024 *MESH_NUMTVERTEX 8
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3026 *MESH_TVERT 0 0.132583 0.218750 1.000000
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3027 *MESH_TVERT 1 0.176777 0.218750 1.000000
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3028 *MESH_TVERT 2 0.176777 0.000000 1.000000
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3029 *MESH_TVERT 3 0.132583 0.000000 1.000000
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3030 *MESH_TVERT 4 0.000000 0.000000 1.000000
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3031 *MESH_TVERT 5 0.000000 0.218750 1.000000
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3032 *MESH_TVERT 6 0.044194 0.218750 1.000000
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3033 *MESH_TVERT 7 0.044194 0.000000 1.000000
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3035 *MESH_NUMTVFACES 4
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3037 *MESH_TFACE 0 0 2 1
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3038 *MESH_TFACE 1 0 3 2
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3039 *MESH_TFACE 2 4 6 5
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3040 *MESH_TFACE 3 4 7 6
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3043 *PROP_MOTIONBLUR 0
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3044 *PROP_CASTSHADOW 1
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3045 *PROP_RECVSHADOW 1
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3049 *NODE_NAME "mat4model0surf67"
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3051 *NODE_NAME "mat4model0surf67"
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3052 *INHERIT_POS 0 0 0
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3053 *INHERIT_ROT 0 0 0
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3054 *INHERIT_SCL 0 0 0
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3059 *TM_POS 0.000000 0.000000 0.000000
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3065 *COMMENT "SURFACETYPE MST_PLANAR"
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3066 *MESH_VERTEX_LIST {
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3067 *MESH_VERTEX 0 36.000000 -540.000000 28.000000
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3068 *MESH_VERTEX 1 32.000000 -544.000000 28.000000
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3069 *MESH_VERTEX 2 32.000000 -544.000000 0.000000
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3070 *MESH_VERTEX 3 36.000000 -540.000000 0.000000
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3071 *MESH_VERTEX 4 32.000000 -544.000000 0.000000
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3072 *MESH_VERTEX 5 32.000000 -544.000000 28.000000
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3073 *MESH_VERTEX 6 36.000000 -548.000000 28.000000
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3074 *MESH_VERTEX 7 36.000000 -548.000000 0.000000
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3077 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3078 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3079 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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3080 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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3081 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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3082 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3083 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3084 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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3085 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3086 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3087 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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3088 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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3091 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3092 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3093 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3094 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3096 *MESH_NUMTVERTEX 8
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3098 *MESH_TVERT 0 0.132583 0.218750 1.000000
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3099 *MESH_TVERT 1 0.176777 0.218750 1.000000
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3100 *MESH_TVERT 2 0.176777 0.000000 1.000000
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3101 *MESH_TVERT 3 0.132583 0.000000 1.000000
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3102 *MESH_TVERT 4 0.000000 0.000000 1.000000
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3103 *MESH_TVERT 5 0.000000 0.218750 1.000000
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3104 *MESH_TVERT 6 0.044194 0.218750 1.000000
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3105 *MESH_TVERT 7 0.044194 0.000000 1.000000
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3107 *MESH_NUMTVFACES 4
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3109 *MESH_TFACE 0 0 2 1
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3110 *MESH_TFACE 1 0 3 2
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3111 *MESH_TFACE 2 4 6 5
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3112 *MESH_TFACE 3 4 7 6
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3115 *PROP_MOTIONBLUR 0
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3116 *PROP_CASTSHADOW 1
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3117 *PROP_RECVSHADOW 1
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3121 *NODE_NAME "mat4model0surf68"
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3123 *NODE_NAME "mat4model0surf68"
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3124 *INHERIT_POS 0 0 0
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3125 *INHERIT_ROT 0 0 0
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3126 *INHERIT_SCL 0 0 0
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3131 *TM_POS 0.000000 0.000000 0.000000
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3137 *COMMENT "SURFACETYPE MST_PLANAR"
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3138 *MESH_VERTEX_LIST {
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3139 *MESH_VERTEX 0 25.500000 600.000000 38.500000
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3140 *MESH_VERTEX 1 22.000000 600.000000 28.000000
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3141 *MESH_VERTEX 2 22.000000 616.000000 28.000000
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3142 *MESH_VERTEX 3 25.500000 616.000000 38.500000
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3143 *MESH_VERTEX 4 22.000000 616.000000 28.000000
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3144 *MESH_VERTEX 5 22.000000 600.000000 28.000000
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3145 *MESH_VERTEX 6 25.500000 600.000000 17.500000
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3146 *MESH_VERTEX 7 25.500000 616.000000 17.500000
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3149 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3150 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3151 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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3152 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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3153 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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3154 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3155 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3156 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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3157 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3158 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3159 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 -0.707107
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3160 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
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3163 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3164 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3165 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3166 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3168 *MESH_NUMTVERTEX 8
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3170 *MESH_TVERT 0 0.765625 0.125000 1.000000
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3171 *MESH_TVERT 1 0.875000 0.125000 1.000000
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3172 *MESH_TVERT 2 0.875000 0.000000 1.000000
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3173 *MESH_TVERT 3 0.765625 0.000000 1.000000
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3174 *MESH_TVERT 4 0.000000 0.000000 1.000000
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3175 *MESH_TVERT 5 0.000000 0.125000 1.000000
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3176 *MESH_TVERT 6 0.109375 0.125000 1.000000
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3177 *MESH_TVERT 7 0.109375 0.000000 1.000000
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3179 *MESH_NUMTVFACES 4
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3181 *MESH_TFACE 0 0 2 1
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3182 *MESH_TFACE 1 0 3 2
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3183 *MESH_TFACE 2 4 6 5
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3184 *MESH_TFACE 3 4 7 6
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3187 *PROP_MOTIONBLUR 0
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3188 *PROP_CASTSHADOW 1
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3189 *PROP_RECVSHADOW 1
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3193 *NODE_NAME "mat4model0surf69"
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3195 *NODE_NAME "mat4model0surf69"
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3196 *INHERIT_POS 0 0 0
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3197 *INHERIT_ROT 0 0 0
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3198 *INHERIT_SCL 0 0 0
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3203 *TM_POS 0.000000 0.000000 0.000000
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3209 *COMMENT "SURFACETYPE MST_PLANAR"
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3210 *MESH_VERTEX_LIST {
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3211 *MESH_VERTEX 0 25.500000 216.000000 38.500000
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3212 *MESH_VERTEX 1 22.000000 216.000000 28.000000
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3213 *MESH_VERTEX 2 22.000000 232.000000 28.000000
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3214 *MESH_VERTEX 3 25.500000 232.000000 38.500000
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3215 *MESH_VERTEX 4 22.000000 232.000000 28.000000
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3216 *MESH_VERTEX 5 22.000000 216.000000 28.000000
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3217 *MESH_VERTEX 6 25.500000 216.000000 17.500000
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3218 *MESH_VERTEX 7 25.500000 232.000000 17.500000
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3221 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3222 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3223 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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3224 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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3225 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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3226 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3227 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3228 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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3229 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3230 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3231 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 -0.707107
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3232 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
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3235 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3236 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3237 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3238 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3240 *MESH_NUMTVERTEX 8
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3242 *MESH_TVERT 0 0.765625 0.125000 1.000000
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3243 *MESH_TVERT 1 0.875000 0.125000 1.000000
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3244 *MESH_TVERT 2 0.875000 0.000000 1.000000
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3245 *MESH_TVERT 3 0.765625 0.000000 1.000000
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3246 *MESH_TVERT 4 0.000000 0.000000 1.000000
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3247 *MESH_TVERT 5 0.000000 0.125000 1.000000
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3248 *MESH_TVERT 6 0.109375 0.125000 1.000000
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3249 *MESH_TVERT 7 0.109375 0.000000 1.000000
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3251 *MESH_NUMTVFACES 4
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3253 *MESH_TFACE 0 0 2 1
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3254 *MESH_TFACE 1 0 3 2
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3255 *MESH_TFACE 2 4 6 5
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3256 *MESH_TFACE 3 4 7 6
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3259 *PROP_MOTIONBLUR 0
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3260 *PROP_CASTSHADOW 1
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3261 *PROP_RECVSHADOW 1
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3265 *NODE_NAME "mat4model0surf70"
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3267 *NODE_NAME "mat4model0surf70"
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3268 *INHERIT_POS 0 0 0
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3269 *INHERIT_ROT 0 0 0
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3270 *INHERIT_SCL 0 0 0
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3275 *TM_POS 0.000000 0.000000 0.000000
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3281 *COMMENT "SURFACETYPE MST_PLANAR"
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3282 *MESH_VERTEX_LIST {
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3283 *MESH_VERTEX 0 25.500000 -168.000000 38.500000
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3284 *MESH_VERTEX 1 22.000000 -168.000000 28.000000
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3285 *MESH_VERTEX 2 22.000000 -152.000000 28.000000
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3286 *MESH_VERTEX 3 25.500000 -152.000000 38.500000
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3287 *MESH_VERTEX 4 22.000000 -152.000000 28.000000
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3288 *MESH_VERTEX 5 22.000000 -168.000000 28.000000
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3289 *MESH_VERTEX 6 25.500000 -168.000000 17.500000
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3290 *MESH_VERTEX 7 25.500000 -152.000000 17.500000
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3293 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3294 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3295 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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3296 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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3297 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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3298 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3299 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3300 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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3301 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3302 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3303 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 -0.707107
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3304 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
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3307 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3308 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3309 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3310 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3312 *MESH_NUMTVERTEX 8
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3314 *MESH_TVERT 0 0.765625 0.125000 1.000000
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3315 *MESH_TVERT 1 0.875000 0.125000 1.000000
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3316 *MESH_TVERT 2 0.875000 0.000000 1.000000
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3317 *MESH_TVERT 3 0.765625 0.000000 1.000000
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3318 *MESH_TVERT 4 0.000000 0.000000 1.000000
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3319 *MESH_TVERT 5 0.000000 0.125000 1.000000
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3320 *MESH_TVERT 6 0.109375 0.125000 1.000000
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3321 *MESH_TVERT 7 0.109375 0.000000 1.000000
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3323 *MESH_NUMTVFACES 4
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3325 *MESH_TFACE 0 0 2 1
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3326 *MESH_TFACE 1 0 3 2
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3327 *MESH_TFACE 2 4 6 5
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3328 *MESH_TFACE 3 4 7 6
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3331 *PROP_MOTIONBLUR 0
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3332 *PROP_CASTSHADOW 1
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3333 *PROP_RECVSHADOW 1
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3337 *NODE_NAME "mat4model0surf71"
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3339 *NODE_NAME "mat4model0surf71"
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3340 *INHERIT_POS 0 0 0
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3341 *INHERIT_ROT 0 0 0
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3342 *INHERIT_SCL 0 0 0
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3347 *TM_POS 0.000000 0.000000 0.000000
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3353 *COMMENT "SURFACETYPE MST_PLANAR"
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3354 *MESH_VERTEX_LIST {
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3355 *MESH_VERTEX 0 25.500000 -552.000000 38.500000
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3356 *MESH_VERTEX 1 22.000000 -552.000000 28.000000
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3357 *MESH_VERTEX 2 22.000000 -536.000000 28.000000
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3358 *MESH_VERTEX 3 25.500000 -536.000000 38.500000
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3359 *MESH_VERTEX 4 22.000000 -536.000000 28.000000
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3360 *MESH_VERTEX 5 22.000000 -552.000000 28.000000
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3361 *MESH_VERTEX 6 25.500000 -552.000000 17.500000
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3362 *MESH_VERTEX 7 25.500000 -536.000000 17.500000
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3365 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3366 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3367 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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3368 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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3369 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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3370 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3371 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3372 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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3373 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3374 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3375 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 -0.707107
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3376 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
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3379 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3380 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3381 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3382 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3384 *MESH_NUMTVERTEX 8
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3386 *MESH_TVERT 0 0.765625 0.125000 1.000000
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3387 *MESH_TVERT 1 0.875000 0.125000 1.000000
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3388 *MESH_TVERT 2 0.875000 0.000000 1.000000
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3389 *MESH_TVERT 3 0.765625 0.000000 1.000000
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3390 *MESH_TVERT 4 0.000000 0.000000 1.000000
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3391 *MESH_TVERT 5 0.000000 0.125000 1.000000
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3392 *MESH_TVERT 6 0.109375 0.125000 1.000000
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3393 *MESH_TVERT 7 0.109375 0.000000 1.000000
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3395 *MESH_NUMTVFACES 4
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3397 *MESH_TFACE 0 0 2 1
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3398 *MESH_TFACE 1 0 3 2
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3399 *MESH_TFACE 2 4 6 5
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3400 *MESH_TFACE 3 4 7 6
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3403 *PROP_MOTIONBLUR 0
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3404 *PROP_CASTSHADOW 1
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3405 *PROP_RECVSHADOW 1
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3409 *NODE_NAME "mat4model0surf72"
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3411 *NODE_NAME "mat4model0surf72"
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3412 *INHERIT_POS 0 0 0
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3413 *INHERIT_ROT 0 0 0
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3414 *INHERIT_SCL 0 0 0
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3419 *TM_POS 0.000000 0.000000 0.000000
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3425 *COMMENT "SURFACETYPE MST_PLANAR"
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3426 *MESH_VERTEX_LIST {
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3427 *MESH_VERTEX 0 24.000000 800.000000 0.000000
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3428 *MESH_VERTEX 1 24.000000 -800.000000 0.000000
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3429 *MESH_VERTEX 2 16.000000 -800.000000 18.000000
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3430 *MESH_VERTEX 3 16.000000 800.000000 18.000000
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3433 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3434 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3435 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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3436 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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3437 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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3438 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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3441 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3442 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3444 *MESH_NUMTVERTEX 4
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3446 *MESH_TVERT 0 0.000000 -6.000000 1.000000
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3447 *MESH_TVERT 1 0.000000 6.500000 1.000000
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3448 *MESH_TVERT 2 0.203125 6.500000 1.000000
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3449 *MESH_TVERT 3 0.203125 -6.000000 1.000000
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3451 *MESH_NUMTVFACES 2
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3453 *MESH_TFACE 0 0 2 1
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3454 *MESH_TFACE 1 0 3 2
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3457 *PROP_MOTIONBLUR 0
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3458 *PROP_CASTSHADOW 1
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3459 *PROP_RECVSHADOW 1
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3463 *NODE_NAME "mat4model0surf73"
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3465 *NODE_NAME "mat4model0surf73"
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3466 *INHERIT_POS 0 0 0
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3467 *INHERIT_ROT 0 0 0
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3468 *INHERIT_SCL 0 0 0
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3473 *TM_POS 0.000000 0.000000 0.000000
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3479 *COMMENT "SURFACETYPE MST_PLANAR"
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3480 *MESH_VERTEX_LIST {
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3482 *MESH_VERTEX 1 -8.000000 -800.000000 24.000000
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3483 *MESH_VERTEX 2 -8.000000 800.000000 24.000000
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3484 *MESH_VERTEX 3 16.000000 800.000000 18.000000
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3485 *MESH_VERTEX 4 -32.000000 -800.000000 18.000000
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3486 *MESH_VERTEX 5 -32.000000 800.000000 18.000000
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3489 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3490 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3491 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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3492 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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3493 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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3494 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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3495 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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3496 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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3497 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
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3498 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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3501 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3502 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3503 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3504 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3506 *MESH_NUMTVERTEX 6
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3508 *MESH_TVERT 0 0.203125 6.500000 1.000000
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3509 *MESH_TVERT 1 0.437500 6.500000 1.000000
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3510 *MESH_TVERT 2 0.437500 -6.000000 1.000000
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3511 *MESH_TVERT 3 0.203125 -6.000000 1.000000
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3512 *MESH_TVERT 4 0.671875 6.500000 1.000000
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3513 *MESH_TVERT 5 0.671875 -6.000000 1.000000
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3515 *MESH_NUMTVFACES 4
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3517 *MESH_TFACE 0 0 2 1
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3518 *MESH_TFACE 1 0 3 2
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3519 *MESH_TFACE 2 2 4 1
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3520 *MESH_TFACE 3 2 5 4
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3523 *PROP_MOTIONBLUR 0
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3524 *PROP_CASTSHADOW 1
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3525 *PROP_RECVSHADOW 1
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3529 *NODE_NAME "mat4model0surf74"
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3531 *NODE_NAME "mat4model0surf74"
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3532 *INHERIT_POS 0 0 0
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3533 *INHERIT_ROT 0 0 0
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3534 *INHERIT_SCL 0 0 0
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3539 *TM_POS 0.000000 0.000000 0.000000
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3545 *COMMENT "SURFACETYPE MST_PLANAR"
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3546 *MESH_VERTEX_LIST {
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3547 *MESH_VERTEX 0 -32.000000 -800.000000 18.000000
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3548 *MESH_VERTEX 1 -40.000000 -800.000000 0.000000
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3549 *MESH_VERTEX 2 -40.000000 800.000000 0.000000
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3550 *MESH_VERTEX 3 -32.000000 800.000000 18.000000
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3553 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3554 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3555 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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3556 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3557 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3558 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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3561 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3562 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3564 *MESH_NUMTVERTEX 4
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3566 *MESH_TVERT 0 0.671875 6.500000 1.000000
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3567 *MESH_TVERT 1 0.875000 6.500000 1.000000
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3568 *MESH_TVERT 2 0.875000 -6.000000 1.000000
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3569 *MESH_TVERT 3 0.671875 -6.000000 1.000000
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3571 *MESH_NUMTVFACES 2
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3573 *MESH_TFACE 0 0 2 1
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3574 *MESH_TFACE 1 0 3 2
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3577 *PROP_MOTIONBLUR 0
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3578 *PROP_CASTSHADOW 1
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3579 *PROP_RECVSHADOW 1
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3583 *NODE_NAME "mat0model0surf75"
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3585 *NODE_NAME "mat0model0surf75"
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3586 *INHERIT_POS 0 0 0
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3587 *INHERIT_ROT 0 0 0
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3588 *INHERIT_SCL 0 0 0
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3593 *TM_POS 0.000000 0.000000 0.000000
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3599 *COMMENT "SURFACETYPE MST_PLANAR"
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3600 *MESH_VERTEX_LIST {
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3601 *MESH_VERTEX 0 8.000000 8.000000 0.000000
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3602 *MESH_VERTEX 1 8.000000 -8.000000 0.000000
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3603 *MESH_VERTEX 2 8.000000 8.000000 16.000000
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3604 *MESH_VERTEX 3 8.000000 -8.000000 16.000000
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3607 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3608 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3609 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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3610 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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3611 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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3612 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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3615 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3616 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3618 *MESH_NUMTVERTEX 4
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3620 *MESH_TVERT 0 0.500000 0.000000 1.000000
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3621 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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3622 *MESH_TVERT 2 0.500000 1.000000 1.000000
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3623 *MESH_TVERT 3 -0.500000 1.000000 1.000000
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3625 *MESH_NUMTVFACES 2
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3627 *MESH_TFACE 0 0 2 1
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3628 *MESH_TFACE 1 2 3 1
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3631 *PROP_MOTIONBLUR 0
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3632 *PROP_CASTSHADOW 1
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3633 *PROP_RECVSHADOW 1
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3637 *NODE_NAME "mat0model0surf76"
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3639 *NODE_NAME "mat0model0surf76"
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3640 *INHERIT_POS 0 0 0
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3641 *INHERIT_ROT 0 0 0
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3642 *INHERIT_SCL 0 0 0
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3647 *TM_POS 0.000000 0.000000 0.000000
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3653 *COMMENT "SURFACETYPE MST_PLANAR"
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3654 *MESH_VERTEX_LIST {
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3655 *MESH_VERTEX 0 -8.000000 8.000000 16.000000
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3656 *MESH_VERTEX 1 -8.000000 8.000000 0.000000
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3657 *MESH_VERTEX 2 8.000000 8.000000 16.000000
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3658 *MESH_VERTEX 3 8.000000 8.000000 0.000000
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3661 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3662 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3663 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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3664 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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3665 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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3666 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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3669 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3670 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3672 *MESH_NUMTVERTEX 4
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3674 *MESH_TVERT 0 -0.500000 1.000000 1.000000
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3675 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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3676 *MESH_TVERT 2 0.500000 1.000000 1.000000
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3677 *MESH_TVERT 3 0.500000 0.000000 1.000000
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3679 *MESH_NUMTVFACES 2
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3681 *MESH_TFACE 0 0 2 1
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3682 *MESH_TFACE 1 2 3 1
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3685 *PROP_MOTIONBLUR 0
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3686 *PROP_CASTSHADOW 1
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3687 *PROP_RECVSHADOW 1
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3691 *NODE_NAME "mat0model0surf77"
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3693 *NODE_NAME "mat0model0surf77"
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3694 *INHERIT_POS 0 0 0
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3695 *INHERIT_ROT 0 0 0
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3696 *INHERIT_SCL 0 0 0
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3701 *TM_POS 0.000000 0.000000 0.000000
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3707 *COMMENT "SURFACETYPE MST_PLANAR"
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3708 *MESH_VERTEX_LIST {
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3709 *MESH_VERTEX 0 8.000000 -8.000000 16.000000
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3710 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000
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3711 *MESH_VERTEX 2 8.000000 8.000000 16.000000
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3712 *MESH_VERTEX 3 -8.000000 8.000000 16.000000
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3715 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3716 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3717 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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3718 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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3719 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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3720 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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3723 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3724 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3726 *MESH_NUMTVERTEX 4
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3728 *MESH_TVERT 0 0.500000 0.500000 1.000000
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3729 *MESH_TVERT 1 -0.500000 0.500000 1.000000
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3730 *MESH_TVERT 2 0.500000 1.500000 1.000000
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3731 *MESH_TVERT 3 -0.500000 1.500000 1.000000
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3733 *MESH_NUMTVFACES 2
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3735 *MESH_TFACE 0 0 2 1
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3736 *MESH_TFACE 1 2 3 1
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3739 *PROP_MOTIONBLUR 0
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3740 *PROP_CASTSHADOW 1
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3741 *PROP_RECVSHADOW 1
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3745 *NODE_NAME "mat0model0surf78"
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3747 *NODE_NAME "mat0model0surf78"
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3748 *INHERIT_POS 0 0 0
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3749 *INHERIT_ROT 0 0 0
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3750 *INHERIT_SCL 0 0 0
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3755 *TM_POS 0.000000 0.000000 0.000000
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3761 *COMMENT "SURFACETYPE MST_PLANAR"
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3762 *MESH_VERTEX_LIST {
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3763 *MESH_VERTEX 0 -8.000000 -8.000000 16.000000
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3764 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
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3765 *MESH_VERTEX 2 -8.000000 8.000000 16.000000
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3766 *MESH_VERTEX 3 -8.000000 8.000000 0.000000
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3769 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3770 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3771 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3772 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3773 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3774 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3777 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3778 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3780 *MESH_NUMTVERTEX 4
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3782 *MESH_TVERT 0 -0.500000 1.000000 1.000000
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3783 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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3784 *MESH_TVERT 2 0.500000 1.000000 1.000000
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3785 *MESH_TVERT 3 0.500000 0.000000 1.000000
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3787 *MESH_NUMTVFACES 2
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3789 *MESH_TFACE 0 0 2 1
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3790 *MESH_TFACE 1 2 3 1
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3793 *PROP_MOTIONBLUR 0
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3794 *PROP_CASTSHADOW 1
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3795 *PROP_RECVSHADOW 1
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3799 *NODE_NAME "mat0model0surf79"
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3801 *NODE_NAME "mat0model0surf79"
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3802 *INHERIT_POS 0 0 0
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3803 *INHERIT_ROT 0 0 0
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3804 *INHERIT_SCL 0 0 0
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3809 *TM_POS 0.000000 0.000000 0.000000
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3815 *COMMENT "SURFACETYPE MST_PLANAR"
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3816 *MESH_VERTEX_LIST {
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3817 *MESH_VERTEX 0 8.000000 -8.000000 0.000000
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3818 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
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3819 *MESH_VERTEX 2 8.000000 -8.000000 16.000000
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3820 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000
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3823 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3824 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3825 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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3826 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3827 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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3828 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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3831 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3832 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3834 *MESH_NUMTVERTEX 4
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3836 *MESH_TVERT 0 0.500000 0.000000 1.000000
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3837 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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3838 *MESH_TVERT 2 0.500000 1.000000 1.000000
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3839 *MESH_TVERT 3 -0.500000 1.000000 1.000000
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3841 *MESH_NUMTVFACES 2
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3843 *MESH_TFACE 0 0 2 1
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3844 *MESH_TFACE 1 2 3 1
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3847 *PROP_MOTIONBLUR 0
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3848 *PROP_CASTSHADOW 1
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3849 *PROP_RECVSHADOW 1
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3853 *NODE_NAME "mat0model0surf80"
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3855 *NODE_NAME "mat0model0surf80"
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3856 *INHERIT_POS 0 0 0
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3857 *INHERIT_ROT 0 0 0
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3858 *INHERIT_SCL 0 0 0
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3863 *TM_POS 0.000000 0.000000 0.000000
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3869 *COMMENT "SURFACETYPE MST_PLANAR"
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3870 *MESH_VERTEX_LIST {
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3871 *MESH_VERTEX 0 -8.000000 8.000000 0.000000
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3872 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
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3873 *MESH_VERTEX 2 8.000000 8.000000 0.000000
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3874 *MESH_VERTEX 3 8.000000 -8.000000 0.000000
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3877 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3878 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3879 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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3880 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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3881 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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3882 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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3885 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3886 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3888 *MESH_NUMTVERTEX 4
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3890 *MESH_TVERT 0 -0.500000 1.500000 1.000000
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3891 *MESH_TVERT 1 -0.500000 0.500000 1.000000
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3892 *MESH_TVERT 2 0.500000 1.500000 1.000000
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3893 *MESH_TVERT 3 0.500000 0.500000 1.000000
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3895 *MESH_NUMTVFACES 2
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3897 *MESH_TFACE 0 0 2 1
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3898 *MESH_TFACE 1 2 3 1
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3901 *PROP_MOTIONBLUR 0
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3902 *PROP_CASTSHADOW 1
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3903 *PROP_RECVSHADOW 1
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