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1422 *MESH_NUMTVERTEX 4
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1424 *MESH_TVERT 0 0.000000 0.031250 1.000000
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1429 *MESH_NUMTVFACES 2
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1431 *MESH_TFACE 0 0 2 1
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1432 *MESH_TFACE 1 0 3 2
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1435 *PROP_MOTIONBLUR 0
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1436 *PROP_CASTSHADOW 1
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1437 *PROP_RECVSHADOW 1
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1441 *NODE_NAME "mat3model0surf62"
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1443 *NODE_NAME "mat3model0surf62"
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1445 *INHERIT_ROT 0 0 0
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1446 *INHERIT_SCL 0 0 0
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1469 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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1470 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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1474 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1476 *MESH_NUMTVERTEX 4
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1478 *MESH_TVERT 0 -0.750000 0.031250 1.000000
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1479 *MESH_TVERT 1 0.750000 0.031250 1.000000
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1480 *MESH_TVERT 2 0.750000 0.000000 1.000000
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1481 *MESH_TVERT 3 -0.750000 0.000000 1.000000
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1483 *MESH_NUMTVFACES 2
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1485 *MESH_TFACE 0 0 2 1
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1486 *MESH_TFACE 1 0 3 2
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1489 *PROP_MOTIONBLUR 0
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1490 *PROP_CASTSHADOW 1
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1491 *PROP_RECVSHADOW 1
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1495 *NODE_NAME "mat3model0surf63"
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1497 *NODE_NAME "mat3model0surf63"
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1498 *INHERIT_POS 0 0 0
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1499 *INHERIT_ROT 0 0 0
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1500 *INHERIT_SCL 0 0 0
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1505 *TM_POS 0.000000 0.000000 0.000000
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1511 *COMMENT "SURFACETYPE MST_PLANAR"
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1512 *MESH_VERTEX_LIST {
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1515 *MESH_VERTEX 2 96.000000 -32.000000 16.000000
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1516 *MESH_VERTEX 3 96.000000 -64.000000 16.000000
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1519 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1520 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1523 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1524 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1527 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1528 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1530 *MESH_NUMTVERTEX 4
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1532 *MESH_TVERT 0 -0.750000 0.500000 1.000000
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1533 *MESH_TVERT 1 -0.750000 0.750000 1.000000
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1534 *MESH_TVERT 2 0.750000 0.750000 1.000000
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1535 *MESH_TVERT 3 0.750000 0.500000 1.000000
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1537 *MESH_NUMTVFACES 2
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1539 *MESH_TFACE 0 0 2 1
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1540 *MESH_TFACE 1 0 3 2
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1543 *PROP_MOTIONBLUR 0
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1544 *PROP_CASTSHADOW 1
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1545 *PROP_RECVSHADOW 1
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1549 *NODE_NAME "mat3model0surf64"
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1551 *NODE_NAME "mat3model0surf64"
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1552 *INHERIT_POS 0 0 0
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1553 *INHERIT_ROT 0 0 0
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1554 *INHERIT_SCL 0 0 0
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1559 *TM_POS 0.000000 0.000000 0.000000
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1565 *COMMENT "SURFACETYPE MST_PLANAR"
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1566 *MESH_VERTEX_LIST {
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1568 *MESH_VERTEX 1 -96.000000 -64.000000 12.000000
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1569 *MESH_VERTEX 2 -96.000000 -32.000000 12.000000
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1570 *MESH_VERTEX 3 -96.000000 -32.000000 16.000000
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1573 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1574 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1575 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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1576 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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1577 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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1578 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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1581 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1582 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1584 *MESH_NUMTVERTEX 4
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1586 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1587 *MESH_TVERT 1 0.000000 0.031250 1.000000
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1588 *MESH_TVERT 2 0.250000 0.031250 1.000000
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1589 *MESH_TVERT 3 0.250000 0.000000 1.000000
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1591 *MESH_NUMTVFACES 2
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1593 *MESH_TFACE 0 0 2 1
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1594 *MESH_TFACE 1 0 3 2
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1597 *PROP_MOTIONBLUR 0
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1598 *PROP_CASTSHADOW 1
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1599 *PROP_RECVSHADOW 1
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1603 *NODE_NAME "mat3model0surf65"
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1605 *NODE_NAME "mat3model0surf65"
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1606 *INHERIT_POS 0 0 0
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1607 *INHERIT_ROT 0 0 0
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1608 *INHERIT_SCL 0 0 0
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1613 *TM_POS 0.000000 0.000000 0.000000
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1619 *COMMENT "SURFACETYPE MST_PLANAR"
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1620 *MESH_VERTEX_LIST {
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1621 *MESH_VERTEX 0 96.000000 -64.000000 12.000000
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1622 *MESH_VERTEX 1 -96.000000 -64.000000 12.000000
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1623 *MESH_VERTEX 2 -96.000000 -64.000000 16.000000
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1624 *MESH_VERTEX 3 96.000000 -64.000000 16.000000
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1627 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1628 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1629 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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1630 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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1631 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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1632 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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1635 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1636 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1638 *MESH_NUMTVERTEX 4
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1640 *MESH_TVERT 0 0.000000 0.031250 1.000000
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1641 *MESH_TVERT 1 1.500000 0.031250 1.000000
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1642 *MESH_TVERT 2 1.500000 0.000000 1.000000
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1643 *MESH_TVERT 3 0.000000 0.000000 1.000000
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1645 *MESH_NUMTVFACES 2
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1647 *MESH_TFACE 0 0 2 1
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1648 *MESH_TFACE 1 0 3 2
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1651 *PROP_MOTIONBLUR 0
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1652 *PROP_CASTSHADOW 1
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1653 *PROP_RECVSHADOW 1
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1657 *NODE_NAME "mat3model0surf66"
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1659 *NODE_NAME "mat3model0surf66"
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1660 *INHERIT_POS 0 0 0
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1661 *INHERIT_ROT 0 0 0
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1662 *INHERIT_SCL 0 0 0
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1667 *TM_POS 0.000000 0.000000 0.000000
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1681 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1682 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1686 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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1689 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1690 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1692 *MESH_NUMTVERTEX 4
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1694 *MESH_TVERT 0 -0.750000 0.750000 1.000000
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1695 *MESH_TVERT 1 -0.750000 0.500000 1.000000
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1696 *MESH_TVERT 2 0.750000 0.500000 1.000000
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1697 *MESH_TVERT 3 0.750000 0.750000 1.000000
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1699 *MESH_NUMTVFACES 2
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1701 *MESH_TFACE 0 0 2 1
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1702 *MESH_TFACE 1 0 3 2
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1705 *PROP_MOTIONBLUR 0
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1706 *PROP_CASTSHADOW 1
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1707 *PROP_RECVSHADOW 1
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1711 *NODE_NAME "mat4model0surf67"
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1713 *NODE_NAME "mat4model0surf67"
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1714 *INHERIT_POS 0 0 0
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1715 *INHERIT_ROT 0 0 0
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1716 *INHERIT_SCL 0 0 0
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1721 *TM_POS 0.000000 0.000000 0.000000
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1725 *MESH_NUMVERTEX 10
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1727 *COMMENT "SURFACETYPE MST_PLANAR"
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1728 *MESH_VERTEX_LIST {
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1734 *MESH_VERTEX 5 68.000000 -40.000000 8.000000
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1735 *MESH_VERTEX 6 68.000000 -64.000000 0.000000
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1736 *MESH_VERTEX 7 68.000000 -64.000000 8.000000
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1738 *MESH_VERTEX 9 68.000000 64.000000 0.000000
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1741 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1743 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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1744 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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1745 *MESH_FACENORMAL 4 0.000000 -0.525731 -0.850651
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1746 *MESH_FACENORMAL 5 0.000000 -0.226724 -0.973959
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1747 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1750 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1751 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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1752 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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1754 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000
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1755 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
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1756 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000
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1759 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1760 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1761 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1762 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1763 *MESH_FACE 4 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1766 *MESH_NUMTVERTEX 10
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1768 *MESH_TVERT 0 -0.500000 0.468750 1.000000
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1769 *MESH_TVERT 1 -0.500000 0.062500 1.000000
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1770 *MESH_TVERT 2 -0.562500 0.062500 1.000000
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1771 *MESH_TVERT 3 -0.562500 0.375000 1.000000
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1772 *MESH_TVERT 4 -1.187500 0.062500 1.000000
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1773 *MESH_TVERT 5 -1.312500 0.062500 1.000000
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1774 *MESH_TVERT 6 1.062500 0.000000 1.000000
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1775 *MESH_TVERT 7 1.062500 0.062500 1.000000
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1776 *MESH_TVERT 8 2.062500 0.062500 1.000000
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1777 *MESH_TVERT 9 2.062500 0.000000 1.000000
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1779 *MESH_NUMTVFACES 6
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1781 *MESH_TFACE 0 0 3 2
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1782 *MESH_TFACE 1 0 4 3
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1783 *MESH_TFACE 2 0 2 1
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1784 *MESH_TFACE 3 0 5 4
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1785 *MESH_TFACE 4 6 8 7
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1786 *MESH_TFACE 5 6 9 8
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1789 *PROP_MOTIONBLUR 0
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1790 *PROP_CASTSHADOW 1
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1791 *PROP_RECVSHADOW 1
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1797 *NODE_NAME "mat4model0surf68"
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1798 *INHERIT_POS 0 0 0
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1799 *INHERIT_ROT 0 0 0
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1800 *INHERIT_SCL 0 0 0
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1805 *TM_POS 0.000000 0.000000 0.000000
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1809 *MESH_NUMVERTEX 16
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1811 *COMMENT "SURFACETYPE MST_PLANAR"
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1812 *MESH_VERTEX_LIST {
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1831 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1836 *MESH_FACENORMAL 5 0.000000 -0.769742 -0.638356
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1837 *MESH_FACENORMAL 6 0.000000 -0.525731 -0.850651
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1838 *MESH_FACENORMAL 7 0.000000 -0.226724 -0.973959
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1840 *MESH_FACENORMAL 9 0.000000 0.138341 -0.990385
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1841 *MESH_FACENORMAL 10 0.000000 0.447214 -0.894427
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1842 *MESH_FACENORMAL 11 0.000000 0.447214 -0.894427
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1843 *MESH_FACENORMAL 12 0.000000 0.447214 -0.894427
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1844 *MESH_FACENORMAL 13 -0.447214 0.400000 -0.800000
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1845 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1848 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1849 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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1850 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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1851 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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1852 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
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1857 *MESH_VERTEXNORMAL 12 1.000000 0.000000 0.000000
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1859 *MESH_VERTEXNORMAL 14 1.000000 0.000000 0.000000
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1860 *MESH_VERTEXNORMAL 15 1.000000 0.000000 0.000000
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1863 *MESH_FACE 0 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1864 *MESH_FACE 1 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1865 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1866 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1867 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1868 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1869 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1870 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1871 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1872 *MESH_FACE 9 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1873 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1874 *MESH_FACE 11 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1875 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1876 *MESH_FACE 13 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1878 *MESH_NUMTVERTEX 16
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1880 *MESH_TVERT 0 0.531250 0.437500 1.000000
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1881 *MESH_TVERT 1 0.750000 0.468750 1.000000
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1882 *MESH_TVERT 2 0.750000 0.437500 1.000000
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1883 *MESH_TVERT 3 0.500000 0.468750 1.000000
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1884 *MESH_TVERT 4 0.500000 0.343750 1.000000
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1885 *MESH_TVERT 5 0.531250 0.312500 1.000000
\r
1886 *MESH_TVERT 6 0.281250 0.312500 1.000000
\r
1887 *MESH_TVERT 7 0.250000 0.343750 1.000000
\r
1888 *MESH_TVERT 8 0.250000 0.218750 1.000000
\r
1889 *MESH_TVERT 9 0.281250 0.187500 1.000000
\r
1890 *MESH_TVERT 10 0.031250 0.187500 1.000000
\r
1891 *MESH_TVERT 11 0.000000 0.218750 1.000000
\r
1892 *MESH_TVERT 12 0.000000 0.093750 1.000000
\r
1893 *MESH_TVERT 13 0.031250 0.062500 1.000000
\r
1894 *MESH_TVERT 14 -0.250000 0.062500 1.000000
\r
1895 *MESH_TVERT 15 -0.250000 0.093750 1.000000
\r
1897 *MESH_NUMTVFACES 14
\r
1899 *MESH_TFACE 0 0 3 4
\r
1900 *MESH_TFACE 1 0 4 5
\r
1901 *MESH_TFACE 2 0 1 3
\r
1902 *MESH_TFACE 3 0 2 1
\r
1903 *MESH_TFACE 4 4 6 5
\r
1904 *MESH_TFACE 5 4 7 6
\r
1905 *MESH_TFACE 6 6 7 8
\r
1906 *MESH_TFACE 7 6 8 9
\r
1907 *MESH_TFACE 8 8 10 9
\r
1908 *MESH_TFACE 9 8 11 10
\r
1909 *MESH_TFACE 10 10 11 12
\r
1910 *MESH_TFACE 11 10 12 13
\r
1911 *MESH_TFACE 12 12 14 13
\r
1912 *MESH_TFACE 13 12 15 14
\r
1915 *PROP_MOTIONBLUR 0
\r
1916 *PROP_CASTSHADOW 1
\r
1917 *PROP_RECVSHADOW 1
\r
1921 *NODE_NAME "mat4model0surf69"
\r
1923 *NODE_NAME "mat4model0surf69"
\r
1924 *INHERIT_POS 0 0 0
\r
1925 *INHERIT_ROT 0 0 0
\r
1926 *INHERIT_SCL 0 0 0
\r
1931 *TM_POS 0.000000 0.000000 0.000000
\r
1937 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1938 *MESH_VERTEX_LIST {
\r
1939 *MESH_VERTEX 0 62.000000 64.000000 56.000000
\r
1940 *MESH_VERTEX 1 62.000000 36.000000 56.000000
\r
1941 *MESH_VERTEX 2 66.000000 36.000000 56.000000
\r
1942 *MESH_VERTEX 3 66.000000 64.000000 56.000000
\r
1945 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1946 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1947 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1948 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
1949 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
1950 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1953 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1954 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1956 *MESH_NUMTVERTEX 4
\r
1958 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1959 *MESH_TVERT 1 0.000000 0.218750 1.000000
\r
1960 *MESH_TVERT 2 0.031250 0.218750 1.000000
\r
1961 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
1963 *MESH_NUMTVFACES 2
\r
1965 *MESH_TFACE 0 0 2 1
\r
1966 *MESH_TFACE 1 0 3 2
\r
1969 *PROP_MOTIONBLUR 0
\r
1970 *PROP_CASTSHADOW 1
\r
1971 *PROP_RECVSHADOW 1
\r
1975 *NODE_NAME "mat4model0surf70"
\r
1977 *NODE_NAME "mat4model0surf70"
\r
1978 *INHERIT_POS 0 0 0
\r
1979 *INHERIT_ROT 0 0 0
\r
1980 *INHERIT_SCL 0 0 0
\r
1985 *TM_POS 0.000000 0.000000 0.000000
\r
1991 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1992 *MESH_VERTEX_LIST {
\r
1993 *MESH_VERTEX 0 62.000000 36.000000 40.000000
\r
1994 *MESH_VERTEX 1 66.000000 36.000000 40.000000
\r
1995 *MESH_VERTEX 2 66.000000 36.000000 56.000000
\r
1996 *MESH_VERTEX 3 62.000000 36.000000 56.000000
\r
1999 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2001 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
2002 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
2003 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
2004 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
2007 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2008 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2010 *MESH_NUMTVERTEX 4
\r
2012 *MESH_TVERT 0 0.000000 0.343750 1.000000
\r
2013 *MESH_TVERT 1 0.031250 0.343750 1.000000
\r
2014 *MESH_TVERT 2 0.031250 0.218750 1.000000
\r
2015 *MESH_TVERT 3 0.000000 0.218750 1.000000
\r
2017 *MESH_NUMTVFACES 2
\r
2019 *MESH_TFACE 0 0 2 1
\r
2020 *MESH_TFACE 1 0 3 2
\r
2023 *PROP_MOTIONBLUR 0
\r
2024 *PROP_CASTSHADOW 1
\r
2025 *PROP_RECVSHADOW 1
\r
2029 *NODE_NAME "mat4model0surf71"
\r
2031 *NODE_NAME "mat4model0surf71"
\r
2032 *INHERIT_POS 0 0 0
\r
2033 *INHERIT_ROT 0 0 0
\r
2034 *INHERIT_SCL 0 0 0
\r
2039 *TM_POS 0.000000 0.000000 0.000000
\r
2043 *MESH_NUMVERTEX 16
\r
2045 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2046 *MESH_VERTEX_LIST {
\r
2047 *MESH_VERTEX 0 62.000000 32.000000 60.000000
\r
2048 *MESH_VERTEX 1 62.000000 36.000000 56.000000
\r
2049 *MESH_VERTEX 2 62.000000 64.000000 56.000000
\r
2050 *MESH_VERTEX 3 62.000000 64.000000 60.000000
\r
2051 *MESH_VERTEX 4 62.000000 36.000000 40.000000
\r
2052 *MESH_VERTEX 5 62.000000 32.000000 44.000000
\r
2053 *MESH_VERTEX 6 62.000000 0.000000 44.000000
\r
2054 *MESH_VERTEX 7 62.000000 4.000000 24.000000
\r
2055 *MESH_VERTEX 8 62.000000 4.000000 40.000000
\r
2056 *MESH_VERTEX 9 62.000000 0.000000 28.000000
\r
2057 *MESH_VERTEX 10 62.000000 -32.000000 28.000000
\r
2058 *MESH_VERTEX 11 62.000000 -28.000000 8.000000
\r
2059 *MESH_VERTEX 12 62.000000 -28.000000 24.000000
\r
2060 *MESH_VERTEX 13 62.000000 -32.000000 12.000000
\r
2061 *MESH_VERTEX 14 62.000000 -64.000000 12.000000
\r
2062 *MESH_VERTEX 15 62.000000 -64.000000 8.000000
\r
2065 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2066 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2067 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
2068 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
2069 *MESH_FACENORMAL 4 0.000000 -0.947695 -0.319178
\r
2070 *MESH_FACENORMAL 5 0.000000 -0.769742 -0.638356
\r
2071 *MESH_FACENORMAL 6 0.000000 -0.525731 -0.850651
\r
2072 *MESH_FACENORMAL 7 0.000000 -0.226724 -0.973959
\r
2073 *MESH_FACENORMAL 8 0.000000 0.138341 -0.990385
\r
2074 *MESH_FACENORMAL 9 0.000000 0.138341 -0.990385
\r
2075 *MESH_FACENORMAL 10 0.000000 0.447214 -0.894427
\r
2076 *MESH_FACENORMAL 11 0.000000 0.447214 -0.894427
\r
2077 *MESH_FACENORMAL 12 0.000000 0.447214 -0.894427
\r
2078 *MESH_FACENORMAL 13 -0.447214 0.400000 -0.800000
\r
2079 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
2080 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2081 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2082 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2083 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
2084 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
2085 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
2086 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
\r
2087 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
\r
2088 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
\r
2089 *MESH_VERTEXNORMAL 10 -1.000000 0.000000 0.000000
\r
2090 *MESH_VERTEXNORMAL 11 -1.000000 0.000000 0.000000
\r
2091 *MESH_VERTEXNORMAL 12 -1.000000 0.000000 0.000000
\r
2092 *MESH_VERTEXNORMAL 13 -1.000000 0.000000 0.000000
\r
2093 *MESH_VERTEXNORMAL 14 -1.000000 0.000000 0.000000
\r
2094 *MESH_VERTEXNORMAL 15 -1.000000 0.000000 0.000000
\r
2097 *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2098 *MESH_FACE 1 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2099 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2100 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2101 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2102 *MESH_FACE 5 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2103 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2104 *MESH_FACE 7 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2105 *MESH_FACE 8 A: 7 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2106 *MESH_FACE 9 A: 7 B: 12 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2107 *MESH_FACE 10 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2108 *MESH_FACE 11 A: 10 B: 11 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2109 *MESH_FACE 12 A: 11 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2110 *MESH_FACE 13 A: 11 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2112 *MESH_NUMTVERTEX 16
\r
2114 *MESH_TVERT 0 0.500000 0.468750 1.000000
\r
2115 *MESH_TVERT 1 0.531250 0.437500 1.000000
\r
2116 *MESH_TVERT 2 0.750000 0.437500 1.000000
\r
2117 *MESH_TVERT 3 0.750000 0.468750 1.000000
\r
2118 *MESH_TVERT 4 0.531250 0.312500 1.000000
\r
2119 *MESH_TVERT 5 0.500000 0.343750 1.000000
\r
2120 *MESH_TVERT 6 0.250000 0.343750 1.000000
\r
2121 *MESH_TVERT 7 0.281250 0.187500 1.000000
\r
2122 *MESH_TVERT 8 0.281250 0.312500 1.000000
\r
2123 *MESH_TVERT 9 0.250000 0.218750 1.000000
\r
2124 *MESH_TVERT 10 0.000000 0.218750 1.000000
\r
2125 *MESH_TVERT 11 0.031250 0.062500 1.000000
\r
2126 *MESH_TVERT 12 0.031250 0.187500 1.000000
\r
2127 *MESH_TVERT 13 0.000000 0.093750 1.000000
\r
2128 *MESH_TVERT 14 -0.250000 0.093750 1.000000
\r
2129 *MESH_TVERT 15 -0.250000 0.062500 1.000000
\r
2131 *MESH_NUMTVFACES 14
\r
2133 *MESH_TFACE 0 0 1 4
\r
2134 *MESH_TFACE 1 0 4 5
\r
2135 *MESH_TFACE 2 0 2 1
\r
2136 *MESH_TFACE 3 0 3 2
\r
2137 *MESH_TFACE 4 4 6 5
\r
2138 *MESH_TFACE 5 4 8 6
\r
2139 *MESH_TFACE 6 6 8 7
\r
2140 *MESH_TFACE 7 6 7 9
\r
2141 *MESH_TFACE 8 7 10 9
\r
2142 *MESH_TFACE 9 7 12 10
\r
2143 *MESH_TFACE 10 10 12 11
\r
2144 *MESH_TFACE 11 10 11 13
\r
2145 *MESH_TFACE 12 11 14 13
\r
2146 *MESH_TFACE 13 11 15 14
\r
2149 *PROP_MOTIONBLUR 0
\r
2150 *PROP_CASTSHADOW 1
\r
2151 *PROP_RECVSHADOW 1
\r
2155 *NODE_NAME "mat4model0surf72"
\r
2157 *NODE_NAME "mat4model0surf72"
\r
2158 *INHERIT_POS 0 0 0
\r
2159 *INHERIT_ROT 0 0 0
\r
2160 *INHERIT_SCL 0 0 0
\r
2165 *TM_POS 0.000000 0.000000 0.000000
\r
2171 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2172 *MESH_VERTEX_LIST {
\r
2173 *MESH_VERTEX 0 62.000000 32.000000 48.000000
\r
2174 *MESH_VERTEX 1 62.000000 32.000000 60.000000
\r
2175 *MESH_VERTEX 2 66.000000 32.000000 60.000000
\r
2176 *MESH_VERTEX 3 66.000000 32.000000 48.000000
\r
2179 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2180 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2181 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2182 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2183 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2184 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2187 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2188 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2190 *MESH_NUMTVERTEX 4
\r
2192 *MESH_TVERT 0 0.484375 0.375000 1.000000
\r
2193 *MESH_TVERT 1 0.484375 0.468750 1.000000
\r
2194 *MESH_TVERT 2 0.515625 0.468750 1.000000
\r
2195 *MESH_TVERT 3 0.515625 0.375000 1.000000
\r
2197 *MESH_NUMTVFACES 2
\r
2199 *MESH_TFACE 0 0 2 1
\r
2200 *MESH_TFACE 1 0 3 2
\r
2203 *PROP_MOTIONBLUR 0
\r
2204 *PROP_CASTSHADOW 1
\r
2205 *PROP_RECVSHADOW 1
\r
2209 *NODE_NAME "mat4model0surf73"
\r
2211 *NODE_NAME "mat4model0surf73"
\r
2212 *INHERIT_POS 0 0 0
\r
2213 *INHERIT_ROT 0 0 0
\r
2214 *INHERIT_SCL 0 0 0
\r
2219 *TM_POS 0.000000 0.000000 0.000000
\r
2225 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2226 *MESH_VERTEX_LIST {
\r
2227 *MESH_VERTEX 0 62.000000 36.000000 40.000000
\r
2228 *MESH_VERTEX 1 62.000000 4.000000 40.000000
\r
2229 *MESH_VERTEX 2 66.000000 4.000000 40.000000
\r
2230 *MESH_VERTEX 3 66.000000 36.000000 40.000000
\r
2233 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2234 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2235 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
2236 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
2237 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
2238 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
2241 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2242 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2244 *MESH_NUMTVERTEX 4
\r
2246 *MESH_TVERT 0 0.000000 0.343750 1.000000
\r
2247 *MESH_TVERT 1 0.000000 0.593750 1.000000
\r
2248 *MESH_TVERT 2 0.031250 0.593750 1.000000
\r
2249 *MESH_TVERT 3 0.031250 0.343750 1.000000
\r
2251 *MESH_NUMTVFACES 2
\r
2253 *MESH_TFACE 0 0 2 1
\r
2254 *MESH_TFACE 1 0 3 2
\r
2257 *PROP_MOTIONBLUR 0
\r
2258 *PROP_CASTSHADOW 1
\r
2259 *PROP_RECVSHADOW 1
\r
2263 *NODE_NAME "mat4model0surf74"
\r
2265 *NODE_NAME "mat4model0surf74"
\r
2266 *INHERIT_POS 0 0 0
\r
2267 *INHERIT_ROT 0 0 0
\r
2268 *INHERIT_SCL 0 0 0
\r
2273 *TM_POS 0.000000 0.000000 0.000000
\r
2279 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2280 *MESH_VERTEX_LIST {
\r
2281 *MESH_VERTEX 0 62.000000 4.000000 24.000000
\r
2282 *MESH_VERTEX 1 66.000000 4.000000 24.000000
\r
2283 *MESH_VERTEX 2 66.000000 4.000000 40.000000
\r
2284 *MESH_VERTEX 3 62.000000 4.000000 40.000000
\r
2287 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2288 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2289 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
2290 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
2291 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
2292 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
2295 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2296 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2298 *MESH_NUMTVERTEX 4
\r
2300 *MESH_TVERT 0 0.000000 0.718750 1.000000
\r
2301 *MESH_TVERT 1 0.031250 0.718750 1.000000
\r
2302 *MESH_TVERT 2 0.031250 0.593750 1.000000
\r
2303 *MESH_TVERT 3 0.000000 0.593750 1.000000
\r
2305 *MESH_NUMTVFACES 2
\r
2307 *MESH_TFACE 0 0 2 1
\r
2308 *MESH_TFACE 1 0 3 2
\r
2311 *PROP_MOTIONBLUR 0
\r
2312 *PROP_CASTSHADOW 1
\r
2313 *PROP_RECVSHADOW 1
\r
2317 *NODE_NAME "mat4model0surf75"
\r
2319 *NODE_NAME "mat4model0surf75"
\r
2320 *INHERIT_POS 0 0 0
\r
2321 *INHERIT_ROT 0 0 0
\r
2322 *INHERIT_SCL 0 0 0
\r
2327 *TM_POS 0.000000 0.000000 0.000000
\r
2333 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2334 *MESH_VERTEX_LIST {
\r
2335 *MESH_VERTEX 0 62.000000 0.000000 32.000000
\r
2336 *MESH_VERTEX 1 62.000000 0.000000 44.000000
\r
2337 *MESH_VERTEX 2 66.000000 0.000000 44.000000
\r
2338 *MESH_VERTEX 3 66.000000 0.000000 32.000000
\r
2341 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2342 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2343 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2344 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2345 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2346 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2349 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2350 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2352 *MESH_NUMTVERTEX 4
\r
2354 *MESH_TVERT 0 0.484375 0.250000 1.000000
\r
2355 *MESH_TVERT 1 0.484375 0.343750 1.000000
\r
2356 *MESH_TVERT 2 0.515625 0.343750 1.000000
\r
2357 *MESH_TVERT 3 0.515625 0.250000 1.000000
\r
2359 *MESH_NUMTVFACES 2
\r
2361 *MESH_TFACE 0 0 2 1
\r
2362 *MESH_TFACE 1 0 3 2
\r
2365 *PROP_MOTIONBLUR 0
\r
2366 *PROP_CASTSHADOW 1
\r
2367 *PROP_RECVSHADOW 1
\r
2371 *NODE_NAME "mat4model0surf76"
\r
2373 *NODE_NAME "mat4model0surf76"
\r
2374 *INHERIT_POS 0 0 0
\r
2375 *INHERIT_ROT 0 0 0
\r
2376 *INHERIT_SCL 0 0 0
\r
2381 *TM_POS 0.000000 0.000000 0.000000
\r
2387 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2388 *MESH_VERTEX_LIST {
\r
2389 *MESH_VERTEX 0 62.000000 4.000000 24.000000
\r
2390 *MESH_VERTEX 1 62.000000 -28.000000 24.000000
\r
2391 *MESH_VERTEX 2 66.000000 -28.000000 24.000000
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2392 *MESH_VERTEX 3 66.000000 4.000000 24.000000
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2399 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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2400 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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2404 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2406 *MESH_NUMTVERTEX 4
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2408 *MESH_TVERT 0 0.000000 0.718750 1.000000
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2409 *MESH_TVERT 1 0.000000 0.968750 1.000000
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2410 *MESH_TVERT 2 0.031250 0.968750 1.000000
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2411 *MESH_TVERT 3 0.031250 0.718750 1.000000
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2413 *MESH_NUMTVFACES 2
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2415 *MESH_TFACE 0 0 2 1
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2416 *MESH_TFACE 1 0 3 2
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2419 *PROP_MOTIONBLUR 0
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2420 *PROP_CASTSHADOW 1
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2421 *PROP_RECVSHADOW 1
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2425 *NODE_NAME "mat4model0surf77"
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2427 *NODE_NAME "mat4model0surf77"
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2428 *INHERIT_POS 0 0 0
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2429 *INHERIT_ROT 0 0 0
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2430 *INHERIT_SCL 0 0 0
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2435 *TM_POS 0.000000 0.000000 0.000000
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2441 *COMMENT "SURFACETYPE MST_PLANAR"
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2442 *MESH_VERTEX_LIST {
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2446 *MESH_VERTEX 3 62.000000 -28.000000 24.000000
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2449 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2454 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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2457 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2458 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2460 *MESH_NUMTVERTEX 4
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2462 *MESH_TVERT 0 0.000000 0.093750 1.000000
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2463 *MESH_TVERT 1 0.031250 0.093750 1.000000
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2464 *MESH_TVERT 2 0.031250 -0.031250 1.000000
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2465 *MESH_TVERT 3 0.000000 -0.031250 1.000000
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2467 *MESH_NUMTVFACES 2
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2469 *MESH_TFACE 0 0 2 1
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2470 *MESH_TFACE 1 0 3 2
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2473 *PROP_MOTIONBLUR 0
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2474 *PROP_CASTSHADOW 1
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2475 *PROP_RECVSHADOW 1
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2479 *NODE_NAME "mat4model0surf78"
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2481 *NODE_NAME "mat4model0surf78"
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2482 *INHERIT_POS 0 0 0
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2483 *INHERIT_ROT 0 0 0
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2484 *INHERIT_SCL 0 0 0
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2489 *TM_POS 0.000000 0.000000 0.000000
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2495 *COMMENT "SURFACETYPE MST_PLANAR"
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2496 *MESH_VERTEX_LIST {
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2498 *MESH_VERTEX 1 62.000000 -32.000000 28.000000
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2499 *MESH_VERTEX 2 66.000000 -32.000000 28.000000
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2500 *MESH_VERTEX 3 66.000000 -32.000000 16.000000
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2503 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2504 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2505 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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2506 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2507 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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2508 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2511 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2512 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2514 *MESH_NUMTVERTEX 4
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2516 *MESH_TVERT 0 0.484375 0.125000 1.000000
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2517 *MESH_TVERT 1 0.484375 0.218750 1.000000
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2518 *MESH_TVERT 2 0.515625 0.218750 1.000000
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2519 *MESH_TVERT 3 0.515625 0.125000 1.000000
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2521 *MESH_NUMTVFACES 2
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2523 *MESH_TFACE 0 0 2 1
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2524 *MESH_TFACE 1 0 3 2
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2527 *PROP_MOTIONBLUR 0
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2528 *PROP_CASTSHADOW 1
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2529 *PROP_RECVSHADOW 1
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2533 *NODE_NAME "mat4model0surf79"
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2535 *NODE_NAME "mat4model0surf79"
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2536 *INHERIT_POS 0 0 0
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2537 *INHERIT_ROT 0 0 0
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2538 *INHERIT_SCL 0 0 0
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2543 *TM_POS 0.000000 0.000000 0.000000
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2549 *COMMENT "SURFACETYPE MST_PLANAR"
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2550 *MESH_VERTEX_LIST {
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2551 *MESH_VERTEX 0 62.000000 -64.000000 8.000000
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2552 *MESH_VERTEX 1 62.000000 -64.000000 12.000000
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2553 *MESH_VERTEX 2 66.000000 -64.000000 12.000000
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2554 *MESH_VERTEX 3 66.000000 -64.000000 8.000000
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2557 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2558 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2559 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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2560 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2561 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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2562 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2565 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2566 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2568 *MESH_NUMTVERTEX 4
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2570 *MESH_TVERT 0 0.484375 0.062500 1.000000
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2571 *MESH_TVERT 1 0.484375 0.093750 1.000000
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2572 *MESH_TVERT 2 0.515625 0.093750 1.000000
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2573 *MESH_TVERT 3 0.515625 0.062500 1.000000
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2575 *MESH_NUMTVFACES 2
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2577 *MESH_TFACE 0 0 2 1
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2578 *MESH_TFACE 1 0 3 2
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2581 *PROP_MOTIONBLUR 0
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2582 *PROP_CASTSHADOW 1
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2583 *PROP_RECVSHADOW 1
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2587 *NODE_NAME "mat4model0surf80"
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2589 *NODE_NAME "mat4model0surf80"
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2590 *INHERIT_POS 0 0 0
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2591 *INHERIT_ROT 0 0 0
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2592 *INHERIT_SCL 0 0 0
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2597 *TM_POS 0.000000 0.000000 0.000000
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2603 *COMMENT "SURFACETYPE MST_PLANAR"
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2604 *MESH_VERTEX_LIST {
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2607 *MESH_VERTEX 2 68.000000 56.000000 48.000000
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2608 *MESH_VERTEX 3 68.000000 56.000000 8.000000
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2611 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2612 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2613 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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2615 *MESH_VERTEXNORMAL 2 0.000000 -0.525731 -0.850651
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2616 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2619 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2620 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2622 *MESH_NUMTVERTEX 4
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2624 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2625 *MESH_TVERT 1 0.000000 0.312500 1.000000
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2626 *MESH_TVERT 2 0.062500 0.312500 1.000000
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2627 *MESH_TVERT 3 0.062500 0.000000 1.000000
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2629 *MESH_NUMTVFACES 2
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2631 *MESH_TFACE 0 0 2 1
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2632 *MESH_TFACE 1 0 3 2
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2635 *PROP_MOTIONBLUR 0
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2636 *PROP_CASTSHADOW 1
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2637 *PROP_RECVSHADOW 1
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2641 *NODE_NAME "mat4model0surf81"
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2643 *NODE_NAME "mat4model0surf81"
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2644 *INHERIT_POS 0 0 0
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2645 *INHERIT_ROT 0 0 0
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2646 *INHERIT_SCL 0 0 0
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2651 *TM_POS 0.000000 0.000000 0.000000
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2657 *COMMENT "SURFACETYPE MST_PLANAR"
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2658 *MESH_VERTEX_LIST {
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2661 *MESH_VERTEX 2 60.000000 64.000000 8.000000
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2664 *MESH_VERTEX 5 60.000000 -24.000000 8.000000
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2667 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2669 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2670 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2671 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2676 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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2679 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2680 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2681 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2682 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2684 *MESH_NUMTVERTEX 6
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2686 *MESH_TVERT 0 0.437500 0.375000 1.000000
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2687 *MESH_TVERT 1 0.437500 0.062500 1.000000
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2688 *MESH_TVERT 2 0.500000 0.062500 1.000000
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2689 *MESH_TVERT 3 0.500000 0.468750 1.000000
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2691 *MESH_TVERT 5 -0.187500 0.062500 1.000000
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2693 *MESH_NUMTVFACES 4
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2695 *MESH_TFACE 0 0 2 1
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2696 *MESH_TFACE 1 0 3 2
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2697 *MESH_TFACE 2 4 3 0
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2698 *MESH_TFACE 3 4 0 5
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2701 *PROP_MOTIONBLUR 0
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2702 *PROP_CASTSHADOW 1
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2703 *PROP_RECVSHADOW 1
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2707 *NODE_NAME "mat4model0surf82"
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2709 *NODE_NAME "mat4model0surf82"
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2710 *INHERIT_POS 0 0 0
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2711 *INHERIT_ROT 0 0 0
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2712 *INHERIT_SCL 0 0 0
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2717 *TM_POS 0.000000 0.000000 0.000000
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2723 *COMMENT "SURFACETYPE MST_PLANAR"
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2724 *MESH_VERTEX_LIST {
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2728 *MESH_VERTEX 3 60.000000 56.000000 48.000000
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2731 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2733 *MESH_VERTEXNORMAL 0 0.000000 0.447214 -0.894427
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2736 *MESH_VERTEXNORMAL 3 0.000000 -0.525731 -0.850651
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2739 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2740 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2742 *MESH_NUMTVERTEX 4
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2744 *MESH_TVERT 0 0.000000 1.011271 1.000000
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2745 *MESH_TVERT 1 0.062500 1.011271 1.000000
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2746 *MESH_TVERT 2 0.062500 0.312500 1.000000
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2747 *MESH_TVERT 3 0.000000 0.312500 1.000000
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2749 *MESH_NUMTVFACES 2
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2751 *MESH_TFACE 0 0 2 1
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2752 *MESH_TFACE 1 0 3 2
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2755 *PROP_MOTIONBLUR 0
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2756 *PROP_CASTSHADOW 1
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2757 *PROP_RECVSHADOW 1
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2761 *NODE_NAME "mat4model0surf83"
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2763 *NODE_NAME "mat4model0surf83"
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2764 *INHERIT_POS 0 0 0
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2765 *INHERIT_ROT 0 0 0
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2766 *INHERIT_SCL 0 0 0
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2771 *TM_POS 0.000000 0.000000 0.000000
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2777 *COMMENT "SURFACETYPE MST_PLANAR"
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2778 *MESH_VERTEX_LIST {
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2785 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2789 *MESH_VERTEXNORMAL 2 0.000000 -0.447214 0.894427
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2790 *MESH_VERTEXNORMAL 3 0.000000 -0.447214 0.894427
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2793 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2794 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2796 *MESH_NUMTVERTEX 4
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2798 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2799 *MESH_TVERT 1 0.000000 0.908403 1.000000
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2800 *MESH_TVERT 2 0.062500 0.908403 1.000000
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2801 *MESH_TVERT 3 0.062500 0.000000 1.000000
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2803 *MESH_NUMTVFACES 2
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2805 *MESH_TFACE 0 0 2 1
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2806 *MESH_TFACE 1 0 3 2
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2809 *PROP_MOTIONBLUR 0
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2810 *PROP_CASTSHADOW 1
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2811 *PROP_RECVSHADOW 1
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2815 *NODE_NAME "mat4model0surf84"
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2817 *NODE_NAME "mat4model0surf84"
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2818 *INHERIT_POS 0 0 0
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2819 *INHERIT_ROT 0 0 0
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2820 *INHERIT_SCL 0 0 0
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2825 *TM_POS 0.000000 0.000000 0.000000
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2831 *COMMENT "SURFACETYPE MST_PLANAR"
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2832 *MESH_VERTEX_LIST {
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2849 *MESH_FACENORMAL 6 0.000000 -0.769742 -0.638356
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2850 *MESH_FACENORMAL 7 0.000000 -0.947695 -0.319178
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2854 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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2856 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
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2857 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
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2858 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
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2861 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2862 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2863 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2864 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2865 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2866 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2867 *MESH_FACE 6 A: 1 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2868 *MESH_FACE 7 A: 1 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2870 *MESH_NUMTVERTEX 8
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2872 *MESH_TVERT 0 0.531250 1.500000 1.000000
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2873 *MESH_TVERT 1 0.468750 0.562500 1.000000
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2874 *MESH_TVERT 2 0.468750 1.437500 1.000000
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2875 *MESH_TVERT 3 0.531250 0.500000 1.000000
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2877 *MESH_TVERT 5 -0.531250 1.500000 1.000000
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2878 *MESH_TVERT 6 -0.531250 0.500000 1.000000
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2879 *MESH_TVERT 7 -0.468750 0.562500 1.000000
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2881 *MESH_NUMTVFACES 8
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2883 *MESH_TFACE 0 0 4 2
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2884 *MESH_TFACE 1 0 5 4
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2885 *MESH_TFACE 2 0 2 1
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2886 *MESH_TFACE 3 0 1 3
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2887 *MESH_TFACE 4 4 5 6
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2888 *MESH_TFACE 5 4 6 7
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2889 *MESH_TFACE 6 1 7 6
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2890 *MESH_TFACE 7 1 6 3
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2893 *PROP_MOTIONBLUR 0
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2894 *PROP_CASTSHADOW 1
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2895 *PROP_RECVSHADOW 1
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2899 *NODE_NAME "mat4model0surf85"
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2901 *NODE_NAME "mat4model0surf85"
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2902 *INHERIT_POS 0 0 0
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2903 *INHERIT_ROT 0 0 0
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2904 *INHERIT_SCL 0 0 0
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2909 *TM_POS 0.000000 0.000000 0.000000
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2915 *COMMENT "SURFACETYPE MST_PLANAR"
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2916 *MESH_VERTEX_LIST {
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2927 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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2928 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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2931 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2932 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2934 *MESH_NUMTVERTEX 4
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2936 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2937 *MESH_TVERT 1 0.000000 0.062500 1.000000
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2938 *MESH_TVERT 2 0.875000 0.062500 1.000000
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2939 *MESH_TVERT 3 0.875000 0.000000 1.000000
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2941 *MESH_NUMTVFACES 2
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2943 *MESH_TFACE 0 0 2 1
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2944 *MESH_TFACE 1 0 3 2
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2947 *PROP_MOTIONBLUR 0
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2948 *PROP_CASTSHADOW 1
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2949 *PROP_RECVSHADOW 1
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2953 *NODE_NAME "mat4model0surf86"
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2955 *NODE_NAME "mat4model0surf86"
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2956 *INHERIT_POS 0 0 0
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2957 *INHERIT_ROT 0 0 0
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2958 *INHERIT_SCL 0 0 0
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2963 *TM_POS 0.000000 0.000000 0.000000
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2969 *COMMENT "SURFACETYPE MST_PLANAR"
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2970 *MESH_VERTEX_LIST {
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2973 *MESH_VERTEX 2 -60.000000 56.000000 8.000000
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2974 *MESH_VERTEX 3 -60.000000 56.000000 48.000000
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2975 *MESH_VERTEX 4 -60.000000 -24.000000 8.000000
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2976 *MESH_VERTEX 5 -60.000000 -40.000000 8.000000
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2979 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2980 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2981 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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2982 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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2983 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2984 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2985 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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2986 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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2987 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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2988 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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2991 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2992 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2993 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2994 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2996 *MESH_NUMTVERTEX 6
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2998 *MESH_TVERT 0 0.500000 0.468750 1.000000
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2999 *MESH_TVERT 1 0.500000 0.062500 1.000000
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3000 *MESH_TVERT 2 0.437500 0.062500 1.000000
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3001 *MESH_TVERT 3 0.437500 0.375000 1.000000
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3002 *MESH_TVERT 4 -0.187500 0.062500 1.000000
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3003 *MESH_TVERT 5 -0.312500 0.062500 1.000000
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3005 *MESH_NUMTVFACES 4
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3007 *MESH_TFACE 0 0 2 1
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3008 *MESH_TFACE 1 0 3 2
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3009 *MESH_TFACE 2 4 3 0
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3010 *MESH_TFACE 3 4 0 5
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3013 *PROP_MOTIONBLUR 0
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3014 *PROP_CASTSHADOW 1
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3015 *PROP_RECVSHADOW 1
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3019 *NODE_NAME "mat4model0surf87"
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3021 *NODE_NAME "mat4model0surf87"
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3022 *INHERIT_POS 0 0 0
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3023 *INHERIT_ROT 0 0 0
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3024 *INHERIT_SCL 0 0 0
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3029 *TM_POS 0.000000 0.000000 0.000000
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3035 *COMMENT "SURFACETYPE MST_PLANAR"
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3036 *MESH_VERTEX_LIST {
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3038 *MESH_VERTEX 1 60.000000 56.000000 8.000000
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3039 *MESH_VERTEX 2 60.000000 56.000000 0.000000
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3040 *MESH_VERTEX 3 -60.000000 56.000000 0.000000
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3043 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3044 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3045 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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3046 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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3047 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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3048 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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3051 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3052 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3054 *MESH_NUMTVERTEX 4
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3056 *MESH_TVERT 0 -0.312500 0.062500 1.000000
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3057 *MESH_TVERT 1 0.625000 0.062500 1.000000
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3058 *MESH_TVERT 2 0.625000 0.000000 1.000000
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3059 *MESH_TVERT 3 -0.312500 0.000000 1.000000
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3061 *MESH_NUMTVFACES 2
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3063 *MESH_TFACE 0 0 2 1
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3064 *MESH_TFACE 1 0 3 2
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3067 *PROP_MOTIONBLUR 0
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3068 *PROP_CASTSHADOW 1
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3069 *PROP_RECVSHADOW 1
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3073 *NODE_NAME "mat4model0surf88"
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3075 *NODE_NAME "mat4model0surf88"
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3076 *INHERIT_POS 0 0 0
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3077 *INHERIT_ROT 0 0 0
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3078 *INHERIT_SCL 0 0 0
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3083 *TM_POS 0.000000 0.000000 0.000000
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3089 *COMMENT "SURFACETYPE MST_PLANAR"
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3090 *MESH_VERTEX_LIST {
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3091 *MESH_VERTEX 0 60.000000 -56.000000 8.000000
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3092 *MESH_VERTEX 1 -60.000000 -56.000000 8.000000
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3093 *MESH_VERTEX 2 -60.000000 -56.000000 0.000000
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3094 *MESH_VERTEX 3 60.000000 -56.000000 0.000000
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3097 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3098 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3099 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3100 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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3101 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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3102 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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3105 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3106 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3108 *MESH_NUMTVERTEX 4
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3110 *MESH_TVERT 0 -0.125000 0.062500 1.000000
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3111 *MESH_TVERT 1 0.812500 0.062500 1.000000
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3112 *MESH_TVERT 2 0.812500 0.000000 1.000000
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3113 *MESH_TVERT 3 -0.125000 0.000000 1.000000
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3115 *MESH_NUMTVFACES 2
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3117 *MESH_TFACE 0 0 2 1
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3118 *MESH_TFACE 1 0 3 2
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3121 *PROP_MOTIONBLUR 0
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3122 *PROP_CASTSHADOW 1
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3123 *PROP_RECVSHADOW 1
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3127 *NODE_NAME "mat4model0surf89"
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3129 *NODE_NAME "mat4model0surf89"
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3130 *INHERIT_POS 0 0 0
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3131 *INHERIT_ROT 0 0 0
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3132 *INHERIT_SCL 0 0 0
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3137 *TM_POS 0.000000 0.000000 0.000000
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3143 *COMMENT "SURFACETYPE MST_PLANAR"
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3144 *MESH_VERTEX_LIST {
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3145 *MESH_VERTEX 0 -60.000000 -56.000000 0.000000
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3146 *MESH_VERTEX 1 -60.000000 -56.000000 8.000000
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3147 *MESH_VERTEX 2 -60.000000 56.000000 8.000000
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3148 *MESH_VERTEX 3 -60.000000 56.000000 0.000000
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3151 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3152 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3153 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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3154 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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3155 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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3156 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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3159 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3160 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3162 *MESH_NUMTVERTEX 4
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3164 *MESH_TVERT 0 -0.187500 0.000000 1.000000
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3165 *MESH_TVERT 1 -0.187500 0.062500 1.000000
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3166 *MESH_TVERT 2 0.687500 0.062500 1.000000
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3167 *MESH_TVERT 3 0.687500 0.000000 1.000000
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3169 *MESH_NUMTVFACES 2
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3171 *MESH_TFACE 0 0 2 1
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3172 *MESH_TFACE 1 0 3 2
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3175 *PROP_MOTIONBLUR 0
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3176 *PROP_CASTSHADOW 1
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3177 *PROP_RECVSHADOW 1
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3181 *NODE_NAME "mat4model0surf90"
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3183 *NODE_NAME "mat4model0surf90"
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3184 *INHERIT_POS 0 0 0
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3185 *INHERIT_ROT 0 0 0
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3186 *INHERIT_SCL 0 0 0
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3191 *TM_POS 0.000000 0.000000 0.000000
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3195 *MESH_NUMVERTEX 16
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3197 *COMMENT "SURFACETYPE MST_PLANAR"
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3198 *MESH_VERTEX_LIST {
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3200 *MESH_VERTEX 1 -62.000000 64.000000 60.000000
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3201 *MESH_VERTEX 2 -62.000000 64.000000 56.000000
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3202 *MESH_VERTEX 3 -62.000000 32.000000 60.000000
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3203 *MESH_VERTEX 4 -62.000000 32.000000 44.000000
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3204 *MESH_VERTEX 5 -62.000000 36.000000 40.000000
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3205 *MESH_VERTEX 6 -62.000000 4.000000 40.000000
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3206 *MESH_VERTEX 7 -62.000000 0.000000 44.000000
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3207 *MESH_VERTEX 8 -62.000000 0.000000 28.000000
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3208 *MESH_VERTEX 9 -62.000000 4.000000 24.000000
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3209 *MESH_VERTEX 10 -62.000000 -28.000000 24.000000
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3210 *MESH_VERTEX 11 -62.000000 -32.000000 28.000000
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3211 *MESH_VERTEX 12 -62.000000 -32.000000 12.000000
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3212 *MESH_VERTEX 13 -62.000000 -28.000000 8.000000
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3213 *MESH_VERTEX 14 -62.000000 -64.000000 8.000000
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3214 *MESH_VERTEX 15 -62.000000 -64.000000 12.000000
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3217 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3218 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3219 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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3220 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
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3221 *MESH_FACENORMAL 4 0.000000 -0.947695 -0.319178
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3222 *MESH_FACENORMAL 5 0.000000 -0.769742 -0.638356
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3223 *MESH_FACENORMAL 6 0.000000 -0.525731 -0.850651
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3224 *MESH_FACENORMAL 7 0.000000 -0.226724 -0.973959
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3225 *MESH_FACENORMAL 8 0.000000 0.138341 -0.990385
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3226 *MESH_FACENORMAL 9 0.000000 0.138341 -0.990385
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3227 *MESH_FACENORMAL 10 0.000000 0.447214 -0.894427
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3228 *MESH_FACENORMAL 11 0.000000 0.447214 -0.894427
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3229 *MESH_FACENORMAL 12 0.000000 0.447214 -0.894427
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3230 *MESH_FACENORMAL 13 -0.447214 0.400000 -0.800000
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3231 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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3232 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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3233 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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3234 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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3235 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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3236 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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3237 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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3238 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
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3239 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
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3240 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000
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3241 *MESH_VERTEXNORMAL 10 1.000000 0.000000 0.000000
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3242 *MESH_VERTEXNORMAL 11 1.000000 0.000000 0.000000
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3243 *MESH_VERTEXNORMAL 12 1.000000 0.000000 0.000000
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3244 *MESH_VERTEXNORMAL 13 1.000000 0.000000 0.000000
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3245 *MESH_VERTEXNORMAL 14 1.000000 0.000000 0.000000
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3246 *MESH_VERTEXNORMAL 15 1.000000 0.000000 0.000000
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3249 *MESH_FACE 0 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3250 *MESH_FACE 1 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3251 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3252 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3253 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3254 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3255 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3256 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3257 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3258 *MESH_FACE 9 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3259 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3260 *MESH_FACE 11 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3261 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3262 *MESH_FACE 13 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3264 *MESH_NUMTVERTEX 16
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3266 *MESH_TVERT 0 0.531250 0.437500 1.000000
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3267 *MESH_TVERT 1 0.750000 0.468750 1.000000
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3268 *MESH_TVERT 2 0.750000 0.437500 1.000000
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3269 *MESH_TVERT 3 0.500000 0.468750 1.000000
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3270 *MESH_TVERT 4 0.500000 0.343750 1.000000
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3271 *MESH_TVERT 5 0.531250 0.312500 1.000000
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3272 *MESH_TVERT 6 0.281250 0.312500 1.000000
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3273 *MESH_TVERT 7 0.250000 0.343750 1.000000
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3274 *MESH_TVERT 8 0.250000 0.218750 1.000000
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3275 *MESH_TVERT 9 0.281250 0.187500 1.000000
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3276 *MESH_TVERT 10 0.031250 0.187500 1.000000
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3277 *MESH_TVERT 11 0.000000 0.218750 1.000000
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3278 *MESH_TVERT 12 0.000000 0.093750 1.000000
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3279 *MESH_TVERT 13 0.031250 0.062500 1.000000
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3280 *MESH_TVERT 14 -0.250000 0.062500 1.000000
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3281 *MESH_TVERT 15 -0.250000 0.093750 1.000000
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3283 *MESH_NUMTVFACES 14
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3285 *MESH_TFACE 0 0 3 4
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3286 *MESH_TFACE 1 0 4 5
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3287 *MESH_TFACE 2 0 1 3
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3288 *MESH_TFACE 3 0 2 1
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3289 *MESH_TFACE 4 4 6 5
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3290 *MESH_TFACE 5 4 7 6
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3291 *MESH_TFACE 6 6 7 8
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3292 *MESH_TFACE 7 6 8 9
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3293 *MESH_TFACE 8 8 10 9
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3294 *MESH_TFACE 9 8 11 10
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3295 *MESH_TFACE 10 10 11 12
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3296 *MESH_TFACE 11 10 12 13
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3297 *MESH_TFACE 12 12 14 13
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3298 *MESH_TFACE 13 12 15 14
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3301 *PROP_MOTIONBLUR 0
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3302 *PROP_CASTSHADOW 1
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3303 *PROP_RECVSHADOW 1
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3307 *NODE_NAME "mat4model0surf91"
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3309 *NODE_NAME "mat4model0surf91"
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3310 *INHERIT_POS 0 0 0
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3311 *INHERIT_ROT 0 0 0
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3312 *INHERIT_SCL 0 0 0
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3317 *TM_POS 0.000000 0.000000 0.000000
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3323 *COMMENT "SURFACETYPE MST_PLANAR"
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3324 *MESH_VERTEX_LIST {
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3326 *MESH_VERTEX 1 -66.000000 36.000000 56.000000
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3327 *MESH_VERTEX 2 -62.000000 36.000000 56.000000
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3328 *MESH_VERTEX 3 -62.000000 64.000000 56.000000
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3331 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3332 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3333 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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3334 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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3335 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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3336 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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3339 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3340 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3342 *MESH_NUMTVERTEX 4
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3344 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3345 *MESH_TVERT 1 0.000000 0.218750 1.000000
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3346 *MESH_TVERT 2 0.031250 0.218750 1.000000
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3347 *MESH_TVERT 3 0.031250 0.000000 1.000000
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3349 *MESH_NUMTVFACES 2
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3351 *MESH_TFACE 0 0 2 1
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3352 *MESH_TFACE 1 0 3 2
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3355 *PROP_MOTIONBLUR 0
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3356 *PROP_CASTSHADOW 1
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3357 *PROP_RECVSHADOW 1
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3361 *NODE_NAME "mat4model0surf92"
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3363 *NODE_NAME "mat4model0surf92"
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3364 *INHERIT_POS 0 0 0
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3365 *INHERIT_ROT 0 0 0
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3366 *INHERIT_SCL 0 0 0
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3371 *TM_POS 0.000000 0.000000 0.000000
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3377 *COMMENT "SURFACETYPE MST_PLANAR"
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3378 *MESH_VERTEX_LIST {
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3379 *MESH_VERTEX 0 -66.000000 36.000000 40.000000
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3380 *MESH_VERTEX 1 -62.000000 36.000000 40.000000
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3381 *MESH_VERTEX 2 -62.000000 36.000000 56.000000
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3382 *MESH_VERTEX 3 -66.000000 36.000000 56.000000
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3385 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3386 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3387 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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3388 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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3389 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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3390 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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3393 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3394 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3396 *MESH_NUMTVERTEX 4
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3398 *MESH_TVERT 0 0.000000 0.343750 1.000000
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3399 *MESH_TVERT 1 0.031250 0.343750 1.000000
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3400 *MESH_TVERT 2 0.031250 0.218750 1.000000
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3401 *MESH_TVERT 3 0.000000 0.218750 1.000000
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3403 *MESH_NUMTVFACES 2
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3405 *MESH_TFACE 0 0 2 1
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3406 *MESH_TFACE 1 0 3 2
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3409 *PROP_MOTIONBLUR 0
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3410 *PROP_CASTSHADOW 1
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3411 *PROP_RECVSHADOW 1
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3415 *NODE_NAME "mat4model0surf93"
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3417 *NODE_NAME "mat4model0surf93"
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3418 *INHERIT_POS 0 0 0
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3419 *INHERIT_ROT 0 0 0
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3491 *MESH_FACE 8 A: 7 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3493 *MESH_FACE 10 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3500 *MESH_TVERT 0 0.500000 0.468750 1.000000
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3501 *MESH_TVERT 1 0.531250 0.437500 1.000000
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3502 *MESH_TVERT 2 0.750000 0.437500 1.000000
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3503 *MESH_TVERT 3 0.750000 0.468750 1.000000
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3504 *MESH_TVERT 4 0.531250 0.312500 1.000000
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3505 *MESH_TVERT 5 0.500000 0.343750 1.000000
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3506 *MESH_TVERT 6 0.250000 0.343750 1.000000
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3507 *MESH_TVERT 7 0.281250 0.187500 1.000000
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3508 *MESH_TVERT 8 0.281250 0.312500 1.000000
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3509 *MESH_TVERT 9 0.250000 0.218750 1.000000
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3517 *MESH_NUMTVFACES 14
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3519 *MESH_TFACE 0 0 1 4
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3520 *MESH_TFACE 1 0 4 5
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3521 *MESH_TFACE 2 0 2 1
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3522 *MESH_TFACE 3 0 3 2
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3523 *MESH_TFACE 4 4 6 5
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3524 *MESH_TFACE 5 4 8 6
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3525 *MESH_TFACE 6 6 8 7
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3526 *MESH_TFACE 7 6 7 9
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3527 *MESH_TFACE 8 7 10 9
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3528 *MESH_TFACE 9 7 12 10
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3529 *MESH_TFACE 10 10 12 11
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3530 *MESH_TFACE 11 10 11 13
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3531 *MESH_TFACE 12 11 14 13
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3532 *MESH_TFACE 13 11 15 14
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3535 *PROP_MOTIONBLUR 0
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3536 *PROP_CASTSHADOW 1
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3537 *PROP_RECVSHADOW 1
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3543 *NODE_NAME "mat4model0surf94"
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3545 *INHERIT_ROT 0 0 0
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3546 *INHERIT_SCL 0 0 0
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3551 *TM_POS 0.000000 0.000000 0.000000
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3557 *COMMENT "SURFACETYPE MST_PLANAR"
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3558 *MESH_VERTEX_LIST {
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3562 *MESH_VERTEX 3 -62.000000 32.000000 48.000000
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3565 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3570 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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3573 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3574 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3576 *MESH_NUMTVERTEX 4
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3578 *MESH_TVERT 0 0.484375 0.375000 1.000000
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3579 *MESH_TVERT 1 0.484375 0.468750 1.000000
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3580 *MESH_TVERT 2 0.515625 0.468750 1.000000
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3581 *MESH_TVERT 3 0.515625 0.375000 1.000000
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3583 *MESH_NUMTVFACES 2
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3585 *MESH_TFACE 0 0 2 1
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3586 *MESH_TFACE 1 0 3 2
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3589 *PROP_MOTIONBLUR 0
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3590 *PROP_CASTSHADOW 1
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3591 *PROP_RECVSHADOW 1
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3595 *NODE_NAME "mat4model0surf95"
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3597 *NODE_NAME "mat4model0surf95"
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3598 *INHERIT_POS 0 0 0
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3599 *INHERIT_ROT 0 0 0
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3600 *INHERIT_SCL 0 0 0
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3605 *TM_POS 0.000000 0.000000 0.000000
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3611 *COMMENT "SURFACETYPE MST_PLANAR"
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3612 *MESH_VERTEX_LIST {
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3615 *MESH_VERTEX 2 -62.000000 4.000000 40.000000
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3616 *MESH_VERTEX 3 -62.000000 36.000000 40.000000
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3619 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3620 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3622 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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3623 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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3624 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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3627 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3628 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3630 *MESH_NUMTVERTEX 4
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3632 *MESH_TVERT 0 0.000000 0.343750 1.000000
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3633 *MESH_TVERT 1 0.000000 0.593750 1.000000
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3634 *MESH_TVERT 2 0.031250 0.593750 1.000000
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3635 *MESH_TVERT 3 0.031250 0.343750 1.000000
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3637 *MESH_NUMTVFACES 2
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3639 *MESH_TFACE 0 0 2 1
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3640 *MESH_TFACE 1 0 3 2
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3643 *PROP_MOTIONBLUR 0
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3644 *PROP_CASTSHADOW 1
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3645 *PROP_RECVSHADOW 1
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3649 *NODE_NAME "mat4model0surf96"
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3651 *NODE_NAME "mat4model0surf96"
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3652 *INHERIT_POS 0 0 0
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3653 *INHERIT_ROT 0 0 0
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3654 *INHERIT_SCL 0 0 0
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3659 *TM_POS 0.000000 0.000000 0.000000
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3665 *COMMENT "SURFACETYPE MST_PLANAR"
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3666 *MESH_VERTEX_LIST {
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3676 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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3678 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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3681 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3682 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3684 *MESH_NUMTVERTEX 4
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3686 *MESH_TVERT 0 0.000000 0.718750 1.000000
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3687 *MESH_TVERT 1 0.031250 0.718750 1.000000
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3688 *MESH_TVERT 2 0.031250 0.593750 1.000000
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3689 *MESH_TVERT 3 0.000000 0.593750 1.000000
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3691 *MESH_NUMTVFACES 2
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3693 *MESH_TFACE 0 0 2 1
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3694 *MESH_TFACE 1 0 3 2
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3697 *PROP_MOTIONBLUR 0
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3698 *PROP_CASTSHADOW 1
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3699 *PROP_RECVSHADOW 1
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3703 *NODE_NAME "mat4model0surf97"
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3705 *NODE_NAME "mat4model0surf97"
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3706 *INHERIT_POS 0 0 0
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3707 *INHERIT_ROT 0 0 0
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3708 *INHERIT_SCL 0 0 0
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3713 *TM_POS 0.000000 0.000000 0.000000
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3720 *MESH_VERTEX_LIST {
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3732 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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3735 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3736 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3740 *MESH_TVERT 0 0.484375 0.250000 1.000000
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3741 *MESH_TVERT 1 0.484375 0.343750 1.000000
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3751 *PROP_MOTIONBLUR 0
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3752 *PROP_CASTSHADOW 1
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3753 *PROP_RECVSHADOW 1
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3759 *NODE_NAME "mat4model0surf98"
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3761 *INHERIT_ROT 0 0 0
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3762 *INHERIT_SCL 0 0 0
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3786 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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3790 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3794 *MESH_TVERT 0 0.000000 0.718750 1.000000
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3795 *MESH_TVERT 1 0.000000 0.968750 1.000000
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3796 *MESH_TVERT 2 0.031250 0.968750 1.000000
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3797 *MESH_TVERT 3 0.031250 0.718750 1.000000
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3801 *MESH_TFACE 0 0 2 1
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3802 *MESH_TFACE 1 0 3 2
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3805 *PROP_MOTIONBLUR 0
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3806 *PROP_CASTSHADOW 1
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3807 *PROP_RECVSHADOW 1
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3811 *NODE_NAME "mat4model0surf99"
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3813 *NODE_NAME "mat4model0surf99"
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3814 *INHERIT_POS 0 0 0
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3815 *INHERIT_ROT 0 0 0
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3816 *INHERIT_SCL 0 0 0
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3821 *TM_POS 0.000000 0.000000 0.000000
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3827 *COMMENT "SURFACETYPE MST_PLANAR"
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3828 *MESH_VERTEX_LIST {
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3835 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3840 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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3843 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3844 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3846 *MESH_NUMTVERTEX 4
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3848 *MESH_TVERT 0 0.000000 0.093750 1.000000
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3849 *MESH_TVERT 1 0.031250 0.093750 1.000000
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3850 *MESH_TVERT 2 0.031250 -0.031250 1.000000
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3851 *MESH_TVERT 3 0.000000 -0.031250 1.000000
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3855 *MESH_TFACE 0 0 2 1
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3856 *MESH_TFACE 1 0 3 2
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3859 *PROP_MOTIONBLUR 0
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3860 *PROP_CASTSHADOW 1
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3861 *PROP_RECVSHADOW 1
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3865 *NODE_NAME "mat4model0surf100"
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3867 *NODE_NAME "mat4model0surf100"
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3868 *INHERIT_POS 0 0 0
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3869 *INHERIT_ROT 0 0 0
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3870 *INHERIT_SCL 0 0 0
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3894 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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3898 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3902 *MESH_TVERT 0 0.484375 0.125000 1.000000
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3903 *MESH_TVERT 1 0.484375 0.218750 1.000000
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3904 *MESH_TVERT 2 0.515625 0.218750 1.000000
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3905 *MESH_TVERT 3 0.515625 0.125000 1.000000
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3909 *MESH_TFACE 0 0 2 1
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3910 *MESH_TFACE 1 0 3 2
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3913 *PROP_MOTIONBLUR 0
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3914 *PROP_CASTSHADOW 1
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3915 *PROP_RECVSHADOW 1
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3919 *NODE_NAME "mat4model0surf101"
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3921 *NODE_NAME "mat4model0surf101"
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3922 *INHERIT_POS 0 0 0
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3923 *INHERIT_ROT 0 0 0
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3924 *INHERIT_SCL 0 0 0
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3929 *TM_POS 0.000000 0.000000 0.000000
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3935 *COMMENT "SURFACETYPE MST_PLANAR"
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3936 *MESH_VERTEX_LIST {
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3937 *MESH_VERTEX 0 -66.000000 -64.000000 8.000000
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3938 *MESH_VERTEX 1 -66.000000 -64.000000 12.000000
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3939 *MESH_VERTEX 2 -62.000000 -64.000000 12.000000
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3940 *MESH_VERTEX 3 -62.000000 -64.000000 8.000000
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3943 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3944 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3945 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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3946 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3947 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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3948 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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3951 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3952 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3954 *MESH_NUMTVERTEX 4
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3956 *MESH_TVERT 0 0.484375 0.062500 1.000000
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3957 *MESH_TVERT 1 0.484375 0.093750 1.000000
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3958 *MESH_TVERT 2 0.515625 0.093750 1.000000
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3959 *MESH_TVERT 3 0.515625 0.062500 1.000000
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3961 *MESH_NUMTVFACES 2
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3963 *MESH_TFACE 0 0 2 1
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3964 *MESH_TFACE 1 0 3 2
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3967 *PROP_MOTIONBLUR 0
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3968 *PROP_CASTSHADOW 1
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3969 *PROP_RECVSHADOW 1
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3973 *NODE_NAME "mat4model0surf102"
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3975 *NODE_NAME "mat4model0surf102"
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3976 *INHERIT_POS 0 0 0
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3977 *INHERIT_ROT 0 0 0
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3978 *INHERIT_SCL 0 0 0
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3983 *TM_POS 0.000000 0.000000 0.000000
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3989 *COMMENT "SURFACETYPE MST_PLANAR"
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3990 *MESH_VERTEX_LIST {
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3991 *MESH_VERTEX 0 -68.000000 56.000000 8.000000
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3992 *MESH_VERTEX 1 -68.000000 56.000000 48.000000
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3993 *MESH_VERTEX 2 -60.000000 56.000000 48.000000
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3994 *MESH_VERTEX 3 -60.000000 56.000000 8.000000
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3997 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3998 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3999 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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4000 *MESH_VERTEXNORMAL 1 0.000000 -0.525731 -0.850651
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4001 *MESH_VERTEXNORMAL 2 0.000000 -0.525731 -0.850651
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4002 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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4005 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4006 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4008 *MESH_NUMTVERTEX 4
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4010 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4011 *MESH_TVERT 1 0.000000 0.312500 1.000000
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4012 *MESH_TVERT 2 0.062500 0.312500 1.000000
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4013 *MESH_TVERT 3 0.062500 0.000000 1.000000
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4015 *MESH_NUMTVFACES 2
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4017 *MESH_TFACE 0 0 2 1
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4018 *MESH_TFACE 1 0 3 2
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4021 *PROP_MOTIONBLUR 0
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4022 *PROP_CASTSHADOW 1
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4023 *PROP_RECVSHADOW 1
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4027 *NODE_NAME "mat4model0surf103"
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4029 *NODE_NAME "mat4model0surf103"
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4030 *INHERIT_POS 0 0 0
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4031 *INHERIT_ROT 0 0 0
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4032 *INHERIT_SCL 0 0 0
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4037 *TM_POS 0.000000 0.000000 0.000000
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4041 *MESH_NUMVERTEX 10
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4043 *COMMENT "SURFACETYPE MST_PLANAR"
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4044 *MESH_VERTEX_LIST {
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4045 *MESH_VERTEX 0 -68.000000 56.000000 48.000000
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4046 *MESH_VERTEX 1 -68.000000 56.000000 8.000000
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4047 *MESH_VERTEX 2 -68.000000 64.000000 8.000000
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4048 *MESH_VERTEX 3 -68.000000 64.000000 60.000000
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4049 *MESH_VERTEX 4 -68.000000 -40.000000 8.000000
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4050 *MESH_VERTEX 5 -68.000000 64.000000 0.000000
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4051 *MESH_VERTEX 6 -68.000000 64.000000 8.000000
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4052 *MESH_VERTEX 7 -68.000000 -64.000000 8.000000
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4053 *MESH_VERTEX 8 -68.000000 -24.000000 8.000000
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4054 *MESH_VERTEX 9 -68.000000 -64.000000 0.000000
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4057 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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4058 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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4059 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
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4060 *MESH_FACENORMAL 3 0.000000 -0.947695 -0.319178
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4061 *MESH_FACENORMAL 4 0.000000 -0.769742 -0.638356
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4062 *MESH_FACENORMAL 5 0.000000 -0.525731 -0.850651
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4063 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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4064 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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4065 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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4066 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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4067 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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4068 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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4069 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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4070 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000
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4071 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
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4072 *MESH_VERTEXNORMAL 9 -0.707107 -0.707107 0.000000
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4075 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4076 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4077 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4078 *MESH_FACE 3 A: 0 B: 8 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4079 *MESH_FACE 4 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4080 *MESH_FACE 5 A: 5 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4082 *MESH_NUMTVERTEX 10
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4084 *MESH_TVERT 0 0.437500 0.375000 1.000000
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4085 *MESH_TVERT 1 0.437500 0.062500 1.000000
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4086 *MESH_TVERT 2 0.500000 0.062500 1.000000
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4087 *MESH_TVERT 3 0.500000 0.468750 1.000000
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4088 *MESH_TVERT 4 -0.312500 0.062500 1.000000
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4089 *MESH_TVERT 5 0.000000 0.000000 1.000000
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4090 *MESH_TVERT 6 0.000000 0.062500 1.000000
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4091 *MESH_TVERT 7 1.000000 0.062500 1.000000
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4092 *MESH_TVERT 8 -0.187500 0.062500 1.000000
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4093 *MESH_TVERT 9 1.000000 0.000000 1.000000
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4095 *MESH_NUMTVFACES 6
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4097 *MESH_TFACE 0 0 3 2
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4098 *MESH_TFACE 1 0 4 3
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4099 *MESH_TFACE 2 0 2 1
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4100 *MESH_TFACE 3 0 8 4
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4101 *MESH_TFACE 4 5 7 6
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4102 *MESH_TFACE 5 5 9 7
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4105 *PROP_MOTIONBLUR 0
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4106 *PROP_CASTSHADOW 1
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4107 *PROP_RECVSHADOW 1
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4111 *NODE_NAME "mat4model0surf104"
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4113 *NODE_NAME "mat4model0surf104"
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4114 *INHERIT_POS 0 0 0
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4115 *INHERIT_ROT 0 0 0
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4116 *INHERIT_SCL 0 0 0
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4121 *TM_POS 0.000000 0.000000 0.000000
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4127 *COMMENT "SURFACETYPE MST_PLANAR"
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4128 *MESH_VERTEX_LIST {
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4129 *MESH_VERTEX 0 -68.000000 -24.000000 8.000000
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4130 *MESH_VERTEX 1 -60.000000 -24.000000 8.000000
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4131 *MESH_VERTEX 2 -60.000000 56.000000 48.000000
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4132 *MESH_VERTEX 3 -68.000000 56.000000 48.000000
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4135 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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4136 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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4137 *MESH_VERTEXNORMAL 0 0.000000 0.447214 -0.894427
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4138 *MESH_VERTEXNORMAL 1 0.000000 0.447214 -0.894427
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4139 *MESH_VERTEXNORMAL 2 0.000000 -0.525731 -0.850651
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4140 *MESH_VERTEXNORMAL 3 0.000000 -0.525731 -0.850651
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4143 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4144 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4146 *MESH_NUMTVERTEX 4
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4148 *MESH_TVERT 0 0.000000 1.011271 1.000000
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4149 *MESH_TVERT 1 0.062500 1.011271 1.000000
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4150 *MESH_TVERT 2 0.062500 0.312500 1.000000
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4151 *MESH_TVERT 3 0.000000 0.312500 1.000000
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4153 *MESH_NUMTVFACES 2
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4155 *MESH_TFACE 0 0 2 1
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4156 *MESH_TFACE 1 0 3 2
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4159 *PROP_MOTIONBLUR 0
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4160 *PROP_CASTSHADOW 1
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4161 *PROP_RECVSHADOW 1
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4165 *NODE_NAME "mat4model0surf105"
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4167 *NODE_NAME "mat4model0surf105"
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4168 *INHERIT_POS 0 0 0
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4169 *INHERIT_ROT 0 0 0
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4170 *INHERIT_SCL 0 0 0
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4175 *TM_POS 0.000000 0.000000 0.000000
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4181 *COMMENT "SURFACETYPE MST_PLANAR"
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4182 *MESH_VERTEX_LIST {
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4183 *MESH_VERTEX 0 -68.000000 -40.000000 8.000000
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4184 *MESH_VERTEX 1 -68.000000 64.000000 60.000000
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4185 *MESH_VERTEX 2 -60.000000 64.000000 60.000000
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4186 *MESH_VERTEX 3 -60.000000 -40.000000 8.000000
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4189 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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4190 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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4191 *MESH_VERTEXNORMAL 0 0.000000 -0.447214 0.894427
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4192 *MESH_VERTEXNORMAL 1 0.000000 -0.447214 0.894427
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4193 *MESH_VERTEXNORMAL 2 0.000000 -0.447214 0.894427
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4194 *MESH_VERTEXNORMAL 3 0.000000 -0.447214 0.894427
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4197 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4198 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4200 *MESH_NUMTVERTEX 4
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4202 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4203 *MESH_TVERT 1 0.000000 0.908403 1.000000
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4204 *MESH_TVERT 2 0.062500 0.908403 1.000000
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4205 *MESH_TVERT 3 0.062500 0.000000 1.000000
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4207 *MESH_NUMTVFACES 2
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4209 *MESH_TFACE 0 0 2 1
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4210 *MESH_TFACE 1 0 3 2
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4213 *PROP_MOTIONBLUR 0
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4214 *PROP_CASTSHADOW 1
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4215 *PROP_RECVSHADOW 1
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4219 *NODE_NAME "mat4model0surf106"
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4221 *NODE_NAME "mat4model0surf106"
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4222 *INHERIT_POS 0 0 0
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4223 *INHERIT_ROT 0 0 0
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4224 *INHERIT_SCL 0 0 0
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4229 *TM_POS 0.000000 0.000000 0.000000
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4235 *COMMENT "SURFACETYPE MST_PLANAR"
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4236 *MESH_VERTEX_LIST {
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4237 *MESH_VERTEX 0 -68.000000 -64.000000 8.000000
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4238 *MESH_VERTEX 1 68.000000 -64.000000 8.000000
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4239 *MESH_VERTEX 2 68.000000 -64.000000 0.000000
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4240 *MESH_VERTEX 3 -68.000000 -64.000000 0.000000
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4243 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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4244 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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4245 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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4246 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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4247 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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4248 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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4251 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4252 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4254 *MESH_NUMTVERTEX 4
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4256 *MESH_TVERT 0 0.000000 0.062500 1.000000
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4257 *MESH_TVERT 1 1.062500 0.062500 1.000000
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4258 *MESH_TVERT 2 1.062500 0.000000 1.000000
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4259 *MESH_TVERT 3 0.000000 0.000000 1.000000
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4261 *MESH_NUMTVFACES 2
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4263 *MESH_TFACE 0 0 2 1
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4264 *MESH_TFACE 1 0 3 2
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4267 *PROP_MOTIONBLUR 0
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4268 *PROP_CASTSHADOW 1
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4269 *PROP_RECVSHADOW 1
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