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1212 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1215 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1216 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1217 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1218 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1220 *MESH_NUMTVERTEX 6
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1222 *MESH_TVERT 0 0.750000 1.312500 1.000000
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1223 *MESH_TVERT 1 0.750000 0.687500 1.000000
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1224 *MESH_TVERT 2 0.734375 0.687500 1.000000
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1225 *MESH_TVERT 3 0.734375 1.312500 1.000000
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1226 *MESH_TVERT 4 0.718750 1.312500 1.000000
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1227 *MESH_TVERT 5 0.718750 0.687500 1.000000
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1229 *MESH_NUMTVFACES 4
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1231 *MESH_TFACE 0 0 2 1
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1232 *MESH_TFACE 1 0 3 2
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1233 *MESH_TFACE 2 2 3 4
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1234 *MESH_TFACE 3 2 4 5
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1237 *PROP_MOTIONBLUR 0
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1238 *PROP_CASTSHADOW 1
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1239 *PROP_RECVSHADOW 1
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1243 *NODE_NAME "mat2model0surf38"
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1245 *NODE_NAME "mat2model0surf38"
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1246 *INHERIT_POS 0 0 0
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1247 *INHERIT_ROT 0 0 0
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1248 *INHERIT_SCL 0 0 0
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1253 *TM_POS 0.000000 0.000000 0.000000
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1259 *COMMENT "SURFACETYPE MST_PLANAR"
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1260 *MESH_VERTEX_LIST {
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1262 *MESH_VERTEX 1 -44.000000 -40.000000 5.000000
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1263 *MESH_VERTEX 2 -46.000000 -40.000000 7.000000
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1264 *MESH_VERTEX 3 -46.000000 40.000000 7.000000
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1265 *MESH_VERTEX 4 -48.000000 40.000000 5.000000
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1266 *MESH_VERTEX 5 -48.000000 -40.000000 5.000000
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1269 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1270 *MESH_FACENORMAL 1 0.554700 0.000000 0.832050
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1271 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1272 *MESH_FACENORMAL 3 -0.686557 0.000000 0.727076
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1273 *MESH_VERTEXNORMAL 0 0.894427 0.000000 0.447214
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1274 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
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1275 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1276 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1277 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
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1278 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1281 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1282 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1283 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1284 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1286 *MESH_NUMTVERTEX 6
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1288 *MESH_TVERT 0 0.656250 1.312500 1.000000
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1289 *MESH_TVERT 1 0.656250 0.687500 1.000000
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1290 *MESH_TVERT 2 0.640625 0.687500 1.000000
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1291 *MESH_TVERT 3 0.640625 1.312500 1.000000
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1292 *MESH_TVERT 4 0.625000 1.312500 1.000000
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1293 *MESH_TVERT 5 0.625000 0.687500 1.000000
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1295 *MESH_NUMTVFACES 4
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1297 *MESH_TFACE 0 0 2 1
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1298 *MESH_TFACE 1 0 3 2
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1299 *MESH_TFACE 2 2 3 4
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1300 *MESH_TFACE 3 2 4 5
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1303 *PROP_MOTIONBLUR 0
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1304 *PROP_CASTSHADOW 1
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1305 *PROP_RECVSHADOW 1
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1309 *NODE_NAME "mat2model0surf39"
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1311 *NODE_NAME "mat2model0surf39"
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1312 *INHERIT_POS 0 0 0
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1313 *INHERIT_ROT 0 0 0
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1314 *INHERIT_SCL 0 0 0
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1319 *TM_POS 0.000000 0.000000 0.000000
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1325 *COMMENT "SURFACETYPE MST_PLANAR"
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1326 *MESH_VERTEX_LIST {
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1328 *MESH_VERTEX 1 -56.000000 -40.000000 5.000000
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1329 *MESH_VERTEX 2 -58.000000 -40.000000 7.000000
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1330 *MESH_VERTEX 3 -58.000000 40.000000 7.000000
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1331 *MESH_VERTEX 4 -60.000000 40.000000 5.000000
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1332 *MESH_VERTEX 5 -60.000000 -40.000000 5.000000
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1335 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1336 *MESH_FACENORMAL 1 0.554700 0.000000 0.832050
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1337 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1338 *MESH_FACENORMAL 3 -0.686557 0.000000 0.727076
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1339 *MESH_VERTEXNORMAL 0 0.894427 0.000000 0.447214
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1340 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
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1341 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1342 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1343 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
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1344 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1347 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1348 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1349 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1350 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1352 *MESH_NUMTVERTEX 6
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1354 *MESH_TVERT 0 0.562500 1.312500 1.000000
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1355 *MESH_TVERT 1 0.562500 0.687500 1.000000
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1356 *MESH_TVERT 2 0.546875 0.687500 1.000000
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1357 *MESH_TVERT 3 0.546875 1.312500 1.000000
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1358 *MESH_TVERT 4 0.531250 1.312500 1.000000
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1359 *MESH_TVERT 5 0.531250 0.687500 1.000000
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1361 *MESH_NUMTVFACES 4
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1363 *MESH_TFACE 0 0 2 1
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1364 *MESH_TFACE 1 0 3 2
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1365 *MESH_TFACE 2 2 3 4
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1366 *MESH_TFACE 3 2 4 5
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1369 *PROP_MOTIONBLUR 0
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1370 *PROP_CASTSHADOW 1
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1371 *PROP_RECVSHADOW 1
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1375 *NODE_NAME "mat2model0surf40"
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1377 *NODE_NAME "mat2model0surf40"
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1378 *INHERIT_POS 0 0 0
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1379 *INHERIT_ROT 0 0 0
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1380 *INHERIT_SCL 0 0 0
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1385 *TM_POS 0.000000 0.000000 0.000000
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1391 *COMMENT "SURFACETYPE MST_PLANAR"
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1392 *MESH_VERTEX_LIST {
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1394 *MESH_VERTEX 1 -68.000000 -40.000000 5.000000
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1395 *MESH_VERTEX 2 -70.000000 -40.000000 7.000000
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1396 *MESH_VERTEX 3 -70.000000 40.000000 7.000000
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1397 *MESH_VERTEX 4 -72.000000 40.000000 5.000000
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1398 *MESH_VERTEX 5 -72.000000 -40.000000 5.000000
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1401 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1402 *MESH_FACENORMAL 1 0.554700 0.000000 0.832050
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1403 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1404 *MESH_FACENORMAL 3 -0.686557 0.000000 0.727076
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1405 *MESH_VERTEXNORMAL 0 0.894427 0.000000 0.447214
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1406 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
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1407 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1408 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1409 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
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1410 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1413 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1414 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1415 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1416 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1418 *MESH_NUMTVERTEX 6
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1420 *MESH_TVERT 0 0.468750 1.312500 1.000000
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1421 *MESH_TVERT 1 0.468750 0.687500 1.000000
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1422 *MESH_TVERT 2 0.453125 0.687500 1.000000
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1423 *MESH_TVERT 3 0.453125 1.312500 1.000000
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1424 *MESH_TVERT 4 0.437500 1.312500 1.000000
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1425 *MESH_TVERT 5 0.437500 0.687500 1.000000
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1427 *MESH_NUMTVFACES 4
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1429 *MESH_TFACE 0 0 2 1
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1430 *MESH_TFACE 1 0 3 2
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1431 *MESH_TFACE 2 2 3 4
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1432 *MESH_TFACE 3 2 4 5
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1435 *PROP_MOTIONBLUR 0
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1436 *PROP_CASTSHADOW 1
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1437 *PROP_RECVSHADOW 1
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1441 *NODE_NAME "mat2model0surf41"
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1443 *NODE_NAME "mat2model0surf41"
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1444 *INHERIT_POS 0 0 0
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1445 *INHERIT_ROT 0 0 0
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1446 *INHERIT_SCL 0 0 0
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1451 *TM_POS 0.000000 0.000000 0.000000
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1457 *COMMENT "SURFACETYPE MST_PLANAR"
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1458 *MESH_VERTEX_LIST {
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1461 *MESH_VERTEX 2 -82.000000 -40.000000 7.000000
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1462 *MESH_VERTEX 3 -82.000000 40.000000 7.000000
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1463 *MESH_VERTEX 4 -84.000000 40.000000 5.000000
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1464 *MESH_VERTEX 5 -84.000000 -40.000000 5.000000
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1467 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1468 *MESH_FACENORMAL 1 0.554700 0.000000 0.832050
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1469 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1470 *MESH_FACENORMAL 3 -0.686557 0.000000 0.727076
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1471 *MESH_VERTEXNORMAL 0 0.894427 0.000000 0.447214
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1472 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
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1473 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1474 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1475 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
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1476 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1479 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1480 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1481 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1482 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1484 *MESH_NUMTVERTEX 6
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1486 *MESH_TVERT 0 0.375000 1.312500 1.000000
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1487 *MESH_TVERT 1 0.375000 0.687500 1.000000
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1488 *MESH_TVERT 2 0.359375 0.687500 1.000000
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1489 *MESH_TVERT 3 0.359375 1.312500 1.000000
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1490 *MESH_TVERT 4 0.343750 1.312500 1.000000
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1491 *MESH_TVERT 5 0.343750 0.687500 1.000000
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1493 *MESH_NUMTVFACES 4
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1495 *MESH_TFACE 0 0 2 1
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1496 *MESH_TFACE 1 0 3 2
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1497 *MESH_TFACE 2 2 3 4
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1498 *MESH_TFACE 3 2 4 5
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1501 *PROP_MOTIONBLUR 0
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1502 *PROP_CASTSHADOW 1
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1503 *PROP_RECVSHADOW 1
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1507 *NODE_NAME "mat2model0surf42"
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1509 *NODE_NAME "mat2model0surf42"
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1510 *INHERIT_POS 0 0 0
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1511 *INHERIT_ROT 0 0 0
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1512 *INHERIT_SCL 0 0 0
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1517 *TM_POS 0.000000 0.000000 0.000000
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1523 *COMMENT "SURFACETYPE MST_PLANAR"
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1524 *MESH_VERTEX_LIST {
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1526 *MESH_VERTEX 1 -92.000000 -40.000000 5.000000
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1527 *MESH_VERTEX 2 -94.000000 -40.000000 7.000000
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1528 *MESH_VERTEX 3 -94.000000 40.000000 7.000000
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1529 *MESH_VERTEX 4 -96.000000 40.000000 5.000000
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1530 *MESH_VERTEX 5 -96.000000 -40.000000 5.000000
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1533 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1534 *MESH_FACENORMAL 1 0.554700 0.000000 0.832050
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1535 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1536 *MESH_FACENORMAL 3 -0.686557 0.000000 0.727076
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1537 *MESH_VERTEXNORMAL 0 0.894427 0.000000 0.447214
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1538 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
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1539 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1540 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1541 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
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1542 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1545 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1546 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1547 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1548 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1550 *MESH_NUMTVERTEX 6
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1552 *MESH_TVERT 0 0.281250 1.312500 1.000000
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1553 *MESH_TVERT 1 0.281250 0.687500 1.000000
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1554 *MESH_TVERT 2 0.265625 0.687500 1.000000
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1555 *MESH_TVERT 3 0.265625 1.312500 1.000000
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1556 *MESH_TVERT 4 0.250000 1.312500 1.000000
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1557 *MESH_TVERT 5 0.250000 0.687500 1.000000
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1559 *MESH_NUMTVFACES 4
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1561 *MESH_TFACE 0 0 2 1
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1562 *MESH_TFACE 1 0 3 2
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1563 *MESH_TFACE 2 2 3 4
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1564 *MESH_TFACE 3 2 4 5
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1567 *PROP_MOTIONBLUR 0
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1568 *PROP_CASTSHADOW 1
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1569 *PROP_RECVSHADOW 1
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1573 *NODE_NAME "mat2model0surf43"
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1575 *NODE_NAME "mat2model0surf43"
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1576 *INHERIT_POS 0 0 0
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1577 *INHERIT_ROT 0 0 0
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1578 *INHERIT_SCL 0 0 0
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1583 *TM_POS 0.000000 0.000000 0.000000
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1589 *COMMENT "SURFACETYPE MST_PLANAR"
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1590 *MESH_VERTEX_LIST {
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1592 *MESH_VERTEX 1 -104.000000 40.000000 8.000000
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1593 *MESH_VERTEX 2 96.000000 40.000000 8.000000
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1594 *MESH_VERTEX 3 96.000000 40.000000 4.000000
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1597 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1598 *MESH_FACENORMAL 1 0.554700 0.000000 0.832050
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1599 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1600 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1601 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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1602 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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1605 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1606 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1608 *MESH_NUMTVERTEX 4
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1610 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1611 *MESH_TVERT 1 0.000000 0.031250 1.000000
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1612 *MESH_TVERT 2 1.562500 0.031250 1.000000
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1613 *MESH_TVERT 3 1.562500 0.000000 1.000000
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1615 *MESH_NUMTVFACES 2
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1617 *MESH_TFACE 0 0 2 1
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1618 *MESH_TFACE 1 0 3 2
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1621 *PROP_MOTIONBLUR 0
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1622 *PROP_CASTSHADOW 1
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1623 *PROP_RECVSHADOW 1
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1627 *NODE_NAME "mat2model0surf44"
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1629 *NODE_NAME "mat2model0surf44"
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1630 *INHERIT_POS 0 0 0
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1631 *INHERIT_ROT 0 0 0
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1632 *INHERIT_SCL 0 0 0
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1637 *TM_POS 0.000000 0.000000 0.000000
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1643 *COMMENT "SURFACETYPE MST_PLANAR"
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1644 *MESH_VERTEX_LIST {
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1645 *MESH_VERTEX 0 96.000000 -40.000000 4.000000
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1646 *MESH_VERTEX 1 96.000000 -40.000000 8.000000
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1647 *MESH_VERTEX 2 -104.000000 -40.000000 8.000000
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1648 *MESH_VERTEX 3 -104.000000 -40.000000 4.000000
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1651 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1652 *MESH_FACENORMAL 1 0.554700 0.000000 0.832050
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1653 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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1654 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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1655 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1656 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1659 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1660 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1662 *MESH_NUMTVERTEX 4
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1664 *MESH_TVERT 0 0.187500 0.000000 1.000000
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1665 *MESH_TVERT 1 0.187500 0.031250 1.000000
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1666 *MESH_TVERT 2 1.750000 0.031250 1.000000
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1667 *MESH_TVERT 3 1.750000 0.000000 1.000000
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1669 *MESH_NUMTVFACES 2
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1671 *MESH_TFACE 0 0 2 1
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1672 *MESH_TFACE 1 0 3 2
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1675 *PROP_MOTIONBLUR 0
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1676 *PROP_CASTSHADOW 1
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1677 *PROP_RECVSHADOW 1
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1681 *NODE_NAME "mat2model0surf45"
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1683 *NODE_NAME "mat2model0surf45"
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1684 *INHERIT_POS 0 0 0
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1685 *INHERIT_ROT 0 0 0
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1686 *INHERIT_SCL 0 0 0
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1691 *TM_POS 0.000000 0.000000 0.000000
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1697 *COMMENT "SURFACETYPE MST_PLANAR"
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1698 *MESH_VERTEX_LIST {
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1700 *MESH_VERTEX 1 -104.000122 4.000000 4.000000
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1701 *MESH_VERTEX 2 95.999870 4.000000 4.000000
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1702 *MESH_VERTEX 3 95.999870 0.000000 8.000000
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1703 *MESH_VERTEX 4 95.999870 -4.000000 4.000000
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1704 *MESH_VERTEX 5 -104.000122 -4.000000 4.000000
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1707 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1708 *MESH_FACENORMAL 1 0.554700 0.000000 0.832050
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1709 *MESH_FACENORMAL 2 0.686557 0.000000 0.727076
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1710 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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1711 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1712 *MESH_VERTEXNORMAL 1 0.000000 0.894427 0.447214
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1713 *MESH_VERTEXNORMAL 2 0.000000 0.894427 0.447214
\r
1714 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1715 *MESH_VERTEXNORMAL 4 0.000000 -0.894427 0.447214
\r
1716 *MESH_VERTEXNORMAL 5 0.000000 -0.894427 0.447214
\r
1719 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1720 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1721 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1722 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1724 *MESH_NUMTVERTEX 6
\r
1726 *MESH_TVERT 0 0.187499 1.000000 1.000000
\r
1727 *MESH_TVERT 1 0.187499 1.031250 1.000000
\r
1728 *MESH_TVERT 2 1.749999 1.031250 1.000000
\r
1729 *MESH_TVERT 3 1.749999 1.000000 1.000000
\r
1730 *MESH_TVERT 4 1.749999 0.968750 1.000000
\r
1731 *MESH_TVERT 5 0.187499 0.968750 1.000000
\r
1733 *MESH_NUMTVFACES 4
\r
1735 *MESH_TFACE 0 0 2 1
\r
1736 *MESH_TFACE 1 0 3 2
\r
1737 *MESH_TFACE 2 4 3 0
\r
1738 *MESH_TFACE 3 4 0 5
\r
1741 *PROP_MOTIONBLUR 0
\r
1742 *PROP_CASTSHADOW 1
\r
1743 *PROP_RECVSHADOW 1
\r