1 *3DSMAX_ASCIIEXPORT 200
\r
2 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase"
\r
4 *SCENE_FILENAME "v1r1_pipes02_3.bsp"
\r
8 *SCENE_TICKSPERFRAME 160
\r
9 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
\r
10 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
\r
15 *MATERIAL_NAME "textures/common/origin"
\r
16 *MATERIAL_CLASS "Standard"
\r
17 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
18 *MATERIAL_SHADING Phong
\r
20 *MAP_NAME "textures/common/origin"
\r
25 *BITMAP "..\textures\common\origin.tga"
\r
26 *BITMAP_FILTER Pyramidal
\r
30 *MATERIAL_NAME "textures/desertfactory_metal/metal02"
\r
31 *MATERIAL_CLASS "Standard"
\r
32 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
33 *MATERIAL_SHADING Phong
\r
35 *MAP_NAME "textures/desertfactory_metal/metal02"
\r
40 *BITMAP "..\textures\desertfactory_metal\metal02.tga"
\r
41 *BITMAP_FILTER Pyramidal
\r
45 *MATERIAL_NAME "textures/desertfactory_metal/metal05"
\r
46 *MATERIAL_CLASS "Standard"
\r
47 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
48 *MATERIAL_SHADING Phong
\r
50 *MAP_NAME "textures/desertfactory_metal/metal05"
\r
55 *BITMAP "..\textures\desertfactory_metal\metal05.tga"
\r
56 *BITMAP_FILTER Pyramidal
\r
60 *MATERIAL_NAME "textures/desertfactory_metal/metal02"
\r
61 *MATERIAL_CLASS "Standard"
\r
62 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
63 *MATERIAL_SHADING Phong
\r
65 *MAP_NAME "textures/desertfactory_metal/metal02"
\r
70 *BITMAP "..\textures\desertfactory_metal\metal02.tga"
\r
71 *BITMAP_FILTER Pyramidal
\r
75 *MATERIAL_NAME "textures/desertfactory_metal/metal05"
\r
76 *MATERIAL_CLASS "Standard"
\r
77 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
78 *MATERIAL_SHADING Phong
\r
80 *MAP_NAME "textures/desertfactory_metal/metal05"
\r
85 *BITMAP "..\textures\desertfactory_metal\metal05.tga"
\r
86 *BITMAP_FILTER Pyramidal
\r
91 *NODE_NAME "mat3model0surf5"
\r
93 *NODE_NAME "mat3model0surf5"
\r
101 *TM_POS 0.000000 0.000000 0.000000
\r
107 *COMMENT "SURFACETYPE MST_PLANAR"
\r
108 *MESH_VERTEX_LIST {
\r
109 *MESH_VERTEX 0 24.000000 -344.000000 200.000000
\r
110 *MESH_VERTEX 1 24.000000 -344.000000 208.000000
\r
111 *MESH_VERTEX 2 18.000000 -326.000000 208.000000
\r
112 *MESH_VERTEX 3 18.000000 -326.000000 200.000000
\r
113 *MESH_VERTEX 4 18.000000 -362.000000 208.000000
\r
114 *MESH_VERTEX 5 24.000000 -344.000000 208.000000
\r
115 *MESH_VERTEX 6 24.000000 -344.000000 200.000000
\r
116 *MESH_VERTEX 7 18.000000 -362.000000 200.000000
\r
119 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
120 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
121 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
122 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000
\r
123 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
124 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
125 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
126 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
127 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
\r
128 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
129 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
130 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000
\r
133 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
134 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
135 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
136 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
140 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
141 *MESH_TVERT 1 0.000000 0.062500 1.000000
\r
142 *MESH_TVERT 2 0.187500 0.062500 1.000000
\r
143 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
144 *MESH_TVERT 4 1.312500 0.062500 1.000000
\r
145 *MESH_TVERT 5 1.500000 0.062500 1.000000
\r
146 *MESH_TVERT 6 1.500000 0.000000 1.000000
\r
147 *MESH_TVERT 7 1.312500 0.000000 1.000000
\r
151 *MESH_TFACE 0 0 2 1
\r
152 *MESH_TFACE 1 0 3 2
\r
153 *MESH_TFACE 2 4 6 5
\r
154 *MESH_TFACE 3 4 7 6
\r
163 *NODE_NAME "mat3model0surf6"
\r
165 *NODE_NAME "mat3model0surf6"
\r
173 *TM_POS 0.000000 0.000000 0.000000
\r
179 *COMMENT "SURFACETYPE MST_PLANAR"
\r
180 *MESH_VERTEX_LIST {
\r
181 *MESH_VERTEX 0 24.000000 384.000000 64.000000
\r
182 *MESH_VERTEX 1 24.000000 -384.000000 64.000000
\r
183 *MESH_VERTEX 2 18.000000 -384.000000 82.000000
\r
184 *MESH_VERTEX 3 18.000000 384.000000 82.000000
\r
187 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
188 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
189 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
190 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
191 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
192 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
195 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
196 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
200 *MESH_TVERT 0 0.000000 -2.000000 1.000000
\r
201 *MESH_TVERT 1 0.000000 4.000000 1.000000
\r
202 *MESH_TVERT 2 0.187500 4.000000 1.000000
\r
203 *MESH_TVERT 3 0.187500 -2.000000 1.000000
\r
207 *MESH_TFACE 0 0 2 1
\r
208 *MESH_TFACE 1 0 3 2
\r
217 *NODE_NAME "mat3model0surf7"
\r
219 *NODE_NAME "mat3model0surf7"
\r
227 *TM_POS 0.000000 0.000000 0.000000
\r
233 *COMMENT "SURFACETYPE MST_PLANAR"
\r
234 *MESH_VERTEX_LIST {
\r
235 *MESH_VERTEX 0 16.000000 -344.000000 64.000000
\r
236 *MESH_VERTEX 1 16.000000 -344.000000 200.000000
\r
237 *MESH_VERTEX 2 12.000000 -332.000000 200.000000
\r
238 *MESH_VERTEX 3 12.000000 -332.000000 64.000000
\r
239 *MESH_VERTEX 4 12.000000 -356.000000 200.000000
\r
240 *MESH_VERTEX 5 16.000000 -344.000000 200.000000
\r
241 *MESH_VERTEX 6 16.000000 -344.000000 64.000000
\r
242 *MESH_VERTEX 7 12.000000 -356.000000 64.000000
\r
245 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
246 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
247 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
248 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000
\r
249 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
250 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
251 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
252 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
253 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
\r
254 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
255 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
256 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000
\r
259 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
260 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
261 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
262 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
266 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
267 *MESH_TVERT 1 0.000000 1.062500 1.000000
\r
268 *MESH_TVERT 2 0.125000 1.062500 1.000000
\r
269 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
270 *MESH_TVERT 4 0.875000 1.062500 1.000000
\r
271 *MESH_TVERT 5 1.000000 1.062500 1.000000
\r
272 *MESH_TVERT 6 1.000000 0.000000 1.000000
\r
273 *MESH_TVERT 7 0.875000 0.000000 1.000000
\r
277 *MESH_TFACE 0 0 2 1
\r
278 *MESH_TFACE 1 0 3 2
\r
279 *MESH_TFACE 2 4 6 5
\r
280 *MESH_TFACE 3 4 7 6
\r
289 *NODE_NAME "mat3model0surf8"
\r
291 *NODE_NAME "mat3model0surf8"
\r
299 *TM_POS 0.000000 0.000000 0.000000
\r
305 *COMMENT "SURFACETYPE MST_PLANAR"
\r
306 *MESH_VERTEX_LIST {
\r
307 *MESH_VERTEX 0 18.000000 -326.000000 208.000000
\r
308 *MESH_VERTEX 1 0.000000 -320.000000 208.000000
\r
309 *MESH_VERTEX 2 0.000000 -320.000000 200.000000
\r
310 *MESH_VERTEX 3 18.000000 -326.000000 200.000000
\r
311 *MESH_VERTEX 4 -18.000000 -326.000000 208.000000
\r
312 *MESH_VERTEX 5 -18.000000 -326.000000 200.000000
\r
315 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
316 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
317 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
318 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000
\r
319 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
320 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
321 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
322 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
323 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
324 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
327 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
328 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
329 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
330 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
334 *MESH_TVERT 0 0.187500 0.062500 1.000000
\r
335 *MESH_TVERT 1 0.375000 0.062500 1.000000
\r
336 *MESH_TVERT 2 0.375000 0.000000 1.000000
\r
337 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
338 *MESH_TVERT 4 0.562500 0.062500 1.000000
\r
339 *MESH_TVERT 5 0.562500 0.000000 1.000000
\r
343 *MESH_TFACE 0 0 2 1
\r
344 *MESH_TFACE 1 0 3 2
\r
345 *MESH_TFACE 2 2 4 1
\r
346 *MESH_TFACE 3 2 5 4
\r
355 *NODE_NAME "mat3model0surf9"
\r
357 *NODE_NAME "mat3model0surf9"
\r
365 *TM_POS 0.000000 0.000000 0.000000
\r
371 *COMMENT "SURFACETYPE MST_PLANAR"
\r
372 *MESH_VERTEX_LIST {
\r
373 *MESH_VERTEX 0 12.000000 -332.000000 200.000000
\r
374 *MESH_VERTEX 1 0.000000 -328.000000 200.000000
\r
375 *MESH_VERTEX 2 0.000000 -328.000000 64.000000
\r
376 *MESH_VERTEX 3 12.000000 -332.000000 64.000000
\r
377 *MESH_VERTEX 4 -12.000000 -332.000000 200.000000
\r
378 *MESH_VERTEX 5 -12.000000 -332.000000 64.000000
\r
381 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
382 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
383 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
384 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000
\r
385 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
386 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
387 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
388 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
389 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
390 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
393 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
394 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
395 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
396 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
400 *MESH_TVERT 0 0.125000 1.062500 1.000000
\r
401 *MESH_TVERT 1 0.250000 1.062500 1.000000
\r
402 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
403 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
404 *MESH_TVERT 4 0.375000 1.062500 1.000000
\r
405 *MESH_TVERT 5 0.375000 0.000000 1.000000
\r
409 *MESH_TFACE 0 0 2 1
\r
410 *MESH_TFACE 1 0 3 2
\r
411 *MESH_TFACE 2 2 4 1
\r
412 *MESH_TFACE 3 2 5 4
\r
421 *NODE_NAME "mat3model0surf10"
\r
423 *NODE_NAME "mat3model0surf10"
\r
431 *TM_POS 0.000000 0.000000 0.000000
\r
437 *COMMENT "SURFACETYPE MST_PLANAR"
\r
438 *MESH_VERTEX_LIST {
\r
439 *MESH_VERTEX 0 0.000000 -360.000000 64.000000
\r
440 *MESH_VERTEX 1 0.000000 -360.000000 200.000000
\r
441 *MESH_VERTEX 2 12.000000 -356.000000 200.000000
\r
442 *MESH_VERTEX 3 12.000000 -356.000000 64.000000
\r
443 *MESH_VERTEX 4 -12.000000 -356.000000 200.000000
\r
444 *MESH_VERTEX 5 -12.000000 -356.000000 64.000000
\r
447 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
448 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
449 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
450 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000
\r
451 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
452 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
453 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
454 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
455 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
456 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
459 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
460 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
461 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
462 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
466 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
467 *MESH_TVERT 1 0.750000 1.062500 1.000000
\r
468 *MESH_TVERT 2 0.875000 1.062500 1.000000
\r
469 *MESH_TVERT 3 0.875000 0.000000 1.000000
\r
470 *MESH_TVERT 4 0.625000 1.062500 1.000000
\r
471 *MESH_TVERT 5 0.625000 0.000000 1.000000
\r
475 *MESH_TFACE 0 0 2 1
\r
476 *MESH_TFACE 1 0 3 2
\r
477 *MESH_TFACE 2 4 0 1
\r
478 *MESH_TFACE 3 4 5 0
\r
487 *NODE_NAME "mat3model0surf11"
\r
489 *NODE_NAME "mat3model0surf11"
\r
497 *TM_POS 0.000000 0.000000 0.000000
\r
503 *COMMENT "SURFACETYPE MST_PLANAR"
\r
504 *MESH_VERTEX_LIST {
\r
505 *MESH_VERTEX 0 0.000000 -368.000000 200.000000
\r
506 *MESH_VERTEX 1 0.000000 -368.000000 208.000000
\r
507 *MESH_VERTEX 2 18.000000 -362.000000 208.000000
\r
508 *MESH_VERTEX 3 18.000000 -362.000000 200.000000
\r
509 *MESH_VERTEX 4 -18.000000 -362.000000 208.000000
\r
510 *MESH_VERTEX 5 -18.000000 -362.000000 200.000000
\r
513 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
514 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
515 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
516 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000
\r
517 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
518 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
519 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
520 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
521 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
522 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
525 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
526 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
527 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
528 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
532 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
533 *MESH_TVERT 1 0.125000 0.062500 1.000000
\r
534 *MESH_TVERT 2 0.312500 0.062500 1.000000
\r
535 *MESH_TVERT 3 0.312500 0.000000 1.000000
\r
536 *MESH_TVERT 4 -0.062500 0.062500 1.000000
\r
537 *MESH_TVERT 5 -0.062500 0.000000 1.000000
\r
541 *MESH_TFACE 0 0 2 1
\r
542 *MESH_TFACE 1 0 3 2
\r
543 *MESH_TFACE 2 4 0 1
\r
544 *MESH_TFACE 3 4 5 0
\r
553 *NODE_NAME "mat3model0surf12"
\r
555 *NODE_NAME "mat3model0surf12"
\r
563 *TM_POS 0.000000 0.000000 0.000000
\r
569 *COMMENT "SURFACETYPE MST_PLANAR"
\r
570 *MESH_VERTEX_LIST {
\r
571 *MESH_VERTEX 0 18.000000 -384.000000 82.000000
\r
572 *MESH_VERTEX 1 0.000000 -384.000000 88.000000
\r
573 *MESH_VERTEX 2 0.000000 384.000000 88.000000
\r
574 *MESH_VERTEX 3 18.000000 384.000000 82.000000
\r
575 *MESH_VERTEX 4 -18.000000 -384.000000 82.000000
\r
576 *MESH_VERTEX 5 -18.000000 384.000000 82.000000
\r
579 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
580 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
581 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
582 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000
\r
583 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
584 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
585 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
586 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
587 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
\r
588 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
\r
591 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
592 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
593 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
594 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
598 *MESH_TVERT 0 0.187500 4.000000 1.000000
\r
599 *MESH_TVERT 1 0.375000 4.000000 1.000000
\r
600 *MESH_TVERT 2 0.375000 -2.000000 1.000000
\r
601 *MESH_TVERT 3 0.187500 -2.000000 1.000000
\r
602 *MESH_TVERT 4 0.562500 4.000000 1.000000
\r
603 *MESH_TVERT 5 0.562500 -2.000000 1.000000
\r
607 *MESH_TFACE 0 0 2 1
\r
608 *MESH_TFACE 1 0 3 2
\r
609 *MESH_TFACE 2 2 4 1
\r
610 *MESH_TFACE 3 2 5 4
\r
619 *NODE_NAME "mat3model0surf13"
\r
621 *NODE_NAME "mat3model0surf13"
\r
629 *TM_POS 0.000000 0.000000 0.000000
\r
635 *COMMENT "SURFACETYPE MST_PLANAR"
\r
636 *MESH_VERTEX_LIST {
\r
637 *MESH_VERTEX 0 -0.000000 -344.000000 200.000000
\r
638 *MESH_VERTEX 1 24.000000 -344.000000 200.000000
\r
639 *MESH_VERTEX 2 18.000000 -326.000000 200.000000
\r
640 *MESH_VERTEX 3 -0.000000 -320.000000 200.000000
\r
641 *MESH_VERTEX 4 18.000000 -362.000000 200.000000
\r
642 *MESH_VERTEX 5 -0.000000 -368.000000 200.000000
\r
643 *MESH_VERTEX 6 -18.000000 -326.000000 200.000000
\r
644 *MESH_VERTEX 7 -18.000000 -362.000000 200.000000
\r
645 *MESH_VERTEX 8 -24.000000 -344.000000 200.000000
\r
648 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
649 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
650 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
651 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000
\r
652 *MESH_FACENORMAL 4 0.000000 0.000000 -1.000000
\r
653 *MESH_FACENORMAL 5 0.000000 0.000000 -1.000000
\r
654 *MESH_FACENORMAL 6 0.000000 0.000000 -1.000000
\r
655 *MESH_FACENORMAL 7 0.000000 0.000000 -1.000000
\r
656 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
657 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
658 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
659 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
660 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
661 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
662 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
663 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
664 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
667 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
668 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
669 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
670 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
671 *MESH_FACE 4 A: 0 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
672 *MESH_FACE 5 A: 0 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
673 *MESH_FACE 6 A: 0 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
674 *MESH_FACE 7 A: 0 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
678 *MESH_TVERT 0 -0.000000 0.312500 1.000000
\r
679 *MESH_TVERT 1 0.187500 0.312500 1.000000
\r
680 *MESH_TVERT 2 0.140625 0.453125 1.000000
\r
681 *MESH_TVERT 3 -0.000000 0.500000 1.000000
\r
682 *MESH_TVERT 4 0.140625 0.171875 1.000000
\r
683 *MESH_TVERT 5 -0.000000 0.125000 1.000000
\r
684 *MESH_TVERT 6 -0.140625 0.453125 1.000000
\r
685 *MESH_TVERT 7 -0.140625 0.171875 1.000000
\r
686 *MESH_TVERT 8 -0.187500 0.312500 1.000000
\r
690 *MESH_TFACE 0 0 2 1
\r
691 *MESH_TFACE 1 0 3 2
\r
692 *MESH_TFACE 2 0 1 4
\r
693 *MESH_TFACE 3 0 4 5
\r
694 *MESH_TFACE 4 0 6 3
\r
695 *MESH_TFACE 5 0 5 7
\r
696 *MESH_TFACE 6 0 8 6
\r
697 *MESH_TFACE 7 0 7 8
\r
706 *NODE_NAME "mat3model0surf14"
\r
708 *NODE_NAME "mat3model0surf14"
\r
716 *TM_POS 0.000000 0.000000 0.000000
\r
722 *COMMENT "SURFACETYPE MST_PLANAR"
\r
723 *MESH_VERTEX_LIST {
\r
724 *MESH_VERTEX 0 -12.000000 -332.000000 200.000000
\r
725 *MESH_VERTEX 1 -16.000000 -344.000000 200.000000
\r
726 *MESH_VERTEX 2 -16.000000 -344.000000 64.000000
\r
727 *MESH_VERTEX 3 -12.000000 -332.000000 64.000000
\r
728 *MESH_VERTEX 4 -12.000000 -356.000000 200.000000
\r
729 *MESH_VERTEX 5 -12.000000 -356.000000 64.000000
\r
732 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
733 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
734 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
735 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000
\r
736 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
737 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
738 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
739 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
740 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
741 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
744 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
745 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
746 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
747 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
751 *MESH_TVERT 0 0.375000 1.062500 1.000000
\r
752 *MESH_TVERT 1 0.500000 1.062500 1.000000
\r
753 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
754 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
755 *MESH_TVERT 4 0.625000 1.062500 1.000000
\r
756 *MESH_TVERT 5 0.625000 0.000000 1.000000
\r
760 *MESH_TFACE 0 0 2 1
\r
761 *MESH_TFACE 1 0 3 2
\r
762 *MESH_TFACE 2 2 4 1
\r
763 *MESH_TFACE 3 2 5 4
\r
772 *NODE_NAME "mat3model0surf15"
\r
774 *NODE_NAME "mat3model0surf15"
\r
782 *TM_POS 0.000000 0.000000 0.000000
\r
788 *COMMENT "SURFACETYPE MST_PLANAR"
\r
789 *MESH_VERTEX_LIST {
\r
790 *MESH_VERTEX 0 -18.000000 -326.000000 208.000000
\r
791 *MESH_VERTEX 1 -24.000000 -344.000000 208.000000
\r
792 *MESH_VERTEX 2 -24.000000 -344.000000 200.000000
\r
793 *MESH_VERTEX 3 -18.000000 -326.000000 200.000000
\r
794 *MESH_VERTEX 4 -18.000000 -362.000000 208.000000
\r
795 *MESH_VERTEX 5 -18.000000 -362.000000 200.000000
\r
798 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
799 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
800 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
801 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000
\r
802 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
803 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
804 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
805 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
806 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
807 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
810 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
811 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
812 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
813 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
817 *MESH_TVERT 0 0.562500 0.062500 1.000000
\r
818 *MESH_TVERT 1 0.750000 0.062500 1.000000
\r
819 *MESH_TVERT 2 0.750000 0.000000 1.000000
\r
820 *MESH_TVERT 3 0.562500 0.000000 1.000000
\r
821 *MESH_TVERT 4 0.937500 0.062500 1.000000
\r
822 *MESH_TVERT 5 0.937500 0.000000 1.000000
\r
826 *MESH_TFACE 0 0 2 1
\r
827 *MESH_TFACE 1 0 3 2
\r
828 *MESH_TFACE 2 2 4 1
\r
829 *MESH_TFACE 3 2 5 4
\r
838 *NODE_NAME "mat3model0surf16"
\r
840 *NODE_NAME "mat3model0surf16"
\r
848 *TM_POS 0.000000 0.000000 0.000000
\r
854 *COMMENT "SURFACETYPE MST_PLANAR"
\r
855 *MESH_VERTEX_LIST {
\r
856 *MESH_VERTEX 0 -18.000000 -384.000000 82.000000
\r
857 *MESH_VERTEX 1 -24.000000 -384.000000 64.000000
\r
858 *MESH_VERTEX 2 -24.000000 384.000000 64.000000
\r
859 *MESH_VERTEX 3 -18.000000 384.000000 82.000000
\r
862 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
863 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
864 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
865 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
866 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
867 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
870 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
871 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
875 *MESH_TVERT 0 0.562500 4.000000 1.000000
\r
876 *MESH_TVERT 1 0.750000 4.000000 1.000000
\r
877 *MESH_TVERT 2 0.750000 -2.000000 1.000000
\r
878 *MESH_TVERT 3 0.562500 -2.000000 1.000000
\r
882 *MESH_TFACE 0 0 2 1
\r
883 *MESH_TFACE 1 0 3 2
\r
892 *NODE_NAME "mat4model0surf17"
\r
894 *NODE_NAME "mat4model0surf17"
\r
902 *TM_POS 0.000000 0.000000 0.000000
\r
908 *COMMENT "SURFACETYPE MST_PLANAR"
\r
909 *MESH_VERTEX_LIST {
\r
910 *MESH_VERTEX 0 48.000000 384.000000 0.000000
\r
911 *MESH_VERTEX 1 48.000000 -384.000000 0.000000
\r
912 *MESH_VERTEX 2 44.000000 -384.000000 12.000000
\r
913 *MESH_VERTEX 3 44.000000 384.000000 12.000000
\r
916 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
917 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
918 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
919 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
920 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
921 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
924 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
925 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
929 *MESH_TVERT 0 0.000000 -2.000000 1.000000
\r
930 *MESH_TVERT 1 0.000000 4.000000 1.000000
\r
931 *MESH_TVERT 2 0.125000 4.000000 1.000000
\r
932 *MESH_TVERT 3 0.125000 -2.000000 1.000000
\r
936 *MESH_TFACE 0 0 2 1
\r
937 *MESH_TFACE 1 0 3 2
\r
946 *NODE_NAME "mat4model0surf18"
\r
948 *NODE_NAME "mat4model0surf18"
\r
956 *TM_POS 0.000000 0.000000 0.000000
\r
962 *COMMENT "SURFACETYPE MST_PLANAR"
\r
963 *MESH_VERTEX_LIST {
\r
964 *MESH_VERTEX 0 44.000000 -384.000000 12.000000
\r
965 *MESH_VERTEX 1 32.000000 -384.000000 16.000000
\r
966 *MESH_VERTEX 2 32.000000 384.000000 16.000000
\r
967 *MESH_VERTEX 3 44.000000 384.000000 12.000000
\r
968 *MESH_VERTEX 4 20.000000 -384.000000 12.000000
\r
969 *MESH_VERTEX 5 20.000000 384.000000 12.000000
\r
972 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
973 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
974 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
975 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000
\r
976 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
977 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
978 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
979 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
980 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
\r
981 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
\r
984 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
985 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
986 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
987 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
991 *MESH_TVERT 0 0.125000 4.000000 1.000000
\r
992 *MESH_TVERT 1 0.250000 4.000000 1.000000
\r
993 *MESH_TVERT 2 0.250000 -2.000000 1.000000
\r
994 *MESH_TVERT 3 0.125000 -2.000000 1.000000
\r
995 *MESH_TVERT 4 0.375000 4.000000 1.000000
\r
996 *MESH_TVERT 5 0.375000 -2.000000 1.000000
\r
1000 *MESH_TFACE 0 0 2 1
\r
1001 *MESH_TFACE 1 0 3 2
\r
1002 *MESH_TFACE 2 2 4 1
\r
1003 *MESH_TFACE 3 2 5 4
\r
1006 *PROP_MOTIONBLUR 0
\r
1007 *PROP_CASTSHADOW 1
\r
1008 *PROP_RECVSHADOW 1
\r
1012 *NODE_NAME "mat4model0surf19"
\r
1014 *NODE_NAME "mat4model0surf19"
\r
1015 *INHERIT_POS 0 0 0
\r
1016 *INHERIT_ROT 0 0 0
\r
1017 *INHERIT_SCL 0 0 0
\r
1022 *TM_POS 0.000000 0.000000 0.000000
\r
1028 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1029 *MESH_VERTEX_LIST {
\r
1030 *MESH_VERTEX 0 20.000000 -384.000000 12.000000
\r
1031 *MESH_VERTEX 1 16.000000 -384.000000 0.000000
\r
1032 *MESH_VERTEX 2 16.000000 384.000000 0.000000
\r
1033 *MESH_VERTEX 3 20.000000 384.000000 12.000000
\r
1036 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
1037 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
1038 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1039 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1040 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1041 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
1044 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1045 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1047 *MESH_NUMTVERTEX 4
\r
1049 *MESH_TVERT 0 0.375000 4.000000 1.000000
\r
1050 *MESH_TVERT 1 0.500000 4.000000 1.000000
\r
1051 *MESH_TVERT 2 0.500000 -2.000000 1.000000
\r
1052 *MESH_TVERT 3 0.375000 -2.000000 1.000000
\r
1054 *MESH_NUMTVFACES 2
\r
1056 *MESH_TFACE 0 0 2 1
\r
1057 *MESH_TFACE 1 0 3 2
\r
1060 *PROP_MOTIONBLUR 0
\r
1061 *PROP_CASTSHADOW 1
\r
1062 *PROP_RECVSHADOW 1
\r
1066 *NODE_NAME "mat0model0surf20"
\r
1068 *NODE_NAME "mat0model0surf20"
\r
1069 *INHERIT_POS 0 0 0
\r
1070 *INHERIT_ROT 0 0 0
\r
1071 *INHERIT_SCL 0 0 0
\r
1076 *TM_POS 0.000000 0.000000 0.000000
\r
1082 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1083 *MESH_VERTEX_LIST {
\r
1084 *MESH_VERTEX 0 8.000000 8.000000 0.000000
\r
1085 *MESH_VERTEX 1 8.000000 -8.000000 0.000000
\r
1086 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
1087 *MESH_VERTEX 3 8.000000 -8.000000 16.000000
\r
1090 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
1091 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
1092 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1093 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1094 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1095 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
1098 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1099 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1101 *MESH_NUMTVERTEX 4
\r
1103 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
1104 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
1105 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
1106 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
1108 *MESH_NUMTVFACES 2
\r
1110 *MESH_TFACE 0 0 2 1
\r
1111 *MESH_TFACE 1 2 3 1
\r
1114 *PROP_MOTIONBLUR 0
\r
1115 *PROP_CASTSHADOW 1
\r
1116 *PROP_RECVSHADOW 1
\r
1120 *NODE_NAME "mat0model0surf21"
\r
1122 *NODE_NAME "mat0model0surf21"
\r
1123 *INHERIT_POS 0 0 0
\r
1124 *INHERIT_ROT 0 0 0
\r
1125 *INHERIT_SCL 0 0 0
\r
1130 *TM_POS 0.000000 0.000000 0.000000
\r
1136 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1137 *MESH_VERTEX_LIST {
\r
1138 *MESH_VERTEX 0 -8.000000 8.000000 16.000000
\r
1139 *MESH_VERTEX 1 -8.000000 8.000000 0.000000
\r
1140 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
1141 *MESH_VERTEX 3 8.000000 8.000000 0.000000
\r
1144 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
1145 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
1146 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1147 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1148 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1149 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1152 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1153 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1155 *MESH_NUMTVERTEX 4
\r
1157 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
1158 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
1159 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
1160 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
1162 *MESH_NUMTVFACES 2
\r
1164 *MESH_TFACE 0 0 2 1
\r
1165 *MESH_TFACE 1 2 3 1
\r
1168 *PROP_MOTIONBLUR 0
\r
1169 *PROP_CASTSHADOW 1
\r
1170 *PROP_RECVSHADOW 1
\r
1174 *NODE_NAME "mat0model0surf22"
\r
1176 *NODE_NAME "mat0model0surf22"
\r
1177 *INHERIT_POS 0 0 0
\r
1178 *INHERIT_ROT 0 0 0
\r
1179 *INHERIT_SCL 0 0 0
\r
1184 *TM_POS 0.000000 0.000000 0.000000
\r
1190 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1191 *MESH_VERTEX_LIST {
\r
1192 *MESH_VERTEX 0 8.000000 -8.000000 16.000000
\r
1193 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000
\r
1194 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
1195 *MESH_VERTEX 3 -8.000000 8.000000 16.000000
\r
1198 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
1199 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
1200 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1201 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1202 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1203 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1206 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1207 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1209 *MESH_NUMTVERTEX 4
\r
1211 *MESH_TVERT 0 0.500000 0.500000 1.000000
\r
1212 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
1213 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
1214 *MESH_TVERT 3 -0.500000 1.500000 1.000000
\r
1216 *MESH_NUMTVFACES 2
\r
1218 *MESH_TFACE 0 0 2 1
\r
1219 *MESH_TFACE 1 2 3 1
\r
1222 *PROP_MOTIONBLUR 0
\r
1223 *PROP_CASTSHADOW 1
\r
1224 *PROP_RECVSHADOW 1
\r
1228 *NODE_NAME "mat0model0surf23"
\r
1230 *NODE_NAME "mat0model0surf23"
\r
1231 *INHERIT_POS 0 0 0
\r
1232 *INHERIT_ROT 0 0 0
\r
1233 *INHERIT_SCL 0 0 0
\r
1238 *TM_POS 0.000000 0.000000 0.000000
\r
1244 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1245 *MESH_VERTEX_LIST {
\r
1246 *MESH_VERTEX 0 -8.000000 -8.000000 16.000000
\r
1247 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
1248 *MESH_VERTEX 2 -8.000000 8.000000 16.000000
\r
1249 *MESH_VERTEX 3 -8.000000 8.000000 0.000000
\r
1252 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
1253 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
1254 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1255 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1256 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1257 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1260 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1261 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1263 *MESH_NUMTVERTEX 4
\r
1265 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
1266 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
1267 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
1268 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
1270 *MESH_NUMTVFACES 2
\r
1272 *MESH_TFACE 0 0 2 1
\r
1273 *MESH_TFACE 1 2 3 1
\r
1276 *PROP_MOTIONBLUR 0
\r
1277 *PROP_CASTSHADOW 1
\r
1278 *PROP_RECVSHADOW 1
\r
1282 *NODE_NAME "mat0model0surf24"
\r
1284 *NODE_NAME "mat0model0surf24"
\r
1285 *INHERIT_POS 0 0 0
\r
1286 *INHERIT_ROT 0 0 0
\r
1287 *INHERIT_SCL 0 0 0
\r
1292 *TM_POS 0.000000 0.000000 0.000000
\r
1298 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1299 *MESH_VERTEX_LIST {
\r
1300 *MESH_VERTEX 0 8.000000 -8.000000 0.000000
\r
1301 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
1302 *MESH_VERTEX 2 8.000000 -8.000000 16.000000
\r
1303 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000
\r
1306 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
1307 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
1308 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1309 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1310 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1311 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1314 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1315 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1317 *MESH_NUMTVERTEX 4
\r
1319 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
1320 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
1321 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
1322 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
1324 *MESH_NUMTVFACES 2
\r
1326 *MESH_TFACE 0 0 2 1
\r
1327 *MESH_TFACE 1 2 3 1
\r
1330 *PROP_MOTIONBLUR 0
\r
1331 *PROP_CASTSHADOW 1
\r
1332 *PROP_RECVSHADOW 1
\r
1336 *NODE_NAME "mat0model0surf25"
\r
1338 *NODE_NAME "mat0model0surf25"
\r
1339 *INHERIT_POS 0 0 0
\r
1340 *INHERIT_ROT 0 0 0
\r
1341 *INHERIT_SCL 0 0 0
\r
1346 *TM_POS 0.000000 0.000000 0.000000
\r
1352 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1353 *MESH_VERTEX_LIST {
\r
1354 *MESH_VERTEX 0 -8.000000 8.000000 0.000000
\r
1355 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
1356 *MESH_VERTEX 2 8.000000 8.000000 0.000000
\r
1357 *MESH_VERTEX 3 8.000000 -8.000000 0.000000
\r
1360 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
1361 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
1362 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1363 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1364 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
1365 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1368 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1369 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1371 *MESH_NUMTVERTEX 4
\r
1373 *MESH_TVERT 0 -0.500000 1.500000 1.000000
\r
1374 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
1375 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
1376 *MESH_TVERT 3 0.500000 0.500000 1.000000
\r
1378 *MESH_NUMTVFACES 2
\r
1380 *MESH_TFACE 0 0 2 1
\r
1381 *MESH_TFACE 1 2 3 1
\r
1384 *PROP_MOTIONBLUR 0
\r
1385 *PROP_CASTSHADOW 1
\r
1386 *PROP_RECVSHADOW 1
\r