2 set g_monsters 1 "Enable monsters (master switch)"
3 set g_monsters_think_delay 0.2 "Delay between monster think frames"
4 set g_monsters_skill 1 "Monster skill (affecting some of their attributes). 1 - easy, 2 - medium, 3 - hard, 4 - insane, 5 - nightmare"
5 set g_monsters_miniboss_chance 5
6 set g_monsters_miniboss_healthboost 100
7 set g_monsters_forcedrop 0 "Force all monsters to drop this item on death. Use g_monsters_drop_* cvars to change forced drop item"
8 set g_monsters_drop_time 10 "Amount of time before monster's dropped loot disappears"
9 set g_monsters_drop_type armor "Type of item to drop when forced. Possible values are: health, armor, ammo"
10 set g_monsters_drop_size medium "Size of the item monsters drop. Possible health/amor values are: small, medium, large. Possible ammo values are: shells, bullets, cells, rockets"
11 set g_monsters_owners 1 "Monsters will not attack their owners in team matches if set to 1"
12 set g_monsters_teams 1
13 set g_monster_spawnshieldtime 2 "Monsters will not take damage for this amount of seconds"
14 set g_monsters_typefrag 1
15 set g_monsters_healthbars 1 "Show health bars above monsters"
16 set g_monsters_target_range 2000
17 set g_monsters_respawn 1 "Enable monster respawning"
18 set g_monsters_respawn_delay 20 "Monsters respawn in this amount of seconds"
19 set g_monsters_score_kill 1 "Get this many points for killing a naturally spawned monster"
20 set g_monsters_max 20 "Global maximum player-spawned monsters"
21 set g_monsters_max_perplayer 0 "Maximum monsters per-player"
22 set g_monsters_skill_easy 2 "Monster easy skill level (used for skill based functions)"
23 set g_monsters_skill_normal 4 "Monster normal skill level (used for skill based functions)"
24 set g_monsters_skill_hard 5 "Monster hard skill level (used for skill based functions)"
25 set g_monsters_skill_insane 7 "Monster insane skill level (used for skill based functions)"
26 set g_monsters_skill_nightmare 10 "Monster nightmare skill level (used for skill based functions)"
27 set g_monsters_spawn_list "ogre demon shambler knight marine scrag dog tarbaby hellknight fish vore zombie spider" "monsters not listed here will spawn as knights"
30 set g_monster_ogre 1 "Enable Ogres"
31 set g_monster_ogre_health 200 "Ogre health"
32 set g_monster_ogre_chainsaw_damage 15 "Ogre chainsaw damage (hits multiple times)"
33 set g_monster_ogre_drop ammo "Ogre drops this item on death"
34 set g_monster_ogre_drop_size bullets "Size of the item Ogres drop. Possible values are: small, medium, large"
35 set g_monster_ogre_speed_walk 100 "Ogre walk speed"
36 set g_monster_ogre_speed_run 150 "Ogre run speed"
37 set g_monster_ogre_attack_uzi_bullets 3 "Number of machine gun bullets Ogre fires"
38 set g_monster_ogre_attack_uzi_chance 0.3 "Chance for Ogre to fire machine gun"
39 set g_monster_ogre_attack_uzi_damage 10 "Ogre machine gun damage per bullet"
40 set g_monster_ogre_attack_uzi_force 5 "Ogre machine gun knockback"
41 set g_monster_ogre_attack_grenade_damage 50 "Ogre grenade damage"
42 set g_monster_ogre_attack_grenade_edgedamage 25 "Ogre grenade indirect hit damage"
43 set g_monster_ogre_attack_grenade_radius 200 "Ogre grenade explosion radius"
44 set g_monster_ogre_attack_grenade_force 15 "Ogre grenade knockback"
47 set g_monster_demon 1 "Enable Fiends"
48 set g_monster_demon_health 300 "Fiend health"
49 set g_monster_demon_attack_jump_damage 40 "Fiend jump attack damage"
50 set g_monster_demon_damage 20 "Fiend melee attack damage"
51 set g_monster_demon_drop health "Fiend drops this item on death"
52 set g_monster_demon_drop_size medium "Size of the item Fiends drop. Possible values are: small, medium, large"
53 set g_monster_demon_speed_walk 150 "Fiend walk speed"
54 set g_monster_demon_speed_run 300 "Fiend run speed"
57 set g_monster_shambler 1 "Enable Shamblers"
58 set g_monster_shambler_health 600 "Shambler health"
59 set g_monster_shambler_damage 50 "Shambler melee attack damage"
60 set g_monster_shambler_attack_lightning_damage 20 "Shambler lightning attack damage per frame"
61 set g_monster_shambler_attack_claw_damage 30 "Shambler claw attack damage"
62 set g_monster_shambler_drop health "Shambler drops this item on death"
63 set g_monster_shambler_drop_size large "Size of the item Shamblers drop. Possible values are: small, medium, large"
64 set g_monster_shambler_speed_walk 100 "Shambler walk speed"
65 set g_monster_shambler_speed_run 150 "Shambler run speed"
68 set g_monster_knight 1 "Enable Knights"
69 set g_monster_knight_health 75 "Knight Health"
70 set g_monster_knight_drop armor "Knight drops this item on death"
71 set g_monster_knight_drop_size medium "Size of the item Knights drop. Possible values are: small, medium, large"
72 set g_monster_knight_melee_damage 20 "Knight melee attack damage"
73 set g_monster_knight_melee_side_damage 10 "Knight melee attack side damage"
74 set g_monster_knight_speed_walk 40 "Knight walk speed"
75 set g_monster_knight_speed_run 70 "Knight run speed"
78 set g_monster_soldier 1 "Enable Grunts"
79 set g_monster_soldier_health 100 "Grunt Health"
80 set g_monster_soldier_drop ammo "Grunt drops this item on death"
81 set g_monster_soldier_drop_size shells "Size of the item Grunts drop. Possible values are: small, medium, large"
82 set g_monster_soldier_melee_damage 20 "Grunt melee attack damage"
83 set g_monster_soldier_speed_walk 75 "Grunt walk speed"
84 set g_monster_soldier_speed_run 100 "Grunt run speed"
85 set g_monster_soldier_ammo 5 "Grunt weapon ammo"
86 set g_monster_soldier_weapon_laser_chance 6 "Chance of Grunt weapon being laser"
87 set g_monster_soldier_weapon_shotgun_chance 8 "Chance of Grunt weapon being shotgun"
88 set g_monster_soldier_weapon_machinegun_chance 4 "Chance of Grunt weapon being machine gun"
89 set g_monster_soldier_weapon_rocketlauncher_chance 2 "Chance of Grunt weapon being rocket launcher"
90 set g_monster_soldier_attack_uzi_bullets 3 "Number of machine gun bullets Grunt fires"
91 set g_monster_soldier_attack_uzi_damage 10 "Grunt machine gun damage per bullet"
92 set g_monster_soldier_attack_uzi_force 5 "Grunt machine gun knockback"
93 set g_monster_soldier_attack_shotgun_damage 4 "Grunt shotgun per bullet damage"
94 set g_monster_soldier_attack_shotgun_spread 0.2 "Grunt shotgun bullet spread"
95 set g_monster_soldier_attack_shotgun_bullets 12 "Grunt shotgun bullets per shot"
96 set g_monster_soldier_attack_shotgun_force 5 "Grunt shotgun knockback"
97 set g_monster_soldier_attack_rocket_damage 50 "Grunt rocket direct hit damage"
98 set g_monster_soldier_attack_rocket_edgedamage 25 "Grunt rocket indirect hit damage"
99 set g_monster_soldier_attack_rocket_radius 110 "Grunt rocket explosion radius"
100 set g_monster_soldier_attack_rocket_force 25 "Grunt rocket knockback"
101 set g_monster_soldier_attack_rocket_lifetime 5 "Grunt rocket lifetime"
102 set g_monster_soldier_attack_rocket_speed 2000 "Grunt rocket fly speed"
103 set g_monster_soldier_attack_laser_damage 15 "Grunt laser damage"
104 set g_monster_soldier_attack_laser_edgedamage 7 "Grunt laser indirect hit damage"
105 set g_monster_soldier_attack_laser_radius 50 "Grunt laser damage radius"
106 set g_monster_soldier_attack_laser_force 300 "Grunt laser knockback"
107 set g_monster_soldier_attack_laser_speed 2000 "Grunt laser projectile speed"
108 set g_monster_soldier_attack_laser_spread 0 "Grunt laser projectile spread"
111 set g_monster_wizard 1 "Enable Scrags"
112 set g_monster_wizard_health 80 "Scrag health"
113 set g_monster_wizard_drop ammo "Scrag drops this item on death"
114 set g_monster_wizard_drop_size cells "Size of the item Scrags drop. Possible values are: small, medium, large"
115 set g_monster_wizard_speed_walk 40 "Scrag walk speed"
116 set g_monster_wizard_speed_run 70 "Scrag run speed"
117 set g_monster_wizard_spike_damage 15 "Scrag spike damage"
118 set g_monster_wizard_spike_damage 7 "Scrag spike edge damage"
119 set g_monster_wizard_spike_radius 20 "Scrag spike damage radius"
120 set g_monster_wizard_spike_speed 400 "Scrag spike speed"
123 set g_monster_dog 1 "Enable Rottweilers"
124 set g_monster_dog_health 25 "Rottweiler health"
125 set g_monster_dog_bite_damage 15 "Rottweiler bite attack damage"
126 set g_monster_dog_attack_jump_damage 30 "Rottweiler jump attack damage"
127 set g_monster_dog_drop health "Rottweiler drops this item on death"
128 set g_monster_dog_drop_size small "Size of the item Rottweilers drop. Possible values are: small, medium, large"
129 set g_monster_dog_speed_walk 60 "Rottweiler walk speed"
130 set g_monster_dog_speed_run 120 "Rottweiler run speed"
133 set g_monster_tarbaby 1 "Enable Spawns"
134 set g_monster_tarbaby_health 80 "Spawn health"
135 set g_monster_tarbaby_drop ammo "Spawn drops this item when it explodes"
136 set g_monster_tarbaby_drop_size rockets "Size of the item Spawns drop. Possible values are: small, medium, large"
137 set g_monster_tarbaby_speed_walk 20 "Spawn walk speed"
138 set g_monster_tarbaby_speed_run 30 "Spawn run speed"
141 set g_monster_hellknight 1 "Enable Hell-Knights"
142 set g_monster_hellknight_health 250 "Hell-Knight health"
143 set g_monster_hellknight_drop armor "Hell-Knight drops this item on death"
144 set g_monster_hellknight_drop_size medium "Size of the item Hell-Knights drop. Possible values are: small, medium, large"
145 set g_monster_hellknight_inferno_damage 40 "Hell-Knight inferno damage"
146 set g_monster_hellknight_inferno_chance 0.4 "Hell-Knight inferno attack chance"
147 set g_monster_hellknight_inferno_damagetime 3 "How long the inferno should burn the player"
148 set g_monster_hellknight_fireball_damage 30 "Hell-Knight fireball projectile damage"
149 set g_monster_hellknight_fireball_edgedamage 10 "Hell-Knight fireball indirect hit damage"
150 set g_monster_hellknight_fireball_force 50 "Hell-Knight fireball projectile push force"
151 set g_monster_hellknight_fireball_radius 70 "Hell-Knight fireball projectile damage radius"
152 set g_monster_hellknight_fireball_speed 600 "Hell-Knight fireball projectile speed"
153 set g_monster_hellknight_fireball_spread 0 "Hell-Knight fireball projectile spread"
154 set g_monster_hellknight_fireball_chance 0.3 "Chance for Hell-Knight to throw a fireball"
155 set g_monster_hellknight_jump_chance 0.2 "Chance for Hell-Knight to jump at the player (always 1 if enemy is further than _dist)"
156 set g_monster_hellknight_jump_damage 25 "Hell-Knight jump attack damage"
157 set g_monster_hellknight_jump_dist 500 "Hell-Knight will prioritise jumping if the enemy is this far away"
158 set g_monster_hellknight_melee_damage 20 "Hell-Knight melee attack damage"
159 set g_monster_hellknight_spike_damage 5 "Hell-Knight spike projectile damage"
160 set g_monster_hellknight_spike_edgedamage 5 "Hell-Knight spike projectile indirect hit damage"
161 set g_monster_hellknight_spike_radius 20 "Hell-Knight spike projectile damage radius"
162 set g_monster_hellknight_spike_force 5 "Hell-Knight spike projectile force"
163 set g_monster_hellknight_spike_chance 0.5 "Hell-Knight spike attack chance"
164 set g_monster_hellknight_speed_walk 75 "Hell-Knight walk speed"
165 set g_monster_hellknight_speed_run 150 "Hell-Knight run speed"
168 set g_monster_fish 1 "Enable Rotfish"
169 set g_monster_fish_health 25 "Rotfish health"
170 set g_monster_fish_damage 10 "Rotfish bite attack damage"
171 set g_monster_fish_drop health "Rotfish drops this item on death"
172 set g_monster_fish_drop_size small "Size of the item Rotfish drop. Possible values are: small, medium, large"
173 set g_monster_fish_speed_walk 40 "Rotfish walk speed"
174 set g_monster_fish_speed_run 70 "Rotfish run speed"
177 set g_monster_shalrath 1 "Enable Vores"
178 set g_monster_shalrath_health 400 "Vore health"
179 set g_monster_shalrath_drop health "Vore drops this item on death"
180 set g_monster_shalrath_drop_size medium "Size of the item Vores drop. Possible values are: small, medium, large"
181 set g_monster_shalrath_speed 50 "Vore move speed"
182 set g_monster_shalrath_attack_spike_damage 30 "Vore homing spike explosion damage"
183 set g_monster_shalrath_attack_spike_radius 60 "Vore homing spike explosion radius"
184 set g_monster_shalrath_attack_spike_delay 2 "Delay between Vore homing spike attacks"
185 set g_monster_shalrath_attack_melee_damage 30 "Vore magic attack damage"
186 set g_monster_shalrath_attack_melee_delay 0.7 "Delay between Vore melee attacks"
187 set g_monster_shalrath_heal_self 50 "Amount of health Vore will regenerate every attack when its low on health"
188 set g_monster_shalrath_heal_friends 15 "Amount of health Vore will regenerate nearby friends"
189 set g_monster_shalrath_heal_minhealth 250 "Health limit below which Vore will try to heal itself"
190 set g_monster_shalrath_heal_range 200 "Maximum healing distance"
191 set g_monster_shalrath_heal_delay 1.5 "Delay between healing bursts"
192 set g_monster_shalrath_shield_blockpercent 40 "% of damage inflicted on Vore if using a force field"
193 set g_monster_shalrath_shield_delay 7 "Refire for Vore force shield"
194 set g_monster_shalrath_shield_time 3 "Amount of time Vore force field lasts"
195 set g_monster_shalrath_attack_grenade_damage 25 "Vore fake item grenade attack damage"
196 set g_monster_shalrath_attack_grenade_edgedamage 20 "Vore fake item grenade attack edge damage"
197 set g_monster_shalrath_attack_grenade_radius 100 "Vore fake item grenade attack explosion radius"
198 set g_monster_shalrath_attack_grenade_lifetime 5 "Vore fake item grenade life time"
199 set g_monster_shalrath_attack_grenade_speed 150 "Vore fake item grenade forward speed"
200 set g_monster_shalrath_attack_grenade_speed_up 95 "Vore fake item grenade upwards speed"
201 set g_monster_shalrath_attack_grenade_speed_z 0 "Vore fake item grenade speed angle"
202 set g_monster_shalrath_attack_grenade_spread 0 "Vore fake item grenade spread"
203 set g_monster_shalrath_attack_grenade_force 170 "Vore fake item grenade damage knockback"
204 set g_monster_shalrath_attack_grenade_chance 30 "% chance of Vore attack being fake item grenade"
207 set g_monster_zombie 1 "Enable Zombies"
208 set g_monster_zombie_attack_leap_damage 45 "Damage when zombie performs an attack leap"
209 set g_monster_zombie_attack_leap_delay 1.5 "Delay after zombie attack leap"
210 set g_monster_zombie_attack_leap_force 55 "Force of zombie attack leap"
211 set g_monster_zombie_attack_leap_range 96 "Range of zombie attack leap"
212 set g_monster_zombie_attack_leap_speed 500 "The speed of a zombie attack leap"
213 set g_monster_zombie_attack_stand_damage 35 "Damage when zombie hits from a standing position"
214 set g_monster_zombie_attack_stand_delay 1.2 "Delay after a zombie hits from a standing position"
215 set g_monster_zombie_attack_stand_range 48 "Range of a zombie standing position attack"
216 set g_monster_zombie_health 200 "Zombie health"
217 set g_monster_zombie_speed_walk 150 "Zombie walk speed"
218 set g_monster_zombie_speed_run 400 "Zombie run speed"
219 set g_monster_zombie_stopspeed 100 "Speed at which zombie stops"
220 set g_monster_zombie_drop health "Zombie drops this item on death"
221 set g_monster_zombie_drop_size large "Size of the item zombies drop. Possible values are: small, medium, large"
224 set g_monster_spider 1 "Enable Spiders"
225 set g_monster_spider_attack_type 0 "Spider attack type (0 = ice, 1 = fire, ...)"
226 set g_monster_spider_attack_leap_delay 1.5 "Delay after spider attack leap"
227 set g_monster_spider_attack_stand_damage 35 "Damage when spider hits from a standing position"
228 set g_monster_spider_attack_stand_delay 1.2 "Delay after a spider hits from a standing position"
229 set g_monster_spider_attack_fire_time 2 "Spider fire attack burn time"
230 set g_monster_spider_attack_web_speed 1000 "Spider web fly speed"
231 set g_monster_spider_attack_web_speed_up 150 "Spider web upwards fly speed"
232 set g_monster_spider_attack_web_spread 0 "Spider web spread"
233 set g_monster_spider_attack_web_speed_z 0 "Spider web upwards angle"
234 set g_monster_spider_health 200 "Spider health"
235 set g_monster_spider_idle_timer_min 1 "Minimum time a spider can stay idle"
236 set g_monster_spider_speed_walk 150 "Spider walk speed"
237 set g_monster_spider_speed_run 400 "Spider run speed"
238 set g_monster_spider_stopspeed 100 Speed at which spider stops"
239 set g_monster_spider_drop health "Spider drops this item on death"
240 set g_monster_spider_drop_size large "Size of the item spiders drop. Possible values are: small, medium, large"