1 g_mod_physics LeeStricklin-ModdedFruit
2 // "NoQWBunny" physics based on XPM
18 // actually, what we want is 266.6666 for 180bpm
19 // but 260 takes same amount of frames and is nicer to mappers
23 sv_airaccel_sideways_friction 0 // breaks strafing?
25 sv_airaccel_qw_stretchfactor 0
27 sv_airstopaccelerate -0.95
28 sv_airstrafeaccelerate 24
29 sv_maxairstrafespeed 100
30 sv_airstrafeaccel_qw -0.97
32 sv_aircontrol_penalty 150
33 sv_aircontrol_power 2.5
34 sv_aircontrol_backwards 0
35 sv_aircontrol_sidewards 0
36 sv_airspeedlimit_nonqw 800
37 sv_warsowbunny_turnaccel 0
38 sv_warsowbunny_accel 0.1593
39 sv_warsowbunny_topspeed 925
40 sv_warsowbunny_backtosideratio 0.8
42 sv_doublejump 0 // TINY (1.35x normal) doublejumps only, can be disabled if wanted...
43 sv_jumpspeedcap_min 0 // need predicting? (it should already be in CSQC prediction code)
44 sv_jumpspeedcap_max ""
45 sv_jumpspeedcap_max_disable_on_ramps 1