1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
51 __engine_check = checkextension("DP_SV_WRITEPICTURE");
54 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55 localcmd("\ndisconnect\n");
61 check_unacceptable_compiler_bugs();
64 print("^4CSQC Build information: ", WATERMARK(), "\n");
72 ClientProgsDB = db_load("client.db");
73 compressShortVector_init();
77 menu_show = menu_show_error;
78 menu_action = menu_sub_null;
80 for(i = 0; i < 255; ++i)
81 if(getplayerkey(i, "viewentity") == "")
86 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
87 //registercmd("ctf_menu");
88 registercmd("ons_map");
89 registercmd("hud_configure");
90 registercmd("hud_save");
91 //registercmd("menu_action");
93 registercmd("+button3");
94 registercmd("-button3");
95 registercmd("+button4");
96 registercmd("-button4");
97 registercmd("+showscores");registercmd("-showscores");
98 registercmd("+showaccuracy");registercmd("-showaccuracy");
104 registercmd("+forward");registercmd("-forward");
105 registercmd("+back");registercmd("-back");
106 registercmd("+moveup");registercmd("-moveup");
107 registercmd("+movedown");registercmd("-movedown");
108 registercmd("+moveright");registercmd("-moveright");
109 registercmd("+moveleft");registercmd("-moveleft");
110 registercmd("+roll_right");registercmd("-roll_right");
111 registercmd("+roll_left");registercmd("-roll_left");
115 registercvar("hud_usecsqc", "1");
116 registercvar("scoreboard_columns", "default", CVAR_SAVE);
120 // hud_fields uses strunzone on the titles!
121 for(i = 0; i < MAX_HUD_FIELDS; ++i)
122 hud_title[i] = strzone("(null)");
128 teams = Sort_Spawn();
129 players = Sort_Spawn();
131 GetTeam(COLOR_SPECTATOR, true); // add specs first
135 WaypointSprite_Load();
138 Projectile_Precache();
140 GibSplash_Precache();
142 DamageInfo_Precache();
143 if(cvar_string("cl_announcer") != cl_announcer_prev) {
144 Announcer_Precache();
145 if(cl_announcer_prev)
146 strunzone(cl_announcer_prev);
147 cl_announcer_prev = strzone(cvar_string("cl_announcer"));
151 get_mi_min_max_texcoords(1); // try the CLEVER way first
152 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
153 shortmapname = mi_shortname;
155 if(precache_pic(minimapname) == "")
157 // but maybe we have a non-clever minimap
158 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
159 if(precache_pic(minimapname) == "")
160 minimapname = ""; // FAIL
162 get_mi_min_max_texcoords(0); // load new texcoords
165 mi_center = (mi_min + mi_max) * 0.5;
166 mi_scale = mi_max - mi_min;
167 minimapname = strzone(minimapname);
170 hud_configure_prev = -1;
173 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
174 void CSQC_Shutdown(void)
189 if(cvar("cl_db_saveasdump"))
190 db_dump(ClientProgsDB, "client.db");
192 db_save(ClientProgsDB, "client.db");
193 db_close(ClientProgsDB);
195 cvar_clientsettemp_restore();
198 cvar_set("chase_active",ftos(chase_active_backup));
202 if not(calledhooks & HOOK_START)
203 localcmd("\n_cl_hook_gamestart nop\n");
204 if not(calledhooks & HOOK_END)
205 localcmd("\ncl_hook_gameend\n");
210 float SetTeam(entity o, float Team)
224 if(GetTeam(Team, false) == NULL)
226 print("trying to switch to unsupported team ", ftos(Team), "\n");
227 Team = COLOR_SPECTATOR;
240 if(GetTeam(Team, false) == NULL)
242 print("trying to switch to unsupported team ", ftos(Team), "\n");
243 Team = COLOR_SPECTATOR;
248 if(Team == -1) // leave
252 //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
253 tm = GetTeam(o.team, false);
263 //print("(CONNECT) enter team ", ftos(o.team), "\n");
265 tm = GetTeam(Team, true);
270 else if(Team != o.team)
272 //print("(CHANGE) leave team ", ftos(o.team), "\n");
273 tm = GetTeam(o.team, false);
276 //print("(CHANGE) enter team ", ftos(o.team), "\n");
277 tm = GetTeam(Team, true);
285 void Playerchecker_Think()
289 for(i = 0; i < maxclients; ++i)
292 if(GetPlayerName(i) == "")
296 //print("playerchecker: KILL KILL KILL\n");
297 // player disconnected
308 //print("playerchecker: SPAWN SPAWN SPAWN\n");
311 playerslots[i] = e = spawn();
314 e.ping_packetloss = 0;
315 e.ping_movementloss = 0;
316 //e.gotscores = 0; // we might already have the scores...
317 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
319 HUD_UpdatePlayerPos(e);
323 self.nextthink = time + 0.2;
330 print(strcat("PostInit\n maxclients = ", ftos(maxclients), "\n"));
331 localcmd(strcat("\nscoreboard_columns_set ", cvar_string("scoreboard_columns"), ";\n"));
333 entity playerchecker;
334 playerchecker = spawn();
335 playerchecker.think = Playerchecker_Think;
336 playerchecker.nextthink = time + 0.2;
344 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
345 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
347 void Cmd_HUD_SetFields(float);
348 void Cmd_HUD_Help(float);
349 float CSQC_ConsoleCommand(string strMessage)
353 //argc = tokenize(strMessage);
354 argc = tokenize_console(strMessage);
360 if(strCmd == "hud_configure") { // config hud
361 cvar_set("_hud_configure", ftos(!cvar("_hud_configure")));
363 } else if(strCmd == "hud_save") { // save hud config
364 if(argv(1) == "" || argv(2)) {
366 print("hud_save configname (saves to hud_skinname_configname.cfg)\n");
369 HUD_Panel_ExportCfg(argv(1));
371 } else if(strCmd == "+button4") { // zoom
372 // return false, because the message shall be sent to the server anyway (for demos/speccing)
380 } else if(strCmd == "-button4") { // zoom
381 if(ignore_minus_zoom)
388 } else if(strCmd == "+button3") { // secondary
391 } else if(strCmd == "-button3") { // secondary
394 } else if(strCmd == "+showscores") {
395 scoreboard_showscores = true;
397 } else if(strCmd == "-showscores") {
398 scoreboard_showscores = false;
400 } else if(strCmd == "+showaccuracy") {
401 scoreboard_showaccuracy = true;
403 } else if(strCmd == "-showaccuracy") {
404 scoreboard_showaccuracy = false;
409 if(strCmd == "+forward" || strCmd == "-back") {
410 ++camera_direction_x;
412 } else if(strCmd == "-forward" || strCmd == "+back") {
413 --camera_direction_x;
415 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
416 --camera_direction_y;
418 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
419 ++camera_direction_y;
421 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
422 ++camera_direction_z;
424 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
425 --camera_direction_z;
427 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
430 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
439 entity debug_shotorg;
442 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
443 self.angles = view_angles;
444 self.angles_x = -self.angles_x;
446 self.drawmask = MASK_NORMAL;
450 void ShotOrg_Draw2D()
452 vector coord2d_topleft, coord2d_topright, coord2d;
456 s = vtos(self.view_ofs);
457 s = substring(s, 1, strlen(s) - 2);
458 if(tokenize_console(s) == 3)
459 s = strcat(argv(0), " ", argv(1), " ", argv(2));
461 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
462 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
464 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
466 coord2d = coord2d_topleft;
469 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
474 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
479 debug_shotorg = spawn();
480 debug_shotorg.draw = ShotOrg_Draw;
481 debug_shotorg.draw2d = ShotOrg_Draw2D;
482 debug_shotorg.renderflags = RF_VIEWMODEL;
483 debug_shotorg.effects = EF_FULLBRIGHT;
484 precache_model("models/shotorg_adjuster.md3");
485 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
486 debug_shotorg.scale = 2;
487 debug_shotorg.view_ofs = '25 8 -8';
490 void DrawDebugModel()
492 if(time - floor(time) > 0.5)
499 self.renderflags = 0;
500 self.drawmask = MASK_NORMAL;
504 void GameCommand(string msg)
509 argc = tokenize_console(msg);
511 if(argv(0) == "help" || argc == 0)
513 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
514 print(" settemp cvar value\n");
515 print(" scoreboard_columns_set ...\n");
516 print(" scoreboard_columns_help\n");
517 GameCommand_Generic("help");
521 if(GameCommand_Generic(msg))
526 if(cmd == "mv_download") {
527 Cmd_MapVote_MapDownload(argc);
529 else if(cmd == "settemp") {
530 cvar_clientsettemp(argv(1), argv(2));
532 else if(cmd == "scoreboard_columns_set") {
533 Cmd_HUD_SetFields(argc);
535 else if(cmd == "scoreboard_columns_help") {
539 else if(cmd == "blurtest") {
540 blurtest_time0 = time;
541 blurtest_time1 = time + stof(argv(1));
542 blurtest_radius = stof(argv(2));
543 blurtest_power = stof(argv(3));
546 else if(cmd == "shotorg_move") {
550 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
551 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
553 else if(cmd == "shotorg_movez") {
557 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
558 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
560 else if(cmd == "shotorg_set") {
564 debug_shotorg.view_ofs = stov(argv(1));
565 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
567 else if(cmd == "shotorg_setz") {
571 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
572 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
574 else if(cmd == "shotorg_toggle_hide") {
577 debug_shotorg.cnt = !debug_shotorg.cnt;
580 else if(cmd == "shotorg_end") {
583 print(vtos(debug_shotorg.view_ofs), "\n");
584 remove(debug_shotorg);
585 debug_shotorg = world;
587 localcmd("sv_cmd debug_shotorg\n");
589 else if(cmd == "sendcvar") {
590 // W_FixWeaponOrder will trash argv, so save what we need.
592 thiscvar = strzone(argv(1));
593 s = cvar_string(thiscvar);
594 if(thiscvar == "cl_weaponpriority")
595 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
596 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
597 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
598 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
601 else if(cmd == "spawn") {
606 setorigin(e, view_origin);
607 e.angles = view_angles;
608 e.draw = DrawDebugModel;
609 e.classname = "debugmodel";
611 else if(cmd == "cl_vyes")
613 if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE) && panel_fg_alpha && !scoreboard_active) // don't lock keys before we actually see what's going on
615 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
617 cvar_set("cl_allow_uid2name", "1");
625 else if(cmd == "cl_vno")
627 if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE) && panel_fg_alpha && !scoreboard_active) // don't lock keys before we actually see what's going on
631 cvar_set("cl_allow_uid2name", "0");
642 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
648 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
649 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
650 // All keys are in ascii.
651 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
652 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
653 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
654 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
656 local float bSkipKey;
659 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
662 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
666 if(menu_action(bInputType, nPrimary, nSecondary))
672 // END REQUIRED CSQC FUNCTIONS
673 // --------------------------------------------------------------------------
675 // --------------------------------------------------------------------------
676 // BEGIN OPTIONAL CSQC FUNCTIONS
679 InterpolateOrigin_Undo();
681 self.classname = "entcs_receiver";
682 self.sv_entnum = ReadByte() - 1;
683 self.origin_x = ReadShort();
684 self.origin_y = ReadShort();
685 self.origin_z = ReadShort();
686 self.angles_y = ReadByte() * 360.0 / 256;
687 self.origin_z = self.angles_x = self.angles_z = 0;
689 InterpolateOrigin_Note();
694 void Ent_RemovePlayerScore()
700 SetTeam(self.owner, -1);
701 self.owner.gotscores = 0;
702 for(i = 0; i < MAX_SCORE; ++i)
703 self.owner.(scores[i]) = 0; // clear all scores
707 void Ent_ReadPlayerScore()
713 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
714 // (no I've never heard of M-x replace-string, sed, or anything like that)
715 isNew = !self.owner; // workaround for DP bug
718 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
719 if(!isNew && n != self.sv_entnum)
721 print("A CSQC entity changed its owner!\n");
724 self.enttype = ENT_CLIENT_SCORES;
730 if not(playerslots[self.sv_entnum])
731 playerslots[self.sv_entnum] = spawn();
732 o = self.owner = playerslots[self.sv_entnum];
733 o.sv_entnum = self.sv_entnum;
736 //if not(o.sort_prev)
737 // RegisterPlayer(o);
738 //playerchecker will do this for us later, if it has not already done so
749 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
753 o.(scores[i]) = ReadInt24_t();
755 o.(scores[i]) = ReadChar();
759 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
761 self.entremove = Ent_RemovePlayerScore;
764 void Ent_ReadTeamScore()
769 self.team = ReadByte();
770 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
773 #if MAX_TEAMSCORE <= 8
781 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
785 o.(teamscores[i]) = ReadInt24_t();
787 o.(teamscores[i]) = ReadChar();
790 HUD_UpdateTeamPos(o);
797 void Ent_ClientData()
800 float newspectatee_status;
804 scoreboard_showscores_force = (f & 1);
808 newspectatee_status = ReadByte();
809 if(newspectatee_status == player_localentnum)
810 newspectatee_status = -1; // observing
813 newspectatee_status = 0;
815 spectatorbutton_zoom = (f & 4);
819 angles_held_status = 1;
820 angles_held_x = ReadAngle();
821 angles_held_y = ReadAngle();
825 angles_held_status = 0;
827 if(newspectatee_status != spectatee_status)
830 // clear the weapon accuracy stats
831 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
838 race_checkpointtime = 0;
840 spectatee_status = newspectatee_status;
845 float nags, i, j, b, f;
852 strunzone(vote_called_vote);
853 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
858 for(j = 0; j < maxclients; ++j)
860 playerslots[j].ready = 1;
861 for(i = 1; i <= maxclients; i += 8)
864 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
867 playerslots[j].ready = 0;
871 ready_waiting = (nags & 1);
872 ready_waiting_for_me = (nags & 2);
873 vote_waiting = (nags & 4);
874 vote_waiting_for_me = (nags & 8);
875 warmup_stage = (nags & 16);
878 void Ent_RandomSeed()
886 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
887 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
888 void Ent_RadarLink();
890 void Ent_ScoresInfo();
891 void(float bIsNewEntity) CSQC_Ent_Update =
897 // set up the "time" global for received entities to be correct for interpolation purposes
905 serverprevtime = time;
906 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
907 time = serverprevtime + serverdeltatime;
910 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
912 if(t != self.enttype)
914 print("A CSQC entity changed its type!\n");
922 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
923 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
924 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
925 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
926 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
927 case ENT_CLIENT_LASER: Ent_Laser(); break;
928 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
929 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
930 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
931 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
932 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
933 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
934 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
935 case ENT_CLIENT_INIT: Ent_Init(); break;
936 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
937 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
938 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
939 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
940 case ENT_CLIENT_WALL: Ent_Wall(); break;
941 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
942 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
943 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
944 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
945 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
946 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
947 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
948 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
950 error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
956 // Destructor, but does NOT deallocate the entity by calling remove(). Also
957 // used when an entity changes its type. For an entity that someone interacts
958 // with others, make sure it can no longer do so.
966 self.draw = menu_sub_null;
967 self.entremove = menu_sub_null;
968 // TODO possibly set more stuff to defaults
970 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
971 void CSQC_Ent_Remove()
980 if(gametype == GAME_ONSLAUGHT) {
981 print(strcat("Using ", minimapname, " as minimap.\n"));
982 precache_pic("gfx/ons-cp-neutral.tga");
983 precache_pic("gfx/ons-cp-red.tga");
984 precache_pic("gfx/ons-cp-blue.tga");
985 precache_pic("gfx/ons-frame.tga");
986 precache_pic("gfx/ons-frame-team.tga");
991 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
992 calledhooks |= HOOK_START;
995 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
996 void CSQC_Parse_StuffCmd(string strMessage)
998 localcmd(strMessage);
1000 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1001 void CSQC_Parse_Print(string strMessage)
1003 print(ColorTranslateRGB(strMessage));
1006 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1007 void CSQC_Parse_CenterPrint(string strMessage)
1009 centerprint(strMessage);
1012 string notranslate_fogcmd1 = "\nfog ";
1013 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1016 // TODO somehow thwart prvm_globalset client ...
1019 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1022 void Gamemode_Init();
1023 void Ent_ScoresInfo()
1026 self.classname = "ent_client_scores_info";
1027 gametype = ReadByte();
1028 for(i = 0; i < MAX_SCORE; ++i)
1030 scores_label[i] = strzone(ReadString());
1031 scores_flags[i] = ReadByte();
1033 for(i = 0; i < MAX_TEAMSCORE; ++i)
1035 teamscores_label[i] = strzone(ReadString());
1036 teamscores_flags[i] = ReadByte();
1044 self.classname = "ent_client_init";
1046 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1048 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1049 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1050 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1051 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1052 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1053 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1054 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1055 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1056 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1057 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1058 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1059 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1062 strunzone(forcefog);
1063 forcefog = strzone(ReadString());
1065 armorblockpercent = ReadByte() / 255.0;
1067 g_weaponswitchdelay = ReadByte() / 255.0;
1069 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1070 g_balance_grenadelauncher_bouncestop = ReadCoord();
1071 g_balance_electro_secondary_bouncefactor = ReadCoord();
1072 g_balance_electro_secondary_bouncestop = ReadCoord();
1074 nex_scope = !ReadByte();
1075 campingrifle_scope = !ReadByte();
1077 serverflags = ReadByte();
1091 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1092 race_checkpoint = ReadByte();
1093 race_time = ReadInt24_t();
1094 race_previousbesttime = ReadInt24_t();
1095 if(race_previousbestname)
1096 strunzone(race_previousbestname);
1097 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1099 race_checkpointtime = time;
1101 if(race_checkpoint == 0 || race_checkpoint == 254)
1103 race_penaltyaccumulator = 0;
1104 race_laptime = time; // valid
1109 case RACE_NET_CHECKPOINT_CLEAR:
1111 race_checkpointtime = 0;
1114 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1115 race_laptime = ReadCoord();
1116 race_checkpointtime = -99999;
1118 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1119 race_nextcheckpoint = ReadByte();
1121 race_nextbesttime = ReadInt24_t();
1122 if(race_nextbestname)
1123 strunzone(race_nextbestname);
1124 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1127 case RACE_NET_CHECKPOINT_HIT_RACE:
1128 race_mycheckpoint = ReadByte();
1129 race_mycheckpointtime = time;
1130 race_mycheckpointdelta = ReadInt24_t();
1131 race_mycheckpointlapsdelta = ReadByte();
1132 if(race_mycheckpointlapsdelta >= 128)
1133 race_mycheckpointlapsdelta -= 256;
1134 if(race_mycheckpointenemy)
1135 strunzone(race_mycheckpointenemy);
1136 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1139 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1140 race_othercheckpoint = ReadByte();
1141 race_othercheckpointtime = time;
1142 race_othercheckpointdelta = ReadInt24_t();
1143 race_othercheckpointlapsdelta = ReadByte();
1144 if(race_othercheckpointlapsdelta >= 128)
1145 race_othercheckpointlapsdelta -= 256;
1146 if(race_othercheckpointenemy)
1147 strunzone(race_othercheckpointenemy);
1148 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1151 case RACE_NET_PENALTY_RACE:
1152 race_penaltyeventtime = time;
1153 race_penaltytime = ReadShort();
1154 //race_penaltyaccumulator += race_penaltytime;
1155 if(race_penaltyreason)
1156 strunzone(race_penaltyreason);
1157 race_penaltyreason = strzone(ReadString());
1160 case RACE_NET_PENALTY_QUALIFYING:
1161 race_penaltyeventtime = time;
1162 race_penaltytime = ReadShort();
1163 race_penaltyaccumulator += race_penaltytime;
1164 if(race_penaltyreason)
1165 strunzone(race_penaltyreason);
1166 race_penaltyreason = strzone(ReadString());
1169 case RACE_NET_SERVER_RECORD:
1170 race_server_record = ReadInt24_t();
1172 case RACE_NET_SPEED_AWARD:
1173 race_speedaward = ReadInt24_t();
1174 if(race_speedaward_holder)
1175 strunzone(race_speedaward_holder);
1176 race_speedaward_holder = strzone(ReadString());
1178 case RACE_NET_SPEED_AWARD_BEST:
1179 race_speedaward_alltimebest = ReadInt24_t();
1180 if(race_speedaward_alltimebest_holder)
1181 strunzone(race_speedaward_alltimebest_holder);
1182 race_speedaward_alltimebest_holder = strzone(ReadString());
1184 case RACE_NET_SERVER_RANKINGS:
1185 float pos, prevpos, del;
1187 prevpos = ReadShort();
1190 // move other rankings out of the way
1193 for (i=prevpos-1;i>pos-1;--i) {
1194 grecordtime[i] = grecordtime[i-1];
1195 if(grecordholder[i])
1196 strunzone(grecordholder[i]);
1197 grecordholder[i] = strzone(grecordholder[i-1]);
1199 } else if (del) { // a record has been deleted by the admin
1200 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1201 if (i == RANKINGS_CNT-1) { // clear out last record
1203 if (grecordholder[i])
1204 strunzone(grecordholder[i]);
1205 grecordholder[i] = string_null;
1208 grecordtime[i] = grecordtime[i+1];
1209 if (grecordholder[i])
1210 strunzone(grecordholder[i]);
1211 grecordholder[i] = strzone(grecordholder[i+1]);
1214 } else { // player has no ranked record yet
1215 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1216 grecordtime[i] = grecordtime[i-1];
1217 if(grecordholder[i])
1218 strunzone(grecordholder[i]);
1219 grecordholder[i] = strzone(grecordholder[i-1]);
1223 // store new ranking
1224 if(grecordholder[pos-1] != "")
1225 strunzone(grecordholder[pos-1]);
1226 grecordholder[pos-1] = strzone(ReadString());
1227 grecordtime[pos-1] = ReadInt24_t();
1228 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1231 case RACE_NET_SERVER_STATUS:
1232 race_status = ReadShort();
1233 if(race_status_name)
1234 strunzone(race_status_name);
1235 race_status_name = strzone(ReadString());
1239 void Net_ReadSpawn()
1242 current_viewzoom = 0.6;
1245 void Net_TeamNagger()
1250 void Net_ReadPingPLReport()
1252 float e, pi, pl, ml;
1257 if not(playerslots[e])
1259 playerslots[e].ping = pi;
1260 playerslots[e].ping_packetloss = pl / 255.0;
1261 playerslots[e].ping_movementloss = ml / 255.0;
1264 void Net_VoteDialog(float highlight) {
1266 vote_highlighted = ReadByte();
1270 vote_yescount = ReadByte();
1271 vote_nocount = ReadByte();
1272 vote_needed = ReadByte();
1276 void Net_VoteDialogReset() {
1284 if(type == CSQC_KILLNOTIFY)
1286 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1288 else if(type == CSQC_CENTERPRINT)
1290 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1294 void Net_WeaponComplain() {
1295 complain_weapon = ReadByte();
1297 if(complain_weapon_name)
1298 strunzone(complain_weapon_name);
1299 complain_weapon_name = strzone(ReadString());
1301 complain_weapon_type = ReadByte();
1303 complain_weapon_time = time;
1304 weapontime = time; // ping the weapon panel
1307 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1308 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1309 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1310 float CSQC_Parse_TempEntity()
1312 local float bHandled;
1318 // NOTE: Could just do return instead of break...
1321 case TE_CSQC_TARGET_MUSIC:
1325 case TE_CSQC_PICTURE:
1326 Net_MapVote_Picture();
1337 case TE_CSQC_ZCURVEPARTICLES:
1338 Net_ReadZCurveParticles();
1341 case TE_CSQC_NEXGUNBEAMPARTICLE:
1342 Net_ReadNexgunBeamParticle();
1345 case TE_CSQC_TEAMNAGGER:
1350 Net_VoteDialog(ReadByte());
1353 case TE_CSQC_VOTERESET:
1354 Net_VoteDialogReset();
1357 case TE_CSQC_LIGHTNINGARC:
1358 Net_ReadLightningarc();
1361 case TE_CSQC_PINGPLREPORT:
1362 Net_ReadPingPLReport();
1365 case TE_CSQC_ANNOUNCE:
1366 announce_snd = strzone(ReadString());
1369 case TE_CSQC_NOTIFY:
1373 case TE_CSQC_WEAPONCOMPLAIN:
1374 Net_WeaponComplain();
1377 case TE_CSQC_CR_MAXBULLETS:
1378 cr_maxbullets = ReadByte();
1382 // No special logic for this temporary entity; return 0 so the engine can handle it
1390 string getcommandkey(string text, string command)
1398 keys = db_get(binddb, command);
1401 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1402 for(j = 0; j < n; ++j)
1408 keys = keynumtostring(k);
1410 keys = strcat(keys, ", ", keynumtostring(k));
1413 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1417 db_put(binddb, command, keys);
1421 if (hud_showbinds > 1)
1422 return strcat(text, " (not bound)");
1426 else if (hud_showbinds > 1)
1427 return strcat(text, " (", keys, ")");