1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 entity clearentity_ent;
6 void clearentity(entity e)
10 clearentity_ent = spawn();
11 clearentity_ent.classname = "clearentity";
14 copyentity(clearentity_ent, e);
18 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
19 void menu_show_error()
21 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
24 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
25 // Useful for precaching things
36 void WaypointSprite_Load();
37 void ConsoleCommand_macro_init();
40 prvm_language = cvar_string("prvm_language");
43 __engine_check = checkextension("DP_SV_WRITEPICTURE");
46 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
47 localcmd("\ndisconnect\n");
53 check_unacceptable_compiler_bugs();
56 printf(_("^4CSQC Build information: ^1%s\n"), WATERMARK);
61 #ifdef COMPAT_XON050_ENGINE
62 // old engine lacks implementation of player_localnum
63 player_localnum = player_localentnum - 1;
68 ClientProgsDB = db_load("client.db");
69 compressShortVector_init();
73 menu_show = menu_show_error;
74 menu_action = func_null;
76 for(i = 0; i < 255; ++i)
77 if(getplayerkeyvalue(i, "viewentity") == "")
81 //registercommand("hud_configure");
82 //registercommand("hud_save");
83 //registercommand("menu_action");
85 ConsoleCommand_macro_init();
87 registercvar("hud_usecsqc", "1");
88 registercvar("scoreboard_columns", "default");
90 registercvar("cl_nade_type", "3");
91 registercvar("cl_pokenade_type", "zombie");
95 // hud_fields uses strunzone on the titles!
96 for(i = 0; i < MAX_HUD_FIELDS; ++i)
97 hud_title[i] = strzone("(null)");
105 teams = Sort_Spawn();
106 players = Sort_Spawn();
108 GetTeam(NUM_SPECTATOR, true); // add specs first
110 // needs to be done so early because of the constants they create
111 CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
112 CALL_ACCUMULATED_FUNCTION(RegisterMonsters);
113 CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
114 CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
115 CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
116 CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels);
117 CALL_ACCUMULATED_FUNCTION(RegisterBuffs);
119 WaypointSprite_Load();
122 precache_model("null");
123 precache_sound("misc/hit.wav");
124 precache_sound("misc/typehit.wav");
126 Projectile_Precache();
128 GibSplash_Precache();
130 DamageInfo_Precache();
134 CSQCPlayer_Precache();
136 if(autocvar_cl_reticle)
138 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
139 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
142 get_mi_min_max_texcoords(1); // try the CLEVER way first
143 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
144 shortmapname = mi_shortname;
146 if(precache_pic(minimapname) == "")
148 // but maybe we have a non-clever minimap
149 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
150 if(precache_pic(minimapname) == "")
151 minimapname = ""; // FAIL
153 get_mi_min_max_texcoords(0); // load new texcoords
156 mi_center = (mi_min + mi_max) * 0.5;
157 mi_scale = mi_max - mi_min;
158 minimapname = strzone(minimapname);
162 hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
163 hud_configure_prev = -1;
165 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
168 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
184 if(autocvar_cl_db_saveasdump)
185 db_dump(ClientProgsDB, "client.db");
187 db_save(ClientProgsDB, "client.db");
188 db_close(ClientProgsDB);
191 cvar_set("chase_active",ftos(chase_active_backup));
193 // unset the event chasecam's chase_active
194 if(autocvar_chase_active < 0)
195 cvar_set("chase_active", "0");
199 if (!(calledhooks & HOOK_START))
200 localcmd("\n_cl_hook_gamestart nop\n");
201 if (!(calledhooks & HOOK_END))
202 localcmd("\ncl_hook_gameend\n");
207 float SetTeam(entity o, float Team)
221 if(GetTeam(Team, false) == world)
223 dprintf("trying to switch to unsupported team %d\n", Team);
224 Team = NUM_SPECTATOR;
237 if(GetTeam(Team, false) == world)
239 dprintf("trying to switch to unsupported team %d\n", Team);
240 Team = NUM_SPECTATOR;
245 if(Team == -1) // leave
249 tm = GetTeam(o.team, false);
260 tm = GetTeam(Team, true);
265 else if(Team != o.team)
267 tm = GetTeam(o.team, false);
270 tm = GetTeam(Team, true);
278 void Playerchecker_Think()
282 for(i = 0; i < maxclients; ++i)
285 if(GetPlayerName(i) == "")
289 // player disconnected
302 playerslots[i] = e = spawn();
305 e.ping_packetloss = 0;
306 e.ping_movementloss = 0;
307 //e.gotscores = 0; // we might already have the scores...
308 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
310 HUD_UpdatePlayerPos(e);
314 self.nextthink = time + 0.2;
321 entity playerchecker;
322 playerchecker = spawn();
323 playerchecker.think = Playerchecker_Think;
324 playerchecker.nextthink = time + 0.2;
334 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
335 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
336 // All keys are in ascii.
337 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
338 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
339 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
340 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
341 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
346 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
349 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
352 if(menu_visible && menu_action)
353 if(menu_action(bInputType, nPrimary, nSecondary))
359 // END REQUIRED CSQC FUNCTIONS
360 // --------------------------------------------------------------------------
362 // --------------------------------------------------------------------------
363 // BEGIN OPTIONAL CSQC FUNCTIONS
364 void Ent_RemoveEntCS()
366 entcs_receiver[self.sv_entnum] = world;
371 InterpolateOrigin_Undo();
373 self.classname = "entcs_receiver";
377 self.sv_entnum = ReadByte();
380 self.origin_x = ReadShort();
381 self.origin_y = ReadShort();
382 self.origin_z = ReadShort();
383 setorigin(self, self.origin);
387 self.angles_y = ReadByte() * 360.0 / 256;
388 self.angles_x = self.angles_z = 0;
391 self.healthvalue = ReadByte() * 10;
393 self.armorvalue = ReadByte() * 10;
395 entcs_receiver[self.sv_entnum] = self;
396 self.entremove = Ent_RemoveEntCS;
397 self.iflags |= IFLAG_ORIGIN;
399 InterpolateOrigin_Note();
404 void Ent_RemovePlayerScore()
410 SetTeam(self.owner, -1);
411 self.owner.gotscores = 0;
412 for(i = 0; i < MAX_SCORE; ++i)
413 self.owner.(scores[i]) = 0; // clear all scores
417 void Ent_ReadPlayerScore()
423 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
424 // (no I've never heard of M-x replace-string, sed, or anything like that)
425 isNew = !self.owner; // workaround for DP bug
428 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
429 if(!isNew && n != self.sv_entnum)
431 //print("A CSQC entity changed its owner!\n");
432 printf("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname);
435 self.enttype = ENT_CLIENT_SCORES;
441 if (!(playerslots[self.sv_entnum]))
442 playerslots[self.sv_entnum] = spawn();
443 o = self.owner = playerslots[self.sv_entnum];
444 o.sv_entnum = self.sv_entnum;
448 // RegisterPlayer(o);
449 //playerchecker will do this for us later, if it has not already done so
460 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
464 o.(scores[i]) = ReadInt24_t();
466 o.(scores[i]) = ReadChar();
470 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
472 self.entremove = Ent_RemovePlayerScore;
475 void Ent_ReadTeamScore()
480 self.team = ReadByte();
481 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
484 #if MAX_TEAMSCORE <= 8
492 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
496 o.(teamscores[i]) = ReadInt24_t();
498 o.(teamscores[i]) = ReadChar();
501 HUD_UpdateTeamPos(o);
504 void Ent_ClientData()
507 float newspectatee_status;
511 scoreboard_showscores_force = (f & 1);
515 newspectatee_status = ReadByte();
516 if(newspectatee_status == player_localnum + 1)
517 newspectatee_status = -1; // observing
520 newspectatee_status = 0;
522 spectatorbutton_zoom = (f & 4);
526 angles_held_status = 1;
527 angles_held_x = ReadAngle();
528 angles_held_y = ReadAngle();
532 angles_held_status = 0;
534 if(newspectatee_status != spectatee_status)
538 race_checkpointtime = 0;
540 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
542 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
543 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
546 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
549 spectatee_status = newspectatee_status;
551 // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
556 float nags, i, j, b, f;
558 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
563 strunzone(vote_called_vote);
564 vote_called_vote = string_null;
574 vote_yescount = ReadByte();
575 vote_nocount = ReadByte();
576 vote_needed = ReadByte();
577 vote_highlighted = ReadChar();
583 strunzone(vote_called_vote);
584 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
589 for(j = 0; j < maxclients; ++j)
591 playerslots[j].ready = 1;
592 for(i = 1; i <= maxclients; i += 8)
595 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
598 playerslots[j].ready = 0;
602 ready_waiting = (nags & 1);
603 ready_waiting_for_me = (nags & 2);
604 vote_waiting = (nags & 4);
605 vote_waiting_for_me = (nags & 8);
606 warmup_stage = (nags & 16);
609 void Ent_EliminatedPlayers()
611 float sf, i, j, b, f;
616 for(j = 0; j < maxclients; ++j)
618 playerslots[j].eliminated = 1;
619 for(i = 1; i <= maxclients; i += 8)
622 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
625 playerslots[j].eliminated = 0;
630 void Ent_RandomSeed()
638 void Ent_ReadAccuracy(void)
644 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
645 weapon_accuracy[w] = -1;
649 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
655 weapon_accuracy[w] = -1;
657 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
659 weapon_accuracy[w] = (b - 1.0) / 100.0;
668 void Spawn_Draw(void)
670 pointparticles(self.cnt, self.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
673 void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
675 float teamnum = (ReadByte() - 1);
677 spn_origin_x = ReadShort();
678 spn_origin_y = ReadShort();
679 spn_origin_z = ReadShort();
683 self.origin = spn_origin;
684 setsize(self, PL_MIN, PL_MAX);
687 /*if(autocvar_cl_spawn_point_model) // needs a model first
689 self.mdl = "models/spawnpoint.md3";
690 self.colormod = Team_ColorRGB(teamnum);
691 precache_model(self.mdl);
692 setmodel(self, self.mdl);
693 self.drawmask = MASK_NORMAL;
694 //self.movetype = MOVETYPE_NOCLIP;
695 //self.draw = Spawn_Draw;
697 if(autocvar_cl_spawn_point_particles)
699 if((serverflags & SERVERFLAG_TEAMPLAY))
703 case NUM_TEAM_1: self.cnt = particleeffectnum("spawn_point_red"); break;
704 case NUM_TEAM_2: self.cnt = particleeffectnum("spawn_point_blue"); break;
705 case NUM_TEAM_3: self.cnt = particleeffectnum("spawn_point_yellow"); break;
706 case NUM_TEAM_4: self.cnt = particleeffectnum("spawn_point_pink"); break;
707 default: self.cnt = particleeffectnum("spawn_point_neutral"); break;
710 else { self.cnt = particleeffectnum("spawn_point_neutral"); }
712 self.draw = Spawn_Draw;
716 //printf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d, effect = %d\n", is_new, vtos(self.origin), teamnum, self.cnt);
719 void Ent_ReadSpawnEvent(float is_new)
721 // If entnum is 0, ONLY do the local spawn actions
722 // this way the server can disable the sending of
723 // spawn origin or such to clients if wanted.
724 float entnum = ReadByte();
728 self.origin_x = ReadShort();
729 self.origin_y = ReadShort();
730 self.origin_z = ReadShort();
734 float teamnum = GetPlayerColor(entnum - 1);
736 if(autocvar_cl_spawn_event_particles)
740 case NUM_TEAM_1: pointparticles(particleeffectnum("spawn_event_red"), self.origin, '0 0 0', 1); break;
741 case NUM_TEAM_2: pointparticles(particleeffectnum("spawn_event_blue"), self.origin, '0 0 0', 1); break;
742 case NUM_TEAM_3: pointparticles(particleeffectnum("spawn_event_yellow"), self.origin, '0 0 0', 1); break;
743 case NUM_TEAM_4: pointparticles(particleeffectnum("spawn_event_pink"), self.origin, '0 0 0', 1); break;
744 default: pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); break;
747 if(autocvar_cl_spawn_event_sound)
749 sound(self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTEN_NORM);
754 // local spawn actions
755 if(is_new && (!entnum || (entnum == player_localentnum)))
758 current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
760 if(autocvar_cl_unpress_zoom_on_spawn)
767 //printf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum);
770 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
771 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
772 void Ent_RadarLink();
774 void Ent_ScoresInfo();
775 void CSQC_Ent_Update(float bIsNewEntity)
781 if(autocvar_developer_csqcentities)
782 printf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t);
784 // set up the "time" global for received entities to be correct for interpolation purposes
792 serverprevtime = time;
793 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
794 time = serverprevtime + serverdeltatime;
797 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
800 if(t != self.enttype || bIsNewEntity)
802 //print("A CSQC entity changed its type!\n");
803 printf("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t);
813 printf("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t);
821 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
822 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
823 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
824 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
825 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
826 case ENT_CLIENT_LASER: Ent_Laser(); break;
827 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
828 case ENT_CLIENT_ELIMINATEDPLAYERS: Ent_EliminatedPlayers(); break;
829 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
830 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
831 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
832 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
833 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
834 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
835 case ENT_CLIENT_INIT: Ent_Init(); break;
836 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
837 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
838 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
839 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
840 case ENT_CLIENT_WALL: Ent_Wall(); break;
841 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
842 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
843 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
844 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
845 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
846 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
847 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
848 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
849 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
850 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
851 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
852 case ENT_CLIENT_TURRET: ent_turret(); break;
853 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
854 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
855 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
856 case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
857 case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
858 case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
859 case ENT_CLIENT_HEALING_ORB: ent_healer(); break;
862 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
863 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
869 // Destructor, but does NOT deallocate the entity by calling remove(). Also
870 // used when an entity changes its type. For an entity that someone interacts
871 // with others, make sure it can no longer do so.
877 if(self.skeletonindex)
879 skel_delete(self.skeletonindex);
880 self.skeletonindex = 0;
883 if(self.snd_looping > 0)
885 sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
886 self.snd_looping = 0;
891 self.draw = menu_sub_null;
892 self.entremove = menu_sub_null;
893 // TODO possibly set more stuff to defaults
895 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
896 void CSQC_Ent_Remove()
898 if(autocvar_developer_csqcentities)
899 printf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype);
903 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
915 if(!(calledhooks & HOOK_START))
916 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
917 calledhooks |= HOOK_START;
920 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
921 void CSQC_Parse_StuffCmd(string strMessage)
923 if(autocvar_developer_csqcentities)
924 printf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage);
926 localcmd(strMessage);
928 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
929 void CSQC_Parse_Print(string strMessage)
931 if(autocvar_developer_csqcentities)
932 printf("CSQC_Parse_Print(\"%s\")\n", strMessage);
934 print(ColorTranslateRGB(strMessage));
937 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
938 void CSQC_Parse_CenterPrint(string strMessage)
940 if(autocvar_developer_csqcentities)
941 printf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage);
943 centerprint_hud(strMessage);
946 string notranslate_fogcmd1 = "\nfog ";
947 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
950 // TODO somehow thwart prvm_globalset client ...
952 if(autocvar_cl_orthoview && autocvar_cl_orthoview_nofog)
953 { localcmd("\nr_drawfog 0\n"); }
954 else if(forcefog != "")
955 { localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2)); }
958 void Gamemode_Init();
959 void Ent_ScoresInfo()
962 self.classname = "ent_client_scores_info";
963 gametype = ReadInt24_t();
964 HUD_ModIcons_SetFunc();
965 for(i = 0; i < MAX_SCORE; ++i)
968 strunzone(scores_label[i]);
969 scores_label[i] = strzone(ReadString());
970 scores_flags[i] = ReadByte();
972 for(i = 0; i < MAX_TEAMSCORE; ++i)
974 if(teamscores_label[i])
975 strunzone(teamscores_label[i]);
976 teamscores_label[i] = strzone(ReadString());
977 teamscores_flags[i] = ReadByte();
985 self.classname = "ent_client_init";
987 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
989 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
990 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
991 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
992 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
993 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
994 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
995 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
996 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
997 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
998 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
999 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1000 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1003 strunzone(forcefog);
1004 forcefog = strzone(ReadString());
1006 armorblockpercent = ReadByte() / 255.0;
1008 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1009 g_balance_grenadelauncher_bouncestop = ReadCoord();
1010 g_balance_electro_secondary_bouncefactor = ReadCoord();
1011 g_balance_electro_secondary_bouncestop = ReadCoord();
1013 nex_scope = !ReadByte();
1014 rifle_scope = !ReadByte();
1016 serverflags = ReadByte();
1018 minelayer_maxmines = ReadByte();
1020 hagar_maxrockets = ReadByte();
1022 g_trueaim_minrange = ReadCoord();
1023 g_balance_porto_secondary = ReadByte();
1037 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1038 race_checkpoint = ReadByte();
1039 race_time = ReadInt24_t();
1040 race_previousbesttime = ReadInt24_t();
1041 if(race_previousbestname)
1042 strunzone(race_previousbestname);
1043 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1045 race_checkpointtime = time;
1047 if(race_checkpoint == 0 || race_checkpoint == 254)
1049 race_penaltyaccumulator = 0;
1050 race_laptime = time; // valid
1055 case RACE_NET_CHECKPOINT_CLEAR:
1057 race_checkpointtime = 0;
1060 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1061 race_laptime = ReadCoord();
1062 race_checkpointtime = -99999;
1064 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1065 race_nextcheckpoint = ReadByte();
1067 race_nextbesttime = ReadInt24_t();
1068 if(race_nextbestname)
1069 strunzone(race_nextbestname);
1070 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1073 case RACE_NET_CHECKPOINT_HIT_RACE:
1074 race_mycheckpoint = ReadByte();
1075 race_mycheckpointtime = time;
1076 race_mycheckpointdelta = ReadInt24_t();
1077 race_mycheckpointlapsdelta = ReadByte();
1078 if(race_mycheckpointlapsdelta >= 128)
1079 race_mycheckpointlapsdelta -= 256;
1080 if(race_mycheckpointenemy)
1081 strunzone(race_mycheckpointenemy);
1082 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1085 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1086 race_othercheckpoint = ReadByte();
1087 race_othercheckpointtime = time;
1088 race_othercheckpointdelta = ReadInt24_t();
1089 race_othercheckpointlapsdelta = ReadByte();
1090 if(race_othercheckpointlapsdelta >= 128)
1091 race_othercheckpointlapsdelta -= 256;
1092 if(race_othercheckpointenemy)
1093 strunzone(race_othercheckpointenemy);
1094 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1097 case RACE_NET_PENALTY_RACE:
1098 race_penaltyeventtime = time;
1099 race_penaltytime = ReadShort();
1100 //race_penaltyaccumulator += race_penaltytime;
1101 if(race_penaltyreason)
1102 strunzone(race_penaltyreason);
1103 race_penaltyreason = strzone(ReadString());
1106 case RACE_NET_PENALTY_QUALIFYING:
1107 race_penaltyeventtime = time;
1108 race_penaltytime = ReadShort();
1109 race_penaltyaccumulator += race_penaltytime;
1110 if(race_penaltyreason)
1111 strunzone(race_penaltyreason);
1112 race_penaltyreason = strzone(ReadString());
1115 case RACE_NET_SERVER_RECORD:
1116 race_server_record = ReadInt24_t();
1118 case RACE_NET_SPEED_AWARD:
1119 race_speedaward = ReadInt24_t();
1120 if(race_speedaward_holder)
1121 strunzone(race_speedaward_holder);
1122 race_speedaward_holder = strzone(ReadString());
1124 case RACE_NET_SPEED_AWARD_BEST:
1125 race_speedaward_alltimebest = ReadInt24_t();
1126 if(race_speedaward_alltimebest_holder)
1127 strunzone(race_speedaward_alltimebest_holder);
1128 race_speedaward_alltimebest_holder = strzone(ReadString());
1130 case RACE_NET_SERVER_RANKINGS:
1131 float pos, prevpos, del;
1133 prevpos = ReadShort();
1136 // move other rankings out of the way
1139 for (i=prevpos-1;i>pos-1;--i) {
1140 grecordtime[i] = grecordtime[i-1];
1141 if(grecordholder[i])
1142 strunzone(grecordholder[i]);
1143 grecordholder[i] = strzone(grecordholder[i-1]);
1145 } else if (del) { // a record has been deleted by the admin
1146 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1147 if (i == RANKINGS_CNT-1) { // clear out last record
1149 if (grecordholder[i])
1150 strunzone(grecordholder[i]);
1151 grecordholder[i] = string_null;
1154 grecordtime[i] = grecordtime[i+1];
1155 if (grecordholder[i])
1156 strunzone(grecordholder[i]);
1157 grecordholder[i] = strzone(grecordholder[i+1]);
1160 } else { // player has no ranked record yet
1161 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1162 grecordtime[i] = grecordtime[i-1];
1163 if(grecordholder[i])
1164 strunzone(grecordholder[i]);
1165 grecordholder[i] = strzone(grecordholder[i-1]);
1169 // store new ranking
1170 if(grecordholder[pos-1] != "")
1171 strunzone(grecordholder[pos-1]);
1172 grecordholder[pos-1] = strzone(ReadString());
1173 grecordtime[pos-1] = ReadInt24_t();
1174 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1177 case RACE_NET_SERVER_STATUS:
1178 race_status = ReadShort();
1179 if(race_status_name)
1180 strunzone(race_status_name);
1181 race_status_name = strzone(ReadString());
1185 void Net_TeamNagger()
1190 void Net_ReadPingPLReport()
1192 float e, pi, pl, ml;
1197 if (!(playerslots[e]))
1199 playerslots[e].ping = pi;
1200 playerslots[e].ping_packetloss = pl / 255.0;
1201 playerslots[e].ping_movementloss = ml / 255.0;
1204 void Net_WeaponComplain()
1206 complain_weapon = ReadByte();
1208 if(complain_weapon_name)
1209 strunzone(complain_weapon_name);
1210 complain_weapon_name = strzone(ReadString());
1212 complain_weapon_type = ReadByte();
1214 complain_weapon_time = time;
1215 weapontime = time; // ping the weapon panel
1217 switch(complain_weapon_type)
1219 case 0: Local_Notification(MSG_MULTI, ITEM_WEAPON_NOAMMO, complain_weapon); break;
1220 case 1: Local_Notification(MSG_MULTI, ITEM_WEAPON_DONTHAVE, complain_weapon); break;
1221 default: Local_Notification(MSG_MULTI, ITEM_WEAPON_UNAVAILABLE, complain_weapon); break;
1225 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1226 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1227 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1228 float CSQC_Parse_TempEntity()
1236 if(autocvar_developer_csqcentities)
1237 printf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID);
1239 // NOTE: Could just do return instead of break...
1242 case TE_CSQC_TARGET_MUSIC:
1246 case TE_CSQC_PICTURE:
1247 Net_MapVote_Picture();
1254 case TE_CSQC_NEXGUNBEAMPARTICLE:
1255 Net_ReadNexgunBeamParticle();
1258 case TE_CSQC_TEAMNAGGER:
1262 case TE_CSQC_LIGHTNINGARC:
1263 Net_ReadLightningarc();
1266 case TE_CSQC_PINGPLREPORT:
1267 Net_ReadPingPLReport();
1270 case TE_CSQC_WEAPONCOMPLAIN:
1271 Net_WeaponComplain();
1274 case TE_CSQC_VEHICLESETUP:
1278 case TE_CSQC_SVNOTICE:
1283 // No special logic for this temporary entity; return 0 so the engine can handle it
1291 string getcommandkey(string text, string command)
1294 float n, j, k, l = 0;
1296 if (!autocvar_hud_showbinds)
1299 keys = db_get(binddb, command);
1302 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1303 for(j = 0; j < n; ++j)
1309 keys = keynumtostring(k);
1311 keys = strcat(keys, ", ", keynumtostring(k));
1314 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
1321 db_put(binddb, command, keys);
1324 if (keys == "NO_KEY") {
1325 if (autocvar_hud_showbinds > 1)
1326 return sprintf(_("%s (not bound)"), text);
1330 else if (autocvar_hud_showbinds > 1)
1331 return sprintf(_("%s (%s)"), text, keys);