1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
51 __engine_check = checkextension("DP_SV_WRITEPICTURE");
54 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55 localcmd("\ndisconnect\n");
61 check_unacceptable_compiler_bugs();
64 print("^4CSQC Build information: ", WATERMARK(), "\n");
72 ClientProgsDB = db_load("client.db");
73 compressShortVector_init();
77 menu_show = menu_show_error;
78 menu_action = menu_sub_null;
80 for(i = 0; i < 255; ++i)
81 if(getplayerkey(i, "viewentity") == "")
86 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
87 //registercmd("ctf_menu");
88 registercmd("ons_map");
89 registercmd("hud_configure");
90 registercmd("hud_save");
91 //registercmd("menu_action");
93 registercmd("+button3");
94 registercmd("-button3");
95 registercmd("+button4");
96 registercmd("-button4");
97 registercmd("+showaccuracy");registercmd("-showaccuracy");
103 registercmd("+forward");registercmd("-forward");
104 registercmd("+back");registercmd("-back");
105 registercmd("+moveup");registercmd("-moveup");
106 registercmd("+movedown");registercmd("-movedown");
107 registercmd("+moveright");registercmd("-moveright");
108 registercmd("+moveleft");registercmd("-moveleft");
109 registercmd("+roll_right");registercmd("-roll_right");
110 registercmd("+roll_left");registercmd("-roll_left");
114 registercvar("hud_usecsqc", "1");
115 registercvar("hud_columns", "default", CVAR_SAVE);
119 // hud_fields uses strunzone on the titles!
120 for(i = 0; i < MAX_HUD_FIELDS; ++i)
121 hud_title[i] = strzone("(null)");
127 teams = Sort_Spawn();
128 players = Sort_Spawn();
130 GetTeam(COLOR_SPECTATOR, true); // add specs first
132 cvar_clientsettemp("_supports_weaponpriority", "1");
136 WaypointSprite_Load();
139 Projectile_Precache();
140 GibSplash_Precache();
142 DamageInfo_Precache();
143 if(cvar_string("cl_announcer") != cl_announcer_prev) {
144 Announcer_Precache();
145 if(cl_announcer_prev)
146 strunzone(cl_announcer_prev);
147 cl_announcer_prev = strzone(cvar_string("cl_announcer"));
155 registercvar("_cl_userid", "", CVAR_SAVE);
156 uid = cvar_string("_cl_userid");
160 for(i = 0; i < 4; ++i)
161 uid = strcat(uid, substring(ftos(floor(10000 + random() * 10000)), 1, -1));
163 cvar_set("_cl_userid", uid);
164 localcmd(strcat("\ncmd uid ", uid, "\n"));
168 get_mi_min_max_texcoords(1); // try the CLEVER way first
169 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
170 shortmapname = mi_shortname;
172 if(precache_pic(minimapname) == "")
174 // but maybe we have a non-clever minimap
175 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
176 if(precache_pic(minimapname) == "")
177 minimapname = ""; // FAIL
179 get_mi_min_max_texcoords(0); // load new texcoords
182 mi_center = (mi_min + mi_max) * 0.5;
183 mi_scale = mi_max - mi_min;
184 minimapname = strzone(minimapname);
189 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
190 void CSQC_Shutdown(void)
205 db_save(ClientProgsDB, "client.db");
206 db_close(ClientProgsDB);
208 cvar_clientsettemp_restore();
211 cvar_set("chase_active",ftos(chase_active_backup));
215 if not(calledhooks & HOOK_START)
216 localcmd("\n_cl_hook_gamestart nop;");
217 if not(calledhooks & HOOK_END)
218 localcmd("\ncl_hook_gameend;");
223 float SetTeam(entity o, float Team)
237 if(GetTeam(Team, false) == NULL)
239 print("trying to switch to unsupported team ", ftos(Team), "\n");
240 Team = COLOR_SPECTATOR;
253 if(GetTeam(Team, false) == NULL)
255 print("trying to switch to unsupported team ", ftos(Team), "\n");
256 Team = COLOR_SPECTATOR;
261 if(Team == -1) // leave
265 //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
266 tm = GetTeam(o.team, false);
276 //print("(CONNECT) enter team ", ftos(o.team), "\n");
278 tm = GetTeam(Team, true);
283 else if(Team != o.team)
285 //print("(CHANGE) leave team ", ftos(o.team), "\n");
286 tm = GetTeam(o.team, false);
289 //print("(CHANGE) enter team ", ftos(o.team), "\n");
290 tm = GetTeam(Team, true);
298 void Playerchecker_Think()
302 for(i = 0; i < maxclients; ++i)
305 if(GetPlayerName(i) == "")
309 //print("playerchecker: KILL KILL KILL\n");
310 // player disconnected
321 //print("playerchecker: SPAWN SPAWN SPAWN\n");
324 playerslots[i] = e = spawn();
327 e.ping_packetloss = 0;
328 e.ping_movementloss = 0;
329 //e.gotscores = 0; // we might already have the scores...
330 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
332 HUD_UpdatePlayerPos(e);
336 self.nextthink = time + 0.2;
343 print(strcat("PostInit\n maxclients = ", ftos(maxclients), "\n"));
344 localcmd(strcat("\nhud_columns_set ", cvar_string("hud_columns"), ";\n"));
346 entity playerchecker;
347 playerchecker = spawn();
348 playerchecker.think = Playerchecker_Think;
349 playerchecker.nextthink = time + 0.2;
357 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
358 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
360 void Cmd_HUD_SetFields(float);
361 void Cmd_HUD_Help(float);
362 float CSQC_ConsoleCommand(string strMessage)
366 //argc = tokenize(strMessage);
367 argc = tokenize_console(strMessage);
373 if(strCmd == "hud_configure") { // config hud
374 cvar_set("_hud_configure", ftos(!cvar("_hud_configure")));
376 } else if(strCmd == "hud_save") { // save hud config
377 if(argv(1) == "" || argv(2)) {
379 print("hud_save configname (saves to hud_skinname_configname.cfg)\n");
382 HUD_Panel_ExportCfg(argv(1));
384 } else if(strCmd == "+button4") { // zoom
385 // return false, because the message shall be sent to the server anyway (for demos/speccing)
393 } else if(strCmd == "-button4") { // zoom
394 if(ignore_minus_zoom)
401 } else if(strCmd == "+button3") { // secondary
404 } else if(strCmd == "-button3") { // secondary
407 } else if(strCmd == "+showscores") {
408 sb_showscores = true;
410 } else if(strCmd == "-showscores") {
411 sb_showscores = false;
413 } else if(strCmd == "+showaccuracy") {
414 sb_showaccuracy = true;
416 } else if(strCmd == "-showaccuracy") {
417 sb_showaccuracy = false;
422 if(strCmd == "+forward" || strCmd == "-back") {
423 ++camera_direction_x;
425 } else if(strCmd == "-forward" || strCmd == "+back") {
426 --camera_direction_x;
428 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
429 --camera_direction_y;
431 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
432 ++camera_direction_y;
434 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
435 ++camera_direction_z;
437 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
438 --camera_direction_z;
440 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
443 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
452 entity debug_shotorg;
455 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
456 self.angles = view_angles;
457 self.angles_x = -self.angles_x;
461 void ShotOrg_Draw2D()
463 vector coord2d_topleft, coord2d_topright, coord2d;
467 s = vtos(self.view_ofs);
468 s = substring(s, 1, strlen(s) - 2);
469 if(tokenize_console(s) == 3)
470 s = strcat(argv(0), " ", argv(1), " ", argv(2));
472 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
473 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
475 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
477 coord2d = coord2d_topleft;
480 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
485 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
490 debug_shotorg = spawn();
491 debug_shotorg.draw = ShotOrg_Draw;
492 debug_shotorg.draw2d = ShotOrg_Draw2D;
493 debug_shotorg.renderflags = RF_VIEWMODEL;
494 debug_shotorg.effects = EF_FULLBRIGHT;
495 precache_model("models/shotorg_adjuster.md3");
496 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
497 debug_shotorg.scale = 2;
498 debug_shotorg.view_ofs = '25 8 -8';
501 void DrawDebugModel()
503 if(time - floor(time) > 0.5)
509 self.renderflags = 0;
514 void GameCommand(string msg)
519 argc = tokenize_console(msg);
521 if(argv(0) == "help" || argc == 0)
523 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
524 print(" settemp cvar value\n");
526 print(" hud_columns_set ...\n");
527 print(" hud_columns_help\n");
528 GameCommand_Generic("help");
532 if(GameCommand_Generic(msg))
537 if(cmd == "mv_download") {
538 Cmd_MapVote_MapDownload(argc);
540 else if(cmd == "settemp") {
541 cvar_clientsettemp(argv(1), argv(2));
543 else if(cmd == "radar") {
544 ons_showmap = !ons_showmap;
546 else if(cmd == "hud_columns_set") {
547 Cmd_HUD_SetFields(argc);
549 else if(cmd == "hud_columns_help") {
553 else if(cmd == "blurtest") {
554 blurtest_time0 = time;
555 blurtest_time1 = time + stof(argv(1));
556 blurtest_radius = stof(argv(2));
557 blurtest_power = stof(argv(3));
560 else if(cmd == "shotorg_move") {
564 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
565 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
567 else if(cmd == "shotorg_movez") {
571 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
572 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
574 else if(cmd == "shotorg_set") {
578 debug_shotorg.view_ofs = stov(argv(1));
579 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
581 else if(cmd == "shotorg_setz") {
585 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
586 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
588 else if(cmd == "shotorg_toggle_hide") {
591 debug_shotorg.cnt = !debug_shotorg.cnt;
594 else if(cmd == "shotorg_end") {
597 print(vtos(debug_shotorg.view_ofs), "\n");
598 remove(debug_shotorg);
599 debug_shotorg = world;
601 localcmd("sv_cmd debug_shotorg\n");
603 else if(cmd == "sendcvar") {
604 // W_FixWeaponOrder will trash argv, so save what we need.
606 thiscvar = strzone(argv(1));
607 s = cvar_string(thiscvar);
608 if(thiscvar == "cl_weaponpriority")
609 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
610 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
611 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
612 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
615 else if(cmd == "spawn") {
620 setorigin(e, view_origin);
621 e.angles = view_angles;
622 e.draw = DrawDebugModel;
623 e.classname = "debugmodel";
627 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
633 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
634 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
635 // All keys are in ascii.
636 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
637 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
638 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
639 float hudconf_active;
640 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
642 local float bSkipKey;
646 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
649 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
653 if(menu_action(bInputType, nPrimary, nSecondary))
658 // END REQUIRED CSQC FUNCTIONS
659 // --------------------------------------------------------------------------
661 // --------------------------------------------------------------------------
662 // BEGIN OPTIONAL CSQC FUNCTIONS
665 InterpolateOrigin_Undo();
667 self.classname = "entcs_receiver";
668 self.sv_entnum = ReadByte() - 1;
669 self.origin_x = ReadShort();
670 self.origin_y = ReadShort();
671 self.origin_z = ReadShort();
672 self.angles_y = ReadByte() * 360.0 / 256;
673 self.origin_z = self.angles_x = self.angles_z = 0;
675 InterpolateOrigin_Note();
680 void Ent_RemovePlayerScore()
686 SetTeam(self.owner, -1);
687 self.owner.gotscores = 0;
688 for(i = 0; i < MAX_SCORE; ++i)
689 self.owner.(scores[i]) = 0; // clear all scores
693 void Ent_ReadPlayerScore()
699 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
700 // (no I've never heard of M-x replace-string, sed, or anything like that)
701 isNew = !self.owner; // workaround for DP bug
704 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
705 if(!isNew && n != self.sv_entnum)
707 print("A CSQC entity changed its owner!\n");
710 self.enttype = ENT_CLIENT_SCORES;
716 if not(playerslots[self.sv_entnum])
717 playerslots[self.sv_entnum] = spawn();
718 o = self.owner = playerslots[self.sv_entnum];
719 o.sv_entnum = self.sv_entnum;
722 //if not(o.sort_prev)
723 // RegisterPlayer(o);
724 //playerchecker will do this for us later, if it has not already done so
735 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
739 o.(scores[i]) = ReadInt24_t();
741 o.(scores[i]) = ReadChar();
745 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
747 self.entremove = Ent_RemovePlayerScore;
750 void Ent_ReadTeamScore()
755 self.team = ReadByte();
756 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
759 #if MAX_TEAMSCORE <= 8
767 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
771 o.(teamscores[i]) = ReadInt24_t();
773 o.(teamscores[i]) = ReadChar();
776 HUD_UpdateTeamPos(o);
783 void Ent_ClientData()
786 float newspectatee_status;
790 sb_showscores_force = (f & 1);
794 newspectatee_status = ReadByte();
795 if(newspectatee_status == player_localentnum)
796 newspectatee_status = -1; // observing
799 newspectatee_status = 0;
801 spectatorbutton_zoom = (f & 4);
805 angles_held_status = 1;
806 angles_held_x = ReadAngle();
807 angles_held_y = ReadAngle();
811 angles_held_status = 0;
813 if(newspectatee_status != spectatee_status)
816 // clear the weapon accuracy stats
817 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
824 race_checkpointtime = 0;
826 spectatee_status = newspectatee_status;
831 float nags, i, j, b, f;
838 strunzone(vote_called_vote);
839 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
844 for(j = 0; j < maxclients; ++j)
846 playerslots[j].ready = 1;
847 for(i = 1; i <= maxclients; i += 8)
850 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
853 playerslots[j].ready = 0;
857 ready_waiting = (nags & 1);
858 ready_waiting_for_me = (nags & 2);
859 vote_waiting = (nags & 4);
860 vote_waiting_for_me = (nags & 8);
861 warmup_stage = (nags & 16);
864 void Ent_RandomSeed()
872 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
873 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
874 void Ent_RadarLink();
876 void Ent_ScoresInfo();
877 void(float bIsNewEntity) CSQC_Ent_Update =
883 // set up the "time" global for received entities to be correct for interpolation purposes
891 serverprevtime = time;
892 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
893 time = serverprevtime + serverdeltatime;
896 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
898 if(t != self.enttype)
900 print("A CSQC entity changed its type!\n");
908 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
909 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
910 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
911 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
912 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
913 case ENT_CLIENT_LASER: Ent_Laser(); break;
914 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
915 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
916 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
917 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
918 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
919 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
920 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
921 case ENT_CLIENT_INIT: Ent_Init(); break;
922 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
923 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
924 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
925 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
926 case ENT_CLIENT_WALL: Ent_Wall(); break;
927 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
928 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
929 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
930 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
931 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
933 error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
939 // Destructor, but does NOT deallocate the entity by calling remove(). Also
940 // used when an entity changes its type. For an entity that someone interacts
941 // with others, make sure it can no longer do so.
949 self.draw = menu_sub_null;
950 self.entremove = menu_sub_null;
951 // TODO possibly set more stuff to defaults
953 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
954 void CSQC_Ent_Remove()
963 if(gametype == GAME_ONSLAUGHT) {
964 print(strcat("Using ", minimapname, " as minimap.\n"));
965 precache_pic("gfx/ons-cp-neutral.tga");
966 precache_pic("gfx/ons-cp-red.tga");
967 precache_pic("gfx/ons-cp-blue.tga");
968 precache_pic("gfx/ons-frame.tga");
969 precache_pic("gfx/ons-frame-team.tga");
970 } else if(gametype == GAME_KEYHUNT) {
971 precache_pic("gfx/sb_key_carrying");
972 precache_pic("gfx/sb_key_carrying_outline");
977 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), ";");
978 calledhooks |= HOOK_START;
981 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
982 void CSQC_Parse_StuffCmd(string strMessage)
984 localcmd(strMessage);
986 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
987 void CSQC_Parse_Print(string strMessage)
989 print(ColorTranslateRGB(strMessage));
992 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
993 void CSQC_Parse_CenterPrint(string strMessage)
995 centerprint(strMessage);
998 string notranslate_fogcmd1 = "\nfog ";
999 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1002 // TODO somehow thwart prvm_globalset client ...
1005 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1008 void Gamemode_Init();
1009 void Ent_ScoresInfo()
1012 self.classname = "ent_client_scores_info";
1013 gametype = ReadByte();
1014 for(i = 0; i < MAX_SCORE; ++i)
1016 scores_label[i] = strzone(ReadString());
1017 scores_flags[i] = ReadByte();
1019 for(i = 0; i < MAX_TEAMSCORE; ++i)
1021 teamscores_label[i] = strzone(ReadString());
1022 teamscores_flags[i] = ReadByte();
1030 self.classname = "ent_client_init";
1032 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1034 hook_shotorigin_x = ReadCoord();
1035 hook_shotorigin_y = ReadCoord();
1036 hook_shotorigin_z = ReadCoord();
1039 strunzone(forcefog);
1040 forcefog = strzone(ReadString());
1042 armorblockpercent = ReadByte() / 255.0;
1044 g_weaponswitchdelay = ReadByte() / 255.0;
1046 g_balance_grenadelauncher_secondary_bouncefactor = ReadCoord();
1047 g_balance_grenadelauncher_secondary_bouncestop = ReadCoord();
1061 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1062 race_checkpoint = ReadByte();
1063 race_time = ReadInt24_t();
1064 race_previousbesttime = ReadInt24_t();
1065 if(race_previousbestname)
1066 strunzone(race_previousbestname);
1067 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1069 race_checkpointtime = time;
1071 if(race_checkpoint == 0 || race_checkpoint == 254)
1073 race_penaltyaccumulator = 0;
1074 race_laptime = time; // valid
1079 case RACE_NET_CHECKPOINT_CLEAR:
1081 race_checkpointtime = 0;
1084 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1085 race_laptime = ReadCoord();
1086 race_checkpointtime = -99999;
1088 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1089 race_nextcheckpoint = ReadByte();
1091 race_nextbesttime = ReadInt24_t();
1092 if(race_nextbestname)
1093 strunzone(race_nextbestname);
1094 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1097 case RACE_NET_CHECKPOINT_HIT_RACE:
1098 race_mycheckpoint = ReadByte();
1099 race_mycheckpointtime = time;
1100 race_mycheckpointdelta = ReadInt24_t();
1101 race_mycheckpointlapsdelta = ReadByte();
1102 if(race_mycheckpointlapsdelta >= 128)
1103 race_mycheckpointlapsdelta -= 256;
1104 if(race_mycheckpointenemy)
1105 strunzone(race_mycheckpointenemy);
1106 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1109 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1110 race_othercheckpoint = ReadByte();
1111 race_othercheckpointtime = time;
1112 race_othercheckpointdelta = ReadInt24_t();
1113 race_othercheckpointlapsdelta = ReadByte();
1114 if(race_othercheckpointlapsdelta >= 128)
1115 race_othercheckpointlapsdelta -= 256;
1116 if(race_othercheckpointenemy)
1117 strunzone(race_othercheckpointenemy);
1118 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1121 case RACE_NET_PENALTY_RACE:
1122 race_penaltyeventtime = time;
1123 race_penaltytime = ReadShort();
1124 //race_penaltyaccumulator += race_penaltytime;
1125 if(race_penaltyreason)
1126 strunzone(race_penaltyreason);
1127 race_penaltyreason = strzone(ReadString());
1130 case RACE_NET_PENALTY_QUALIFYING:
1131 race_penaltyeventtime = time;
1132 race_penaltytime = ReadShort();
1133 race_penaltyaccumulator += race_penaltytime;
1134 if(race_penaltyreason)
1135 strunzone(race_penaltyreason);
1136 race_penaltyreason = strzone(ReadString());
1139 case RACE_NET_SERVER_RECORD:
1140 race_server_record = ReadInt24_t();
1142 case RACE_NET_SPEED_AWARD:
1143 race_speedaward = ReadInt24_t();
1144 if(race_speedaward_holder)
1145 strunzone(race_speedaward_holder);
1146 race_speedaward_holder = strzone(ReadString());
1148 case RACE_NET_SPEED_AWARD_BEST:
1149 race_speedaward_alltimebest = ReadInt24_t();
1150 if(race_speedaward_alltimebest_holder)
1151 strunzone(race_speedaward_alltimebest_holder);
1152 race_speedaward_alltimebest_holder = strzone(ReadString());
1154 case RACE_NET_SERVER_RANKINGS:
1155 float pos, prevpos, del;
1157 prevpos = ReadShort();
1160 // move other rankings out of the way
1163 for (i=prevpos-1;i>pos-1;--i) {
1164 grecordtime[i] = grecordtime[i-1];
1165 if(grecordholder[i])
1166 strunzone(grecordholder[i]);
1167 grecordholder[i] = strzone(grecordholder[i-1]);
1169 } else if (del) { // a record has been deleted by the admin
1170 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1171 if (i == RANKINGS_CNT-1) { // clear out last record
1173 if (grecordholder[i])
1174 strunzone(grecordholder[i]);
1175 grecordholder[i] = string_null;
1178 grecordtime[i] = grecordtime[i+1];
1179 if (grecordholder[i])
1180 strunzone(grecordholder[i]);
1181 grecordholder[i] = strzone(grecordholder[i+1]);
1184 } else { // player has no ranked record yet
1185 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1186 grecordtime[i] = grecordtime[i-1];
1187 if(grecordholder[i])
1188 strunzone(grecordholder[i]);
1189 grecordholder[i] = strzone(grecordholder[i-1]);
1193 // store new ranking
1194 if(grecordholder[pos-1] != "")
1195 strunzone(grecordholder[pos-1]);
1196 grecordholder[pos-1] = strzone(ReadString());
1197 grecordtime[pos-1] = ReadInt24_t();
1198 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1201 case RACE_NET_SERVER_STATUS:
1202 race_status = ReadShort();
1203 if(race_status_name)
1204 strunzone(race_status_name);
1205 race_status_name = strzone(ReadString());
1209 void Net_ReadSpawn()
1212 current_viewzoom = 0.6;
1215 void Net_TeamNagger()
1220 void Net_ReadPingPLReport()
1222 float e, pi, pl, ml;
1227 if not(playerslots[e])
1229 playerslots[e].ping = pi;
1230 playerslots[e].ping_packetloss = pl / 255.0;
1231 playerslots[e].ping_movementloss = ml / 255.0;
1234 void Net_VoteDialog(float highlight) {
1236 vote_highlighted = ReadShort();
1240 vote_yescount = ReadShort();
1241 vote_nocount = ReadShort();
1242 vote_needed = ReadShort();
1246 void Net_VoteDialogReset() {
1250 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1251 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1252 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1253 float CSQC_Parse_TempEntity()
1255 local float bHandled;
1261 // NOTE: Could just do return instead of break...
1264 case TE_CSQC_TARGET_MUSIC:
1268 case TE_CSQC_PICTURE:
1269 Net_MapVote_Picture();
1277 Net_GrapplingHook();
1284 case TE_CSQC_ZCURVEPARTICLES:
1285 Net_ReadZCurveParticles();
1288 case TE_CSQC_NEXGUNBEAMPARTICLE:
1289 Net_ReadNexgunBeamParticle();
1292 case TE_CSQC_TEAMNAGGER:
1297 Net_VoteDialog(ReadByte());
1300 case TE_CSQC_VOTERESET:
1301 Net_VoteDialogReset();
1304 case TE_CSQC_LIGHTNINGARC:
1305 Net_ReadLightningarc();
1308 case TE_CSQC_PINGPLREPORT:
1309 Net_ReadPingPLReport();
1312 case TE_CSQC_ANNOUNCE:
1313 announce_snd = strzone(ReadString());
1317 // No special logic for this temporary entity; return 0 so the engine can handle it
1325 string getcommandkey(string text, string command)
1333 keys = db_get(binddb, command);
1336 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1337 for(j = 0; j < n; ++j)
1343 keys = keynumtostring(k);
1345 keys = strcat(keys, ", ", keynumtostring(k));
1348 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1352 db_put(binddb, command, keys);
1356 if (hud_showbinds > 1)
1357 return strcat(text, " (not bound)");
1361 else if (hud_showbinds > 1)
1362 return strcat(text, " (", keys, ")");