1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
49 prvm_language = cvar_string("prvm_language");
53 __engine_check = checkextension("DP_SV_WRITEPICTURE");
56 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57 localcmd("\ndisconnect\n");
63 check_unacceptable_compiler_bugs();
66 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
73 ClientProgsDB = db_load("client.db");
74 compressShortVector_init();
76 drawfont = FONT_USER+1;
78 menu_show = menu_show_error;
79 menu_action = menu_sub_null;
81 for(i = 0; i < 255; ++i)
82 if(getplayerkey(i, "viewentity") == "")
87 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88 //registercmd("ctf_menu");
89 registercmd("ons_map");
90 registercmd("hud_configure");
91 registercmd("hud_save");
92 //registercmd("menu_action");
94 registercmd("+button3");
95 registercmd("-button3");
96 registercmd("+button4");
97 registercmd("-button4");
98 registercmd("+showscores");registercmd("-showscores");
99 registercmd("+showaccuracy");registercmd("-showaccuracy");
105 registercmd("+forward");registercmd("-forward");
106 registercmd("+back");registercmd("-back");
107 registercmd("+moveup");registercmd("-moveup");
108 registercmd("+movedown");registercmd("-movedown");
109 registercmd("+moveright");registercmd("-moveright");
110 registercmd("+moveleft");registercmd("-moveleft");
111 registercmd("+roll_right");registercmd("-roll_right");
112 registercmd("+roll_left");registercmd("-roll_left");
116 registercvar("hud_usecsqc", "1");
117 registercvar("scoreboard_columns", "default", CVAR_SAVE);
121 // hud_fields uses strunzone on the titles!
122 for(i = 0; i < MAX_HUD_FIELDS; ++i)
123 hud_title[i] = strzone("(null)");
129 teams = Sort_Spawn();
130 players = Sort_Spawn();
132 GetTeam(COLOR_SPECTATOR, true); // add specs first
136 WaypointSprite_Load();
139 precache_sound("misc/hit.wav");
140 precache_sound("misc/typehit.wav");
141 Projectile_Precache();
143 GibSplash_Precache();
145 DamageInfo_Precache();
146 if(autocvar_cl_announcer != cl_announcer_prev) {
147 Announcer_Precache();
148 if(cl_announcer_prev)
149 strunzone(cl_announcer_prev);
150 cl_announcer_prev = strzone(autocvar_cl_announcer);
154 if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
155 if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
157 get_mi_min_max_texcoords(1); // try the CLEVER way first
158 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
159 shortmapname = mi_shortname;
161 if(precache_pic(minimapname) == "")
163 // but maybe we have a non-clever minimap
164 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
165 if(precache_pic(minimapname) == "")
166 minimapname = ""; // FAIL
168 get_mi_min_max_texcoords(0); // load new texcoords
171 mi_center = (mi_min + mi_max) * 0.5;
172 mi_scale = mi_max - mi_min;
173 minimapname = strzone(minimapname);
177 hud_configure_prev = -1;
181 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
182 void CSQC_Shutdown(void)
197 if(autocvar_cl_db_saveasdump)
198 db_dump(ClientProgsDB, "client.db");
200 db_save(ClientProgsDB, "client.db");
201 db_close(ClientProgsDB);
203 cvar_clientsettemp_restore();
206 cvar_set("chase_active",ftos(chase_active_backup));
208 // unset the event chasecam's chase_active
209 if(autocvar_chase_active < 0)
210 cvar_set("chase_active", "0");
214 if not(calledhooks & HOOK_START)
215 localcmd("\n_cl_hook_gamestart nop\n");
216 if not(calledhooks & HOOK_END)
217 localcmd("\ncl_hook_gameend\n");
222 float SetTeam(entity o, float Team)
236 if(GetTeam(Team, false) == NULL)
238 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
239 Team = COLOR_SPECTATOR;
252 if(GetTeam(Team, false) == NULL)
254 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
255 Team = COLOR_SPECTATOR;
260 if(Team == -1) // leave
264 tm = GetTeam(o.team, false);
275 tm = GetTeam(Team, true);
280 else if(Team != o.team)
282 tm = GetTeam(o.team, false);
285 tm = GetTeam(Team, true);
293 void Playerchecker_Think()
297 for(i = 0; i < maxclients; ++i)
300 if(GetPlayerName(i) == "")
304 // player disconnected
317 playerslots[i] = e = spawn();
320 e.ping_packetloss = 0;
321 e.ping_movementloss = 0;
322 //e.gotscores = 0; // we might already have the scores...
323 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
325 HUD_UpdatePlayerPos(e);
329 self.nextthink = time + 0.2;
336 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
338 entity playerchecker;
339 playerchecker = spawn();
340 playerchecker.think = Playerchecker_Think;
341 playerchecker.nextthink = time + 0.2;
349 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
350 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
352 void Cmd_HUD_SetFields(float);
353 void Cmd_HUD_Help(float);
354 float CSQC_ConsoleCommand(string strMessage)
358 //argc = tokenize(strMessage);
359 argc = tokenize_console(strMessage);
365 if(strCmd == "hud_configure") { // config hud
366 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
368 } else if(strCmd == "hud_save") { // save hud config
369 if(argv(1) == "" || argv(2)) {
370 print(_("Usage:\n"));
371 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
374 HUD_Panel_ExportCfg(argv(1));
376 } else if(strCmd == "+button4") { // zoom
377 // return false, because the message shall be sent to the server anyway (for demos/speccing)
385 } else if(strCmd == "-button4") { // zoom
386 if(ignore_minus_zoom)
393 } else if(strCmd == "+button3") { // secondary
396 } else if(strCmd == "-button3") { // secondary
399 } else if(strCmd == "+showscores") {
400 scoreboard_showscores = true;
402 } else if(strCmd == "-showscores") {
403 scoreboard_showscores = false;
405 } else if(strCmd == "+showaccuracy") {
406 scoreboard_showaccuracy = true;
408 } else if(strCmd == "-showaccuracy") {
409 scoreboard_showaccuracy = false;
414 if(strCmd == "+forward" || strCmd == "-back") {
415 ++camera_direction_x;
417 } else if(strCmd == "-forward" || strCmd == "+back") {
418 --camera_direction_x;
420 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
421 --camera_direction_y;
423 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
424 ++camera_direction_y;
426 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
427 ++camera_direction_z;
429 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
430 --camera_direction_z;
432 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
435 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
444 entity debug_shotorg;
447 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
448 self.angles = view_angles;
449 self.angles_x = -self.angles_x;
451 self.drawmask = MASK_NORMAL;
455 void ShotOrg_Draw2D()
457 vector coord2d_topleft, coord2d_topright, coord2d;
461 s = vtos(self.view_ofs);
462 s = substring(s, 1, strlen(s) - 2);
463 if(tokenize_console(s) == 3)
464 s = strcat(argv(0), " ", argv(1), " ", argv(2));
466 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
467 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
469 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
471 coord2d = coord2d_topleft;
474 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
479 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
484 debug_shotorg = spawn();
485 debug_shotorg.draw = ShotOrg_Draw;
486 debug_shotorg.draw2d = ShotOrg_Draw2D;
487 debug_shotorg.renderflags = RF_VIEWMODEL;
488 debug_shotorg.effects = EF_FULLBRIGHT;
489 precache_model("models/shotorg_adjuster.md3");
490 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
491 debug_shotorg.scale = 2;
492 debug_shotorg.view_ofs = '25 8 -8';
495 void DrawDebugModel()
497 if(time - floor(time) > 0.5)
504 self.renderflags = 0;
505 self.drawmask = MASK_NORMAL;
509 void GameCommand(string msg)
514 argc = tokenize_console(msg);
516 if(argv(0) == "help" || argc == 0)
518 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
519 print(_(" settemp cvar value\n"));
520 print(_(" scoreboard_columns_set ...\n"));
521 print(_(" scoreboard_columns_help\n"));
522 GameCommand_Generic("help");
526 if(GameCommand_Generic(msg))
531 if(cmd == "mv_download") {
532 Cmd_MapVote_MapDownload(argc);
534 else if(cmd == "settemp") {
535 cvar_clientsettemp(argv(1), argv(2));
537 else if(cmd == "scoreboard_columns_set") {
538 Cmd_HUD_SetFields(argc);
540 else if(cmd == "scoreboard_columns_help") {
544 else if(cmd == "blurtest") {
545 blurtest_time0 = time;
546 blurtest_time1 = time + stof(argv(1));
547 blurtest_radius = stof(argv(2));
548 blurtest_power = stof(argv(3));
551 else if(cmd == "shotorg_move") {
555 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
556 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
558 else if(cmd == "shotorg_movez") {
562 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
563 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
565 else if(cmd == "shotorg_set") {
569 debug_shotorg.view_ofs = stov(argv(1));
570 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
572 else if(cmd == "shotorg_setz") {
576 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
577 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
579 else if(cmd == "shotorg_toggle_hide") {
582 debug_shotorg.cnt = !debug_shotorg.cnt;
585 else if(cmd == "shotorg_end") {
588 print(vtos(debug_shotorg.view_ofs), "\n");
589 remove(debug_shotorg);
590 debug_shotorg = world;
592 localcmd("sv_cmd debug_shotorg\n");
594 else if(cmd == "sendcvar") {
595 // W_FixWeaponOrder will trash argv, so save what we need.
597 thiscvar = strzone(argv(1));
598 s = cvar_string(thiscvar);
599 if(thiscvar == "cl_weaponpriority")
600 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
601 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
602 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
603 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
606 else if(cmd == "spawn") {
611 setorigin(e, view_origin);
612 e.angles = view_angles;
613 e.draw = DrawDebugModel;
614 e.classname = "debugmodel";
616 else if(cmd == "vyes")
620 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
622 cvar_set("cl_allow_uid2name", "1");
628 localcmd("cmd vote yes\n");
631 else if(cmd == "vno")
637 cvar_set("cl_allow_uid2name", "0");
643 localcmd("cmd vote no\n");
649 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
655 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
656 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
657 // All keys are in ascii.
658 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
659 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
660 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
661 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
663 local float bSkipKey;
666 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
669 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
673 if(menu_action(bInputType, nPrimary, nSecondary))
679 // END REQUIRED CSQC FUNCTIONS
680 // --------------------------------------------------------------------------
682 // --------------------------------------------------------------------------
683 // BEGIN OPTIONAL CSQC FUNCTIONS
686 InterpolateOrigin_Undo();
688 self.classname = "entcs_receiver";
689 self.sv_entnum = ReadByte() - 1;
690 self.origin_x = ReadShort();
691 self.origin_y = ReadShort();
692 self.origin_z = ReadShort();
693 self.angles_y = ReadByte() * 360.0 / 256;
694 self.origin_z = self.angles_x = self.angles_z = 0;
696 InterpolateOrigin_Note();
701 void Ent_RemovePlayerScore()
707 SetTeam(self.owner, -1);
708 self.owner.gotscores = 0;
709 for(i = 0; i < MAX_SCORE; ++i)
710 self.owner.(scores[i]) = 0; // clear all scores
714 void Ent_ReadPlayerScore()
720 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
721 // (no I've never heard of M-x replace-string, sed, or anything like that)
722 isNew = !self.owner; // workaround for DP bug
725 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
726 if(!isNew && n != self.sv_entnum)
728 print(_("A CSQC entity changed its owner!\n"));
731 self.enttype = ENT_CLIENT_SCORES;
737 if not(playerslots[self.sv_entnum])
738 playerslots[self.sv_entnum] = spawn();
739 o = self.owner = playerslots[self.sv_entnum];
740 o.sv_entnum = self.sv_entnum;
743 //if not(o.sort_prev)
744 // RegisterPlayer(o);
745 //playerchecker will do this for us later, if it has not already done so
756 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
760 o.(scores[i]) = ReadInt24_t();
762 o.(scores[i]) = ReadChar();
766 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
768 self.entremove = Ent_RemovePlayerScore;
771 void Ent_ReadTeamScore()
776 self.team = ReadByte();
777 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
780 #if MAX_TEAMSCORE <= 8
788 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
792 o.(teamscores[i]) = ReadInt24_t();
794 o.(teamscores[i]) = ReadChar();
797 HUD_UpdateTeamPos(o);
804 void Ent_ClientData()
807 float newspectatee_status;
811 scoreboard_showscores_force = (f & 1);
815 newspectatee_status = ReadByte();
816 if(newspectatee_status == player_localentnum)
817 newspectatee_status = -1; // observing
820 newspectatee_status = 0;
822 spectatorbutton_zoom = (f & 4);
826 angles_held_status = 1;
827 angles_held_x = ReadAngle();
828 angles_held_y = ReadAngle();
832 angles_held_status = 0;
834 if(newspectatee_status != spectatee_status)
840 race_checkpointtime = 0;
842 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
844 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
845 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
848 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
851 spectatee_status = newspectatee_status;
856 float nags, i, j, b, f;
863 strunzone(vote_called_vote);
864 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
869 for(j = 0; j < maxclients; ++j)
871 playerslots[j].ready = 1;
872 for(i = 1; i <= maxclients; i += 8)
875 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
878 playerslots[j].ready = 0;
882 ready_waiting = (nags & 1);
883 ready_waiting_for_me = (nags & 2);
884 vote_waiting = (nags & 4);
885 vote_waiting_for_me = (nags & 8);
886 warmup_stage = (nags & 16);
889 void Ent_RandomSeed()
897 void Ent_ReadAccuracy(void)
903 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
904 weapon_accuracy[w] = -1;
908 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
914 weapon_accuracy[w] = -1;
916 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
918 weapon_accuracy[w] = (b - 1.0) / 100.0;
927 // entity init, TODO can this be done only once somehow?
928 self.the_entnum = ReadByte(); // TODO: fixme to only send once somehow
929 self.draw2d = Draw_ShowNames;
930 //self.movetype = MOVETYPE_FLY; // movetype needed so we can traceline?
931 self.mins = '-20 -20 -24';
932 self.maxs = '20 20 45';
938 self.origin_x = ReadShort();
939 self.origin_y = ReadShort();
940 self.origin_z = ReadShort();
944 self.healthvalue = ReadByte();
945 self.armorvalue = ReadByte();
948 if(sf & 128) // same team
949 self.sameteam = TRUE;
951 self.sameteam = FALSE;
954 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
955 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
956 void Ent_RadarLink();
958 void Ent_ScoresInfo();
959 void(float bIsNewEntity) CSQC_Ent_Update =
965 // set up the "time" global for received entities to be correct for interpolation purposes
973 serverprevtime = time;
974 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
975 time = serverprevtime + serverdeltatime;
978 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
980 if(t != self.enttype)
982 print(_("A CSQC entity changed its type!\n"));
990 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
991 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
992 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
993 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
994 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
995 case ENT_CLIENT_LASER: Ent_Laser(); break;
996 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
997 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
998 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
999 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
1000 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
1001 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
1002 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
1003 case ENT_CLIENT_INIT: Ent_Init(); break;
1004 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
1005 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
1006 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
1007 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
1008 case ENT_CLIENT_WALL: Ent_Wall(); break;
1009 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
1010 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
1011 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
1012 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
1013 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
1014 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
1015 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
1016 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
1017 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
1018 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
1019 case ENT_CLIENT_SHOWNAMES: Ent_ShowNames(); break;
1021 error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
1027 // Destructor, but does NOT deallocate the entity by calling remove(). Also
1028 // used when an entity changes its type. For an entity that someone interacts
1029 // with others, make sure it can no longer do so.
1036 self.classname = "";
1037 self.draw = menu_sub_null;
1038 self.entremove = menu_sub_null;
1039 // TODO possibly set more stuff to defaults
1041 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
1042 void CSQC_Ent_Remove()
1049 void Gamemode_Init()
1053 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1054 calledhooks |= HOOK_START;
1057 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1058 void CSQC_Parse_StuffCmd(string strMessage)
1060 localcmd(strMessage);
1062 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1063 void CSQC_Parse_Print(string strMessage)
1065 print(ColorTranslateRGB(strMessage));
1068 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1069 void CSQC_Parse_CenterPrint(string strMessage)
1071 centerprint(strMessage);
1074 string notranslate_fogcmd1 = "\nfog ";
1075 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1078 // TODO somehow thwart prvm_globalset client ...
1081 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1084 void Gamemode_Init();
1085 void Ent_ScoresInfo()
1088 self.classname = "ent_client_scores_info";
1089 gametype = ReadByte();
1090 for(i = 0; i < MAX_SCORE; ++i)
1092 scores_label[i] = strzone(ReadString());
1093 scores_flags[i] = ReadByte();
1095 for(i = 0; i < MAX_TEAMSCORE; ++i)
1097 teamscores_label[i] = strzone(ReadString());
1098 teamscores_flags[i] = ReadByte();
1106 self.classname = "ent_client_init";
1108 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1110 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1111 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1112 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1113 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1114 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1115 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1116 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1117 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1118 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1119 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1120 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1121 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1124 strunzone(forcefog);
1125 forcefog = strzone(ReadString());
1127 armorblockpercent = ReadByte() / 255.0;
1129 g_weaponswitchdelay = ReadByte() / 255.0;
1131 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1132 g_balance_grenadelauncher_bouncestop = ReadCoord();
1133 g_balance_electro_secondary_bouncefactor = ReadCoord();
1134 g_balance_electro_secondary_bouncestop = ReadCoord();
1136 nex_scope = !ReadByte();
1137 sniperrifle_scope = !ReadByte();
1139 serverflags = ReadByte();
1141 minelayer_maxmines = ReadByte();
1143 g_trueaim_minrange = ReadCoord();
1157 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1158 race_checkpoint = ReadByte();
1159 race_time = ReadInt24_t();
1160 race_previousbesttime = ReadInt24_t();
1161 if(race_previousbestname)
1162 strunzone(race_previousbestname);
1163 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1165 race_checkpointtime = time;
1167 if(race_checkpoint == 0 || race_checkpoint == 254)
1169 race_penaltyaccumulator = 0;
1170 race_laptime = time; // valid
1175 case RACE_NET_CHECKPOINT_CLEAR:
1177 race_checkpointtime = 0;
1180 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1181 race_laptime = ReadCoord();
1182 race_checkpointtime = -99999;
1184 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1185 race_nextcheckpoint = ReadByte();
1187 race_nextbesttime = ReadInt24_t();
1188 if(race_nextbestname)
1189 strunzone(race_nextbestname);
1190 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1193 case RACE_NET_CHECKPOINT_HIT_RACE:
1194 race_mycheckpoint = ReadByte();
1195 race_mycheckpointtime = time;
1196 race_mycheckpointdelta = ReadInt24_t();
1197 race_mycheckpointlapsdelta = ReadByte();
1198 if(race_mycheckpointlapsdelta >= 128)
1199 race_mycheckpointlapsdelta -= 256;
1200 if(race_mycheckpointenemy)
1201 strunzone(race_mycheckpointenemy);
1202 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1205 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1206 race_othercheckpoint = ReadByte();
1207 race_othercheckpointtime = time;
1208 race_othercheckpointdelta = ReadInt24_t();
1209 race_othercheckpointlapsdelta = ReadByte();
1210 if(race_othercheckpointlapsdelta >= 128)
1211 race_othercheckpointlapsdelta -= 256;
1212 if(race_othercheckpointenemy)
1213 strunzone(race_othercheckpointenemy);
1214 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1217 case RACE_NET_PENALTY_RACE:
1218 race_penaltyeventtime = time;
1219 race_penaltytime = ReadShort();
1220 //race_penaltyaccumulator += race_penaltytime;
1221 if(race_penaltyreason)
1222 strunzone(race_penaltyreason);
1223 race_penaltyreason = strzone(ReadString());
1226 case RACE_NET_PENALTY_QUALIFYING:
1227 race_penaltyeventtime = time;
1228 race_penaltytime = ReadShort();
1229 race_penaltyaccumulator += race_penaltytime;
1230 if(race_penaltyreason)
1231 strunzone(race_penaltyreason);
1232 race_penaltyreason = strzone(ReadString());
1235 case RACE_NET_SERVER_RECORD:
1236 race_server_record = ReadInt24_t();
1238 case RACE_NET_SPEED_AWARD:
1239 race_speedaward = ReadInt24_t();
1240 if(race_speedaward_holder)
1241 strunzone(race_speedaward_holder);
1242 race_speedaward_holder = strzone(ReadString());
1244 case RACE_NET_SPEED_AWARD_BEST:
1245 race_speedaward_alltimebest = ReadInt24_t();
1246 if(race_speedaward_alltimebest_holder)
1247 strunzone(race_speedaward_alltimebest_holder);
1248 race_speedaward_alltimebest_holder = strzone(ReadString());
1250 case RACE_NET_SERVER_RANKINGS:
1251 float pos, prevpos, del;
1253 prevpos = ReadShort();
1256 // move other rankings out of the way
1259 for (i=prevpos-1;i>pos-1;--i) {
1260 grecordtime[i] = grecordtime[i-1];
1261 if(grecordholder[i])
1262 strunzone(grecordholder[i]);
1263 grecordholder[i] = strzone(grecordholder[i-1]);
1265 } else if (del) { // a record has been deleted by the admin
1266 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1267 if (i == RANKINGS_CNT-1) { // clear out last record
1269 if (grecordholder[i])
1270 strunzone(grecordholder[i]);
1271 grecordholder[i] = string_null;
1274 grecordtime[i] = grecordtime[i+1];
1275 if (grecordholder[i])
1276 strunzone(grecordholder[i]);
1277 grecordholder[i] = strzone(grecordholder[i+1]);
1280 } else { // player has no ranked record yet
1281 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1282 grecordtime[i] = grecordtime[i-1];
1283 if(grecordholder[i])
1284 strunzone(grecordholder[i]);
1285 grecordholder[i] = strzone(grecordholder[i-1]);
1289 // store new ranking
1290 if(grecordholder[pos-1] != "")
1291 strunzone(grecordholder[pos-1]);
1292 grecordholder[pos-1] = strzone(ReadString());
1293 grecordtime[pos-1] = ReadInt24_t();
1294 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1297 case RACE_NET_SERVER_STATUS:
1298 race_status = ReadShort();
1299 if(race_status_name)
1300 strunzone(race_status_name);
1301 race_status_name = strzone(ReadString());
1305 void Net_ReadSpawn()
1308 current_viewzoom = 0.6;
1311 void Net_TeamNagger()
1316 void Net_ReadPingPLReport()
1318 float e, pi, pl, ml;
1323 if not(playerslots[e])
1325 playerslots[e].ping = pi;
1326 playerslots[e].ping_packetloss = pl / 255.0;
1327 playerslots[e].ping_movementloss = ml / 255.0;
1330 void Net_VoteDialog(float highlight) {
1332 vote_highlighted = ReadByte();
1336 vote_yescount = ReadByte();
1337 vote_nocount = ReadByte();
1338 vote_needed = ReadByte();
1342 void Net_VoteDialogReset() {
1350 if(type == CSQC_KILLNOTIFY)
1352 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1354 else if(type == CSQC_CENTERPRINT)
1356 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1360 void Net_WeaponComplain() {
1361 complain_weapon = ReadByte();
1363 if(complain_weapon_name)
1364 strunzone(complain_weapon_name);
1365 complain_weapon_name = strzone(ReadString());
1367 complain_weapon_type = ReadByte();
1369 complain_weapon_time = time;
1370 weapontime = time; // ping the weapon panel
1373 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1374 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1375 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1376 float CSQC_Parse_TempEntity()
1378 local float bHandled;
1384 // NOTE: Could just do return instead of break...
1387 case TE_CSQC_TARGET_MUSIC:
1391 case TE_CSQC_PICTURE:
1392 Net_MapVote_Picture();
1403 case TE_CSQC_ZCURVEPARTICLES:
1404 Net_ReadZCurveParticles();
1407 case TE_CSQC_NEXGUNBEAMPARTICLE:
1408 Net_ReadNexgunBeamParticle();
1411 case TE_CSQC_TEAMNAGGER:
1416 Net_VoteDialog(ReadByte());
1419 case TE_CSQC_VOTERESET:
1420 Net_VoteDialogReset();
1423 case TE_CSQC_LIGHTNINGARC:
1424 Net_ReadLightningarc();
1427 case TE_CSQC_PINGPLREPORT:
1428 Net_ReadPingPLReport();
1431 case TE_CSQC_ANNOUNCE:
1432 announce_snd = strzone(ReadString());
1435 case TE_CSQC_NOTIFY:
1439 case TE_CSQC_WEAPONCOMPLAIN:
1440 Net_WeaponComplain();
1444 // No special logic for this temporary entity; return 0 so the engine can handle it
1452 string getcommandkey(string text, string command)
1457 if (!autocvar_hud_showbinds)
1460 keys = db_get(binddb, command);
1463 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1464 for(j = 0; j < n; ++j)
1470 keys = keynumtostring(k);
1472 keys = strcat(keys, ", ", keynumtostring(k));
1475 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1479 db_put(binddb, command, keys);
1483 if (autocvar_hud_showbinds > 1)
1484 return sprintf(_("%s (not bound)"), text);
1488 else if (autocvar_hud_showbinds > 1)
1489 return sprintf(_("%s (%s)"), text, keys);