3 #include <client/autocvars.qh>
4 #include <client/defs.qh>
5 #include <client/miscfunctions.qh>
6 #include <client/main.qh>
7 #include <common/mapinfo.qh>
8 #include <lib/csqcmodel/cl_player.qh>
12 void HUD_Physics_Export(entity panel, int fh)
14 // allow saving cvars that aesthetically change the panel into hud skin files
15 HUD_Write_Cvar("hud_panel_physics_speed_unit_show");
16 HUD_Write_Cvar("hud_panel_physics_speed_max");
17 HUD_Write_Cvar("hud_panel_physics_speed_vertical");
18 HUD_Write_Cvar("hud_panel_physics_topspeed");
19 HUD_Write_Cvar("hud_panel_physics_topspeed_time");
20 HUD_Write_Cvar("hud_panel_physics_acceleration_max");
21 HUD_Write_Cvar("hud_panel_physics_acceleration_vertical");
22 HUD_Write_Cvar("hud_panel_physics_flip");
23 HUD_Write_Cvar("hud_panel_physics_baralign");
24 HUD_Write_Cvar("hud_panel_physics_progressbar");
25 HUD_Write_Cvar("hud_panel_physics_acceleration_progressbar_mode");
26 HUD_Write_Cvar("hud_panel_physics_acceleration_progressbar_scale");
27 HUD_Write_Cvar("hud_panel_physics_acceleration_progressbar_nonlinear");
28 HUD_Write_Cvar("hud_panel_physics_text");
29 HUD_Write_Cvar("hud_panel_physics_text_scale");
33 float acc_prevtime, acc_avg, top_speed, top_speed_time;
34 float physics_update_time, discrete_speed, discrete_acceleration;
37 if(!autocvar__hud_configure)
39 if(!autocvar_hud_panel_physics) return;
40 if(spectatee_status == -1 && (autocvar_hud_panel_physics == 1 || autocvar_hud_panel_physics == 3)) return;
41 if(autocvar_hud_panel_physics == 3 && !(ISGAMETYPE(RACE) || ISGAMETYPE(CTS))) return;
44 HUD_Panel_LoadCvars();
48 if (autocvar_hud_panel_physics_dynamichud)
55 panel_pos += '1 1 0' * panel_bg_padding;
56 panel_size -= '2 2 0' * panel_bg_padding;
59 float acceleration_progressbar_scale = 0;
60 if(autocvar_hud_panel_physics_progressbar && autocvar_hud_panel_physics_acceleration_progressbar_scale > 1)
61 acceleration_progressbar_scale = autocvar_hud_panel_physics_acceleration_progressbar_scale;
64 if (autocvar_hud_panel_physics_text_scale <= 0)
67 text_scale = min(autocvar_hud_panel_physics_text_scale, 1);
70 float speed, conversion_factor = GetSpeedUnitFactor(autocvar_hud_panel_physics_speed_unit);
71 string unit = GetSpeedUnit(autocvar_hud_panel_physics_speed_unit);
72 vector vel = (csqcplayer ? csqcplayer.velocity : pmove_vel);
74 float max_speed = floor( autocvar_hud_panel_physics_speed_max * conversion_factor + 0.5 );
75 if (autocvar__hud_configure)
76 speed = floor( max_speed * 0.65 + 0.5 );
77 else if(autocvar_hud_panel_physics_speed_vertical)
78 speed = floor( vlen(vel) * conversion_factor + 0.5 );
80 speed = floor( vlen(vel - vel.z * '0 0 1') * conversion_factor + 0.5 );
82 //compute acceleration
83 float acceleration, f;
84 if (autocvar__hud_configure)
85 acceleration = autocvar_hud_panel_physics_acceleration_max * 0.3;
88 // 1 m/s = 0.0254 qu/s; 1 g = 9.80665 m/s^2
89 f = time - acc_prevtime;
90 if(autocvar_hud_panel_physics_acceleration_vertical)
91 acceleration = (vlen(vel) - vlen(acc_prevspeed));
93 acceleration = (vlen(vel - '0 0 1' * vel.z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed.z));
95 acceleration = acceleration * (1 / max(0.0001, f)) * (0.0254 / 9.80665);
100 if(autocvar_hud_panel_physics_acceleration_movingaverage)
102 f = bound(0, f * 10, 1);
103 acc_avg = acc_avg * (1 - f) + acceleration * f;
104 acceleration = acc_avg;
108 const int acc_decimals = 2;
109 if(time > physics_update_time)
111 discrete_acceleration = acceleration;
112 // workaround for ftos_decimals returning a negative 0
113 if(discrete_acceleration > -1 / (10 ** acc_decimals) && discrete_acceleration < 0)
114 discrete_acceleration = 0;
115 discrete_speed = speed;
116 physics_update_time += autocvar_hud_panel_physics_update_interval;
117 if(physics_update_time < time)
118 physics_update_time = time + autocvar_hud_panel_physics_update_interval;
122 float panel_ar = panel_size.x/panel_size.y;
123 vector speed_offset = '0 0 0', acceleration_offset = '0 0 0';
124 if (panel_ar >= 5 && !acceleration_progressbar_scale)
127 if (autocvar_hud_panel_physics_flip)
128 speed_offset.x = panel_size.x;
130 acceleration_offset.x = panel_size.x;
135 if (autocvar_hud_panel_physics_flip)
136 speed_offset.y = panel_size.y;
138 acceleration_offset.y = panel_size.y;
140 int speed_baralign, acceleration_baralign;
141 if (autocvar_hud_panel_physics_baralign == 1)
142 acceleration_baralign = speed_baralign = 1;
143 else if(autocvar_hud_panel_physics_baralign == 4)
144 acceleration_baralign = speed_baralign = 2;
145 else if (autocvar_hud_panel_physics_flip)
147 acceleration_baralign = (autocvar_hud_panel_physics_baralign == 2);
148 speed_baralign = (autocvar_hud_panel_physics_baralign == 3);
152 speed_baralign = (autocvar_hud_panel_physics_baralign == 2);
153 acceleration_baralign = (autocvar_hud_panel_physics_baralign == 3);
155 if (autocvar_hud_panel_physics_acceleration_progressbar_mode == 0)
156 acceleration_baralign = 3; //override hud_panel_physics_baralign value for acceleration
160 if(autocvar_hud_panel_physics_progressbar == 1 || autocvar_hud_panel_physics_progressbar == 2)
161 HUD_Panel_DrawProgressBar(panel_pos + speed_offset, panel_size, "progressbar", speed/max_speed, 0, speed_baralign, autocvar_hud_progressbar_speed_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
162 vector tmp_offset = '0 0 0', tmp_size = '0 0 0';
163 if (autocvar_hud_panel_physics_text == 1 || autocvar_hud_panel_physics_text == 2)
165 tmp_size.x = panel_size.x * 0.75;
166 tmp_size.y = panel_size.y * text_scale;
168 tmp_offset.x = panel_size.x - tmp_size.x;
171 tmp_offset.y = (panel_size.y - tmp_size.y) / 2;
172 drawstring_aspect(panel_pos + speed_offset + tmp_offset, ftos(discrete_speed), tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
178 tmp_offset.x = tmp_size.x;
179 if (autocvar_hud_panel_physics_speed_unit_show)
182 tmp_size.x = panel_size.x * (1 - 0.75);
183 tmp_size.y = panel_size.y * 0.4 * text_scale;
184 tmp_offset.y = (panel_size.y * 0.4 - tmp_size.y) / 2;
185 drawstring_aspect(panel_pos + speed_offset + tmp_offset, unit, tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
189 //compute and draw top speed
190 if (autocvar_hud_panel_physics_topspeed)
191 if (autocvar_hud_panel_physics_text == 1 || autocvar_hud_panel_physics_text == 2)
193 if (autocvar__hud_configure)
195 top_speed = floor( max_speed * 0.75 + 0.5 );
200 if (speed >= top_speed)
203 top_speed_time = time;
207 f = max(1, autocvar_hud_panel_physics_topspeed_time);
208 // divide by f to make it start from 1
209 f = cos( ((time - top_speed_time) / f) * PI/2 );
211 else //hide top speed 0, it would be stupid
216 //top speed progressbar peak
217 if(speed < top_speed)
218 if(autocvar_hud_panel_physics_progressbar == 1 || autocvar_hud_panel_physics_progressbar == 2)
221 vector peak_size = '0 0 0';
222 if (speed_baralign == 0)
223 peak_offsetX = min(top_speed, max_speed)/max_speed * panel_size.x;
224 else if (speed_baralign == 1)
225 peak_offsetX = (1 - min(top_speed, max_speed)/max_speed) * panel_size.x;
226 else // if (speed_baralign == 2)
227 peak_offsetX = min(top_speed, max_speed)/max_speed * panel_size.x * 0.5;
228 peak_size.x = floor(panel_size.x * 0.01 + 1.5);
229 peak_size.y = panel_size.y;
230 if (speed_baralign == 2) // draw two peaks, on both sides
232 drawfill(panel_pos + speed_offset + eX * (0.5 * panel_size.x + peak_offsetX - peak_size.x), peak_size, autocvar_hud_progressbar_speed_color, f * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
233 drawfill(panel_pos + speed_offset + eX * (0.5 * panel_size.x - peak_offsetX + peak_size.x), peak_size, autocvar_hud_progressbar_speed_color, f * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
236 drawfill(panel_pos + speed_offset + eX * (peak_offsetX - peak_size.x), peak_size, autocvar_hud_progressbar_speed_color, f * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
240 tmp_offset.y = panel_size.y * 0.4;
241 tmp_size.x = panel_size.x * (1 - 0.75);
242 tmp_size.y = (panel_size.y - tmp_offset.y) * text_scale;
243 tmp_offset.y += (panel_size.y - tmp_offset.y - tmp_size.y) / 2;
244 drawstring_aspect(panel_pos + speed_offset + tmp_offset, ftos(top_speed), tmp_size, '1 0 0', f * panel_fg_alpha, DRAWFLAG_NORMAL);
252 if(autocvar_hud_panel_physics_progressbar == 1 || autocvar_hud_panel_physics_progressbar == 3)
254 vector progressbar_color;
256 progressbar_color = autocvar_hud_progressbar_acceleration_neg_color;
258 progressbar_color = autocvar_hud_progressbar_acceleration_color;
260 f = acceleration/autocvar_hud_panel_physics_acceleration_max;
261 if (autocvar_hud_panel_physics_acceleration_progressbar_nonlinear)
262 f = (f >= 0 ? sqrt(f) : -sqrt(-f));
264 if (acceleration_progressbar_scale) // allow progressbar to go out of panel bounds
266 tmp_size = acceleration_progressbar_scale * panel_size.x * eX + panel_size.y * eY;
268 if (acceleration_baralign == 1)
269 tmp_offset.x = panel_size.x - tmp_size.x;
270 else if (acceleration_baralign == 2 || acceleration_baralign == 3)
271 tmp_offset.x = (panel_size.x - tmp_size.x) / 2;
278 tmp_size = panel_size;
279 tmp_offset = '0 0 0';
282 HUD_Panel_DrawProgressBar(panel_pos + acceleration_offset + tmp_offset, tmp_size, "accelbar", f, 0, acceleration_baralign, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
285 if(autocvar_hud_panel_physics_text == 1 || autocvar_hud_panel_physics_text == 3)
287 tmp_size.x = panel_size.x;
288 tmp_size.y = panel_size.y * text_scale;
290 tmp_offset.y = (panel_size.y - tmp_size.y) / 2;
292 drawstring_aspect(panel_pos + acceleration_offset + tmp_offset, strcat(ftos_decimals(discrete_acceleration, acc_decimals), "g"), tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);