4 bool autocvar_hud_panel_powerups;
5 int autocvar_hud_panel_powerups_baralign;
6 bool autocvar_hud_panel_powerups_dynamichud = true;
7 bool autocvar_hud_panel_powerups_hide_ondeath = false;
8 int autocvar_hud_panel_powerups_iconalign;
9 bool autocvar_hud_panel_powerups_progressbar;
10 bool autocvar_hud_panel_powerups_text;
12 vector autocvar_hud_progressbar_shield_color;
13 vector autocvar_hud_progressbar_strength_color;
14 vector autocvar_hud_progressbar_superweapons_color;
16 void addPowerupItem(string name, string icon, vector color, float currentTime, float lifeTime);