4 void HUD_Panel_DrawStrafeHUD(float, float, vector, float, int, int);
5 vector StrafeHUD_mixColors(vector, vector, float);
6 void StrafeHUD_drawGradient(vector, vector, vector, float, float, float, float, int);
7 float GetLengthUnitFactor(int);
8 string GetLengthUnit(int);