3 #include "controlpoint.qh"
6 #include "generator.qh"
10 #include "hud_config.qh"
12 #include "mapvoting.qh"
13 #include "modeleffects.qh"
14 #include "mutators/events.qh"
15 #include "particles.qh"
16 #include "quickmenu.qh"
17 #include "scoreboard.qh"
18 #include "shownames.qh"
22 #include "weapons/projectile.qh"
23 #include "../common/deathtypes/all.qh"
24 #include "../common/items/all.qh"
25 #include "../common/mapinfo.qh"
26 #include "../common/minigames/cl_minigames.qh"
27 #include "../common/minigames/cl_minigames_hud.qh"
28 #include "../common/net_notice.qh"
29 #include "../common/triggers/include.qh"
30 #include "../common/turrets/cl_turrets.qh"
31 #include "../common/vehicles/all.qh"
32 #include "../lib/csqcmodel/cl_model.qh"
33 #include "../lib/csqcmodel/interpolate.qh"
34 #include "../lib/warpzone/client.qh"
36 // --------------------------------------------------------------------------
37 // BEGIN REQUIRED CSQC FUNCTIONS
40 entity clearentity_ent;
41 void clearentity(entity e)
45 clearentity_ent = spawn();
46 clearentity_ent.classname = "clearentity";
49 copyentity(clearentity_ent, e);
53 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
54 void menu_show_error()
56 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
59 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
60 // Useful for precaching things
66 void draw_null(entity this) { }
69 void ConsoleCommand_macro_init();
72 prvm_language = strzone(cvar_string("prvm_language"));
75 LOG_TRACEF("^4CSQC Build information: ^1%s\n", WATERMARK);
82 ClientProgsDB = db_load("client.db");
83 compressShortVector_init();
87 menu_show = menu_show_error;
88 menu_action = func_null;
90 for(i = 0; i < 255; ++i)
91 if(getplayerkeyvalue(i, "viewentity") == "")
95 //registercommand("hud_configure");
96 //registercommand("hud_save");
97 //registercommand("menu_action");
99 ConsoleCommand_macro_init();
101 registercvar("hud_usecsqc", "1");
102 registercvar("scoreboard_columns", "default");
104 registercvar("cl_nade_type", "3");
105 registercvar("cl_pokenade_type", "zombie");
107 registercvar("cl_jumpspeedcap_min", "");
108 registercvar("cl_jumpspeedcap_max", "");
110 registercvar("cl_multijump", "0");
112 registercvar("cl_spawn_near_teammate", "1");
116 // hud_fields uses strunzone on the titles!
117 for(i = 0; i < MAX_HUD_FIELDS; ++i)
118 hud_title[i] = strzone("(null)");
120 Cmd_HUD_SetFields(0);
126 teams = Sort_Spawn();
127 players = Sort_Spawn();
129 GetTeam(NUM_SPECTATOR, true); // add specs first
131 // needs to be done so early because of the constants they create
137 Projectile_Precache();
140 if(autocvar_cl_reticle)
142 precache_pic("gfx/reticle_normal");
143 // weapon reticles are precached in weapon files
146 get_mi_min_max_texcoords(1); // try the CLEVER way first
147 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
148 shortmapname = mi_shortname;
150 if(precache_pic(minimapname) == "")
152 // but maybe we have a non-clever minimap
153 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
154 if(precache_pic(minimapname) == "")
155 minimapname = ""; // FAIL
157 get_mi_min_max_texcoords(0); // load new texcoords
160 mi_center = (mi_min + mi_max) * 0.5;
161 mi_scale = mi_max - mi_min;
162 minimapname = strzone(minimapname);
166 hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
167 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
170 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
179 if(autocvar_cl_db_saveasdump)
180 db_dump(ClientProgsDB, "client.db");
182 db_save(ClientProgsDB, "client.db");
183 db_close(ClientProgsDB);
186 cvar_set("chase_active",ftos(chase_active_backup));
188 // unset the event chasecam's chase_active
189 if(autocvar_chase_active < 0)
190 cvar_set("chase_active", "0");
194 if (!(calledhooks & HOOK_START))
195 localcmd("\n_cl_hook_gamestart nop\n");
196 if (!(calledhooks & HOOK_END))
197 localcmd("\ncl_hook_gameend\n");
200 deactivate_minigame();
201 HUD_MinigameMenu_Close();
205 float SetTeam(entity o, int Team)
219 if(GetTeam(Team, false) == world)
221 LOG_TRACEF("trying to switch to unsupported team %d\n", Team);
222 Team = NUM_SPECTATOR;
235 if(GetTeam(Team, false) == world)
237 LOG_TRACEF("trying to switch to unsupported team %d\n", Team);
238 Team = NUM_SPECTATOR;
243 if(Team == -1) // leave
247 tm = GetTeam(o.team, false);
258 tm = GetTeam(Team, true);
263 else if(Team != o.team)
265 tm = GetTeam(o.team, false);
268 tm = GetTeam(Team, true);
276 void Playerchecker_Think()
280 for(i = 0; i < maxclients; ++i)
283 if(GetPlayerName(i) == "")
287 // player disconnected
300 playerslots[i] = e = spawn();
303 e.ping_packetloss = 0;
304 e.ping_movementloss = 0;
305 //e.gotscores = 0; // we might already have the scores...
306 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
308 HUD_UpdatePlayerPos(e);
312 self.nextthink = time + 0.2;
319 entity playerchecker;
320 playerchecker = spawn();
321 playerchecker.think = Playerchecker_Think;
322 playerchecker.nextthink = time + 0.2;
330 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
331 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
332 // All keys are in ascii.
333 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
334 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
335 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
336 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
337 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
342 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
345 if (QuickMenu_InputEvent(bInputType, nPrimary, nSecondary))
348 if ( HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary) )
351 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
354 if (HUD_Minigame_InputEvent(bInputType, nPrimary, nSecondary))
357 if(menu_visible && menu_action)
358 if(menu_action(bInputType, nPrimary, nSecondary))
364 // END REQUIRED CSQC FUNCTIONS
365 // --------------------------------------------------------------------------
367 // --------------------------------------------------------------------------
368 // BEGIN OPTIONAL CSQC FUNCTIONS
370 void Ent_RemoveEntCS()
372 entcs_receiver[self.sv_entnum] = NULL;
376 InterpolateOrigin_Undo();
377 self.classname = "entcs_receiver";
381 self.sv_entnum = ReadByte();
384 self.origin_x = ReadShort();
385 self.origin_y = ReadShort();
386 self.origin_z = ReadShort();
387 setorigin(self, self.origin);
391 self.angles_y = ReadByte() * 360.0 / 256;
392 self.angles_x = self.angles_z = 0;
395 self.healthvalue = ReadByte() * 10;
397 self.armorvalue = ReadByte() * 10;
399 entcs_receiver[self.sv_entnum] = self;
400 self.entremove = Ent_RemoveEntCS;
401 self.iflags |= IFLAG_ORIGIN;
403 InterpolateOrigin_Note();
408 void Ent_RemovePlayerScore()
411 SetTeam(self.owner, -1);
412 self.owner.gotscores = 0;
413 for(int i = 0; i < MAX_SCORE; ++i) {
414 self.owner.(scores[i]) = 0; // clear all scores
419 void Ent_ReadPlayerScore()
425 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
426 // (no I've never heard of M-x replace-string, sed, or anything like that)
427 isNew = !self.owner; // workaround for DP bug
430 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
431 if(!isNew && n != self.sv_entnum)
433 //print("A CSQC entity changed its owner!\n");
434 LOG_INFOF("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname);
437 self.enttype = ENT_CLIENT_SCORES;
443 if (!(playerslots[self.sv_entnum]))
444 playerslots[self.sv_entnum] = spawn();
445 o = self.owner = playerslots[self.sv_entnum];
446 o.sv_entnum = self.sv_entnum;
450 // RegisterPlayer(o);
451 //playerchecker will do this for us later, if it has not already done so
462 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
466 o.(scores[i]) = ReadInt24_t();
468 o.(scores[i]) = ReadChar();
472 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
474 self.entremove = Ent_RemovePlayerScore;
477 void Ent_ReadTeamScore()
482 self.team = ReadByte();
483 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
486 #if MAX_TEAMSCORE <= 8
494 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
498 o.(teamscores[i]) = ReadInt24_t();
500 o.(teamscores[i]) = ReadChar();
503 HUD_UpdateTeamPos(o);
506 void Ent_ClientData()
508 float newspectatee_status;
512 scoreboard_showscores_force = (f & 1);
516 newspectatee_status = ReadByte();
517 if(newspectatee_status == player_localnum + 1)
518 newspectatee_status = -1; // observing
521 newspectatee_status = 0;
523 spectatorbutton_zoom = (f & 4);
527 angles_held_status = 1;
528 angles_held.x = ReadAngle();
529 angles_held.y = ReadAngle();
533 angles_held_status = 0;
535 if(newspectatee_status != spectatee_status)
539 race_checkpointtime = 0;
541 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
543 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
544 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
547 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
550 spectatee_status = newspectatee_status;
552 // we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
559 int nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
564 strunzone(vote_called_vote);
565 vote_called_vote = string_null;
575 vote_yescount = ReadByte();
576 vote_nocount = ReadByte();
577 vote_needed = ReadByte();
578 vote_highlighted = ReadChar();
584 strunzone(vote_called_vote);
585 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
590 for(j = 0; j < maxclients; ++j)
592 playerslots[j].ready = 1;
593 for(i = 1; i <= maxclients; i += 8)
596 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
599 playerslots[j].ready = 0;
603 ready_waiting = (nags & 1);
604 ready_waiting_for_me = (nags & 2);
605 vote_waiting = (nags & 4);
606 vote_waiting_for_me = (nags & 8);
607 warmup_stage = (nags & 16);
610 void Ent_EliminatedPlayers()
617 for(j = 0; j < maxclients; ++j)
619 playerslots[j].eliminated = 1;
620 for(i = 1; i <= maxclients; i += 8)
623 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
626 playerslots[j].eliminated = 0;
631 void Ent_RandomSeed()
639 void Ent_ReadAccuracy(void)
642 int sf = ReadInt24_t();
645 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
646 weapon_accuracy[w] = -1;
650 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
656 weapon_accuracy[w] = -1;
658 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
660 weapon_accuracy[w] = (b - 1.0) / 100.0;
669 void Spawn_Draw(entity this)
671 pointparticles(this.cnt, this.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
674 void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
676 float teamnum = (ReadByte() - 1);
678 spn_origin.x = ReadShort();
679 spn_origin.y = ReadShort();
680 spn_origin.z = ReadShort();
684 self.origin = spn_origin;
685 setsize(self, PL_MIN_CONST, PL_MAX_CONST);
688 /*if(autocvar_cl_spawn_point_model) // needs a model first
690 self.mdl = "models/spawnpoint.md3";
691 self.colormod = Team_ColorRGB(teamnum);
692 precache_model(self.mdl);
693 setmodel(self, self.mdl);
694 self.drawmask = MASK_NORMAL;
695 //self.movetype = MOVETYPE_NOCLIP;
696 //self.draw = Spawn_Draw;
698 if(autocvar_cl_spawn_point_particles)
700 if((serverflags & SERVERFLAG_TEAMPLAY))
704 case NUM_TEAM_1: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_RED); break;
705 case NUM_TEAM_2: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_BLUE); break;
706 case NUM_TEAM_3: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_YELLOW); break;
707 case NUM_TEAM_4: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_PINK); break;
708 default: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_NEUTRAL); break;
711 else { self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_NEUTRAL); }
713 self.draw = Spawn_Draw;
717 //printf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d, effect = %d\n", is_new, vtos(self.origin), teamnum, self.cnt);
720 void Ent_ReadSpawnEvent(float is_new)
722 // If entnum is 0, ONLY do the local spawn actions
723 // this way the server can disable the sending of
724 // spawn origin or such to clients if wanted.
725 float entnum = ReadByte();
729 self.origin_x = ReadShort();
730 self.origin_y = ReadShort();
731 self.origin_z = ReadShort();
735 float teamnum = GetPlayerColor(entnum - 1);
737 if(autocvar_cl_spawn_event_particles)
741 case NUM_TEAM_1: pointparticles(particleeffectnum(EFFECT_SPAWN_RED), self.origin, '0 0 0', 1); break;
742 case NUM_TEAM_2: pointparticles(particleeffectnum(EFFECT_SPAWN_BLUE), self.origin, '0 0 0', 1); break;
743 case NUM_TEAM_3: pointparticles(particleeffectnum(EFFECT_SPAWN_YELLOW), self.origin, '0 0 0', 1); break;
744 case NUM_TEAM_4: pointparticles(particleeffectnum(EFFECT_SPAWN_PINK), self.origin, '0 0 0', 1); break;
745 default: pointparticles(particleeffectnum(EFFECT_SPAWN_NEUTRAL), self.origin, '0 0 0', 1); break;
748 if(autocvar_cl_spawn_event_sound)
750 sound(self, CH_TRIGGER, SND_SPAWN, VOL_BASE, ATTEN_NORM);
755 // local spawn actions
756 if(is_new && (!entnum || (entnum == player_localentnum)))
759 current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
761 if(autocvar_cl_unpress_zoom_on_spawn)
767 HUD_Radar_Hide_Maximized();
768 //printf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum);
771 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
772 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
773 void Ent_RadarLink();
775 void Ent_ScoresInfo();
776 void CSQC_Ent_Update(float bIsNewEntity)
780 if(autocvar_developer_csqcentities)
781 LOG_INFOF("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t);
783 // set up the "time" global for received entities to be correct for interpolation purposes
784 float savetime = time;
791 serverprevtime = time;
792 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
793 time = serverprevtime + serverdeltatime;
796 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
799 if(t != self.enttype || bIsNewEntity)
801 LOG_INFOF("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t);
811 LOG_INFOF("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t);
818 FOREACH(LinkedEntities, it.m_id == t, LAMBDA(
819 it.m_read(self, bIsNewEntity);
826 case ENT_CLIENT_MUTATOR: {
827 int mutID = ReadMutator();
828 if (!MUTATOR_CALLHOOK(CSQC_Ent_Update, mutID, bIsNewEntity))
829 error(sprintf("Unknown mutator type in CSQC_Ent_Update (mutID: %d, edict: %d, classname: %s)\n", mutID, num_for_edict(self), self.classname));
832 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
833 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
834 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
835 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
836 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
837 case ENT_CLIENT_LASER: Ent_Laser(); break;
838 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
839 case ENT_CLIENT_ELIMINATEDPLAYERS: Ent_EliminatedPlayers(); break;
840 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
841 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
842 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
843 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
844 case ENT_CLIENT_INIT: Ent_Init(); break;
845 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
846 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
847 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
848 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
849 case ENT_CLIENT_WALL: Ent_Wall(); break;
850 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
851 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
852 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
853 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
854 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
855 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
856 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
857 case ENT_CLIENT_INVENTORY: Inventory_Read(self); break;
858 case ENT_CLIENT_ARC_BEAM: Ent_ReadArcBeam(bIsNewEntity); break;
859 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
860 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
861 case ENT_CLIENT_TURRET: ent_turret(); break;
862 case ENT_CLIENT_GENERATOR: ent_generator(); break;
863 case ENT_CLIENT_CONTROLPOINT_ICON: ent_cpicon(this); break;
864 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
865 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
866 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
867 case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
868 case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
869 case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
870 case ENT_CLIENT_MINIGAME: ent_read_minigame(); break;
871 case ENT_CLIENT_VIEWLOC: ent_viewloc(); break;
872 case ENT_CLIENT_VIEWLOC_TRIGGER: ent_viewloc_trigger(); break;
873 case ENT_CLIENT_LADDER: ent_func_ladder(); break;
874 case ENT_CLIENT_TRIGGER_PUSH: ent_trigger_push(); break;
875 case ENT_CLIENT_TARGET_PUSH: ent_target_push(); break;
876 case ENT_CLIENT_CONVEYOR: ent_conveyor(); break;
877 case ENT_CLIENT_DOOR: ent_door(); break;
878 case ENT_CLIENT_PLAT: ent_plat(); break;
879 case ENT_CLIENT_SWAMP: ent_swamp(); break;
880 case ENT_CLIENT_CORNER: ent_corner(); break;
881 case ENT_CLIENT_KEYLOCK: ent_keylock(); break;
882 case ENT_CLIENT_TRAIN: ent_train(); break;
883 case ENT_CLIENT_TRIGGER_IMPULSE: ent_trigger_impulse(); break;
884 case ENT_CLIENT_EFFECT: Read_Effect(bIsNewEntity); break;
887 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
888 error(sprintf("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n", self.enttype, num_for_edict(self), self.classname));
894 // Destructor, but does NOT deallocate the entity by calling remove(). Also
895 // used when an entity changes its type. For an entity that someone interacts
896 // with others, make sure it can no longer do so.
902 if(self.skeletonindex)
904 skel_delete(self.skeletonindex);
905 self.skeletonindex = 0;
908 if(self.snd_looping > 0)
910 sound(self, self.snd_looping, SND_Null, VOL_BASE, autocvar_g_jetpack_attenuation);
911 self.snd_looping = 0;
916 self.draw = draw_null;
917 self.entremove = menu_sub_null;
918 // TODO possibly set more stuff to defaults
920 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
921 void CSQC_Ent_Remove()
923 if(autocvar_developer_csqcentities)
924 LOG_INFOF("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype);
928 LOG_INFO("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
940 if(!(calledhooks & HOOK_START))
941 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
942 calledhooks |= HOOK_START;
945 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
946 void CSQC_Parse_StuffCmd(string strMessage)
948 if(autocvar_developer_csqcentities)
949 LOG_INFOF("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage);
951 localcmd(strMessage);
953 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
954 void CSQC_Parse_Print(string strMessage)
956 if(autocvar_developer_csqcentities)
957 LOG_INFOF("CSQC_Parse_Print(\"%s\")\n", strMessage);
959 print(ColorTranslateRGB(strMessage));
962 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
963 void CSQC_Parse_CenterPrint(string strMessage)
965 if(autocvar_developer_csqcentities)
966 LOG_INFOF("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage);
968 centerprint_hud(strMessage);
971 string notranslate_fogcmd1 = "\nfog ";
972 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
975 // TODO somehow thwart prvm_globalset client ...
977 if(autocvar_cl_orthoview && autocvar_cl_orthoview_nofog)
978 { localcmd("\nr_drawfog 0\n"); }
979 else if(forcefog != "")
980 { localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2)); }
983 void Gamemode_Init();
984 void Ent_ScoresInfo()
987 self.classname = "ent_client_scores_info";
988 gametype = ReadInt24_t();
989 HUD_ModIcons_SetFunc();
990 for(i = 0; i < MAX_SCORE; ++i)
993 strunzone(scores_label[i]);
994 scores_label[i] = strzone(ReadString());
995 scores_flags[i] = ReadByte();
997 for(i = 0; i < MAX_TEAMSCORE; ++i)
999 if(teamscores_label[i])
1000 strunzone(teamscores_label[i]);
1001 teamscores_label[i] = strzone(ReadString());
1002 teamscores_flags[i] = ReadByte();
1010 self.classname = "ent_client_init";
1012 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1014 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1015 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1016 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1017 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1018 arc_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1019 arc_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1020 arc_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1021 arc_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1024 strunzone(forcefog);
1025 forcefog = strzone(ReadString());
1027 armorblockpercent = ReadByte() / 255.0;
1029 g_balance_mortar_bouncefactor = ReadCoord();
1030 g_balance_mortar_bouncestop = ReadCoord();
1031 g_balance_electro_secondary_bouncefactor = ReadCoord();
1032 g_balance_electro_secondary_bouncestop = ReadCoord();
1034 vortex_scope = !ReadByte();
1035 rifle_scope = !ReadByte();
1037 serverflags = ReadByte();
1039 minelayer_maxmines = ReadByte();
1041 hagar_maxrockets = ReadByte();
1043 g_trueaim_minrange = ReadCoord();
1044 g_balance_porto_secondary = ReadByte();
1058 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1059 race_checkpoint = ReadByte();
1060 race_time = ReadInt24_t();
1061 race_previousbesttime = ReadInt24_t();
1062 if(race_previousbestname)
1063 strunzone(race_previousbestname);
1064 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1066 race_checkpointtime = time;
1068 if(race_checkpoint == 0 || race_checkpoint == 254)
1070 race_penaltyaccumulator = 0;
1071 race_laptime = time; // valid
1076 case RACE_NET_CHECKPOINT_CLEAR:
1078 race_checkpointtime = 0;
1081 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1082 race_laptime = ReadCoord();
1083 race_checkpointtime = -99999;
1085 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1086 race_nextcheckpoint = ReadByte();
1088 race_nextbesttime = ReadInt24_t();
1089 if(race_nextbestname)
1090 strunzone(race_nextbestname);
1091 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1094 case RACE_NET_CHECKPOINT_HIT_RACE:
1095 race_mycheckpoint = ReadByte();
1096 race_mycheckpointtime = time;
1097 race_mycheckpointdelta = ReadInt24_t();
1098 race_mycheckpointlapsdelta = ReadByte();
1099 if(race_mycheckpointlapsdelta >= 128)
1100 race_mycheckpointlapsdelta -= 256;
1101 if(race_mycheckpointenemy)
1102 strunzone(race_mycheckpointenemy);
1103 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1106 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1107 race_othercheckpoint = ReadByte();
1108 race_othercheckpointtime = time;
1109 race_othercheckpointdelta = ReadInt24_t();
1110 race_othercheckpointlapsdelta = ReadByte();
1111 if(race_othercheckpointlapsdelta >= 128)
1112 race_othercheckpointlapsdelta -= 256;
1113 if(race_othercheckpointenemy)
1114 strunzone(race_othercheckpointenemy);
1115 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1118 case RACE_NET_PENALTY_RACE:
1119 race_penaltyeventtime = time;
1120 race_penaltytime = ReadShort();
1121 //race_penaltyaccumulator += race_penaltytime;
1122 if(race_penaltyreason)
1123 strunzone(race_penaltyreason);
1124 race_penaltyreason = strzone(ReadString());
1127 case RACE_NET_PENALTY_QUALIFYING:
1128 race_penaltyeventtime = time;
1129 race_penaltytime = ReadShort();
1130 race_penaltyaccumulator += race_penaltytime;
1131 if(race_penaltyreason)
1132 strunzone(race_penaltyreason);
1133 race_penaltyreason = strzone(ReadString());
1136 case RACE_NET_SERVER_RECORD:
1137 race_server_record = ReadInt24_t();
1139 case RACE_NET_SPEED_AWARD:
1140 race_speedaward = ReadInt24_t();
1141 if(race_speedaward_holder)
1142 strunzone(race_speedaward_holder);
1143 race_speedaward_holder = strzone(ReadString());
1145 case RACE_NET_SPEED_AWARD_BEST:
1146 race_speedaward_alltimebest = ReadInt24_t();
1147 if(race_speedaward_alltimebest_holder)
1148 strunzone(race_speedaward_alltimebest_holder);
1149 race_speedaward_alltimebest_holder = strzone(ReadString());
1151 case RACE_NET_SERVER_RANKINGS:
1153 int pos = ReadShort();
1154 prevpos = ReadShort();
1157 // move other rankings out of the way
1160 for (i=prevpos-1;i>pos-1;--i) {
1161 grecordtime[i] = grecordtime[i-1];
1162 if(grecordholder[i])
1163 strunzone(grecordholder[i]);
1164 grecordholder[i] = strzone(grecordholder[i-1]);
1166 } else if (del) { // a record has been deleted by the admin
1167 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1168 if (i == RANKINGS_CNT-1) { // clear out last record
1170 if (grecordholder[i])
1171 strunzone(grecordholder[i]);
1172 grecordholder[i] = string_null;
1175 grecordtime[i] = grecordtime[i+1];
1176 if (grecordholder[i])
1177 strunzone(grecordholder[i]);
1178 grecordholder[i] = strzone(grecordholder[i+1]);
1181 } else { // player has no ranked record yet
1182 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1183 grecordtime[i] = grecordtime[i-1];
1184 if(grecordholder[i])
1185 strunzone(grecordholder[i]);
1186 grecordholder[i] = strzone(grecordholder[i-1]);
1190 // store new ranking
1191 if(grecordholder[pos-1] != "")
1192 strunzone(grecordholder[pos-1]);
1193 grecordholder[pos-1] = strzone(ReadString());
1194 grecordtime[pos-1] = ReadInt24_t();
1195 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1198 case RACE_NET_SERVER_STATUS:
1199 race_status = ReadShort();
1200 if(race_status_name)
1201 strunzone(race_status_name);
1202 race_status_name = strzone(ReadString());
1206 void Net_TeamNagger()
1211 void Net_ReadPingPLReport()
1218 if (!(playerslots[e]))
1220 playerslots[e].ping = pi;
1221 playerslots[e].ping_packetloss = pl / 255.0;
1222 playerslots[e].ping_movementloss = ml / 255.0;
1225 void Net_WeaponComplain()
1227 complain_weapon = ReadByte();
1229 if(complain_weapon_name)
1230 strunzone(complain_weapon_name);
1231 complain_weapon_name = strzone(WEP_NAME(complain_weapon));
1233 complain_weapon_type = ReadByte();
1235 complain_weapon_time = time;
1236 weapontime = time; // ping the weapon panel
1238 switch(complain_weapon_type)
1240 case 0: Local_Notification(MSG_MULTI, ITEM_WEAPON_NOAMMO, complain_weapon); break;
1241 case 1: Local_Notification(MSG_MULTI, ITEM_WEAPON_DONTHAVE, complain_weapon); break;
1242 default: Local_Notification(MSG_MULTI, ITEM_WEAPON_UNAVAILABLE, complain_weapon); break;
1246 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1247 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1248 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1249 bool CSQC_Parse_TempEntity()
1252 int nTEID = ReadByte();
1254 if (autocvar_developer_csqcentities)
1255 LOG_INFOF("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID);
1257 FOREACH(TempEntities, it.m_id == nTEID, LAMBDA(
1258 it.m_read(NULL, true);
1263 case TE_CSQC_MUTATOR:
1264 int mutID = ReadMutator();
1265 if (MUTATOR_CALLHOOK(CSQC_Parse_TempEntity, mutID))
1267 case TE_CSQC_TARGET_MUSIC:
1270 case TE_CSQC_PICTURE:
1271 Net_MapVote_Picture();
1276 case TE_CSQC_VORTEXBEAMPARTICLE:
1277 Net_ReadVortexBeamParticle();
1279 case TE_CSQC_TEAMNAGGER:
1285 case TE_CSQC_PINGPLREPORT:
1286 Net_ReadPingPLReport();
1288 case TE_CSQC_WEAPONCOMPLAIN:
1289 Net_WeaponComplain();
1291 case TE_CSQC_VEHICLESETUP:
1294 case TE_CSQC_SVNOTICE:
1297 case TE_CSQC_SHOCKWAVEPARTICLE:
1298 Net_ReadShockwaveParticle();
1301 // No special logic for this temporary entity; return 0 so the engine can handle it
1306 string getcommandkey(string text, string command)
1309 float n, j, k, l = 0;
1311 if (!autocvar_hud_showbinds)
1314 keys = db_get(binddb, command);
1317 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1318 for(j = 0; j < n; ++j)
1324 keys = keynumtostring(k);
1326 keys = strcat(keys, ", ", keynumtostring(k));
1329 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
1336 db_put(binddb, command, keys);
1339 if (keys == "NO_KEY") {
1340 if (autocvar_hud_showbinds > 1)
1341 return sprintf(_("%s (not bound)"), text);
1345 else if (autocvar_hud_showbinds > 1)
1346 return sprintf("%s (%s)", text, keys);