6 float monster_precached[MONSTER_LAST];
7 void monster_mid2info(float _mid);
9 void monster_precache(float _mid)
11 monster_mid2info(_mid);
12 if(monster_precached[_mid])
19 precache_model(ZOMBIE_MODEL);
24 precache_model(OGRE_MODEL);
29 precache_model(DEMON_MODEL);
32 case MONSTER_SHAMBLER:
34 precache_model(SHAMBLER_MODEL);
39 precache_model(KNIGHT_MODEL);
44 precache_model(SOLDIER_MODEL);
49 precache_model(WIZARD_MODEL);
54 precache_model(DOG_MODEL);
59 precache_model(TARBABY_MODEL);
62 case MONSTER_HELLKNIGHT:
64 precache_model(HELLKNIGHT_MODEL);
69 precache_model(FISH_MODEL);
74 precache_model(SHALRATH_MODEL);
77 case MONSTER_ENFORCER:
79 precache_model(ENFORCER_MODEL);
84 precache_model(SPIDER_MODEL);
89 monster_precached[_mid] = TRUE;
92 void Monsters_Precache()
95 for(i = MONSTER_FIRST; i <= MONSTER_LAST; ++i)
99 void monster_mid2info(float _mid)
105 mid2info_model = ZOMBIE_MODEL;
106 mid2info_name = "Zombie";
107 mid2info_min = ZOMBIE_MIN;
108 mid2info_max = ZOMBIE_MAX;
113 mid2info_model = OGRE_MODEL;
114 mid2info_name = "Ogre";
115 mid2info_min = OGRE_MIN;
116 mid2info_max = OGRE_MAX;
121 mid2info_model = DEMON_MODEL;
122 mid2info_name = "Fiend";
123 mid2info_min = DEMON_MIN;
124 mid2info_max = DEMON_MAX;
127 case MONSTER_SHAMBLER:
129 mid2info_model = SHAMBLER_MODEL;
130 mid2info_name = "Shambler";
131 mid2info_min = SHAMBLER_MIN;
132 mid2info_max = SHAMBLER_MAX;
137 mid2info_model = KNIGHT_MODEL;
138 mid2info_name = "Knight";
139 mid2info_min = KNIGHT_MIN;
140 mid2info_max = KNIGHT_MAX;
145 mid2info_model = SOLDIER_MODEL;
146 mid2info_name = "Marine";
147 mid2info_min = SOLDIER_MIN;
148 mid2info_max = SOLDIER_MAX;
153 mid2info_model = WIZARD_MODEL;
154 mid2info_name = "Scrag";
155 mid2info_min = WIZARD_MIN;
156 mid2info_max = WIZARD_MAX;
161 mid2info_model = DOG_MODEL;
162 mid2info_name = "Cerberus";
163 mid2info_min = DOG_MIN;
164 mid2info_max = DOG_MAX;
167 case MONSTER_TARBABY:
169 mid2info_model = TARBABY_MODEL;
170 mid2info_name = "Spawn";
171 mid2info_min = TARBABY_MIN;
172 mid2info_max = TARBABY_MAX;
175 case MONSTER_HELLKNIGHT:
177 mid2info_model = HELLKNIGHT_MODEL;
178 mid2info_name = "Hell-Knight";
179 mid2info_min = HELLKNIGHT_MIN;
180 mid2info_max = HELLKNIGHT_MAX;
185 mid2info_model = FISH_MODEL;
186 mid2info_name = "Rotfish";
187 mid2info_min = FISH_MIN;
188 mid2info_max = FISH_MAX;
193 mid2info_model = SHALRATH_MODEL;
194 mid2info_name = "Mage";
195 mid2info_min = SHALRATH_MIN;
196 mid2info_max = SHALRATH_MAX;
199 case MONSTER_ENFORCER:
201 mid2info_model = ENFORCER_MODEL;
202 mid2info_name = "Enforcer";
203 mid2info_min = ENFORCER_MIN;
204 mid2info_max = ENFORCER_MAX;
209 mid2info_model = SPIDER_MODEL;
210 mid2info_name = "Spider";
211 mid2info_min = SPIDER_MIN;
212 mid2info_max = SPIDER_MAX;
217 dprint("WARNING: Unknown monster in CSQC\n");
224 void monster_changeteam()
226 switch(self.team - 1)
228 case NUM_TEAM_1: // Red
230 self.glowmod = '2 0 0';
231 self.teamradar_color = '1 0 0';
234 case NUM_TEAM_2: // Blue
236 self.glowmod = '0 0 2';
237 self.teamradar_color = '0 0 1';
240 case NUM_TEAM_3: // Yellow
242 self.glowmod = '1 1 0';
243 self.teamradar_color = '1 1 0';
246 case NUM_TEAM_4: // Pink
248 self.glowmod = '1 0 1';
249 self.teamradar_color = '1 0 1';
255 self.colormap = 1024 + (self.team - 1) * 17;
259 void monster_construct()
261 monster_mid2info(self.monsterid);
262 self.netname = mid2info_name;
264 setorigin(self, self.origin);
265 setmodel(self, mid2info_model);
266 setsize(self, mid2info_min, mid2info_max);
268 self.move_movetype = MOVETYPE_BOUNCE;
270 self.solid = SOLID_BBOX;
271 self.movetype = MOVETYPE_BOUNCE;
272 self.move_origin = self.origin;
273 self.move_time = time;
274 self.drawmask = MASK_NORMAL;
285 self.monsterid = ReadByte();
287 self.origin_x = ReadCoord();
288 self.origin_y = ReadCoord();
289 self.origin_z = ReadCoord();
290 setorigin(self, self.origin);
292 self.angles_x = ReadAngle();
293 self.angles_y = ReadAngle();
295 self.scale = ReadByte();
296 self.skin = ReadByte();
298 monster_precache(self.monsterid);
300 self.colormap = 1024;
301 self.glowmod = '0 1 1';
306 self.scale = ReadByte();
307 self.mins_x = ReadCoord();
308 self.mins_y = ReadCoord();
309 self.mins_z = ReadCoord();
311 self.maxs_x = ReadCoord();
312 self.maxs_y = ReadCoord();
313 self.maxs_z = ReadCoord();
315 setsize(self, self.mins, self.maxs);
320 self.move_angles_x = ReadShort();
321 self.move_angles_y = ReadShort();
322 self.angles = self.move_angles;
327 self.origin_x = ReadShort();
328 self.origin_y = ReadShort();
329 self.origin_z = ReadShort();
330 setorigin(self, self.origin);
332 self.velocity_x = ReadShort();
333 self.velocity_y = ReadShort();
334 self.velocity_z = ReadShort();
336 self.move_angles_y = ReadShort();
338 self.move_time = time;
339 self.move_velocity = self.velocity;
340 self.move_origin = self.origin;
345 self.frame1time = ReadCoord();
346 self.frame = ReadByte();
351 self.skin = ReadByte();
355 if(_tmp != self.team)
358 monster_changeteam();
363 if(_tmp == 0 && self.health != 0)
364 if(self.monsterid == MONSTER_SPIDER)
365 self.angles += '180 0 0';