3 #include "../common/constants.qh"
6 #define TUBA_STARTNOTE(i, n) _Sound_fixpath(W_Sound(strcat("tuba", (i ? ftos(i) : ""), "_loopnote", ftos(n))))
8 const int TUBA_MIN = -18;
9 const int TUBA_MAX = 27;
10 const int TUBA_INSTRUMENTS = 3;
12 class(Tuba) .int note;
13 class(Tuba) .bool tuba_attenuate;
14 class(Tuba) .float tuba_volume;
15 class(Tuba) .float tuba_volume_initial;
16 class(Tuba) .int tuba_instrument;
20 void tubasound(entity e, bool restart)
22 string snd1 = string_null;
26 string snd2 = string_null;
30 int m = pymod(e.note, Tuba_PitchStep);
32 if (e.note - m < TUBA_MIN) {
34 snd1 = TUBA_STARTNOTE(e.tuba_instrument, e.note - m + Tuba_PitchStep);
36 speed1 = pow(2.0, (m - Tuba_PitchStep) / 12.0);
37 } else if (e.note - m + Tuba_PitchStep > TUBA_MAX) {
39 snd1 = TUBA_STARTNOTE(e.tuba_instrument, e.note - m);
41 speed1 = pow(2.0, m / 12.0);
44 snd1 = TUBA_STARTNOTE(e.tuba_instrument, e.note - m);
46 vol1 = cos(M_PI_2 * m / Tuba_PitchStep);
47 speed1 = pow(2.0, m / 12.0);
49 snd2 = TUBA_STARTNOTE(e.tuba_instrument, e.note - m + Tuba_PitchStep);
51 vol2 = sin(M_PI_2 * m / Tuba_PitchStep);
52 speed2 = pow(2.0, (m - Tuba_PitchStep) / 12.0);
55 snd1 = TUBA_STARTNOTE(e.tuba_instrument, e.note);
58 sound7(e, CH_TUBA_SINGLE, snd1, e.tuba_volume * vol1, e.tuba_attenuate * autocvar_g_balance_tuba_attenuation, 100 * speed1, 0);
60 sound7(e.enemy, CH_TUBA_SINGLE, snd2, e.tuba_volume * vol2, e.tuba_attenuate * autocvar_g_balance_tuba_attenuation, 100 * speed2, 0);
64 snd1 = TUBA_STARTNOTE(e.tuba_instrument, e.note);
66 _sound(e, CH_TUBA_SINGLE, snd1, e.tuba_volume, e.tuba_attenuate * autocvar_g_balance_tuba_attenuation);
70 void Ent_TubaNote_Think()
72 float f = autocvar_g_balance_tuba_fadetime;
74 self.tuba_volume -= frametime * self.tuba_volume_initial / f;
78 self.nextthink = time;
79 if (self.tuba_volume <= 0) {
80 sound(self, CH_TUBA_SINGLE, SND_Null, 0, 0);
82 sound(self.enemy, CH_TUBA_SINGLE, SND_Null, 0, 0);
91 void Ent_TubaNote_UpdateSound()
93 self.enemy.tuba_volume = bound(0, VOL_BASE * autocvar_g_balance_tuba_volume, 1);
94 self.enemy.tuba_volume_initial = self.enemy.tuba_volume;
95 self.enemy.note = self.note;
96 self.enemy.tuba_instrument = self.tuba_instrument;
97 tubasound(self.enemy, 1);
100 void Ent_TubaNote_StopSound()
102 self.enemy.nextthink = time;
106 void Ent_TubaNote(bool isNew)
117 if (n != self.note || i != self.tuba_instrument || isNew) {
118 Ent_TubaNote_StopSound();
121 self.enemy = spawn();
122 self.enemy.classname = "tuba_note";
123 if (Tuba_PitchStep) {
124 self.enemy.enemy = spawn();
125 self.enemy.enemy.classname = "tuba_note_2";
130 self.enemy.tuba_attenuate = att;
134 self.tuba_instrument = i;
140 self.enemy.origin_x = ReadCoord();
141 self.enemy.origin_y = ReadCoord();
142 self.enemy.origin_z = ReadCoord();
143 setorigin(self.enemy, self.enemy.origin);
144 if (self.enemy.enemy) {
145 setorigin(self.enemy.enemy, self.enemy.origin);
149 self.think = Ent_TubaNote_StopSound;
150 self.entremove = Ent_TubaNote_StopSound;
151 self.enemy.think = Ent_TubaNote_Think;
152 self.enemy.nextthink = time + 10;
155 Ent_TubaNote_UpdateSound();
161 Tuba_PitchStep = autocvar_g_balance_tuba_pitchstep;
162 if (Tuba_PitchStep) {
163 if (!checkextension("DP_SND_SOUND7_WIP2") && !checkextension("DP_SND_SOUND7")) {
164 LOG_INFO("^1NOTE:^7 requested pitch shifting, but not supported by this engine build\n");
168 for (int n = TUBA_MIN; n <= TUBA_MAX; ++n) {
169 if (!Tuba_PitchStep || pymod(n, Tuba_PitchStep) == 0) {
170 for (int i = 0; i < TUBA_INSTRUMENTS; ++i) {
171 precache_sound(TUBA_STARTNOTE(i, n));